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Why Video Game Developers Hate Making Doors — Transcript

by Greylin · 115 words · 18 segments · language en · Watch on YouTube

Full transcript

  1. 0:00Doors are one of the most frustrating
  2. 0:01things to build in video games. They
  3. 0:02look simple, but every shape and opening
  4. 0:04style may require different animations.
  5. 0:06If something blocks the doorway, the
  6. 0:08game also needs extra physics and
  7. 0:09interactions. That is why some
  8. 0:11developers remove doors entirely or
  9. 0:13replace them with automatic ones. The
  10. 0:14hardest [music] type is a door opened by
  11. 0:16hand. Reaching for the handle, pulling
  12. 0:18it open, and walking through must all be
  13. 0:20carefully animated step-by-step. So,
  14. 0:21when a character uses the same animation
  15. 0:23for every door, there is a reason. And
  16. 0:25if one door takes this much work,
  17. 0:27imagine how much effort went into every
  18. 0:28door [music] in Red Dead Redemption.

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