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We Studied 2,995 Paywalls. Here’s What Actually Converts. — Transcript

by Mobbin · 2,143 words · 353 segments · language en · Watch on YouTube

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  1. 0:00After studying nearly 3,000 paywalls,
  2. 0:03hundreds of subscription flows on Moby,
  3. 0:05and talking to someone who's designed
  4. 0:07over 4,700 paywalls,
  5. 0:10we found this.
  6. 0:11>> [music]
  7. 0:12>> Sometimes, an ugly paywall could
  8. 0:14outperform a beautiful one.
  9. 0:16>> No matter what I did, the ugly paywall
  10. 0:18with a ton of text completely over
  11. 0:21performed anything that I would do.
  12. 0:22>> More friction could increase
  13. 0:24conversions.
  14. 0:25>> Multi-page paywalls almost always do
  15. 0:28better than single-page paywalls.
  16. 0:30>> Every paywall today kind of looks the
  17. 0:32same. So, I wanted to know what
  18. 0:34separates a high-performing paywall from
  19. 0:36an average one.
  20. 0:38I used to think the decision happens on
  21. 0:41a paywall, but actually, users sometimes
  22. 0:43decide to pay before they even see the
  23. 0:46paywall.
  24. 0:46>> All the different touchpoints are
  25. 0:48extremely important.
  26. 0:49>> The paywall can appear after onboarding,
  27. 0:52when you unlock a premium feature,
  28. 0:54inside settings, [music]
  29. 0:56or even as a win-back offer before you
  30. 0:58leave.
  31. 0:59>> Those paywalls speak more to the user
  32. 1:01because they're more personalized.
  33. 1:03You're constantly trying to get the user
  34. 1:05to either pay or stay as a subscribing
  35. 1:08member, and so you have to think about
  36. 1:10the entire life cycle of the customer.
  37. 1:12And yes, product is important for being
  38. 1:14able to solve a problem, but life cycle
  39. 1:16monetization and the paywalls, that's
  40. 1:19the only part of the app that makes
  41. 1:20money.
  42. 1:21>> A paywall isn't just a screen. It's a
  43. 1:24flow.
  44. 1:25Before asking for money, Opal spends
  45. 1:27time selling the outcome, getting 8
  46. 1:29years of your life back. By the time you
  47. 1:32reach the paywall, it doesn't feel like
  48. 1:34[music] an interruption.
  49. 1:36By showing users how many years of their
  50. 1:37life they could save, trial sign-ups
  51. 1:40went up from 7% to 17%.
  52. 1:43Jonathan prefers multi-page paywalls.
  53. 1:46>> Multi-page paywalls almost always do
  54. 1:49better than single-page paywalls. And
  55. 1:51so, in this paywall, you're at the end
  56. 1:53of the customer journey and onboarding,
  57. 1:55and you've just showed the customer that
  58. 1:58hey, your plan is ready. This is what
  59. 2:01you can expect. You're speaking to them
  60. 2:02from an emotional perspective. You're
  61. 2:04telling them they're going to start
  62. 2:05feeling like themselves in 4 weeks or
  63. 2:07you're going to tell them something that
  64. 2:08is in line with their actual ideal
  65. 2:10outcome. Does the paywall already feel
  66. 2:13part of the experience? Like if it's an
  67. 2:15onboarding, is it a natural segue to
  68. 2:17kind of finish the onboarding?
  69. 2:19>> A Head takes a similar approach.
  70. 2:22Information unfolds gradually. It gives
  71. 2:24users time to process the decision
  72. 2:26instead of forcing them to absorb
  73. 2:28everything at once.
  74. 2:30I think when a paywall works, it doesn't
  75. 2:32feel like you've hit a wall. It feels
  76. 2:35like the product is asking you to take
  77. 2:37the natural next step.
  78. 2:39Even if you have a well-designed
  79. 2:40paywall, [music] if it appears at the
  80. 2:42wrong moment, it's still a bad paywall.
  81. 2:45One example is the one-time offer. If
  82. 2:48you close it, it's gone. Paired with
  83. 2:50animation and haptic feedback, this
  84. 2:52helps to pull the attention of the user
  85. 2:54the moment that you're considering an
  86. 2:56upgrade. Even when the timing is right,
  87. 2:58people can still hesitate. Will I forget
  88. 3:01to cancel? Am I making the right
  89. 3:03decision? And that's why some of the
  90. 3:05best-performing paywalls focus on
  91. 3:08reducing risk. Blinkist had a problem.
  92. 3:10Their users complained about free trials
  93. 3:12because they felt tricked into being
  94. 3:14charged. So, they redesigned the paywall
  95. 3:17screen to show a step-by-step timeline.
  96. 3:20The result was more trial sign-ups,
  97. 3:22fewer complaints. Push notification
  98. 3:25opt-ins also went up, which makes sense
  99. 3:28because they remind you before your
  100. 3:30trial ends.
  101. 3:31>> [music]
  102. 3:32>> Tipstop emphasized the free trial, added
  103. 3:34a discount badge, and made the offer
  104. 3:36easier to understand. The offer didn't
  105. 3:38change. The way it was presented [music]
  106. 3:41did. Direct conversions almost tripled.
  107. 3:44And then there's Slopes. Instead of
  108. 3:46redesigning the paywall, they asked a
  109. 3:48different question. What if we got rid
  110. 3:50of the paywall altogether? They took
  111. 3:52inspiration from Apple's redeem free
  112. 3:54trial approach and built what they call
  113. 3:57a pay ramp. Users see a single action,
  114. 4:00redeem your free week. No traditional
  115. 4:02paywall standing in the way. This alone
  116. 4:05increased trial starts by 25%.
  117. 4:09Which brings us to one of Jonathan's
  118. 4:11favorite paywall tweaks.
  119. 4:12>> This no commitment cancel anytime
  120. 4:14subtitle always seems to do well. Adding
  121. 4:18it to the paywall will bump things up
  122. 4:20incrementally. And then also having some
  123. 4:22kind of call to action for what the user
  124. 4:26is doing instead of just continue is hit
  125. 4:29or miss, but I do like to experiment
  126. 4:31with that as well. Another thing too is
  127. 4:33like having this right chevron here on
  128. 4:36the button. I can't make a judgement yet
  129. 4:39as to whether like this in itself does
  130. 4:41the best because I have not done a test
  131. 4:44yet where everything is the same except
  132. 4:45for this right chevron, but in most of
  133. 4:48the paywalls that end up winning, they
  134. 4:50have this right chevron. So, I've also
  135. 4:52started to include it on the button
  136. 4:54along with this subtitle here.
  137. 4:56>> Jonathan takes this idea one step
  138. 4:58further.
  139. 4:58>> So, if they try to hit cancel over here,
  140. 5:01I like to show the users an exit intent
  141. 5:04sheet. If they're not ready to commit
  142. 5:05for a year, you can still subscribe to
  143. 5:08the monthly plan.
  144. 5:09>> And when we talked about aggressive last
  145. 5:11minute discounts?
  146. 5:13>> I wouldn't really do this unless it's
  147. 5:14maybe Cyber Monday Black Friday. I'm
  148. 5:17really curious to see how Apple is going
  149. 5:19to approach that this year for all these
  150. 5:21different sales, but to make sure that
  151. 5:23I'm compliant and safe, I'd recommend
  152. 5:25instead to have an offer with a larger
  153. 5:28trial.
  154. 5:28>> Giving users a longer trial could help
  155. 5:31you achieve the same goal while
  156. 5:32preserving trust. So, if reducing risk
  157. 5:35helps with conversions, we would expect
  158. 5:38that removing friction will do the same.
  159. 5:40But that's not the case.
  160. 5:43To start your free trial on Outsider,
  161. 5:45>> [music]
  162. 5:46>> you'll need to enter your credit card
  163. 5:47details. Sign-ups dropped by more than
  164. 5:50half, but the conversion rates increased
  165. 5:53by five times, more than double the
  166. 5:55paying customers.
  167. 5:56The extra friction filtered out people
  168. 5:59who were never serious in the first
  169. 6:00place. Moonly discovered something
  170. 6:03similar. They introduced a free trial,
  171. 6:05but only on the annual plan.
  172. 6:09Sometimes what changes isn't the offer,
  173. 6:11it's how the offer is framed. One of the
  174. 6:14most common techniques is social proof
  175. 6:17with real user reviews and a five-star
  176. 6:20rating.
  177. 6:24>> These social accolades are really nice
  178. 6:26to kind of show credibility and
  179. 6:27authority.
  180. 6:28>> The second common technique is value
  181. 6:30framing.
  182. 6:31>> [music]
  183. 6:31>> You're framing the value in such a way
  184. 6:32that it matches what the users care
  185. 6:34about. All these screens are selling
  186. 6:37different futures. [music]
  187. 6:40And then there's price anchoring.
  188. 6:43Tide breaks down the price into smaller
  189. 6:45weekly amounts. Ahead compares its
  190. 6:48subscription to things people already
  191. 6:50spend money on, like coffee or therapy.
  192. 6:54Next up, pricing and packaging.
  193. 6:56Headspace [music] tested 7-day, 14-day,
  194. 7:00and 30-day free trials. The winning
  195. 7:02variant was this, 14-day trial for
  196. 7:05[music] the annual plan. Even though the
  197. 7:07annual plan costs more, the longer trial
  198. 7:09made the whole decision feel less risky.
  199. 7:12If you're wondering what the best
  200. 7:13pricing structure is, [music] it depends
  201. 7:16on what you're optimizing for.
  202. 7:17>> Ideally, you want to default to a yearly
  203. 7:20product because we see that that has the
  204. 7:22highest LTV, but a yearly product may
  205. 7:24not be the best for your business. If
  206. 7:27you need to, you have that yearly
  207. 7:28product with [music] a weekly or with a
  208. 7:30monthly product. You only want to show
  209. 7:33two to decrease cognitive load on the
  210. 7:35user. So, if you do want to support
  211. 7:37other pricing options, you always hide
  212. 7:39it behind a view all plans button that
  213. 7:41opens up a sheet with all the different
  214. 7:42pricing. You want to keep the base
  215. 7:44paywall simple, get a bunch of users in
  216. 7:46there to see how your base stats perform
  217. 7:49before you go crazy on optimizing all
  218. 7:52your different placements.
  219. 7:53>> Jonathan is also a big believer in
  220. 7:55table-based [music]
  221. 7:56paywalls.
  222. 7:58>> I am a huge fan of tables. They're a
  223. 7:59little hard to build in Superwall. I
  224. 8:02think that's maybe why, like in
  225. 8:03RevenueCat and Superwall, I'm not really
  226. 8:05seeing a lot of tables. These also do a
  227. 8:07good job of showcasing what you're
  228. 8:08missing out on if you don't subscribe.
  229. 8:10This also works pretty well. A video
  230. 8:13paywall showing you the app in action
  231. 8:16and simple bullet list, simple social
  232. 8:18proof here of people already using your
  233. 8:20app.
  234. 8:20>> Video could communicate value faster
  235. 8:22than static screenshots or bullet
  236. 8:24points. Now, one thing we kept coming
  237. 8:26back to was polish.
  238. 8:28>> I think animations work really well.
  239. 8:30There's an app that I really like right
  240. 8:31now that's going viral. It's called
  241. 8:33Focus Town, and they've done an amazing
  242. 8:35job of branding and creating a Animal
  243. 8:38Crossing-esque experience, and that's
  244. 8:40the level of polish that we're going to
  245. 8:42be seeing from the most successful apps
  246. 8:44moving forward. You know, the bar has
  247. 8:46just been raised because now that anyone
  248. 8:47can ship an app, the ones that really
  249. 8:50put in the time to polish it with
  250. 8:52animations, with custom character
  251. 8:53designs, with world building are going
  252. 8:55to be the most successful moving
  253. 8:57forward.
  254. 8:58>> When two products are competing for the
  255. 9:00same user, polish could be the reason
  256. 9:02why someone chooses your product over
  257. 9:05the others. [music] If you're building
  258. 9:06with AI, that's exactly what Mobbin MCP
  259. 9:09is for. It gives tools like Claude,
  260. 9:12ChatGPT, and Cursor access to Mobbin's
  261. 9:14library. So, instead of making things
  262. 9:16up, [music] your AI can reference
  263. 9:18patterns that already exist in the real
  264. 9:20world, compare how apps design their
  265. 9:22paywalls, and pull examples directly
  266. 9:25into your workflow. Think of it as
  267. 9:27grounding your AI's output in what's
  268. 9:30already been shipped.
  269. 9:31Not every pattern is worth copying.
  270. 9:34Some of the highest converting paywalls
  271. 9:36are the ones Jonathan is the most
  272. 9:38skeptical of. The same tactics you'll
  273. 9:40find in drop shipping stores and
  274. 9:42e-commerce websites.
  275. 9:44>> So, one paywall that works extremely
  276. 9:47well that I really have a hard time
  277. 9:50accepting is the spin the wheel paywall.
  278. 9:52This is a predetermined spin the wheel
  279. 9:55Lottie file that may land on some kind
  280. 9:57of discounted percentage. You know, the
  281. 9:59user gets to claim it and then cuz
  282. 10:02they've just won something, the idea is
  283. 10:04that they'll uh be more likely to then
  284. 10:06subscribe at that price point. If you're
  285. 10:08optimizing for a longer-term business,
  286. 10:11that may not be a good paywall for you.
  287. 10:13But, if you're optimizing for a weekly
  288. 10:15price and you want to maximize revenue,
  289. 10:18unfortunately, it works. The issue is
  290. 10:20that everyone is also starting to use it
  291. 10:22or I'm seeing it used a lot more.
  292. 10:24>> When every app uses fake urgency
  293. 10:27tactics, users eventually stop believing
  294. 10:30it.
  295. 10:30>> I think more and more users are getting
  296. 10:32comfortable closing paywalls because
  297. 10:34they know they're going to get some kind
  298. 10:35of offer afterwards.
  299. 10:37>> And in early 2026, Apple also started
  300. 10:40rejecting paywall patterns that relied
  301. 10:42on free trial toggles because some of
  302. 10:44these were considered confusing or
  303. 10:47misleading.
  304. 10:48>> Just remember that this is a long-term
  305. 10:49game.
  306. 10:50>> Jonathan once worked with an AI
  307. 10:52girlfriend app.
  308. 10:54>> They had probably the ugliest paywall
  309. 10:56I've ever seen and it was really compact
  310. 10:58elements, very aggressive squeeze page
  311. 11:01kind of paywall. So, that ended up
  312. 11:04over-performing pretty much any paywall
  313. 11:06that I tried to do.
  314. 11:08>> Which means that there is literally no
  315. 11:10universal best paywall, only better
  316. 11:13experiments.
  317. 11:14>> One thing that I learned from Jake and
  318. 11:16Nick at Superwall was that design tests
  319. 11:19move the needle the most. We ended up
  320. 11:21running radically [music] different
  321. 11:23designs until you find something that
  322. 11:25blows everything out of the water. You
  323. 11:27could have a video paywall, you could
  324. 11:28have bullet list paywall, a trial
  325. 11:30timeline paywall, a long-form [music]
  326. 11:32paywall.
  327. 11:33>> Test every copy, the pricing, the flow
  328. 11:36until something clearly wins. Getting
  329. 11:38people to subscribe is one thing.
  330. 11:40Building something that people continues
  331. 11:42to pay for [music] is much harder.
  332. 11:45>> The metrics that I wish more founders
  333. 11:47really care the most about is retention
  334. 11:49and LTV. I think if retention and LTV
  335. 11:52are good, you're building a good product
  336. 11:54and you want to build good products so
  337. 11:56that the ecosystem is flourishing in
  338. 11:58itself. So,
  339. 11:59>> maybe the question isn't how do I get
  340. 12:01people to [music] pay? It's more of how
  341. 12:03could I create something worth paying
  342. 12:05for?
  343. 12:07Fun fact,
  344. 12:07>> [music]
  345. 12:07>> it takes less than five screens to
  346. 12:09subscribe to ClassPass, but 17 screens
  347. 12:12to cancel. Let us know if you'd like us
  348. 12:14to dive into cancellation flows or
  349. 12:16anything else in the comments below.
  350. 12:18Next, watch our breakdown on onboarding
  351. 12:20flows, dashboard designs,
  352. 12:23and the psychology behind streaks.
  353. 12:26I'll see you there.

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