We Studied 2,995 Paywalls. Here’s What Actually Converts. — Transcript
Full transcript
- 0:00After studying nearly 3,000 paywalls,
- 0:03hundreds of subscription flows on Moby,
- 0:05and talking to someone who's designed
- 0:07over 4,700 paywalls,
- 0:10we found this.
- 0:11>> [music]
- 0:12>> Sometimes, an ugly paywall could
- 0:14outperform a beautiful one.
- 0:16>> No matter what I did, the ugly paywall
- 0:18with a ton of text completely over
- 0:21performed anything that I would do.
- 0:22>> More friction could increase
- 0:24conversions.
- 0:25>> Multi-page paywalls almost always do
- 0:28better than single-page paywalls.
- 0:30>> Every paywall today kind of looks the
- 0:32same. So, I wanted to know what
- 0:34separates a high-performing paywall from
- 0:36an average one.
- 0:38I used to think the decision happens on
- 0:41a paywall, but actually, users sometimes
- 0:43decide to pay before they even see the
- 0:46paywall.
- 0:46>> All the different touchpoints are
- 0:48extremely important.
- 0:49>> The paywall can appear after onboarding,
- 0:52when you unlock a premium feature,
- 0:54inside settings, [music]
- 0:56or even as a win-back offer before you
- 0:58leave.
- 0:59>> Those paywalls speak more to the user
- 1:01because they're more personalized.
- 1:03You're constantly trying to get the user
- 1:05to either pay or stay as a subscribing
- 1:08member, and so you have to think about
- 1:10the entire life cycle of the customer.
- 1:12And yes, product is important for being
- 1:14able to solve a problem, but life cycle
- 1:16monetization and the paywalls, that's
- 1:19the only part of the app that makes
- 1:20money.
- 1:21>> A paywall isn't just a screen. It's a
- 1:24flow.
- 1:25Before asking for money, Opal spends
- 1:27time selling the outcome, getting 8
- 1:29years of your life back. By the time you
- 1:32reach the paywall, it doesn't feel like
- 1:34[music] an interruption.
- 1:36By showing users how many years of their
- 1:37life they could save, trial sign-ups
- 1:40went up from 7% to 17%.
- 1:43Jonathan prefers multi-page paywalls.
- 1:46>> Multi-page paywalls almost always do
- 1:49better than single-page paywalls. And
- 1:51so, in this paywall, you're at the end
- 1:53of the customer journey and onboarding,
- 1:55and you've just showed the customer that
- 1:58hey, your plan is ready. This is what
- 2:01you can expect. You're speaking to them
- 2:02from an emotional perspective. You're
- 2:04telling them they're going to start
- 2:05feeling like themselves in 4 weeks or
- 2:07you're going to tell them something that
- 2:08is in line with their actual ideal
- 2:10outcome. Does the paywall already feel
- 2:13part of the experience? Like if it's an
- 2:15onboarding, is it a natural segue to
- 2:17kind of finish the onboarding?
- 2:19>> A Head takes a similar approach.
- 2:22Information unfolds gradually. It gives
- 2:24users time to process the decision
- 2:26instead of forcing them to absorb
- 2:28everything at once.
- 2:30I think when a paywall works, it doesn't
- 2:32feel like you've hit a wall. It feels
- 2:35like the product is asking you to take
- 2:37the natural next step.
- 2:39Even if you have a well-designed
- 2:40paywall, [music] if it appears at the
- 2:42wrong moment, it's still a bad paywall.
- 2:45One example is the one-time offer. If
- 2:48you close it, it's gone. Paired with
- 2:50animation and haptic feedback, this
- 2:52helps to pull the attention of the user
- 2:54the moment that you're considering an
- 2:56upgrade. Even when the timing is right,
- 2:58people can still hesitate. Will I forget
- 3:01to cancel? Am I making the right
- 3:03decision? And that's why some of the
- 3:05best-performing paywalls focus on
- 3:08reducing risk. Blinkist had a problem.
- 3:10Their users complained about free trials
- 3:12because they felt tricked into being
- 3:14charged. So, they redesigned the paywall
- 3:17screen to show a step-by-step timeline.
- 3:20The result was more trial sign-ups,
- 3:22fewer complaints. Push notification
- 3:25opt-ins also went up, which makes sense
- 3:28because they remind you before your
- 3:30trial ends.
- 3:31>> [music]
- 3:32>> Tipstop emphasized the free trial, added
- 3:34a discount badge, and made the offer
- 3:36easier to understand. The offer didn't
- 3:38change. The way it was presented [music]
- 3:41did. Direct conversions almost tripled.
- 3:44And then there's Slopes. Instead of
- 3:46redesigning the paywall, they asked a
- 3:48different question. What if we got rid
- 3:50of the paywall altogether? They took
- 3:52inspiration from Apple's redeem free
- 3:54trial approach and built what they call
- 3:57a pay ramp. Users see a single action,
- 4:00redeem your free week. No traditional
- 4:02paywall standing in the way. This alone
- 4:05increased trial starts by 25%.
- 4:09Which brings us to one of Jonathan's
- 4:11favorite paywall tweaks.
- 4:12>> This no commitment cancel anytime
- 4:14subtitle always seems to do well. Adding
- 4:18it to the paywall will bump things up
- 4:20incrementally. And then also having some
- 4:22kind of call to action for what the user
- 4:26is doing instead of just continue is hit
- 4:29or miss, but I do like to experiment
- 4:31with that as well. Another thing too is
- 4:33like having this right chevron here on
- 4:36the button. I can't make a judgement yet
- 4:39as to whether like this in itself does
- 4:41the best because I have not done a test
- 4:44yet where everything is the same except
- 4:45for this right chevron, but in most of
- 4:48the paywalls that end up winning, they
- 4:50have this right chevron. So, I've also
- 4:52started to include it on the button
- 4:54along with this subtitle here.
- 4:56>> Jonathan takes this idea one step
- 4:58further.
- 4:58>> So, if they try to hit cancel over here,
- 5:01I like to show the users an exit intent
- 5:04sheet. If they're not ready to commit
- 5:05for a year, you can still subscribe to
- 5:08the monthly plan.
- 5:09>> And when we talked about aggressive last
- 5:11minute discounts?
- 5:13>> I wouldn't really do this unless it's
- 5:14maybe Cyber Monday Black Friday. I'm
- 5:17really curious to see how Apple is going
- 5:19to approach that this year for all these
- 5:21different sales, but to make sure that
- 5:23I'm compliant and safe, I'd recommend
- 5:25instead to have an offer with a larger
- 5:28trial.
- 5:28>> Giving users a longer trial could help
- 5:31you achieve the same goal while
- 5:32preserving trust. So, if reducing risk
- 5:35helps with conversions, we would expect
- 5:38that removing friction will do the same.
- 5:40But that's not the case.
- 5:43To start your free trial on Outsider,
- 5:45>> [music]
- 5:46>> you'll need to enter your credit card
- 5:47details. Sign-ups dropped by more than
- 5:50half, but the conversion rates increased
- 5:53by five times, more than double the
- 5:55paying customers.
- 5:56The extra friction filtered out people
- 5:59who were never serious in the first
- 6:00place. Moonly discovered something
- 6:03similar. They introduced a free trial,
- 6:05but only on the annual plan.
- 6:09Sometimes what changes isn't the offer,
- 6:11it's how the offer is framed. One of the
- 6:14most common techniques is social proof
- 6:17with real user reviews and a five-star
- 6:20rating.
- 6:24>> These social accolades are really nice
- 6:26to kind of show credibility and
- 6:27authority.
- 6:28>> The second common technique is value
- 6:30framing.
- 6:31>> [music]
- 6:31>> You're framing the value in such a way
- 6:32that it matches what the users care
- 6:34about. All these screens are selling
- 6:37different futures. [music]
- 6:40And then there's price anchoring.
- 6:43Tide breaks down the price into smaller
- 6:45weekly amounts. Ahead compares its
- 6:48subscription to things people already
- 6:50spend money on, like coffee or therapy.
- 6:54Next up, pricing and packaging.
- 6:56Headspace [music] tested 7-day, 14-day,
- 7:00and 30-day free trials. The winning
- 7:02variant was this, 14-day trial for
- 7:05[music] the annual plan. Even though the
- 7:07annual plan costs more, the longer trial
- 7:09made the whole decision feel less risky.
- 7:12If you're wondering what the best
- 7:13pricing structure is, [music] it depends
- 7:16on what you're optimizing for.
- 7:17>> Ideally, you want to default to a yearly
- 7:20product because we see that that has the
- 7:22highest LTV, but a yearly product may
- 7:24not be the best for your business. If
- 7:27you need to, you have that yearly
- 7:28product with [music] a weekly or with a
- 7:30monthly product. You only want to show
- 7:33two to decrease cognitive load on the
- 7:35user. So, if you do want to support
- 7:37other pricing options, you always hide
- 7:39it behind a view all plans button that
- 7:41opens up a sheet with all the different
- 7:42pricing. You want to keep the base
- 7:44paywall simple, get a bunch of users in
- 7:46there to see how your base stats perform
- 7:49before you go crazy on optimizing all
- 7:52your different placements.
- 7:53>> Jonathan is also a big believer in
- 7:55table-based [music]
- 7:56paywalls.
- 7:58>> I am a huge fan of tables. They're a
- 7:59little hard to build in Superwall. I
- 8:02think that's maybe why, like in
- 8:03RevenueCat and Superwall, I'm not really
- 8:05seeing a lot of tables. These also do a
- 8:07good job of showcasing what you're
- 8:08missing out on if you don't subscribe.
- 8:10This also works pretty well. A video
- 8:13paywall showing you the app in action
- 8:16and simple bullet list, simple social
- 8:18proof here of people already using your
- 8:20app.
- 8:20>> Video could communicate value faster
- 8:22than static screenshots or bullet
- 8:24points. Now, one thing we kept coming
- 8:26back to was polish.
- 8:28>> I think animations work really well.
- 8:30There's an app that I really like right
- 8:31now that's going viral. It's called
- 8:33Focus Town, and they've done an amazing
- 8:35job of branding and creating a Animal
- 8:38Crossing-esque experience, and that's
- 8:40the level of polish that we're going to
- 8:42be seeing from the most successful apps
- 8:44moving forward. You know, the bar has
- 8:46just been raised because now that anyone
- 8:47can ship an app, the ones that really
- 8:50put in the time to polish it with
- 8:52animations, with custom character
- 8:53designs, with world building are going
- 8:55to be the most successful moving
- 8:57forward.
- 8:58>> When two products are competing for the
- 9:00same user, polish could be the reason
- 9:02why someone chooses your product over
- 9:05the others. [music] If you're building
- 9:06with AI, that's exactly what Mobbin MCP
- 9:09is for. It gives tools like Claude,
- 9:12ChatGPT, and Cursor access to Mobbin's
- 9:14library. So, instead of making things
- 9:16up, [music] your AI can reference
- 9:18patterns that already exist in the real
- 9:20world, compare how apps design their
- 9:22paywalls, and pull examples directly
- 9:25into your workflow. Think of it as
- 9:27grounding your AI's output in what's
- 9:30already been shipped.
- 9:31Not every pattern is worth copying.
- 9:34Some of the highest converting paywalls
- 9:36are the ones Jonathan is the most
- 9:38skeptical of. The same tactics you'll
- 9:40find in drop shipping stores and
- 9:42e-commerce websites.
- 9:44>> So, one paywall that works extremely
- 9:47well that I really have a hard time
- 9:50accepting is the spin the wheel paywall.
- 9:52This is a predetermined spin the wheel
- 9:55Lottie file that may land on some kind
- 9:57of discounted percentage. You know, the
- 9:59user gets to claim it and then cuz
- 10:02they've just won something, the idea is
- 10:04that they'll uh be more likely to then
- 10:06subscribe at that price point. If you're
- 10:08optimizing for a longer-term business,
- 10:11that may not be a good paywall for you.
- 10:13But, if you're optimizing for a weekly
- 10:15price and you want to maximize revenue,
- 10:18unfortunately, it works. The issue is
- 10:20that everyone is also starting to use it
- 10:22or I'm seeing it used a lot more.
- 10:24>> When every app uses fake urgency
- 10:27tactics, users eventually stop believing
- 10:30it.
- 10:30>> I think more and more users are getting
- 10:32comfortable closing paywalls because
- 10:34they know they're going to get some kind
- 10:35of offer afterwards.
- 10:37>> And in early 2026, Apple also started
- 10:40rejecting paywall patterns that relied
- 10:42on free trial toggles because some of
- 10:44these were considered confusing or
- 10:47misleading.
- 10:48>> Just remember that this is a long-term
- 10:49game.
- 10:50>> Jonathan once worked with an AI
- 10:52girlfriend app.
- 10:54>> They had probably the ugliest paywall
- 10:56I've ever seen and it was really compact
- 10:58elements, very aggressive squeeze page
- 11:01kind of paywall. So, that ended up
- 11:04over-performing pretty much any paywall
- 11:06that I tried to do.
- 11:08>> Which means that there is literally no
- 11:10universal best paywall, only better
- 11:13experiments.
- 11:14>> One thing that I learned from Jake and
- 11:16Nick at Superwall was that design tests
- 11:19move the needle the most. We ended up
- 11:21running radically [music] different
- 11:23designs until you find something that
- 11:25blows everything out of the water. You
- 11:27could have a video paywall, you could
- 11:28have bullet list paywall, a trial
- 11:30timeline paywall, a long-form [music]
- 11:32paywall.
- 11:33>> Test every copy, the pricing, the flow
- 11:36until something clearly wins. Getting
- 11:38people to subscribe is one thing.
- 11:40Building something that people continues
- 11:42to pay for [music] is much harder.
- 11:45>> The metrics that I wish more founders
- 11:47really care the most about is retention
- 11:49and LTV. I think if retention and LTV
- 11:52are good, you're building a good product
- 11:54and you want to build good products so
- 11:56that the ecosystem is flourishing in
- 11:58itself. So,
- 11:59>> maybe the question isn't how do I get
- 12:01people to [music] pay? It's more of how
- 12:03could I create something worth paying
- 12:05for?
- 12:07Fun fact,
- 12:07>> [music]
- 12:07>> it takes less than five screens to
- 12:09subscribe to ClassPass, but 17 screens
- 12:12to cancel. Let us know if you'd like us
- 12:14to dive into cancellation flows or
- 12:16anything else in the comments below.
- 12:18Next, watch our breakdown on onboarding
- 12:20flows, dashboard designs,
- 12:23and the psychology behind streaks.
- 12:26I'll see you there.
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