We Built a $2M App: This is How We Grew It — Transcript
Full transcript
- 0:00As you know, building apps in 2026 has
- 0:02never been easier. But, one of the
- 0:04questions we still get is how do you
- 0:06actually get people to download your
- 0:08app? There's [music] a ton of info
- 0:10online, but I wanted to hear from some
- 0:12guys who actually know what they're
- 0:13talking about.
- 0:14>> We built an app called Gleam that hit
- 0:16top 10 in the App Store, and we did over
- 0:19a million dollars in ARR.
- 0:21>> So, meet Charles [music] and Kelvin.
- 0:23They're two guys who built an app to
- 0:24over a million dollars ARR, and they've
- 0:27gotten a combined 500 million views
- 0:29>> [music]
- 0:29>> on their apps online. They are pretty
- 0:31much experts at distribution, so I
- 0:33invited them onto the channel to break
- 0:35down their framework for getting views
- 0:37and downloads [music] on their apps. In
- 0:38this episode, we're going to walk
- 0:40through what everyone gets wrong when it
- 0:41comes to growing apps, 10 specific
- 0:43examples of the type of content you
- 0:45should [music] be posting every single
- 0:47day, and ultimately their advice on what
- 0:49it takes to grow an app here in 2026.
- 0:50[music]
- 0:51If you've built something and you're
- 0:52feeling stuck about getting users, trust
- 0:54me, you do not want to skip this
- 0:55episode. Let's dive in. Welcome to
- 0:57Starter Story Build.
- 1:01All right, Charles and Kelvin, welcome
- 1:03to Starter Story Build. Super excited to
- 1:04have you both on the channel. Could you
- 1:06just share with us who you are, what you
- 1:07built, and a little bit about your
- 1:09story?
- 1:09>> We're Charles and Kelvin. We built an
- 1:11app called Gleam that hit top 10 on
- 1:14education in the App Store. We did over
- 1:16a million dollars in ARR, over 500
- 1:19million views across socials. Kelvin and
- 1:21I both come from an engineering
- 1:23background, so when we first started
- 1:24building apps, we were good at the
- 1:26technical part, but we sucked a lot when
- 1:29it came to distribution. We were failing
- 1:31a [music] ton. We were extremely
- 1:32demotivated, but eventually we found a
- 1:34framework that worked for us, and
- 1:36[music] the purpose of this video is we
- 1:38want to share that exact framework, the
- 1:40exact playbook that took us from zero to
- 1:43over a million dollars in ARR, so you
- 1:44guys can do the same.
- 1:46>> Hey guys, I'm Kelvin. I do most of the
- 1:48product and design at Gleam. I also do
- 1:50some of the distribution. [music] So,
- 1:52Gleam is a way to learn and improve at
- 1:55communication skills, whether it's
- 1:56getting better at conversation, making
- 1:58friends, or preparing for an interview.
- 2:01And we have bite-size lessons as well as
- 2:04interactive practice to help you get
- 2:06better at your communication skills.
- 2:09>> Cool. So, yeah, you have some crazy
- 2:10numbers, right? Before I spoke to
- 2:12Charles initially, he talked to me a
- 2:13little bit about this sort of like
- 2:14framework and how you grew this, you
- 2:17know, through socials and whatnot. So,
- 2:19for people watching, you know, what are
- 2:20we going to get by the end of this
- 2:22video?
- 2:22>> So, we want to share our exact playbook
- 2:25that we wish we knew when we first
- 2:27started out that took us from zero to
- 2:30over a million dollars in ARR. It was
- 2:32really helpful for us, but hopefully we
- 2:33can take that and make something helpful
- 2:35for you guys as well.
- 2:36>> All right. What we're going to dive into
- 2:37in just a second is going to be really
- 2:39awesome. I think you're going to really
- 2:40enjoy hearing about all the different
- 2:42ways that you can try and grow your app
- 2:44here in 2026. If you're enjoying this
- 2:46conversation, we have an extra resource
- 2:48for you at the link in the description.
- 2:49It's called the mobile app growth cheat
- 2:51sheet. Inside you're going to find seven
- 2:53different tactics that other successful
- 2:55app founders have used to grow their
- 2:56apps. It's 100% free to download. Just
- 2:59head to the link in the description and
- 3:00grab it. All right. Let's get back to
- 3:01the story. Let's get into that
- 3:03framework. What is kind of the first
- 3:04step or first place we're going to
- 3:05start?
- 3:06>> This is explaining distribution like you
- 3:08are a 14-year-old. The biggest
- 3:10difference between consumer apps and B2B
- 3:13SaaS is that it is primarily a game of
- 3:16unit economics. And
- 3:17>> [music]
- 3:18>> the goal of all distribution is to
- 3:20optimize this one ratio called LTV to
- 3:23CAC. It's basically how much lifetime
- 3:25value do I get and how much does it cost
- 3:26to acquire that user, right? So, there's
- 3:28two main ways in which most apps scale.
- 3:30The first is through organic, which is
- 3:34by making videos yourself, posting them
- 3:36on TikTok or Instagram, and then scaling
- 3:39that through UGC programs or working
- 3:41with other creator agencies. And it also
- 3:43tends to come with the best margins if
- 3:45you have a video really hit. And usually
- 3:47the cost of acquisition here is going to
- 3:49be relatively low, but the lifetime
- 3:51value will also be a little bit lower.
- 3:53On the other hand, you have paid ads.
- 3:55And in this case, you're basically
- 3:57paying for eyeballs. There are a lot of
- 3:59different channels of which you can do
- 4:00paid ads through. You can do meta, which
- 4:03is probably the most famous one. And
- 4:04paid ads tends to work really well if
- 4:06you've had some experience in it before
- 4:08or if your app monetizes really well and
- 4:10you have the entire kind of like funnel
- 4:12figured out. [music] And the question is
- 4:14like how do you decide like which one to
- 4:15start with, right? For most people, I
- 4:17would probably recommend starting with
- 4:19organic because it is the cheapest. And
- 4:22I assume that most people that are
- 4:24watching this podcast are going to be
- 4:26bootstrap founders and you're not going
- 4:28to be raising sane amounts of venture
- 4:30capital or anything like that. So for
- 4:31the rest of this video, we'll be
- 4:33primarily focusing on organic because
- 4:35[music] I think it is what will be most
- 4:37applicable for the audience.
- 4:38>> If we were to start over again, 99% of
- 4:40the time we would recommend organic to
- 4:43start off with. Primarily being that
- 4:45when you do start off with organic, you
- 4:47can double dip. You can make a video
- 4:49that can go viral and convert. But if a
- 4:51video does convert and go viral on
- 4:53organic, when you do come around to paid
- 4:55ads, usually you can repurpose the same
- 4:57video for that. That being said though,
- 4:59I do think a lot of people treat paid
- 5:01ads as something that is intimidating
- 5:03and usually it is at the very beginning,
- 5:05but it is also necessary and extremely
- 5:07important. Like if you actually think
- 5:09about all the app studios that have
- 5:11scaled to millions of dollars a year,
- 5:13they usually scale with paid ads, right?
- 5:15Like you look at Calia, they started
- 5:17with organic, they went to paid ads. And
- 5:18that's for a reason, right? cuz paid ads
- 5:20you can scale and the feedback loops
- 5:22over there are also really fast.
- 5:24>> I feel like every app founder that we
- 5:25bring onto the channel, it's like these
- 5:27are the paths, you know? Organic, you're
- 5:29spamming TikTok and Instagram or a
- 5:31version of that, or paid ads and we have
- 5:33featured a ton of founders on the
- 5:34channel that have done like one or the
- 5:36other. So yeah, let's take us to the
- 5:37next step.
- 5:38>> So step two is really kind of
- 5:41understanding what you're looking for,
- 5:42right? So in middle school, I saw this
- 5:43diagram all the time, a paradox between
- 5:46good grades, getting enough sleep, and
- 5:47having a social life and you can only
- 5:49choose two. I think this is very similar
- 5:51to the consumer distribution game. And
- 5:54there's three different things over
- 5:56here, which I've put on like a Triforce,
- 5:58right? There's virality, there's
- 5:59conversion, and there's repeatability.
- 6:01The thing to understand is that these
- 6:02basically create a formula. Your revenue
- 6:04is going to be equal to virality
- 6:07multiplied by conversion rate multiplied
- 6:09by repeatability. So if any one of these
- 6:11is zero, then the whole thing will be
- 6:14zero. So at a high level it is can you
- 6:16get people to watch your content? Can
- 6:17you get people to want the product and
- 6:20can you continue doing it to scale?
- 6:21[music] And if you find all three, then
- 6:24that's when you know you really have a
- 6:25winner. So there's three common traps
- 6:27that every consumer app founder falls in
- 6:29and these are mistakes that we made
- 6:30starting out as well. The first trap
- 6:32over here is optimizing for view count,
- 6:34right? You don't want to just put out a
- 6:37video that goes viral. You don't want to
- 6:38confuse attention with demand. You know,
- 6:41you can have a video that does a million
- 6:42views, 2 million views, but only
- 6:44generates 20 app downloads. The second
- 6:46trap I'm going to go into is optimizing
- 6:48for repeatability and we are especially
- 6:50prone to this trap because we're both
- 6:52engineers. And one thing that engineers
- 6:53love doing is creating systems, right?
- 6:55And automating things. We like writing
- 6:56scripts. We like mass generating like
- 6:58TikTok carousels. But the question here
- 7:00is if you found something that is worth
- 7:03mass producing yet. And you don't want
- 7:05to scale something that you haven't
- 7:06proven to work yet and doing anything
- 7:08beyond that point is just over
- 7:09engineering. So what I would actually
- 7:11recommend is just like, you know, take
- 7:13out your phone, take out TikTok and just
- 7:15record videos of yourself, record skits,
- 7:17record content yourself, try and like
- 7:19get that feedback loop to be as short as
- 7:21possible. And when you have signals that
- 7:23something works, then you can start to
- 7:25scale it up. And the third mistake is
- 7:27around conversion and it's basically
- 7:29like not optimizing for conversion
- 7:31enough. Conversion is something where
- 7:34it's like you're selling the app, right?
- 7:35And the thing is like people really hate
- 7:38to be sold to. So we've like played
- 7:40around with a couple different formats
- 7:41over here. One of the formats is this
- 7:44animated skit of, you know, the average
- 7:46male experience. It went viral with I
- 7:48think like 15 million views or
- 7:50something, but the conversion was not
- 7:52the best on the video because it was
- 7:53primarily for entertainment and the plug
- 7:55came like at the very end, very late.
- 7:58Generally apps that do better follow
- 8:00this principle called show, don't tell.
- 8:03So it's not you vocally telling someone
- 8:05to download the app, but you're
- 8:06basically showing what the app does,
- 8:08right? And here two apps that do this
- 8:10really well. One of them is Push Scroll,
- 8:13which shows you doing push-ups, and then
- 8:15this adds minutes to your screen time.
- 8:17And the other one is Cal-A I, which is
- 8:19classic. You just snap a photo, and you
- 8:21see a loading screen, and you see the
- 8:23calories kind of pop up. You don't need
- 8:24to explicitly mention that it's Cal-A I
- 8:26or Push Scroll. You can just show the
- 8:28demo, and then people will look at the
- 8:29logo at the top, and then become curious
- 8:31and download the app. Again, the goal
- 8:33over here is to get a format that has
- 8:35all of these three. You only need one
- 8:37format to scale to 100k MRR. People
- 8:40think you need to do all these like
- 8:42different experiments. You need to do
- 8:44paid ads. You need to work with like
- 8:46five different agencies, but you just
- 8:47really need one format to take off. So,
- 8:49in the wise words of Alex Hormozi, you
- 8:52just got to do the boring thing for an
- 8:54extended period of time, often more than
- 8:57uh you would find comfortable, and
- 8:59that's how you win. Okay, so yeah, I
- 9:01think one of the things that's coming to
- 9:02mind is like for someone who's just
- 9:04getting started or trying to figure out
- 9:06this triangle of virality,
- 9:08repeatability, conversion.
- 9:10What's like an approach or a way they
- 9:12should be thinking about it?
- 9:13>> The way I've currently do it, and the
- 9:15way I've done it in the past, is to
- 9:17create a system around how you test. The
- 9:19hard part is usually not intellectually
- 9:21like finding the formats. The hard part
- 9:23is actually like executing well enough
- 9:24and actually following through on what
- 9:26you know you should be doing. So, it's
- 9:28more of like an emotional bottleneck,
- 9:30right? The way you get around that
- 9:31emotional bottleneck is at the start of
- 9:33like a week, you'll do an extensive
- 9:35research period where you'll find like a
- 9:37ton of different formats or a ton of
- 9:39different bets, right? You're basically
- 9:40taking bets on what you think could
- 9:42work. And then for the week following
- 9:44that, you'll space out when you want to
- 9:46test certain format, right? And then at
- 9:48that point, it's just execution. You
- 9:50become a robot. It's just about you you
- 9:52make a piece of content, you focus on
- 9:53the inputs, and then you get it out
- 9:54there. So, it's no set number. It's like
- 9:57figure out all the bets that you feel
- 9:58like could work at the beginning, and
- 9:59then just keep shooting bets. Treat
- 10:01everything like an experiment until you
- 10:03find something that works. Once you do
- 10:04find something that works, go deep. Go
- 10:06super deep. Go hard. Keep running it up
- 10:08because usually there's way more milk
- 10:10that can be squeezed than you would
- 10:12expect.
- 10:12>> Cool. Let's go to step three then. What
- 10:14do we do next here?
- 10:15>> All right. So, now that we found the
- 10:17secret of what makes a really good
- 10:19format, it's time to find the different
- 10:21formats that can actually make your app
- 10:23make money. So, starting off the classic
- 10:26talking head, many different ways to do
- 10:27this. I would say like with talking head
- 10:29to hit the holy trifecta, you usually
- 10:31need good creators. It's easy to start
- 10:33out with. It's not too creatively hard,
- 10:35but it does require finding really good
- 10:37creators, which is hard. Next one is
- 10:38skits. You can think of street
- 10:40interviews, what's your GPA, bands which
- 10:42videos, stuff like that. Another format
- 10:44is animations. Like how we showed
- 10:46before, this is really good for
- 10:48entertaining the user. If you do it
- 10:49well, you can actually get an animation
- 10:51team. That's also a huge moat and you
- 10:53can get lots of views with this. Pro
- 10:54tip, if you are making an animation with
- 10:56AI, I recommend adding in the prompt use
- 10:58Disney's 12 rules of animation. Helped a
- 11:01lot when I was doing motion design and
- 11:03stuff, so that's a pro tip. And then,
- 11:04motion design, this is kind of similar
- 11:06to animation. This is also a little bit
- 11:08harder to do, but if you can do it well,
- 11:10it's also a moat. Then you have
- 11:11challenges. These go viral on Instagram
- 11:13and TikTok from time to time. You can
- 11:15think stuff like public speaking
- 11:16challenges. Challenges are really good
- 11:18if you like timing with trends. Another
- 11:20one, this is a classic wall of text.
- 11:22Agencies love to do this because it's so
- 11:24easy to do and they can say like
- 11:25creators pump out like a ton of videos
- 11:27every day. That being said, wall of text
- 11:29usually doesn't convert that well. It
- 11:30used to be kind of good on views and
- 11:32kind of good on conversions, but these
- 11:34saturate really quickly. So, I I would
- 11:36say they're kind of mid, but you know,
- 11:38if you do want to test some sort of
- 11:40angle there, they're easy to test with.
- 11:41Founder led. I would actually highly
- 11:43highly recommend this. There's a lot of
- 11:45founders that have done founder led
- 11:47content like Yoni with Brainrot or Hot
- 11:49High Priests Sarah with her Upstella.
- 11:51The other reason I really recommend this
- 11:53is this puts you in the game yourself.
- 11:55Like you become your own creator and
- 11:57that forces you to think from like a
- 11:59creator's perspective. Also allows you
- 12:01to build an edge around your product.
- 12:03Like people are going to start
- 12:04associating your face with the product,
- 12:06which creates another layer of like
- 12:07trust and authenticity. Another one is
- 12:10series. High quality series is actually
- 12:12really good for building brand. Usually,
- 12:14people on Instagram and TikTok, it's so
- 12:16easy to scroll and forget what you're
- 12:17watching, but if there's a high-quality
- 12:19series, people will remember that. And
- 12:21then, memes. If you're like young and
- 12:23you're like super culturally tapped in,
- 12:24you could just pop these out and it's
- 12:26like great for volume. Obviously, it
- 12:27might not convert super well, but anyone
- 12:29who can make someone laugh across the
- 12:31screen, like I admire them. The last one
- 12:32we have here, this is a product demo. If
- 12:34your app is like viral in of itself and
- 12:37you can have that app work as a payoff
- 12:39for the video, this is really good for
- 12:40conversions, potentially going viral. It
- 12:42hits like the holy trifecta super well.
- 12:44Cali's eye basically ran this as his
- 12:46playbook with like influencers and you
- 12:48know, there's going to infinitely always
- 12:50be a running treadmill of like new ideas
- 12:52where that idea in of itself is viral.
- 12:55>> I love all the different examples, cuz I
- 12:56think something I read in the comments
- 12:58or people message me about is like, I
- 13:00don't know what to create or I don't
- 13:01know like where to get started. And I
- 13:03think you just listed out like eight or
- 13:0410 or whatever, like very specific types
- 13:08of formats that people can try and go
- 13:10like replicate for their app. Do you
- 13:11have any sense of right now, you know,
- 13:13end of 2026, what's still working,
- 13:15what's maybe fading?
- 13:17>> [music]
- 13:17>> That's a good question. Like one of the
- 13:18key things to going viral is novelty.
- 13:21So, I would say all of these do kind of
- 13:23work, you just have to come up like
- 13:25novel angles, right? [music] Obviously,
- 13:27the ones that are going to work the best
- 13:28are when your product in of itself is
- 13:30viral. Like if someone just sees a
- 13:31product and within 3 seconds they go
- 13:33like, this is phenomenal. I need to get
- 13:34this product. I understand what it does
- 13:36and I think it's a great idea, right?
- 13:38And I can tell you a lot of my friends
- 13:40who do have successful apps, they
- 13:41usually have an app that is viral in of
- 13:44itself and then that makes it so that
- 13:46marketing is already taken care of. The
- 13:47thing is, with Gleam, we didn't even get
- 13:49that. We tried that, but we're an
- 13:50education app, we're not naturally
- 13:52viral, right? So, we had to innovate on
- 13:55other departments, like talking head or
- 13:56animations and stuff, and that's how we
- 13:58eventually got our conversions. I'm sure
- 14:00it's possible with other formats, but at
- 14:02the end of the day, like yeah, you do
- 14:03want to copy what's working from other
- 14:05people, but you need to innovate to some
- 14:07degree if you really want to create a
- 14:09level of success for yourself.
- 14:11>> Yeah, this is a really great list to run
- 14:12down. If you want just a little bit more
- 14:13information on this with like examples
- 14:15of TikToks and Instagrams, we do have a
- 14:18link in the description for you to
- 14:19download that for free. Those are our
- 14:20formats. So, what should people do with
- 14:22these formats once they figure something
- 14:23out or once they decide to choose, you
- 14:25know, one direction or another?
- 14:27>> All right. So, execution. Now, the
- 14:29analogy that I want you to think of when
- 14:31it comes to execution is a general
- 14:33leading an army. How can a general lead
- 14:37an army if the general doesn't know how
- 14:39to ride a horse in of himself or
- 14:42herself? Like, the reason why that's so
- 14:44important is your job as a founder is
- 14:46inherently to try and find bottlenecks
- 14:48in a company and try to unblock it
- 14:50yourself. What a lot of people will
- 14:51often do is they'll ask you, "Oh, should
- 14:53I hire a growth operator? Should I
- 14:54outsource this?" Right? But, what they
- 14:56find out later is usually agencies and
- 14:58other people don't care as much as they
- 14:59do, and that's a fallacy to think that
- 15:01they will. The other reason why it's
- 15:03important is before you outsource, you
- 15:05need to know what good looks like. If
- 15:07you don't know what good looks like, you
- 15:08won't have a good gauge of who to hire
- 15:10and if someone's actually good or not.
- 15:11>> So, let's say you're starting to do
- 15:13yourself, and I don't know, maybe you
- 15:14like pushing out videos yourself, and
- 15:16you land on a format that's working out,
- 15:17right? Then what do you do? Then it's
- 15:19about scaling, right? How do you find
- 15:20creators? One place is Reddit. Our site
- 15:22is UGC creators. We use this before.
- 15:24It's a little bit underrated. Not
- 15:25everyone knows about this. Reddit works.
- 15:28Creator communities. This is kind of
- 15:29like a thing where if you've been in the
- 15:31game for a little bit, you'll know uh
- 15:32different creator communities. If not,
- 15:34just know that they do exist. You can
- 15:36ask your creators if they are in any
- 15:37communities, and if they are, they can
- 15:39like make intros, and it'll just be your
- 15:41network that compounds over time.
- 15:43Universities. There's a lot of clubs,
- 15:44fraternities, those kind of things that,
- 15:47you know, as a university kid, you're
- 15:48always looking to make money. UGC
- 15:50platforms. Side Script is one of them.
- 15:51You can also recruit there. And then, my
- 15:54personal go-to, cuz it always works,
- 15:56right? You find a good UGC creator on
- 15:58Instagram or TikTok, send them a DM. Try
- 16:00and get hop on call. So, now once you
- 16:02recruit them, right? How do you filter?
- 16:03Cuz what's going to happen is you're
- 16:05going to get so many more applications
- 16:06than you know what to do with it. The
- 16:08way you qualify someone is you send them
- 16:10a doc, and then you try to verify that
- 16:12they've previously gone viral before,
- 16:14right? That's a really good filter that
- 16:15they can go viral again. Once you do,
- 16:18right? Compile a short list and then hop
- 16:19on a call, you want to create that
- 16:21personal intimate connection so they
- 16:22know that you're real, there's a person
- 16:24behind the brand, and then that's going
- 16:25to make the relationship so much
- 16:26stronger going forward. And then, this
- 16:28is another question that I get a lot is
- 16:30like how much do I like pay creators,
- 16:31stuff like that. Depending on the
- 16:32format, you can do 10 to 25 dollars a
- 16:35video. You can also put like a minimum
- 16:37number of views just to make sure that
- 16:38the video is quality so they only get
- 16:40the the base payment if they hit like
- 16:42500 to 1,000 views, and then it's around
- 16:44two dollars to like a 0.50 to 0.8 per
- 16:47CPM on like milestone bonuses. And then,
- 16:50instead of saying like oh, we pay out
- 16:52like every two weeks, say we pay out
- 16:54after like 10 videos, right? That way
- 16:56people are incentivized to actually
- 16:58complete their retainer contract, but at
- 17:00the same time if they don't finish it,
- 17:02you still pro rate them and do the
- 17:03ethical thing, but it's just how you
- 17:05word it.
- 17:05>> One quick question here that I can
- 17:07imagine someone watching is like, I
- 17:09don't have a lot of money, like how much
- 17:10should I like put aside for this, kind
- 17:12of thing?
- 17:13>> Uh if you truly truly do not have any
- 17:14money, that shouldn't be a blocker, like
- 17:16it's free to create an account, it's
- 17:17free to post videos. Once you do have
- 17:19like some conversion on your app, then
- 17:21you can use services like AppCapper or I
- 17:24think RevenueCat does this as well,
- 17:25where you take out some of the money
- 17:27beforehand, and then ideally you have a
- 17:28proven format and then you [music]
- 17:30reinvest it. On your first campaign, I
- 17:32would say you should have at least like
- 17:33probably a few thousand dollars if
- 17:35you're hiring like more than like, you
- 17:37know, one to two creators as a
- 17:38recommendation, but I I don't have like
- 17:40an exact dollar figure for you. And this
- 17:42is the very last thing, which is like
- 17:44how do you communicate with creators?
- 17:45You do want to really care about the
- 17:47culture because what's going to happen
- 17:48is once you have creators who are like
- 17:50absolute killers, once they do really
- 17:51well, they're going to get offers from
- 17:53so many other companies, and a lot of
- 17:55these companies are going to be venture
- 17:56backed and they're going to offer like
- 17:57triple the amount of money you're going
- 17:58to offer, but the way you retain them is
- 18:01not through matching on price. The way
- 18:03you retain them is by building a really
- 18:04strong relationship with your creators,
- 18:06right? So, care about the culture at the
- 18:08beginning if you don't have that many
- 18:09creators, just create a huge [music]
- 18:10iMessage group chat like family, just
- 18:12chat with them there. It's the most
- 18:13intimate. And then as you expand, you
- 18:15can systematize more and then put people
- 18:17on a Discord group if it's effective.
- 18:20>> And a lot of the app founders we've
- 18:21brought on the channel they kind of s-
- 18:23do a version of this but I really
- 18:25appreciate kind of like how more in
- 18:27depth you're going for each of the
- 18:29steps. Someone will say, "Oh yeah, I
- 18:30scaled with UGC." And sometimes the
- 18:31question is like, "Well, how?" And I
- 18:33think what you're showing here is more
- 18:35of like the how to do that. So, I think
- 18:36it's really cool. Thanks for walking
- 18:37through that. Let's start to wrap up.
- 18:39What what's kind of like final advice?
- 18:41How do you want to like close out this
- 18:42like little session here?
- 18:44>> Yeah, so I would say that like the cost
- 18:45of building and the cost of distributing
- 18:48is so low now. It's really just about
- 18:50like building the right feedback loops,
- 18:52right? Like what is the fastest that
- 18:53you're able to turn out a video? What's
- 18:55the fastest that you're able to build a
- 18:56prototype to kind of validate a
- 18:58hypothesis that you have? And I think
- 19:00like one mental framework is like
- 19:02treating the entire consumer app game is
- 19:05kind of like a maze. You're over here at
- 19:07point A, you have an exit at point B,
- 19:09you don't really know where it's going
- 19:10to be. And then a strategy that you can
- 19:12do is you can just like explore a bunch
- 19:14of different directions, right? You
- 19:15might find some like treasure chests or
- 19:17like hints along the way that are like
- 19:18promising and you kind of go down that
- 19:20path a little bit more. If it doesn't
- 19:21work, you can backtrack. But it's really
- 19:23just about like getting the reps in and
- 19:24getting the steps in. That's probably
- 19:26like the biggest piece of advice that I
- 19:27could give.
- 19:28>> No, I agree. Yo, take action, bro. Like
- 19:30what are you doing? Why are you sitting
- 19:31here watching I I mean, yes, watching
- 19:32Starry Stories like hella valid. But why
- 19:34are you watching more videos on YouTube?
- 19:35Why don't you just take action? The
- 19:36smartest thing you could do this video
- 19:38is follow us on socials. For Instagram,
- 19:40Charles.unemployed. I also talk about
- 19:42like a lot of sauce when it comes to
- 19:44building apps. Kelvin.zhg on Instagram,
- 19:47too.
- 19:47>> And then you can also follow us on X on
- 19:49Charles Lu 9 [music]
- 19:50and Kelvin zhg.
- 19:52>> Yeah, 100% give them a follow. We'll
- 19:53also put those links in the description
- 19:55below. Hopefully in this video you've
- 19:57seen kind of the different ways that you
- 19:59can think about distribution for your
- 20:00app. Charles and Kelvin, thanks so much
- 20:02for coming on Starry Story Build. This
- 20:04was really awesome. And uh we'll be
- 20:06excited to have you back whether on this
- 20:07channel or the main channel at some
- 20:09point. Thanks.
- 20:10>> It's our pleasure.
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