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W40K: RT - Updated COLONY MANAGEMENT Guide - BEST REWARDS & PROJECTS — Transcript

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  1. 0:00hello there friends and welcome for
  2. 0:02today's Warhammer Fork Rogue Trader
  3. 0:04guide we have at long last an updated
  4. 0:07Colony management guide mastering Colony
  5. 0:09management is very important because a
  6. 0:12lot of the best unique and quite
  7. 0:15missable rewards including items and
  8. 0:18permanent passives can only be found
  9. 0:20through here so let us dive right into
  10. 0:23it first with the basic mechanics behind
  11. 0:25Colony
  12. 0:26management first you can access the
  13. 0:28colony management tab from anywhere in
  14. 0:30the world map by going to the tab here
  15. 0:33or pressing Y and Colony management is
  16. 0:36all about doing projects each colony has
  17. 0:39its own set of unique projects some of
  18. 0:43which are mutually exclusive so it's
  19. 0:45very important to pay attention whenever
  20. 0:47a project will block another thankfully
  21. 0:50the game itself will always tell you
  22. 0:52this for example if you pick cam
  23. 0:54princess here we cannot pick any of the
  24. 0:57other first tier projects every col has
  25. 1:00pretty much the same amount of projects
  26. 1:02based on each tier from 1 to
  27. 1:06five and as far as mutually exclusive
  28. 1:08projects it's mostly about any of the
  29. 1:11first also third and then fifth tier
  30. 1:16projects you can only pick one for each
  31. 1:18of these ranks what about the other ones
  32. 1:20well as far as the second rank the only
  33. 1:23mutually exclusive ones that matter are
  34. 1:24at the bottom here so the two last ones
  35. 1:27for example capella biologist and also
  36. 1:29dark sages also this is very important
  37. 1:33as f as the second and third rank
  38. 1:36projects because for the third rank
  39. 1:38project they aren't just mutually
  40. 1:40exclusive between themselves but will
  41. 1:43also depend for requirement purposes on
  42. 1:46which of the last two second rank
  43. 1:49projects you decided to pick for example
  44. 1:52adaptus arbitus an amazing project as Al
  45. 1:55soon explain can only be picked if you
  46. 1:58completed Shield of the end War which is
  47. 2:01a second tier project if you do fil of
  48. 2:04the expense while it does let you
  49. 2:06qualify for a third rank project it
  50. 2:08won't for adapted arbitus only for
  51. 2:11guilds or this season of Wars anyways
  52. 2:14don't worry because I will provide you
  53. 2:15with the best options and as far as rank
  54. 2:18four it doesn't matter you can always
  55. 2:19complete them all so long as you have
  56. 2:21the necessary requirements of
  57. 2:24course besides Colony Projects you also
  58. 2:27have some Colony events very important
  59. 2:29because that is where some of the best
  60. 2:32rewards for Colony management are
  61. 2:34whenever you complete any of the
  62. 2:36mutually exclusive projects at rank one
  63. 2:39also the second rank as far as the two
  64. 2:41last ones one of rank three also rank
  65. 2:45five and the very last one for rank four
  66. 2:49so for example Crucible here or Bastion
  67. 2:51for doonas once you finish that project
  68. 2:54you'll also immediately get a colony
  69. 2:56event once you get one of these Colony
  70. 2:59events it is very important that you
  71. 3:01always pick the option that's about
  72. 3:04asking your advisers for their opinion
  73. 3:07first because this will actually enhance
  74. 3:09the rewards you get and of course you
  75. 3:11want the best ones thankfully after that
  76. 3:14you can always well preview what the
  77. 3:17rewards for each option will be by just
  78. 3:20right clicking on the little icon at the
  79. 3:22start of each
  80. 3:24option and as far as completing projects
  81. 3:27it's just a matter of passing time good
  82. 3:29because you know you can always skip
  83. 3:31Time On Demand by just traveling through
  84. 3:34world map
  85. 3:35areas great for when you want to rush as
  86. 3:38many Colony management projects as
  87. 3:40possible to get the best rewards without
  88. 3:42you know having to level up or complete
  89. 3:45multiple areas just keep traveling
  90. 3:46through the world map besides that as
  91. 3:48you might have noticed some projects
  92. 3:50also have requirements usually in the
  93. 3:53many resources you can get by either
  94. 3:57other events and most importantly
  95. 4:00harvesting planetary Resources by
  96. 4:03spending one extractum usually for most
  97. 4:06of the resources focus on the planets
  98. 4:09that have five plus for example plus
  99. 4:11steel it is very easy to find quite
  100. 4:15abundant even so don't bother with ones
  101. 4:17that only have let's say two or three
  102. 4:19it's just a waste of extractions
  103. 4:21although you can get more than enough
  104. 4:22later in the game the only exceptions
  105. 4:24are adamantine also xenotech because
  106. 4:28they tend to be found only in one or two
  107. 4:30amounts for each
  108. 4:33planet anyways some Colony Projects also
  109. 4:37have faction reputation as requirement
  110. 4:39even Colony stat requirements so let's
  111. 4:43cover that now honestly you don't really
  112. 4:45need to obsess over your Colony
  113. 4:49characteristics but you have efficiency
  114. 4:51complacency and
  115. 4:53security they do have minor gameplay
  116. 4:55benefits for example efficiency
  117. 4:57increases the amount of resources
  118. 4:59produced by The Colony and you can see
  119. 5:01them all here from projects and so on
  120. 5:03meanwhile complacency will increase the
  121. 5:06profit Factor produced by The Colony but
  122. 5:09thecase the speed of project completion
  123. 5:12which also doesn't matter that much and
  124. 5:14as far as security is mostly so the
  125. 5:17colony will be able to manage on its own
  126. 5:19that is you won't get some annoying
  127. 5:21events where you have to directly head
  128. 5:22to the Colony and engaging let's say
  129. 5:24ship combat to protect it or some little
  130. 5:27Annoying events because once again you
  131. 5:28have to directly move move there as
  132. 5:30opposed to having the ability to solve
  133. 5:32the events from anywhere on the world
  134. 5:34map once again the stats are mostly so
  135. 5:37you can meet prerequisites for certain
  136. 5:39projects and well as far as the order I
  137. 5:41will provide you for the best ones
  138. 5:43you'll always have it all besides one
  139. 5:46exception that I'll soon cover
  140. 5:48anyways last but not least some Colony
  141. 5:51Projects actually provide you with
  142. 5:53replenishable rewards after enough time
  143. 5:56has passed you will constantly keep on
  144. 5:58getting more and more of the rewards
  145. 6:01because they will replenish so for
  146. 6:02example for the cam princess project
  147. 6:06your character will get more and more
  148. 6:07tiers of repentance grenades for five
  149. 6:11grenades again and again and again which
  150. 6:13of course can be quite efficient because
  151. 6:16even if you don't plan on directly using
  152. 6:18the items like the grenades here
  153. 6:20remember you can always convert them
  154. 6:22into cargo instead which is useful for
  155. 6:24faction reputation besides replenishable
  156. 6:27items and also faction reputation
  157. 6:30some Colony Projects can actually
  158. 6:32provide extra stats to all colonies this
  159. 6:35will always be marked by this little
  160. 6:37green icon here great for meeting
  161. 6:39certain prerequisites later on and well
  162. 6:42now that we know the basics of colony
  163. 6:44management let's get into the best
  164. 6:46projects for each colony and the best
  165. 6:48rewards of course because they are
  166. 6:50directly tied to that starting with
  167. 6:54janas for the first rank project they're
  168. 6:56all mutually exclusive once again you
  169. 6:59can with either cam princess or sopocy
  170. 7:02because they are the projects that you
  171. 7:04provide you with replenishable rewards
  172. 7:07usually much better than single use
  173. 7:09rewards unless the item is very good but
  174. 7:11in the case of the Starlight rifle it's
  175. 7:13not so I wouldn't bother picking it at
  176. 7:16all cam princess will provide you with
  177. 7:18the tears of repentance grenades which
  178. 7:21are pretty good for debuffing the
  179. 7:22enemies while sopocy provides you with a
  180. 7:26consumable that will buff your allies
  181. 7:28instead although the benefits aren't
  182. 7:30really that good anyways I don't
  183. 7:33actually use both of these items I just
  184. 7:34turn them into cargo but I often go with
  185. 7:37Ken princes as the chemical reward you
  186. 7:39get here as a colony resource is very
  187. 7:41good for other projects for the second
  188. 7:44tier projects once again the two ones at
  189. 7:46the bottom are what matters the most as
  190. 7:49far as proing a new Colony event for
  191. 7:51rewards but anyways the one you really
  192. 7:53want to rush for is Capella biologist
  193. 7:56because the replenishable item you get
  194. 7:58is one of the best in the whole game it
  195. 8:00can actually remove traumas from
  196. 8:02characters all traumas even for each use
  197. 8:06traumas of course are annoying because
  198. 8:07they are debuffs for most characters
  199. 8:09anyways besides blade dancers and well
  200. 8:12you can only remove them by default by
  201. 8:14returning to the ship however some areas
  202. 8:16in this game especially during act three
  203. 8:19prevent you from returning to the ship
  204. 8:21until you fully complete them which of
  205. 8:23course is where our special medits come
  206. 8:25into play by virtual feel constantly
  207. 8:28getting more and more and more as you
  208. 8:29pass time you can finish the second
  209. 8:32chapter of the game with around 60 70
  210. 8:34even perfect for act three so once again
  211. 8:38the benefit will be much better than the
  212. 8:40one you would get from dark sages the
  213. 8:42other mutually exclusive project cuz you
  214. 8:44know 5% extra damage to zenos fails in
  215. 8:47comparison to having the best healing
  216. 8:49item in the game on
  217. 8:50demand what about the other second rank
  218. 8:54projects well most of them aren't really
  219. 8:57Mutual exclusives so you can just do
  220. 8:58them all when you have the resources we
  221. 9:01do have one exception however which is
  222. 9:04the science of virtue project because
  223. 9:07this will provide you with one of the
  224. 9:09ultimate pyer boosting helmets in the
  225. 9:12game the eyes of joyus that I've already
  226. 9:14covered in my pyer build so far anyways
  227. 9:17it increases side rating by plus one for
  228. 9:19every ranking dogmatic the character has
  229. 9:22most party members are dogmatic and as
  230. 9:25far as the main character you can
  231. 9:26definitely always get around at least
  232. 9:28two ranks into it and still max out
  233. 9:31faction reputation for another alignment
  234. 9:33you
  235. 9:34want now for Jonas third rank project
  236. 9:38the best one is monsterous servants
  237. 9:40because it provides you with a
  238. 9:41replenishable consumable and a pretty
  239. 9:43good one at that scorcher scorcher will
  240. 9:46restore plus one AP to your character
  241. 9:49and immediately reset the cool down of
  242. 9:51all attacks and attacking abilities it
  243. 9:53does cost one AP to activate which means
  244. 9:56you kind automatically pay for the cost
  245. 9:58by of just using it but later some
  246. 10:01accessories in the game do let you
  247. 10:03activate consumables for free so zero AP
  248. 10:06which means plus one net AP from this
  249. 10:08the debuff of being staggered doesn't
  250. 10:10matter cuz ideally you would just kill
  251. 10:11the enemy before that for the fourth
  252. 10:13rank projects it doesn't matter because
  253. 10:15once again you can always pick the last
  254. 10:17one which is what to advance you to the
  255. 10:19fifth year projects there's no mutually
  256. 10:21exclusive projects here and as far as
  257. 10:24the fifth TI Jonas project honestly
  258. 10:26either Zeno Victory or pleasure World
  259. 10:30zenov VI saory will increase the Dodge
  260. 10:33of all party members against zenos which
  261. 10:35can be nice cuz you know the toughest
  262. 10:37enemies in this game are actually zenos
  263. 10:39instead of demons you fight a lot more
  264. 10:41zenos or pleasure World which provides
  265. 10:43you with the Watcher from above sword a
  266. 10:46decent enough Weapon by virtue of high
  267. 10:48bonus as shuper and Dodge while also
  268. 10:51debuffing the enemy's own
  269. 10:53scores now this is important but once
  270. 10:56you finish one of the second year
  271. 10:58projects for Jonas I believe you will
  272. 10:59get a colony event where you can find
  273. 11:02the highly op Spirit drape Talisman
  274. 11:06always be sure to pick this because it
  275. 11:08is Godly I've already covered it in my
  276. 11:10pyer builds but it lets all of your
  277. 11:12non-offensive pyer powers cost minus one
  278. 11:15AP during the first turn of combat which
  279. 11:17means both buffing and debuffing spells
  280. 11:20and can work multiple times in the same
  281. 11:22turn so long as it's extra turns so
  282. 11:25during the overall first whole round of
  283. 11:27battle it's a must have as simple as
  284. 11:30that if you want to use cyers but of
  285. 11:32course also missable because if you pick
  286. 11:34something else I'm afraid you'll lose it
  287. 11:37besides that another very good janas
  288. 11:40Colony event reward is the audacity of
  289. 11:43janas torpedo launchers as I'll explain
  290. 11:46in my updated ship combat guide these
  291. 11:48Torpedoes are unique in that they can be
  292. 11:51fired on every single turn that is they
  293. 11:54do not have a cool down at all and
  294. 11:56honestly blowing enemy ships with
  295. 11:58torpedo Windows is the best way of
  296. 12:00damage you have so it's definitely
  297. 12:02something to keep in mind once doing
  298. 12:04Jonna's Colony
  299. 12:06events now let's us discover the best
  300. 12:09Colony projects and rewards for the
  301. 12:11darkonus colony this is the only colony
  302. 12:14where I say kind of have to pay
  303. 12:15attention to your Colony stats and
  304. 12:18increase them in a proper order as also
  305. 12:20explain but anyways for the first tier
  306. 12:23project exas for the nobility is a very
  307. 12:26good option because it's a nice passive
  308. 12:28for the main character
  309. 12:29as you get a plus five bonus to all of
  310. 12:31your skills and some skill checks
  311. 12:34although a rather minor amount of them
  312. 12:37can only be completed by the main
  313. 12:38character on the other hand Emporium is
  314. 12:41also very attractive first it offers way
  315. 12:44more rewards especially mechanisms which
  316. 12:47are kind of rare outside of the kava
  317. 12:49gamma Colony you can't really get them
  318. 12:51from planets as harvestable resources
  319. 12:55and don't forget the best or one of the
  320. 12:58best projects in the game the capella
  321. 13:00biologist for janas requires you to have
  322. 13:04one mechanism while it won't increase
  323. 13:06the skills of the main character it will
  324. 13:08reduce root cost when creating a direct
  325. 13:11path to another system it will only cost
  326. 13:14to navigator inside points instead of
  327. 13:18three by virtal of increasing
  328. 13:21complacency extens for the nobility
  329. 13:23might be your preferred pick cuz you can
  330. 13:25always get mechanisms elsewhere
  331. 13:27complacency however is very important
  332. 13:28for gonus because the main fourth tier
  333. 13:31project you require in order to access
  334. 13:34the level five ones which is Bastion
  335. 13:37requires you to have seven or higher in
  336. 13:39all the main three Colony stats for
  337. 13:41darkonus and complacency is kind of a
  338. 13:43pain to increase otherwise for this
  339. 13:45colony because one of the earlier second
  340. 13:48tier projects Decon diligence actually
  341. 13:51reduces your complacency but when you
  342. 13:54pick it the first time you wouldn't
  343. 13:55really know that it would actually
  344. 13:57potentially block you from picking the
  345. 13:59ultimate projects which means you can
  346. 14:01kind of soft lock you out of the last
  347. 14:05darkonus projects in my case thankfully
  348. 14:09I was able to salvage my darkonus Colony
  349. 14:12by picking the charter of minimal rights
  350. 14:15project that increased my complacency to
  351. 14:18enough amounts as far as a reduction to
  352. 14:21efficiency and security they would
  353. 14:23already be at 10 at this point so
  354. 14:24everything would be seven enough to
  355. 14:26qualify for a Bashan and then one of the
  356. 14:30fif TI projects as they all require bash
  357. 14:32of course thing is Charter of minimal
  358. 14:35rights requires you to be aono class I
  359. 14:37don't really know if there's one for
  360. 14:40each alignment but my character was iono
  361. 14:42class so I could pick this just fine
  362. 14:45exas is the safer option and as far as
  363. 14:47the second range projects do not pick de
  364. 14:49Cree on diligence the rewards are kind
  365. 14:51of minimal anyways but just to be safe
  366. 14:54and not soft lock you out of Bashan
  367. 14:56don't go with
  368. 14:57it anyways we have we have another very
  369. 15:00important second tier Colony project for
  370. 15:02doonas which is Shield of the emperor
  371. 15:05Shield of the emperor is amazing because
  372. 15:08it doesn't just provide with the escort
  373. 15:10ship which as I explained in my updated
  374. 15:12ship combat guide is an amazing asset
  375. 15:15for ship battles but it also grants you
  376. 15:17loads of extra Imperial Navy reputation
  377. 15:21also great because it's how you can buy
  378. 15:23and upgrade your ship without having to
  379. 15:26do any ship battles cuz by default
  380. 15:28Imperial Navy reputation only comes
  381. 15:31after you defeat enemy ships and while
  382. 15:33you could potentially also pick filth of
  383. 15:35dispense which does provide with the
  384. 15:37escort ship the same benefit this one
  385. 15:39doesn't increase your Navy reputation
  386. 15:42plus shiot of the emperor is directly
  387. 15:44necessary so we can qualify for our best
  388. 15:48third rank darkonus project adeptus
  389. 15:51arbitus because this one once again will
  390. 15:54also increase Navy reputation so by just
  391. 15:56piing these projects you can already
  392. 15:58start
  393. 15:59the second chapter with around 10,000
  394. 16:01ship reputation for nice ship upgrades
  395. 16:04even before doing a single ship battle
  396. 16:07amazing on unfair in the new Prima Death
  397. 16:09Mode of course and as if that just
  398. 16:11wasn't enough you still get an amazing
  399. 16:13item as a reward the calig of Saint Keef
  400. 16:16one of the best boots in the game that
  401. 16:18restores all of your HP when performing
  402. 16:20heroic actions or Desperate Measures and
  403. 16:23even less your character get plus two
  404. 16:25extra action points great for more
  405. 16:27attack spage which is why as you might
  406. 16:29have noticed most of my damage Focus
  407. 16:31buuts use this eventually once again for
  408. 16:34the fourth tier projects you can pick
  409. 16:36whatever but Bashan does require high
  410. 16:39enough stats in all of them and as far
  411. 16:41as the fifth tier project librarium is
  412. 16:44the best of them all the item it
  413. 16:46provides you the equa victory is kind of
  414. 16:48subar but it's mostly here because it
  415. 16:50provides you with an enormous amount of
  416. 16:52casb emission faction
  417. 16:54reputation by itself is around what
  418. 16:57onethird of the total reput ation you
  419. 16:59need and the more reputation you have
  420. 17:01for factions the bigger the chances you
  421. 17:03get to maximize them all in just a
  422. 17:05single run for all of the best items in
  423. 17:08the game of
  424. 17:09course now before going to another
  425. 17:12Colony one of the best permanent
  426. 17:15passives in the game called wish
  427. 17:16collector does come from one of the
  428. 17:19darona colony events I believe it's
  429. 17:21after you finish one of the second tier
  430. 17:23projects which of course is going to be
  431. 17:25Shield of the emperor for us which
  432. 17:27collector will in increase your party's
  433. 17:29momentum whenever any Ally uses a cyer
  434. 17:33or Navigator power which of course is
  435. 17:35quite busted considering just CIA alone
  436. 17:37can spam multiple Navigator powers on
  437. 17:40every turn and you also have pyer allies
  438. 17:42for that and the more momentum the
  439. 17:45better for Heroic action spamish as
  440. 17:47early as possible so right at the start
  441. 17:49of Battle Before enemies ever get to
  442. 17:54act now let us cover the best Colony
  443. 17:57projects and rewards for the foul Stone
  444. 18:00Colony this is actually the only
  445. 18:02missable Colony I believe so it's
  446. 18:04optional in a way but has a lot of
  447. 18:06powerful benefits for the first year
  448. 18:08project my preferred pick is Celestial
  449. 18:10protector The Shield of Faith passive is
  450. 18:13pretty good because it increases one of
  451. 18:14the sectors of your ship Shields and to
  452. 18:17be fair ship combat in this game is
  453. 18:18actually a lot harder than actual normal
  454. 18:21gameplay combat so it helps you have as
  455. 18:23many benefits as possible for unfair
  456. 18:25where you take higher damage during ship
  457. 18:27combat after that my preferred pcks for
  458. 18:29the mutually exclusive projects are
  459. 18:32first hollowed raway mostly because I
  460. 18:35fancy explorator faction increase as
  461. 18:37they have a lot of great items but you
  462. 18:39might also prefer Cemetery of the
  463. 18:41faithful if you prefer Duan faction
  464. 18:44reputation increases plus complacency
  465. 18:46bonuses for all colonies the blessing of
  466. 18:49the Fallen passive however is kind of a
  467. 18:51poor benefit for ship combat lastly you
  468. 18:54can pick between bonfires of
  469. 18:56righteousness or good tidings honestly I
  470. 18:59think bonef fires is let's say a better
  471. 19:02option mechanically if only because it
  472. 19:04qualifies you for the Crusade third rank
  473. 19:07project which grants first a plus 10
  474. 19:09bonus to all stats of your main
  475. 19:11character during wiping counter battles
  476. 19:13it's just that wiping counter battles
  477. 19:15well they only happen when traveling
  478. 19:16with your ship so aren't exactly that
  479. 19:18common but besides that plus three
  480. 19:20security 12 colonies is great and even
  481. 19:22plus 20% damage against demons the
  482. 19:25reason I don't pick bonfires and Crusade
  483. 19:28is that b fires has kind of an annoying
  484. 19:30requirement Colony stat wise that my
  485. 19:33character usually can't complete in the
  486. 19:35second chapter still because the foul
  487. 19:38Stone Colony event rewards that you get
  488. 19:40from completing these projects are so
  489. 19:42good that I want to rush them as early
  490. 19:44as possible and good hidings is just
  491. 19:47much easier to complete as soon as
  492. 19:49possible of course plus the frequency of
  493. 19:51Faith benefit is good enough as it
  494. 19:53increases the critical hit chance of
  495. 19:55almost all allies then you would go for
  496. 19:57a shrine also pretty easy to complete
  497. 19:59for loads of benefits and a hammer of
  498. 20:01epiphany weapon which is decent enough
  499. 20:04once again it's only so you can trigger
  500. 20:06The Colony events you get from
  501. 20:08completing the last second and one of
  502. 20:10the third tier projects especially
  503. 20:13before unlocking kava Gamma or vibos 6
  504. 20:17for on Fair mode it does matter because
  505. 20:19once again the sooner you are getting
  506. 20:21rewards from Colony events the more
  507. 20:23powerful you get the earlier but like I
  508. 20:25said you can go with bonfire and Crusade
  509. 20:27you you're fine with delaying it much
  510. 20:28later I'm not anyways for the fifth rank
  511. 20:32project sacred comet is my preferred
  512. 20:34pick as it provides you with the
  513. 20:36blessing of St cognia feature I just
  514. 20:39mentioned recently my updated Ed rebu it
  515. 20:42provides a huge plus five bonus to all
  516. 20:44stats and all skills of all party
  517. 20:47members besides poor zenos of course
  518. 20:51it's an amazing extra benefit you
  519. 20:53have now the Falone Colony does have
  520. 20:56very powerful rewards once you finish
  521. 20:58the first and the second tier projects
  522. 21:02which is why I said I want to rush it as
  523. 21:04early as possible for the first tier
  524. 21:06project you can get the malpan Shroud
  525. 21:09one of the ultimate melee damage
  526. 21:11boosting cloaks in the whole game it
  527. 21:13really is that good first whenever you
  528. 21:15attack the enemy you get temporary HP
  529. 21:17and second enormous bonuses sh your
  530. 21:20melee attack damage as a flat source of
  531. 21:23damage based on how much temporary HP
  532. 21:25you have remaining which is very easy to
  533. 21:27increase on for for example Abel art as
  534. 21:29a Vanguard archetype tank then for the
  535. 21:32second tier project as far as the last
  536. 21:34two ones at the bottom as always you can
  537. 21:37go for influential servant so that at
  538. 21:40the start of each battle your party will
  539. 21:42get a very nice plus 10 bonus Sho
  540. 21:45momentum once again the more momentum
  541. 21:47the more heroic action spage as early as
  542. 21:51possible now let's cover the best
  543. 21:53projects and rewards for the kiava gamma
  544. 21:55Colony for the first tier project
  545. 21:59I went of calculating Holiness but
  546. 22:01nowadays I'd much rather pick
  547. 22:03restoration while the cursed boots
  548. 22:05reward is kind of poor it can increase
  549. 22:07warp damage but only if you are
  550. 22:09heretical and cassia the main party
  551. 22:11member with warp damage is not but
  552. 22:15anyways the best part is that this will
  553. 22:16provide you with two mechanisms a very
  554. 22:19rare type of resource that mostly only
  555. 22:21comes from kava gamma meanwhile
  556. 22:23calculating Holiness only provides you
  557. 22:26with one mechanism instead for the
  558. 22:28second project my preferred pick is
  559. 22:30Flawless ctors the battle ctors feature
  560. 22:33is kind of poor it only well grants you
  561. 22:35some servator allies during ship
  562. 22:37encounters and by that I only mean the
  563. 22:40actual you know random ship events when
  564. 22:43traveling through the map where you can
  565. 22:44get ambushed by enemies is not during
  566. 22:46actual ship battle it's mostly here to
  567. 22:49qualify you for the best rank three
  568. 22:52project armor at rage this can provide
  569. 22:55you with the Titan Force lens ship
  570. 22:58weapon which is actually one of the best
  571. 23:00weapons you can have for the second
  572. 23:02chapter and as always you have way less
  573. 23:04bonuses you ship combat than normal gam
  574. 23:06play so it helps you well stack your
  575. 23:08ship combat upgrades as high as possible
  576. 23:12and as soon as possible this will help a
  577. 23:14lot with that then for the best fifth
  578. 23:16year project you actually have two
  579. 23:19options if you're all about psychers the
  580. 23:21Ethereal visor can be a very good helmet
  581. 23:24it increases side rating by plus one and
  582. 23:26has a very nice secondary proper of
  583. 23:28Highly increasing pyer damage by a huge
  584. 23:31percentage amount that will be way
  585. 23:33higher in battle than this around 130 20
  586. 23:36even 160% plus because it's based on
  587. 23:39your willpower which is easily buffable
  588. 23:41at this point of course if you already
  589. 23:43have the eyes of Jo use and you are
  590. 23:45dogmatic you might not really care for
  591. 23:47this cuz eyes of Jo use is just better
  592. 23:50but on the other hand if you aren't
  593. 23:51dogmatic aligned this can make for a
  594. 23:54very nice secondary option and of course
  595. 23:56if you have multiple cyers you won't
  596. 23:58have multiple Z of your use so you equip
  597. 24:01one with it and the other with the
  598. 24:02Ethereal visor the thing is the Sky
  599. 24:05Barrier timate kava gamma project is
  600. 24:08also quite powerful it actually has
  601. 24:10multiple stack benefits but the most
  602. 24:12important benefit is the huge faction
  603. 24:15reputation increase bonus should the
  604. 24:17explorator faction for the amazing sum
  605. 24:20of extra 20,000 whole points besides
  606. 24:24that you also get a nice ship weapon and
  607. 24:27even a great Perman passive for extra
  608. 24:29minimum damage to all allies ranged
  609. 24:31attacks so in a way you might prefer to
  610. 24:34just go with Sky Barrier instead of warp
  611. 24:37Revelations now we are finally at the
  612. 24:39last Colony vibos 6 so let's cover the
  613. 24:42best projects and rewards for the first
  614. 24:44year project I really like punishment of
  615. 24:46The Outsiders because it provides you
  616. 24:49with plus 10 extra critical damage for
  617. 24:52all elies and it's very easy to increase
  618. 24:54critical chance to the max in this game
  619. 24:56by that I mean 100%
  620. 24:58for the second TI projects as far as the
  621. 25:01most important one I like ergonomics
  622. 25:04it's not that the benefits that good I
  623. 25:05mean plus 4% hit chance to is is nice
  624. 25:08and also plus five Commerce it's just
  625. 25:10that the other one and viral Dome is
  626. 25:13kind of poor it's just a plus five caral
  627. 25:15and less toxic damage suffered by allies
  628. 25:17but by a very minor amount while these
  629. 25:21are the projects you need to qualify for
  630. 25:22rank three and also the colony event for
  631. 25:25second year projects you have another
  632. 25:27very useful one one here which is
  633. 25:29extractum Metallica not just for the
  634. 25:31huge boost to explorator faction but
  635. 25:34also more extractum for more planetary
  636. 25:37resources on demand and it is mutually
  637. 25:41exclusive with layer of the void and
  638. 25:43holy servitude then for the best third
  639. 25:45rank project my preferred pick is test
  640. 25:47of Wheels the uning shots passive is
  641. 25:50really good because it highly increases
  642. 25:52the damage of your Torpedoes and as
  643. 25:54you're about to see in my updated ship
  644. 25:56combat guide torpedo are the easiest way
  645. 25:59of blowing enemy ships up then for the
  646. 26:02ultimate Fife project definitely palaces
  647. 26:05for the outcasts for the huge permanent
  648. 26:07passive which means plus 10 to all
  649. 26:10mental stats of your main character
  650. 26:12intelligence fellowship and willpower
  651. 26:15and well this was pretty much it for our
  652. 26:17updated Colony management guide if you
  653. 26:20found it useful as always please
  654. 26:21remember to like subscribe and also
  655. 26:23consider becoming a channel member if
  656. 26:24you can I truly appreciate your support
  657. 26:27thank you for watching Ing and see you
  658. 26:29next time friends with more builds and
  659. 26:31of course our updated ship combat guide
  660. 26:33for unfair mode

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