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Vocal processing for Trance / Psy-Trance — Transcript

by Rumble channel · 2,414 words · 475 segments · language en · Watch on YouTube

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  1. 0:00Good day everyone. Today we are talking
  2. 0:02about
  3. 0:03vocal processing for um
  4. 0:06electronic music and uh psytrance in
  5. 0:09particular.
  6. 0:10I have a sample here which we will use
  7. 0:13uh
  8. 0:13copy over and then do our processing on
  9. 0:16it.
  10. 0:17And it comes from a
  11. 0:20originally
  12. 0:21potentially from some
  13. 0:23BBC documentary. At least to me it kind
  14. 0:26of sounds familiar, but uh
  15. 0:28but don't take my word for it.
  16. 0:30That's which you believe becomes your
  17. 0:35planet.
  18. 0:37As you can hear, it is not exactly
  19. 0:39unprocessed.
  20. 0:40It has kind of uh a preceding reverb.
  21. 0:44But
  22. 0:46for our purposes it's uh good enough.
  23. 0:50So
  24. 0:51first um
  25. 0:52let's stop this one, copy it over to a
  26. 0:55different audio channel where we will do
  27. 0:57our processing. You can see there's
  28. 0:58already
  29. 1:00a delay.
  30. 1:02But first we'll take care of
  31. 1:05the
  32. 1:06audio file itself.
  33. 1:08Now it's um
  34. 1:11on stretch HD. Let's listen to it.
  35. 1:14That's which you believe becomes your
  36. 1:19planet.
  37. 1:21Uh maybe you can hear it it has some
  38. 1:22sort of uh little
  39. 1:25crackling on top and that comes from the
  40. 1:27stretching algorithm which is not
  41. 1:29ideal for a vocal processing. Uh what I
  42. 1:32really like for psytrance is cyclic.
  43. 1:36Uh because you can really
  44. 1:38uh hear the granular nature of it. Uh
  45. 1:42for now just let's go back to
  46. 1:45raw which plays the original sample to
  47. 1:47see how long it is.
  48. 1:50And now back to cyclic and I want to
  49. 1:54compress it a little bit because this
  50. 1:57because uh Bitwig just assumes a tempo
  51. 1:59and because it's a vocal it cannot
  52. 2:01really determine how fast the original
  53. 2:04is. So, if you go here uh to the header
  54. 2:07and hold option, you can drag and
  55. 2:10compress or expand
  56. 2:12the sample. Since I want a little bit
  57. 2:14more energy, uh I want him to talk a
  58. 2:16little bit faster.
  59. 2:18And therefore I compress it a little
  60. 2:20bit.
  61. 2:20That's what you believe becomes your
  62. 2:24planet.
  63. 2:26Okay. The Cyclic has a few interesting
  64. 2:29uh parameters, uh especially the pitch
  65. 2:32and the the format. We can control here
  66. 2:34when you you always have a little
  67. 2:36description here on the side of uh the
  68. 2:39mode.
  69. 2:40And here we can we see formant controls
  70. 2:42the grain length.
  71. 2:44And we're going to use this. So, and we
  72. 2:47switch first to the pitch.
  73. 2:50And yeah, here's huge.
  74. 2:54So, we start maybe at like plus 11 plus
  75. 2:5712.
  76. 2:59And pitch down to maybe plus four.
  77. 3:03That's what you believe becomes your
  78. 3:07planet.
  79. 3:08As you can hear it it sounds really uh
  80. 3:13kind of old school granularish, which I
  81. 3:16uh really like.
  82. 3:17That's what you believe be
  83. 3:20And now we can switch over to formant
  84. 3:21and control
  85. 3:23how many of these grains we want.
  86. 3:26That's what you believe. That's what you
  87. 3:29be
  88. 3:30Yeah, that sounds different, but already
  89. 3:33kind of too clean. I really want it to
  90. 3:36I want the single grains to uh stand
  91. 3:39out.
  92. 3:40That's what you believe.
  93. 3:43It's maybe a bit too much.
  94. 3:44That's what you That's what you believe
  95. 3:48becomes your planet.
  96. 3:52Okay, nice.
  97. 3:54However, this it sounds a bit Mickey
  98. 3:55Mouse-ish, but there is a trick we can
  99. 3:58use to put it in a more kind of
  100. 4:02backed into a serious mode. And this is
  101. 4:04by using a
  102. 4:07frequency shifter.
  103. 4:08Uh by the way, I think this is a
  104. 4:11technique which uh
  105. 4:13producers like uh especially Electric
  106. 4:15Universe, I've heard a lot of uh vocals
  107. 4:17like this from him. He he uses a lot of
  108. 4:20uh frequency shifter on
  109. 4:23his vocals.
  110. 4:24And now let's let's listen to it. Um
  111. 4:27first I want to set the range
  112. 4:30roughly to like 173. That sounds about
  113. 4:34good.
  114. 4:35Um the shift, let's put the shift around
  115. 4:37in this position and then listen to it.
  116. 4:54Yeah, you can hear that it gives it a
  117. 4:56really
  118. 4:57I don't know how to describe this
  119. 4:59character, but it's it's quite
  120. 5:00interesting. Let's add some delay.
  121. 5:09Yeah, and maybe if the pitch is a bit
  122. 5:10too much, I mean, just
  123. 5:19Well, I don't have to tell you what to
  124. 5:20do. I mean, just uh dial in the pitch
  125. 5:23and formant settings
  126. 5:25as you see fit.
  127. 5:27Okay, that's kind of the the first way I
  128. 5:31process
  129. 5:33audio samples by changing the pitch and
  130. 5:36then applying a frequency shifter.
  131. 5:38So, the next
  132. 5:40is using
  133. 5:45our beloved grid
  134. 5:48and actually need to see the device and
  135. 5:52open it.
  136. 5:55That switch you believe become
  137. 5:58Oh, I wanted to drag.
  138. 6:01Funny enough, it doesn't work when you
  139. 6:03drag samples in from
  140. 6:06Bitwig's browser. When you drag a sample
  141. 6:08in from external, it creates a sampler.
  142. 6:12So, we have to
  143. 6:15instantiate a sampler here. And now that
  144. 6:18this is done, we can
  145. 6:20drop the sample in here,
  146. 6:22uh connect it to the envelope,
  147. 6:28switch to the poly grid.
  148. 6:33That switch you believe
  149. 6:38Okay, mixing mouse. Um
  150. 6:40the most interesting mode for me here is
  151. 6:43texture,
  152. 6:44which is also a granular mode. I mean,
  153. 6:46we can control the speed,
  154. 6:48the the grains, and the motion, which is
  155. 6:52basically a chitter. It uh moves the the
  156. 6:54play head slightly back and forward
  157. 6:57in a random pattern so that it creates
  158. 7:01some uh yeah, chitter.
  159. 7:03That That switch you believe That switch
  160. 7:07you believe becomes your planet. That
  161. 7:12switch you believe
  162. 7:17becomes
  163. 7:20your
  164. 7:21planet.
  165. 7:24That
  166. 7:25switch
  167. 7:27you believe
  168. 7:30becomes
  169. 7:32your
  170. 7:34planet.
  171. 7:36Yeah, I mean, this is it's quite simple,
  172. 7:38but let's make it a bit bigger.
  173. 7:41It's quite simple, but the effect is
  174. 7:44quite powerful. Um the difficulty is
  175. 7:46only to find something
  176. 7:49uh kind of a sequence that then fits
  177. 7:52together with your track.
  178. 7:54If I want a little bit more control over
  179. 7:57the pitch, I mean, you can use
  180. 7:59automation in the sequencer,
  181. 8:01or you can also use modules in here like
  182. 8:04um
  183. 8:05for example, an LFO
  184. 8:07to control the speed. So, we
  185. 8:10hit this button, and the position
  186. 8:12freezes.
  187. 8:13Um
  188. 8:18Now, we can use this knob to scroll uh
  189. 8:21through the sample.
  190. 8:23And I want to
  191. 8:24automate this by applying the LFO.
  192. 8:29Okay, maybe I should go to bar.
  193. 8:34Let's go for two bars.
  194. 8:47Okay, now that I have this,
  195. 8:50I duplicate this so that the settings
  196. 8:52here are identical,
  197. 8:55and switch to a curve.
  198. 8:58Now, reset that curve.
  199. 9:03Get a division.
  200. 9:05Remove this point.
  201. 9:08So, this is the neutral position
  202. 9:10once we set this to bipolar.
  203. 9:15Okay, now
  204. 9:16map this to the pitch.
  205. 9:18I don't know, plus minus like
  206. 9:2124
  207. 9:22semitones should be enough.
  208. 9:25Um leave this smoothing on or off,
  209. 9:27doesn't really
  210. 9:29make a big difference.
  211. 9:31And now, the position of
  212. 9:34the LFO here is synchronized
  213. 9:37with uh
  214. 9:39the sample position.
  215. 9:41At least once I hit the note.
  216. 9:44Now, both LFOs have been retriggered,
  217. 9:47and they should be perfectly in sync.
  218. 9:53Which allows me, of course, to
  219. 9:56now
  220. 9:57paint my my pitch curve into
  221. 10:01this raster here.
  222. 10:02That's what That's
  223. 10:08That's what That's what you believe
  224. 10:17That's what you believe
  225. 10:22becomes your planet.
  226. 10:26That's what you believe
  227. 10:31becomes
  228. 10:32your
  229. 10:34planet.
  230. 10:37And of course, this uh can be done for
  231. 10:40uh all sorts of parameters we have here.
  232. 10:43And since we're on the grid, we can also
  233. 10:46uh begin to stack voices to get kind of
  234. 10:49a
  235. 10:49a thicker sound with more grains and a
  236. 10:52kind of a
  237. 10:54chorus-like effect.
  238. 10:56So, turn on stacking. Maybe well, two
  239. 10:58voices will do.
  240. 11:00And then we go here and apply a little
  241. 11:03bit of
  242. 11:06stack to the pitch.
  243. 11:08That's what you believe
  244. 11:13becomes
  245. 11:16That's what That's
  246. 11:20So, interesting. Let's grab pan up to
  247. 11:25spread this stuff out a little bit.
  248. 11:29So, this will
  249. 11:31pan one voice to the left and one voice
  250. 11:33to the right.
  251. 11:34That which you believe
  252. 11:39becomes your planet.
  253. 11:45Next,
  254. 11:49next we're going to create another audio
  255. 11:51track
  256. 11:52and we're going to do some chopping.
  257. 11:59Okay, we're using stretch here. Don't
  258. 12:02want to use or no, I want to use side
  259. 12:04click.
  260. 12:07Let's play it.
  261. 12:09That which you believe becomes your
  262. 12:13planet.
  263. 12:16Yep, that's good enough.
  264. 12:19Because when you cut things up, uh the
  265. 12:22stretching algorithms
  266. 12:24sometimes start crackling.
  267. 12:27I want to bounce it now in the state
  268. 12:31it is or maybe maybe stretch it a little
  269. 12:33bit further.
  270. 12:36Uh now disable looping so that it does
  271. 12:38not bounce it twice. Hold shift
  272. 12:42and drag and now it's it's bounced.
  273. 12:45That which you believe
  274. 12:48becomes your planet.
  275. 12:52Okay, now it becomes interesting.
  276. 12:57So, just a little tip here about uh
  277. 13:00tooling.
  278. 13:01They are here or you can use the
  279. 13:04uh associated uh key on the keyboard
  280. 13:07which are number one through five to
  281. 13:10select them. But,
  282. 13:12for example, if you don't want to change
  283. 13:15your tool permanently, you just press
  284. 13:18and hold.
  285. 13:20And now I press number five and hold it
  286. 13:22and it gives me the knife. I can work
  287. 13:24with it and as soon as I let go, it
  288. 13:27switches back to the
  289. 13:29previously selected tool.
  290. 13:31And also you can see here that we have
  291. 13:33now a division of 16th notes.
  292. 13:36It's actually set to adaptive, which
  293. 13:38means the grid will adapt to the zoom
  294. 13:41level when I zoom
  295. 13:44zoom out.
  296. 13:46Yeah, it will at some point switch to
  297. 13:48quarter notes.
  298. 13:49Kind of interesting that it never goes
  299. 13:51to eight notes.
  300. 13:54What we need now is 16 notes. And when I
  301. 13:57now hold
  302. 13:58the number five and also option on my
  303. 14:01keyboard,
  304. 14:03I can
  305. 14:05drag across the sample and it cuts it
  306. 14:07into equal pieces the size of what we
  307. 14:12have here.
  308. 14:13Okay, now that we have this,
  309. 14:16we're going to slice it further or
  310. 14:18actually no, bring in repeats by
  311. 14:20increasing the number here. I mean most
  312. 14:23of you know this feature.
  313. 14:25We're now repeating the audio bit in
  314. 14:28each 16th
  315. 14:30twice, thrice, four times.
  316. 14:33I'll probably have to do some fading to
  317. 14:35get rid of some clicks.
  318. 14:37That which you believe
  319. 14:40becomes
  320. 14:41Yeah, it's kind of cracklish, but uh
  321. 14:45can get rid of it by
  322. 14:48fading in and out a little bit.
  323. 14:50That which you believe
  324. 14:53becomes your planet.
  325. 14:56Well, it's not yet good enough. Let's
  326. 14:57increase this to four.
  327. 14:58That which you believe
  328. 15:02becomes your planet.
  329. 15:05Yeah, and now we have a really robotic
  330. 15:08voice. And on top of that,
  331. 15:10we have a change every 16th note, so
  332. 15:14this now feels quantized.
  333. 15:18But we also hear that some of the slices
  334. 15:21have become quite loud.
  335. 15:24Except well, not like this.
  336. 15:27But we can easy go to each individual
  337. 15:30sample
  338. 15:32or slice and adjust the volume.
  339. 15:45Okay. Now
  340. 15:48that we have the slices, we can also
  341. 15:50play with them. Let's move this
  342. 15:54out of the way a little bit and maybe
  343. 15:56repeat the sample here four times to get
  344. 15:59some sort of stutter effect.
  345. 16:03It's maybe not pronounced enough, so
  346. 16:08let's highlight the four pieces and fade
  347. 16:11them out.
  348. 16:20planet
  349. 16:24Get that out of the way.
  350. 16:41Yeah, or maybe
  351. 16:44we can fade backwards, fade in instead.
  352. 16:57Yeah, add some uh
  353. 17:00equalizer.
  354. 17:03Cut off the lows
  355. 17:06and delay.
  356. 17:27Well then last but not least, there is
  357. 17:29the vocoder.
  358. 17:34Vocoder
  359. 17:36but probably no, not on an instrument
  360. 17:39channel. Ah, it's an audio channel.
  361. 17:41Fine.
  362. 17:43Let's copy our original audio.
  363. 17:48So first let's remove all of my kind of
  364. 17:52default settings.
  365. 18:03So.
  366. 18:12Yeah, I think eight bands are fine.
  367. 18:17Now let's drop in a carrier. We're going
  368. 18:20to use a grid.
  369. 18:27And I really like using square waves
  370. 18:30because they
  371. 18:31can give the voice a really robotic
  372. 18:34feeling.
  373. 18:36And we have to mute
  374. 18:38the ADSR so that we have a constant
  375. 18:40signal.
  376. 18:42Let's reduce that to
  377. 18:48Okay, we have to return to 48 bands.
  378. 19:06And I can hear it's really interesting.
  379. 19:07It gives me this uh
  380. 19:10robotic
  381. 19:11feeling. And also when I start moving
  382. 19:16the pulse width.
  383. 19:18That's what you believe becomes your
  384. 19:22planet.
  385. 19:25That's what you believe.
  386. 19:28This channel is a bit too quiet. Oh, why
  387. 19:30is it so low?
  388. 19:32And now it's too loud.
  389. 19:34That's what you believe.
  390. 19:37That's what you believe becomes your
  391. 19:41planet.
  392. 19:43That's what you believe becomes your
  393. 19:49And of course, we can also play
  394. 19:50melodies. The only thing you have to do
  395. 19:52is convert this to a hybrid track.
  396. 19:56And now we can assign a MIDI input,
  397. 19:59record enable it.
  398. 20:02And I have to switch to play mode on my
  399. 20:05controller.
  400. 20:07See that the pads light up.
  401. 20:10That's what you believe becomes your
  402. 20:14planet.
  403. 20:21Maybe a low cut and
  404. 20:24delay plus and maybe a chorus.
  405. 20:29That's
  406. 20:32That's what you believe becomes your
  407. 20:36planet.
  408. 20:38That's what
  409. 20:39you believe becomes your planet.
  410. 20:45That's what
  411. 20:46And of course, we can uh
  412. 20:50enable multiple voices,
  413. 20:52but you have to re-enable the
  414. 20:55amplitude envelope then, or you won't
  415. 20:58hear anything.
  416. 20:59That's what you believe becomes your
  417. 21:03planet.
  418. 21:05That's what you believe becomes your
  419. 21:10planet.
  420. 21:13Or we'll go back to
  421. 21:16mono and instead do some voice stacking
  422. 21:22and apply the stack to the pitch.
  423. 21:27That's what you
  424. 21:29Or kind of even simpler,
  425. 21:34change this oscillator to
  426. 21:37I could have just switched it
  427. 21:40to a wavetable.
  428. 21:47That's what you believe becomes your
  429. 21:51planet.
  430. 21:53That's what you believe becomes your
  431. 21:57planet.
  432. 22:02Here we have uh built-in unison.
  433. 22:04That's what you believe becomes your
  434. 22:09planet.
  435. 22:11That's what you believe becomes your
  436. 22:15planet.
  437. 22:17That's what you That's what you believe.
  438. 22:21And of course we can now use all
  439. 22:26wavetables that we have at our
  440. 22:28disposal.
  441. 22:30Uh not all of them will sound good. You
  442. 22:31have to do some searching.
  443. 22:34Let's pick one at random.
  444. 22:40Just by looking at the shape.
  445. 22:41That's what you believe becomes your
  446. 22:46planet.
  447. 22:48That's what you believe
  448. 22:51becomes your planet.
  449. 22:55you believe becomes your planet.
  450. 23:01And of course we can go all the way. We
  451. 23:03can now add FM to this and
  452. 23:06what not. Vocoders are quite old, but in
  453. 23:09a way they never get old. They
  454. 23:11they just sound cool and you have so
  455. 23:13many possibilities, especially
  456. 23:15in Bitwig where you can uh
  457. 23:18choose your carrier, you can add wet
  458. 23:20effects. Uh it doesn't really matter
  459. 23:22whether they are in here or after. Just
  460. 23:25when you're in here, you can save them
  461. 23:26as part of the preset, which is
  462. 23:29helpful. You can also add the modulator
  463. 23:32in here,
  464. 23:33which means basically putting a sampler
  465. 23:35in here and
  466. 23:37then play the sample here. Uh if there's
  467. 23:39nothing
  468. 23:40audio will just be routed through and
  469. 23:43hit the carrier.
  470. 23:45So, now this uh wraps it up. I hope you
  471. 23:50enjoyed the video, or you learned
  472. 23:51something, you have some new ideas for
  473. 23:54your vocal processing. Please uh if you
  474. 23:56like the video, like it, subscribe, and
  475. 24:00uh see you next time.

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