Tu PC da TIRONES en Juegos? ACTIVA Esto en tu BIOS AMD (Adiós Stuttering) — Transcript
Full transcript
- 0:00Look at this 3-second freeze with a drop
- 0:02to 13 fps.
- 0:09And now look at the exact same computer
- 0:11, maintaining a stable 7 to 9
- 0:13milliseconds without a single stutter.
- 0:22If you have a good processor and a good
- 0:24graphics card but suffer from
- 0:26micro-stutters or hitches in your games
- 0:28, your hardware is not damaged.
- 0:31Today I'll show you with real metrics
- 0:33what chokes Windows 11 and exactly which
- 0:36system and BIOS settings eliminate
- 0:37stuttering in any game without
- 0:39installing junk programs.
- 0:42Welcome to Darktech. Let's begin.
- 0:46I used this engine in DirectX 12 as a
- 0:48test bench with the new Call of Duty
- 0:50because it pushes memory and cores to
- 0:53the limit, and it even deceived me by
- 0:55showing 41%supposed bottleneck on an
- 0:58entire Ryzen 7 9700X.
- 1:01By opening HWInfo64, we ruled out
- 1:04temperature; it didn't exceed 77.1ºC and
- 1:08the VRMs stayed at 56ºC.
- 1:11The real problem in almost every modern
- 1:14computer comes from three factors.
- 1:17First, disk paging. With 22.4 GB of RAM
- 1:21occupied by background processes and
- 1:23memory leaks.
- 1:25Windows runs out of headroom and dumps
- 1:28data to the SSD mid-game, freezing the
- 1:32processor for up to 78 milliseconds and
- 1:35crashing the graphics card from 3242 MHz
- 1:38to 752 MHz while it waits.
- 1:41Second, factory electrical limit.
- 1:45At 65 W, the processor hit 99.1%of its
- 1:48power limit.
- 1:50PPT, cutting frequencies down to 4.9 GHz
- 1:53.
- 1:54Third, internal bus mismatch.
- 1:58The Infinity Fabric, FCLK, was running
- 2:01at 1950 MHz with power savings on
- 2:03automatic, adding micro-pauses in
- 2:06communication with the DDR5 RAM.
- 2:10Before entering the BIOS, let's clean up
- 2:12the operating system for all your games
- 2:14.
- 2:16Free up RAM before playing by closing
- 2:18browsers and heavy containers so you
- 2:20aren't giving away more than 17 GB in
- 2:22the background.
- 2:24Disable hardware-accelerated GPU
- 2:27scheduling in Settings, Display,
- 2:29Graphics; in DirectX 12 titles that
- 2:32exceed 10 or 11 GB of VRAM, it often
- 2:35causes long synchronization stutters.
- 2:39In AMD Adrenaline, turn off Instant
- 2:42Replay, Fluid Motion Frames, and
- 2:44Anti-Lag +.
- 2:46Click reset shader cache and disable the
- 2:48metrics overlay because reading sensors
- 2:51every half second generates
- 2:53micro-stutters.
- 2:55Additionally, in any competitive game,
- 2:58cap your FPS to a stable figure and
- 3:00disable live texture downloading.
- 3:03Now let's go to the change that benefits
- 3:06absolutely all your games. In the BIOS.
- 3:10Heads up, if you are watching from an
- 3:13AM4 platform with DDR4 memory,
- 3:15everything regarding Windows, C-States,
- 3:17and Curve Optimizer if you have a Ryzen
- 3:205000 works just the same, but you don't
- 3:23need Memory Context Restore and for FCLK
- 3:26, don't set it to 2000 MHz.
- 3:29Set it to exactly half of your RAM speed
- 3:31.
- 3:321600 MHz if your RAM is 3200, or 1800
- 3:35MHz if it is 3600.
- 3:38Alright, let's continue.
- 3:41Instead of turning on the 105 W mode,
- 3:44which spikes the heat for just a 2%
- 3:46improvement, we kept the cool 65 W and I
- 3:50applied four key settings on my Asus
- 3:53B850 M board.
- 3:54FCLK frequency at 2000 MHz.
- 3:58It corrects the previous 1950 MHz and
- 4:01stabilizes communication with the DDR5
- 4:04memory at 5200 MHz.
- 4:06Curve Optimizer at All-Core -15.
- 4:11It reduces the voltage required by each
- 4:13core compared to the 1.367
- 4:16V factory setting, achieving higher and
- 4:18more stable frequencies without hitting
- 4:21the wattage limit so quickly.
- 4:23Memory Context Restore and Power Down
- 4:26Enable.
- 4:27Both enabled and synchronized, they
- 4:29prevent stability issues on DDR5.
- 4:32When saving for the first time, it will
- 4:34take a couple of minutes training the
- 4:36RAM on a black screen, but it will boot
- 4:38in seconds afterward.
- 4:39Global C-State Control enabled prevents
- 4:42the board from hesitating when waking up
- 4:44cores in heavy scenes.
- 4:47There you have the exact summary of the
- 4:49settings before hitting okay and
- 4:50restarting.
- 4:52And while Windows loads to show you
- 4:54in-game how the freezing was eliminated
- 4:56, I want to thank you for supporting the
- 4:58channel by giving away a $ 10 Steam card
- 5:01exclusive to YouTube.
- 5:03To participate, just answer the
- 5:05technical question you see on screen
- 5:07right now in the comments without using
- 5:10the word giveaway.
- 5:12Subscribing isn't mandatory, but
- 5:14subscribe and turn on the bell so you
- 5:16find out when we announce the winner and
- 5:18don't miss your code.
- 5:20We will announce it exactly one week
- 5:22from today. Now then, let's move on to
- 5:25the live tests. Zero freezes and a CPU
- 5:28time locked between 7 and 9 milliseconds
- 5:32from start to finish with 13 to 17
- 5:35milliseconds of input latency, between
- 5:3995 and 117 solid fps in combat with
- 5:42peaks of 140 fps, and the GPU working
- 5:45without drops between 3118 and 3254 MHz
- 5:49, dropping from 69º to just 67º.
- 5:54If you want to modify direct in-game
- 5:57settings and activate FSR 4.1 in
- 5:59compatible games, I'll leave a video
- 6:01below to gain stability and over 35 fps
- 6:04without losing quality.
- 6:07Apply this same block to your PC and you
- 6:09will notice the difference from the
- 6:11first camera turn in any game.
- 6:14If seeing tests with real sensors and no
- 6:16fluff was helpful, subscribe and leave a
- 6:18comment with which processor you use so
- 6:20I can help you tune it.
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