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Top 25 Upcoming NEW Indie Games of September 2026 — Transcript

by Best Indie Games · 4,365 words · 672 segments · language en · Watch on YouTube

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  1. 0:00September looks like it's going to be
  2. 0:01absolutely stacked since developers are
  3. 0:04getting out of the way of GTA. So, the
  4. 0:06best indie games begins with Scarlet
  5. 0:08Skips, a silly one-button roguelite
  6. 0:10about skipping rope where you simply
  7. 0:11have to press, hold, and release a
  8. 0:13single button with the right timing to
  9. 0:15play the game. Successful jumps
  10. 0:17increases a meter which allows you to
  11. 0:19level up where you then choose between
  12. 0:21three random power-ups roguelite style
  13. 0:24to raise your jump height, add another
  14. 0:26jump rope, or even set the rope on fire.
  15. 0:29Being interesting in concept with
  16. 0:31physics and fan service, Utterly Lost is
  17. 0:34a super cozy open-world adventure about
  18. 0:36a curious sea otter named Otto swept
  19. 0:39away far from home and has to find his
  20. 0:41way back with his favorite rock in tow.
  21. 0:44Use the rock as a tool breaking through
  22. 0:46obstacles and opening up treasures where
  23. 0:48you can upgrade your abilities over time
  24. 0:50so you swim faster, jump higher, climb
  25. 0:53more easily, and glide further. Meet and
  26. 0:56help other animals from an ancient
  27. 0:58turtle to an aspiring frog singer. Also
  28. 1:01having accessories and quirky hats to
  29. 1:04equip and simply looks like the cutest.
  30. 1:07This video is brought to you by Void
  31. 1:09Wood, a one-to-four player co-op
  32. 1:10survival horror game where you play as
  33. 1:12children trapped in a cursed forest.
  34. 1:14Your own voice is a key mechanic, one
  35. 1:16that keeps you alive or gets everyone
  36. 1:18killed. Players gather resources, craft
  37. 1:21weapons and tools, and prepare during
  38. 1:23the day, but there's only so much time
  39. 1:25to grab what you need. Once nightfall
  40. 1:27comes, the forest summons the beast, an
  41. 1:30apex predator that hunts by sound and
  42. 1:33will track you and your friends down.
  43. 1:35That means calling out supplies, warning
  44. 1:37a friend, or whispering the plan all
  45. 1:39becomes risks you have to weigh because
  46. 1:42one wrong sound and the hunt is on.
  47. 1:44Survive the night with what you found,
  48. 1:46regroup at camp, and use those materials
  49. 1:49in your plan the next day as you look
  50. 1:51for a way to escape before you fall
  51. 1:53victim to the woods. Void Wood comes out
  52. 1:56next year on PC and you can wish list
  53. 1:58the game on Steam via the link in the
  54. 2:00description below. I first came across
  55. 2:03Yummy kids on Twitter since the
  56. 2:05developer of the Pokémon like Dokapon
  57. 2:07Quest worked on this and similarly is a
  58. 2:09dark retro style monster taming RPG
  59. 2:12starring the Yummy twins Yuki and Yumi
  60. 2:15as they hunt down the people that killed
  61. 2:17their family. [music] The monsters here
  62. 2:19are known as Oni with over 80 of them to
  63. 2:22contract, train and battle with in
  64. 2:24classic turn base combat. But you do
  65. 2:27have to be careful not to get on an
  66. 2:29Oni's bad side. Participate in shadow
  67. 2:32duels, death matches that only happen at
  68. 2:35night against rival contractors and
  69. 2:37losing one drags you into the
  70. 2:39underworld, a place of strange items and
  71. 2:41mysterious locations which you have to
  72. 2:43explore and stay a while before being
  73. 2:46able to return to the living world. Of
  74. 2:48course, I absolutely love the look of
  75. 2:50this game since the pixel arts is on
  76. 2:52point plus my soft spot for the genre.
  77. 2:55Having grown up with Pokémon makes this
  78. 2:57a no-brainer. It is not quite October
  79. 2:59but we do have a number of spooky games,
  80. 3:02one of which is Welcome to Elder field,
  81. 3:04a cozy horror RPG where the abnormal is
  82. 3:07normal. The townsfolk are odd and
  83. 3:09eldritch beings lurk in the darkness as
  84. 3:12the local news gets weirder and weirder.
  85. 3:15You run a farm but not just any farm
  86. 3:17since alongside corn and pumpkins you
  87. 3:20will be growing teeth and eyeballs as
  88. 3:22well. Managing otherworldly livestock
  89. 3:25and fending off monstrosities before
  90. 3:27they take over. There are other life sim
  91. 3:29elements including fishing, mining,
  92. 3:32foraging, home decoration and townsfolk
  93. 3:34you can befriend or even marry all with
  94. 3:37a very creepy and effective art style.
  95. 3:40There is combat but instead of the Zelda
  96. 3:42style real time combat in games like
  97. 3:44Stardew Valley, this instead has a turn
  98. 3:47base system more akin to JRPGs with
  99. 3:50perhaps a bit of a fear and hunger vibe,
  100. 3:53and while not exactly my favorite art
  101. 3:55style, I do think it is very impressive
  102. 3:57and nails exactly what they are going
  103. 3:59for. Similarly, I love the art in Golden
  104. 4:02Swirl, a dark fantasy action deck
  105. 4:04builder that runs in semi-real time. So,
  106. 4:07instead of trading turns, you're
  107. 4:09physically dodging attacks while
  108. 4:10deciding which cards to play. Select
  109. 4:12from four playable characters, each
  110. 4:14starting with their own relics and card
  111. 4:16pools, then add on over 100 relics, 130
  112. 4:20cards, and card runes, and you have
  113. 4:22plenty of potential synergies to
  114. 4:24explore. There's something called the
  115. 4:26Golden Wheel system, where every choices
  116. 4:29you make ripples through the game,
  117. 4:31affecting the path forward as well as
  118. 4:33the condition of your character, and
  119. 4:35thus also change your decks. Every
  120. 4:37expedition is procedurally generated
  121. 4:39with new layouts, enemies, and
  122. 4:41treasures, which provides replayability.
  123. 4:43Also, having a cast of more than 20 NPCs
  124. 4:46which have cool designs, each having
  125. 4:48their own tragic story to explore, and
  126. 4:50simply looks awesome. Infinity Hexadome
  127. 4:53Tactics is a turn-based tactics game
  128. 4:55with a hero shooter influence. So, think
  129. 4:58turn-based Overwatch, and you might get
  130. 5:00the idea. In this world, fights are an
  131. 5:02arena bloodsport staged for a crowd
  132. 5:05rather than actual battles, where you
  133. 5:07build a squad from 12 champions, each
  134. 5:10specializing in range combat, melee,
  135. 5:12control, or support, having to capture
  136. 5:15and hold objectives to score, weighing
  137. 5:17risk and reward as you use clever
  138. 5:19combinations of skills to seize the
  139. 5:21advantage. There are deck-building
  140. 5:23elements with dozens of tactical cards
  141. 5:26feeding into hundreds of combos used in
  142. 5:28synergy with the hero combinations. The
  143. 5:31campaign reveals more about the world
  144. 5:33match by match, while also unlocking new
  145. 5:35champions and cosmetics, and once you're
  146. 5:37done with that, PvP should be where it
  147. 5:39shines. This is set in the Infinity
  148. 5:42universe, a sci-fi setting with more
  149. 5:44than 25 years of history, so a video
  150. 5:46game adaptation is nice to see and will
  151. 5:49be for fans of the genre. Freight Train
  152. 5:52is a third-person survival horror
  153. 5:53roguelite with anthropomorphic animals
  154. 5:56set aboard an enormous train speeding
  155. 5:58through Antarctica with the monsters
  156. 6:00already inside. You play as paranormal
  157. 6:03special agent Doug Bucker, get it,
  158. 6:06answering a distress signal from the LRS
  159. 6:08Great White, a locomotive research
  160. 6:11station owned by the secretive Shark
  161. 6:13Corporation. You have to keep the train
  162. 6:15moving, monitoring its condition, and
  163. 6:17repairing it at terminals where stopped
  164. 6:20train means freezing to death or meeting
  165. 6:22whatever lurks out there in the
  166. 6:24blizzard. As per genre norms,
  167. 6:27in-the-train management is critical
  168. 6:29since big and medium items physically
  169. 6:31occupy space on your body and where you
  170. 6:34store them determines how quickly you
  171. 6:35can use them. So, a magazine on your
  172. 6:38chest can be replaced more quickly than
  173. 6:40one on your lower back. Enemies interact
  174. 6:43with each other, supporting or
  175. 6:45sabotaging their own side, and many have
  176. 6:47armor and weak points which you need to
  177. 6:49exploit. Well, I like the art style of
  178. 6:51this game as well. I've been looking
  179. 6:54forward to Wind Runners for a long time,
  180. 6:56but this had its ups and downs with the
  181. 6:58developer having to take on contract
  182. 6:59work on another game to keep the lights
  183. 7:01on. And over time, the art style of this
  184. 7:04changed from pure pixel art to one that
  185. 7:06mixes in 3D models. So, whatever the
  186. 7:09case may be, we will finally get the
  187. 7:11finished product next month. This is a
  188. 7:13high-speed bullet hell dog fighting
  189. 7:15roguelite where you play as a rebel
  190. 7:17fighting against a ruthless
  191. 7:18techno-feudal regime known as the realm.
  192. 7:21Pick from one of three Wind Runners,
  193. 7:23each with a unique play style, then
  194. 7:25decide which mission to go on, whether
  195. 7:27that means disrupting supply lines,
  196. 7:28destroying key fortresses, or liberating
  197. 7:31an oppressed world. Combat is precise as
  198. 7:33you dash and dodge through converging
  199. 7:35fire while turning your own firepower
  200. 7:38onto relentless waves of enemies. Key to
  201. 7:40these are the Saints, bosses that rule
  202. 7:43through fear, and each one commands a
  203. 7:45colossal cardinal beast. So, encounters
  204. 7:48escalate into boss fights where you have
  205. 7:50to learn their movement and attack
  206. 7:51patterns to be successful. Every run
  207. 7:53[music] counts since you progressively
  208. 7:55unlock new weapons and upgrades, which
  209. 7:57open up new synergies to play with,
  210. 7:59looking absolutely amazing and will be
  211. 8:02for love roses fans. The core title of
  212. 8:05interest is We Were Here Mates, where
  213. 8:07you and a friend take control of two
  214. 8:08tiny RC cars answering a call for help
  215. 8:11from a professor who has vanished from
  216. 8:13his own home laboratory. Everything is
  217. 8:15scaled from a toy car's point of view,
  218. 8:17so shelves become race tracks, a
  219. 8:19cluttered writing desk turns into an
  220. 8:22obstacle course, and an ordinary room
  221. 8:24turns into an entire level to explore.
  222. 8:27Coordinate with your partner to solve
  223. 8:29puzzles depending on communication,
  224. 8:31timing, and each player's contribution,
  225. 8:34with various upgrades changing what your
  226. 8:36car can do from rope swings, magnetic
  227. 8:38wheels, and magnet grabs, enabling you
  228. 8:41to progress forward. New parts of the
  229. 8:43house open up as you go, so you discover
  230. 8:45hidden rooms and backtrack as you move
  231. 8:47through familiar places in new ways as
  232. 8:50you figure out what happened to the
  233. 8:51professor, and it sure looks like fun
  234. 8:53with a friend. Dragon Shelter is a cozy
  235. 8:56farming sim set in a fantasy world where
  236. 8:58long ago the friendship between humans
  237. 9:00and dragons has dissolved, but you are
  238. 9:03the one to reignite it. As per farming
  239. 9:05game setup, you inherit your grandpa's
  240. 9:07abandoned farm, having to revitalize it
  241. 9:10and the community nearby, but of course
  242. 9:12have the help of dragons in this game.
  243. 9:15They each have unique traits and special
  244. 9:17powers that enable them to help around
  245. 9:19the farm, and caring and playing with
  246. 9:21them turns the dragons into companions
  247. 9:23who can sense what people need and lend
  248. 9:26magical help where [music] it is needed.
  249. 9:28Growing crops, gathering resources, and
  250. 9:30crafting goods restores the land, with
  251. 9:32the cooking system being at the center
  252. 9:34of it all since meals strengthen bonds
  253. 9:37with neighbors, lift spirits, and opens
  254. 9:39up new opportunities, decide where every
  255. 9:42harvest goes, from cooking, alchemy, or
  256. 9:44trade, depending on what you need at
  257. 9:46that point in time. Well, I love both
  258. 9:48the farming sim and the monster taming
  259. 9:50genre, so a blend of both is of interest
  260. 9:53to me. An ambitious-looking title is
  261. 9:55Nocturne, a pixel art story-driven RPG
  262. 9:58with rhythm combat set 1,000 years after
  263. 10:01humanity vanished and left only the
  264. 10:03digital afterlife behind. You play as a
  265. 10:05character named Karma on a quest to find
  266. 10:08his brother, awakening in this strange
  267. 10:10world and having to find your way
  268. 10:12forward, and in doing so, might just end
  269. 10:14up saving humanity's collective
  270. 10:16consciousness. Battles are entirely
  271. 10:17skill-based, so timing your attacks to
  272. 10:20the beat lends critical hits, while
  273. 10:22missing too many notes, hence the
  274. 10:24initiative back to your opponent. There
  275. 10:26are six difficulty levels, meaning that
  276. 10:29rhythm game veterans and total beginners
  277. 10:31can both enjoy this game. It is a
  278. 10:33full-on RPG with levels, stats,
  279. 10:35equipment, shops, exploration, and
  280. 10:37secrets, with some impressive enemy and
  281. 10:40boss designs with unique gimmicks and
  282. 10:42animations as well. There are 101
  283. 10:45original tracks in this game, replayable
  284. 10:47in an arcade mode for chasing high
  285. 10:49scores once you're done with the story,
  286. 10:51with boss music being recorded live by
  287. 10:54the Slovak National Symphony Orchestra,
  288. 10:57so expect some impressive music in this
  289. 10:59game. Well, this is one of the top 350
  290. 11:03most wish-listed games on Steam for good
  291. 11:05reasons. The other major co-op title of
  292. 11:07the month is Orbitals, a two-player
  293. 11:09puzzle adventure set in a stunning retro
  294. 11:12anime world where you and a friend play
  295. 11:14as Makky and Omura, two inseparable
  296. 11:16explorers with far more determination
  297. 11:19than experience, whose station home is
  298. 11:21crumbling inside a supernatural cosmic
  299. 11:23storm. Getting help means piloting a
  300. 11:26ship out through perilous asteroid
  301. 11:28fields and into mysterious abandoned
  302. 11:30stations packed with dangers and puzzles
  303. 11:33that only two explorers together can
  304. 11:36overcome. The co-op is asymmetric, so
  305. 11:38each character has their own unique
  306. 11:40tools, and the path forward opens only
  307. 11:42when both of you communicate clearly.
  308. 11:44Being playable in local split-screen or
  309. 11:47online with no single player at all, but
  310. 11:49the visuals are the key draw and looks
  311. 11:52so good, so more games that look like
  312. 11:54this, please. Moonlighter 2: The Endless
  313. 11:56Vaults releases out of early access and
  314. 11:58is a shopkeeping action RPG with
  315. 12:01roguelite elements where you play as
  316. 12:02Will running a shop by day and raiding
  317. 12:05interdimensional vaults by night. This
  318. 12:07is the follow-up to the tremendously
  319. 12:09popular original which put developer
  320. 12:11Digital Sun on the map, but this sees
  321. 12:13our hero stranded penniless in a new
  322. 12:16village, so the whole cycle restarts
  323. 12:18with faster, more dynamic combat across
  324. 12:21four weapon classes, armor sets, and
  325. 12:23nearly 100 shop and dungeon perks. Also
  326. 12:26making the jump to 3D from pure pixel
  327. 12:28art. Backpack management is key as you
  328. 12:30carefully select what to keep and what
  329. 12:32to drop to maximize profits with a
  330. 12:35risk-reward system since if you fall in
  331. 12:37combat, you do lose the loot you have
  332. 12:39gathered. Back at the shop, you set
  333. 12:41prices, negotiate with customers,
  334. 12:43capitalize on events, and lay out the
  335. 12:45displays to squeeze out more profit,
  336. 12:47being more of the same in many ways with
  337. 12:50the full release adding the story ending
  338. 12:52and more content. Another 1.0 release is
  339. 12:54Stick It to the Stick Man, a
  340. 12:56physics-based brawler about literally
  341. 12:58climbing the corporate ladder by beating
  342. 13:00up heaps of red stick men to death on
  343. 13:02the way up. You create your build from
  344. 13:04hundreds of unique moves, everything
  345. 13:06from the deadly arts of the handshake to
  346. 13:08an exploding hot punch, plus staple
  347. 13:11guns, jackhammers, hadoukens, and
  348. 13:13chainsaws mixing and matching for
  349. 13:15maximum lethality. Select from 20
  350. 13:17classes spread across four game modes
  351. 13:20with procedural generation meaning that
  352. 13:22no two playthroughs will be exactly the
  353. 13:24same with the satirical commentary on
  354. 13:27corporate jobs being the distinguishing
  355. 13:29point. Half of office life here is
  356. 13:31kicking colleagues out the windows and
  357. 13:33the rest involves suppressing
  358. 13:34protesters, kidnapping building
  359. 13:36inspectors, and other dubious errands
  360. 13:39all designed to maximize shareholder
  361. 13:41profits as you fight your way to become
  362. 13:43CEO. Having a level editor for you to
  363. 13:46create levels and it's simply a wacky
  364. 13:48well-made one of these where developer
  365. 13:50Free Lives has not missed yet across all
  366. 13:53their games and I wonder what's next
  367. 13:55from them. Delverium is a survival
  368. 13:57sandbox adventure for one to eight
  369. 13:59players that follows in the footsteps of
  370. 14:01games like Terraria and Core Keeper set
  371. 14:04in a vast procedurally generated world
  372. 14:06with something called the Faults
  373. 14:07spreading through it. This has extensive
  374. 14:10life sim elements so on top of gathering
  375. 14:12resources and building shelters, you can
  376. 14:14also till soil and plant crops, breed
  377. 14:17animals, catch fish, and cook everything
  378. 14:20you harvest before heading underground
  379. 14:22for high-risk dungeon crawling and
  380. 14:24mining in the other major half of the
  381. 14:26game. Crafting includes food, tools,
  382. 14:28weapons, [music] armor, and building
  383. 14:30materials with quality of life features
  384. 14:32like nested crafting and an expandable
  385. 14:35inventory reducing the busy work.
  386. 14:37Recruited NPCs move into a settlement
  387. 14:39[music] and unlock valuable trading
  388. 14:41options all helpful to powering you up
  389. 14:44as you uncover the mysteries of the
  390. 14:45Faults and restore stability to the land
  391. 14:48where games like this can become
  392. 14:50absolute juggernauts and this has a good
  393. 14:52chance of doing so. A sequel of interest
  394. 14:55is TOEM, a cozy photography adventure
  395. 14:57game where you once again are put behind
  396. 14:59a camera having to document mysterious
  397. 15:01events known as TOEMs. Exploration is
  398. 15:04gentle but active since you run, jump,
  399. 15:06and climb [music] through all new
  400. 15:08environments looking for hidden paths,
  401. 15:10scenic viewpoints, and the tiny [music]
  402. 15:12details. There are camera attachments
  403. 15:14this time around used to solve puzzles
  404. 15:16in unconventional ways but for the most
  405. 15:18part you're still snapping photos to
  406. 15:20help people, [music] uncovering secrets,
  407. 15:22and documenting your discoveries. Quirky
  408. 15:24characters and adorable critters fill
  409. 15:27the world, where lending a hand builds
  410. 15:29friendships, earning you collectible
  411. 15:31stamps to fill out your journal from
  412. 15:33those you helped, which does scratch
  413. 15:35that completionist itch in me, looking
  414. 15:37super cozy as well. And if the first
  415. 15:39game is any indication, this will be
  416. 15:41worth a play. One more 1.0 release is
  417. 15:44TCG Card Shop Simulator, where the story
  418. 15:47behind this game is kind of insane as
  419. 15:49well, coming from, I believe, a solo
  420. 15:51developer out of Malaysia, and has sold
  421. 15:53a stupid number of copies, and like
  422. 15:56Vampire Survivors, kicked off a whole
  423. 15:58trend of both first-person job sim
  424. 16:00titles, as well as the more niche down
  425. 16:02first-person shop sim games. You're
  426. 16:04running your own local card game store,
  427. 16:07ordering stock, unpacking and displaying
  428. 16:09them on shelves, and selling them to
  429. 16:11your customers. But you do have to
  430. 16:13decide which booster packs to sell and
  431. 16:15which to open for yourself. Every pack
  432. 16:17you crack open adds to your collection,
  433. 16:20giving you the excitement and thrill of
  434. 16:22doing so, especially when you find a
  435. 16:24rare card, where these in turn can be
  436. 16:26sold as singles, but the rest of the
  437. 16:28so-called junk cards have to be dealt
  438. 16:30with in another way. You do have to
  439. 16:32upgrade and manage the shop, designing
  440. 16:34the layout and organizing the shelves,
  441. 16:36setting prices, and hosting game nights
  442. 16:39to become a cornerstone of the local
  443. 16:41community. The 1.0 release adds not only
  444. 16:44new cards, but the full Tetramon TCG, so
  445. 16:47you can actually play the game, adding a
  446. 16:49new game within the game, which is
  447. 16:51awesome, with the core management
  448. 16:52gameplay loop being fun enough on its
  449. 16:54own, so this is just the gravy on top.
  450. 16:58Sproul Zero is a first-person shooter
  451. 17:00and a sequel to a game from 2023, but
  452. 17:02where that was more parkour and
  453. 17:04movement-focused, this instead has you
  454. 17:06playing as a tank. It takes inspiration
  455. 17:08from 2000s console FPS games, right down
  456. 17:11to the Y2K aesthetic, dropping you into
  457. 17:14a cyberpunk city collapsing under
  458. 17:16military rule and cult fanaticism. You
  459. 17:18play as Five, a cybernetically enhanced
  460. 17:21super soldier controlled by the junta
  461. 17:23and ordered to eliminate Silas, leader
  462. 17:26of a techno-religious faction. Enemy
  463. 17:28squads communicate and coordinate,
  464. 17:30flanking you and using covering fire and
  465. 17:33grenades to flush you out, which is
  466. 17:35where the fear and Heat and Run
  467. 17:36comparisons come in. So, outmaneuver and
  468. 17:39outsmart your opponents to gun them
  469. 17:41down. In addition to shooting, you will
  470. 17:43get access to gravity gloves, which pull
  471. 17:45weapons across the room to you, the
  472. 17:47gravity shield, which catches incoming
  473. 17:49bullets and throws them back, bullet
  474. 17:51time, which bends shots midair, and rush
  475. 17:54down, which makes you briefly
  476. 17:56invulnerable and extra destructive.
  477. 17:58Choose from over 40 weapons that cover
  478. 18:00distinct roles, each with their own
  479. 18:02mastery paths, with no procedural
  480. 18:04generation here, only handcrafted
  481. 18:06levels, and definitely looks like
  482. 18:08old-school cool. Dungeon Settlers is a
  483. 18:11dark fantasy game that is one part
  484. 18:13RimWorld and one part Dungeon Crawler,
  485. 18:15where you play as the leader of a guild
  486. 18:17expedition tasked with destroying the
  487. 18:19dungeon causing calamity in the region.
  488. 18:21Above ground, you build a settlement on
  489. 18:23barren land, placing walls and doors to
  490. 18:26make bedrooms and dining areas, setting
  491. 18:29up a forge with anvils and smelters,
  492. 18:31cultivating fields and turning what you
  493. 18:33grow into rations and camping supplies
  494. 18:36for the next descent, with research
  495. 18:38unlocking new buildings and equipment.
  496. 18:41Your guild members are simulated
  497. 18:42characters rather than just nameless,
  498. 18:45faceless fodder units, having up to six
  499. 18:47major abilities, dozens of stats and
  500. 18:49traits drawn from race, background, and
  501. 18:52personality. Four of them form a party,
  502. 18:54ideally designed around synergistic
  503. 18:56skills used in real-time with pause
  504. 18:59combat, similar to a CRPG, with
  505. 19:02permadeath of characters, which raises
  506. 19:04the stakes and could be a big hit as
  507. 19:06well. We also have the release of the
  508. 19:07highly anticipated Shroom and Gloom, a
  509. 19:10first-person roguelike double deck
  510. 19:11builder that got a lot of attention due
  511. 19:14to the art style, all about hacking and
  512. 19:16roasting away through hand-drawn
  513. 19:18dungeons full of monstrous mushrooms.
  514. 19:20The double deck is the gimmick, where
  515. 19:22you have a combat deck that handles the
  516. 19:23fights, while a separate explore deck
  517. 19:26allows you to better navigate the
  518. 19:27dungeon, modify your cards, and unlock
  519. 19:30new weapons and abilities, where cards
  520. 19:32can be grown infinitely, turning a weak
  521. 19:34starting attack into an overpowered
  522. 19:36monster of a card. Or, you can twist a
  523. 19:39rare card into something that breaks the
  524. 19:41game entirely. Blocking takes a backseat
  525. 19:43to eating, so you season, skewer, or
  526. 19:46roast whatever attacks you, and then
  527. 19:47consume it to restore health, and
  528. 19:50throwing roasted enemies into a pot
  529. 19:52cooks up soups that can change up a run
  530. 19:54as well, and could be the next big deck
  531. 19:57builder. We did also get the release
  532. 19:58date announcements for Graveyard Keeper
  533. 20:002, the sequel to the most inaccurate
  534. 20:02medieval cemetery sim ever made, where
  535. 20:05this time you become the Grand
  536. 20:06Inquisitor with a zombie apocalypse to
  537. 20:09deal with. Managing your graveyard is
  538. 20:11still the core of the game, being a
  539. 20:12farming sim-adjacent title with other
  540. 20:15things to do as you harvest flora,
  541. 20:17fauna, and human remains to build
  542. 20:19extraordinary machinery and automate
  543. 20:21production far beyond what the first
  544. 20:23game allowed. Your undead workers handle
  545. 20:25the heavy lifting, which turns the
  546. 20:27town's problems into a scalable and
  547. 20:29profitable operation, while you help
  548. 20:31residents rebuild their homes while
  549. 20:33secretly milking them for every coin
  550. 20:36available. Large-scale warfare is also
  551. 20:38new, where you lead the zombies into
  552. 20:40battle, craft powerful armor and weapons
  553. 20:43to arm and train them, and build towers
  554. 20:45and fortifications to defend your town,
  555. 20:47with the dark humor and funny writing
  556. 20:49being a key aspect as well, and it's
  557. 20:51going to be a massive title. Wanderbug
  558. 20:54has previewed extremely well, a medieval
  559. 20:56action roguelike where you drive a
  560. 20:58castle on wheels, and just has the juice
  561. 21:00in terms of game feel. Everything in
  562. 21:03front of you is food, so fleeing
  563. 21:04villagers, wandering flocks of sheep,
  564. 21:07and smaller fortresses or feed the
  565. 21:08growth of enemy castles push your
  566. 21:10evolution further when you crush them.
  567. 21:13Your fortress expands as you upgrade
  568. 21:15with modular pieces bolted together,
  569. 21:17including cannons, arcane towers, stuff
  570. 21:19with wizards, explosive steam-powered
  571. 21:22siege engines, and more. Knights ride
  572. 21:24bicycles into battle, so it's kind of
  573. 21:26silly and weird, essentially bringing
  574. 21:28Feeding Frenzy to the modern age in
  575. 21:30their own way and looks very compelling.
  576. 21:32Between runs, you unlock new siege
  577. 21:34weapons, new structures, vehicles,
  578. 21:36artifacts, and captains that steadily
  579. 21:38expand the possible builds with multiple
  580. 21:41biomes and difficulty [music] levels to
  581. 21:42play as well. One of the most insane
  582. 21:45titles is Nivalis Nights, a cyberpunk
  583. 21:47slice-of-life sim set in a city
  584. 21:49stretching from the ocean to the clouds,
  585. 21:51where you start with a humble noodle
  586. 21:53stand and work your way towards owning
  587. 21:55the district's best restaurants and
  588. 21:57premier nightclubs. This has the same
  589. 21:59setting as their previous game,
  590. 22:00Cloudpunk, but where you play as a
  591. 22:02delivery driver, so this instead has you
  592. 22:05underground, so to speak, running a
  593. 22:07small business. Grow your business by
  594. 22:09keeping customers satisfied and
  595. 22:10reinvesting profits, buying or growing
  596. 22:13ingredients yourself to build up the
  597. 22:14foundation. From there, purchase new
  598. 22:16businesses and upgrade your home, but
  599. 22:18also take the time to explore the city
  600. 22:21and build bonds with the city's strange
  601. 22:23residents. There are darker elements
  602. 22:25here since a mysterious serial killer is
  603. 22:27operating from the shadows, and you can
  604. 22:29do black hat activities like sabotaging
  605. 22:32a rival shop to get ahead, but do bear
  606. 22:34in mind that the same can be done to
  607. 22:36you, with the cyberpunk setting and
  608. 22:38totalitarian administration contributing
  609. 22:41to the vibes as well. If the stress of
  610. 22:43business gets too much, you can take a
  611. 22:45boat out and go fishing or participate
  612. 22:48in side activities like a cyberpunk
  613. 22:50chess tournament, all under a realistic
  614. 22:53weather system, and just looks so good,
  615. 22:55perhaps giving us a glimpse into our
  616. 22:57cyberpunk future. I'm excited for Well
  617. 23:00Dweller since developer Kyle Thompson
  618. 23:02has gone from strength to strength. But
  619. 23:04I still remember covering Sheepo back in
  620. 23:062020 followed by Islets and Crypt
  621. 23:09Custodian, which have both been
  622. 23:10excellent titles. Which is why this dark
  623. 23:13fairytale Metroidvania is of interest.
  624. 23:15You play as Plume, a tiny bird living at
  625. 23:17the bottom of a well and armed with
  626. 23:19nothing but a match stick, having to
  627. 23:22burn the wicked queen of a wretched
  628. 23:24kingdom in order to save his family. The
  629. 23:26match stick does double duty lighting
  630. 23:28the way ahead, but also being used in
  631. 23:30combat. Mix and match trinkets, which is
  632. 23:33the main upgrade system, perhaps similar
  633. 23:35to charms in Hollow Knight, affecting
  634. 23:37how you fight and move, but also gaining
  635. 23:40Metroidvania style exploration and
  636. 23:42traversal [music] abilities. Looking
  637. 23:43stunning as well, and is a must play for
  638. 23:46fans of the genre. 2026 has been an
  639. 23:48insane year for indie games, where we
  640. 23:51will also be getting the 1.0 release of
  641. 23:53Valheim after more than five and a half
  642. 23:55years in early access. This made waves
  643. 23:58during the early access launch and since
  644. 23:59then. And it's a brutal action survival
  645. 24:02crafting game for one to 10 players, set
  646. 24:04in a procedurally generated purgatory,
  647. 24:06drawing from Norse mythology and Viking
  648. 24:09culture. You arrive as a dead Viking
  649. 24:11with something to prove to Odin, which
  650. 24:13means gathering materials, crafting
  651. 24:15weapons, armor, tools, and ships, and
  652. 24:17defeating a series of enormous bosses
  653. 24:20that dictate what you can build and
  654. 24:21where you can go next. With every biome
  655. 24:24having its own resources and recipes.
  656. 24:26Combat is stamina based, so some souls
  657. 24:28like influence, where you do have to
  658. 24:30prepare with just health, since weapon
  659. 24:32types, blocking styles, range attacks,
  660. 24:35dodges, and parries all matter. With the
  661. 24:37food you eat before a fight buffing you
  662. 24:40up as well. The construction and
  663. 24:42building system accounts for structural
  664. 24:44integrity and ventilation, so you cannot
  665. 24:46just build a simple box with the 1.0
  666. 24:48adding a new end game area in the deep
  667. 24:51north along with more enemies, tools,
  668. 24:53and wildlife. And it's currently the
  669. 24:55number 15th most reviewed games on all
  670. 24:58of Steam, which translates to a stupid
  671. 25:00number of copies sold. Watch this video
  672. 25:02for more of the best indie games.

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