The Ocarina of Time Remake is Not a Masterpiece — Transcript
Full transcript
- 0:02I didn't expect to get emotional. I
- 0:03don't know why I am.
- 0:04>> Bro, what the
- 0:05>> Ocarina of Time, supposedly the greatest
- 0:08game of all time, has just gotten a
- 0:10remake. And despite being a flawless
- 0:12masterpiece, Nintendo has somehow
- 0:15surpassed themselves by doing absolutely
- 0:18nothing by AI Unreal Engine upscaling
- 0:21the art style and making two basic
- 0:24gameplay changes that aren't even direct
- 0:26improvements. Said before, this is this
- 0:28is no regular
- 0:30I forgot there's a jump button now. That
- 0:31was extremely necessary. I don't know.
- 0:33I'm not going to complain about a jump
- 0:35button.
- 0:36I'm lying. Yeah, I will. [ __ ] you. This
- 0:38game didn't need a jump button. Africans
- 0:40going to live. I keep forgetting there's
- 0:42a [ __ ] jump button, dude. It didn't
- 0:44need it. The game didn't need it. It
- 0:46didn't need it. It was fine. It was
- 0:48fine.
- 0:50God damn it. I I love how I changed the
- 0:52jump button and immediately forgot that
- 0:54a jump button existed. We have
- 0:55successfully blown every millennial's
- 0:57mind, brought them back to their
- 0:59childhood, and created the first 11 out
- 1:02of 10. This sounds like an exaggeration,
- 1:04like I'm making things up just to make
- 1:07fun of people, but this is true. These
- 1:08are real things that have been said
- 1:10about this game.
- 1:11>> The highlight of me having a Switch 2 is
- 1:14also being the highlight of [music] my
- 1:16Nintendo life career so far. So I have
- 1:20>> It's you've already played it, man. It's
- 1:22no different. You've already played it.
- 1:25Like I don't think this is unique, by
- 1:27the way. I don't think this is like, oh
- 1:28my god, we're just finding the worst
- 1:30people possible. This is actually how
- 1:32these like the normie thinks is if you
- 1:34give them the exact same thing they've
- 1:37already had, but the graphics are
- 1:39different. It's like this [ __ ]
- 1:41changes my whole life, man. It's the
- 1:44same game. How are you why even make
- 1:46anything? Why make anything good and new
- 1:48or interesting if people are this
- 1:50impressed by the divisively improved
- 1:53graphics and nothing else? Originally, I
- 1:55wasn't even going to make a video on
- 1:58this game. Not only is a remake of a
- 2:00game I've already played, but I don't
- 2:02really even care about Ocarina of Time.
- 2:04But I decide to give it a chance anyway
- 2:06cuz maybe they changed some things. And
- 2:08I was fooled at first. They made
- 2:10Kakariko Village a little bigger. They
- 2:13added a jump button. So perhaps there'd
- 2:15be new platforming challenges. They even
- 2:18moved where you get your first sword.
- 2:20You have to make a jump now. So despite
- 2:22being generally disgusted with the
- 2:23character design, dude, he's so [ __ ]
- 2:26ugly. Look at his god damn nose. You
- 2:29don't have to make the dolls like that.
- 2:31I I get he's supposed to look like a a
- 2:33plastic demon creature of some kind, but
- 2:35you didn't have to give him like the
- 2:36Neanderthal look. Like what the [ __ ] is
- 2:39going on there? The bridge of his nose
- 2:41is bigger than his actual nose. So I was
- 2:44cautiously optimistic. I wonder if they
- 2:47changed more than I think. What what if
- 2:48this is the greatest Zelda game of all
- 2:49time and it's just completely hideous?
- 2:52Like it's just disgusting to look at.
- 2:54But but it but it's impeccable gameplay.
- 2:57We we all know this isn't true, but what
- 2:59what if it is then? Only to discover
- 3:01that nothing else was changed. That was
- 3:03it. You're playing the exact same game
- 3:05you did in 1998 and then again in 2011.
- 3:10So I decided no video. I don't need to
- 3:12make a video on this. I already said
- 3:15everything I felt about the game in my
- 3:17trailer reaction video because the only
- 3:19meaningful changes were with the
- 3:21visuals, which you can easily see in a
- 3:23trailer. My opinion of the art style
- 3:25didn't magically change just cuz I was
- 3:27holding the controller. But then I had
- 3:29the very unfortunate idea of checking
- 3:32out some other reviews.
- 3:34>> Move onto foot.
- 3:35>> I don't know, man. It's a girl talking.
- 3:38I don't know if I want to listen. That's
- 3:40a lot. That's a lot to ask of me. I want
- 3:42to see what everyone else is saying
- 3:44about the game cuz I can't even imagine
- 3:47what you would talk about. If you're
- 3:49evaluating a remake, you have to justify
- 3:52why it's worth buying this game over the
- 3:55original. And the only difference there
- 3:57is to talk about are the updated models
- 3:59and textures. And surely you can spend
- 4:0220 minutes just talking about that.
- 4:04Surely that can't be worth an 11 out of
- 4:0710.
- 4:07>> 11 out of 10.
- 4:09I don't even give things scores. 11 out
- 4:12of 10.
- 4:12>> This game
- 4:15they did it again.
- 4:17They did it again.
- 4:19The worst part is the game is so [ __ ]
- 4:22Again, it's not bad. Ocarina of Time's
- 4:24not a bad game, and the remake is just
- 4:26the same game, but it's so mediocre that
- 4:28he can't even show anything interesting
- 4:31where he's like, here's the proof that
- 4:33they recreate the magic just [ __ ]
- 4:35standing in [ __ ] UE UE 5 grass. Well,
- 4:39what I unfortunately figured out is the
- 4:41answer is you just lie. That's all you
- 4:42have to do. Just spend 20 30 minutes
- 4:45lying. Don't even bother comparing it to
- 4:47the original game. Just say it's better
- 4:49and don't explain any further. In fact,
- 4:52call Ocarina of Time the greatest game
- 4:54ever made and then say it's dated and
- 4:56hard to go back to. You know, cuz that's
- 4:58what ever means. It means it was good
- 5:00only at that one time and never again.
- 5:03>> Time, the best game ever made. I really
- 5:06believe that. It's It's so good, but it
- 5:09was dated, and I felt trying to play
- 5:11>> That's so [ __ ] pain. I hate I hate
- 5:13him. Dude, I hate normies so [ __ ]
- 5:15much. Best game ever made, but it's
- 5:18dated. Then it's not the best game ever
- 5:20made. What do you mean? That's
- 5:22infuriating. That's an infuriating thing
- 5:24to say. I can say with very confidence
- 5:26that what I believe to be the best game
- 5:28ever made is good now and will be
- 5:29forever. And when it's surpassed and
- 5:31it's no longer good, it becomes dated,
- 5:34then it won't be the best game ever ever
- 5:35made anymore. That's what ever means.
- 5:38And because every millennial played the
- 5:40game when they were like eight, they're
- 5:41incapable of criticizing it in any way
- 5:44since the reason they like it in the
- 5:45first place is just nostalgia. So rather
- 5:47than calling the game dated because the
- 5:49combat is simplistic
- 5:53This is very engaging combat, by the
- 5:54way. It is true to the original. Also,
- 5:56do you see that mid-air jump? Look at
- 5:59mid-air jump in Kino. Look at that.
- 6:02How How health does this guy have?
- 6:04I did it.
- 6:05It's parry slop except you don't have to
- 6:07parry.
- 6:09It automatically does it for you. The
- 6:11bosses are trivial.
- 6:13You can get
- 6:14Wait, it's already over?
- 6:17No, this is phase two. This is phase
- 6:19two.
- 6:21This is how you know it's a a [ __ ]
- 6:24No.
- 6:26Oh, never mind.
- 6:28Never No.
- 6:31No.
- 6:32No.
- 6:33I thought he was going to go beetle
- 6:35mode. He's going to grow wings,
- 6:38fly at me. I have learned nothing. I
- 6:40have gained nothing, and I am sad. The
- 6:43puzzles are for the mentally impaired.
- 6:45>> One big contraption forcing you to think
- 6:47of the room you're in as part of the
- 6:49larger whole where decisions and
- 6:51discoveries in one area impact another.
- 6:5328 years later, these
- 6:54>> No, dude. No, dude. This is [ __ ]
- 6:56super genius. What you're describing is
- 6:58definitely what's being shown on screen.
- 7:00>> in one area impact another.
- 7:02>> That's so impressive, dude. You saw
- 7:04there's like a fire, and then you shoot
- 7:05it to get to the other fire. Why do the
- 7:07game reviewers never just be honest to
- 7:09be like, look, look, these are Zelda
- 7:11games. They're meant to be fun, and
- 7:13you're having an adventure. They're made
- 7:14for small children. The puzzles are for
- 7:16dumb dumb
- 7:18for dumb dumb
- 7:19If you are a dumb dumb
- 7:20you Yay, puzzle yay. For like adults,
- 7:23which we are all claiming to be, they're
- 7:25they're just kind of annoying.
- 7:28They slow you down like a little bit.
- 7:29Hyrule field is barren and
- 7:31uninteresting. I could go on, but you
- 7:33get my point. There are things you could
- 7:35call the game dated for, but that would
- 7:37require admitting the game has
- 7:39legitimate flaws, which the millennial
- 7:41cannot do, but they still have to say
- 7:44that this remake is somehow better, and
- 7:46the only way of doing it is to just lie.
- 7:49The controls The controls are dated.
- 7:51>> The controls were too hard to get your
- 7:53head around. The visuals had obviously
- 7:54not aged well, so I I always
- 7:58>> What?
- 8:00What?
- 8:01The controls?
- 8:03What control was hard to get your head
- 8:06around? Best game ever made, but it's
- 8:08aged poorly and the controls are bad.
- 8:11There's [laughter]
- 8:11What the [ __ ] are you talking about,
- 8:13man? What would it what what were you
- 8:15confused by? You're like, I keep hitting
- 8:17the jump button and it's not jumping. It
- 8:19jumps for me. That's so much harder than
- 8:21jumping on my own. Do you know Ocarina
- 8:23of Time, which every modern game copied
- 8:25its [ __ ] controls from? The IGN
- 8:27review calls the automatic jump
- 8:30difficult and precise. The auto jump, it
- 8:33jumps for you.
- 8:35>> You have to line up perfectly and
- 8:37perform a running auto jump.
- 8:39>> You no longer have to line up perfectly.
- 8:44Line up
- 8:45perfectly. I I don't believe they played
- 8:47the game. I just don't. I don't Like I
- 8:49know they say they did.
- 8:51They obvious They're millennials, so
- 8:53they should have played the original.
- 8:55I don't believe them.
- 8:57Ocarina of Time had the easiest jump. It
- 8:59was impossible to [ __ ] up. Impossible.
- 9:01It was not line up perfectly. You just
- 9:03ran near any edge and you would jump in
- 9:05a straight line. The amount of hoops you
- 9:07have to jump through to explain that
- 9:09having a jump button and needing to
- 9:11press at the right time and at the right
- 9:13angle, not the biggest deal. Every game
- 9:16ever has it. But trying to explain that
- 9:17that is somehow easier than just running
- 9:21off any ledge.
- 9:22And the game is designed around it. It's
- 9:24impossible to [ __ ] up ever.
- 9:26>> Which transforms careful tightrope
- 9:28sequences into snappy platforming. He
- 9:30respon
- 9:31>> First of all, even the way you explained
- 9:32it makes the second way sound worse.
- 9:34Tightrope sequences, intense? Doesn't
- 9:37that sound like a video game you'd want
- 9:40to play? Doesn't that sound exciting?
- 9:42Now, if you actually play the game,
- 9:43that's not like it is because the game
- 9:45has an auto jump, which means it's
- 9:47impossible to [ __ ] up. It is the
- 9:49complete opposite of what you're
- 9:50describing. What you should have argued
- 9:52in the original game, it is impossible
- 9:55to [ __ ] up any jump if you're not being
- 9:58because it jumps automatically for you.
- 10:00So now this is adding a level of
- 10:02challenge to the game where you actually
- 10:04have to intentionally jump when you want
- 10:06to, right? That's how you would explain
- 10:08it if you had actually played a game
- 10:10before. But these people haven't and
- 10:12they just lie and they don't care. It
- 10:14could not get any easier. You might say
- 10:16it takes away player autonomy maybe. It
- 10:19limits the challenges they can create.
- 10:21But difficult? Are you [ __ ] with me?
- 10:23It somehow makes it easier now that you
- 10:25have to do it on your own. Not that it's
- 10:27anymore engaging either, given they
- 10:29didn't change the level design to
- 10:32accommodate. So there's still just these
- 10:34straight line unmissable jumps. I'm
- 10:36getting too in the weeds already though.
- 10:38The point I'm trying to make is that I'm
- 10:41the only real ass frog out there. I
- 10:43didn't want to talk about this game, but
- 10:45I have to because it's not good enough
- 10:47to just soy out and cry cuz the game
- 10:49looks pretty. You have to lie and
- 10:51[ __ ] your way through a review cuz
- 10:53Nintendo's [ __ ] is so deep down your
- 10:55throat you can't even tell it's there
- 10:57anymore. If you're only here to find out
- 10:59if it's worth buying, if you want the
- 11:01too long didn't read on that, it's the
- 11:03same [ __ ] game. If you want to play
- 11:05Ocarina of Time again and you're not put
- 11:07off by the visuals, go ahead and spend
- 11:09$60 for a game you could get for free.
- 11:11None of the gameplay changes are
- 11:13meaningful and it has objectively less
- 11:15content than the remake that came out on
- 11:17the 3DS.
- 11:18>> The Master Quest, which was previously
- 11:20only released in America on the GameCube
- 11:22version, has been turned into a sort of
- 11:23hero mode for this release.
- 11:25The whole game is mirrored, including
- 11:27Link himself.
- 11:27>> All right, well there you go.
- 11:28Objectively now the 3DS remake I know
- 11:31this like I would never even play this
- 11:33so it doesn't matter that much. But now
- 11:35100% objectively the 3DS remake had more
- 11:38content than the Switch 2 game that is
- 11:40$60. It also looks worse too if you ask
- 11:43me.
- 11:43>> Had we turn an N64 game into
- 11:45>> [ __ ] better Jabu Jabu's belly looks,
- 11:47man. This is scary. This is
- 11:50intimidating. This feels like you're
- 11:52going on an adventure. You're not going
- 11:54to a rave with mommy and then she leaves
- 11:57you to go do drugs. That is also kind of
- 11:59scary, but it's a different feeling.
- 12:00>> They made the iron boots more convenient
- 12:03which the 3DS game already did and they
- 12:05made the Water Temple a little easier
- 12:07which was completely unnecessary. The
- 12:09temple was never hard. You were just a
- 12:10child.
- 12:11>> I'd give it like a 7 out of 10.
- 12:13>> I don't know. It's fine. Know what this
- 12:14video is about is there's not a single
- 12:16real game reviewer on YouTube, and all
- 12:18of them will lie to your face and feel
- 12:20nothing, probably because they're lying
- 12:22to themselves as well. I'm just using
- 12:24this game as the perfect example of why
- 12:26they have no soul, and also one more
- 12:29opportunity to [ __ ] on millennials.
- 12:31Anyway, make sure to like, comment,
- 12:32subscribe. It's time to talk about how
- 12:34Nintendo can do literally nothing and
- 12:37still get jerked raw by every gaming
- 12:39reviewer.
- 12:42What's he doing with his hands?
- 12:45He seems to have a fairly large
- 12:48nose, too. Now, I want to start not by
- 12:51talking about what anyone said, but what
- 12:53they didn't say, which can be just as
- 12:55important. Remember I said there was
- 12:57only two real gameplay changes, so it'd
- 12:59be kind of weird if he didn't talk about
- 13:01one of them. Basically, every review
- 13:03mentioned the super cool and innovative
- 13:05jump button that's been in every game
- 13:08ever, but only a few mentioned the
- 13:09second change, and when they did, it was
- 13:11barely an aside. What I'm talking about
- 13:13here is the item wheel, the Breath of
- 13:16the Wild list system, I guess, is now
- 13:19how you use items. If you don't know how
- 13:21it worked originally, is you would go
- 13:24into the item menu and you could equip
- 13:26up to three items that were all attached
- 13:29to three different buttons. It worked
- 13:31perfectly fine unless you needed to use
- 13:33more than three items at a time, which
- 13:35you very rarely did. And even then, it's
- 13:38a slight inconvenience of having to go
- 13:41into a menu. But now, at the push of a
- 13:43button, you can cycle through every
- 13:45single item in the game, which sounds
- 13:47like it should be better, right? This
- 13:50should be faster to switch items, except
- 13:53for the fact that it's this massive list
- 13:55that you have to scroll through
- 13:56everything to find what you want, which
- 13:58wouldn't be so bad if there weren't so
- 14:00many of them. They even add a new one,
- 14:02but still not that big of a deal. I
- 14:05would still only consider it a mild
- 14:07inconvenience if it wasn't for one other
- 14:09thing. You can now only equip one item
- 14:13at once. People complained in the
- 14:15game about three not being enough. Now
- 14:18you can only equip one, and that's
- 14:21somehow an improvement. Remember, if you
- 14:23ever want to change, you have to scroll
- 14:25through the whole list. It's not that
- 14:27annoying the first time, but it
- 14:28certainly adds up. The game was not
- 14:31designed around you only having one at a
- 14:33time, and I wouldn't be making that big
- 14:35of a deal out of this, but not a single
- 14:38review mentioned this. People claiming
- 14:40the Ocarina of Time is their favorite
- 14:41game, greatest game ever made, yet you
- 14:43didn't even think this was worth
- 14:45mentioning.
- 14:46>> I don't have a single bad thing to say.
- 14:49I enjoyed the piss out of playing this
- 14:51game today. I'm not even I'm not a
- 14:53journalist.
- 14:54>> what reviewers don't exist. There's no
- 14:56such thing as a reviewer anymore.
- 14:58Really, you can't find one thing, not
- 15:00one thing to complain about. You don't
- 15:02find it kind of annoying that you have
- 15:04to scroll through 20 items every time
- 15:06you want to change an item? You don't
- 15:08even find that mildly annoying? Maybe
- 15:10they could just let you have three items
- 15:12again equipped at all times. Maybe that
- 15:14would have been fine, and then you can
- 15:15have a scroll bar, you know, if that's
- 15:17too few. You don't think that would have
- 15:19been reasonable? Like not even worth
- 15:21mentioning that something this
- 15:23fundamental has been [ __ ] up? I
- 15:25haven't played the game in like 14
- 15:27years, and I don't even like it, and
- 15:28this was the first thing I noticed. Is
- 15:30this what they meant by dated? They
- 15:32wanted to switch items more? There
- 15:34wasn't enough menuing in the game?
- 15:36Again, I wouldn't harp on it this badly
- 15:38if the game changed anything else. The
- 15:41whole point of a review is telling you
- 15:43why you should buy something, and why
- 15:45should you buy a remake over the
- 15:47original? Because of the changes made?
- 15:50So you think you would talk about the
- 15:52changes? But no, this is slightly
- 15:54divisive. You might have to make an
- 15:55opinion of some kind. You might even
- 15:58have to make a judgment on the original
- 16:00game. Something else that has been
- 16:02conveniently ignored by all the
- 16:04reviewers is a series of changes that
- 16:07have all worked together to minimize the
- 16:10sense of adventure. First, they try and
- 16:12take the player out of Link's shoes by
- 16:15removing your ability to name him as
- 16:18well as giving him more characterization
- 16:21through the cut scenes and his facial
- 16:23expressions. Where before it was pretty
- 16:26clear that you were supposed to be Link,
- 16:29now you are forced to face the fact that
- 16:31you're a pathetic adult man controlling
- 16:34the will of a small child.
- 16:36>> But at the same time, I really felt like
- 16:37Link wanted to go on this adventure.
- 16:39Like full I just wanted to be go be a
- 16:40hero, but it's so clear in these moments
- 16:43that he has some resentment.
- 16:44>> then uh the the writers were humans as
- 16:47opposed to the demon bug men uh that
- 16:49make video games now. And they're like,
- 16:51hey, the player is going to self-insert
- 16:54as the character. And obviously the
- 16:56player wants to play the game. So it
- 16:59makes sense if the main character is not
- 17:01a reluctant protagonist. For some reason
- 17:03every millennial [ __ ] loves reluctant
- 17:05protagonist, but they don't make any
- 17:07sense in a video game. Cuz the one thing
- 17:09the player wants to do is play the
- 17:11[ __ ] game. Pain, this is not an
- 17:13improvement. It's just not. Next they
- 17:15tone down all of the edge, all of the
- 17:17horror that came from the original game,
- 17:20minimizing the sense of danger which is
- 17:23required for an adventure. Courage is
- 17:26what separates a hero from anyone else.
- 17:29Their willingness to face danger, to
- 17:32face fear. And you can't have fear
- 17:35without horror. Again, this is something
- 17:37not mentioned by any of the reviews we
- 17:39watched. They took all of the spooky
- 17:42atmosphere cuz you need spookiness for
- 17:45an adventure. That's what makes
- 17:47adventures exciting is that they're
- 17:49dangerous. And a part of danger is that
- 17:51it's scary. You are a child in the game
- 17:54and you're a child playing it. So if the
- 17:57character is afraid, you should be
- 17:58afraid. And because we're not in the
- 18:00dangerous situation, the only way to do
- 18:03that is with like creepy environments
- 18:05and enemies and stuff. So you really do
- 18:07lose a lot when you take all of it away.
- 18:09And they absolutely took it away in this
- 18:11game. The
- 18:12green glow is not scary that we're like
- 18:15looking at right now. It it looks
- 18:17[ __ ] dumb and it's adding light to
- 18:19what is supposed to be a dark area.
- 18:21Things that are dark are spooky and
- 18:23scary. Things that are bright and lit up
- 18:25like mommy's room is not scary. They
- 18:28also took all the ghosts and made them
- 18:30like cartoons. No one talked about that.
- 18:32That looks like I want to add some gay
- 18:33ass rave. This looks spooky. This looks
- 18:36scary. This I'm like, oh my god, this is
- 18:37serious. I'm like on a real [ __ ]
- 18:39adventure. I'm a kid waiting over his
- 18:41head. I'm scared. This is like, oh [ __ ]
- 18:43I went I got in the club and mommy's not
- 18:46here. No, I'm scared mommy's not here
- 18:47and I'm in the club. How did I get in
- 18:49the club? I hate this. The modern game
- 18:51reviewer has become a car salesman. And
- 18:53when you're trying to sell a car, you
- 18:55don't tell them it's been in 15
- 18:57accidents and the trunk doesn't close
- 18:59properly. You just talk about how great
- 19:01the seats are and listen to the engine
- 19:03purr.
- 19:04>> Time I'm playing tonight, there was
- 19:05nothing that stood out to me as far as,
- 19:07oh, where did that go? Or I was missing
- 19:09that or that's changed in a bad way or a
- 19:11negative way. Other than the hand I get
- 19:13the the hand has a weird spotlight on it
- 19:15now, which makes it way too easy and I
- 19:17wish it were I wish that was scarier and
- 19:18more like just the shadow. I don't know
- 19:21why they threw yellow paint all over
- 19:22that. Other than that, everything felt
- 19:24exactly how I remembered it or better
- 19:26than I remember
- 19:27>> For talking about yellow paint, Lost
- 19:29Woods not really a big puzzle. It wasn't
- 19:32very hard.
- 19:33All it was was you have a bunch of paths
- 19:36and you pick the path where you can hear
- 19:38the music. And they added yellow paint
- 19:40to the red the right path. You just have
- 19:42yellow music notes coming out of the
- 19:44right path.
- 19:45If you want to talk about yellow paint,
- 19:47that's the by far the it's not even a
- 19:49puzzle anymore. They just tell you where
- 19:51to get It's like having a giant sign
- 19:52that says go this way. Look at that.
- 19:56If if you're going to have an
- 19:57accessibility feature for this, at least
- 19:59make it so you have to turn it on.
- 20:01But no, everyone just now, apparently. I
- 20:04wonder where to go, huh? I wonder where
- 20:06to go, huh? And when you ask them about
- 20:09the oil dripping at the back of the car,
- 20:11they tell you you'll never notice that
- 20:13while driving.
- 20:14>> Now they look like demon. You're not
- 20:16going to mention that it looks like a
- 20:17[ __ ] demon. You're just not going to
- 20:18mention it. There's no no human can look
- 20:21at this and not be like that face looks
- 20:23a little [ __ ] up. That's not how
- 20:25humans don't look like that. It people
- 20:28don't look like that. Demons, demons of
- 20:31some kind are what look like that.
- 20:33Speaking of which, it's now time to talk
- 20:35about the visuals. And I won't talk
- 20:36about this too much cuz I already said
- 20:38everything I really feel in the trailer
- 20:40video. But to summarize my thoughts, it
- 20:43doesn't look like it has a real art
- 20:45style. It's just realism for the sake of
- 20:47it. And I really hate the character
- 20:49designs. They look ugly. Zelda looks
- 20:51like an Easter Island head.
- 20:56And Link looks like the ugly kid from
- 20:59Stranger Things.
- 21:00>> It's one to one, man.
- 21:02It's one to one.
- 21:05He even has the two [ __ ] teeth poking
- 21:07out.
- 21:09You're uh this is insane. Why did they
- 21:12do that? Why does he have those [ __ ]
- 21:13up lips?
- 21:14>> Bro, just look at the lips. Once you see
- 21:16this, you can never unsee it. Also, the
- 21:19fog is completely ridiculous. They found
- 21:21one plug-in in Unreal Engine and decided
- 21:24to use it everywhere. Not only is it
- 21:26extremely distracting, but it makes
- 21:28areas like the Lost Woods feel a lot
- 21:30less special.
- 21:31>> Walk and it separates as you kick it up.
- 21:33The lighting, the HDR. Some areas are
- 21:36fully blown red. Some areas
- 21:38>> restraint, man. You bring up the fog. If
- 21:40the fog was only there in that little
- 21:43cave, it'd be fine. That fog is [ __ ]
- 21:46everywhere, man.
- 21:49What the [ __ ] Where is this?
- 21:52Did that did that
- 21:54Oh oh [ __ ] I'm back. God damn it. The
- 21:56fog made it so I couldn't even tell.
- 21:59We're back. I hate it, dude. No more
- 22:00fog.
- 22:01Whoever invented the fog must die.
- 22:06Dude, I can't Dude, it even has frost
- 22:08like a cooler. I'm opening a cooler and
- 22:11I 'm getting Chinese organs out. This is
- 22:13my Chinese organ from my
- 22:16from my cooler.
- 22:17Those are the only things I can think of
- 22:19that are in coolers. You guys can let me
- 22:21know if if you're supposed to put
- 22:22something else in there.
- 22:24But
- 22:25From I understand, only Chinese organs
- 22:27can be found inside a cooler.
- 22:29>> There is so much fog in the game, and I
- 22:31know exactly why they did it. Because if
- 22:33you pay attention in Hyrule Field, the
- 22:35[ __ ] texture quality is ass when
- 22:37you're looking at things far away. So
- 22:39they used the fog to kind of hide that.
- 22:42But it's everywhere, man. It's
- 22:44everywhere. They have no restraint.
- 22:47>> Striking colors with light bouncing
- 22:49>> look at that hard striking color that
- 22:51you can't [ __ ] see because of the
- 22:53fog, man.
- 22:54>> them. The game is absolutely gorgeous,
- 22:56all contrasted by Hyrule Field, which is
- 22:58a beautiful, bright blue sky, green
- 23:01grass, oak
- 23:02>> Show me the bright blue sky.
- 23:04Show it to me.
- 23:05Where's this bright blue sky you're
- 23:07speaking of? I see a muddled blue behind
- 23:10white fog. That's what I see. Bright,
- 23:12clear blue sky is the last thing I see.
- 23:15That's a bright blue sky, but that's
- 23:16what I'd call a bright blue sky, not
- 23:18what we were looking at [ __ ] before.
- 23:20That's the end of my opinion on it.
- 23:22There's not much point in saying anymore
- 23:24because you can't really argue with
- 23:25taste. You either do or do not think it
- 23:27looks good. But unfortunately, just
- 23:29saying you like how the game looks and
- 23:32you disagree with the dissenters is not
- 23:34good enough for the modern game
- 23:36reviewer. There has to be some level of
- 23:38bullshittery. They have to make their
- 23:40reviews seem more objective, no matter
- 23:43how absurd it sounds. The first argument
- 23:46I heard is that it looks how they
- 23:48originally wanted the game to. You know,
- 23:51it's what the game is supposed to look
- 23:52like if they didn't have all those pesky
- 23:54limitations. To which I say [ __ ]
- 23:57you're obviously lying here. This is
- 23:58just objectively untrue. We have concept
- 24:02art of the original designs, and they
- 24:04look nothing like how this game looks.
- 24:06They look infinitely better.
- 24:07>> It's clear that the game was meant to
- 24:09have a more vivid Disney-like style, and
- 24:11I think the remake does a
- 24:12>> Vivid, Disney-like style. What he's
- 24:15saying is absolutely true. That was the
- 24:17original design. Look at this. First of
- 24:19all, you look at the original designs,
- 24:21and you're like, wow, the guy made this,
- 24:22obviously knew what he's doing, right?
- 24:24This is appealing art style. The game's
- 24:27great. Everyone loved the game. Does
- 24:28this look like it was the same style?
- 24:31Does this even look like like
- 24:34I'm like getting angry talking about it.
- 24:36Look at how much worse this is. Why does
- 24:39he look dysgenic? He has fetal alcohol
- 24:41syndrome. Look at the clothes, man. Does
- 24:44this look like we're going to take his
- 24:46clothes and modernize them? This isn't
- 24:48what [ __ ] clothes looked like. Oh,
- 24:50wow, doesn't that look different?
- 24:52This is what this is based on. Look,
- 24:54it's just one piece of cloth with a
- 24:56belt. Link, one piece of cloth with a
- 24:58belt.
- 24:59This is what it's supposed If you're
- 25:00doing a realistic version of it, this is
- 25:03what it looks like. Not this
- 25:04overdesigned dog [ __ ] It does look
- 25:07overdesigned and bad, but I couldn't
- 25:09really point out why. And it's because
- 25:11this isn't what Link wears. This isn't
- 25:14like, oh, we're taking the original
- 25:15design and we're making it realistic.
- 25:17It's the opposite. This is less
- 25:19realistic than the [ __ ] N64 game. Do
- 25:22these two Links look the same to you?
- 25:24Does this look like what they originally
- 25:26intended? It's like watching an anime
- 25:29and being like, oh, Wind Waker was live
- 25:30action. I bet they'd make it live action
- 25:33if they could. It's bad enough to be a
- 25:34soulless bug man who thinks realism is
- 25:37the best art style, but it's so much
- 25:39worse to think it's the only one that
- 25:41can exist. That this is the pinnacle
- 25:42that every other art style is trying to
- 25:44emulate and simply failing. No, if you
- 25:47want to talk about how they wanted the
- 25:48original game to look, just look at the
- 25:513DS remake. That's something that's
- 25:53actually faithful. What looks closer to
- 25:56the concept art? What looks actually
- 25:58visually appealing?
- 25:59>> The most acclaimed game in history is
- 26:00even better without the boring art.
- 26:02>> look like a [ __ ] monster. Why?
- 26:05Why would they do this? What do you
- 26:07gain?
- 26:09What do you gain from doing such a
- 26:10thing?
- 26:12What the [ __ ]
- 26:14Ew.
- 26:15Ew.
- 26:17Ew.
- 26:19Ew. But moving on from that, I feel like
- 26:21I proved my point. This is a different
- 26:23interpretation. So imagine you still
- 26:25hate how the game looks. What's the
- 26:27argument for why you should still play
- 26:30the remake over the original or the
- 26:32other remake. Is it a gameplay change,
- 26:34maybe? No, the biggest selling point of
- 26:37the remake is the new art and the
- 26:39reviewers have to shill the game. So
- 26:41they say, yeah, I know you hate the new
- 26:43character designs and they look
- 26:44hideously ugly, but you just have to buy
- 26:47and play the game and it won't bother
- 26:49you anymore. Just spend money, chud,
- 26:51consume product, and the problem will
- 26:54just magically go away. This is a real
- 26:56argument, by the way. I'm not making
- 26:58this up.
- 26:58>> Completely washed away when you actually
- 27:01play the game. I mean, imagine that.
- 27:02Imagine actually giving the game a
- 27:04chance before complaining about it. When
- 27:05you watch a
- 27:06>> though. I did though, and nothing
- 27:09changed. Isn't that what's so
- 27:11incredible? They say this every time.
- 27:13They're like, but you didn't you didn't
- 27:15eat the poopy. You didn't eat the poopy.
- 27:17Unfortunately, I have to play the [ __ ]
- 27:19game, so I do and I'm like, wow, it's
- 27:22exactly what I thought it was.
- 27:24In this one, it's not even [ __ ] I'm
- 27:25just like, oh, it's just going to be
- 27:27exactly the same as Ocarina of Time,
- 27:29except the characters look bad. And I
- 27:31was right. It is exactly the same as
- 27:32Ocarina of Time, except the characters
- 27:33look bad. Of all the arguments you can't
- 27:36do this for is visuals. You don't need
- 27:38to play something to see it. You see,
- 27:40when you play the game, you'll be
- 27:42looking at the back of the character's
- 27:43head most of the time. You'll be
- 27:45focusing on the environment and the
- 27:47enemies, so you won't even notice the
- 27:50bad character design.
- 27:51>> You actually play the game, you're not
- 27:53looking at Link, you're looking at
- 27:54everything other than Link.
- 27:56>> Look at this demonic Look, this is a
- 27:58demonic stare.
- 28:01It causes me great discomfort.
- 28:04Great discomfort.
- 28:07I simply don't approve.
- 28:09They won't let me get too close cuz they
- 28:11know I would throw up. This is a safety
- 28:13feature.
- 28:14>> Cuz you're the player now. You're not
- 28:15just
- 28:16>> no, you piece of [ __ ] you lying [ __ ]
- 28:19What about those cut scenes you were so
- 28:21impressed by? What about the cut scenes?
- 28:23You were freaking out just [ __ ] 30
- 28:24seconds ago about the the cut scenes are
- 28:26it's like a movie. Breathtaking. It's
- 28:29like a movie. Like Nintendo's games are
- 28:31feeling more and more like animated
- 28:33Disney movies when you play them.
- 28:35>> Every [ __ ] normie did. Every goddamn
- 28:38normie. It's like a movie, dude. My
- 28:40favorite part about video games is how
- 28:42they're not like a video game. I love
- 28:44going to the movies. I really wish the
- 28:46video games were just going to the
- 28:47movies, man. Not playing anything during
- 28:49that movie, are you? Then you have to
- 28:51look at the characters, don't you?
- 28:53>> about the presentation when the remake
- 28:55was first properly revealed,
- 28:56particularly around [music] the
- 28:57characters' faces. Any doubts about the
- 29:00approach will fade away as soon as you
- 29:02start playing. Everything [music] looks
- 29:04right, whether it's Link's design or
- 29:07Sora's generation.
- 29:08>> Did they like get the same script? Did
- 29:10Nintendo tell them to like say these
- 29:12specific words? Cuz the other guy also
- 29:15said that. Uh you may I know it looks
- 29:17bad. I know it looks bad, but the second
- 29:19you play it, it doesn't look bad
- 29:20anymore. Why though? Why? Oh because you
- 29:24focus on the gameplay. Okay, what about
- 29:25the cutscenes that you're so impressed
- 29:27by? Uh don't talk about those. Those
- 29:29aren't real. Uh-uh. And ignoring the
- 29:31fact how insulting that is to people who
- 29:33design characters and just doing things
- 29:35well in general. How about all the times
- 29:37you're looking at the other characters
- 29:39or I don't know, Link stares directly at
- 29:41the [ __ ] camera every time you get an
- 29:43item? Or even better, how about the
- 29:45cutscenes? The same reviewer who made
- 29:48this argument was talking about how
- 29:50great the cutscenes are minutes before
- 29:52this. In the remake has even more and
- 29:55longer cutscenes than the original. Am I
- 29:57just supposed to close my eyes during
- 29:59this part? Not to mention the faces are
- 30:01definitely the worst part of the
- 30:02designs, but the rest is almost as bad.
- 30:05Link's costume is overdesigned dog [ __ ]
- 30:08This is not what it's supposed to look
- 30:10like. This is not taking the original
- 30:12design and up rezzing it. It's creating
- 30:14a whole new look that doesn't even make
- 30:16any [ __ ] sense. I get it. He's from
- 30:18Kokiri Village. That means his clothing
- 30:20should be made out of leaves, not hemp
- 30:22rope. I just can't imagine having the
- 30:24balls to say you can't judge the visuals
- 30:27from a trailer. You have to play the
- 30:29game to know how it looks. Well guess
- 30:32what? I played the [ __ ] game and it
- 30:33looks the the This shouldn't be a
- 30:35surprise to anyone. Moving on from them
- 30:37defending against the critics, what do
- 30:39they actually say makes the game worth
- 30:42buying? What are the big improvements
- 30:44other than the visual fidelity? Well,
- 30:46the vast majority of every review is
- 30:49just talking about Ocarina of Time.
- 30:51Anything they say about the new game
- 30:53could be said about the original other
- 30:55than the visuals, of course. There is
- 30:58one other big upgrade every reviewer
- 31:00needed to bring up, and that's the
- 31:02cutscenes, and they might be the worst
- 31:05thing ever.
- 31:06>> The cutscenes also feature voice acting,
- 31:08and it's some of the best we've heard
- 31:09from a first-party Nintendo [music] game
- 31:11in
- 31:14>> What?
- 31:19Okay, we did it. I'm I'm proud.
- 31:21And now I'm dead.
- 31:24>> Now we can eat as much good old rock
- 31:26roast as our hearts desire,
- 31:28and it's all thanks to you.
- 31:32>> Hey,
- 31:32you're too strong for your own
- 31:34good, yeah?
- 31:34>> [ __ ] bad, dude. The voice acting
- 31:37brings me great pain.
- 31:39Okay, we will. I promise. I promise, but
- 31:42you have to leave me alone.
- 31:44This is this is the experience of
- 31:46talking to any elderly man where it's
- 31:48like, all right, I got to go. I got to
- 31:50go. I got I got to work. Got places to
- 31:52be, and they're like, you know, I went
- 31:53like minigolf last weekend. I'm like,
- 31:56okay, yeah, that's cool. Minigolf's
- 31:57cool. I have to go now.
- 31:59And then they die. And then they just
- 32:01die while talking to you.
- 32:09And And then they actually they're still
- 32:10talking. While while they're dying and
- 32:11like being lifted into the ambulance,
- 32:13they're still talking to you.
- 32:15It's like, okay, we get it.
- 32:20Why did
- 32:22Why they do
- 32:23Why they do that?
- 32:25Why is the bridge of her nose so [ __ ]
- 32:28big, dude?
- 32:29>> that?
- 32:30A fairy?
- 32:31>> This is supposed to be a princess.
- 32:33This is a goblin. I hate [ __ ] modern
- 32:36voice acting so much.
- 32:38They always speak while either breathing
- 32:41in or exhaling. I hate it.
- 32:43>> So we're all
- 32:44hungry.
- 32:45>> [groaning]
- 32:46>> Jesus.
- 32:47Brother rocks everywhere.
- 32:50Brother's rocks all around you.
- 32:52>> I am just about ready to blow.
- 32:54[screaming]
- 32:55So you see
- 32:56>> Dude, that was the worst voice acting
- 32:57I've ever heard. I'm just ready to blow.
- 33:00Oh my god. He's ready to blow.
- 33:04Holy [ __ ] he looks like a little pug
- 33:05goblin.
- 33:07[laughter]
- 33:07Dude, the face he was making.
- 33:09>> You already
- 33:10>> Yeah, he does have human eyes.
- 33:13That's [ __ ]
- 33:14>> You alone.
- 33:16You would do well to remember that.
- 33:18>> Why does everything look [ __ ] in this
- 33:19game?
- 33:21This did not need voice acting, dude.
- 33:26[laughter]
- 33:31He's chucking and jiving, dude. He's
- 33:33jiving.
- 33:35A whole new generation is going to love
- 33:36Ocarina of Time for this. This
- 33:38definitely isn't for millennials. No,
- 33:39no, no. Which you don't really need a
- 33:41review for given you can just watch a
- 33:43trailer and there's everything you need
- 33:45to know. So instead they moved on to
- 33:46praising things that were either in the
- 33:483DS remake while pretending that game
- 33:50never happened. You would be baffled how
- 33:52basically no one mentioned it.
- 33:54>> Motion aiming in third person has turned
- 33:56me into a sniper. Both the slingshot and
- 33:58bow feel like far more viable parts of
- 34:00your arsenal.
- 34:01>> Hey, you know there's another game that
- 34:02did that. Can anyone think of another
- 34:04game that did that that added motion
- 34:06controls more gyro added gyro controls
- 34:09to Ocarina of Time?
- 34:11You know, I I'm like it's right on the
- 34:13tip of my tongue, man. I think there was
- 34:15another game that did that.
- 34:17It was called like Ocarina of Time or
- 34:19something.
- 34:20Maybe 3D something along those lines.
- 34:24You stupid [ __ ] I hate you.
- 34:25>> I just wanted Nintendo to bring this
- 34:27game up to a new standard so that new
- 34:30players could play it for the first time
- 34:32and experience it. That was before they
- 34:33even announced a remake and then I saw
- 34:36>> They already I've
- 34:38I'M GETTING ANGRY. HE'S GETTING ANGRY.
- 34:40Would are we just said pretend like the
- 34:42other one never happened? The 3DS remake
- 34:45just didn't exist? What the [ __ ] you're
- 34:47talking about? Or by praising things
- 34:48that were impressive in like 2004. Like
- 34:51how about the fact that the game has
- 34:53facial animation? Yeah, that's a real
- 34:55big thing nowadays. I mean, just look at
- 34:57how expressive Link is here. He
- 34:59definitely doesn't look like he's
- 35:01staring into the abyss. This isn't me
- 35:03cherry picking the worst example, by the
- 35:05way. The reviewer chose this to show off
- 35:08how good it is and how it really
- 35:10elevates the game.
- 35:11>> And it's just you can see in his face
- 35:13he's upset. He feels bad. He doesn't
- 35:16>> Look at Link's face right now and tell
- 35:17me that this guy isn't lying straight to
- 35:19your [ __ ] face. Why are you lying to
- 35:22me? What Like What are you [ __ ] What
- 35:24emotion are you seeing in his face? With
- 35:27That is like as dead pan as you Oh wait,
- 35:29there's my mouse. This is like as dead
- 35:31pan as you could possibly be. This is
- 35:33like the That's the thousand yard He's
- 35:36[laughter] He's staring straight into
- 35:38the [ __ ] abyss. I I think if you if
- 35:41you did like a pixel analysis, you'd be
- 35:43like his face is changing by like 10 to
- 35:46maybe 15 pixels at a time. But they'll
- 35:49they'll tell you it's subtle. They're
- 35:50like, no, no, no, no. I know it's fairly
- 35:52rigid, but it's subtlety. It's subtlety.
- 35:55Nothing about this is subtle as he
- 35:57[ __ ] ducks his head and runs away.
- 35:59It's just the animation's not that good.
- 36:01I already mentioned how IGN was so happy
- 36:04they added a jump button because it was
- 36:06too hard in the original. You know, just
- 36:09running in a straight line that that
- 36:11takes big brain. That's somehow more
- 36:13difficult than running in a straight
- 36:15line and then pressing a button. I guess
- 36:17they couldn't argue that the jump button
- 36:19actually added to the game in any way
- 36:22since the level design wasn't changed to
- 36:24accommodate it. So instead they had to
- 36:26somehow argue this is better controls.
- 36:28Sure, it adds autonomy, but it's
- 36:30autonomy you don't need because the game
- 36:33wasn't built around it. Maybe if they
- 36:35added awkward jumps at weird angles with
- 36:38varying distances, then it'd be like a
- 36:40real platformer. But that'd be too much
- 36:42effort. That's nowhere near the most
- 36:44baffling thing praised about the remake,
- 36:46though. What's far more ridiculous is
- 36:48praising the game for doing nothing.
- 36:51>> Music. It is mystical. It is magical. It
- 36:54will send shivers down your spine. If
- 36:56you If you have nostalgia for this
- 36:57music, it's going to make you cry.
- 36:59>> It's like it's all the music that's
- 37:01killing me. It's like the music more
- 37:03than anything else.
- 37:05>> Dude, I I wish I Like what It's the same
- 37:08[ __ ] music that they have done an
- 37:09orchestral version of 500 times, dude.
- 37:14Zelda music has been remade so many
- 37:17[ __ ] times. What are you
- 37:18talking about? I don't even think he's
- 37:20lying to us. I think he's lying to
- 37:22himself cuz I refuse to believe First of
- 37:25all, you're pretending like the 3DS
- 37:27remake doesn't exist, but that you
- 37:28haven't heard the orchestral version of
- 37:30these songs before. This It's the most
- 37:32uncreative way of doing this. I know
- 37:34this sounds like me insulting it. In
- 37:36fact, that's how I would insult the
- 37:38remake, that they basically did nothing.
- 37:39It's a one-to-one port with updated
- 37:42visuals. No, what I mean by praising the
- 37:44game for doing nothing is the reviewer
- 37:46will posit a reason for why the original
- 37:49was bad and how the remake has improved
- 37:51because that's how you sell a remake is
- 37:53it has to be better than the original in
- 37:55some way.
- 37:56>> I've probably fired more slingshot
- 37:58pellets across my two full playthroughs
- 38:00of this remake than in every run of the
- 38:02original combined.
- 38:04>> [snorts]
- 38:04>> What about the other one? What about the
- 38:06other one? You know there was another
- 38:08one, right? Do you know there was
- 38:10another one? Also, wait a second. You
- 38:11know You know You know in the original
- 38:13game you could just [ __ ] lock on,
- 38:14right? Why wasn't he locking on? Wait a
- 38:16second. Wait a second. [ __ ] my noggin
- 38:19is starting to joggin it. Can you just
- 38:21lock on and then you'll never miss? Like
- 38:23look at the examples he showed. Why
- 38:25aren't you locking on? You could just
- 38:27lock on here. Why are you aiming instead
- 38:29of locking on?
- 38:31Like why aren't you locking on? Can you
- 38:33just lock on? Am I wrong? Am I like
- 38:35making this up? Why isn't he just
- 38:36locking on? You don't even need to aim
- 38:38here. You could easily do that in the
- 38:40original and nothing would be different.
- 38:43Yeah, you're right. Navi's even hovering
- 38:45up Okay, so he's just making it up. He
- 38:48This is entirely made up. The problem is
- 38:50this remake didn' improve anything
- 38:53because all of the changes are minor and
- 38:54the ones that are more substantive are
- 38:57arguably downgrades. That sounds like
- 38:59quite the conundrum, so let me explain
- 39:01how they figured their way out of this.
- 39:03Nintendo Life criticized the original
- 39:05Ocarina of Time saying Hyrule Field was
- 39:08barren and lacking in content, which is
- 39:11true. The reality is when you play the
- 39:13game, it's basically just a space to
- 39:15move between fairly slowly, rolling, or
- 39:17side jumping. And the remake has solved
- 39:20this problem by improving the graphics.
- 39:22>> Yes, but it's also quite small and empty
- 39:25when viewed through a modern lens.
- 39:27>> Small and empty viewed from a modern
- 39:30lens. It's not very impressive or
- 39:32interesting. There's not that much to
- 39:33discover. So let's hear how they changed
- 39:36that. How do you make it less barren in
- 39:38the remake?
- 39:39>> The remake with its breathtaking
- 39:41visuals, modernized controls, [music]
- 39:43and revamped soundtrack
- 39:45>> They changed the visuals.
- 39:47They changed the controls, which people
- 39:49keep saying that, but I don't know what
- 39:50the [ __ ] they're talking about. They
- 39:52changed the music and that somehow makes
- 39:53the open world less barren. It makes it
- 39:56less small and empty. What the
- 39:58That doesn't even make any [ __ ]
- 39:59sense.
- 40:01This is the most reviewer [ __ ] ever,
- 40:03man, where it's like, all right, the
- 40:05original game was kind of bad cuz the
- 40:07combat kind of sucked. Uh and they fixed
- 40:10all that in the remake cuz the music's
- 40:12like good now. It looks prettier. That
- 40:14is not a solution. They have nothing to
- 40:16do with each other. A lack of content is
- 40:18not solved by making it prettier. The
- 40:20fact that there is now fog doesn't make
- 40:22it any less boring to roll through.
- 40:26This is the best part of the game, by
- 40:27the way.
- 40:28If you played Ocarina of Time, you'd
- 40:30know this is the best part of the game.
- 40:33Just doing this through Hyrule Field.
- 40:40I'm almost there.
- 40:45I'm almost there.
- 40:47I'm going to get there. Don't you worry.
- 40:49The power of the N64.
- 40:53Dude, I know why they add the fog, by
- 40:54the way. It's because anything far away
- 40:56has an super low texture quality.
- 41:01And they try to hide it with all the
- 41:02fog.
- 41:05Onward.
- 41:07I get that the only improvement you can
- 41:09find with the remake is that you think
- 41:11the graphics are better, but that does
- 41:12not mean you can present a gameplay
- 41:15problem and say it's somehow solved by
- 41:18better graphics.
- 41:19>> It's a modern interpretation that adds
- 41:21depth to what was already there through
- 41:23its rich
- 41:24>> What depth was added? Nothing was What
- 41:26are you talking about?
- 41:27It does not It doesn't add anything The
- 41:29graphics are different. Again, we just
- 41:30watched a a review recall the game 11
- 41:34out of 10. At no point did he even make
- 41:36that argument that they added depth that
- 41:39wasn't already there. Holy [ __ ]
- 41:40>> art style and expanded dialogue. Whether
- 41:42you're
- 41:51>> Really?
- 41:53Really?
- 41:55That That's what we call depth.
- 41:58I hate them
- 41:59so much. It's unreal.
- 42:02It is [laughter] unreal.
- 42:05You know, Miyamoto, I want to add some
- 42:07depth to Mario. I think the the game
- 42:09needs more depth.
- 42:11And Miyamoto's like, okay, son, Frog
- 42:14son,
- 42:15what does that mean? Well, I'm thinking
- 42:16more dialogue
- 42:18and cut scenes.
- 42:19I think that'll that'll really deepen
- 42:21the gameplay. If it's any wonder why
- 42:24modern gaming is so ass.
- 42:27That This is This is what These are
- 42:29premier game reviewers. They speak for
- 42:31the people, you know? In their view, how
- 42:34you add depth to a game is more dialogue
- 42:37and more cut scenes. This is peak bug a
- 42:39man behavior, but that's not even the
- 42:41worst of it. At least they like
- 42:42presented a problem and tried to like
- 42:44trick you into thinking it's solved.
- 42:46Even better than that is presenting
- 42:48nothing at all, just saying the game is
- 42:50better and moving on. I can't even think
- 42:52of a more peak Nintendo delusion than
- 42:54saying, look at how amazing this game
- 42:56is. This is proof it's an 11 out of 10,
- 42:59way better than the original, and then
- 43:01showing a clip of standing completely
- 43:03still. How is this any different than
- 43:05any other game with high fidelity
- 43:07graphics? Are all those games 10 out of
- 43:0910s, 11 out of 10s? Or no, is it just
- 43:11special when Nintendo does it? I think
- 43:13we all know the answer to that, but they
- 43:15give one more opportunity for undeniable
- 43:18proof that the game is amazing. Just
- 43:20look at the game. LOOK AT THE GAME.
- 43:24LOOK AT WHAT WE'RE DOING HERE, PEOPLE.
- 43:26WHAT ARE you
- 43:27What What do you mean? What What am I
- 43:29supposed WHAT ARE YOU [laughter]
- 43:31WHAT DO YOU MEAN LOOK AT THE GAME? Look
- 43:34at what? What am I supposed to be seeing
- 43:36here? Like at at this angle, you don't
- 43:39really see any of the disgusting
- 43:41character designs, so so it just kind of
- 43:43looks like a I don't know, a really
- 43:45mediocre PS3 game, maybe PS4. And the
- 43:48actual gameplay that's going on is is as
- 43:51basic as it could possibly be. Where
- 43:53it's like, look what's going on here.
- 43:55The gameplay is Pong if the paddles
- 43:58didn't move.
- 44:00The ball doesn't move and the paddles
- 44:02don't move.
- 44:03This is more basic than the most basic
- 44:06game ever created. Look at what we're
- 44:07seeing. How are you How are you not
- 44:09sowing out right now? What I don't even
- 44:11know I even if I was soyman, I wouldn't
- 44:14even know what to sow for. Are you
- 44:15impressed? Have your socks been blown
- 44:18off? What he showed us was a clip of
- 44:19Pong, and even that's a little too
- 44:21generous. It's Pong, but the paddles
- 44:24don't move and the ball only travels in
- 44:26a straight line. But look at the cool
- 44:28lighting effects, so that makes it an 11
- 44:30out of 10 undeniably. It's funny, it
- 44:32really seems like the other reviewers
- 44:34ran into the same problems I did, that
- 44:36there was just nothing to really say
- 44:38about the game. The only real change are
- 44:40the visuals and everyone already talked
- 44:42about it. We saw everything we needed to
- 44:44see with that second trailer. The few
- 44:47other changes they did make only become
- 44:49less impressive once you played the
- 44:51game. It turns out the jump button was
- 44:53entirely pointless and they only added
- 44:55it so that they could say they added
- 44:57stuff. And the majority of the level
- 44:59design changes happen in Kakariko
- 45:01Village. Other than that, they just made
- 45:03a couple puzzles easier, which I only
- 45:05heard IGN complain about, which is
- 45:07funny. Because they changed so little,
- 45:09the only real content for a review would
- 45:12be comparing it to the 3DS remake. Then
- 45:15you might have a lot of stuff to talk
- 45:17about. Yet out of all the reviews I
- 45:19watched, not a single one did that and
- 45:21the vast majority didn't even mention
- 45:24the game, pretended it never happened.
- 45:26One of the reviewers even went on a long
- 45:28diatribe on how they thought Ocarina of
- 45:30Time needed a remake for so long. And
- 45:34yet still they refused to bring it up.
- 45:35And the only reason I can see why they
- 45:37won't is because it'd make the game look
- 45:40bad. It'd be really hard to shill the
- 45:41new game when the 3DS one did everything
- 45:44it did and has a more faithful art
- 45:46style, also had objectively more
- 45:48content. I will give them credit.
- 45:50Multiple of the reviews did bring up
- 45:52that they didn't include any kind of
- 45:54Master Quest, but somehow no one
- 45:56mentioned that the 3DS remake had a
- 45:58mirror mode or the fact that Nintendo is
- 46:01obviously doing this so that they can
- 46:03add a DLC or if we're really lucky, a
- 46:06free update. But given the Bonanza DLC
- 46:09was $15, there ain't no way Master Quest
- 46:12is going to be free. In fact, Breath of
- 46:14the Wild Master Quest wasn't free. But
- 46:16that would be suggesting that Nintendo
- 46:18might do something bad and you're not
- 46:20allowed to do that. In fact, when the
- 46:21reviewers brought up how people have
- 46:23been critical lately of all the remakes
- 46:25that have been coming out, how the
- 46:27gaming industry has no ideas left, that
- 46:30the only way of making a good game is
- 46:32just to copy off of what they have
- 46:34already made. And his counterpoint was,
- 46:36yeah, I agree with all that, except
- 46:38Nintendo does it different. When
- 46:40Nintendo makes a remake, it's special,
- 46:43which is just objectively wrong. When
- 46:44Nintendo makes a remake, it's almost
- 46:46always [ __ ] up in some way, almost
- 46:48always has some fundamental flaw even
- 46:51when it's good. Just off the top of my
- 46:54head, the Paper Mario and the
- 46:55Thousand-Year Door remake didn' run at
- 46:5860 FPS even though the original did. The
- 47:01Star Fox remake ruined the art style,
- 47:04added unnecessary cut scenes to an
- 47:06arcade game, and it's buggier than the
- 47:08original. Or how about basically every
- 47:10modern Pokémon remake has [ __ ] up
- 47:13something? Like how about remaking
- 47:15Diamond and Pearl but not including any
- 47:18of the improvements from Platinum,
- 47:20making it objectively worse than a game
- 47:22that came out on the DS? No, when
- 47:24Nintendo makes a remake, it's generally
- 47:27worse. But that's really the crux of the
- 47:29issue here. When it comes to Nintendo,
- 47:31people are willing to excuse anything
- 47:34because they grew up with it. They love
- 47:35Nintendo because it reminds them of when
- 47:38they're a child during happier times.
- 47:40And the same goes for Ocarina of Time.
- 47:43Why everyone's so impressed with this
- 47:44remake that does basically nothing is
- 47:47because they were never impressed with
- 47:48Ocarina of Time because it was a good
- 47:50game. They were impressed with Ocarina
- 47:52of Time because they were a small, dumb
- 47:54child and they had never seen anything
- 47:56like it before. That's why somehow
- 47:58magically every Zoomer thinks the game's
- 48:00mid while every Millennial thinks it's
- 48:03amazing and can't explain how. Because
- 48:05every Zoomer's already played a game
- 48:07like this 500 times. [ __ ] Nintendo
- 48:09alone has made Ocarina of Time like four
- 48:12times. Twilight Princess is just Ocarina
- 48:14of Time but better. Don't at me.
- 48:15Seriously, don't at me. I think Twilight
- 48:17Princess I don't like that much either.
- 48:18But that 's why these reviews seem so
- 48:20nonsensical. Their feelings for the
- 48:22original game have almost nothing to do
- 48:25with the game itself.
- 48:26>> Have so much passion specifically for
- 48:28Zelda because of this game. This game
- 48:30gave me happiness in a time where I
- 48:32didn't have any. And then immediately
- 48:34with Majora's Mask,
- 48:35>> This is what I don't get, right? This is
- 48:37apparently like the most special
- 48:38gamerest game ever. Then how
- 48:42how can you claim, first of all, that
- 48:44the original game is dated because of
- 48:47the controls
- 48:49and the graphics and that's it? So it's
- 48:51like you you should like you grew up
- 48:53with this. You should like this art
- 48:54style. You should like this game. What
- 48:56is it dated for? And then you play a
- 48:58remake and nothing is different.
- 49:01Nothing. And then you it's 11 out of 10
- 49:04all of the sudden. Shouldn't you know
- 49:05the game like the back of your hand?
- 49:07Shouldn't you be able to tell that
- 49:09nothing has changed?
- 49:10>> I like Princess Skyward Sword
- 49:11back-to-back. These moments, these
- 49:13memories of these Zelda games are my
- 49:16favorite memories in gaming. So when you
- 49:18touch something like that, when you try
- 49:20and redo something like that, it's such
- 49:21a high bar and even fun and tender.
- 49:24Maybe.
- 49:25>> It's not a high bar for you though.
- 49:27That's what doesn't make any sense to
- 49:28me. They didn't do anything. Right? All
- 49:31they did was change the graphics. It's
- 49:33divisive, by the way. We'll just call it
- 49:35divisive. Anyone with a brain thinks it
- 49:37looks like ass, but we'll call it
- 49:39divisive. They only changed one thing
- 49:41and it's divisive. And you're like they
- 49:43cleared the hot How is that That's the
- 49:45lowest of a bar as I could think of is
- 49:47only changing the graphics. God damn, a
- 49:49man.
- 49:49>> Tired of entering a new room, taking out
- 49:52the enemies within, and then figuring
- 49:53out what it's asking of me. Like which
- 49:55block I need to push where or what
- 49:56switch I need to hit next.
- 49:58>> Dude, the problem is if you're thinking
- 50:00like this, then every game is a 10 out
- 50:02of 10. No
- 50:04This is what I don't understand. It's
- 50:05like the inconsistency always with
- 50:07Nintendo games. It's like almost always
- 50:09with Nintendo cuz Nintendo games get
- 50:10like a bonus five points for no reason.
- 50:12But it's like if this is actually how
- 50:14you feel, you kill three [ __ ] bats in
- 50:17a room that takes no challenge
- 50:19whatsoever. You just lock on and shoot
- 50:21your little bow at them and they or your
- 50:23slingshot and they instantly die, right?
- 50:25So no challenge whatsoever, instantly
- 50:27clear three bats. And then you do a
- 50:29puzzle where all you have to do is push
- 50:31a block and the only possible way it
- 50:33will go. There's nowhere else it can go.
- 50:35You just push it forward and that's the
- 50:36whole puzzle. And he's talking like this
- 50:38is the greatest thing ever made. It's
- 50:39like if that's actually how you feel,
- 50:41then every game is a 10 out of 10.
- 50:43>> The dungeon bosses are giant threatening
- 50:46puzzles to be solved usually with a
- 50:48specific item. They go down fairly quick
- 50:54>> Come on.
- 50:56Come on. Guys, you were here. You were
- 50:58here. Best game ever made, by the way.
- 51:00You were here.
- 51:02They died in like 20 seconds. And I
- 51:05don't know if you'd call it a puzzle
- 51:06that, oh dude, I got the bomb from the
- 51:08dungeon, and then the guy who opened his
- 51:11mouth.
- 51:12Uh, what do I do? What do I do? I don't
- 51:15know.
- 51:17I don't know, man. I don't know.
- 51:19>> Play once you know their tricks, but I
- 51:21don't mind when part of the fun is
- 51:23racing to improve my time in the boss
- 51:25rush mode. These fights are filled with
- 51:27epic moments, like knocking an enormous
- 51:29>> extremely generous way of describing
- 51:31that. Where it's like, I know the bosses
- 51:33are really basic and made for dumb dumb
- 51:35reap. That just makes it more exciting
- 51:37to do in the boss rush.
- 51:40That's um
- 51:42That's definitely a way of putting it. I
- 51:43think I would just say that the bosses
- 51:45aren't the focus of the game.
- 51:47It's made for small children. It's fine,
- 51:49you know. What makes the game dated is
- 51:51not the controls or the graphics. I'm
- 51:55going to blow your mind, guys. I'm going
- 51:57to blow your mind.
- 51:58If you don't think any Zelda game except
- 52:01Breath of the Wild, that's the only one
- 52:02that's kind of different, is dated, then
- 52:04you're not going to think Ocarina of
- 52:05Time is dated cuz they're all the same
- 52:07[ __ ] game. Ocarina They made Ocarina
- 52:09of Time like 12 times.
- 52:10[laughter] Twilight Princess, it's
- 52:12Ocarina of Time again. Skyward Sword,
- 52:14it's Ocarina of Time but bad. Uh, there,
- 52:16you know, Majora's Mask, that that is
- 52:18just Ocarina of Time. It's that it was
- 52:20the first of its kind, so obviously
- 52:22they're going to [ __ ] stuff up. And
- 52:24games have built upon and improved that
- 52:26foundation a thousand times over. But
- 52:29none of these reviews can mention any of
- 52:30that cuz that would mean admitting
- 52:32Ocarina of Time isn't the greatest game
- 52:34ever made. So you have to somehow say
- 52:36it's the greatest game ever, ever
- 52:38meaning forever and ever and ever, never
- 52:41to change, and yet somehow it has now
- 52:43been improved. Do do you see why I
- 52:45couldn't make like a review of this?
- 52:47That it's like not even possible. This
- 52:48is This is the most positive review
- 52:51possible. He gave the game an 11 out of
- 52:5410. It's the most positive review
- 52:56possible, and the only thing he could
- 52:58come up with, something new and
- 53:00innovative
- 53:02First of all, actually nothing even
- 53:03innovative. Just something new from the
- 53:05original game, was shitty cutscenes and
- 53:09[ __ ] humming into your mic to play
- 53:12Ocarina songs. That that's it. Holy
- 53:14[ __ ] man.
- 53:15>> and is both an exceptional remake of an
- 53:18incredible game and a rich adventure
- 53:20that stands on its own.
- 53:21>> that's what I don't But I still didn't
- 53:23What are the improvements?
- 53:25>> This remake proves there's still so much
- 53:27value in the traditional Zelda formula.
- 53:30The dense, intimate world of Hyrule is
- 53:32stuffed with charming characters and
- 53:35fascinating secrets.
- 53:36>> of
- 53:36>> Its intricate dungeons are satisfying to
- 53:38unravel, even if their somewhat
- 53:40streamlined design has slightly dulled
- 53:42the special feeling.
- 53:43>> like every like good thing he's saying
- 53:46is just the original game. He's like
- 53:48isn't it so cool to be playing a real
- 53:50Zelda game again cuz they stopped making
- 53:52those. And it's like yeah, that is kind
- 53:54of cool, but you could just do that
- 53:56anytime by playing the old games. You
- 53:57don't have to have new thing, you
- 54:00[ __ ] bug man.
- 54:01>> Everything has been thoughtfully
- 54:02upgraded to such degree that this will
- 54:05completely replace the original for
- 54:06many. While the lack of master quest
- 54:08means it falls short of
- 54:09>> this is why I hate remakes, by the way.
- 54:11This is why I hate remakes is that line
- 54:13right there. This completely replaces
- 54:15the original.
- 54:17I know she said for many, but this
- 54:18completely replaces the original. We've
- 54:20watched three reviews. All of them are
- 54:24overwhelmingly positive. We can only
- 54:26think of a handful of things that are
- 54:28even different, but it it replaces it
- 54:31because uh the graphics are look AI
- 54:34generated and uh [ __ ] the it has
- 54:37facial animations and cutscenes now. Or
- 54:39well the cutscenes are longer and more
- 54:41annoying. That replaces the original
- 54:44game. You just end up with [ __ ] Now
- 54:46although this video is basically
- 54:48entirely negative, I would be lying if I
- 54:50didn't say I enjoyed the game at some
- 54:53points. The windows with your slingshot,
- 54:55okay?
- 54:57Ooh, hit. Stop that.
- 55:01Oh [ __ ] what the [ __ ]
- 55:03They try and kill you?
- 55:06Bro, that's [ __ ] up. Oh [ __ ] there's
- 55:08a small child causing ruckus. I better
- 55:10blow his ass up. It's required. We have
- 55:13to.
- 55:14It's mandatory to do it at least once.
- 55:17You can't play this game and not do
- 55:19this.
- 55:20[screaming]
- 55:24No.
- 55:25Help.
- 55:27Why are you doing this to me? I did
- 55:29nothing wrong. I did nothing wrong.
- 55:35Well, it's been done.
- 55:37Well, it's been done.
- 55:39Link, I'm going to kill this chicken.
- 55:40Ack.
- 55:41I didn't do nothing, dude.
- 55:44They're just they're [ __ ] profiling.
- 55:46The chicken's profiled me. That doesn't
- 55:48seem right. Let's play a song.
- 55:55Are you are you enjoying? I'm trying my
- 55:57best. I'm trying really hard.
- 56:00All right, that that's the best I can
- 56:01do. I keep hitting the B button.
- 56:02[laughter]
- 56:03Is this too rude sandstorm? I was
- 56:06trying.
- 56:08Sorting algorithm. Yeah, that's pretty
- 56:10pretty good. Pretty close, I think. Oh
- 56:11[ __ ] a hole. When I find hole in the
- 56:13ground, I jump to death.
- 56:17Down.
- 56:18Down. All right.
- 56:21Get Okay, never mind. That doesn't work
- 56:22either.
- 56:23No. Oh, get on. Get on, [ __ ]
- 56:27Get juked. All right, what's on this?
- 56:30Oh [ __ ] there's a shield. We did it.
- 56:32Yeah, uh keep laughing, [ __ ] Let me
- 56:34present my royal authorization. Eat
- 56:37this, [ __ ]
- 56:39I'll kill you. And I'll feel nothing.
- 56:41I'll feel nothing.
- 56:43In the name Princess Zelda, blah blah
- 56:45blah. This this this little guy can do
- 56:47whatever he wants, commit any crime he
- 56:49needs to. He's my little homie. Link
- 56:52looks like he's constantly pouting. He
- 56:54looks like his mom I mean, he looks like
- 56:56his mom drank a little too much while
- 56:58pregnant. Yeah, he looks like he got
- 56:59[ __ ] fetal alcohol syndrome. Why he
- 57:02why he got that? You got it the first
- 57:03time, don't you, Link? I got it.
- 57:09Look at how much better I was. I I did
- 57:11that way faster than her. I'm so much
- 57:12better at the song.
- 57:15>> I'm ready.
- 57:20>> Dude, I'm so much better at it than
- 57:21them. Dude, see how much better Look
- 57:23look, they're doing it all slow. Why are
- 57:25they doing that?
- 57:26Here we go.
- 57:28Why do you have that, sir?
- 57:30Where did you
- 57:31Does he put it on his like pinky finger?
- 57:34What's up with that?
- 57:35Is it for his weiner? Uh I white boy.
- 57:38You all right. You all right, white boy.
- 57:40Take my Take my
- 57:42ice. Take some ice, white boy. Get some
- 57:45swag on your [ __ ] ass.
- 57:47All right, I'm ready. I'm ready for some
- 57:49swag on my [ __ ] ass.
- 57:51Oh my god, I wonder where I'm going to
- 57:52use this. Where where could that
- 57:54possibly go?
- 57:59I'm a [ __ ] genius, dude. What do they
- 58:01mean by this?
- 58:03What do they mean by the big nosed
- 58:04fellow rubbing his hands? What did they
- 58:06mean by this?
- 58:08What could they possibly be implying?
- 58:10Keep throwing bombs in the pot? Okay.
- 58:16I'm going to [ __ ] it up a million times,
- 58:17but
- 58:20Die.
- 58:32Nice lie, chat. I really appreciate one
- 58:34bomb for one rupee. That was totally
- 58:36[ __ ] worth it. [ __ ] you.
- 58:38Damn it.
- 58:40No. Cheeked up on a Thursday
- 58:43afternoon, no less.
- 58:46I literally [ __ ] that up in the only
- 58:48way I could. There's only one way of
- 58:50taking damage there. Only one possible
- 58:52way to take damage there, and I found
- 58:54it. I found [laughter] the only way.
- 59:00It's a DSP speed run.
- 59:03Look at Look at their little [ __ ]
- 59:05butt.
- 59:06Why they do that?
- 59:07Why they have a little butt?
- 59:11Look at that.
- 59:12Cheeked up on a Thursday afternoon,
- 59:15dude. On a Thursday afternoon.
- 59:18>> That's what it was in the original. It's
- 59:19a little mirror thing. You hold it Now
- 59:21Now you have these gay-ass goggles. [ __ ]
- 59:24you.
- 59:24[ __ ] you. I know this is This is
- 59:26probably the most petty I'm getting, but
- 59:28still. [ __ ] you.
- 59:29Pussy-ass goggles.
- 59:30>> instead of a magnifying glass.
- 59:32>> Come up in my hood, cu. I I'm
- 59:36[ __ ] What What it Was it Sliming you?
- 59:38You're getting slimed. You hop in my
- 59:40crib. And he's like, hey, all three of
- 59:42us are black. And I'm like, Tony, what
- 59:43the [ __ ] are you talking about? And he's
- 59:45like, look,
- 59:46I'm the black people of people cuz I'm
- 59:47black.
- 59:48You're the black people white people cuz
- 59:50you're Italian. And Bricks is the black
- 59:52people of Asians cuz he's Filipino. And
- 59:55I'm like, holy [ __ ] Tony, you're a
- 59:58mother [ __ ] genius. I just would have
- 1:00:00enjoyed myself more if I was playing the
- 1:00:023DS remake. I guess my point in this
- 1:00:04video is I'm the best. You should only
- 1:00:07watch my videos cuz I'm super cool and I
- 1:00:10hate millennials because they suck.
- 1:00:12Unless you're my fan, in which case
- 1:00:14you're the coolest and I love Ocarina of
- 1:00:16Time. It's so much fun. Anyway, that's
- 1:00:18all I got. Bye. Now I want to start not
- 1:00:20by talking about A god damn Man, speak
- 1:00:22English, you [ __ ] re
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