The History of Animation — Types of Animation Styles Explained [Shot List Ep. 14] — Transcript
Full transcript
- 0:00[Music]
- 0:01films are made up of sequences
- 0:04sequences are made up of seams and
- 0:07scenes are made up of shots
- 0:10in previous episodes we covered
- 0:12close-ups all right Mr DeMille I'm ready
- 0:14for my close-ups lighting
- 0:18and composition
- 0:21in this episode we'll be examining
- 0:24animation
- 0:25this is gonna be good
- 0:32this is episode 14 of the shot list
- 0:38animation
- 0:43before we get started make sure to
- 0:45subscribe and click the Bell to stay in
- 0:48the know on all things filmmaking
- 0:51let's begin
- 0:53the word animation comes from the Latin
- 0:56word animatio which means a bestowing of
- 1:00life
- 1:02animation is a type of filmmaking in
- 1:04which a still object is captured in
- 1:07multiple positions and these images are
- 1:09projected in Rapid succession to create
- 1:12the illusion of movement
- 1:14this still object can be anything from a
- 1:17drawing
- 1:18a puppet
- 1:19or a computer-generated image
- 1:23just like the time
- 1:25[Music]
- 1:28animation has been a part of filmmaking
- 1:30from the very beginning
- 1:33in many ways its roots predate
- 1:35filmmaking
- 1:37for centuries artists have been trying
- 1:40to convince Their audience their
- 1:41drawings are moving
- 1:43with magic lanterns which arose in the
- 1:4517th century artists could simulate
- 1:48Movement by moving two slides in front
- 1:50of each other
- 1:53format tropes would use the rapid
- 1:55movement of two pictures to create the
- 1:57illusion of one cohesive image
- 2:00with kineographs or flip books a viewer
- 2:04could flip through drawings rapidly to
- 2:06simulate one fluid movement
- 2:09Edward mybridge pioneered the moving
- 2:12image with his rapid photography system
- 2:14called krona photography
- 2:16his horse in motion is considered one of
- 2:19the earliest Motion Pictures
- 2:21and my bridge went on to make animations
- 2:23of his photographs like this couple
- 2:26dancing which was made on Athena
- 2:28kistoscope a rotating disc with various
- 2:31images
- 2:32my bridge and others were employing what
- 2:35is called Persistence of vision to
- 2:38convince the audience their images were
- 2:39moving
- 2:41the Persistence of vision refers to when
- 2:44a person continues to see an object for
- 2:46a moment after the light has entered the
- 2:48eye
- 2:49this phenomena means that a succession
- 2:52of images can be interpreted as one
- 2:54fluid motion
- 2:57all of these pre-cinema Revelations and
- 2:59techniques meant that when film came
- 3:01along animation was quick to follow
- 3:05there are many forms of animation and
- 3:08today we are going to cover some common
- 3:10types starting with traditional
- 3:13animation
- 3:14can you paint with all the colors
- 3:19[Music]
- 3:24traditional animation also known as cell
- 3:27animation was the dominant type of
- 3:29animation of the 20th century
- 3:32in traditional animation animators Drew
- 3:35each frame by hand onto translucent
- 3:38paper
- 3:39J Stuart blackton's the enchanted
- 3:42drawing from 1900 is regarded as the
- 3:45first film with elements of hand-drawn
- 3:47animation
- 3:48in 1908 Emile Cole took a massive step
- 3:53forward with phantasma Gorey considered
- 3:56the earliest animated film using
- 3:58traditional animation methods Cole Drew
- 4:01each frame by hand and captured them
- 4:03with negative film inverting its colors
- 4:08animation continued to evolve in the
- 4:111910s with more complicated imagery
- 4:14animators were faced with a problem
- 4:17they had to redraw entire frames
- 4:19including the background over and over
- 4:22again
- 4:23creating inadvertent movement in the
- 4:26background and wasting a lot of time
- 4:29so in 1915 Earl Hurd and John Bray came
- 4:33up with the cell animation process where
- 4:36moving subjects would be drawn onto
- 4:38transparent sheets and placed on a
- 4:40static background
- 4:42the result was more efficient and
- 4:45effective animation
- 4:47one of the most popular styles of early
- 4:50animation was the rubber hose which
- 4:52featured characters with bendy and
- 4:54bouncy Limbs and which often used
- 4:57looping reusing frames to create a
- 5:00looped action
- 5:02entrepreneurial animators of the 1910s
- 5:05and 20s began to create Studios moving
- 5:08away from the solo animator method to
- 5:10churn out animation quickly
- 5:12one of these animators was Walt Disney
- 5:15Disney streamlined the animation process
- 5:18borrowing techniques from various
- 5:20Animation Studios to create an assembly
- 5:22line production style that quickly
- 5:25became the industry Norm
- 5:27by the release of the first traditional
- 5:30animation feature Disney's 1937 film
- 5:33Snow White and the Seven Dwarves
- 5:35Animation Studios had developed a
- 5:38relatively consistent process
- 5:41like with live action everything started
- 5:43with a script
- 5:45then artists would develop a detailed
- 5:48storyboard for the entire film
- 5:50voice recording would then begin and
- 5:53sound Engineers would put together a
- 5:55soundtrack that would be near finished
- 5:58at Disney the next step is the creation
- 6:01of an animatic when the pre-existing
- 6:03storyboard is cut to the soundtrack
- 6:15then artists would paint backgrounds and
- 6:19key animators drew the most important
- 6:21frames of characters movements in each
- 6:23scene
- 6:24these frames are called keyframes
- 6:28and assistant animator would then add
- 6:30details and missing frames to the key
- 6:32animator's work to smooth out movements
- 6:35the animated elements would be handed
- 6:37over to clean up animators who would
- 6:40Trace all of the drawings onto new
- 6:42sheets so that there would be
- 6:43consistency from frame to frame
- 6:46with the animated images complete the
- 6:49ink and paint process would begin
- 6:52the drawings will be transferred onto
- 6:54the backside of transparent sheets of
- 6:55plastic called cells
- 6:58this is also where color would be added
- 7:02the Sheets Were then placed on the
- 7:04background paintings and would be
- 7:06photographed using special animation
- 7:08cameras also called Rostrum cameras
- 7:14as Disney's animators owned their skills
- 7:16a specific style emerged which would
- 7:20become known as the 12 principles of
- 7:22Animation a list codified by Disney
- 7:25animators Ollie Johnston and Frank
- 7:28Thomas
- 7:30the 12 principles are aimed at making
- 7:32animation realistic and fluid such as
- 7:36squash and stretch
- 7:38follow through and overlapping action
- 7:42and anticipation
- 7:45these principles spread far beyond
- 7:47Disney and became guiding rules for many
- 7:50animators across the world
- 7:52in the 1960s United Productions of
- 7:56America or UPA took Disney's approach
- 7:59and pushed animation towards more
- 8:01abstract styles
- 8:02which allowed for experimentation and
- 8:05smaller budgets
- 8:07animators continue to use the 12
- 8:09principles to push boundaries today even
- 8:12though the animation process itself is
- 8:14much different
- 8:16since Disney's Little Mermaid in 1989
- 8:19traditional animation has shifted onto
- 8:22computers for most of the industry
- 8:25this is replaced the expensive inking
- 8:27and coloring process as well as the
- 8:30photography process
- 8:32but depending on where you look the
- 8:35foundations of traditional animation
- 8:36remains
- 8:39the traditional animation style has
- 8:41resulted in some of the most beloved
- 8:43movies and characters of all time and
- 8:46has many offshoots like the following
- 8:49technique
- 8:50rotoscoping
- 8:53rotoscoping is one of the most crucial
- 8:55Technologies in animation's evolution
- 8:58the term refers to drawing over live
- 9:00action footage frame by frame
- 9:03before rotoscoping animation artists had
- 9:07difficulty creating realistic movement
- 9:09in their characters
- 9:11animator Max Fleischer presented a
- 9:14solution with a technique he quickly
- 9:16patented
- 9:17he would project live action footage
- 9:19onto a translucent easel and draw a
- 9:23silhouette of the subject otherwise
- 9:24called a mat
- 9:26[Music]
- 9:27this allowed him to mimic realistic
- 9:29movement while still being able to put
- 9:31the subject in any context
- 9:34he called the process rotoscoping and he
- 9:37employed it throughout his
- 9:39groundbreaking out of The Inkwell series
- 9:42Fleischer went on to create famous
- 9:44cartoons like Popeye Betty Boop
- 9:48and would use rotoscoping to create
- 9:51complex dance sequences
- 9:59ever the adapter Walt Disney quickly
- 10:01brought the tool to his Studio
- 10:03[Music]
- 10:08rotoscoping continued to be used
- 10:10throughout the 20th century
- 10:13the technique was employed in Star Wars
- 10:15to create lightsabers
- 10:18the tool is still used today albeit with
- 10:21the help of a computer on films like
- 10:23Richard linklater's A Scanner Darkly
- 10:26link later and his team use a program
- 10:28called Roto shop which vectorized the
- 10:32drawings and interpolated in between
- 10:34frames
- 10:36gentlemen you are about to witness for
- 10:38approximately 61 cents of ordinary
- 10:40household materials the perfect homemade
- 10:44silencer
- 10:49tourism silencer
- 10:51rotoscoping can also be seen as a
- 10:54precursor to motion tracking which uses
- 10:57its same principles but with more
- 10:59control afforded by new technology
- 11:02therefore rotoscoping has made an
- 11:04indelible mark on filmmaking in
- 11:06animation and Beyond
- 11:08[Music]
- 11:10Japan is another animation Powerhouse
- 11:14which leads us to our next topic
- 11:16anime
- 11:19anime simply refers to any type of
- 11:22Animation coming out of Japan so there
- 11:25is a wide variety of material which fits
- 11:27under the term
- 11:29but there are several qualities that
- 11:30recur in a majority of anime which
- 11:33differentiates itself from U.S animation
- 11:37the most significant difference between
- 11:39anime and US animation is that anime
- 11:42emphasizes detailed visuals
- 11:46while the US and Disney in particular
- 11:48focuses often more so on movement
- 11:52most traditional animation in America is
- 11:55animated on ones or twos meaning that
- 11:58there is a new image every one or two
- 12:01frames accordingly
- 12:03in anime movement is on threes with a
- 12:07new image every three frames
- 12:10in both cases this can vary but less
- 12:13drawings allow for more detail in each
- 12:15image
- 12:18the 1988 anime film Akira for example
- 12:21boasted background detail and glowing
- 12:24lights that were groundbreaking for the
- 12:26time
- 12:27yeah yeah
- 12:33[Applause]
- 12:41famed anime director Hayao Miyazaki
- 12:44often will animate on ones
- 12:47twos
- 12:48and threes depending on the detail and
- 12:52importance of the action in a scene
- 12:54as Miyazaki producer irukatsu kihara
- 12:58explains
- 12:59before CGI Studio Ghibli films contained
- 13:03eight cells and 24 frames per second but
- 13:07those cells are not always distributed
- 13:09evenly
- 13:10put simply hold a single cell for a
- 13:13number of frames and use the remaining
- 13:15seven cells to glide through a specific
- 13:17motion
- 13:19anime often has a slightly altered
- 13:22production process than traditional
- 13:24animation in the US
- 13:26the voice recording process typically
- 13:29happens after the animation is produced
- 13:35[Music]
- 13:38Souls
- 13:40usually the camera in anime is more
- 13:43active than in the US
- 13:45with pans
- 13:47Dutch tilts and zooms creating motion
- 13:51outside of its character animations
- 13:54anime's distinctive style has had a
- 13:56wide-ranging influence and is often
- 13:59credited with being on the Forefront of
- 14:01creating animation with adult themes
- 14:04growing the audience for animation
- 14:06exponentially
- 14:08not all animation however is rooted in
- 14:11drawing
- 14:12there is also stop motion
- 14:17stop motion refers to animating any
- 14:21object by taking pictures of them in
- 14:23slightly altered positions
- 14:25including puppet work
- 14:27and claymation
- 14:29stop motion has its roots in the very
- 14:32earliest days of Cinema
- 14:34when filmmakers like George melier were
- 14:36trying to find new ways to shock Their
- 14:38audience Melia and others discovered
- 14:41that they could make inanimate objects
- 14:43move by using stop motion and started to
- 14:47employ the technique in their
- 14:48live-action settings
- 14:50as stop-motion evolved it remained
- 14:53intertwined with live action used to
- 14:56create a variety of special effects
- 14:59in 1925's a lost world entire scenes of
- 15:04dinosaurs would use stop-motion
- 15:06animation
- 15:08eventually stop-motion films independent
- 15:11of live action began to proliferate
- 15:13resulting in iconic films which are
- 15:16still beloved to this day
- 15:19in the 1970s animator Will Vinton coined
- 15:23the term claymation for stop-motion work
- 15:26that employed plasticine clay or other
- 15:28malleable substances which allows for
- 15:31characters to be more freely shaped
- 15:34the process is laborious and expensive
- 15:37and so a claymation feature didn't
- 15:39appear until vinton's the Adventures of
- 15:42Mark Twain in 1985.
- 15:45today stop motion continues to be seen
- 15:48in work from directors like Henry
- 15:50Selleck
- 15:51Tim Burton
- 15:53and Wes Anderson
- 15:57puppets are generally made with pliable
- 16:00and metal skeletons underneath silicon
- 16:03layers
- 16:05it is now done with the assistance of
- 16:07computers which can erase elements that
- 16:10are holding characters in place and
- 16:12smooth out movement
- 16:15stop motion remains a tool which is
- 16:18still going strong today
- 16:20its aesthetic is instantly recognizable
- 16:22and sometimes even replicated in films
- 16:26which aren't in fact stop-motion
- 16:29let's look at a style that uses
- 16:31stop-motions approach
- 16:33cut out animation
- 16:36cutout is one of the earliest forms of
- 16:38animation
- 16:39the technique refers to two-dimensional
- 16:42stop-motion capturing objects like paper
- 16:44or Fabric and adjusting them from frame
- 16:47to frame in order to create the illusion
- 16:49of movement
- 16:50because the subjects in cut out
- 16:52animation are reusable from shot to shot
- 16:55the technique proved to be cheaper and
- 16:57less time intensive than traditional
- 16:59animation
- 17:01Argentinian artist kierina christiani
- 17:03pioneered cutout techniques and made the
- 17:06feature El apostol in 1917 but the film
- 17:10unfortunately was destroyed
- 17:13but the earlier surviving animated
- 17:15feature also used the cutout Style
- 17:19in 1926 lot reiniger created The
- 17:22Adventures of Prince Ahmed
- 17:25she borrowed practices from Shadow play
- 17:27a pre-film form of entertainment where
- 17:30puppets would be moved around in front
- 17:32of a light
- 17:34cut out waned in popularity as cell
- 17:37animation became dominant but the
- 17:39technique still found life in smaller
- 17:41budget formats
- 17:43Terry Gilliam for example used cutouts
- 17:46in much of Monty Python's work
- 17:57oh
- 18:02one of the most popular animated
- 18:04television programs initially used the
- 18:07cutout technique
- 18:08[Music]
- 18:10I sure am hungry how can you eat when
- 18:13you're farting fire shut up dude you're
- 18:15being totally immature
- 18:17you see this was the pilot episode done
- 18:20before we had a series so Matt and I had
- 18:22to do the whole thing by ourselves for
- 18:24several months we were locked into a
- 18:26cold dark little room for long periods
- 18:30of time
- 18:33today South Park has kept its cut out
- 18:36style but it's all computer generated
- 18:39using the program Maya
- 18:42while cut out animation may seem like a
- 18:44dated style its techniques are crucial
- 18:47to much of the computer animated 2D
- 18:49projects we see today
- 18:52using software like Adobe animate after
- 18:55effects or tomb boom Harmony computer
- 18:58animators will create individual
- 19:00elements within parts of characters and
- 19:03move them just as lot reiniger would
- 19:06have by hand
- 19:07this technique is called puppet
- 19:10animation
- 19:11just like in the 1920s this method saves
- 19:15time since animators don't need to
- 19:17redraw characters from frame to frame
- 19:20the cutout animation style is linked to
- 19:23our next technique
- 19:253D computer animation
- 19:28while traditional cell animation was the
- 19:30dominant technique of the 20th century
- 19:333D computer animation is the dominant
- 19:36form of Animation today
- 19:38the practice refers to any animation
- 19:41which is created digitally and which has
- 19:43a sense of depth that is not usually
- 19:45achieved by traditional animation
- 19:49scientists began developing computer
- 19:51animation technology as early as the
- 19:531960s
- 19:55in 1972 Edwin catmore and Fred Park
- 19:59developed a computer animated hand and
- 20:02face at the University of Utah
- 20:05just like with stop-motion computer
- 20:07animation first started as a way to
- 20:10create special effects in live-action
- 20:12films
- 20:13the 1982 film Tron Everly relied on
- 20:17computer animation to create its virtual
- 20:20world ready
- 20:22[Music]
- 20:27technology had finally Advanced enough
- 20:30to create entirely computer-generated
- 20:33animations
- 20:35VeggieTales which premiered in 1993
- 20:38became the first TV show completely made
- 20:41of 3D computer animation
- 20:46in 1995 Pixar released Toy Story the
- 20:51first feature with 3D computer animation
- 20:53and changed the industry forever
- 20:56through Infinity
- 21:01creation of 3D computer animation varies
- 21:03by Studio
- 21:05usually the animation team begins with
- 21:08modeling where the characters shape and
- 21:10size is sculpted on geometric planes
- 21:14then an animator will create a skeletal
- 21:17version of a character
- 21:19this skeleton contains avars points
- 21:22which can be moved from frame to frame
- 21:26later then moves the avars into their
- 21:28desired positions for each keyframe in a
- 21:31process ingeniously called keyframing
- 21:34and the computer does the tweening
- 21:36animating the in-between frames
- 21:39do these words sound familiar
- 21:41that's because it's a similar process to
- 21:44traditional animation just this time the
- 21:47computer has automated some of the roles
- 21:51some 3D animation objects will use
- 21:53motion capture to make movement more
- 21:56realistic hardening back to Fleischer
- 21:58and his rotoscoping
- 22:01since Toy Story's release 3D computer
- 22:04animation has advanced rapidly
- 22:07in 1995 Woody had 700 controls
- 22:11Joe Gardner in Seoul has 1266
- 22:16due to advances in textures and hair
- 22:19movement some animation today can be
- 22:22nearly indistinguishable from live
- 22:24action
- 22:25[Music]
- 22:34animation is a testament to
- 22:36experimentation
- 22:38for over a century animators have been
- 22:40pushing their medium forward inventing
- 22:43new technologies and combining Styles
- 22:45creating Unforgettable movies along the
- 22:48way
- 22:49and no matter the form of Animation
- 22:52storyboards are almost always present
- 22:55don't get lost at your keyframes and
- 22:58click the link below to use Studio
- 23:00binders storyboard software
- 23:03some of your favorite animated films let
- 23:05us know in the comments
- 23:07until next time keep moving one frame at
- 23:11a time just keep swimming just keep
- 23:14swimming just keep swimming swimming
- 23:16swimming what do we do we swim swim
- 23:25[Music]
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