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The History of Animation — Types of Animation Styles Explained [Shot List Ep. 14] — Transcript

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  1. 0:00[Music]
  2. 0:01films are made up of sequences
  3. 0:04sequences are made up of seams and
  4. 0:07scenes are made up of shots
  5. 0:10in previous episodes we covered
  6. 0:12close-ups all right Mr DeMille I'm ready
  7. 0:14for my close-ups lighting
  8. 0:18and composition
  9. 0:21in this episode we'll be examining
  10. 0:24animation
  11. 0:25this is gonna be good
  12. 0:32this is episode 14 of the shot list
  13. 0:38animation
  14. 0:43before we get started make sure to
  15. 0:45subscribe and click the Bell to stay in
  16. 0:48the know on all things filmmaking
  17. 0:51let's begin
  18. 0:53the word animation comes from the Latin
  19. 0:56word animatio which means a bestowing of
  20. 1:00life
  21. 1:02animation is a type of filmmaking in
  22. 1:04which a still object is captured in
  23. 1:07multiple positions and these images are
  24. 1:09projected in Rapid succession to create
  25. 1:12the illusion of movement
  26. 1:14this still object can be anything from a
  27. 1:17drawing
  28. 1:18a puppet
  29. 1:19or a computer-generated image
  30. 1:23just like the time
  31. 1:25[Music]
  32. 1:28animation has been a part of filmmaking
  33. 1:30from the very beginning
  34. 1:33in many ways its roots predate
  35. 1:35filmmaking
  36. 1:37for centuries artists have been trying
  37. 1:40to convince Their audience their
  38. 1:41drawings are moving
  39. 1:43with magic lanterns which arose in the
  40. 1:4517th century artists could simulate
  41. 1:48Movement by moving two slides in front
  42. 1:50of each other
  43. 1:53format tropes would use the rapid
  44. 1:55movement of two pictures to create the
  45. 1:57illusion of one cohesive image
  46. 2:00with kineographs or flip books a viewer
  47. 2:04could flip through drawings rapidly to
  48. 2:06simulate one fluid movement
  49. 2:09Edward mybridge pioneered the moving
  50. 2:12image with his rapid photography system
  51. 2:14called krona photography
  52. 2:16his horse in motion is considered one of
  53. 2:19the earliest Motion Pictures
  54. 2:21and my bridge went on to make animations
  55. 2:23of his photographs like this couple
  56. 2:26dancing which was made on Athena
  57. 2:28kistoscope a rotating disc with various
  58. 2:31images
  59. 2:32my bridge and others were employing what
  60. 2:35is called Persistence of vision to
  61. 2:38convince the audience their images were
  62. 2:39moving
  63. 2:41the Persistence of vision refers to when
  64. 2:44a person continues to see an object for
  65. 2:46a moment after the light has entered the
  66. 2:48eye
  67. 2:49this phenomena means that a succession
  68. 2:52of images can be interpreted as one
  69. 2:54fluid motion
  70. 2:57all of these pre-cinema Revelations and
  71. 2:59techniques meant that when film came
  72. 3:01along animation was quick to follow
  73. 3:05there are many forms of animation and
  74. 3:08today we are going to cover some common
  75. 3:10types starting with traditional
  76. 3:13animation
  77. 3:14can you paint with all the colors
  78. 3:19[Music]
  79. 3:24traditional animation also known as cell
  80. 3:27animation was the dominant type of
  81. 3:29animation of the 20th century
  82. 3:32in traditional animation animators Drew
  83. 3:35each frame by hand onto translucent
  84. 3:38paper
  85. 3:39J Stuart blackton's the enchanted
  86. 3:42drawing from 1900 is regarded as the
  87. 3:45first film with elements of hand-drawn
  88. 3:47animation
  89. 3:48in 1908 Emile Cole took a massive step
  90. 3:53forward with phantasma Gorey considered
  91. 3:56the earliest animated film using
  92. 3:58traditional animation methods Cole Drew
  93. 4:01each frame by hand and captured them
  94. 4:03with negative film inverting its colors
  95. 4:08animation continued to evolve in the
  96. 4:111910s with more complicated imagery
  97. 4:14animators were faced with a problem
  98. 4:17they had to redraw entire frames
  99. 4:19including the background over and over
  100. 4:22again
  101. 4:23creating inadvertent movement in the
  102. 4:26background and wasting a lot of time
  103. 4:29so in 1915 Earl Hurd and John Bray came
  104. 4:33up with the cell animation process where
  105. 4:36moving subjects would be drawn onto
  106. 4:38transparent sheets and placed on a
  107. 4:40static background
  108. 4:42the result was more efficient and
  109. 4:45effective animation
  110. 4:47one of the most popular styles of early
  111. 4:50animation was the rubber hose which
  112. 4:52featured characters with bendy and
  113. 4:54bouncy Limbs and which often used
  114. 4:57looping reusing frames to create a
  115. 5:00looped action
  116. 5:02entrepreneurial animators of the 1910s
  117. 5:05and 20s began to create Studios moving
  118. 5:08away from the solo animator method to
  119. 5:10churn out animation quickly
  120. 5:12one of these animators was Walt Disney
  121. 5:15Disney streamlined the animation process
  122. 5:18borrowing techniques from various
  123. 5:20Animation Studios to create an assembly
  124. 5:22line production style that quickly
  125. 5:25became the industry Norm
  126. 5:27by the release of the first traditional
  127. 5:30animation feature Disney's 1937 film
  128. 5:33Snow White and the Seven Dwarves
  129. 5:35Animation Studios had developed a
  130. 5:38relatively consistent process
  131. 5:41like with live action everything started
  132. 5:43with a script
  133. 5:45then artists would develop a detailed
  134. 5:48storyboard for the entire film
  135. 5:50voice recording would then begin and
  136. 5:53sound Engineers would put together a
  137. 5:55soundtrack that would be near finished
  138. 5:58at Disney the next step is the creation
  139. 6:01of an animatic when the pre-existing
  140. 6:03storyboard is cut to the soundtrack
  141. 6:15then artists would paint backgrounds and
  142. 6:19key animators drew the most important
  143. 6:21frames of characters movements in each
  144. 6:23scene
  145. 6:24these frames are called keyframes
  146. 6:28and assistant animator would then add
  147. 6:30details and missing frames to the key
  148. 6:32animator's work to smooth out movements
  149. 6:35the animated elements would be handed
  150. 6:37over to clean up animators who would
  151. 6:40Trace all of the drawings onto new
  152. 6:42sheets so that there would be
  153. 6:43consistency from frame to frame
  154. 6:46with the animated images complete the
  155. 6:49ink and paint process would begin
  156. 6:52the drawings will be transferred onto
  157. 6:54the backside of transparent sheets of
  158. 6:55plastic called cells
  159. 6:58this is also where color would be added
  160. 7:02the Sheets Were then placed on the
  161. 7:04background paintings and would be
  162. 7:06photographed using special animation
  163. 7:08cameras also called Rostrum cameras
  164. 7:14as Disney's animators owned their skills
  165. 7:16a specific style emerged which would
  166. 7:20become known as the 12 principles of
  167. 7:22Animation a list codified by Disney
  168. 7:25animators Ollie Johnston and Frank
  169. 7:28Thomas
  170. 7:30the 12 principles are aimed at making
  171. 7:32animation realistic and fluid such as
  172. 7:36squash and stretch
  173. 7:38follow through and overlapping action
  174. 7:42and anticipation
  175. 7:45these principles spread far beyond
  176. 7:47Disney and became guiding rules for many
  177. 7:50animators across the world
  178. 7:52in the 1960s United Productions of
  179. 7:56America or UPA took Disney's approach
  180. 7:59and pushed animation towards more
  181. 8:01abstract styles
  182. 8:02which allowed for experimentation and
  183. 8:05smaller budgets
  184. 8:07animators continue to use the 12
  185. 8:09principles to push boundaries today even
  186. 8:12though the animation process itself is
  187. 8:14much different
  188. 8:16since Disney's Little Mermaid in 1989
  189. 8:19traditional animation has shifted onto
  190. 8:22computers for most of the industry
  191. 8:25this is replaced the expensive inking
  192. 8:27and coloring process as well as the
  193. 8:30photography process
  194. 8:32but depending on where you look the
  195. 8:35foundations of traditional animation
  196. 8:36remains
  197. 8:39the traditional animation style has
  198. 8:41resulted in some of the most beloved
  199. 8:43movies and characters of all time and
  200. 8:46has many offshoots like the following
  201. 8:49technique
  202. 8:50rotoscoping
  203. 8:53rotoscoping is one of the most crucial
  204. 8:55Technologies in animation's evolution
  205. 8:58the term refers to drawing over live
  206. 9:00action footage frame by frame
  207. 9:03before rotoscoping animation artists had
  208. 9:07difficulty creating realistic movement
  209. 9:09in their characters
  210. 9:11animator Max Fleischer presented a
  211. 9:14solution with a technique he quickly
  212. 9:16patented
  213. 9:17he would project live action footage
  214. 9:19onto a translucent easel and draw a
  215. 9:23silhouette of the subject otherwise
  216. 9:24called a mat
  217. 9:26[Music]
  218. 9:27this allowed him to mimic realistic
  219. 9:29movement while still being able to put
  220. 9:31the subject in any context
  221. 9:34he called the process rotoscoping and he
  222. 9:37employed it throughout his
  223. 9:39groundbreaking out of The Inkwell series
  224. 9:42Fleischer went on to create famous
  225. 9:44cartoons like Popeye Betty Boop
  226. 9:48and would use rotoscoping to create
  227. 9:51complex dance sequences
  228. 9:59ever the adapter Walt Disney quickly
  229. 10:01brought the tool to his Studio
  230. 10:03[Music]
  231. 10:08rotoscoping continued to be used
  232. 10:10throughout the 20th century
  233. 10:13the technique was employed in Star Wars
  234. 10:15to create lightsabers
  235. 10:18the tool is still used today albeit with
  236. 10:21the help of a computer on films like
  237. 10:23Richard linklater's A Scanner Darkly
  238. 10:26link later and his team use a program
  239. 10:28called Roto shop which vectorized the
  240. 10:32drawings and interpolated in between
  241. 10:34frames
  242. 10:36gentlemen you are about to witness for
  243. 10:38approximately 61 cents of ordinary
  244. 10:40household materials the perfect homemade
  245. 10:44silencer
  246. 10:49tourism silencer
  247. 10:51rotoscoping can also be seen as a
  248. 10:54precursor to motion tracking which uses
  249. 10:57its same principles but with more
  250. 10:59control afforded by new technology
  251. 11:02therefore rotoscoping has made an
  252. 11:04indelible mark on filmmaking in
  253. 11:06animation and Beyond
  254. 11:08[Music]
  255. 11:10Japan is another animation Powerhouse
  256. 11:14which leads us to our next topic
  257. 11:16anime
  258. 11:19anime simply refers to any type of
  259. 11:22Animation coming out of Japan so there
  260. 11:25is a wide variety of material which fits
  261. 11:27under the term
  262. 11:29but there are several qualities that
  263. 11:30recur in a majority of anime which
  264. 11:33differentiates itself from U.S animation
  265. 11:37the most significant difference between
  266. 11:39anime and US animation is that anime
  267. 11:42emphasizes detailed visuals
  268. 11:46while the US and Disney in particular
  269. 11:48focuses often more so on movement
  270. 11:52most traditional animation in America is
  271. 11:55animated on ones or twos meaning that
  272. 11:58there is a new image every one or two
  273. 12:01frames accordingly
  274. 12:03in anime movement is on threes with a
  275. 12:07new image every three frames
  276. 12:10in both cases this can vary but less
  277. 12:13drawings allow for more detail in each
  278. 12:15image
  279. 12:18the 1988 anime film Akira for example
  280. 12:21boasted background detail and glowing
  281. 12:24lights that were groundbreaking for the
  282. 12:26time
  283. 12:27yeah yeah
  284. 12:33[Applause]
  285. 12:41famed anime director Hayao Miyazaki
  286. 12:44often will animate on ones
  287. 12:47twos
  288. 12:48and threes depending on the detail and
  289. 12:52importance of the action in a scene
  290. 12:54as Miyazaki producer irukatsu kihara
  291. 12:58explains
  292. 12:59before CGI Studio Ghibli films contained
  293. 13:03eight cells and 24 frames per second but
  294. 13:07those cells are not always distributed
  295. 13:09evenly
  296. 13:10put simply hold a single cell for a
  297. 13:13number of frames and use the remaining
  298. 13:15seven cells to glide through a specific
  299. 13:17motion
  300. 13:19anime often has a slightly altered
  301. 13:22production process than traditional
  302. 13:24animation in the US
  303. 13:26the voice recording process typically
  304. 13:29happens after the animation is produced
  305. 13:35[Music]
  306. 13:38Souls
  307. 13:40usually the camera in anime is more
  308. 13:43active than in the US
  309. 13:45with pans
  310. 13:47Dutch tilts and zooms creating motion
  311. 13:51outside of its character animations
  312. 13:54anime's distinctive style has had a
  313. 13:56wide-ranging influence and is often
  314. 13:59credited with being on the Forefront of
  315. 14:01creating animation with adult themes
  316. 14:04growing the audience for animation
  317. 14:06exponentially
  318. 14:08not all animation however is rooted in
  319. 14:11drawing
  320. 14:12there is also stop motion
  321. 14:17stop motion refers to animating any
  322. 14:21object by taking pictures of them in
  323. 14:23slightly altered positions
  324. 14:25including puppet work
  325. 14:27and claymation
  326. 14:29stop motion has its roots in the very
  327. 14:32earliest days of Cinema
  328. 14:34when filmmakers like George melier were
  329. 14:36trying to find new ways to shock Their
  330. 14:38audience Melia and others discovered
  331. 14:41that they could make inanimate objects
  332. 14:43move by using stop motion and started to
  333. 14:47employ the technique in their
  334. 14:48live-action settings
  335. 14:50as stop-motion evolved it remained
  336. 14:53intertwined with live action used to
  337. 14:56create a variety of special effects
  338. 14:59in 1925's a lost world entire scenes of
  339. 15:04dinosaurs would use stop-motion
  340. 15:06animation
  341. 15:08eventually stop-motion films independent
  342. 15:11of live action began to proliferate
  343. 15:13resulting in iconic films which are
  344. 15:16still beloved to this day
  345. 15:19in the 1970s animator Will Vinton coined
  346. 15:23the term claymation for stop-motion work
  347. 15:26that employed plasticine clay or other
  348. 15:28malleable substances which allows for
  349. 15:31characters to be more freely shaped
  350. 15:34the process is laborious and expensive
  351. 15:37and so a claymation feature didn't
  352. 15:39appear until vinton's the Adventures of
  353. 15:42Mark Twain in 1985.
  354. 15:45today stop motion continues to be seen
  355. 15:48in work from directors like Henry
  356. 15:50Selleck
  357. 15:51Tim Burton
  358. 15:53and Wes Anderson
  359. 15:57puppets are generally made with pliable
  360. 16:00and metal skeletons underneath silicon
  361. 16:03layers
  362. 16:05it is now done with the assistance of
  363. 16:07computers which can erase elements that
  364. 16:10are holding characters in place and
  365. 16:12smooth out movement
  366. 16:15stop motion remains a tool which is
  367. 16:18still going strong today
  368. 16:20its aesthetic is instantly recognizable
  369. 16:22and sometimes even replicated in films
  370. 16:26which aren't in fact stop-motion
  371. 16:29let's look at a style that uses
  372. 16:31stop-motions approach
  373. 16:33cut out animation
  374. 16:36cutout is one of the earliest forms of
  375. 16:38animation
  376. 16:39the technique refers to two-dimensional
  377. 16:42stop-motion capturing objects like paper
  378. 16:44or Fabric and adjusting them from frame
  379. 16:47to frame in order to create the illusion
  380. 16:49of movement
  381. 16:50because the subjects in cut out
  382. 16:52animation are reusable from shot to shot
  383. 16:55the technique proved to be cheaper and
  384. 16:57less time intensive than traditional
  385. 16:59animation
  386. 17:01Argentinian artist kierina christiani
  387. 17:03pioneered cutout techniques and made the
  388. 17:06feature El apostol in 1917 but the film
  389. 17:10unfortunately was destroyed
  390. 17:13but the earlier surviving animated
  391. 17:15feature also used the cutout Style
  392. 17:19in 1926 lot reiniger created The
  393. 17:22Adventures of Prince Ahmed
  394. 17:25she borrowed practices from Shadow play
  395. 17:27a pre-film form of entertainment where
  396. 17:30puppets would be moved around in front
  397. 17:32of a light
  398. 17:34cut out waned in popularity as cell
  399. 17:37animation became dominant but the
  400. 17:39technique still found life in smaller
  401. 17:41budget formats
  402. 17:43Terry Gilliam for example used cutouts
  403. 17:46in much of Monty Python's work
  404. 17:57oh
  405. 18:02one of the most popular animated
  406. 18:04television programs initially used the
  407. 18:07cutout technique
  408. 18:08[Music]
  409. 18:10I sure am hungry how can you eat when
  410. 18:13you're farting fire shut up dude you're
  411. 18:15being totally immature
  412. 18:17you see this was the pilot episode done
  413. 18:20before we had a series so Matt and I had
  414. 18:22to do the whole thing by ourselves for
  415. 18:24several months we were locked into a
  416. 18:26cold dark little room for long periods
  417. 18:30of time
  418. 18:33today South Park has kept its cut out
  419. 18:36style but it's all computer generated
  420. 18:39using the program Maya
  421. 18:42while cut out animation may seem like a
  422. 18:44dated style its techniques are crucial
  423. 18:47to much of the computer animated 2D
  424. 18:49projects we see today
  425. 18:52using software like Adobe animate after
  426. 18:55effects or tomb boom Harmony computer
  427. 18:58animators will create individual
  428. 19:00elements within parts of characters and
  429. 19:03move them just as lot reiniger would
  430. 19:06have by hand
  431. 19:07this technique is called puppet
  432. 19:10animation
  433. 19:11just like in the 1920s this method saves
  434. 19:15time since animators don't need to
  435. 19:17redraw characters from frame to frame
  436. 19:20the cutout animation style is linked to
  437. 19:23our next technique
  438. 19:253D computer animation
  439. 19:28while traditional cell animation was the
  440. 19:30dominant technique of the 20th century
  441. 19:333D computer animation is the dominant
  442. 19:36form of Animation today
  443. 19:38the practice refers to any animation
  444. 19:41which is created digitally and which has
  445. 19:43a sense of depth that is not usually
  446. 19:45achieved by traditional animation
  447. 19:49scientists began developing computer
  448. 19:51animation technology as early as the
  449. 19:531960s
  450. 19:55in 1972 Edwin catmore and Fred Park
  451. 19:59developed a computer animated hand and
  452. 20:02face at the University of Utah
  453. 20:05just like with stop-motion computer
  454. 20:07animation first started as a way to
  455. 20:10create special effects in live-action
  456. 20:12films
  457. 20:13the 1982 film Tron Everly relied on
  458. 20:17computer animation to create its virtual
  459. 20:20world ready
  460. 20:22[Music]
  461. 20:27technology had finally Advanced enough
  462. 20:30to create entirely computer-generated
  463. 20:33animations
  464. 20:35VeggieTales which premiered in 1993
  465. 20:38became the first TV show completely made
  466. 20:41of 3D computer animation
  467. 20:46in 1995 Pixar released Toy Story the
  468. 20:51first feature with 3D computer animation
  469. 20:53and changed the industry forever
  470. 20:56through Infinity
  471. 21:01creation of 3D computer animation varies
  472. 21:03by Studio
  473. 21:05usually the animation team begins with
  474. 21:08modeling where the characters shape and
  475. 21:10size is sculpted on geometric planes
  476. 21:14then an animator will create a skeletal
  477. 21:17version of a character
  478. 21:19this skeleton contains avars points
  479. 21:22which can be moved from frame to frame
  480. 21:26later then moves the avars into their
  481. 21:28desired positions for each keyframe in a
  482. 21:31process ingeniously called keyframing
  483. 21:34and the computer does the tweening
  484. 21:36animating the in-between frames
  485. 21:39do these words sound familiar
  486. 21:41that's because it's a similar process to
  487. 21:44traditional animation just this time the
  488. 21:47computer has automated some of the roles
  489. 21:51some 3D animation objects will use
  490. 21:53motion capture to make movement more
  491. 21:56realistic hardening back to Fleischer
  492. 21:58and his rotoscoping
  493. 22:01since Toy Story's release 3D computer
  494. 22:04animation has advanced rapidly
  495. 22:07in 1995 Woody had 700 controls
  496. 22:11Joe Gardner in Seoul has 1266
  497. 22:16due to advances in textures and hair
  498. 22:19movement some animation today can be
  499. 22:22nearly indistinguishable from live
  500. 22:24action
  501. 22:25[Music]
  502. 22:34animation is a testament to
  503. 22:36experimentation
  504. 22:38for over a century animators have been
  505. 22:40pushing their medium forward inventing
  506. 22:43new technologies and combining Styles
  507. 22:45creating Unforgettable movies along the
  508. 22:48way
  509. 22:49and no matter the form of Animation
  510. 22:52storyboards are almost always present
  511. 22:55don't get lost at your keyframes and
  512. 22:58click the link below to use Studio
  513. 23:00binders storyboard software
  514. 23:03some of your favorite animated films let
  515. 23:05us know in the comments
  516. 23:07until next time keep moving one frame at
  517. 23:11a time just keep swimming just keep
  518. 23:14swimming just keep swimming swimming
  519. 23:16swimming what do we do we swim swim
  520. 23:25[Music]

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