The Fastest League Start Build in Allflame League! - PoE 3.29 — Transcript
Full transcript
- 0:00What up? This is our Toxic Rain
- 0:02Pathfinder guide for patch 3.29.
- 0:05Toxic Rain Pathfinder is an amazing
- 0:07league starter. It's our favorite league
- 0:09starter and it's one of the best
- 0:10all-around budget builds in Path of
- 0:12Exile 1. So, here's the sales pitch.
- 0:15This build works extremely well on a low
- 0:17budget. It has really smooth gear
- 0:19progression from League start through to
- 0:21end game. It can clear all content in
- 0:23the game. It's super smooth in maps and
- 0:25it's very easy to level. And when I say
- 0:27easy to level, I mean I've killed Act 10
- 0:29Kit Tava while wearing a bow I found in
- 0:31act one multiple times and I really
- 0:33couldn't tell the difference. This build
- 0:35is our bread and butter. We've cleared
- 0:37all the content in the game with it for
- 0:38many, many leagues. Every league really.
- 0:40I realize that there's a spellcaster
- 0:42buff going on and we're excited about
- 0:44that and the new Scion Ascendy, but
- 0:46people will yell at us if we don't start
- 0:47Toxic Rain Pathfinder and I would be
- 0:49unhappy too. I'd be pointing at myself
- 0:50in the mirror like, "Hey, what's wrong
- 0:52with you?" So this is all reliable for a
- 0:55reason. It's killed every pinnacle boss,
- 0:57every uber boss, done tons of 100%
- 0:59delirious farming, every highle content
- 1:01farm in the game. Really, the new league
- 1:03mechanic seems like it's going to be
- 1:04very focused on speed, basically wet
- 1:06delve. And that is toxic rain
- 1:08pathfinder's biggest strength. It's
- 1:09very, very, very fast. Okay, so in terms
- 1:12of written guides, we have a pod for the
- 1:14build on mobile and a written guide on
- 1:16POE Vault. They are linked in the video
- 1:18description. One quick note about Path
- 1:20of Building, the current version of Path
- 1:22of Building has not been updated. This
- 1:23isn't on local identity. GG hasn't given
- 1:25out the JSON required yet to update the
- 1:27build. They're still working on it. We
- 1:28will update both guide pages as soon as
- 1:30the POB update happens. We can't do it
- 1:32before then, but there isn't really
- 1:33anything that's like super important
- 1:35that's changed. So, this will affect
- 1:38just a couple of things that I'll
- 1:39mention later. All right, before we get
- 1:41into the changes and everything about
- 1:43the build, let's start with what content
- 1:45that this build actually does. An
- 1:47important thing to think about with any
- 1:48sort of league start build is the
- 1:50content that you're going to run. What
- 1:51are you going to do with it? Toxic Rain
- 1:53Pathfinder does everything, but in terms
- 1:55of what it does the best, it moves fast
- 1:57and clears smoothly. So, the mapping is
- 1:59going to be fast and smooth. So, you
- 2:01really want to do mechanics that kind of
- 2:03have enemies clumped together in circles
- 2:04or like frozen in place. So, that means
- 2:08the new abyss seems perfectly suited for
- 2:10toxic rain. Calgary and or deposits are
- 2:12perfectly suited for toxic rain. Harvest
- 2:14is good. Strong boxes are great.
- 2:17Essences are pretty good. Low-level
- 2:18beasts can be okay. RIP Harbingers. And
- 2:22the new Legion seems like it's going to
- 2:23be quite a lot better for Toxic Rain
- 2:25because you don't have to kill every
- 2:26single little white monster in the new
- 2:29Legion. You just have to kill the big
- 2:30named like the the rares and the strong
- 2:33boxes or the the big reward chests. So,
- 2:36that seems like it's going to be pretty
- 2:37good for Toxic Rain as well. Shallow
- 2:39delving is also a really awesome
- 2:41mechanic for Toxic Rain Pathfinder. It's
- 2:43it's probably the best build in the game
- 2:45for shallow delving. the new league
- 2:47mechanic since it is basically just wet
- 2:49delve seems like it's going to be very
- 2:50good for this build as well. It's also
- 2:52good for boss rushing and obviously
- 2:54heist. That's the one thing that
- 2:55everybody kind of points to. It's great
- 2:57for lab running as well. So that's it
- 2:59right. You've got a wide range of
- 3:01options available to you. So in terms of
- 3:03changes that have actually been made by
- 3:05GG in this patch for this build, there's
- 3:08really just the gym socket change which
- 3:10is great for the campaign and honestly a
- 3:12power creep buff for the end game as
- 3:14well. And that's about it. There's
- 3:16nothing really all that major. Now,
- 3:18there may be a damage buff this week
- 3:19since Andrew said in the Q&A with Ziggy
- 3:21D after the initial reveal that he
- 3:23hadn't finished buffing DOT skills, but
- 3:26there also may be nothing. If it's
- 3:28buffed, that's great. We'll take any
- 3:30damage that comes our way. And if it's
- 3:31absolutely nothing, that's still fine
- 3:33cuz this build has still done everything
- 3:35in the game before the socket change.
- 3:37And that's already a buff. So, no
- 3:39complaints either way.
- 3:41the Legion unique change that we'll talk
- 3:43about in the gear section. Um, that is a
- 3:46pretty significant defensive buff and
- 3:48potentially like some utility buff uh
- 3:50stuff happening there as well. Again,
- 3:52we'll talk about that later. All right,
- 3:54so let's talk about how the build
- 3:55actually works, right? Toxic Rain is
- 3:57your main skill. It is a chaos damage
- 3:59over time bow skill. You shoot some
- 4:02arrows up into the air or one arrow up
- 4:03into the air. It lands as five pods.
- 4:05They attach vines to enemies and deal
- 4:07damage over time to them. It scales much
- 4:09more like a caster build than an attack
- 4:11build. Kind of a hybrid of the two. You
- 4:13scale off of gem levels as your primary
- 4:15source of increased damage, but you also
- 4:17like value attack speeds cuz that means
- 4:19you can get more uh pods out at a time.
- 4:22You also value skill effect duration,
- 4:24which is great for quality of life. It
- 4:26allows to have more of these pods out
- 4:28underneath an enemy all at the same
- 4:30time. And then damage overtime multi.
- 4:32damage over time is kind of a generic uh
- 4:34valuable stat as well for just getting a
- 4:36bunch more damage over time. In terms of
- 4:39the ascendancy, you're playing
- 4:40Pathfinder, so you have basically
- 4:42permanent flask up time on all of your
- 4:44flasks and you can completely automate
- 4:46them just by using when charges [music]
- 4:48reach full bench crafts on them, you
- 4:50know, at your crafting bench. That makes
- 4:52that trivially easy to maintain all of
- 4:54your utility flasks. And you can use
- 4:55some really strong ones like progenesis
- 4:57and like you know you can fix
- 4:59resistances with flask be curse immune
- 5:01stun immune very very very strong stuff
- 5:03from that you're also able to maintain
- 5:05very high up time or over 100% uptime on
- 5:08a life flask as well and that gives you
- 5:11upwards of 3,000 life per second which
- 5:13is a completely insane amount of sustain
- 5:15for any build but certainly for a build
- 5:17that doesn't have to like leech in order
- 5:19to maintain that kind of sustain. The
- 5:21one thing you do have to do is you do
- 5:22have to actually manually hit that. That
- 5:24is part of the Pathfinder kit. You do
- 5:25have to manually hit the lifelask.
- 5:27People have been begging, begging,
- 5:28bargaining, and dealing for a long time
- 5:30trying to get that to be automated and
- 5:32it hasn't happened yet. And the
- 5:34workaround for it is just get a strong
- 5:36thumb and put the the keybind for your
- 5:39life on your mouse. If you have a mouse
- 5:41that allows you to like rebind stuff,
- 5:42you can rebind one of your mouse keys to
- 5:44one. Highly recommend it. So, all of
- 5:46this combines to give you an extremely
- 5:48fast, extremely smooth play style that's
- 5:50really tanky for a fast mapper. Usually,
- 5:52it's all glass cannon, and that's not
- 5:54the case here. You are also able to
- 5:56automate some other sources of damage.
- 5:57As you can see, I'm not just shooting
- 5:59out toxic rain pods when I shoot toxic
- 6:01rain up in the air. I'm also shooting
- 6:02out costic arrow. And in the current
- 6:05Mirage League, we're able to get these
- 6:06like extra little level one supports,
- 6:08but that won't be part of the build in
- 6:10329. And that's totally fine. But, as
- 6:13you can see, we're hooking up mana
- 6:14forged arrows and costic arrow together.
- 6:16And we're using Life Tap support to set
- 6:17the cost on that down to zero. This is
- 6:20important. Later on, we'll talk about
- 6:21this a little bit in in like more
- 6:23detail, but basically you want to have a
- 6:24mana cost on your main toxic rain, and
- 6:26that'll allow you to automate casting
- 6:28costic arrow, which will then give you a
- 6:30bunch of clear. As you can see, it's
- 6:31shooting out all these costic arrows.
- 6:33Uh, normally these would target onto
- 6:35enemies. And this helps immensely with
- 6:37like clear in situations like doing
- 6:39abyss or doing legion. And you can just
- 6:41see it's it's piling up tons of death
- 6:44all around, which helps immensely for
- 6:46clear when you're moving through zones.
- 6:48We're able to set up yet another mana
- 6:49forged arrow support as well though by
- 6:51using like toxic rain of withering just
- 6:53to help get withering onto enemies a
- 6:54little faster and frenzy to give
- 6:56ourselves [music] uh frenzy charges and
- 6:59give ourselves like more damage and more
- 7:00attack speed out of that. And then you
- 7:02can also use culling strike in that
- 7:03setup as well with another mana forged
- 7:05arrow support. And then there you go.
- 7:06You have like tons and tons and tons of
- 7:09utility and damage coming out of all of
- 7:11those mana forged arrow support setups.
- 7:12And all you're having to do is a one
- 7:14button play style where you just zoom
- 7:15around, right click down toxic rain pods
- 7:17onto main enemies, and then everything
- 7:19else is pretty much automated. All
- 7:20right, before we jump into the passive
- 7:21tree and the changes, I'll just go ahead
- 7:23and say be sure to like and subscribe if
- 7:24you're finding this video helpful or
- 7:26interesting or you like the build or
- 7:28whatever. Uh that really does help us
- 7:30out. Hyping if you're on mobile also
- 7:31helps us out as well. Okay, so there was
- 7:34one change that was made and we did talk
- 7:36about this a little bit in the like the
- 7:38live stream and the video after the live
- 7:40stream and that was this addition of a
- 7:41bow passive mastery that gives you 20%
- 7:43increased bonuses gained from your
- 7:44equipped quiver. So the final goal in
- 7:47this build, the like long-term goal is
- 7:48to get a really insanely powerful double
- 7:51dot multi-quiver and then use a 250%
- 7:54widow hail or if you want to corrupt it
- 7:57up to even more with a volatile V orb,
- 7:58that's an option, too. but just a very
- 8:00high quality quiver and you know get all
- 8:04of your damage out of that quiver
- 8:05basically. So getting an extra 20%
- 8:08seemed really good. The issue is that
- 8:10this is basically what our in-game tree
- 8:12looks like. We're coming all the way up
- 8:14top. We're taking some of these great
- 8:15nodes up here like atrophy and all these
- 8:17dot multi bonuses along the way. Uh,
- 8:19we're getting some life out of written
- 8:21in blood, some like aura effect out of
- 8:23influence, and a lot of in nodes that we
- 8:25can tattoo into giving ourselves reduced
- 8:27extra damage taken from crits, which is
- 8:29pretty nice. So, in order to be able to
- 8:32hit that quiver node, we don't really
- 8:34want to give up the area of effect from
- 8:36this bow mastery. Theoretically, you
- 8:38could try to gear around it, but that's
- 8:39going to be quite a pain. So, if you
- 8:42wanted to take that quiver mastery, you
- 8:45basically have to drop all of this stuff
- 8:46in stuff in the upper half of the tree
- 8:48and come down and take this wheel, this
- 8:50avatar of the hunt wheel, which seems
- 8:52good. Uh, it does give you a bit of move
- 8:54speed. However, in doing it and in like
- 8:57testing out basically what you would
- 8:58need to do to make that work, cuz you'd
- 9:00also have to come take like this leader
- 9:01of the pack wheel, which gives you a
- 9:02bunch of area of effect on your horror
- 9:04skills, which is basically useless, but
- 9:05doesn't give you any increased or of
- 9:08effect. You lose a little bit of damage.
- 9:09You lose a little bit of tankiness in
- 9:11doing this. And you just don't really
- 9:12get any sort of value out of it. Like
- 9:14coming down here, it wounds up being
- 9:15basically the same number of points to
- 9:17come down here and take the like this
- 9:18cluster and this cluster and this small
- 9:21passive jewel and it just wasn't a DPS
- 9:24increase in testing that unfortunately.
- 9:26So yeah, ultimately there just wound up
- 9:28being kind of no changes at least as of
- 9:30this time. Uh you know, we could hit
- 9:32refresh on the So if nothing changes,
- 9:34nothing changes. That's fine. But that's
- 9:36basically where we're at. So, let's go
- 9:38ahead and jump into the passive tree.
- 9:39And we have broken this all down into
- 9:41like granular steps for like act one,
- 9:43act three, and so on. And coming out and
- 9:46getting your first kind of major notable
- 9:48uh point into primal spirit really helps
- 9:50a lot with mana in the early acts of the
- 9:52of the game of the campaign before
- 9:54you're able to get clarity especially.
- 9:56That's really helpful. And then we
- 9:57basically just progress uh from that
- 9:59point on. One other thing that they have
- 10:01changed in this patch is they've changed
- 10:03a lot of these reduced mana cost of
- 10:04attacks bonuses to be um like increased
- 10:07efficiency with with attacks. So
- 10:11increased efficiency has like some
- 10:13strange or not strange really just
- 10:15diminishing returns in terms of scaling.
- 10:17Uh like if you have a 100% reduced mana
- 10:19cost of attacks they cost zero. If you
- 10:21have 100% increased efficiency then they
- 10:23cost half. If you have 200% increased
- 10:25efficiency they cost 1/3. And it kind of
- 10:28diminishes from there. Our expectation
- 10:30at this point is that Manacos will
- 10:32probably still be very easy to solve.
- 10:35And that's because initially there was
- 10:37like a bit of a concern that maybe this
- 10:40this particular set of changes uh for
- 10:42mana and reduce mana cost can no longer
- 10:44be unveiled or crafted on rings.
- 10:45Instead, you can unveil and craft mana
- 10:47and mana cost efficiency on rings.
- 10:49Initially, people were thinking that
- 10:50might be this prefix. The non-challing
- 10:53skills have minus mana cost. Having
- 10:55spent some more time looking at it,
- 10:56doesn't seem like it. So, we're still
- 10:58able to get presumably uh minus 21 to
- 11:01our total mana cost. You know, if that's
- 11:03changed, then we'll have to invest more
- 11:05into mana cost reduction, but it doesn't
- 11:07seem like it is. That is entirely a uh
- 11:11different modifier. It is uh this
- 11:13modifier right here, max mana and reduce
- 11:15mana cost of skills. [music] So, seems
- 11:18like everything's fine on that front.
- 11:19And then the other change which is that
- 11:21this reduced mana cost of attacks uh
- 11:23modifier that you can get on helms that
- 11:25has been changed to mana cost efficiency
- 11:27at the expected scaling that might
- 11:29actually be a buff cuz it'll reduce the
- 11:31cost of like some of your spells that
- 11:33you kind of automate like immortal call
- 11:35and uh withering step which actually do
- 11:37have mana costs. Those mana costs would
- 11:39actually go down. So this might actually
- 11:41wind up being a bit of a mana buff on
- 11:42that front. All right, so with that
- 11:43aside on mana being covered, let's go
- 11:45ahead and talk a bit more about the
- 11:47passive tree. So, there's just a lot of
- 11:49really good bonuses in the passive tree.
- 11:51Uh, getting this this bow mastery and
- 11:53especially the area of effect helps a
- 11:55bit in the in the campaign. Getting the
- 11:56mana cost stuff really helps just like
- 11:58remove some of the annoying stuff in the
- 12:00campaign. You never really want to have
- 12:01to think about mana, especially playing
- 12:03on this build that deals all damage over
- 12:04time and so it can't really leech. One
- 12:06extra little thing you can take is this
- 12:08small passive here can help you uh with
- 12:10like solving mana for a really, really,
- 12:12really long time. Just getting a couple
- 12:14of mana per enemy hit. You do hit quite
- 12:17a lot with this skill. Even though it
- 12:19doesn't do any damage to like leech, it
- 12:21does actually still hit the initial
- 12:22landing of the pods on the ground and
- 12:24that translates into just a lot of mana.
- 12:27So even going into maps and being able
- 12:29to do like no regen maps, this is
- 12:30actually very helpful for quite a while.
- 12:32Again, if you are having any mana
- 12:34problems, you can take an extra point
- 12:35into this wheel down here. And that's
- 12:37pretty helpful. Uh, also the skills cost
- 12:40life instead of mana cost can be
- 12:41helpful, but that's a bit more of an
- 12:42in-game thing cuz in the campaign you
- 12:44don't really have the sustain to make
- 12:45that work so well. As you progress on,
- 12:47you're going to take some, you know,
- 12:48just like some more move speed bonuses.
- 12:50You can take quick step and intuition uh
- 12:52to get a bit more move speed earlier on.
- 12:54If you're feeling uh tanky enough, your
- 12:57goal will be to come over here and take
- 12:58exceptional performance and get like
- 13:00more skill effect duration. You can get
- 13:01some free all res rather as well over
- 13:03here. Yeah. Then you just continue to
- 13:05progress through the tree until you are
- 13:07able to get kind of your big main like
- 13:09early spike of power in the form of
- 13:12cluster jewels where you're going to
- 13:13want to go for a three notable chaos
- 13:16cluster. You're looking for unwaveringly
- 13:18evil, wicked Paul, and unholy grace.
- 13:21That's kind of the classic trio. You can
- 13:23get unspeakable gifts in there instead.
- 13:25That'll give you explosions on death. I
- 13:27think I have one of those on this
- 13:29character. And that comes in. It's
- 13:31unspeakable gifts, unwaveringly evil in
- 13:33Wicked Paul. And 10% chance when you
- 13:35kill an enemy, they'll explode and do a
- 13:37quarter of their max life as cast
- 13:39damage. This is very good for clear, but
- 13:40unspeakable gifts is much less common,
- 13:43so it is more of an expensive [music] uh
- 13:45kind of endgame type of thing. Then you
- 13:48want to look for two uh medium cluster
- 13:50jewels as well. A chaos dot cluster with
- 13:52like Student of Decay and Wicked Paul
- 13:54gives you like a bunch of damage and
- 13:55helps with capping chaos res. And then
- 13:57the other one, and this is really
- 13:58important, is getting a brood for
- 14:00potency and especially spiked concoction
- 14:04medium cluster jewel. This would be a uh
- 14:066% increased flask effect duration
- 14:09medium cluster jewel. So that alchemist
- 14:11genius whenever you use a flask is
- 14:13massive for maintaining uptime on
- 14:15flasks. It helps you generate more
- 14:16charges. It increases the effect of your
- 14:18flasks. It lasts for 4 seconds whenever
- 14:20you use a flask. And it's this modifier.
- 14:22And you can just see it. It's just going
- 14:24to stay up permanently. So, it's just a
- 14:25massive increase to the effect and
- 14:27duration and or whatever charge
- 14:29generation and effect of all of your
- 14:31flasks. And anytime you're zipping
- 14:33through maps or just like maintaining
- 14:35your life flask uh during a boss fight,
- 14:37it's going to be up. So, that's pretty
- 14:39much that for the whole passive tree.
- 14:42Like, this is the eventual endgame goal
- 14:45of having like unnatural instinct and
- 14:47light of meaning overlapping in this
- 14:49central area and giving you a bunch of
- 14:51uh damage out of that. You do also want
- 14:54to hit somewhere in the range of 37 to
- 14:5643% increased area of effect for Toxic
- 14:58Rain to have all five of its pods
- 15:01overlap on enemies. This is also the
- 15:03reason you don't want any extra
- 15:04projectiles. You want 37 to 43% while
- 15:07only shooting out five pods per shot for
- 15:10maximum overlap. So, there are a lot of
- 15:12ways to get that area of effect. You can
- 15:14get it as a gloves prefix craft. You can
- 15:16get it as a helm prefix craft. You get
- 15:1820% uh from the passive tree. And then
- 15:21you can also get some from uh jewels.
- 15:24And that's that's what we have in this
- 15:25setup. I think we have uh some from this
- 15:27jewel and some from uh one of these
- 15:29other jewels over here as well. This
- 15:31one. There we go. Finally, you are able
- 15:34to use rune graft of the warp. That is
- 15:36something you can fit in. Not mandatory.
- 15:38It just makes it so the buffs last
- 15:39longer on you and debuffs expire faster.
- 15:41It's nice quality of life. Not anything
- 15:44absolutely mandatory, but cool to get if
- 15:46you can if you can swing it. All right.
- 15:47So now let's talk about the ascendancy
- 15:49notables. And so the order that we take
- 15:51these and we do show thus off in the
- 15:52progression through the tree is you want
- 15:54your first two points to go into
- 15:55nature's reprisal. This gives you chance
- 15:56to inflict withered on hit. Like I said
- 15:58before, you are hitting a lot. You're
- 16:00just not hitting for like any real
- 16:02amount of damage. But that doesn't
- 16:03matter. You're able to inflict withered
- 16:04and then making it be much stronger.
- 16:06Instead of it being, you know, 15 stacks
- 16:08that increase damage taken by 6% per
- 16:11stack, now it's 9%. So you go from uh
- 16:1390% increased damage to 135. So pretty
- 16:17huge damage increase. And you want that
- 16:19as soon as you can get it. Your next
- 16:22ascendancy, you're going to go into
- 16:23Nature's Adrenaline. This is flask
- 16:25charge up time. Huge for like, you know,
- 16:28utility for the rest of the campaign,
- 16:29move speed, all of that. And then you'll
- 16:31take Master Surgeon with your third
- 16:32ascendy. This will let you have life
- 16:33flask up time be pretty high. It won't
- 16:36be 100%. Uh right at that point, you'll
- 16:38have to pick up some more nodes and and
- 16:39get some more like, you know, flask
- 16:41generation elsewhere, but it'll get you
- 16:43uh maintaining pretty high up time on
- 16:45your life flask. And all of this also
- 16:48you're going to use just like bismouth
- 16:49flask or or jade flask or whatever to
- 16:51give yourself like a bunch of defensive
- 16:52value during the end of the campaign.
- 16:54And then you'll take nature's spoon as
- 16:55your final ascendancy point option for
- 16:57just a bunch of magic utility flask
- 16:59effect cuz you are going to be using a
- 17:01bunch of magic utility flasks. So in
- 17:03terms of skills, we've kind of already
- 17:04talked about these a bunch. You know,
- 17:05you do have like costic arrow as your
- 17:07kind of level two to forever skill. Uh
- 17:11you'll use this for clearing out most of
- 17:13act one. And you can actually keep it
- 17:14and continue to use it uh once you've
- 17:16picked up toxic rain at level 12. You
- 17:18can just continue to use it for like
- 17:20clearing basically as you're running
- 17:22through areas. You can kind of have a
- 17:24two button play style. Use costic arrow
- 17:26to clear packs while you're running
- 17:27through zones and then use toxic rain to
- 17:29kill bosses and single target enemies.
- 17:31Puncture is only useful for killing
- 17:32Brutus, but it's very useful for killing
- 17:34Brutus. So you do want that. The rest of
- 17:35this is just like movement stuff and
- 17:37mana regen. Again, once you get toxic
- 17:39rain, you want to hook that up with as
- 17:40many of these supports as you can, as
- 17:42quickly as you can. And you don't need a
- 17:43triple green or a quadruple green
- 17:45anymore. Now, you just get a bit of
- 17:46extra juice if you do have any green uh
- 17:49gems socketed into green sockets. So,
- 17:52that's going to be great. Costic arrow,
- 17:54you're going to want to hook up to an
- 17:55aeron noa support, and that'll give you
- 17:56that, you know, the way that it's
- 17:57spreading out all around. That's where
- 18:00that comes from. The arrow nova pierce
- 18:02is also super important for costic
- 18:04arrow. Eventually, you'll be able to get
- 18:06this on your gloves. Projectiles pierce
- 18:08an additional target. That's why we're
- 18:09using that. Uh when a costic arrow hits
- 18:11an enemy, it'll just hit them and then
- 18:13drop a pool on the ground, you know,
- 18:15like like so. Uh but if it hits them and
- 18:17it pierces through them, it'll drop it
- 18:19where where it pierced them and then
- 18:20continue on and hit something else and
- 18:21drop it there. So, you get more
- 18:23coverage. The reason we're not using
- 18:24costic arrow as our primary skill is
- 18:26enemies can only take damage from one
- 18:28costic arrow pool at a time. So, while
- 18:29one costic arrow pool does more than one
- 18:31toxic rain pod, you're able to have like
- 18:3350 toxic rain pods under an enemy. And
- 18:3650 is more than one. Then you're just
- 18:37kind of able to add in just some more
- 18:39extra like mobility and support stuff as
- 18:42you continue on. I believe you have to
- 18:44do the library to get flame dash, so
- 18:46that's worth doing. Yeah. Then you can
- 18:48kind of hook up like withering step and
- 18:49automation together. This is something
- 18:50you can turn off for bossing if you if
- 18:52you're worried about it. But uh honestly
- 18:55just kind of get used to like moving
- 18:56with your left mouse button and like if
- 18:58you really have stuff that you get need
- 18:59to get over and you don't have any flame
- 19:00dash charges available, you can use
- 19:02blink arrow. That is what it's for. Then
- 19:04as you push into the end game like
- 19:06you'll use like haste and malevolence
- 19:07and clarity that can work pretty well,
- 19:09but eventually your goal in the end game
- 19:12especially as you get like 100% uptime
- 19:14on your life flask is to use petrified
- 19:16blood. This is why we have a bit of a
- 19:17life cost on some of our skills and why
- 19:19we have a strength requirement. You
- 19:21don't have to take it to max level, but
- 19:22it is worth it. But you can see like
- 19:23it's it's shooting all the life away.
- 19:25Some of that's coming from life tap uh
- 19:26hooked up to costic arrow which is
- 19:29critical and also gives you a bunch more
- 19:31life regen out of your life flask. But
- 19:33as you can see, we have very little life
- 19:34regen, but we have some. But any of the
- 19:36damage that we take when we're below
- 19:38half health gets like turned into a
- 19:40stagger debuff basically. And that's
- 19:42really really good for making us super
- 19:43tanky. and then we're able to heal back
- 19:46up to full anyway. The the only way that
- 19:48you're able to do that is through uh a
- 19:50lifelask. Petrified blood and Pathfinder
- 19:52are kind of perfectly made to work
- 19:54together to just be incredibly tanky.
- 19:56Then other than that, we're using haste
- 19:57and malevolence. That's why we're so
- 19:58fast. That's why we do so much damage
- 20:00for, you know, for our relative budget.
- 20:02Then we like to hook up automation,
- 20:04withering step, and immortal call just
- 20:05to kind of give us like pretty good
- 20:07uptime on like a mobility skill that
- 20:09also gives us like a bunch of wither
- 20:10stacks. And then immortal call is just
- 20:11like a good damage reduction uh buff for
- 20:14us as well. Also, this whole setup makes
- 20:15it so that we can run all uh player
- 20:17modifiers on blue Eldrich alters without
- 20:19ever thinking about them. That is why we
- 20:21over cap lightning and cold resist by
- 20:23quite a bit. You know, as you can see,
- 20:26we're like more than 60 over on those,
- 20:28and that's intentional. So, we can never
- 20:29think about player uh modifiers on blue
- 20:32Eldrich altars. Just always run those.
- 20:33Fish for divine altars if you can get
- 20:35lucky on them. But otherwise, all the
- 20:37quantity and duplication and all of that
- 20:38out of blue alters is super awesome. And
- 20:40so, your eventual goal, since awakened
- 20:42gems don't exist anymore, is just to
- 20:44kind of get like 21s in pretty much
- 20:46every type of gem spot. Uh there are a
- 20:49couple that won't matter, like the
- 20:51quality for vicious is basically
- 20:53worthless, and the quality for empower
- 20:54is worthless once you've leveled it up.
- 20:56So, you won't need to match those up.
- 20:58Sync those colors up. You know, that's
- 20:59about it. Like, you don't really need to
- 21:01sync up the color of life tap either.
- 21:02But, like, a lot of these color
- 21:04qualities are actually really good.
- 21:05Volcostic arrow or regular costic arrow.
- 21:07Getting more radius out of that's pretty
- 21:09cool. Cool down recovery rate out of
- 21:10mana forged arrows is not bad. Getting
- 21:12more duration out of toxic rain is
- 21:15awesome for single target damage. So
- 21:17it's going to be a lot of good stuff
- 21:18there. I think you get an extra wither
- 21:20stack out of withering step. You get
- 21:22some cooldown reduction out of
- 21:23automation. Like there's some good stuff
- 21:25here. So in terms of the gear, the goal
- 21:27initially is just to get like a weapon
- 21:29that has attack speed on a bow of course
- 21:31that has attack speed, but that's really
- 21:33it. you're just trying to scale your gem
- 21:34levels and attack as fast as possible
- 21:36during the campaign. Quill rain is your
- 21:37best in slot for the campaign. You don't
- 21:39need it at all. If you I mean any bow
- 21:41that has a decent amount of attack speed
- 21:42is fine. The damage on the bow doesn't
- 21:44matter. All the damage is coming from
- 21:45damage over time and damage on the bow
- 21:47will not translate into damage over time
- 21:49at all. So, as you can see, the gear for
- 21:51the example leveling setup is just
- 21:53literally like, can you get life on it?
- 21:54That's cool. If you get move speed on
- 21:56the boots, that's ideal. any resistances
- 21:58or anything like that's fine too, but
- 21:59like you need very very very little gear
- 22:01to actually level up. Once you get into
- 22:03the end game, you're going to try to
- 22:04farm up a bunch of uh porcupine cards.
- 22:06You can buy them or farm them directly.
- 22:08You can far farm them in like the high
- 22:09garden. You can then uh use these and
- 22:11then essence of dread um to to put plus
- 22:15two level of socket of bow gems on this.
- 22:17You probably want to try and roll this
- 22:18until you either get like dot multi or
- 22:20attack speed on there as well as the
- 22:21plus two and then try to craft either
- 22:23attack speed or dot chaos multi onto
- 22:26that. And that that'll that'll do you
- 22:28for like getting through the vast
- 22:29majority of the like day one, maybe even
- 22:32day two content, at which point you'll
- 22:34want to try to craft a thicket bow. This
- 22:37is going to be an easier craft than it
- 22:38has been in the past because of the
- 22:40current league mechanic, but basically,
- 22:41yeah, you'll craft up a big thicket bow
- 22:44and uh multi mod it and uh give yourself
- 22:47a really really like powerful bow that
- 22:49you take on all the in-game content in
- 22:50the entire game. Try and give yourself
- 22:52like a dot multi-quiver as well. So,
- 22:54lightning coil is going to be your ideal
- 22:56body armor. Uh, that 50% of fizz taken
- 22:59as lightning damage is just huge. Now,
- 23:01in terms of using like the new legion
- 23:03mechanic of being able to like roll a
- 23:06different body armor into being a
- 23:07lightning coil and kind of carry over
- 23:09one of the buffs, the thing that stood
- 23:10out to us as being just clearly the best
- 23:12is cloak of flame being able to roll
- 23:14over. Even though in their example it
- 23:15was 20% of fizz taken as fire, that's
- 23:17still insane, right? 20% of fizz as
- 23:19fire, 50% as lightning. And then you get
- 23:22uh what is it? another 7% as lightning
- 23:25out of a helmet. So, we're looking at
- 23:27like I guess 77% of fizz taken as not
- 23:30Fizz. That's pretty pretty humongous.
- 23:33So, that would be the goal. There are a
- 23:34lot of other possible options as well,
- 23:36though. We spent a bunch of time looking
- 23:37at unique body armors and just some
- 23:40things that stood out. Uh like
- 23:42doppelganger guys seems like one that
- 23:44could be a very expensive uh one to try
- 23:46and do and it may not work, but it's
- 23:48possible. Doppelganger guys being the
- 23:50the body armor that gives you like less
- 23:52physical and chaos damage taken while
- 23:54sane. You are sane by default. So if
- 23:57that works that would be great. If it
- 23:58doesn't it's fine. A bunch of other
- 24:00things in here. Belly of the beast gives
- 24:01you percent increased life. So that
- 24:02could be useful. Death's oath could
- 24:04maybe be funny. There's a lot of other
- 24:06stuff in here that could be good. Even
- 24:07just like calm's heart getting like a
- 24:08bunch of life from Kum's heart carried
- 24:10over or like no extra damage taken from
- 24:13crits from brass dome. you know, that
- 24:15could maybe be something just to like
- 24:16bundle into a lightning coil. Uh, that
- 24:19could be useful as well. But the main
- 24:20one that really stood out is, of course,
- 24:22cloak of flame. Getting fizz taken uh as
- 24:26fire on top of the fist taken as
- 24:27lightning is just super awesome. And
- 24:29going the other direction, like losing a
- 24:30bunch of fizz taken as lightning uh to
- 24:32get fizz taken as fire out of cloak of
- 24:34flame. Not as good. So yeah, pretty much
- 24:36a one-way street there. All right. And
- 24:38finally, just to touch on the other
- 24:39unique that you're using, the tides of
- 24:41time. This is pretty non-negotiable.
- 24:42This is just the best in slot belt for a
- 24:44Pathfinder. Uh you really do want it to
- 24:47have three charges every 3 seconds for
- 24:49the utility flasks. And it's better if
- 24:51it's three every three for the life
- 24:53flask. You kind of get away with one or
- 24:54two. You might have some uptime issues.
- 24:57You may not, but it makes it a lot
- 24:58easier to be like bad at hitting your
- 25:00flask if you have three of three.
- 25:02Additionally, you can use catalysts on
- 25:03this, the the life and mana ones, and it
- 25:05will actually increase that baseline
- 25:07like 100% increased life recovery up to
- 25:09120. That's more life per second. a lot
- 25:11more. So, pretty awesome. It's also a
- 25:14good double corrupt target because the
- 25:16armor and evasion rating from the
- 25:17implicit is not that great, but you
- 25:19know, bit of an expensive gamble, but
- 25:20nothing like mage bloods or or head
- 25:22hunters. And it also is exclusive with
- 25:25mage bloods and head hunters, right? You
- 25:27don't want to run a mage blood or head
- 25:28hunter on this build. Mage Blood
- 25:29basically just is Pathfinder the item or
- 25:32Pathfinder is mage blood the ascendy. So
- 25:34either way, Tides of Time is really what
- 25:35you want and it costs a fraction of
- 25:38either of those two. So there you go.
- 25:40All right, so now let's talk about how
- 25:41to craft a thicket bow. So the way that
- 25:44you start is you start with a thicket
- 25:46bow. It can be a grove bow as well.
- 25:48That's fine, too. Uh or a short bow. It
- 25:50just needs to be fast, but like thicket
- 25:52bow is what you're looking for. Uh item
- 25:54level 78 is what you need. And then
- 25:58don't worry about it being 30% quality.
- 25:59That's not a big deal anymore. And what
- 26:01you're going to do is you're basically
- 26:02just going to alt spam it,
- 26:03unfortunately, until you get T1 attack
- 26:05speed. So you just alt spam until you
- 26:08get T1 attack speed on it. And then this
- 26:11is where the new league mechanic
- 26:12crafting can actually come into play in
- 26:13a huge way because what you need to do
- 26:15here um you can use a beast to create an
- 26:18imprint. Uh and then you'll you'll want
- 26:20to basically enol it down to just be
- 26:21that one T1 attack speed. And if you get
- 26:23unlucky then you'll use the imprint and
- 26:25you just basically repeat that process
- 26:27so you don't have to spam roll until you
- 26:29get T1 attack speed again. Then what
- 26:30you're going to want to do though is
- 26:31ultimately just unull yourself down to
- 26:33just just the attack speed which is
- 26:35proving very difficult here. Sometimes
- 26:37it could be like that. make a new
- 26:38imprint and uh then you're going to
- 26:41regal it and do the same thing basically
- 26:44um enole down to just the T1 attack
- 26:48speed mod. And this is again where that
- 26:50new league mechanic is going to come
- 26:52into play and be really helpful and
- 26:54you're going to have better luck than I
- 26:55am right now. All right, once you're at
- 26:57this point where you just have a rare
- 26:58thicket bow with increased attack speed,
- 27:00you're in great shape. Now, what you can
- 27:02do is you can craft can have up to three
- 27:04crafted modifiers and cannot roll attack
- 27:06modifiers. And that will make it so that
- 27:08you have all of your suffixes filled up.
- 27:10And now you're able to use uh a regular
- 27:12exalted orb. And what that will do is
- 27:14that will add in this mod right here
- 27:16plus level of socketed gems. It's the
- 27:18only modifier that can be added in. If
- 27:19you try to use another exalt, it won't
- 27:21even it won't [music] even work. Then
- 27:23you can use a hunter's exalted orb. And
- 27:25this is where you're going to want to
- 27:25use a new league mechanic once again
- 27:27because you actually have a bunch of
- 27:29different uh levels of the same
- 27:30modifier. This increased chaos damage
- 27:32over time modifier which ranges anywhere
- 27:34from 60 to 94. And you want to get a
- 27:36higher number, right? This is a big
- 27:37damage modifier for you. So if you can
- 27:39get a higher roll on this, that would be
- 27:40good. I would certainly take a tier two.
- 27:42At this point, what you want to do is
- 27:43take it back to the crafting bench,
- 27:44remove all the crafted modifiers, and
- 27:46then read plus three crafted modifiers.
- 27:50So you would have to craft that a second
- 27:52time. So those three crafted modifiers
- 27:54is two divs and cannot roll attack mods
- 27:56is one. So that takes a mandatory five
- 27:58divs on top of the base and any beasts
- 28:00and stuff that you would use as well. So
- 28:02you'll multiod and then you will craft
- 28:04chaos damage over time multiplier. And
- 28:07on the prefix side of things, you will
- 28:09craft plus two level of socketed support
- 28:11gems. And then there you go. That's your
- 28:13bow. You want to start with it six
- 28:15length. Of course, can't split it
- 28:16anymore, so don't even worry about that.
- 28:18There you go. This bow will take you
- 28:19through everything. I guess you take it
- 28:21over to harvest craft and you craft um
- 28:23attack speed per quality and then you'll
- 28:25get 2% increased attack speed on it as
- 28:27well. Tada. In-game bow costs you five
- 28:29divines mandatory plus you know whatever
- 28:31the base costs and then all the other
- 28:33crafting materials. So we're looking at
- 28:35like seven to 10 divines kind of on day
- 28:37one or day two for your best in slot
- 28:40in-game bow. Pretty awesome. And then of
- 28:42course with the new league mechanic
- 28:43making it a lot easier to hit on some of
- 28:44these modifiers, it's going to be a lot
- 28:46less painful than it has been in the
- 28:47past. All right, so that's pretty much
- 28:49the bulk of the build. Now, we'll just
- 28:50hit on the last couple little bits of
- 28:51information here. In terms of Pantheon,
- 28:53you'll run Brine King for basically all
- 28:56the way up until you are ailment immune.
- 28:57Then you can switch over to Soul of
- 28:59Lunaris. Soul of Versatha, you're going
- 29:01to run this from the moment that you
- 29:03unlock it and keep it forever. Uh, as
- 29:05soon as you can capture tunnel trap,
- 29:07giving 50% reduced life regen rate to
- 29:09enemies that you hit is super awesome.
- 29:11It really helps with doing Maven stuff
- 29:13early especially, but it's just like
- 29:14that's such an annoying thing to have to
- 29:16deal with. So, that's pretty great to
- 29:17have that online ASAP. In terms of your
- 29:20bandits, you can kill them all. You can
- 29:22keep a alive if you want a little bit of
- 29:24res during the campaign, but you don't
- 29:25need it. Just kill them all. That's
- 29:26really the best approach cuz that's
- 29:28going to be your long-term goal anyway.
- 29:30All right, that is it. That's Toxic Rain
- 29:31Pathfinder. We're super excited to play
- 29:33it in the coming league. Let us know
- 29:35what you're planning to do in the coming
- 29:36league with Toxic Rain Pathfinder.
- 29:38Obviously, you know, what mechanics are
- 29:40you looking forward to farming? That's
- 29:41basically what the rest of our content
- 29:42is going to be about for this week in
- 29:44the run-up to the big league dropping on
- 29:48Friday afternoon.
- 29:50Okay, be sure to like and subscribe if
- 29:51you enjoyed the video. And finally,
- 29:53thank you to all of our channel members.
- 29:54If you want to support us and help us
- 29:55make more POE content, consider becoming
- 29:57a channel member as well. Thanks for
- 30:00watching. Bye.
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