The COMPLETE Aerial Car Control Guide in Rocket League — Transcript
Full transcript
- 0:00Easily the hardest thing to learn in
- 0:02Rocket League is aerial car control.
- 0:04It's probably the sole reason I believe
- 0:06Rocket League is the hardest game ever
- 0:08made. And that is exactly why in this
- 0:10video I'm going to show you my four
- 0:11phase guide in order to go from zero to
- 0:13hero in aerial car control mechanics.
- 0:15And I can guarantee you if you follow
- 0:17this guide and do all the practice, you
- 0:19will become unrecognizably good at
- 0:22aerial car control. So, let's dive right
- 0:24into it.
- 0:26Before we get into anything, there's a
- 0:28couple things that you do need to do. We
- 0:30need to make sure we have all our
- 0:31sensitivities, dead zones, and bindings
- 0:33set so we have a solid foundation to
- 0:34work with going forward. These are the
- 0:36things that you will not be changing
- 0:37likely for the lifetime you play this
- 0:39game. So, make sure they're good. To
- 0:41start, we're going to be setting both
- 0:42our aerial and steering sensitivities to
- 0:441.6. Secondly, we're going to be setting
- 0:46our controller dead zone to the lowest
- 0:48setting possible before stick drift
- 0:50starts to move your car without input.
- 0:51And for me, it's about 0.05. So, if you
- 0:53are not wanting to go figure it out for
- 0:55yourself, you can just copy this number.
- 0:56After that, you're going to be setting
- 0:58your dodge dead zone to around 0.75.
- 1:00Thirdly, we're going to be setting our
- 1:01binds. We want to make sure that we can
- 1:03jump, boost, air roll, and power slide
- 1:05all at the same time. But if you do just
- 1:06want to keep it simple like I did, all
- 1:08you need to do is bind your power slide
- 1:09and air roll to your left bumper. And
- 1:11that's it. And now that we have our
- 1:12solid foundation, we can begin to start
- 1:14to learn how to master aerial car
- 1:16control.
- 1:22So, the goal of phase one is to get the
- 1:23very basics of aerial car control down.
- 1:25And we will begin by learning how to
- 1:27hover. This sounds simpler than it
- 1:29actually is, trust me. So, find a small
- 1:31boost pad and try to hover right on top
- 1:33of it. The goal is to get off the ground
- 1:35and stay at a consistent height and
- 1:36position, not rising, not falling, just
- 1:39hovering perfectly in the air like this.
- 1:41What we're aiming to do here is learn
- 1:42the very basic inputs needed to keep
- 1:44your car still in the air. One thing to
- 1:46really focus on here is keeping your
- 1:47inputs small and saying them out loud.
- 1:50This is one of the things that really
- 1:51helped me understand aerial car control
- 1:53the most. Because as you've probably
- 1:54figured out already, it gets very
- 1:56confusing very quickly. But with all
- 1:58that being said, whenever you can get
- 1:59into and hold the hover for over 30
- 2:01seconds, we're going to do something
- 2:02that you've likely seen in other
- 2:04tutorial videos. That's flying goal to
- 2:06goal. And there is only two rules you
- 2:08have to follow here. Leaving the ground
- 2:09before you leave the net and not
- 2:10touching the ground again until you're
- 2:12in the other net. That's it. And you
- 2:14will likely pick this up fairly quickly.
- 2:16So to increase the difficulty, we're
- 2:18going to start picking spots to land. So
- 2:20now whenever you fly out of the net,
- 2:21have a specific spot in mind on the
- 2:23other net where you're going to go. Top
- 2:25left, top right, top center, whatever it
- 2:27is. That's your target. You're training
- 2:29your brain to translate intention into
- 2:31input. And just a reminder here, we're
- 2:33not going to be doing any air roll
- 2:34during this. Keep it simple. We're
- 2:36aiming to build the basics first. And
- 2:37once you can pick and hit a spot
- 2:39consistently at the other goal, we can
- 2:41up the difficulty again. Start by going
- 2:43up to the side following this line of
- 2:45boost pads all the way to the other net
- 2:47while still hitting a specific spot. And
- 2:49this is where I would assume for most of
- 2:51you this starts to get pretty difficult.
- 2:52So if you're beginning to feel a little
- 2:54overwhelmed at how hard this might
- 2:55actually be, don't worry, I have a trick
- 2:57for you. In the gameplay tab in your
- 2:58settings, there's a little slider called
- 3:00game speed. And this literally allows
- 3:02you to slow down time, giving you that
- 3:04extra precious time to actually figure
- 3:06out what is even happening with your car
- 3:08and how can I fix it. It's a great tool
- 3:10used by even the highest rated players
- 3:12in the game. So please do take advantage
- 3:14of this option. Now this wouldn't be a
- 3:15very good aerial car control tutorial if
- 3:17I didn't show you what a fast aerial or
- 3:19double jump aerial is. So with that
- 3:21being said, here we go. When you perform
- 3:23a regular aerial, you jump and then you
- 3:25boost upward, likely saving your second
- 3:27flip to hit the ball or maybe you just
- 3:29never use it. What a double jump or fast
- 3:31aerial will take advantage of is that
- 3:33second jump. Instead of using it to flip
- 3:35into the ball, you are using it instead
- 3:36instantly to boost yourself faster into
- 3:39the air, giving you the best chance to
- 3:40beat your opponent to the ball. To do
- 3:42it, you simply jump, pull back on your
- 3:43joystick, let go of your joystick, jump
- 3:45again, continue pulling back on your
- 3:47joystick while boosting through the
- 3:49entire motion. Now you may have noticed
- 3:51when I was talking about this before, I
- 3:52said fast or double jump aerial. They
- 3:55are two separate things. A double jump
- 3:57aerial is simply using two jumps, and a
- 3:59fast aerial is holding down that first
- 4:01jump so you get that extended jump
- 4:03height. While not necessarily a mistake
- 4:05in it of itself, it does prevent you
- 4:07from getting to the ball as fast as
- 4:08possible. So, if your goal is to go as
- 4:10fast as possible, make sure you're
- 4:12holding down that jump button for that
- 4:14extra height. And now comes the time to
- 4:15figure out if you are ready to move on
- 4:17to the next phase. And each phase in
- 4:19this video will have a training pack
- 4:20associated with it at the end. Simply
- 4:22getting an 80% or above on any of the
- 4:24training packs is enough to say that you
- 4:25are ready to go. Just remember that if
- 4:26you were doing the training packs in a
- 4:28lazy way,
- 4:29it's only going to hurt you.
- 4:36Phase two is where I'd say things start
- 4:38to get genuinely pretty hard. And it's
- 4:40also where I ask you to subscribe to the
- 4:42Breadth 3 YouTube channel, as 99% of you
- 4:44aren't subscribed, and I would really
- 4:45appreciate it if you go down below and
- 4:47hit that button. But anyway, back to
- 4:48learning phase two. We are now going to
- 4:50dive into what is essentially the
- 4:51foundation of hitting crazy shots, the
- 4:54ability to control your car from
- 4:55multiple different camera angles no
- 4:57matter what position. Although we are
- 4:58still focusing on controlling the car
- 5:00without air roll. We're going to be
- 5:02building muscle memory that air roll
- 5:03will enhance later, not replace. So,
- 5:06back to goal to goal, except now
- 5:08everything is going to be upside down.
- 5:10This will reverse every left thumb stick
- 5:12movement you do. So, left is right and
- 5:15right is left, up is down and down is
- 5:17up. And this is where I would like to
- 5:18introduce something called blackout
- 5:19zones. It is when your brain literally
- 5:21does not have an answer for what
- 5:23direction to push your thumb stick for
- 5:24the orientation of your car and the
- 5:26position of your camera, leading to you
- 5:28falling out of the air looking like you
- 5:29blacked out. These blackout zones, while
- 5:31very very very annoying, are a great way
- 5:34to tell where you are lacking with your
- 5:36aerial car control. And I bet right now
- 5:38everything you're doing feels like a
- 5:39blackout zone, and that's okay because
- 5:41you're brand new to this. So, don't
- 5:43sweat it. But just know that all it
- 5:44takes is really repetitions. And when
- 5:47you inevitably get good at flying upside
- 5:49down, we're going to increase the
- 5:51difficulty by changing the position of
- 5:53our car. For example here, I'm leading
- 5:54entirely with the left side of my car,
- 5:57having the right side of my car facing
- 5:59me. And you're going to be holding this
- 6:00position the entire way to the other
- 6:02net. This is going to take some serious
- 6:04getting used to because it is likely
- 6:05something you have never done, even if
- 6:07you are already kind of good at car
- 6:09control in the air. And like I said
- 6:10before, all this does really take is
- 6:12repetition. So, when you do start to get
- 6:14good at it, begin bouncing your car off
- 6:16the backboards, going back and forth,
- 6:17never actually landing. Do this until
- 6:19you are fairly comfortable in every
- 6:21position, upside down, facing left, or
- 6:23facing right. And now we are going to
- 6:25move on to my favorite drill for
- 6:27learning aerial car control, and that is
- 6:28hovering around the ball. This is one of
- 6:30the first drills that I actually started
- 6:32using to learn aerial car control. So, I
- 6:35really hope it works just as well for
- 6:36you. Start by picking a free play map
- 6:38that has a large center circle, like
- 6:40Beckwith Park or Champions Field. Your
- 6:42goal here is very simple. Orbit around
- 6:44the ball with ball cam on, and trying to
- 6:46follow that center circle we just
- 6:47mentioned. You are going to do this both
- 6:49clockwise and counterclockwise. One way
- 6:51will almost certainly be easier than the
- 6:53other, and this is going to be what I
- 6:54refer to as your aerial bias. But for
- 6:57now, just remember to train both sides
- 6:59in order to not create an imbalance.
- 7:00When you can complete three full circles
- 7:03in both directions, then you are good to
- 7:04go ahead and move on to this next drill.
- 7:06And that next drill being learning how
- 7:08to recover. Start by hovering somewhere
- 7:10around the ceiling, then deliberately
- 7:12throw your car in a random direction,
- 7:14whatever makes you lose complete
- 7:16control. Allow your car to fall for a
- 7:18very brief period of time, and then try
- 7:20to recover to that initial starting
- 7:21position. The pressure of the ground
- 7:23rushing up to meet you is exactly why
- 7:25this drill is so effective. The quick
- 7:27thinking required is what will really up
- 7:29your game in terms of control. And to
- 7:31increase the difficulty on this if
- 7:33needed, you can put your car in
- 7:34different positions on the field with
- 7:36ball cam on. And with that, you have
- 7:38made it to the end of phase two. So, you
- 7:40are now ready to tackle that training
- 7:42pack. And real quick before you get into
- 7:43this training pack, you are going to
- 7:44notice that you spawn in incredibly
- 7:46weird positions. And I fear without
- 7:48direction, you might end up doing this
- 7:49training pack wrong. So I will show you
- 7:51how to do the first shot. Upon loading
- 7:52the training, you will find yourself
- 7:53perpendicular with the ball. What you
- 7:55want to do here is jump up keeping your
- 7:56car perfectly straight and only pushing
- 7:58your car to the left just like we were
- 8:00doing in that variation of gold to gold
- 8:01flying. This kind of shot is the only
- 8:03shot that really needs an explanation on
- 8:05how to do it. The other ones just try
- 8:06your best and go as fast as you possibly
- 8:08can. And while doing this training pack,
- 8:10you might start to feel the urge to air
- 8:11roll into the ball during the shots.
- 8:13That instinct is a great sign that your
- 8:15brain is ready for it. And while you can
- 8:16start experimenting with air roll at the
- 8:18moment of impact, try to keep the
- 8:19approach clean. We're going to be
- 8:21covering air roll a lot in phase three,
- 8:23so don't worry. And again, getting an
- 8:2580% or above will be your green light to
- 8:27go to the next phase.
- 8:35So like I said before, phase three is
- 8:36going to be heavily focused on air roll.
- 8:39And in order to learn it correctly, you
- 8:40need to know that there are two separate
- 8:42kinds. There is directional air roll and
- 8:44then there is free air roll. And they
- 8:45are two very different things as
- 8:47directional air roll allows you to roll
- 8:49around the Z axis of your car perfectly
- 8:51without any thumb stick input. And on
- 8:53the other hand, free air roll will
- 8:54directly translate your X axis movements
- 8:57into Z axis movements. But for right now
- 8:59in phase three, we're only going to be
- 9:00focusing on free air roll. Because as
- 9:03you learn free air roll, you are going
- 9:04to notice that you have a very strong
- 9:06aerial bias like we mentioned before to
- 9:08a certain side. And this is going to be
- 9:10the directional air roll that you pick
- 9:11later down the line. So to begin, we're
- 9:13going to be taking the orbiting drill
- 9:14from phase two and adding air roll to
- 9:16it. So now as you orbit the ball,
- 9:17instead of just going around in circles,
- 9:19you're going to be trying to face the
- 9:20belly of your car towards the ball the
- 9:22entire time. Do this until you can make
- 9:24multiple complete circles both clockwise
- 9:26and counterclockwise. To increase the
- 9:28difficulty on this, go ahead and switch
- 9:30the part of the car facing the ball.
- 9:31Whether it be the hood, the right door,
- 9:33or the left door, it doesn't matter. But
- 9:34try to cycle through all these so you're
- 9:36exposing yourself to all the angles. And
- 9:38for the next drill, it is kind of the
- 9:39same thing, but now you are holding down
- 9:41air roll the entire time. And that is
- 9:43free air roll, not directional. To
- 9:45start, hold down your free air roll
- 9:46button and air roll to one side, whether
- 9:48that be left or right, it doesn't
- 9:49matter. We're going to do both. As you
- 9:51make circles around the ball, make sure
- 9:52to never let go of the air roll button.
- 9:55This is key because we are trying to
- 9:56make sure we understand what will happen
- 9:58when we're air rolling. And as you begin
- 10:00to get comfortable air rolling to one
- 10:01side, go ahead and switch mid-air to the
- 10:04other. Be sure not to neglect this
- 10:05transitionary period and just go to the
- 10:07ground. Try your best to stay airborne
- 10:08when switching air rolls. And by now you
- 10:10have likely started to notice that one
- 10:12air roll is just more comfortable than
- 10:14the other. This is, like I said before,
- 10:16your aerial bias. So, whatever side you
- 10:18are feeling is easier, this is going to
- 10:20be your directional air roll. Go ahead
- 10:22and bind it now if you'd like, but we
- 10:23will not be using it in this phase. And
- 10:25now for the final drill for phase three,
- 10:27learning how to recover while holding
- 10:29air roll the entire time. You're going
- 10:31to start by doing the exact same thing
- 10:33you did for the other recovery drill.
- 10:35Fly up near the ceiling and throw your
- 10:36car into a spiral where you have no
- 10:38control. Then, while holding your air
- 10:40roll button and never letting go,
- 10:42recover to a hovering position. Again,
- 10:44it is very important that you hold down
- 10:46your air roll button the entire time as
- 10:48we are trying to make this as
- 10:49complicated and as hard as possible.
- 10:51This will make it so it comes almost
- 10:52second nature to you in game. Do this
- 10:54maybe 10 or 15 times, and then you can
- 10:56up the difficulty by going to different
- 10:58spots on the field with ball cam on. And
- 11:00this is where you should seriously start
- 11:01to feel some genuine improvement when
- 11:03you play the game. You should kind of
- 11:04start to feel like you know what you're
- 11:06doing. So, when you do this training
- 11:07pack, really focus on trying to get
- 11:08those air roll shots down. We are no
- 11:10longer just going to be flying into the
- 11:12ball. We are going to be trying to get
- 11:13very good angles with our air roll. And
- 11:15again, getting an 80% or above is that
- 11:17green light to go to the next phase.
- 11:26Welcome to phase four. If you are here,
- 11:28you have genuinely earned it. You have
- 11:30mastered all versions of aerial car
- 11:31control except directional air roll and
- 11:33that deserves a serious pat on the back.
- 11:35But you are not out of the woods just
- 11:36yet because we are here to learn the
- 11:38hardest thing in Rocket League and that
- 11:40is learning directional air roll. And
- 11:42while it is one of the hardest things to
- 11:43learn in this game, it is the thing that
- 11:45will enable you to hit those crazy shots
- 11:47that you see on Instagram reels and
- 11:48TikTok. So, get excited. We need to
- 11:50begin by picking our directional air
- 11:52roll if you haven't already. You've
- 11:53likely already found your aerial bias
- 11:55due to our drills from the previous
- 11:57phases. Just use that to figure out what
- 11:58you're going to use for your directional
- 12:00air roll. Whatever side was more
- 12:01comfortable, pick that. And once you do
- 12:03that, we're going to be bringing it back
- 12:04to the very basics, hovering in place.
- 12:07This is where we are going to learn all
- 12:09four input states of directional air
- 12:10roll. So, to start, whenever you're in a
- 12:12hover, begin directional air rolling.
- 12:14And while doing this, simply push your
- 12:15thumbstick to the right. This will do
- 12:16one of two things. You will either enter
- 12:18a tornado spin or you will enter a
- 12:20reverse tornado spin. It depends
- 12:22entirely on what air roll you have
- 12:23bound. If you have air roll left bound,
- 12:25you will enter a tornado spin. If you
- 12:26have air roll right bound, you will
- 12:27enter a reverse tornado spin. And since
- 12:29I personally use air roll left, I'm only
- 12:31going to be saying the thumbstick inputs
- 12:33that I use. So, if you have air roll
- 12:34right bound, simply reverse the left and
- 12:36right thumbstick inputs and everything
- 12:38will be the exact same. So, for example,
- 12:40if I say push your thumbstick to the
- 12:41right, you have to push your thumbstick
- 12:43to the left. Up and down is still the
- 12:44same. But since we now know what two of
- 12:46the four thumbstick inputs are, a
- 12:48tornado spin where your car will rotate
- 12:49around the front center of your car and
- 12:51a reverse tornado spin where it'll
- 12:52rotate around the bottom center of your
- 12:54car, we now need to learn the other two
- 12:56inputs, up and down. Honestly, I
- 12:57couldn't tell you what they're called so
- 12:59I'm just going to refer to them as up
- 13:00and down. If you push your thumbstick
- 13:02up, depending on which air roll you have
- 13:03bound, it will rotate around one of the
- 13:05front [music] corners. And if you push
- 13:06your thumbstick down, your car will
- 13:07rotate around one of the back corners.
- 13:09These are the foundations of learning
- 13:11how to directional air roll properly.
- 13:13So, what we're going to do now is pick
- 13:14one of those directional inputs. I'm
- 13:16going to personally use down for the
- 13:17sake of demonstration, but you can use
- 13:19any input. But if you want to follow
- 13:21along with the video, I'd recommend
- 13:22starting with down. So, bring your car
- 13:23into a hover, begin directional air
- 13:25rolling, and whenever your hood is
- 13:27facing the direction you want to go,
- 13:28quickly flick your thumb stick down,
- 13:30just so your car starts to move that
- 13:31direction. So, say we want to go towards
- 13:33this big boost pad in the corner. How do
- 13:35we get there? Well, just like we said,
- 13:37whenever the hood of your car is facing
- 13:38the boost pad, pull down. And whenever
- 13:40it's not facing it, no input is
- 13:42required. Simply only pulling down when
- 13:44the hood of your car is facing the boost
- 13:45pad will angle your car to go towards
- 13:47this boost pad. And to slow down, simply
- 13:49just reverse this. Whenever your hood is
- 13:51facing away from the boost pad, pull
- 13:52down on your thumb stick. And one key
- 13:54thing to remember is to not hold down
- 13:55boost the entire time. And this is
- 13:57because whenever you are using
- 13:58directional air roll, you are always
- 14:00going to be changing what direction your
- 14:01boost will be pushing you. So, learning
- 14:03the timing of the boost is very key.
- 14:05Just try to be very aware not to hold it
- 14:07down the entire time. And this is when I
- 14:08would strongly recommend using that game
- 14:10play speed mechanic we talked about
- 14:12before, as it will make this much
- 14:13easier. But congratulations, you now
- 14:15understand how directional air roll
- 14:17works. Now, with that all being said,
- 14:18it's time to give you some drills to
- 14:20actually practice how to do this. So,
- 14:21here we go again. We're going to be
- 14:23hovering around the ball, but this time
- 14:24holding down directional air roll the
- 14:26entire time. And you have likely noticed
- 14:28by now that I am not on a regular map. I
- 14:30am on the pillars map that I can almost
- 14:31guarantee you have seen in every other
- 14:33aerial car control video. But we are
- 14:34only going to be using this map for the
- 14:36fact that it is a huge circle. This will
- 14:38give you much more room and time to
- 14:39actually figure out when to pull your
- 14:41thumb stick to move your car in the
- 14:42right direction. But what I would
- 14:44recommend whenever you can make large
- 14:45consistent circles both clockwise and
- 14:47counterclockwise around the pillars map
- 14:49is going down to a regular map and using
- 14:51that smaller kickoff circle for a much
- 14:53more significant challenge. While I bet
- 14:54you're having a lot of fun going in
- 14:55circles, we also need to practice going
- 14:57in a straight line. And to do that,
- 14:59we're going to be yet again going goal
- 15:00to goal. And just like before, we're
- 15:02going to be bouncing off each backboard
- 15:03trying to maintain flight and holding
- 15:05down air roll the entire time. And the
- 15:07reason we're holding down air roll the
- 15:08entire time is because we're trying to
- 15:10build that mental map that will give us
- 15:12control of the car no matter what
- 15:13position it's in. So, when you're
- 15:14comfortable doing the last two drills
- 15:16with that one thumb stick input, I want
- 15:17you to start incorporating another thumb
- 15:19stick input. And I'd recommend the
- 15:20tornado spin, or thumb stick right. And
- 15:23since you already have an understanding
- 15:24of what your car is going to do with one
- 15:25thumb stick input, your brain is already
- 15:27kind of built a map for the other. So,
- 15:29it'll come much easier. I want you to
- 15:30use these last two drills to learn all
- 15:32four directional inputs fairly
- 15:34comfortably. And once you have that, we
- 15:35can move on to this next drill, which is
- 15:37going to be practicing that full
- 15:38control. So, to do that, we're going to
- 15:40be loading up the Rocket Labs map
- 15:41Barricade. And on this map, we can do
- 15:43multiple different drills. We, of
- 15:45course, can make circles all the way
- 15:46around all four pillars, but that's not
- 15:48why we're on this map. Firstly, we're
- 15:50going to be using the pillars as a
- 15:51slalom course, starting on the outside
- 15:53of one and working your way to the
- 15:54inside of another while air rolling the
- 15:56entire time. What you want to do is make
- 15:58circles while weaving in and out of
- 16:00these pillars. And by this point, if
- 16:01you've been practicing consistently,
- 16:03things should kind of just start falling
- 16:04into place. That mental map I keep
- 16:06talking about is finally starting to
- 16:08come together, and all these micro
- 16:09adjustments are becoming subconscious.
- 16:11So, I have one last drill to leave you
- 16:13with. Staying on the Barricade map, we
- 16:15are now going to be making an X. And of
- 16:17course, we're going to be using these
- 16:18pillars as our guide. Start by wrap-
- 16:20ping around one pillar and heading to
- 16:21the center of the map, and then slow
- 16:22yourself down, kind of hovering in
- 16:24place, then picking a pillar either to
- 16:26the right or to the left. You are then
- 16:27going to head out to that pillar, wrap
- 16:28around it, and then head back to the
- 16:30center, repeating the cycle over and
- 16:32over and over again. And now you have
- 16:33every ingredient you could possibly need
- 16:35to become good at aerial car control.
- 16:37But I do want to mention, if you have
- 16:38the ability to play workshop maps, you
- 16:40need to use this to your advantage. Even
- 16:42just playing a rings map will expose you
- 16:44to levels of awkward angles and
- 16:46positions that you just can't get as
- 16:47easily in free play. But it is not
- 16:49required to learn this mechanic. So,
- 16:51don't worry if you can't. But with all
- 16:53that being said, you have made it to the
- 16:54final training pack. And if you score an
- 16:5680% or above on this one, you have the
- 16:58official Bread 3 stamp of I am good at
- 17:01aerial car control. So, be proud of
- 17:02yourself. And just one more thing before
- 17:04we go, I wanted to say that this channel
- 17:06officially has access to memberships,
- 17:08thanks to you guys. And I didn't even
- 17:09announce it, and we already had someone
- 17:11become a member, which is crazy. So,
- 17:13thank you, Dylan Rips. But But all that
- 17:15being said, I'm really proud to see
- 17:16where this channel is going and I can't
- 17:18wait to see where we go. Thank you guys
- 17:19for being here. I'll catch you in the
- 17:20next one.
- 17:25>> [music]
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