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The Best Farm in The Game, Grand Expedition Guide - Poe2 — Transcript

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  1. 0:00All right, all seven. We're going to use
  2. 0:02an eight-mod map for this. Oh, nice.
  3. 0:04Opulent Rune. Okay, this map has to be
  4. 0:07juiced, dude. I mean, we're literally
  5. 0:09starting with an Ocular Rune. And this
  6. 0:11map had like what, like 12 of these?
  7. 0:12There's no way this is not good. This
  8. 0:13has to be insane, right?
  9. 0:17Chrome for no reason.
  10. 0:19Righteous Passage, Primate. Five Divines
  11. 0:22for that one? Wait, this map's going to
  12. 0:24be insane.
  13. 0:29Five Divines again?
  14. 0:32Two Divines.
  15. 0:34Brick Axe. Holy, this map is so good.
  16. 0:3817 raw Divines. We have four more. Oh,
  17. 0:42we have five more. These are two right
  18. 0:43here.
  19. 0:45Five Divines again? Six Divines? Oh my
  20. 0:48dude.
  21. 0:50Oh, another Divine.
  22. 0:55Three Divines, three Divines, Heavy
  23. 0:57Belt. Right, there's too much loot on
  24. 0:59the ground. I need to leave. This is
  25. 1:00lagging from the loot.
  26. 1:03Four more Divines.
  27. 1:06Seven Divines? Bro, what was this map?
  28. 1:10Holy. This is a 41 raw Divine map. Like
  29. 1:15these are all natural drops. None of
  30. 1:16them are guaranteed. Hey guys, so I want
  31. 1:19to make a video going over the best farm
  32. 1:21in the game, and that is Expedition. So,
  33. 1:24I put a lot of work into this. I also
  34. 1:25have a full Mowgli's written guide as
  35. 1:27well, and there is quite a bit here. I
  36. 1:29want to go everything over in this
  37. 1:30video, cuz yeah, it is quite a bit. So,
  38. 1:32first things first, you know, everything
  39. 1:34you need to know about the best farm in
  40. 1:36the game, and that is Expedition rare
  41. 1:37juicing. Do note, this farm can be
  42. 1:40extremely hard. Now, I'll go over the
  43. 1:41ways to lower the difficulty. Also, it
  44. 1:43wouldn't surprise me if GG nerfs this.
  45. 1:45This is relatively new. It was only
  46. 1:46buffed last Thursday. So, it's been in
  47. 1:48the game for about a week, and it's by
  48. 1:50far the best farm in the game. It's
  49. 1:51vastly superior compared to anything
  50. 1:53else once you learn it. So, But could
  51. 1:55adjust it mid-league. Who really knows.
  52. 1:57This guide will mostly cover how to use
  53. 1:59outer saga maps, which is slightly
  54. 2:01different than how you use a regular
  55. 2:03grand expedition maps, but they are
  56. 2:05pretty interchangeable. Your build has
  57. 2:07to be extremely strong on these maps. I
  58. 2:08highly recommend to have a headhunter
  59. 2:11character at the minimum. Low divine
  60. 2:13builds, low budget builds will struggle
  61. 2:14to this very high expedition juice. You
  62. 2:17can still do expedition on a lower
  63. 2:18budget character, but doing this much
  64. 2:20juice will just destroy your character
  65. 2:22if you are not prepared. Yeah, this is
  66. 2:24by far the hardest content currently in
  67. 2:26the game and the hardest we've ever had.
  68. 2:28But do note, not every map is hard.
  69. 2:30Majority of the maps, like 95% of the
  70. 2:32maps, are actually pretty easy, pretty
  71. 2:34tame. They aren't that bad. But some
  72. 2:36maps can be absolutely monstrous, where
  73. 2:39you can get rares auto attacking you for
  74. 2:4115,000 damage. And they also have like
  75. 2:44400, 500 million effective HP. So yeah,
  76. 2:48majority of the maps are fine. Some
  77. 2:50maps, when you get like really juicy
  78. 2:51maps, they can have absolutely insane
  79. 2:53rares, and that's where your build has
  80. 2:55to be good to handle it, or you are
  81. 2:57going to lose the map. You also really
  82. 2:59want some good element protection.
  83. 3:00Freeze and chill can be a big issue
  84. 3:01here. A spear of the ox, the golden
  85. 3:03charm is a good way to get this. It
  86. 3:05gives you both element help and slow
  87. 3:06reduction. If you don't know what I'm
  88. 3:08talking about, this right here, this is
  89. 3:09where I got past it. It's pretty cheap,
  90. 3:10it's like 10 divines. But it gives 20%
  91. 3:12DR, 50% reduced slow potency. You
  92. 3:14constantly get 50% chill, so making that
  93. 3:1650% chill go to 25% is quite useful. And
  94. 3:19you get some more element threshold. You
  95. 3:21recommend if your build does struggle
  96. 3:22with chill. And most importantly, this
  97. 3:24is a high skill and knowledge mechanic.
  98. 3:26Going in blindly or just being new to it
  99. 3:28will result in like mediocre or bad
  100. 3:30profit. You just will have to learn over
  101. 3:32time, although hopefully this guide does
  102. 3:34help you. But first things first, let's
  103. 3:36look at the ways to actually juice the
  104. 3:37mechanic. So as for the tablet setup,
  105. 3:39we're using three x of the plus one
  106. 3:41tablets. So, you're going to want three
  107. 3:43tablets that have two additional random
  108. 3:46map modifiers. This is the most
  109. 3:47important stat, and then you want one
  110. 3:49other good prefix. So, you can get
  111. 3:51increased number of rare monsters, you
  112. 3:53can get monster rarity, you can get item
  113. 3:55rarity, you can get monster effectiness.
  114. 3:57You want at least one other good prefix,
  115. 3:59in my opinion. Increased number of rare
  116. 4:00monsters and monster effect are the best
  117. 4:02prefixes you can get. I wouldn't invest
  118. 4:05into these three-mod tablets unless you
  119. 4:06have a really good outer saga maps. So,
  120. 4:08something like, you know, all runes are
  121. 4:10six or all runes are seven. If it's
  122. 4:12anything less than that, I wouldn't use
  123. 4:13three-mod tablets cuz it's not really
  124. 4:14worth the cost. And personally, yeah, I
  125. 4:16wouldn't pay more than like 10 divines
  126. 4:18per tablet for a two-mod tablet. It's
  127. 4:21three mods, you know, 12 to 15 divines
  128. 4:22is fine. As for cheaper and easier
  129. 4:24tablets, uh just going to get two-mod
  130. 4:26tablet with increased number of rare
  131. 4:27monsters and monster effect or monster
  132. 4:29rarity. So, you get two out of these
  133. 4:30three modifiers, will be good enough.
  134. 4:33This will be worse loot, but it will be
  135. 4:35far easier maps, and the tablets will
  136. 4:37also be way cheaper. So, these are
  137. 4:39pretty good to use on non-outer saga
  138. 4:40maps. As for the waystone setup, the
  139. 4:43best waystone setup you want is a
  140. 4:44eight-mod waystone with high
  141. 4:46effectiness. So, personally, the best
  142. 4:48map ever had, I dropped 41 raw divines,
  143. 4:51and that's not divines from the runes.
  144. 4:53This is raw divines dropped from
  145. 4:55monsters off the ground. It was 41. And
  146. 4:58this was from a pure effectiness
  147. 4:59eight-mod map with the exact tablets I
  148. 5:01just showed you. Yeah, I do believe
  149. 5:03eight-mod tier 15s with max effectiness
  150. 5:06is the way to go. With that said,
  151. 5:08monster rarity is also quite good. Item
  152. 5:10rarity is okay, and pack size you want
  153. 5:12to ignore. Um it just isn't really
  154. 5:14anything to the farm, as far as I can
  155. 5:15see. I don't think pack size actually
  156. 5:17increases the amount of monsters inside
  157. 5:19the runes, or at least not the rares or
  158. 5:20something. I'm not sure, but as far as I
  159. 5:22can see, pack size had no effect on the
  160. 5:24actual loot returns. So, I do think it
  161. 5:26is by far the worst modifier here. Tier
  162. 5:2816 waystones can also be okay, but they
  163. 5:31can be pretty expensive, and they aren't
  164. 5:32really needed anymore since you reach
  165. 5:34area level 81 anyway with tier 15 maps,
  166. 5:37because the Grand Expedition Atlas node
  167. 5:39gives you plus one area level. So, you
  168. 5:40get area level 81, rare stuff plus one
  169. 5:42level. So, you still drop area level 82
  170. 5:44exceptional bases with tier 15 maps. The
  171. 5:47cheapest option is just to make your own
  172. 5:4870% effective way stones with six
  173. 5:50modifiers and then corrupt. If you don't
  174. 5:52know, use one omen of chaotic monsters,
  175. 5:54chaotic quant, and a chaotic rarity.
  176. 5:56Activate all three, six mod your map,
  177. 5:58then chaos orb, you'll get a pure 70%
  178. 6:01monster effect way stone. And as to
  179. 6:03this, you can corrupt if you want. It's
  180. 6:04optional, but this is how you'll get
  181. 6:06eight mod. But yeah, that is what you
  182. 6:07want to run. These are by far the best
  183. 6:09maps. Although I do note, monster
  184. 6:11effectiveness will make the map harder.
  185. 6:13So, if you do want to make these maps
  186. 6:15easier, you can maybe do monster effect
  187. 6:17and monster rarity. Yeah, for the easier
  188. 6:19maps, use a chaotic quantity, chaotic
  189. 6:21rarity. This will give you a half and
  190. 6:23half map of monster effectiveness and
  191. 6:24monster rarity. This will make it easier
  192. 6:26and also is still quite lucrative if
  193. 6:28these full monster effect maps are a
  194. 6:30struggle. And of course, I would still
  195. 6:31corrupt it after for a chance at eight
  196. 6:33mod. Do note, if it does go to tier 14
  197. 6:35like this, you do want to vendor it. You
  198. 6:36don't want to run tier 14 maps, only
  199. 6:38tier 15 and up. As for the Atlas and
  200. 6:40master to use, this will be on the
  201. 6:41mobile links itself, so I won't take too
  202. 6:43much time here. You can just see all the
  203. 6:44points that I take right here. But to
  204. 6:45quickly go over it, we are using Jado,
  205. 6:48unexpected missions, Eastern knowledge,
  206. 6:50partial translations, and keen
  207. 6:51appraisal. Do not change any of these.
  208. 6:53You can also run Doryani, but I
  209. 6:55personally had way more success on Jado,
  210. 6:57and Jado is the one where I dropped 41
  211. 6:59raw divines. For Doryani, you can use
  212. 7:01evolutionary pressure, improved
  213. 7:03calibrations, careful for a procurement,
  214. 7:06and a volatile connections. As for
  215. 7:07expedition, uh the ones that matter is
  216. 7:09this on desert.
  217. 7:11All the other ones, you put these on
  218. 7:12one.
  219. 7:14And then this one here for three,
  220. 7:15increase quantity of items dropped by
  221. 7:17monsters per magic modifier. But that
  222. 7:19first one is also pretty good. Chance
  223. 7:21for remnants to be counted as affected
  224. 7:22by power runes. This can be nice as
  225. 7:24you're learning, but once you start to
  226. 7:25max in, number three is definitely the
  227. 7:27best choice. Also, this is another way
  228. 7:29to make the maps easier. Instead of
  229. 7:31using desert, you can choose forest.
  230. 7:32Desert drastically beefs up the monster
  231. 7:35effectiveness of your rare monsters. So,
  232. 7:37once again, if your build is on the
  233. 7:38weaker side, you can change this to
  234. 7:39forest, and that could will make the
  235. 7:41maps easier, and they will still be
  236. 7:43quite lucrative, but desert is the way
  237. 7:44to go if your build can't handle it.
  238. 7:46Then as for these nodes on the tree that
  239. 7:48actually matter, I use monster effect in
  240. 7:50this here. I think increased rare
  241. 7:51monster modifiers could be okay, but I
  242. 7:53do think monster effect is better.
  243. 7:54Monster effect here and then a monster
  244. 7:56effect for your desert as well. Nothing
  245. 7:58else on Atlas tree should matter, but
  246. 8:00you don't want the full Atlas tree
  247. 8:01completed cuz all the small nodes like
  248. 8:03you know, Tabula Rasa effect, increased
  249. 8:04number of rare monsters, rarity, they
  250. 8:06all do matter. Now, let's actually talk
  251. 8:08about the expedition itself, how to
  252. 8:09juice it and also give you some
  253. 8:10examples. So, Outer Saga. Ideally, you
  254. 8:13want to use them on four rumors that
  255. 8:15don't contain a boss such event.
  256. 8:16Essentially, bosses and unique rumors
  257. 8:18eat your expeditions because it is
  258. 8:20guaranteed a boss map instead of
  259. 8:21expedition map. It is fine to use Outer
  260. 8:23Sagas on a boss rumor if it has four
  261. 8:26other rumors. I'll show an example. But
  262. 8:28yeah, ideally you just don't use them on
  263. 8:29them. When correctly used, you can
  264. 8:31pretty much self-sustain your Outer
  265. 8:32Saga. This will be a bit RNG, but if
  266. 8:35you're averaging essentially five
  267. 8:36expeditions per Outer Saga, you should
  268. 8:38be able to self-sustain especially when
  269. 8:40you're doing rerolls. So, you can also
  270. 8:42move items in your inventory to see more
  271. 8:43rumors. So, let's go over this real
  272. 8:45quick. This is very very important for
  273. 8:47expedition juicing. So, as you can see
  274. 8:48here, this says Endless Cliffs, Star
  275. 8:51Drinker on our ruins. If you move any
  276. 8:53item in your inventory, this will
  277. 8:55change. Now it says Endless Cliffs,
  278. 8:57Wombat Risky and Something Fishy. So, we
  279. 8:59know there's at least five rumors on
  280. 9:00here if not more and I'll also link this
  281. 9:03down below, but it's also on my sheet
  282. 9:04here as well. It tells you exactly what
  283. 9:06each rumor is. I don't really care for
  284. 9:08the ratings whatsoever. This is good to
  285. 9:10know which one's a unique map and which
  286. 9:11one's a boss map. I also have it written
  287. 9:13down in the guide right here as well if
  288. 9:15you need to know for yourself. So yeah,
  289. 9:16you're looking for at least four normal
  290. 9:19rumors. So, any four of these is what
  291. 9:21you're looking for. So, we know at least
  292. 9:22Star Drinker is one boss here, but the
  293. 9:25other four rumors that we did get are
  294. 9:26regular maps. So, we can safely use our
  295. 9:29Outer Saga with our logbook on this and
  296. 9:31this is going to be at least four
  297. 9:33expeditions if not more. Like I said,
  298. 9:35you move an item in your inventory and
  299. 9:36this shuffles around and I'll show you
  300. 9:37more and more rumors. You can have like
  301. 9:39six rumors on your island rumors, and
  302. 9:42you want up to like 10 expeditions. It
  303. 9:44is RNG, you don't know how many you're
  304. 9:46going to get. But yeah, this is looking
  305. 9:47to be at least five expeditions. For
  306. 9:49activator Atlas Saga, make sure it's
  307. 9:51clicked. So, you just right-click it,
  308. 9:53and then see how many we get.
  309. 9:54Personally, I just like type it in EXP
  310. 9:56on the top right here just to quickly
  311. 9:57see how many I got. And yep, we did get
  312. 9:59five. So, we got all five, all six, all
  313. 10:04five, all six, and all six. This is an
  314. 10:07extremely good one. All fives and all
  315. 10:09six and all sevens are the best ones to
  316. 10:12get. I do believe there is an all eight
  317. 10:14as well, but I'm not too sure. So,
  318. 10:16there's other ones like these that says
  319. 10:17plus one remnant has at least seven rune
  320. 10:20slots. These are the worst ones to get
  321. 10:22because it's just a singular remnant
  322. 10:24with seven runes, and there's like 10
  323. 10:26runes in a map, so it doesn't really
  324. 10:28matter all that much. You still do them,
  325. 10:30but these are the worst. The all fives
  326. 10:32and all six are the most juicy ones you
  327. 10:35can get. The reason for that is that the
  328. 10:37re-rolls in these maps will still
  329. 10:39guarantee the all six and all five
  330. 10:41rolls. So, if your map is all six
  331. 10:43remnants, re-rolling each remnant will
  332. 10:45also guarantee at minimum six, so it's
  333. 10:47extremely powerful. But yeah, that is
  334. 10:49how you use Atlas Saga. That's how you
  335. 10:51look at the rumors. Once again, I'll
  336. 10:52link this down below. But yeah, you want
  337. 10:54to use an Atlas Saga that has four of
  338. 10:56the normal rumors. If it has a unique
  339. 10:59map of bosses, it's fine to still use it
  340. 11:01on it because it can still have four
  341. 11:02normal ones. Once again, use the item
  342. 11:04trick in inventory, move your item, and
  343. 11:06you can see if it has more rumors. But
  344. 11:08yeah, at least four rumors have four
  345. 11:10guaranteed grand expeditions for your
  346. 11:12Atlas Saga. If you don't know what the
  347. 11:14Atlas Sagas do, it's the thing that
  348. 11:15grants the all remnants have at least
  349. 11:17five rune slots. Otherwise, if you don't
  350. 11:19use the Atlas Saga, it doesn't have any
  351. 11:20of these guaranteed modifiers, and just
  352. 11:22has, you know, regular grand expedition
  353. 11:24modifiers, which is a whole lot weaker.
  354. 11:26It still be quite lucrative, but it's
  355. 11:28definitely a lot less lucrative than
  356. 11:29these Atlas Sagas, and it's the reason
  357. 11:30why these are currently worth like 40
  358. 11:32divines is they really are just that
  359. 11:34good. Yeah, hopefully that makes sense.
  360. 11:36TLDR, you just want to use this on four
  361. 11:38rumors that will guarantee four grand
  362. 11:40expeditions and potentially you get
  363. 11:42more. Long term, as long as your average
  364. 11:44at least five expeditions, you should
  365. 11:45self-sustain your outer sagas. Pretty
  366. 11:47much a nice amount of expeditions, I am
  367. 11:49using my outer saga and I can
  368. 11:50self-sustain it all the time. I have not
  369. 11:52bought a single outer saga in like three
  370. 11:54or four days now. It really is that
  371. 11:56self-sustainable. I've done a ton of
  372. 11:57expedition. I've easily done a probably
  373. 12:00roughly 30 to 40 hours of expedition by
  374. 12:02now because yeah, it really is just that
  375. 12:04good. So yeah, the unique maps and boss
  376. 12:06rumors, once again, this will be on the
  377. 12:07guide. The only important ones here is
  378. 12:10Fallen Skies and Star Drinker. So Fallen
  379. 12:12Skies is the one good unique map as
  380. 12:15always guaranteeing outer saga. You can
  381. 12:17also use a Visions of Paradise to run
  382. 12:19this map twice. So this will be showed a
  383. 12:22red when doing the map, but it does
  384. 12:24indeed work and this allows you to run
  385. 12:25the Fallen Moon map twice, which gives a
  386. 12:28guaranteed outer saga. So you two
  387. 12:30guaranteed outer saga, which is
  388. 12:32currently would be worth 80 divines, 40
  389. 12:34divines each. And do note on that map,
  390. 12:36you don't juice it whatsoever. You can
  391. 12:38just run a simple white blank map. It
  392. 12:40doesn't really matter. You just there
  393. 12:42for the outer saga and that is it. As to
  394. 12:44the other good map, Star Drinker, this
  395. 12:45is a boss map. This will spawn Ultred,
  396. 12:48which spawns a quest item that can drop.
  397. 12:50It's not guaranteed. And it's only
  398. 12:52dropped once per character for a Rune
  399. 12:54Secrets Call. This is currently 900
  400. 12:57divines. This is okay to do if you're
  401. 12:59traveling looking for a good outer saga
  402. 13:00maps, but it's not something that I
  403. 13:01would constantly aim for. But yeah, it's
  404. 13:03always good to do as you see it because
  405. 13:05you do have that chance of dropping that
  406. 13:06quest item for Rune Secrets Call.
  407. 13:08Personally, I have done like 30 plus
  408. 13:10these bosses by now and I have not
  409. 13:11gotten it once. So I do think it's quite
  410. 13:13rare, but I have heard a few get it in
  411. 13:15their first five tries. But yeah, if you
  412. 13:17see it, you might as well do it cuz you
  413. 13:18might get a 900 divine drop. And keep in
  414. 13:20mind, this is once per character. So
  415. 13:23once you get for your character, you
  416. 13:24know, stop chasing him. There's no
  417. 13:25point. It won't drop again on that
  418. 13:27character. Now, let's go over the hard
  419. 13:29part, how to actually run the Grand
  420. 13:32Expedition map with Elder Saga. So, I'll
  421. 13:35try to show an example map, but you kind
  422. 13:37of have to practice yourself cuz it is
  423. 13:38quite a bit to go over here. The goal is
  424. 13:40simple, you want to pick up the highest
  425. 13:42value purple runes off the start and
  426. 13:44prolif into seven plus runes. So, I'm
  427. 13:46merging this all five map here that also
  428. 13:48has increased number explosives, this
  429. 13:50will help doing the full map as well.
  430. 13:52Doing the full eight-mod map cuz it is
  431. 13:54all five, so it's like good with my
  432. 13:55tablets. I'll try to show an example on
  433. 13:57how to run the map and there is quite a
  434. 13:59bit to explain here. There is three rune
  435. 14:01types, there is purple, blue, and the
  436. 14:03golden rune. There's only one golden
  437. 14:05rune, which is the Arpenter's Rune. So,
  438. 14:07you want to pick up the highest value
  439. 14:08purple runes at the start of the
  440. 14:10expedition and you want to prolif into
  441. 14:11your seven plus runes towards the end.
  442. 14:14So, the runes at the end don't really
  443. 14:16matter unless they're runes you're
  444. 14:17missing and you want to be like high,
  445. 14:19like eight to nine runes preferably to
  446. 14:21get the max amount of rewards. So, how
  447. 14:24does this work? So, the rune that is in
  448. 14:26this golden slot right here is the rune
  449. 14:27that will prolif and permanently stay
  450. 14:29for every single other expedition. The
  451. 14:32other runes only stay for this current
  452. 14:33expedition. So, for example, this one
  453. 14:36has rage, Electrocute Rune, Lightning
  454. 14:37Rune, and Fire Rune. The blue runes you
  455. 14:39pretty much never care for. So, we
  456. 14:42really want this to be a good purple
  457. 14:44rune and because this has no purple
  458. 14:45runes, it's just all blue runes. So,
  459. 14:47once again, these will only count for
  460. 14:49this single expedition. This is always a
  461. 14:51reroll in my eyes. Every single time I'd
  462. 14:53always reroll this. This is also a all
  463. 14:55five map, so this will be guaranteed
  464. 14:57five plus. So, we use a Liquid Versium
  465. 14:59to reroll this. You can buy this from
  466. 15:01the vendor. Essentially, this costs the
  467. 15:03regular Versium. I you self sustain it.
  468. 15:05I never have to buy this myself. I
  469. 15:07always self sustain, but yeah, reroll
  470. 15:08this. And now, we got a Arcane Rune,
  471. 15:10which unfortunately is a blue rune. So,
  472. 15:12this one is bad. You'll still pick it up
  473. 15:14cuz every rune does add quant to
  474. 15:16monsters, but not ideal. Go to the next
  475. 15:18one. See what we have here. Once again,
  476. 15:20two blue runes, nothing else. Always
  477. 15:22reroll the scenario. And now we got
  478. 15:24earth rune, blue rune, unfortunate. But
  479. 15:26yeah, this is what you want to do.
  480. 15:27Search each one. This does take time in
  481. 15:29each map, but it is worth to do. Once
  482. 15:31again, all blue runes, all five, always
  483. 15:33reroll. And we got time rune. Time rune
  484. 15:36is a purple rune and also is quite good,
  485. 15:38so it's a nice one. Also keep in mind,
  486. 15:40when you reroll your remnant, it cannot
  487. 15:42change. So I cannot swap this to any
  488. 15:45other rune on here. It just gives you
  489. 15:47the random highest tier rune you can
  490. 15:49get. This case it gave me a mystic
  491. 15:51alloy. It also could have gave me a
  492. 15:52prismatic alloy as well. So yeah, at the
  493. 15:54start of the expedition, you don't
  494. 15:56really care if your runes are like four
  495. 15:57to six slots. You just want as many good
  496. 16:00runes as possible. And towards the end,
  497. 16:01you want a lot of seven plus rune
  498. 16:03combinations for max amount of loot. But
  499. 16:05there is a lot of nuance here and
  500. 16:07something you have to try on air for
  501. 16:08yourself. The one GG rune is the opulent
  502. 16:11rune. Without this rune, my loot is
  503. 16:13always substantially worse. I usually
  504. 16:14always rush towards this rune. So this
  505. 16:17is the opulent rune right here. It's the
  506. 16:18only golden rune increase monster
  507. 16:20rarity. This gives you a ton more rare
  508. 16:22monsters and the difference is vastly
  509. 16:25noticeable. I feel like my drops are
  510. 16:27easily over two times when I have this
  511. 16:29rune. So whenever I have this rune on
  512. 16:31any single remnant inside the map, I'll
  513. 16:32immediately try to rush towards it if I
  514. 16:34can. Like I said, there is a lot of
  515. 16:37nuance here. This opulent rune is like
  516. 16:39all the way down to south here. Then
  517. 16:41obviously you can't rush towards it cuz
  518. 16:42you won't have enough explosives to
  519. 16:44clear the whole map. So you have to grab
  520. 16:46the best ones on the way and hopefully
  521. 16:47you can still get it with some other
  522. 16:48runes left. Once again, do note on all
  523. 16:50five, six, or seven maps, you should
  524. 16:52reroll aggressively because your base
  525. 16:54can never be bad. You know, if your map
  526. 16:56is all five, then you can't reroll below
  527. 16:58a five. You'll always reroll to five or
  528. 17:00higher. Generally on all five or lower
  529. 17:02maps, you always want to keep seven plus
  530. 17:04runes. Seven plus runes are pretty
  531. 17:06juicy, especially if it's near the end.
  532. 17:09Always roll five runes at the start if
  533. 17:10it doesn't have any good purple runes.
  534. 17:12So five runes or less and there is no
  535. 17:14good purple runes, just reroll it every
  536. 17:16single time. As for the rune tier list,
  537. 17:18I do have it right here if you want to
  538. 17:19read for yourself. Essentially, opulent
  539. 17:20rune, the gold rune is the best. As for
  540. 17:22the S-tier proper runes, power, death,
  541. 17:24bond, and oath. Try to get these ASAP.
  542. 17:27A-tier runes, time and rebirth. Do note,
  543. 17:29rebirth is the only blue rune on this
  544. 17:31list. Every other blue rune is kind of
  545. 17:33bad. And then rest of the purple runes
  546. 17:35in B-tier, not important. But, you know,
  547. 17:37if you do get them, do keep them, but
  548. 17:39they aren't that important. And then
  549. 17:40C-tier is rest of the blue runes. These
  550. 17:42don't really matter, but they are good
  551. 17:43to pick up cuz like I said, every single
  552. 17:45rune you do procs with will be increased
  553. 17:47quantity for the next set of remnants.
  554. 17:49Also, do note, some of these remnants
  555. 17:51can have two runes. So, this will proc
  556. 17:52with two runes to the next set. And then
  557. 17:54as you can see, this has time and time,
  558. 17:56but as you know earlier, we already have
  559. 17:59a time rune. And runes, something to
  560. 18:01note, do not stack. So, since we already
  561. 18:04have a time rune here, uh this time rune
  562. 18:05does not matter and therefore we should
  563. 18:07pretty much always re-roll this one.
  564. 18:10And we got Electrocute and Cold rune.
  565. 18:11Blue runes don't really matter, but it
  566. 18:13was better than before cuz the other one
  567. 18:14didn't have them.
  568. 18:18We got a a bond rune here, which is
  569. 18:19quite good. That's a good rune.
  570. 18:22Nice, we got an opulent rune. So, I can
  571. 18:24show a good example of how much to rush
  572. 18:25this.
  573. 18:27Then we got a high rune here. This is
  574. 18:29actually an opulent rune.
  575. 18:31So, this one is also opulent. Since this
  576. 18:32one's opulent, I can actually re-roll
  577. 18:34this one or just take time rune. We have
  578. 18:36a time rune though. So, in this
  579. 18:37scenario, like I said, this is where
  580. 18:38there's a lot of nuance here to try to
  581. 18:40min-max this. I already have an opulent
  582. 18:42rune here. I'm definitely not going to
  583. 18:43re-roll this. And this is just a blue
  584. 18:45rune and blue rune. So, my best case
  585. 18:47here is to actually roll the sixth one
  586. 18:49because I have a time rune already, I
  587. 18:51have an opulent rune already. So, we
  588. 18:53roll this.
  589. 18:54We got a sky and time rune. Doesn't
  590. 18:56matter, but yeah, it was the same as
  591. 18:57before.
  592. 18:58Here, two blue runes, arcane, volcanic,
  593. 19:01but it does have three greater chaos
  594. 19:03orbs. This is another point of
  595. 19:04decision-making. Um generally of how
  596. 19:07much min divines you want to keep. Three
  597. 19:09greater chaos if I were to say one
  598. 19:10divine. Generally, I would keep this,
  599. 19:13but it does depend. Um In this scenario,
  600. 19:15since I do feel like this map can be
  601. 19:17quite juicy, I also have 22 explosives,
  602. 19:19I am going to reroll this. Now, a lot of
  603. 19:21times you won't reroll three chaos, but
  604. 19:22in this scenario, I do think it's worth
  605. 19:24it.
  606. 19:25So, I rerolled into a soul rune, which
  607. 19:26is a purple rune. This is nice. This
  608. 19:28will prolif.
  609. 19:31Oth rune is a great rune. It also comes
  610. 19:33with three greater chaos orbs. This is
  611. 19:35an easy pick.
  612. 19:36Then we have here EXP rune doesn't
  613. 19:38really matter. Fire rune, arcane rune,
  614. 19:39rebirth. Rebirth is good, like I said,
  615. 19:41so we'll take that.
  616. 19:43This None of these runes matter, so
  617. 19:45we'll always reroll this. So, we got two
  618. 19:46runes here, but none of them matter, so
  619. 19:48we're just going to reroll.
  620. 19:50Blood, blood, doesn't really matter.
  621. 19:51We're hoping for like high runes here at
  622. 19:52the end. Like I said, at the end of the
  623. 19:54chain, you really want these seven or
  624. 19:55eight rune stacks. It's the most ideal,
  625. 19:57so we're hoping to reroll these into
  626. 19:58high tiers.
  627. 20:00Fortunately, we're not going to high
  628. 20:01tier rerolls, but it is what it is. It
  629. 20:03does happen.
  630. 20:05This is a nice one to end on, so this we
  631. 20:06got actually got an eight rune. This is
  632. 20:08a great one to end on. So, overall, this
  633. 20:10map should be quite good loot. I would
  634. 20:12probably would expect something like 10
  635. 20:13divines from this map. Yeah, usually you
  636. 20:15have 15 explosives, but this map had an
  637. 20:17additional modifier for more explosives.
  638. 20:19With 22 explosives, I can definitely get
  639. 20:21everything inside this map, so I'll show
  640. 20:23you how I path. And once again, I I
  641. 20:25always want to rush the opulent rune cuz
  642. 20:27it's the most valuable rune, but
  643. 20:29sometimes you have to take the runes to
  644. 20:30start as well. So, these five runes
  645. 20:32don't really matter, so I can easily
  646. 20:34start here. And also, this map has a
  647. 20:36special modifier where it has these Val
  648. 20:38relics that gives you more magic
  649. 20:40monsters, increase the magic rares,
  650. 20:41increase drops. These are very, very
  651. 20:43strong, but do come with massive
  652. 20:45downsides like immune to damage. A lot
  653. 20:48of you, you know, the expedition maps
  654. 20:49have something like this, but it is
  655. 20:50something to keep in mind. Make sure you
  656. 20:52don't take immune damage to your main
  657. 20:53damage type as then you'll do no damage.
  658. 20:56So, I can show you how I path here and
  659. 20:57how I plan this route. Now, this was an
  660. 20:59easier map cuz we had 22 explosives to
  661. 21:01begin with. If I only had 15, I probably
  662. 21:03would have had to drop a lot of this top
  663. 21:05stuff. So, I probably would have dropped
  664. 21:06these rune and probably a rune over here
  665. 21:09as well and then go straight down. But,
  666. 21:11because I had 22 explosives, I was able
  667. 21:13to get more runes. Of course, that's not
  668. 21:14the only good modifier. Increased
  669. 21:16placement range, we get like twice the
  670. 21:17range, is also quite strong. But, yeah,
  671. 21:19this map just has a lot of nuance to the
  672. 21:20placements. But, to show you what I did
  673. 21:22and how I am going to max use this map,
  674. 21:24and this map should drop a lot of
  675. 21:26divines. Now, we pick up these two runes
  676. 21:28first. These don't matter, but since I
  677. 21:29could pick it up, I did. If I didn't
  678. 21:31have enough explosives, I would have
  679. 21:32easily dropped this. Pick up these runes
  680. 21:34before getting to the bottom. This earth
  681. 21:35rune, arcane rune doesn't really matter.
  682. 21:37The one good rune here is time rune. So,
  683. 21:39if I had less explosives, or if I
  684. 21:40couldn't get all the runes, I would have
  685. 21:42dropped these rest of the runes and just
  686. 21:43make sure to get the time rune. Then go
  687. 21:45down and go straight to the opulent
  688. 21:47rune, which is the most powerful rune in
  689. 21:49my opinion. And of course, we pick up
  690. 21:50the stuff nearby, so a time rune, sky
  691. 21:52rune, and a soul rune. We already have a
  692. 21:54time rune, so technically we actually
  693. 21:55don't need that one up in the top right.
  694. 21:57And then we go straight for the bond
  695. 21:59rune, which is another strong rune. So,
  696. 22:01we already have like three really strong
  697. 22:02runes here.
  698. 22:04Then I'm going down here, Othun, another
  699. 22:06strong rune, into a rebirth rune, very
  700. 22:08strong. Blood letting doesn't matter,
  701. 22:10just picking up because we can, into an
  702. 22:12EXP rune, doesn't matter, into our final
  703. 22:14rune, an eight-one, which also has a
  704. 22:15power rune in it, which will make it
  705. 22:17quite good for loot.
  706. 22:19Yeah, hopefully this gives you a nice
  707. 22:20example of what it should be. Now, I'll
  708. 22:22do this map real quick and show you the
  709. 22:24loot at the end.
  710. 22:26>> Now, that's a fight.
  711. 22:36>> So, yeah, that was the full map, and we
  712. 22:39got quite a bit of loot. I actually got
  713. 22:40less divines than I would have expected,
  714. 22:42but it was still over pretty good, 60.
  715. 22:44The biggest reason why why I didn't get
  716. 22:46more divines is I didn't have any power
  717. 22:48proliferate runes. But, overall, the map
  718. 22:50was quite good. I would say this is
  719. 22:51probably like an average map. Um this is
  720. 22:54it wasn't all five runes, nothing
  721. 22:55special. All six runes go really crazy,
  722. 22:57and the all six are extremely good.
  723. 22:59We're just lacking some good proliferate
  724. 23:00on those purple runes. But, hopefully
  725. 23:02this is a good example of how you should
  726. 23:04run each map. And overall, as you can
  727. 23:05see, we got 18 chaos for greater chaos,
  728. 23:08six divines, a ton of these versium.
  729. 23:10There's probably a abyss tablet here as
  730. 23:12well, a plus one suffix, a master rune.
  731. 23:15It was probably like, I don't know, if I
  732. 23:16had to say, two annul's as well. You
  733. 23:18probably got 14 or 15 divine map. And
  734. 23:19this is what I would call an average map
  735. 23:21of 14 to 15 divines. A better map,
  736. 23:24you're looking at like 20 to like 25
  737. 23:26divines. And a great map, you're looking
  738. 23:27at like 50 divines, you get like an
  739. 23:28outer sagan, all the other good stuff.
  740. 23:30In a really GG map, you can easily see
  741. 23:33like a 100 plus divines in a single map.
  742. 23:35I've had a few of them. They are pretty
  743. 23:36rare, but they do happen. But hopefully
  744. 23:38this was a nice showcase to show you
  745. 23:39what you should do inside your grand
  746. 23:41expedition maps. Yeah, ideally, like I
  747. 23:43said, a TLDR is that you want to get as
  748. 23:44many of these good runes early as
  749. 23:46possible. If you can get power, death,
  750. 23:48bond, oath, and opulence in your first
  751. 23:49five runes, and then you're going to
  752. 23:50prolif them all into like these seven to
  753. 23:52eight remnants, you're golden. That is
  754. 23:54our your ideal goal. You want as many
  755. 23:56good early purple runes, and then you
  756. 23:58want to end with as many high remnants
  757. 24:01as possible, ideally eight or nine. And
  758. 24:03so like two or three of them is the
  759. 24:05goal. But yeah, that is the whole guide.
  760. 24:06If you have any more questions, feel
  761. 24:07free to comment below. I'll also keep
  762. 24:09updating the mobile links as well, and
  763. 24:10I'll link the spreadsheet. But yeah,
  764. 24:12that is pretty much about it.

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