YouTube2Text

Teaching you how to play Torbjorn the right way — Transcript

by K24kai06 · 11,939 words · 1,607 segments · language en · Watch on YouTube

Full transcript

  1. 0:00And this Torbjörn guide comes courtesy
  2. 0:02of the greatest clutch I've ever had in
  3. 0:04OverWatch. So, first, let me show you my
  4. 0:07credentials cuz, you know, I know that
  5. 0:08matters. So, this is my second account.
  6. 0:10You know, I play on it a decent amount,
  7. 0:11you know, I'm you know, I don't play
  8. 0:12tank a lot. I play DPS kind of, you
  9. 0:14know, I'm not I'm not too high rank on
  10. 0:16on this account, but I'll show you my
  11. 0:17main account quickly just so you know
  12. 0:19that I'm not I'm not I'm not a bum. Now,
  13. 0:21I'm not the highest rank player. I do
  14. 0:23not grind as much as I really used to,
  15. 0:25but
  16. 0:27let it load. I'm I'm I'm a decently high
  17. 0:29rank. This is um we can just go look. Uh
  18. 0:33we go uh where is open queue? We're
  19. 0:35going to look for me. Where is me? So,
  20. 0:39what? I'm like I'm like GM4 open.
  21. 0:40Haven't played a lot, but they but these
  22. 0:42are my ranks. So,
  23. 0:43let's teach you how to play Torbjörn cuz
  24. 0:46a lot of people think that Torb is just
  25. 0:48okay, put turret down and just spam down
  26. 0:51main. That's in- that's incorrect. That
  27. 0:53is the wrong way to play him. If you're
  28. 0:54playing them like that, you ain't
  29. 0:55getting no value. We want to [ __ ] off
  30. 0:58angle and even flank sometimes as Torb,
  31. 1:01okay? So, let me just run you through
  32. 1:03how like how to use his abilities. So,
  33. 1:05your your overload is a very versatile
  34. 1:07ability, but to put it simply, we're
  35. 1:10just going to use it like any standard,
  36. 1:12you know, movement ability, right? You
  37. 1:13know, you know, think about um coach
  38. 1:15gun, slide, sprint, pistol, just like
  39. 1:18any of these abilities where I teach
  40. 1:20you, okay, we're going to go
  41. 1:21aggressively on an angle and then we're
  42. 1:22going to disengage out. So, like imagine
  43. 1:24we're poking main a little bit cuz
  44. 1:25that's what we want to do. Poke, poke,
  45. 1:27poke. And then like there's a guy under
  46. 1:28here. Okay, we're going to go create
  47. 1:30this angle. And then if we get forced
  48. 1:32out, well, then we're just going to use
  49. 1:33our overload to live and that's going to
  50. 1:35help us live. But
  51. 1:37because overload obviously gives you
  52. 1:39attack speed and over health, we do want
  53. 1:41to use it aggressively sometimes to
  54. 1:42squeeze out that value. So, the way we
  55. 1:44can use it is that if we have an
  56. 1:46advantage in the fight and we're just
  57. 1:47going forward and pressing our our feet
  58. 1:49forward and we're taking advantage, we
  59. 1:51can pop overload and just go forward and
  60. 1:53just do a bunch of [ __ ] damage. Cuz
  61. 1:54it you You like this this shotgun or
  62. 1:56this little primary fire, it does a [ __ ]
  63. 1:58ton of damage, right?
  64. 2:00But, if you're if you're on the off
  65. 2:02angle, let's say we're poking a little
  66. 2:03bit, and then we take the off angle, and
  67. 2:04we realize that that we can go in, we
  68. 2:07can push our advantage, then go first,
  69. 2:09because you do a bunch of [ __ ] that.
  70. 2:11Now, when it when it comes to your
  71. 2:12turret, you always want to place it on
  72. 2:14an off angle, okay? But, the biggest
  73. 2:17point that I can make with this turret
  74. 2:19is that you don't want to use it too
  75. 2:21early, because what a lot of people do
  76. 2:22is that like that you know, like they're
  77. 2:24just poking, and then they put the
  78. 2:25turret down, and then like a and then
  79. 2:27what happens? Either the enemies just
  80. 2:29back up, which I guess, sure, you get
  81. 2:31some space, but now you've just wasted
  82. 2:32your turret, right? So, like they back
  83. 2:34up, ignore the turret, or what is what
  84. 2:36is going on here?
  85. 2:38Huh, anyway. Or, you place it down, and
  86. 2:40then the enemies instantly break it, and
  87. 2:42then that's a 12-second cool down just
  88. 2:43gone. So, you want to use it in the
  89. 2:45middle of the fight when when you're
  90. 2:47going to go on an off angle, right? So,
  91. 2:49so I've let's say, right? I'm going to
  92. 2:50go on an off angle, I'll chuck it on on
  93. 2:52the left, I'm going to go on the right,
  94. 2:54and we have multiple points of pressure,
  95. 2:55right? The enemies are dealing with my
  96. 2:56team, they have to deal with my turret,
  97. 2:58and they have to deal with me. This is
  98. 2:59where it's all going to be very strong,
  99. 3:01cuz just you force people to look at a
  100. 3:03bunch of angles. Or, what you can do
  101. 3:05sometimes is let me get my turret back,
  102. 3:07right?
  103. 3:09Let me use this just so I can get the
  104. 3:10point. Sometimes, you can literally go
  105. 3:14on this angle, shoot a bit, but as
  106. 3:16you're disengaging, place the turret on
  107. 3:18that off angle, and then go back main,
  108. 3:20cuz you probably used your overload, and
  109. 3:21then you can go on on like the left
  110. 3:23side, right? The way I did this with the
  111. 3:24turret is that you always want to use it
  112. 3:27just on an off angle. You like you you
  113. 3:29should never be in a position where like
  114. 3:31you're standing on top of your turret,
  115. 3:33unless you're playing escort or hybrid,
  116. 3:36and you're just sitting on the payload
  117. 3:38hammering a turret. Cuz sometimes, not
  118. 3:40not all of the times, but it can work.
  119. 3:43Like you just sit here hammering the
  120. 3:45turret, but of course, that's a bit
  121. 3:46suboptimal, and that's more so for fun.
  122. 3:48The main way you want to use the turret
  123. 3:50is place it on off angles in in the
  124. 3:51middle of the
  125. 3:52because then not only are you going to
  126. 3:53be off angling and forcing the enemies
  127. 3:55to make one of the three choices that I
  128. 3:57talk about, but your turret is also
  129. 3:59going to force them to do that, right?
  130. 4:00And and then and then if you if you've
  131. 4:01got the the part here, which which makes
  132. 4:04the turret even stronger. I don't
  133. 4:05personally take it, but if you've got
  134. 4:07that part, it's really strong.
  135. 4:09Now, when it comes to his ultimate,
  136. 4:11again, you you want to use this mid
  137. 4:13fight when the enemies commit in, so
  138. 4:15that you don't want to use it too early,
  139. 4:17because then they're all just going to
  140. 4:18avoid the lava, right? You want to wait
  141. 4:19for someone to commit in and then place
  142. 4:22the the lava. Let me specifically show
  143. 4:23you, right?
  144. 4:25You want to place the lava, right? Let's
  145. 4:27say this guy walks forward. You want to
  146. 4:29place it on people's escape routes and
  147. 4:32corners, right? Because when you place
  148. 4:34it on corners,
  149. 4:35you know, corners are where the enemies
  150. 4:37want to peek, so then they can no longer
  151. 4:38stand there, right? So, put it so put it
  152. 4:40on where people will want they want to
  153. 4:41run away and place it on corners. And of
  154. 4:43course, very very obvious but basic tip,
  155. 4:46you want to spread out the lava cuz cuz
  156. 4:48it doesn't do any more damage if it's
  157. 4:50all in one group. You want to place it,
  158. 4:52you know, individually around. So, I
  159. 4:54guess that the main tip I can tell you
  160. 4:56is just take your time, you know, think
  161. 4:58about the corners the enemies want to
  162. 4:59play on like long range people, think
  163. 5:01about, you know, like flank route, you
  164. 5:03know, cut off the main angle, corner
  165. 5:04here, corner here, boom boom boom. Of
  166. 5:06course, you know, like don't don't take
  167. 5:08too long cuz cuz the ult does run out
  168. 5:10pretty quick. But yeah, that's that's
  169. 5:12basically how you're going to play Torb.
  170. 5:13I I his hammer, it's not really a
  171. 5:16necessary part of his kit. Like
  172. 5:18obviously, at the end of a fight, if
  173. 5:20your turret is still up and it's still
  174. 5:22going to be helpful, then, you know,
  175. 5:23just hammer it and cuz like walking into
  176. 5:26the turret and trying to hammer it, it
  177. 5:27just kind of puts you in danger cuz
  178. 5:29you're walking into the turret where the
  179. 5:31enemies are going to look at it. It's
  180. 5:32not
  181. 5:33I I feel like it's a it's a bit of an
  182. 5:35outdated part of his kit, but like it it
  183. 5:37still has its uses. Now, when it when it
  184. 5:39comes to his perks, I I have
  185. 5:41experimented a lot with all of them. For
  186. 5:44a long time, I used to take hammer time
  187. 5:46and, you know, I've tried to use
  188. 5:47Overloaded in some situations, but I
  189. 5:50prefer Preheated and Anchor Bolts just
  190. 5:52because Anchor Bolts is just busted. And
  191. 5:55Preheated really just allows you to
  192. 5:58actually like use your ultimate, right?
  193. 6:00And what And now what you can do is that
  194. 6:03you can press your overload.
  195. 6:05And then once the overload's finished,
  196. 6:07you can press your ultimate, you get
  197. 6:09another overload, and then obviously
  198. 6:10inside of the old you're going to have
  199. 6:12movement speed, more health, and then by
  200. 6:14the time that overload finishes, you're
  201. 6:15going to have overload again. So it it's
  202. 6:18it's similar to that one Lucio park
  203. 6:20where like you used to get the amps. So
  204. 6:22like that's why I I really like it. The
  205. 6:24one thing I can tell you with this
  206. 6:26Preheated park
  207. 6:27is that if you're already in overloads,
  208. 6:30right? So if you're already in overload,
  209. 6:32pressing your ultimate won't re-give you
  210. 6:35overload, right? It'll just pop the old.
  211. 6:37Oh, actually does. Well, hold on a
  212. 6:39minute. When I was in a game, it didn't
  213. 6:41do that. Hold on. Let me
  214. 6:42Let me see something.
  215. 6:44Hold on a minute.
  216. 6:47Cuz cuz before that's not that's not
  217. 6:48what happened.
  218. 6:50Let me take some damage here.
  219. 6:52Uh actually no, let me get the robots.
  220. 7:01Yeah, so okay. So it So it resets the
  221. 7:04overload timer, but it doesn't give you
  222. 7:06the over health. And the over health is
  223. 7:07kind of why you want to pop the uh
  224. 7:09thing. So make sure you're not in
  225. 7:11overload
  226. 7:12as you're about to pop your old or else
  227. 7:13you're not going to get the extra uh
  228. 7:15health. And you know, you And you
  229. 7:16probably need that. Um um other than
  230. 7:19that, can I think of anything else? Uh
  231. 7:21yeah, on So when you're when you're
  232. 7:23playing defense on, you know, escort or
  233. 7:26just in general, right? Cuz like you're
  234. 7:27you know, everyone is always playing
  235. 7:28defense or attack. When you're on
  236. 7:30defense, that's where you can set up
  237. 7:32your turret in like a really annoying
  238. 7:34spot. Let's say that Mm, how can I do
  239. 7:37this? Let's say, right? The enemies are
  240. 7:39coming from this direction and they have
  241. 7:41to get over here. You can place the
  242. 7:42turret on a really deep angle like this,
  243. 7:45which is going to kind of force the
  244. 7:46enemies to like wide peak into the
  245. 7:48turret to break it. But then they're
  246. 7:50going to get shot by the enemies. But if
  247. 7:52they walk forwards to go push the
  248. 7:53enemies, or or your team in this case,
  249. 7:56well then they're going to get shot by
  250. 7:57the turret, right? So, you can do that
  251. 7:58on defense cuz you've already got the
  252. 8:00time and the enemies have to come to you
  253. 8:02in order to capture the objective. But
  254. 8:03if you're playing like, you know, on
  255. 8:06attack or something, don't don't use
  256. 8:08turret too early. Wait for the enemies
  257. 8:09to get busy and then and then off angle
  258. 8:11with that [ __ ] It's going to get a lot
  259. 8:13of value. Now, I'm going to get into the
  260. 8:14replay of the the Grim Salon game that I
  261. 8:17played. And uh yeah, I hope I hope you
  262. 8:20get value from this guide. I'm I'm going
  263. 8:21to go really like into autistic detail
  264. 8:23why I take certain angles and when. So,
  265. 8:25it's like you're definitely going to get
  266. 8:27a lot of value. All right. So, we are in
  267. 8:29the game. So, let's kind of talk about a
  268. 8:31bit more about like what you actually
  269. 8:33want to do as Torb, right? As Torb, just
  270. 8:36like every other hero in the game, you
  271. 8:38want to do damage and off angle. That's
  272. 8:40that's that's basically like the whole
  273. 8:41principle of playing the game, right?
  274. 8:42You want to do damage, poke the enemies
  275. 8:44so that your team can so that your team
  276. 8:46can go in. And then when your team goes
  277. 8:47in, that's when you can go off angle,
  278. 8:49right? The people that
  279. 8:51the people that play Torb, they miss
  280. 8:53doing damage very efficiently cuz they
  281. 8:55either play too far away or they don't
  282. 8:57shoot enough. And and they especially
  283. 8:59miss off angling on this area. They kind
  284. 9:00of just sit in the back and just like
  285. 9:02let things happen to them. So, yeah, I
  286. 9:03remember the start of this game was kind
  287. 9:05of goofy cuz like I walked past the ball
  288. 9:08and like I I I saw this on the right and
  289. 9:11I was like,
  290. 9:12"That That looks kind of weird." Like
  291. 9:14that that doesn't look normal. But but
  292. 9:16I'll be honest, I was I was just looking
  293. 9:17at the door over here and I was like,
  294. 9:19"Hold on, that looks That looks
  295. 9:21suspiciously,
  296. 9:23you know, circular shape." You know, it
  297. 9:25>> [laughter]
  298. 9:25>> looks so weird. So, obviously I shoot
  299. 9:28Torb, right? And like I'm I'm
  300. 9:29immediately going on this left side
  301. 9:30angle. I'm letting my team go down main.
  302. 9:32I can go down this left side to get to
  303. 9:34uh you know, control this angle.
  304. 9:36But I get pushed by a ball tracer. so
  305. 9:38what do I do? I'm going to use my
  306. 9:39overload to just get out, right? And I
  307. 9:41put my turret down as well because I'm
  308. 9:42disengaging, so I may as well just leave
  309. 9:44my turret there to kind of dissuade the
  310. 9:45enemies from my playing here.
  311. 9:48So, now obviously, when I don't have my
  312. 9:50overload, I want to play a bit more
  313. 9:51passive because without that, I can't
  314. 9:53actually go in as crazy. Here, I see
  315. 9:55that Zen is fighting the tracer, so I go
  316. 9:57to help him, but I mean, he's just a
  317. 9:58[ __ ] just the best player in the
  318. 10:00game. He like he doesn't even need my
  319. 10:01help. He like like he you know, he just
  320. 10:03takes that one one V one for free and
  321. 10:04just kills him.
  322. 10:06And now, we're just going to poke a
  323. 10:07little bit, right? We're we're poking so
  324. 10:10that we can force the enemies to go back
  325. 10:12and to use cool downs. Because when they
  326. 10:14use cool downs, my team can now go in
  327. 10:16aggressively. Or, if they go in
  328. 10:18aggressively like this, you can take an
  329. 10:20angle on them. You can see how we've got
  330. 10:21like a four-way split here, right? Or a
  331. 10:23three-way split. Turret on one angle,
  332. 10:25Sierra on this angle, the team is down
  333. 10:27main here, and I'm and I'm on his left,
  334. 10:28right? We're creating such a big pinch
  335. 10:30that now the Doomfist basically just has
  336. 10:32no choice but to die cuz he put himself
  337. 10:34in a bad position. So, now, I'm going to
  338. 10:36go forward and I'm going to shoot my
  339. 10:37gun. And And notice, by the way, I'm not
  340. 10:39just barreling it down main. I'm always
  341. 10:41looking to create an angle. Why am I
  342. 10:42looking to create an angle? Cuz I want
  343. 10:43to catch them off guard. Why do Why do I
  344. 10:45want to catch them off guard? Cuz it
  345. 10:46makes it easy to kill them cuz I get the
  346. 10:49first shot, and that consequently also
  347. 10:51makes it easy to live. Cuz if I get the
  348. 10:53first shot or even if I don't, I can see
  349. 10:56them turn around, right? I can see the
  350. 10:58Junkrat. He's not looking at me. And
  351. 11:00then when I shoot him, he turns around,
  352. 11:02and now I can just disengage and he
  353. 11:03doesn't even do like any any damage to
  354. 11:05me, right? And now I go back to main,
  355. 11:07and I poke a little bit, but then I get
  356. 11:08shot by the tracer.
  357. 11:10Obviously, when you're when you're
  358. 11:11taking a one V one, it could be pretty
  359. 11:13good to throw down the turret.
  360. 11:15Or well, I mean, if you just want to
  361. 11:16disengage, then obviously, the turret is
  362. 11:18going to be a pretty good you know,
  363. 11:19flanker like denial. But like if I if I
  364. 11:21wanted to take this one V one, well like
  365. 11:23I've got turret and I've got overload, I
  366. 11:24can. I think I was just scared of the
  367. 11:26wrecking ball or like the Doomfist
  368. 11:28coming back. But like you can see how
  369. 11:29this turret, I could easily one V one
  370. 11:31this guy if I wanted to, cuz like now
  371. 11:33look at what he's focused on, the
  372. 11:34turret, and I can go shoot him.
  373. 11:36The point of Torbjörn's turret is to
  374. 11:39make it either take it off angle and and
  375. 11:42shoot people when they're not looking,
  376. 11:44or to shoot people when they're not
  377. 11:46looking. So, here's a question for you.
  378. 11:48Which angle do you think I'm going to go
  379. 11:50on? Am I going to go down the middle? Am
  380. 11:52I going to go on the left, or am I going
  381. 11:54to go on the right? You have 5 seconds
  382. 11:56to answer. Dun dun dun da da dun dun
  383. 12:01It's it's it's already very obvious. I'm
  384. 12:02going to go down the right. Why is Kai
  385. 12:04going down the right side? To create an
  386. 12:06off angle. So,
  387. 12:08>> [clears throat]
  388. 12:08>> an off angle is a position where the
  389. 12:10enemies aren't looking at. So, if we
  390. 12:12look at Anna, Junk, and Doom, where are
  391. 12:15they looking? Well, Junk is looking this
  392. 12:17way.
  393. 12:18Is the ball here as well? No, okay. So,
  394. 12:20Junk is looking this way, Anna is
  395. 12:22looking this way, and Doom is looking
  396. 12:24this way. But, why? Because my team has
  397. 12:26pushed forward. Because we pressured
  398. 12:28them earlier, we got some kills. So, now
  399. 12:30that my team is pushing forward, the
  400. 12:32enemies are going to look at them. And
  401. 12:34when they look at them, well, that's
  402. 12:36when I can go on the side and go shoot
  403. 12:38these guys. And here I pop my overload
  404. 12:40on the angle, cuz because there's a lot
  405. 12:43of people and a lot of value to be had,
  406. 12:45right? When I see three people in front
  407. 12:46of me, it's like even you know, even if
  408. 12:49I don't get a kill here, me popping
  409. 12:50overload is so much pressure on these
  410. 12:52guys that that like we're just going to
  411. 12:53end up winning the fight anyway, right?
  412. 12:55Cuz there's just so so many people to
  413. 12:57shoot. And this is also why overload is
  414. 12:59very good, cuz look at how hard it is to
  415. 13:01kill me. I've got 400 health. I've got
  416. 13:03like 75 armor, 100 over health. I have I
  417. 13:06have increased attack speed. I'm you
  418. 13:08know, she's in that and then
  419. 13:11Oh my god, I'm dying. I'm so sorry.
  420. 13:13I don't know what's happening today. I'm
  421. 13:14just so like
  422. 13:16whatever.
  423. 13:18All right. And and then you can see,
  424. 13:20when I'm disengaging, I'll kind of put
  425. 13:22the turret where I just was. I sort of
  426. 13:24just a thing of like, "Okay, don't like
  427. 13:25don't chase me, right?" It it It stops
  428. 13:27the enemies from chasing. And now I'm
  429. 13:29going to go back main. Why? Cuz I have
  430. 13:31no cool downs. You cannot get aggressive
  431. 13:33if you have no cool downs. This is like
  432. 13:35Overwatch 101. This is basic stuff right
  433. 13:38here, okay? But instead of going down
  434. 13:40the right side where all of my teammates
  435. 13:41are going, I'm going to go on the left.
  436. 13:43Why? Cuz everyone is looking at my team.
  437. 13:46So if I can create an off angle, I might
  438. 13:47be able to catch someone off guard,
  439. 13:49right?
  440. 13:51And then when I catch the junker off
  441. 13:53guard, he has to try and disengage. But
  442. 13:55but because I caught him off guard, I
  443. 13:56was I was I was able to land that first
  444. 13:58shot and then he died to the demon. So
  445. 14:00now I'm just poking, I'm chilling. I see
  446. 14:02ball down here. I go to shoot him. He
  447. 14:04gets that mega, that's okay.
  448. 14:06And and with overload, right? You have
  449. 14:08to kind of understand. This is this is
  450. 14:09the ability that that that allows you to
  451. 14:11walk around the map. I place I place the
  452. 14:14turret here because I know the ball is
  453. 14:15going to want to engage my back line and
  454. 14:17this is going to cover a lot of angles,
  455. 14:19right? It can it can protect my Zen. If
  456. 14:20you're if you're playing against like a
  457. 14:21ball, a Doom, a Winston, like you you
  458. 14:24can't really go wrong with just putting
  459. 14:26the turret in your back line because
  460. 14:28like, you know, the tanks the tanks
  461. 14:29going to have to dive your back line
  462. 14:30eventually, right? So you can't really
  463. 14:32go wrong with uh doing that. Here I go
  464. 14:35to take an angle on the left because,
  465. 14:36you know, I want to try and catch
  466. 14:37someone off guard, right? And like now
  467. 14:39maybe isn't the best time cuz my team
  468. 14:41hasn't actually moved up enough. So so
  469. 14:43what I could have done was just play
  470. 14:44this angle and then when my team takes
  471. 14:46aggro, I can go on the left. But I have
  472. 14:48overload. He he he uses that axe. I can
  473. 14:51use overload to disengage, right? And
  474. 14:52I'm chilling. I'm good.
  475. 14:54And now cuz I have no overload, this is
  476. 14:56when I'm I'm I'm especially just going
  477. 14:58to chill. I'm going to go back to my
  478. 14:59team. I'm going to play the car. You
  479. 15:00know, our demon died, our Symmetra died.
  480. 15:02There's no point playing super
  481. 15:03aggressive because we're just going to
  482. 15:05die for it, right?
  483. 15:07So here I'm I'm just in spawn, I'm
  484. 15:09poking. And then when we pop oh, I don't
  485. 15:11think this like this is a very good
  486. 15:13ultimate from me, but because I knew
  487. 15:15that the queen and the tracer were very
  488. 15:17far pushed up, I can use my ultimate to
  489. 15:19kind of cut off the the the
  490. 15:21the rest of their team, right? I place
  491. 15:23one on me. I place some on these like
  492. 15:25corners where they're where they're
  493. 15:26trying to disengage you, right? And you
  494. 15:27see, the queen walks in the lava.
  495. 15:29There's some lava over here. Man, you
  496. 15:30know, maybe if I could have gotten some
  497. 15:31lava over here, it could be pretty good.
  498. 15:33But, I'm using it when the enemies come
  499. 15:36in. I'm not I'm not using it super
  500. 15:37early, right?
  501. 15:39I see that they use trans. I can see
  502. 15:41that they're very much in the fight.
  503. 15:42They use speed ring. So So, then I put
  504. 15:44my old, and this is just going to cause
  505. 15:45a lot of chaos, right? You know, it's
  506. 15:46going to force people to move. And of
  507. 15:48course, I am I put I put my turret down
  508. 15:51as well in the middle of the fight
  509. 15:52because that is going to be able to do
  510. 15:53some damage.
  511. 15:55And like you can see how I spread it
  512. 15:56out, right? You know, there's some over
  513. 15:57here. There's some over here. There's
  514. 15:59some over here. I I put too much on the
  515. 16:01ground over here cuz like, you know, no
  516. 16:02one's even going to be over here. But,
  517. 16:04that's my mistake. It happens, all
  518. 16:05right.
  519. 16:07So, here I'm just trying to, you know,
  520. 16:09hold this angle, right? And my team's on
  521. 16:10the left. I'm trying to just see who I
  522. 16:11can shoot. But, you're going to come to
  523. 16:13find out that shooting a junior in in
  524. 16:15the sky is not easy.
  525. 16:17All right. And And again, I I place the
  526. 16:19turret kind of on the left to really
  527. 16:21dissuade people from
  528. 16:24All right. It's like when I'm when I'm
  529. 16:25disengaging an angle, I like to put down
  530. 16:27my turret just to like, you know, be
  531. 16:29annoying.
  532. 16:30But, it actually I [ __ ] outplayed
  533. 16:33this guy on accident. The The The turret
  534. 16:35ate the [ __ ] pulse bomb. That That's
  535. 16:37crazy.
  536. 16:40Oh my god, get [ __ ] buddy. So, I
  537. 16:42mean, yeah, I guess in that new circuit.
  538. 16:44How did he still die to that, by the
  539. 16:46way? What?
  540. 16:48No way you still die to that. You are
  541. 16:49terrible.
  542. 16:51Yeah, but I walk into the pulse. You're
  543. 16:52terrible, bro. I I saved your life, and
  544. 16:54you just ran away. That's okay. So,
  545. 16:56right So, right now, um there's there's
  546. 16:58three stages of sort of a fight as a
  547. 17:01player, right? You know, obviously, as a
  548. 17:03team fight, there's a lot more going on.
  549. 17:04But, like as a player, and as Torb
  550. 17:06especially, you have you have three
  551. 17:07stages. Stage one is just the poking
  552. 17:10stage. This is where you're playing
  553. 17:11pretty chill. You're just shooting your
  554. 17:12gun at range, which is what Torb is
  555. 17:14pretty good at, right? You're just
  556. 17:15shooting, trying to do a bunch of
  557. 17:16damage. And then, we get into the second
  558. 17:18stage. This is when after poking, people
  559. 17:21start to commit in. You know, like they
  560. 17:22commit their resources. They, you know,
  561. 17:24they commit positionally. Queen's in
  562. 17:26using ultimate. Tracer's in. These guys
  563. 17:28are committed in the fight. This is
  564. 17:29where you want to try and shoot people
  565. 17:31when they're not paying attention. And
  566. 17:32in this case, you know, I'm I'm I'm
  567. 17:34shooting I'm shooting the Queen. I kill
  568. 17:35Tracer cuz she's 1 HP. And then, the
  569. 17:38third stage is either clean up because
  570. 17:41you've won the fight because your angle
  571. 17:42worked or it's going to be to disengage
  572. 17:45because you got put in danger. And then
  573. 17:46you just go back to step one again,
  574. 17:48right?
  575. 17:49And the reason why these like these
  576. 17:50stages work very well
  577. 17:52is because during the poking phase,
  578. 17:54either you're just holding your
  579. 17:56resources cuz you because you don't want
  580. 17:57to get aggressive because if you do,
  581. 17:59you'll die. Or you finished a previous
  582. 18:02loop of these three stages and you've
  583. 18:03already used your resources. And now
  584. 18:05like if you if you play aggressive, well
  585. 18:07then I mean, you can't cuz you're going
  586. 18:08to die, right? So, that's why these
  587. 18:10stages are are very good. So, here I go
  588. 18:12use overload on Anna because she's
  589. 18:13overextended and we can kill her very
  590. 18:15quickly, right?
  591. 18:17And now I'm I'm going to go forward and
  592. 18:18I'm and I'm going to go poke. You know,
  593. 18:19sometimes people are going to walk into
  594. 18:21you, right? And you're going to get free
  595. 18:23kills. I place turret on on kind of a
  596. 18:25flank angle. I'm hiding away from the
  597. 18:27turret cuz I don't cuz I don't want to
  598. 18:29die to it. And then when and then blah
  599. 18:30blah blah blah blah. And then when the
  600. 18:32tire is gone, this is when I can kind of
  601. 18:34uh peek out. Here, this is like one of
  602. 18:36the only times in the game I use my
  603. 18:38hammer to repair my turret.
  604. 18:41And now we're just kind of chilling,
  605. 18:42right? We're poking. I don't I don't
  606. 18:43want to go do anything too crazy cuz
  607. 18:44like one, I don't know where people are.
  608. 18:46So, it's like, you know, if I run around
  609. 18:48the map, I might troll. And two, it's
  610. 18:50like my team is already fighting people.
  611. 18:51It's like I'm just trying to figure out
  612. 18:52who they're fighting. And and and this
  613. 18:54is why the poking phase is uh important
  614. 18:56as well. Here, I see Junk. He's low. I
  615. 18:58try and use my overload to kill him.
  616. 19:01And I actually end up do killing him.
  617. 19:02Why? Cuz he cuz he overextends. Here, I
  618. 19:04use the turret to help me in the one V
  619. 19:06one because the Junk has to shoot two
  620. 19:08things. I will go back to that previous
  621. 19:09point, by the way. Don't Don't Don't
  622. 19:11worry. I'm not I'm not one of them
  623. 19:12YouTubers who starts a point and then
  624. 19:14they
  625. 19:14get distracted and then and then they
  626. 19:16forget about it. So, here I use my cool
  627. 19:17downs to win the one-v-one and now I'm
  628. 19:19playing passive. So, the reason why the
  629. 19:21poking phase is so helpful is because
  630. 19:23not only does it allow you to do damage
  631. 19:25and help the whole team go in, but it
  632. 19:26also helps you figure out, okay, what is
  633. 19:28the enemy doing? Where are the enemies?
  634. 19:30Cuz when you know where the enemies are,
  635. 19:32when the second stage begins, the you
  636. 19:34know, like the mid fight, you can
  637. 19:35actually go and create off angles on
  638. 19:36them because you know where they're
  639. 19:37playing. Here, I'm going to go on the
  640. 19:39left, right? All of my team is in the
  641. 19:41middle. All of the attention's being put
  642. 19:42over here. So, then I'm going to go on
  643. 19:44the left and I'm going to try and catch
  644. 19:46someone off guard. It's a little
  645. 19:47difficult cuz Torbjörn is impossible to
  646. 19:49[ __ ] aim with on these flyers. And
  647. 19:51And you notice I placed the tire on the
  648. 19:52off angle, right? It It's on a separate
  649. 19:54angle to me. Because now the Juno's
  650. 19:57going to have to deal with this by
  651. 19:58herself whilst we kill the rest of her
  652. 19:59team.
  653. 20:01And the timing is really good because
  654. 20:02look, the Juno can't peek out to heal
  655. 20:05her team without taking damage from the
  656. 20:07tire. So, it's either she peeks out and
  657. 20:09she heals the team who is actively
  658. 20:10fighting, or she looks away from her
  659. 20:12team mid fight when they need her
  660. 20:14healing and she goes to and she goes to
  661. 20:16look at the tire. But obviously, she
  662. 20:18chose to not heal her team and then they
  663. 20:20died.
  664. 20:21Now, because we have the fight cleaned
  665. 20:23up, we're just going to go forward and
  666. 20:25try and kill them.
  667. 20:26Again, creating an off angle. I don't
  668. 20:28like I don't you know, I could have
  669. 20:30barreled it down main for sure cuz we
  670. 20:31have a very big advantage cuz the Juno's
  671. 20:33low HP and Anna's low, but it is good
  672. 20:36practice to constantly create these
  673. 20:38angles, right?
  674. 20:41I tried to jump up there. You can't.
  675. 20:43So, now I'm in the poking phase. I'm
  676. 20:44poking. I'm poking. I'm shooting, right?
  677. 20:46I'm just waiting for the fight to kind
  678. 20:48of start. I'm just chilling. I'm not
  679. 20:49trying to overextend myself. You know,
  680. 20:51like this is what Torbjörn is is like is
  681. 20:52a pretty good at, but people overdo this
  682. 20:55part or they do it very wrong. Here, I
  683. 20:57get knifed. I get low. I'm going to use
  684. 20:58my overload to you know, disengage. And
  685. 21:01then mid fight, when we start to commit
  686. 21:03our resources, I'm going to place the
  687. 21:05tire on an on an off angle. And And this
  688. 21:07is why the anchor bolts turret is so
  689. 21:08good cuz it really lets you put this
  690. 21:10turret basically wherever you need it.
  691. 21:12And now, because people are committed in
  692. 21:14the fight, this turret is is going to be
  693. 21:16able to do free damage, and people have
  694. 21:18to choose between helping their team win
  695. 21:21the fight or shooting the turret. And
  696. 21:22you can see how this turret is just
  697. 21:23getting a lot of value, right? Pharah
  698. 21:25has to look at it. Genji has to look at
  699. 21:27it.
  700. 21:28And for me, I I used my ultimate to kind
  701. 21:31of just I kind of wasted it, to be
  702. 21:32honest, cuz like I didn't know where
  703. 21:34anyone where where anyone was. This was
  704. 21:36a pretty big downfall of like of this
  705. 21:38ult, but you can see mid-fight, I'm
  706. 21:40trying to spread it out as as best I
  707. 21:42can, you know, one there, one there, one
  708. 21:43there. Trying to fire it just as far as
  709. 21:45I can go. And like you can see how I'm
  710. 21:46placing it on like corners, right? You
  711. 21:49know, I'm placing it on this corner,
  712. 21:50placing it on like this corner, this
  713. 21:52corner, right? I didn't do a very good
  714. 21:53job of it, but that's like like that's
  715. 21:55kind of way that's kind of the way you
  716. 21:57want to use it.
  717. 22:00Here, I take the 1v1 on the Pharah, and
  718. 22:02I can do that because I had a because I
  719. 22:03have my overload. But I make a mistake.
  720. 22:06I put myself in in a position to where I
  721. 22:08can get shot at from two angles. I'm
  722. 22:10getting off-angled, right? But had I
  723. 22:12played the cover over here, I wouldn't
  724. 22:13have got shot at by those two supports,
  725. 22:15and I could have killed the Pharah.
  726. 22:17I I um have a video about this. It It's
  727. 22:19called like the one at a time rule.
  728. 22:20You'll You'll find it very easily,
  729. 22:21right? And this is why you only want to
  730. 22:23fight one person at a time by using the
  731. 22:25cover of the map to, you know, isolate
  732. 22:281v1s.
  733. 22:30So here, I'm just poking poking poking
  734. 22:31poking. You're going to hear me say this
  735. 22:33a lot. And now, when we kind of commit
  736. 22:35in the fight, I'm going to go on the
  737. 22:36side cut to catch someone off guard,
  738. 22:38right? You see how much I'm moving
  739. 22:39around the map?
  740. 22:40Cuz like this is going to let me do good
  741. 22:42damage to the ball. I can fire out my
  742. 22:43turret when I'm taking the 1v1, and this
  743. 22:45is going to help me kill the Pharah cuz
  744. 22:47like now the Pharah's on like a bit of a
  745. 22:48time a time limit, right? If she doesn't
  746. 22:51shoot this turret, she dies.
  747. 22:53And now, because I'm taking her
  748. 22:55attention away from the fight, she isn't
  749. 22:57she isn't able to kill my team, which is
  750. 22:59good.
  751. 23:00I see I see Genji up here. I'm trying
  752. 23:01I'm I'm trying to kill her. I was having
  753. 23:03a really hard time killing this Juno for
  754. 23:04sure.
  755. 23:05Oh, wait. Junkrat was doing the thing,
  756. 23:07bro. I uh I made a short about this
  757. 23:09flank
  758. 23:10um a couple of days ago. Like Like at
  759. 23:12this. You can jump over here, run over,
  760. 23:15and then get over here. You can also do
  761. 23:16it from this side of the map as well.
  762. 23:17You can like be here, jump up, and get
  763. 23:20in the enemy backline. And as Junk,
  764. 23:21that's pretty helpful cuz it's kind of
  765. 23:23hard to get through these uh free angles
  766. 23:26here. But anyway, back to the the the
  767. 23:27scheduled video.
  768. 23:30I died to the Junk cuz I didn't realize
  769. 23:31he was kind of behind me. And like look
  770. 23:33at this turret, right? It's on a crazy
  771. 23:35ass off angle. Running it.
  772. 23:37All right. We're going to skip ahead a
  773. 23:38bit cuz cuz uh I I do remember this bit
  774. 23:40being kind of boring, and we weren't
  775. 23:42able to capture the objective.
  776. 23:45So here, I'm just chilling. I'm not
  777. 23:47trying to overextend too much, but now
  778. 23:49I I wanted to go on a flank because I
  779. 23:51realized playing on the left side of the
  780. 23:52map wasn't working very well. So I
  781. 23:54wanted to change. Okay, let me try and
  782. 23:56go through this room to catch their
  783. 23:58backline here.
  784. 23:59And I was going to do that because the
  785. 24:01fight was about to start, I knew. But
  786. 24:03when the Queen used alt, I turned back.
  787. 24:05Why
  788. 24:06Oh, Kai, why did you turn back? Because
  789. 24:08when people commit their resources super
  790. 24:11early, there's no point going on the
  791. 24:13flank because by the time I get over
  792. 24:14here, my team's going to die anyway. So
  793. 24:16I may as well shoot the Queen or shoot
  794. 24:18whoever is on my team first, force them
  795. 24:20out, and then go for the flank if we
  796. 24:23don't end up losing this fight. But
  797. 24:24obviously, when five people get anti's,
  798. 24:27you're going to end up losing the fight,
  799. 24:28and that's okay. But
  800. 24:30But like the thing for you, the way the
  801. 24:32way this impacts me, you know, like in
  802. 24:34this game, is that I'm not overextending
  803. 24:36on the flank. Now I can just go back to
  804. 24:37poking, and I can reset very quickly,
  805. 24:40and I'm not like in a weird position
  806. 24:41behind them where I can get isolated and
  807. 24:43killed.
  808. 24:44Right? You know You know they used nano,
  809. 24:46they used uh Queen alt, they used Juno
  810. 24:48alt. That's okay. They're going to win
  811. 24:49the fight, right?
  812. 24:50So now, we're going to get back to
  813. 24:51poking poking poking poking. I'm going
  814. 24:53to put the turret on an on an angle here
  815. 24:55because this is This is going to stop
  816. 24:57the ball from having an easy time
  817. 24:59killing my team. And now, I'm going to
  818. 25:01go for the flank, right? And you'll
  819. 25:02notice I make contact right as my team
  820. 25:06is making contact with the enemy team,
  821. 25:08right? As soon as people start to commit
  822. 25:10their resources and their cool downs,
  823. 25:12I'm in stage two. I'm going to pop from
  824. 25:13my angle and I'm and I'm going to use my
  825. 25:16my gun to catch the honor of guard. You
  826. 25:18see you see how she's not paying
  827. 25:19attention? Cuz there's people in the
  828. 25:21fight. She you know you know she's
  829. 25:22aiming. She's just used a cool down. And
  830. 25:24then suddenly, what the hell is a top?
  831. 25:25I'm dead, right?
  832. 25:27And now I can keep going on this angle
  833. 25:30cuz cuz no one's looking at me yet. But
  834. 25:32unfortunately, when you're playing
  835. 25:33against flying heroes, it's really hard
  836. 25:35to hit them. And then I make I make the
  837. 25:37mistake. This is the mistake I was
  838. 25:38talking about in the practice range. I
  839. 25:40wanted to use my ultimate to give me
  840. 25:42more over health. Now, I would now I
  841. 25:44will be frank.
  842. 25:45This this was not a good idea. I should
  843. 25:47have just stayed playing in this door
  844. 25:49and played the cover. I got a little bit
  845. 25:51overzealous. That's like that's the
  846. 25:52mistake I made. But you can see what I'm
  847. 25:54talking about with the overload. I'm I'm
  848. 25:56in overload right now. I've got the over
  849. 25:58health. And and because I got low, I
  850. 26:01wanted to pop my ultimate to trigger my
  851. 26:03overload again. But the problem with
  852. 26:05that is that it doesn't give you your
  853. 26:06health back unless you're out of
  854. 26:08overload. And and then I ended up dying.
  855. 26:10So, the actual mistake that I made there
  856. 26:13was just not using the cover over here,
  857. 26:15right? I should have stayed behind here,
  858. 26:17stayed behind here. I can try and shoot
  859. 26:19these guys and then when they shoot me,
  860. 26:20I can just use cover to hide. And I can
  861. 26:22even rotate through here, use my
  862. 26:24ultimate, or maybe shoot a little bit
  863. 26:25and rotate back. Oh, you know, like
  864. 26:26there
  865. 26:27there's a lot of different options that
  866. 26:28I could have had, but I just I got too
  867. 26:30greedy, right? So, here I place the tire
  868. 26:32on the you know, I I kind of place it in
  869. 26:35the back of the map because I know the
  870. 26:36ball's going to want to like go on my
  871. 26:37back line. And this is more of a game
  872. 26:39where if I can just stop the ball from
  873. 26:41being able to engage as like as easily,
  874. 26:43then like I'm okay with that, right? But
  875. 26:45me but me personally, I'm still I'm
  876. 26:47still going to be going for an off
  877. 26:48angle, right? You can see my team's just
  878. 26:50all down the middle cuz you know, these
  879. 26:52are 66 players who voted for this map.
  880. 26:54So, they're all So, they're all really
  881. 26:55bad. For me, I'm not I'm not really into
  882. 26:58that, right? You know, as soon as soon
  883. 26:59as possible, I'm going to go try and
  884. 27:01take an angle on the left.
  885. 27:03But, unfortunately, the Junkrat landed a
  886. 27:06pretty good flank with um
  887. 27:08What's it called? Like, I think he flew
  888. 27:10through the Yeah, yeah. He was He was
  889. 27:12like over here, yeah. He had a really
  890. 27:13good flank. I didn't even know he was
  891. 27:15over there.
  892. 27:16Right, you know, you know, he flanks,
  893. 27:17lands on our team, goes for the tire.
  894. 27:19It's unfortunate how it ends. I mean, I
  895. 27:20end up losing the fight because of that.
  896. 27:21You know, I try and contest it a little
  897. 27:23bit, but
  898. 27:24so lucky, right? I went 16 and 4 this
  899. 27:26game, pretty all this round. And I have
  900. 27:2810K damage. This is pretty good.
  901. 27:34But, now this round is where [ __ ] gets
  902. 27:36crazy, okay?
  903. 27:38So, I pre-placed my tire back here, I
  904. 27:40think. Yeah, I I I pre-placed my tire
  905. 27:43here because I know they have a wrecking
  906. 27:44ball. And every wrecking ball I've seen
  907. 27:46so far goes over this little mountain
  908. 27:48bit, right? Like, you're going to see
  909. 27:49him do it. You're going to see him do
  910. 27:51it.
  911. 27:52Okay, you don't you don't see him do it,
  912. 27:53but like, you know, it's
  913. 27:55on defense, it's a little you know, it's
  914. 27:56a bit more viable to kind of pre-place
  915. 27:58it. So, right now, I'm just going to
  916. 27:59poke. I'm going to shoot my gun. I'm
  917. 28:01going to rotate a bit. Try and catch
  918. 28:03someone off guard. You know, I catch
  919. 28:04Junk off guard. Someone else sees me,
  920. 28:06I'm just going to disengage. The biggest
  921. 28:07mistake people make when they take off
  922. 28:09angles is that they just get too greedy.
  923. 28:12Now, I'm backing up away from the
  924. 28:13enemies. Why? Because we are we are down
  925. 28:16a tank, which is pretty bad.
  926. 28:18And when you're down a tank, you can't
  927. 28:20hold as much space as you usually can.
  928. 28:22It also doesn't help that I've got two
  929. 28:24fat idiots who are just in spawn. So, we
  930. 28:25don't have as much pressure as as we
  931. 28:27would like. But, when you can't hold
  932. 28:29space, you're going to back up cuz the
  933. 28:31enemies are going to take the space. So,
  934. 28:32now I back up to a safe point, and I'm
  935. 28:34damaging. I'm shooting. I'm I'm doing
  936. 28:35damage, right? I pressure the queen. I
  937. 28:37force this guy to hide. I force the
  938. 28:39Genji to heal her. This is less
  939. 28:41resources being diverted to the ball,
  940. 28:42which means we're going to have an
  941. 28:43easier time forcing him out. And then,
  942. 28:46when I see the Sombra on this angle, I
  943. 28:47mean, I just got to push this guy,
  944. 28:49right? I mean, I've got I've got no
  945. 28:51you know, I've got no fears cuz I've got
  946. 28:52my overload, right? So, when the enemies
  947. 28:54are busy, which they clearly are,
  948. 28:56they're looking at my team, I'm I'm
  949. 28:58going to go take this angle.
  950. 29:00And I waste it by trying to shoot the
  951. 29:01Freya and the Juno, two people that that
  952. 29:03I that I explicitly had an extremely
  953. 29:06hard time trying to hit this game. But
  954. 29:07even so, when I shoot from the off
  955. 29:09angle, look, they have to turn. I get
  956. 29:12three people turning to me, which is now
  957. 29:14going to give my team the opportunity to
  958. 29:16do damage without taking a bunch of
  959. 29:18damage themselves. And like these guys
  960. 29:20chase me, you know, like the Sombra
  961. 29:21looks at me, the Freya's looking at me,
  962. 29:23but like I'm already long gone. By the
  963. 29:25time someone someone looks at me, I'm
  964. 29:27gone. Right? You know, like maybe I'll
  965. 29:28throw a turret out to kind of, you know,
  966. 29:30bait them in again or to just be
  967. 29:31annoying, right? You know, like I you
  968. 29:32know, I I I place this turret to kind of
  969. 29:35be annoying to the Freya and she has to
  970. 29:36spend time here. But me, I'm already
  971. 29:38back main. I'm shooting I'm shooting.
  972. 29:39But then when they see me main, I'm
  973. 29:41going to go back on the angle, right?
  974. 29:42You want to constantly change up your
  975. 29:44positioning.
  976. 29:45You peek main enough to do damage to to
  977. 29:47put on pressure, to make people have a
  978. 29:49mental screenshot in their head. Mental
  979. 29:51screenshot is like sort of a a term that
  980. 29:53I came up with where it's like
  981. 29:55Think about the Freya here, right?
  982. 29:57Like her mental screenshot of the fight
  983. 30:00is like, you know, if we go back a bit,
  984. 30:01like her her mental screenshot of of me,
  985. 30:04like like the last position I was in was
  986. 30:06main cuz she saw me here. So, like
  987. 30:08because a lot of people are kind of
  988. 30:10brain dead and [ __ ] right? They're
  989. 30:11not they're not very intelligent. So,
  990. 30:13they're going to just forget that that
  991. 30:15like there's other angles on the map and
  992. 30:17their spatial awareness is pretty poor.
  993. 30:19So, this is going to allow me to exploit
  994. 30:20that and then catch someone off guard,
  995. 30:22right? I'm able to shoot the Freya and
  996. 30:24then when they see me, okay, I'm going
  997. 30:25to just disengage. I'm not going to I'm
  998. 30:27not going to get greedy.
  999. 30:28And like whilst I'm whilst I'm
  1000. 30:30disengaging, I'm still I'm still
  1001. 30:32shooting. This is This is going to help,
  1002. 30:34you know, this is going to help me land
  1003. 30:35the head shot. And then for some reason
  1004. 30:36the Queen is here. I don't know how she
  1005. 30:38got in here. She just ran it down 1v5.
  1006. 30:40But the only reason she she was able to
  1007. 30:43run it down 1v5, or well, 2v5 I guess,
  1008. 30:45is because I was distracting the rest of
  1009. 30:47our team. If you know, if the fire was
  1010. 30:49here shooting, maybe she would have
  1011. 30:51gotten a lot more value. But, but
  1012. 30:52because I'm on this off angle, I'm
  1013. 30:53taking a lot of the aggro for her. And
  1014. 30:55then when they do see me, I just
  1015. 30:56disengage. And I'll pop my overload cuz
  1016. 30:58I thought I was going to die.
  1017. 31:02And now back to poking. Well, at least
  1018. 31:03trying to poke, right?
  1019. 31:05And then I got to take an angle. I place
  1020. 31:06my turret here.
  1021. 31:08It gets broken. That's okay, right? I'm
  1022. 31:09not I'm not too concerned about that
  1023. 31:10because, you know, by the time I get my
  1024. 31:13turret back, you know what I mean? You
  1025. 31:14know, the fight the fight's going to
  1026. 31:15start anyway. Here, I place turret in
  1027. 31:17the back line, and then I go for the
  1028. 31:18angle, right? So, so sometimes you want
  1029. 31:20to play in the back line, and then you
  1030. 31:22want to put your turret on an off angle.
  1031. 31:23Sometimes you can throw your turret in
  1032. 31:25the back line to kind of just help them
  1033. 31:27with the ball, and then you want to take
  1034. 31:28the angle, right? It's like
  1035. 31:30the whole thing with Torb is that you
  1036. 31:31never want to be on the same angle as
  1037. 31:33your turret. That's like not a thing
  1038. 31:34that happens like ever. The more the
  1039. 31:36more you'll do that, the less pressure
  1040. 31:38you're outputting from separate angles.
  1041. 31:39So, here, I go for main, and I go to the
  1042. 31:41left. The queen looks at me, so I
  1043. 31:43disengage. I don't get greedy. But then
  1044. 31:45look, the queen is looking at me when
  1045. 31:47she's in the middle of fighting my whole
  1046. 31:48team, right? Like she's shooting, and
  1047. 31:50then she looks at my team. So, the
  1048. 31:52second she looks at me, that is going to
  1049. 31:54give my queen the opportunity to go in
  1050. 31:56and use her cool downs. And now that
  1051. 31:58they've seen me here, that So, all
  1052. 32:00right, let me kind of describe the turn
  1053. 32:02of events. So, first of all, enemies
  1054. 32:04look this way because they're fighting.
  1055. 32:06I take angle, shoot them. Enemy looks at
  1056. 32:08me. I run. Team goes in. They're looking
  1057. 32:11at team again. I go take a deeper angle
  1058. 32:14cuz they're using cool downs, right? I'm
  1059. 32:15able to shoot ball. Not paying
  1060. 32:17attention. Fire, not paying attention.
  1061. 32:19But, because I've gotten an advantage
  1062. 32:21now, I can use my overload to commit for
  1063. 32:23the kill. Even if I'm not going to like,
  1064. 32:25you know, hit like hit most of my shots.
  1065. 32:27Again, I kind of make I kind of make the
  1066. 32:28mistake of trying to use my ult for the
  1067. 32:30over health, but
  1068. 32:32I'm just placing it all over the place,
  1069. 32:34right? The fire can't, you know, the
  1070. 32:35fire can't push me. Was this ult very
  1071. 32:38You know, probably not. I don't want to
  1072. 32:39talk about it though.
  1073. 32:41And this whole time by the way, if we
  1074. 32:43just go back a little bit, this whole
  1075. 32:44time my turret is getting value. How do
  1076. 32:47you know your turret is getting value?
  1077. 32:49Well, if you if you look at the icon on
  1078. 32:51on the on the bottom, every time it's
  1079. 32:54it's like it's like glowing yellow, it
  1080. 32:56is shooting, right? All of all of the
  1081. 32:58time that it's glowing yellow, it is
  1082. 33:00actively like aiming and shooting
  1083. 33:01someone. So, this whole time I'm just
  1084. 33:03getting giga value, right? Like like you
  1085. 33:05can actually see. This whole time I'm on
  1086. 33:07this angle, I'm putting out pressure
  1087. 33:09from a different position that I'm not
  1088. 33:10even have like having to play in. That's
  1089. 33:12why separating your angles is really
  1090. 33:13important.
  1091. 33:15Again, still still shooting, still
  1092. 33:17shooting, still shooting. It's doing a
  1093. 33:19[ __ ] ton of damage. Like that whole time
  1094. 33:20shooting, shooting, shooting, shooting,
  1095. 33:22shooting. And I'm and I'm on this
  1096. 33:23separate angle also shooting shooting
  1097. 33:25the queen, right? Torb is is a [ __ ]
  1098. 33:28angle connoisseur. You should never just
  1099. 33:30be sat down the middle like for like
  1100. 33:32more than 20% of the game. You should
  1101. 33:34always be trying to take angles, right?
  1102. 33:38But now I'm going to fast forward a bit
  1103. 33:39cuz I've been kind of yapping here. I'm
  1104. 33:40just trying to shoot. I get low from the
  1105. 33:42junior. I run away and now I go back to
  1106. 33:44poking, right? Poking is going to force
  1107. 33:45out their cool downs. It's going to make
  1108. 33:47it harder for the Torb again.
  1109. 33:51Here I play main and then I go on the
  1110. 33:52left try and catch someone off guard.
  1111. 33:55And and then when they see me, I use my
  1112. 33:57overload to disengage, right? I'm not
  1113. 33:59getting too greedy, right? Sure, you
  1114. 34:01know, oh car but what if I miss all my
  1115. 34:03shots? Okay, what if you do? I missed
  1116. 34:05every single shot here. I didn't I
  1117. 34:06didn't I didn't I didn't hit a single
  1118. 34:07shot. But that's okay. Because me
  1119. 34:10playing on this angle is pressure
  1120. 34:12enough. I'm going to hit my shots
  1121. 34:13eventually. So, that means people have
  1122. 34:15to go chase me. And then when they chase
  1123. 34:17me, well, I can just use my overload to
  1124. 34:19disengage. And again, you can see here,
  1125. 34:22as I'm disengaging, the enemies are
  1126. 34:23going to want to chase me cuz they want
  1127. 34:25to kill me. So, I'm going to put my
  1128. 34:26turret down as like a bit of a defensive
  1129. 34:29tool for me because now the fire wants
  1130. 34:31to chase me, but she also has to deal
  1131. 34:33with the turret and she can't really do
  1132. 34:34both. Like she has her dashes. Like she
  1133. 34:37probably could chase me, but now she has
  1134. 34:39to deal with the turret. It's
  1135. 34:40distracting her. It's annoying. And now
  1136. 34:42and now I've gotten out scot-free and I
  1137. 34:44can go back main and just keep shooting.
  1138. 34:46But our team dies, so I'm going to back
  1139. 34:48up.
  1140. 34:49I end up dying to a tie here, so I don't
  1141. 34:50want to you know, I don't want to
  1142. 34:54I will spare you the details.
  1143. 34:57I place turret on the right side because
  1144. 34:58I want to play in main. Why do I want to
  1145. 35:01play in main? Because I don't have my
  1146. 35:02overload, but I still want my turret to
  1147. 35:04do something, right? So you can see when
  1148. 35:07I place it on this angle, it's going to
  1149. 35:08end up getting a pretty good a pretty
  1150. 35:10good amount of value, right? You know,
  1151. 35:12you know, even though it's it's kind of
  1152. 35:13far. Wait, why did they just break?
  1153. 35:15Hello. Did I break it?
  1154. 35:17My chopper?
  1155. 35:19I must have broken myself. That would
  1156. 35:20have been a really good turret. I don't
  1157. 35:22know why I broke that. Oh, well.
  1158. 35:24So yeah.
  1159. 35:25We we're getting pushed back, so I have
  1160. 35:27to disengage. I'm going to use my
  1161. 35:28overload to kind of get out. And And
  1162. 35:30that's how you can end up surviving
  1163. 35:31while still outputting pressure. You
  1164. 35:33hold overload until you need to use it
  1165. 35:35defensively or aggressively. I knew I
  1166. 35:38knew that giant crab was somewhere. I
  1167. 35:39just I just didn't know where.
  1168. 35:42So here I place turret on the off angle.
  1169. 35:44This is going to help it do damage. I
  1170. 35:45get booped in, so I'm going to use my
  1171. 35:47overload to try and disengage, right?
  1172. 35:49Because I'm in danger. And here I do the
  1173. 35:52old trick correctly. When the queen
  1174. 35:54pushes me because I because I have no
  1175. 35:55overload, which is smart, I'm able to
  1176. 35:57pop my ultimate and get a bunch of
  1177. 35:59overhealth and then just [ __ ] live.
  1178. 36:01Now did I actually get overhealth from
  1179. 36:03that or like was it just that the queen
  1180. 36:04hit me like as soon as I got the
  1181. 36:06overhealth, so I lost it?
  1182. 36:12Oh.
  1183. 36:13I mean, I can't even tell.
  1184. 36:16No, okay. The overload started like
  1185. 36:18after the Okay, that's fine. But yeah,
  1186. 36:20obviously right? I use I use the old
  1187. 36:22just to kind of live and it and it works
  1188. 36:24really well this way because the queen
  1189. 36:26is already committed onto me, right?
  1190. 36:28Like like like when she's using her
  1191. 36:29shout, her carnage and stuff like that
  1192. 36:31like like like she's trying to commit
  1193. 36:32onto me. So, this is a good time to to
  1194. 36:35to pop my out. And like look at the way
  1195. 36:36I place it. I place two here, corner,
  1196. 36:39placing it on the corner, putting it in
  1197. 36:41the open space where I think they're
  1198. 36:42going to go. And now, I'm chucking it
  1199. 36:44around the map on certain corners where
  1200. 36:46I think they're going to play, you know,
  1201. 36:47I'm putting it on the stairs, I'm
  1202. 36:48putting it over here. I'm spreading out
  1203. 36:50so that the enemies have less angles to
  1204. 36:52play on. And then, alongside the
  1205. 36:55ultimate, I'm also going to go and
  1206. 36:56create an angle, right? So, like instead
  1207. 36:58of just playing main, okay, now I'm
  1208. 37:00going to go take an angle. So, not only
  1209. 37:01do they have to deal with my turret and
  1210. 37:03my alt, but they also have to deal with
  1211. 37:05me. And it's just too much pressure,
  1212. 37:06they can't win.
  1213. 37:07Right? So, Torb is really good at just
  1214. 37:10setting up like a million different
  1215. 37:11angles. I use overload aggressively here
  1216. 37:13cuz I don't need it defensively. This is
  1217. 37:15a set up turret because I know the
  1218. 37:16ball's going to try and walk around the
  1219. 37:17map and they have to go deal with this
  1220. 37:19turret before they try and walk in. And
  1221. 37:21this is and and this is going to allow
  1222. 37:22our team to deal with the ball because
  1223. 37:24the enemies are shooting the turret.
  1224. 37:26I take an off angle cuz I've got
  1225. 37:28overload, right? I don't mind taking
  1226. 37:29these aggressive angles because I've got
  1227. 37:31the ability to to kind of get out.
  1228. 37:34We end up getting down one, but we use
  1229. 37:36queen out and we use a
  1230. 37:38No, they use EMP.
  1231. 37:40I'm sure that so we use queen out, they
  1232. 37:42use EMP. So, we're committing a lot of
  1233. 37:44cool downs in in the fight, which means
  1234. 37:46the enemies are are going to be looking
  1235. 37:47at my team. So, I'm going to try and
  1236. 37:48take an angle. But, I see Genji know and
  1237. 37:50it's just kind of like game over, right?
  1238. 37:52So, I'm just trying to go for a kill. I
  1239. 37:53realize that that it's just GG.
  1240. 37:55So, I'm just trying to go for kills. I
  1241. 37:58see, you know, Pharah dies to the
  1242. 37:59turret. Why does Why does Pharah die to
  1243. 38:01the turret? I actually don't know.
  1244. 38:03Where is the turret?
  1245. 38:07Well, Pharah dies to the turret because
  1246. 38:08the turret is on an off angle, right?
  1247. 38:11And she wasn't vantage into it and she
  1248. 38:12dies. Awesome. So, like turret can can
  1249. 38:14get you a pretty good amount of free
  1250. 38:15kills. Now, this last point is where
  1251. 38:17things get crazy, okay?
  1252. 38:20So, we're about to poking, we're
  1253. 38:21shooting. Why do we you know, like stage
  1254. 38:23one, why do we want to poke to force our
  1255. 38:25enemy cooldowns to help our team
  1256. 38:26actually engage? Because then that leads
  1257. 38:28us onto step two. Or stage two. After
  1258. 38:32our team has engaged, we can go create
  1259. 38:33an off angle because the enemies are
  1260. 38:35going to be busy. So, I'm moving on to
  1261. 38:36stage two right now. But I mean there's
  1262. 38:39not really a fight going on. I'm just
  1263. 38:40kind of creating an angle for the sake
  1264. 38:41of it. But then from here, I can
  1265. 38:43disengage anytime I need to, right?
  1266. 38:45We're poking, we're poking. I see ball
  1267. 38:47committing with a slam. So, I'm going to
  1268. 38:49use my um ultimate to spread out some
  1269. 38:53lava to make it hard for his team to
  1270. 38:55walk in, right? So, here I'm really
  1271. 38:56spreading out the old, right? I'm
  1272. 38:58placing some over here, placing some
  1273. 39:00here, placing some on the door, placing
  1274. 39:02some on the corner. I'm greatly limiting
  1275. 39:04the amount of angles these guys can
  1276. 39:05take. And like I'm I'm I'm specifically
  1277. 39:07using it cuz I know it can be a bit
  1278. 39:09vague. I'm specifically using it on
  1279. 39:11corners that I know the enemies want to
  1280. 39:13peek. I know they're going to want to
  1281. 39:14peek here, so I place down the lava. I'm
  1282. 39:17I and I'm placing it on on kind of
  1283. 39:18there, you know, the roots where they
  1284. 39:20want to walk around, right? I tried to
  1285. 39:21do my best over here, but you know, you
  1286. 39:23can't you can't have everything here.
  1287. 39:25Taking taking off I'm taking an off
  1288. 39:27angle, right? And then I use my overload
  1289. 39:29to disengage and get away. And then when
  1290. 39:31I'm low, I'm going to go get healed. I
  1291. 39:33placed the turret here cuz I thought I
  1292. 39:34was going to die to the turret, so I
  1293. 39:35might as well. And now I'm going back to
  1294. 39:37poking. And then once the enemies are
  1295. 39:39once again busy with my team, that's
  1296. 39:42when I'm going to go on the left. Like
  1297. 39:43guys, I'm I'm [ __ ] I'm I'm imploring
  1298. 39:45you. Take this advice. If there's
  1299. 39:47something you take from this video, and
  1300. 39:48it isn't even like the Torbjörn specific
  1301. 39:51advice, it's just you need to take off
  1302. 39:54angles when people aren't paying
  1303. 39:55attention. You need to, right? And then
  1304. 39:57you might be like, "Oh, well, Kai, what
  1305. 39:58if things go bad and I get put in
  1306. 40:00danger?" Pre- pressure buttons and live.
  1307. 40:03Like what like what like what are you
  1308. 40:05talking about? Take angles. You're going
  1309. 40:07to get infinitely more value by taking
  1310. 40:09this 1 v 1 or like you know, not taking
  1311. 40:11it, but you know, making Junk look at
  1312. 40:12you ins- instead of just letting him
  1313. 40:14spam your team. Because now that the
  1314. 40:15Junk's looking at me, the Soldier's
  1315. 40:17going to be thinking about me, and these
  1316. 40:18two guys aren't doing anything. So now
  1317. 40:19my team can go forward for free and get
  1318. 40:22a bunch of eight.
  1319. 40:25And then like you might be like well
  1320. 40:26Kyle, what if what if my team don't
  1321. 40:28capitalize on my distraction? Well first
  1322. 40:30off, that's not like the main point. And
  1323. 40:32second off, okay, who cares if they
  1324. 40:33don't? But the main point of an off
  1325. 40:35angle is so that you can capitalize all
  1326. 40:38like off of the distraction. Imagine
  1327. 40:40there's like levels of like value you
  1328. 40:41can get, right? Like level one is like
  1329. 40:43you poking men and like doing some
  1330. 40:45damage. Like cool, it's it's nice, it
  1331. 40:46helps, but it's not like that good.
  1332. 40:47You're not you're not you're not really
  1333. 40:49getting kill potential here. I I placed
  1334. 40:51down the tire cuz the enemy's committing
  1335. 40:52the fight. The second level of value is
  1336. 40:55like okay, you like you take an off
  1337. 40:57angle, but then the enemy's focus you
  1338. 40:58and your team can kind of shoot them.
  1339. 41:00Yeah, that's pretty good cuz now your
  1340. 41:01team is shooting the enemies as they're
  1341. 41:02distracted, but it's but it's not like
  1342. 41:04the best. The best level of value and
  1343. 41:06the most consistent level of value is
  1344. 41:08you creating the off angles and shooting
  1345. 41:10the enemies when they're not paying
  1346. 41:11attention. Anyway, back to the video.
  1347. 41:14Or the game. So here, I placed down the
  1348. 41:16tire on the soldier on because I know
  1349. 41:17she's looking at my team. Why? Cuz they
  1350. 41:20got EMP'd. Whoa. So the tire on the off
  1351. 41:23angle is going to shoot the soldier. And
  1352. 41:25you see, when the soldier chooses to
  1353. 41:26shoot me and not my tire, well the
  1354. 41:28tire's going to shoot her for free cuz
  1355. 41:30because the tire can't miss. And then
  1356. 41:32when she looks at the tire, I can shoot
  1357. 41:34the soldier. So you want to off angle
  1358. 41:36off of your tire as well, right? And now
  1359. 41:39because I know that she's vulnerable and
  1360. 41:40that she has no slide. How do I know she
  1361. 41:42has no slide? Cuz I watched her use it
  1362. 41:44in my face. I watched her, you know? So
  1363. 41:45now that I know she's got no slide, I
  1364. 41:47can push her with my overload as the
  1365. 41:50tire is doing damage, and I can [ __ ]
  1366. 41:53annihilate her. Right? So like this is
  1367. 41:55like where you would want to use
  1368. 41:56overload aggressively, and now I'm on
  1369. 41:58the flank, and now I can just go shoot
  1370. 42:00people, right? And and I'm and and I'm
  1371. 42:02in a position where I kind of have to go
  1372. 42:04touch, otherwise we're going to lose. So
  1373. 42:06I kind of do just walk on, and I do my
  1374. 42:08best. Um I haven't talked about his guns
  1375. 42:10cuz it's like pretty obvious. Use Use
  1376. 42:13the long shot when you are at mid to
  1377. 42:16long range. Use the shotgun when you're
  1378. 42:18close range. This shouldn't really be
  1379. 42:20too difficult to
  1380. 42:21understand here. So, I try and place the
  1381. 42:23turret on an off angle. I wanted to
  1382. 42:24place it up here cuz it's got a long
  1383. 42:26view of the point and it's on a separate
  1384. 42:28angle, but I get booped but like the
  1385. 42:30turret's fine anyway, right? Because
  1386. 42:32obviously, you know, it's going to shoot
  1387. 42:33people.
  1388. 42:34By the way, a quick tip with the turret
  1389. 42:37is that let's say um
  1390. 42:39if it's got multiple people in its line
  1391. 42:41of sight, right? It's going to choose
  1392. 42:43the closest person. But,
  1393. 42:46if you want it to shoot a specific
  1394. 42:48person, you have to do damage to them,
  1395. 42:50right? So, so let's say, right? The uh
  1396. 42:52the turret is is is shooting Ball right
  1397. 42:54now, right? Let's just say that, right?
  1398. 42:56The turret is shooting Ball. And it's
  1399. 42:58going to keep shooting Ball until he
  1400. 42:59dies or until he takes cover and then
  1401. 43:01it's going to go shoot the next person.
  1402. 43:03But if I want the turret to shoot a
  1403. 43:05specific person right now, I would need
  1404. 43:07to shoot the Juno and obviously, the
  1405. 43:09Juno is way more killable and if you and
  1406. 43:11your turret both shoot her, you're going
  1407. 43:12to kill her very quickly. So, I So, so I
  1408. 43:14want to try and stop shooting Ball and I
  1409. 43:16want to go for the Juno. Now, of course,
  1410. 43:18in this situation, the Juno is the only
  1411. 43:20person in the turret's line of sight, so
  1412. 43:21it's going to shoot her, but it's just a
  1413. 43:23very important tip to understand. If you
  1414. 43:25want to kill people very quickly, you
  1415. 43:26must shoot the people that you want the
  1416. 43:28turret to shoot.
  1417. 43:30So now, I'm chilling behind cover cuz I
  1418. 43:32have no overload.
  1419. 43:34And I And And I'm just breaking the
  1420. 43:35mines. You You do break your the uh the
  1421. 43:37mines with a one shot.
  1422. 43:39So, it's So, it's pretty good. So, here
  1423. 43:41I'm setting up a defensive turret. I
  1424. 43:43chucked it into the mine cuz I'm a
  1425. 43:44[ __ ] idiot. And now, look at where
  1426. 43:46the enemies are looking, right? Now that
  1427. 43:48they're busy with my team, I can create
  1428. 43:50this angle and catch the Sojourn off
  1429. 43:52guard. Because I catch the Sojourn off
  1430. 43:53guard, I'm able to land one shot very
  1431. 43:56easily for free and because I land that
  1432. 43:58shot, my teammate get gets the kill.
  1433. 44:00This is This is the peak of value in
  1434. 44:02Overwatch right here. Taking an angle on
  1435. 44:04someone when they're not not attention
  1436. 44:05and shooting them in the back of the
  1437. 44:07head.
  1438. 44:08And then here, I can use my overload to
  1439. 44:09kind of push forward because we have a
  1440. 44:11very big advantage and I want to
  1441. 44:12capitalize on that, right? If worse came
  1442. 44:14to worst, I would go behind the cover, I
  1443. 44:16would create distance, and go behind the
  1444. 44:17cover here. Like, I'm not really in in
  1445. 44:19danger here. Even though the Queen pops
  1446. 44:21shell, I'm literally not in danger at
  1447. 44:22all.
  1448. 44:24So, I want to replace my turret because
  1449. 44:26if anyone tries to touch, just like this
  1450. 44:27junk rat, the turret's going to be full
  1451. 44:29health and it's going to be very
  1452. 44:30valuable. I don't know why we popped
  1453. 44:31coalescence here. That was That was the
  1454. 44:33worst call I've I've I've I've ever
  1455. 44:34seen, but average support player, right?
  1456. 44:36Now, I'm kind of on this angle, and as
  1457. 44:38the enemies go and push forward, that's
  1458. 44:40when I'm going to go really aggressive
  1459. 44:41on this angle. I'm going really
  1460. 44:43aggressively for two reasons. Well, for
  1461. 44:45one reason. I have my ultimate, which
  1462. 44:47means I can use my overload to actually
  1463. 44:49go in because I know I'm going to have
  1464. 44:51another one, right?
  1465. 44:53Or Or at least I can I can reset my
  1466. 44:55overload, right? So, when I see them go
  1467. 44:57in,
  1468. 44:58that's when I'm going to pop my ult, and
  1469. 44:59then, you know, I I'm I'm I'm I'm trying
  1470. 45:01to spread it out as far as I can. I'm
  1471. 45:03not really on the best angle possible,
  1472. 45:05to be honest, so this wasn't This
  1473. 45:07actually wasn't a very good ult, but I
  1474. 45:08want to go back to the point and spread
  1475. 45:09my lava over it, and like you can see,
  1476. 45:11I'm I'm specifically aiming at like
  1477. 45:14different corners, right? I kind of
  1478. 45:15spammed it over here, you know, I placed
  1479. 45:17one over here, placed one in the door
  1480. 45:18frame, prevent them from going to
  1481. 45:19multiple angles, and then I place one on
  1482. 45:22on this door frame, I place it around
  1483. 45:23the payload, and then you can see, I'm
  1484. 45:25being specific with like, okay, one
  1485. 45:27there to block off this angle, one there
  1486. 45:29to block off this angle, one there to
  1487. 45:30block off this angle. And now the only
  1488. 45:32angle they can play on is just down
  1489. 45:34main. And then when they have to play
  1490. 45:35down main, well, then they're going to
  1491. 45:36get [ __ ] on, right? And And they're just
  1492. 45:38going to die. That's what pulse bomb is
  1493. 45:39really good for. I also place the turret
  1494. 45:41on the off angle when the enemies are
  1495. 45:43super busy. This is This is also going
  1496. 45:45to prevent them from playing in this
  1497. 45:46room very easily because now the
  1498. 45:48turret's going to be in here just
  1499. 45:49spamming them, being annoying, doing
  1500. 45:51damage. You know, it shoots the Sombra,
  1501. 45:53it shoots Sojourn, and then Queen has to
  1502. 45:55go in here and shoot the turret because
  1503. 45:56these two are [ __ ] idiots and they
  1504. 45:58don't shoot it. All of this is just area
  1505. 46:00denial and time wasting for them to not
  1506. 46:02be able to touch the point in time. But
  1507. 46:04they do.
  1508. 46:05And then obviously I'm still playing on
  1509. 46:07this off angle, right? To just keep
  1510. 46:08shooting them. Torb gets so much [ __ ]
  1511. 46:10value. It's insane. And by the way, I'm
  1512. 46:1134 and 6, 20k damage in a 16-minute
  1513. 46:14game. So like I I know my [ __ ] okay?
  1514. 46:17Now the enemies are still looking out
  1515. 46:19you know at my team. So I can go very
  1516. 46:21aggressive with my overload, especially
  1517. 46:23cuz my Malga just pinned in. They're all
  1518. 46:25going to be focused on the front line
  1519. 46:26and now I can come in, shoot them from
  1520. 46:28the side. Boom boom. I miss all of my
  1521. 46:30shots. Kai, what if I miss all of my
  1522. 46:32shots? What if I miss all of my shots? I
  1523. 46:34miss all of my [ __ ] shots. It's okay.
  1524. 46:36If you play in the correct positions and
  1525. 46:37you catch them off guard, you're going
  1526. 46:39to get value. Here I place I place
  1527. 46:41another turret on the off angle. I'm not
  1528. 46:43placing it on the point. I'm placing it
  1529. 46:45on the off angle. Why like why is it an
  1530. 46:47off angle? Cuz the enemies are looking
  1531. 46:48at the point. They're busy trying to
  1532. 46:49capture the point. So if you place this
  1533. 46:51[ __ ] where they're not looking at, well
  1534. 46:53then you're going to get easy kills.
  1535. 46:55And now turret's going to be sat in the
  1536. 46:56back shooting them for free. You know,
  1537. 46:58do you know you know do you know how
  1538. 46:59she's focused the turret, which means
  1539. 47:01she's not looking at my team. And now I
  1540. 47:03can just shoot this junk. He walks in
  1541. 47:04front of me like a fat ugly child.
  1542. 47:07And then I go I go to shoot the Juno,
  1543. 47:09but it's really hard to hit this hero.
  1544. 47:11There we go. She's dead. I use my
  1545. 47:12overload to to give me the attack speed.
  1546. 47:14And now I'm just shooting wrecking ball.
  1547. 47:16I'm going to place the turret again in a
  1548. 47:18position where we're kind of on this
  1549. 47:20side of the payload. The turret's going
  1550. 47:22to shoot him from behind and it's just
  1551. 47:23going to be really annoying. Cuz now
  1552. 47:24he's just going to get beamed out.
  1553. 47:27Now this is this is one mistake that
  1554. 47:29that I made.
  1555. 47:31Instead of
  1556. 47:32but like like not shooting the wrecking
  1557. 47:34ball,
  1558. 47:35I should have kept looking at the
  1559. 47:36wrecking ball cuz then the turret would
  1560. 47:38have kept shooting him and he's already
  1561. 47:40used his shield. So now that he's used
  1562. 47:41his shield, he's actually pretty
  1563. 47:43killable and he can die very quickly.
  1564. 47:45But I shoot the Doom Witch makes the
  1565. 47:47turret look away from him and then you
  1566. 47:48know he he almost left.
  1567. 47:51Yeah, I see Tracer. She pushes me. I get
  1568. 47:53put in danger. I'm going to I'm just
  1569. 47:55going to use my overload. That you know
  1570. 47:56that's okay. Doing a bunch of damage.
  1571. 47:58I'm shooting them. I kill Doom.
  1572. 48:01Well, I tried to anyway. I kill him.
  1573. 48:02Obviously using my shotgun at this close
  1574. 48:05range. I I place the turret very quickly
  1575. 48:07on on the off angle because now this is
  1576. 48:09this is going to shoot Tracer and Junk
  1577. 48:12from behind. The Junk sees me, so I
  1578. 48:14quickly go behind cover, of course. I'm
  1579. 48:17still using the fundamentals of the
  1580. 48:18game. I hide behind cover and that
  1581. 48:20helped me dodge the Junkrat and then I
  1582. 48:22get healed a little bit and then when
  1583. 48:24I've got my resources back at the same
  1584. 48:26time as well, they're shooting the
  1585. 48:27turret. I get I get my resources back. I
  1586. 48:29repeat and now I've got overload to go
  1587. 48:32aggressive on like on this guy and I can
  1588. 48:34kill him for free.
  1589. 48:36But but I go for the Juno cuz she's more
  1590. 48:38killable, right? W target priority for
  1591. 48:39me and then we can end up just cleaning
  1592. 48:41up the Junkrat. I can use my on the
  1593. 48:43point and we end up winning the game.
  1594. 48:45Crazy ass [ __ ] clutch. That is how
  1595. 48:47you play Torbjörn, right? Essentially,
  1596. 48:49poke main, you should do that. You know,
  1597. 48:51play you know, play good distance so
  1598. 48:52that it's pretty easy to hit shots, but
  1599. 48:54when that fight starts, turret on the
  1600. 48:56off angle. You're you're on the off
  1601. 48:57angle. Overload to disengage. Ultimate
  1602. 48:59the corners, right? Just create a ton of
  1603. 49:02[ __ ] angles. Deny, deny, deny. That's
  1604. 49:04basically Torbjörn's whole job. You be
  1605. 49:06really aggressive cuz you do a lot of
  1606. 49:08damage, but then you can also deny a
  1607. 49:09bunch of [ __ ] angles.

About this transcript

This page contains the full transcript of Teaching you how to play Torbjorn the right way by K24kai06, generated from the public captions YouTube serves with the video. The transcript has 11,939 words across 1,607 segments, with the original timestamps preserved so you can click any line to jump to that moment in the embedded player.

What you can do with it

Use the transcript to take notes, quote the speaker, build a study guide, generate a summary with ChatGPT or Claude via the YouTube Summary tool, or export it as a timed subtitle file with YouTube to SRT. You can also re-open it in the transcriber to choose a caption track available on the video.

Free YouTube transcript tool

YouTube2Text is a free YouTube transcript generator — no signup, no daily limit. Paste any YouTube link and get the full transcript instantly, with timestamps, click-to-jump, caption language selection, AI prompts for ChatGPT, Claude, and Gemini, and exports to TXT, SRT, VTT, or Markdown.