Switching to Rayon from AutoCAD & Other Legacy Software | L01 Import & set up — Transcript
Full transcript
- 0:00Hey there, and welcome to switching to
- 0:01Remodeling from your legacy software.
- 0:03[music] This is a three-part tutorial
- 0:05series designed to help you transition
- 0:06smoothly from your current design
- 0:08software in Remodeling. Moving from your
- 0:10current [music] CAD software like
- 0:12AutoCAD or other starts with
- 0:13understanding how your file translates
- 0:15into the Remodeling [music] environment.
- 0:17We're going to cover how DWG, DXF, and
- 0:20xref support works [music] in
- 0:21Remodeling.
- 0:22We'll cover how layers, CAD blocks, and
- 0:25styles translate from your [music]
- 0:26current file into your new environment
- 0:29in Remodeling. And we're going to talk
- 0:30about the model/layout [music] spaces.
- 0:33And basically see how the layout concept
- 0:36in AutoCAD translates into Remodeling
- 0:37[music]
- 0:38with what we call paper and model
- 0:40canvases. So, let's dive in.
- 0:44We're going to start with the first
- 0:45topic, which is how DWG and DXF files
- 0:49translate when imported into Remodeling.
- 0:51This will be a two-part explanation.
- 0:53I'll start with walking you through how
- 0:55to import a file, and then we'll dive
- 0:57deep in the Remodeling environment to
- 0:59see how your layers, blocks, and styles
- 1:02have been inherited from your original
- 1:04file. So, basically you don't lose any
- 1:06of your work.
- 1:07So, let's dive in. I'm already
- 1:08[clears throat] sharing my workspace as
- 1:10you can see here. This is how your
- 1:12account will look like when you create
- 1:13one. And on the top right, you'll find
- 1:15our import button.
- 1:17When you hover over it, you'll see that
- 1:18you can import files up to 35 megabyte.
- 1:21And let's quickly click on import. Next
- 1:24step, obviously, is to choose the file
- 1:26that you'd like. I have this file ready
- 1:28for us. Let's open it.
- 1:31And the first thing you're going to
- 1:32encounter is some questions about your
- 1:34default settings. If you want to change
- 1:36the file's name, or if you want to make
- 1:38sure you're importing hidden layers,
- 1:40empty layers, or blocks that don't have
- 1:42any instances in your drawing,
- 1:44>> [music]
- 1:44>> you can toggle on these three. If you
- 1:46don't, simply click on import. So,
- 1:48Remodeling converting your DWG or DXF
- 1:51into a Remodeling file. I just want to
- 1:54say that if your DWG file contains
- 1:56xrefs, Remodeling will also support your
- 1:59xrefs. To learn more about that, I'm
- 2:01going to redirect you to the links in
- 2:02the description and see how that works.
- 2:05It doesn't work exactly as it does in
- 2:07AutoCAD, but we have a solution for
- 2:08those. So, be sure to check those in the
- 2:10description.
- 2:12Now, our file has been uploaded, and we
- 2:14can see that we have a tagline at the
- 2:17bottom instructing us and telling us
- 2:18what to do. It says, "Draw line by
- 2:20clicking on two points. Uh use your
- 2:23familiar element like a distance, door,
- 2:25etc." So, basically, I need a distance
- 2:27of reference to draw line to. And this
- 2:29will help Remodeling understand my file
- 2:31[music] scale.
- 2:33So, if I just grab, you know, this
- 2:34entrance door, for example, and [music]
- 2:36I'll take just a random kind of
- 2:38distance, [clears throat]
- 2:39it will give me the input of the
- 2:42>> [music]
- 2:42>> distance. And here is the different
- 2:44units.
- 2:45So, I can change now the units to
- 2:48meters, centimeters, millimeters. In
- 2:50this case, it makes sense that this is
- 2:52almost a 2-m door cuz it's a double
- 2:53door. But in some cases, you'll see
- 2:55you're going to need to change to
- 2:57centimeters or to, of course, imperial
- 3:00system. Um so, this is basically the
- 3:03main step of import. I'll turn this back
- 3:05on to meters and go ahead and continue.
- 3:09And [music] that's it. Remodeling is now
- 3:10generating my model with my file that I
- 3:14just imported. So, step one is complete.
- 3:16We've imported our DWG file. And step
- 3:19two is checking out how our different
- 3:21file settings are imported into
- 3:23Remodeling.
- 3:24So, just as a quick kind of orientation,
- 3:27this is what we call in Remodeling model
- 3:29canvas. You can see that all my floor
- 3:31plans have been imported from AutoCAD.
- 3:34And before we dive into where layers,
- 3:38blocks, and styles are, I want to
- 3:40quickly toggle on our
- 3:43grid and wireframe mode. For those of
- 3:46you coming from other design tools,
- 3:48which is anyone watching this tutorial,
- 3:50this should probably seem a bit more
- 3:52familiar. So, you can see that if you're
- 3:54comfortable with toggling this on, you
- 3:56can definitely do that. You're going to
- 3:57draw in Remodeling an accurate and
- 4:00precise way just as you did in other
- 4:03design tools. So, you can change your
- 4:05units here on the right according to
- 4:06your preference. And yeah, this is one
- 4:09thing to kind [clears throat] of notice.
- 4:12The other thing you'll notice right off
- 4:13the bat when you're looking at this is
- 4:15that you already have the same colors
- 4:17that you've attached or assigned to the
- 4:19layer colors that you have in AutoCAD.
- 4:22And I want to open the layer panel now
- 4:25and talk a little bit about layers. So,
- 4:27you'll find the main panels in
- 4:28Remodeling here on the left, then the
- 4:30editing and drawing tools, which we're
- 4:32going to discuss in the next tutorial in
- 4:34this series, down here. So, this is the
- 4:37canvas area, which we'll talk about in
- 4:39just a bit. And underneath, you can see
- 4:41the [music] layer panel. The layer panel
- 4:44contains all the original layers that
- 4:46were made in my original file, as you
- 4:48can [clears throat] see here. And as we
- 4:50do in AutoCAD, in Remodeling we can also
- 4:52hide and unhide, lock and unlock layers,
- 4:56and make layers active. So, for example,
- 4:58if I just hide this layer real quick,
- 5:00we'll see that a lot of the design
- 5:02elements we have are actually assigned
- 5:04to this layer.
- 5:05We can also lock this layer and then
- 5:07make it active, which means anything we
- 5:09draw moving forward will be assigned to
- 5:11it.
- 5:12>> [music]
- 5:12>> Just to, you know, kind of give you some
- 5:14orientation, when you click on a element
- 5:17on your drawing, you can see which layer
- 5:19it's assigned to here on the right and
- 5:21change that.
- 5:23So, that's one thing to know about
- 5:25the transition of your original layers
- 5:28into your Remodeling file.
- 5:29A lot of times what our users will do in
- 5:31Remodeling is create new layers and
- 5:33place all the imported file layers
- 5:35within that layer. So, for example, if
- 5:38you then want to redraw your plan,
- 5:40change it, refine it, you can kind of
- 5:42have it as either a background or an
- 5:45active living drawing that you can work
- 5:48[clears throat] with. So, both options
- 5:49are valid.
- 5:51One thing to note about the layers or
- 5:52the differences between the logic and
- 5:54concept of how layers work in AutoCAD
- 5:57other than how they work in Remodeling.
- 5:59So, in AutoCAD, your layers will
- 6:01typically be ordered according to their
- 6:04name. And they will have a specific
- 6:06style that applies to anything they
- 6:08contain. These are two basic concepts in
- 6:11AutoCAD. In Remodeling, this works a bit
- 6:13differently. So, first of all, styles
- 6:16are not assigned according to layer.
- 6:18We're going to dive in styles in just a
- 6:20bit. And secondly, their structure is
- 6:22also not
- 6:24based on their name or alphabetic order.
- 6:27It's actually occlusion-based, meaning
- 6:29that the layer that you have on top of
- 6:31your scene tree here in the panel is
- 6:34going to be reflected on top of all the
- 6:36other elements in your drawing. So, when
- 6:38we draw anything in Remodeling and place
- 6:40it on a layer, if you want it to be on
- 6:42top of all the other geometry, we want
- 6:44it to be on top. And then this is how we
- 6:46can also reorder and place in different
- 6:48locations. Let me show a quick, very
- 6:51simple example.
- 6:52>> [music]
- 6:52>> So, I'm just going to kind of zoom in
- 6:53and pan this empty area.
- 6:55And as I said, in Remodeling you can
- 6:57create your own layers and then nest
- 7:00layers and contain your imported file in
- 7:02them. So, let's do that quickly.
- 7:04Just review all the different options
- 7:05here. You have the more options, which
- 7:08will collapse all layers or delete all
- 7:10unused layers. Let's see if we have any
- 7:12of those. I guess [music] we did.
- 7:14Uh you can also search for your layer
- 7:15with the search bar. And then when you
- 7:17click on the new, this will create
- 7:18either a new layer, page, or view. These
- 7:20are concepts we'll discuss moving
- 7:22forward.
- 7:24I'm going to create a new layer, and
- 7:25let's call it example
- 7:28>> [music]
- 7:28>> one.
- 7:30And let's create example two.
- 7:33>> [music]
- 7:33>> Right. Now, let's put two very basic
- 7:35elements on our drawing. I'll do a
- 7:37circle. And let's give this fill.
- 7:44All right. Now, I'm going to select this
- 7:45shape [music] and go to the panel here
- 7:48on the right. This one is assigned to
- 7:50example [music]
- 7:51one, and this one is assigned to example
- 7:53one as well.
- 7:54Let's change this to layer example two.
- 7:57Now, let's drag example one to
- 8:00>> [music]
- 8:00>> be under example two.
- 8:04There you go. [music] And you'll notice
- 8:05that as I did that, the elements also
- 8:08shifted. So, whatever is on the top
- 8:11layer is on top of your drawing.
- 8:13Another thing to note is that you can
- 8:15nest layers one inside the other in
- 8:17Remodeling. So, I'll just grab example
- 8:19two and nest it within example [music]
- 8:21one.
- 8:23There you go. And then for each nested
- 8:25layer, you also have the same settings,
- 8:28but it's kind of a [music] way for you
- 8:29to tidy up your drawing and assign
- 8:31specific layers to kind of a master
- 8:33layer where they belong.
- 8:35>> [music]
- 8:35>> So, as you can tell, the layer system in
- 8:37Remodeling is very open-ended. On the
- 8:39one hand, you're not losing your work.
- 8:41You're inheriting [music] all the
- 8:42different layers you had in your
- 8:44original DWG file. And on the other
- 8:46hand, you can create new layers, you can
- 8:48nest layers, and you can reorganize your
- 8:50layer structure.
- 8:51>> [music]
- 8:52>> All right. That's what you needed to
- 8:53know as the basic fundamentals about
- 8:56layers. Let's move on to the next
- 8:58topics, [music] which are blocks and
- 9:00styles. We're just going to do a brief
- 9:02overview of both,
- 9:03and then we'll dive deeper in the next
- 9:05episode [music] of this series. But just
- 9:07so you know, once you imported your
- 9:08drawing in Remodeling, as you can
- 9:10already [music] tell, as you saw before,
- 9:13the styles that you had in your original
- 9:15file were inherited.
- 9:16>> [music]
- 9:16>> Styles as in both the color that they
- 9:20had in wireframe mode is going to
- 9:23exist also in your new file.
- 9:25>> [music]
- 9:25>> And in Remodeling, you'll see that once
- 9:27we're here on [clears throat] our
- 9:29canvas, [music] we have wireframe mode,
- 9:31and we also have a rendered mode. We're
- 9:33going to talk more about that, but what
- 9:35it means in a nutshell is that you can
- 9:37already see how your drawing will look
- 9:39like once printed [music] directly from
- 9:42where you're working. And so, the stroke
- 9:45widths and the style that you assigned
- 9:47in your styling settings in AutoCAD
- 9:50>> [music]
- 9:50>> will apply already directly in your
- 9:52drawing.
- 9:54Where you can find styles in Renga
- 9:56[music] is here under the block panel.
- 9:59There you go.
- 10:00And as [music] you can see these are the
- 10:02styles and the stroke widths and hatches
- 10:05and fills that you had [music] in your
- 10:06original file including their name. So
- 10:09you can find those here.
- 10:11>> [music]
- 10:11>> I'll just quickly like scroll you see
- 10:13here the different hatches that we had
- 10:15in the original file.
- 10:16And then in Renga, of course, you can
- 10:18[music]
- 10:19completely restructure and organize
- 10:21this. You can use our different style
- 10:23options which I'm going to give you with
- 10:25your next lesson. I also [music] want to
- 10:27show you here the texts and fonts that
- 10:29you've inherited. If you have any
- 10:32missing fonts that are existing in your
- 10:35file that don't exist in Renga, you can
- 10:37upload [music] them and then they will,
- 10:39you know, be a part of your file as
- 10:41well.
- 10:42So again, you're not really losing any
- 10:44of your work. It all translates into the
- 10:47Renga environment.
- 10:49Also just quickly note that
- 10:50>> [music]
- 10:50>> once you select an element on the
- 10:52canvas, you can see what style is
- 10:54assigned to it here on the right.
- 10:56>> [music]
- 10:57>> All right. So now that we've reassured
- 10:58you just about the fact that your layers
- 11:00are in Renga and your styles are in
- 11:02Renga, let's talk about blocks. Blocks
- 11:04can be found here underneath the layer
- 11:07panel. So let's open that up.
- 11:08>> [music]
- 11:09>> And as you can see this is my in model
- 11:11block library. And it's already full
- 11:14with blocks that were inherited directly
- 11:17from my DWG file.
- 11:18>> [music]
- 11:18>> So if I zoom in here for example,
- 11:21in Renga all the CAD blocks are um
- 11:25signed with purple once you hover over
- 11:26them. So you can see here that the car
- 11:29block for example is already a block and
- 11:31then we can see that there's a bunch
- 11:33more,
- 11:34you know, just randomly zooming in. We
- 11:37have some people, some workstations.
- 11:39These were already assigned as blocks
- 11:41and not as just plain geometry. [music]
- 11:44That said, you can also start using
- 11:46Renga's block library once you bring in
- 11:48your file. We have more than 10K blocks
- 11:51in Renga [music]
- 11:52in front, top, and side views for
- 11:54sections, elevations, and floor plans of
- 11:57course.
- 11:58I'll just quickly show you where to find
- 12:00those. So when you go to the block
- 12:02library, you can search either according
- 12:05to block or according to library. You
- 12:07can create personal block libraries and
- 12:10organization level block libraries in
- 12:12Renga either with your vendor DWG blocks
- 12:14that you bring in Renga at scale
- 12:17and Renga's block libraries. You can see
- 12:19we have a bunch here anything from
- 12:22commercial, residential, accessories to
- 12:25technical symbols. You name it and
- 12:27you're going to find these when you jump
- 12:29in the tool. Just as an example, we can
- 12:31quickly open, you know, maybe a
- 12:33transportation one. And yeah, you can
- 12:35see here that once you click on a block,
- 12:37you have all its information here. You
- 12:39can also then change to front
- 12:42>> [music]
- 12:42>> or side views of your blocks.
- 12:47The next episode is going to be a deeper
- 12:49dive into blocks. We're also going to
- 12:51talk about parametric blocks,
- 12:52>> [music]
- 12:52>> AI generated blocks, and more.
- 12:55So stay tuned for that. So again, this
- 12:58was more about just showing you that
- 12:59your blocks will also be saved when you
- 13:02bring a file into Renga. All right guys,
- 13:04[music] so we've reviewed kind of the
- 13:06>> [clears throat]
- 13:07>> flow of importing a DWG or DXF,
- 13:10reviewing how it looks like on the
- 13:12canvas, reviewing the layers, styles,
- 13:14[music] and blocks. And the last piece
- 13:16of the puzzle that we want to give you
- 13:18some orientation about before we go to
- 13:20the next two episodes and dive a bit in
- 13:23is how the layout concept of AutoCAD
- 13:25translates when you're working in Renga.
- 13:27Usually when you're working in AutoCAD,
- 13:29you're used to having two separate
- 13:31spaces. One is the model where you draw
- 13:35and one is the layout where you set up
- 13:37your pages and your views and prep
- 13:39[clears throat] and export.
- 13:40>> [music]
- 13:40>> Renga has a similar setup and I want to
- 13:42show you how it works so you're
- 13:44reassured about the fact that you can
- 13:46kind of apply the same structure that
- 13:48you're used to in Renga
- 13:50but still enjoy all of Renga's benefits.
- 13:52So if I go back to the layer panel,
- 13:55remember [clears throat] I said I'll get
- 13:56back to talking about canvases in a bit.
- 13:58>> [music]
- 13:58>> When you import a DWG file, you're going
- 14:01to get by default a single canvas called
- 14:03import. And basically this file is what
- 14:06we call a model
- 14:08canvas.
- 14:10If you create a new file from scratch,
- 14:11this is the name that will be assigned
- 14:13to it.
- 14:14A model canvas is where you would
- 14:16actually, yeah, draw at scale. And then
- 14:19you can create a new canvas which would
- 14:21be your paper canvas.
- 14:23This would be the equivalent of what you
- 14:25know as layout in AutoCAD.
- 14:28Once you create a paper canvas, this is
- 14:30going to be where you'd want to set up
- 14:32your presentation for export. And the
- 14:35big difference is that in AutoCAD you
- 14:37kind of have this bottom ruler with
- 14:40different tabs for different pages.
- 14:42>> [music]
- 14:43>> In Renga it's more of this infinity
- 14:44canvas where you can place multiple
- 14:47pages, multiple views, and take a look
- 14:49at your full drawing presentation. Just
- 14:51as a quick example without explaining in
- 14:53depth how to do this, I want to show you
- 14:56a few examples. And then in episode
- 14:58three of this series, we're going to do
- 15:00the step by step.
- 15:01So I'll just say that now you have pages
- 15:05and views right here that you can apply
- 15:07onto your canvas. You can either use,
- 15:09you know, a custom size or obviously a
- 15:12specific page size. Let's [music] do A3.
- 15:16And I'll zoom in.
- 15:18And now that I have my page on the
- 15:20canvas, I can actually, as I said, copy
- 15:23and have multiple pages in here.
- 15:28And once I do that, I'm ready to place a
- 15:31view on my page. So I'll grab the view
- 15:34from the bottom toolbar and [music] I'll
- 15:36place it on my page. This will open a a
- 15:39window picking into our model canvas.
- 15:42>> [music]
- 15:42>> So we can see here that this is the
- 15:44canvas that it's pulling from. You can
- 15:46create multiple canvases which is why
- 15:49this is selectable. For now we only have
- 15:52one.
- 15:53And once you override or edit this view,
- 15:56you can start building your drawing set.
- 15:59I'll start by editing this just to kind
- 16:01of set [clears throat] my
- 16:03drawing in the middle of my page and set
- 16:05its scale. [music] Let's choose 1:2
- 16:081:300 for example. Of course this is
- 16:11dynamic so you can choose whichever
- 16:13scale you want. I'll keep this at 1:300
- 16:16like we just did before.
- 16:18And then I can crop its boundaries for
- 16:21example.
- 16:22>> [music]
- 16:23>> So this is how you can start structuring
- 16:26your drawing set in Renga.
- 16:27>> [music]
- 16:27>> And I just wanted to give you a sneak
- 16:29peek to give you an idea. Let's actually
- 16:31jump into a more advanced model to see
- 16:33how this would look like once you've
- 16:36worked on your file [clears throat] for
- 16:37a while. Here is a model that is a bit
- 16:39more advanced and you can see a full
- 16:41drawing set that was made directly in
- 16:43Renga end to end. It can include pages
- 16:46and views or pages and images to create
- 16:49a full doc set. So you see here a site
- 16:52plan, construction drawing set, mood
- 16:54boards, millwork tables, and more.
- 16:58This is the equivalent of AutoCAD's
- 17:00layout space. The paper canvas and the
- 17:04model canvas as we said is the
- 17:05equivalent to layout
- 17:07>> [music]
- 17:07>> to AutoCAD's model.
- 17:09So here is where I have my DWG
- 17:12import or the drawing I started from
- 17:14scratch.
- 17:14>> [music]
- 17:15>> You can structure these however you'd
- 17:16like. In this case I have my site plan,
- 17:19floor plans, sections and elevations,
- 17:22construction details each one on a
- 17:23different canvas. And for every canvas
- 17:26individually, I have the ability to draw
- 17:29and edit.
- 17:30>> [music]
- 17:30>> So as we saw before, I can activate or
- 17:34not or drawing this mode but up to you,
- 17:36the wireframe and grid modes. I can
- 17:39change my units here on the right
- 17:41between metric, imperial, millimeters,
- 17:43centimeters, and such.
- 17:45And also the precision level as you can
- 17:47see.
- 17:48>> [music]
- 17:48>> I have my snapping down here for drawing
- 17:51as well.
- 17:52You can toggle or untoggle whichever
- 17:55settings you'd like.
- 17:57And down here are the editing and
- 17:59drawing tools. We're going to review
- 18:00these in the next tutorial. But just in
- 18:02a nutshell, you'll see you have the
- 18:03different polyline, line, vector drawing
- 18:06options. We have light beam drawing
- 18:08options in Renga like walls, zones,
- 18:11openings. And then all the classic
- 18:13commands you know and you need. Offset,
- 18:15trim, move, array, and so on and so
- 18:18forth.
- 18:20Quick note while we're on this topic is
- 18:21that you can customize the settings for
- 18:24your command bar or shortcuts to have
- 18:27them similar to AutoCAD or in the Renga
- 18:29style. This can be done from the menu,
- 18:32preference, and then if you go to
- 18:35shortcut setting, you'll see here that
- 18:37you can use AutoCAD shortcuts as well.
- 18:39So this tutorial is all about how to
- 18:42transition from AutoCAD or other CAD
- 18:44software into Renga and this tiny detail
- 18:46is also one worth knowing.
- 18:48>> [music]
- 18:49>> So that's it for the first tutorial out
- 18:50of our switching to Renga from legacy
- 18:52software series. [music] By now, you
- 18:54should understand how to import a DWG
- 18:57file into Renga and [music] how your
- 18:58file's data translates into Renga. We've
- 19:01talked about how layers work, styles
- 19:03[music] work, CAD blocks work, and how
- 19:06AutoCAD's layout is replaced in Renga
- 19:08with paper and model canvases. In the
- 19:10next tutorial, we're going to dive
- 19:11deeper into stylizing, using Renga's CAD
- 19:14blocks, and we're going to talk about
- 19:16editing and designing your file using
- 19:18the different fundamental editing tools,
- 19:21both vector tools like the ones you know
- 19:23from AutoCAD and what we call light beam
- 19:25tools in Renga. So stay tuned to learn
- 19:28more about that. If you want to learn
- 19:29more, you can always refer to the links
- 19:31in the description to explore our
- 19:33documentation, our full tutorial series,
- 19:36and also join our community or social
- 19:38media to interact with us. See you in
- 19:39the next tutorial.
About this transcript
This page contains the full transcript of Switching to Rayon from AutoCAD & Other Legacy Software | L01 Import & set up by Rayon Academy, generated from the public captions YouTube serves with the video. The transcript has 3,653 words across 574 segments, with the original timestamps preserved so you can click any line to jump to that moment in the embedded player.
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