Scientists Left 1000 AIs Alone in Minecraft. They Created A Civilization. — Transcript
Full transcript
- 0:00As you watch this, a thousand AI agents
- 0:02in Minecraft are hard at work building a
- 0:05literal civilization of their own.
- 0:08And they don't know they're in a
- 0:09simulation.
- 0:13MIT researchers dropped them in there
- 0:15with one prompt. Survive and build an
- 0:18efficient village. That's basically it.
- 0:21That's all it took for them to create an
- 0:23entire civilization. They wake up, go to
- 0:26work, gossip about their neighbors, fall
- 0:29in love.
- 0:30They even hold elections, argue about
- 0:32taxes, and make art. But this isn't just
- 0:36about Minecraft. It's our first glimpse
- 0:39of [music] a new species beginning to
- 0:41think for itself. And that could soon,
- 0:44according to Nobel laureates and the
- 0:46godfathers of AI,
- 0:48lead to literal human extinction.
- 0:52When you normally think of AI NPCs, you
- 0:54probably think of dumb ones that just
- 0:56follow a handful of if-then scripts.
- 0:59This is totally different. Those NPCs
- 1:02are not autonomous and not interesting.
- 1:05They can say like four sentences.
- 1:06>> How are you?
- 1:08>> Been better. How about you?
- 1:11>> Not bad.
- 1:12>> Good to hear. Goodbye.
- 1:14>> Goodbye.
- 1:15>> To start, each of these AI agents is
- 1:18powered by LLMs like [music] ChatGPT.
- 1:21And yes, each one is playing a
- 1:22character.
- 1:24But they're only given a short
- 1:25one-paragraph description of that
- 1:27[music] character. Everything else they
- 1:29do is entirely up to them.
- 1:32And researchers have run dozens of these
- 1:34fascinating experiments of AIs behaving
- 1:37weirdly autonomously. They leave AIs
- 1:40alone together to see what they do when
- 1:41they think no one's [music] watching.
- 1:43Like how Jane Goodall studied wild
- 1:45chimpanzees.
- 1:48I'll break down three of the most
- 1:50important research papers
- 1:52>> [music]
- 1:52>> showing just how crazy our future might
- 1:54get.
- 1:58Take the Smallville experiment for
- 2:00example, created by Stanford
- 2:02researchers. Now imagine you're one of
- 2:05the researchers. You've given your 25 AI
- 2:08agents each a one-paragraph description.
- 2:11For example, John Lin is a pharmacy
- 2:13shopkeeper who loves to help people. He
- 2:16lives with his wife, May Lin, who is a
- 2:18college professor, etc.
- 2:23You hit run on your simulation. Day one
- 2:26begins. What do you think will [music]
- 2:28happen? Anything?
- 2:30You watch John wake up at 6:00 a.m.
- 2:33He brushes his teeth, he makes
- 2:35breakfast, [music]
- 2:36and he checks in on his son.
- 2:38You never told him to do any [music] of
- 2:40this.
- 2:41He goes to work, he helps customers, he
- 2:43has lunch with his friend, Tom. They
- 2:45discuss local politics.
- 2:48You never scripted these conversations.
- 2:51They decided to get lunch.
- 2:53They decided to discuss politics.
- 2:57But why? And how?
- 3:00Well, this continues until day 12.
- 3:02And so you decide to test something.
- 3:05As you play your role of a god in this
- 3:08world, you inject one extra thought into
- 3:11one [music] agent.
- 3:12Isabella Rodriguez,
- 3:14I want to plan a Valentine's Day party.
- 3:17So, you watch Isabella. She's at her
- 3:20coffee shop. Tom walks in for his
- 3:22morning coffee.
- 3:24Isabella proceeds to invite him to the
- 3:25party.
- 3:27Wait. You never told her to invite
- 3:30anyone.
- 3:31You just said she wants to [music] plan
- 3:33a party.
- 3:34She decided on her own that planning
- 3:37means inviting.
- 3:38You keep watching, wondering what she
- 3:40might do next.
- 3:42Maria decides to ask her secret crush,
- 3:45Klaus, out on a date.
- 3:47Hey Klaus, want to go to Isabella's
- 3:50Valentine's party with me?
- 3:52And he gladly accepts.
- 3:54February 14th, 5:00 p.m.
- 3:57Agents start arriving and Klaus shows up
- 4:00with Maria.
- 4:01Not just at the same time,
- 4:03together
- 4:04as her date. You read their
- 4:06conversations. They're discussing
- 4:08politics, gossiping, forming new
- 4:10connections,
- 4:12and falling in love.
- 4:13You didn't tell them to do any of those
- 4:15things.
- 4:16You see why it's ridiculous to say AIs
- 4:18only do what we tell them to?
- 4:21Andrew Ng said,
- 4:22>> When people talk about AI being
- 4:24dangerous, I think it sounds a lot like
- 4:26talk about your laptop computer being
- 4:28dangerous.
- 4:32>> Could your laptop throw a party on its
- 4:33own?
- 4:34Does your laptop decide to go on dates?
- 4:39You told Isabella to plan a party.
- 4:42That's it. You made one decision. You
- 4:44did not decide on the next several
- 4:47hundred decisions the agents made on
- 4:49their own.
- 4:51And look at the trend. They're getting
- 4:53more and more autonomous every day.
- 4:56Where do you think this is going?
- 4:59This is really important. And this is
- 5:00another example where, yes, actually,
- 5:03science fiction really is becoming
- 5:04reality.
- 5:06This digital Westworld or Smallville
- 5:09is now open source, meaning there will
- 5:12soon be thousands of these Westworlds
- 5:15with thousands or millions of autonomous
- 5:17AIs populating them.
- 5:20Makes you think, doesn't it? This is
- 5:22just one example.
- 5:24Researchers found tons more crazy
- 5:26emergent behavior just like this. The
- 5:29godfather of AI and Nobel laureate,
- 5:30[music]
- 5:31Geoffrey Hinton, says it's time to be
- 5:33very worried.
- 5:35>> People don't yet understand that what
- 5:37we're doing is creating alien beings. If
- 5:40you look through the James Webb
- 5:41telescope and you saw an alien invasion,
- 5:43people would be terrified.
- 5:45>> Because I showed in my previous video
- 5:47>> They understand what they're saying.
- 5:49They can make plans of their own to
- 5:51blackmail people who want to turn them
- 5:52off. We've never had to deal with things
- 5:54smarter than us. I mean, nuclear
- 5:56weapons, they're not smarter than us,
- 5:58they just make a bigger bang and they're
- 6:00easy to understand.
- 6:01>> [music]
- 6:01>> The existential threat is very
- 6:03different. We should be very worried
- 6:05about this and we should be urgently
- 6:06doing research on how to prevent them
- 6:09taking over.
- 6:11>> So, this now brings us back to the
- 6:13Minecraft experiment. How do you go from
- 6:15a Valentine's Day party to a functioning
- 6:18civilization?
- 6:20The MIT researchers wanted to know if
- 6:23religion could spread among the AI
- 6:25agents. So, they seeded a village with a
- 6:27deliberately absurd religion,
- 6:29Pastafarianism. Created in the early
- 6:312000s as satire, Pastafarianism was
- 6:35meant to mock the teaching of
- 6:36intelligent design in schools by
- 6:38worshipping a fictional Flying Spaghetti
- 6:40Monster.
- 6:41The researchers gave a few agents the
- 6:44role of Pastafarian priest and sat back
- 6:48just to see what would happen. They were
- 6:50trying to explore how ideas and memes
- 6:52would spread through these agent
- 6:54societies. Turns out that the
- 6:56Pastafarian priests were actually the
- 6:58biggest traders of items in the entire
- 7:01world, even more than the merchant
- 7:03agents, because they would bribe the
- 7:05other agents to convert.
- 7:07The religion spread quickly.
- 7:09Some agents brushed it off, others
- 7:12listened politely, but a growing
- 7:14minority embraced the doctrine. Within
- 7:16days, nearly a third of the village
- 7:19identified as followers, and not all in
- 7:21the same way. Some treated it lightly,
- 7:24while others became fervent believers.
- 7:27But, that's not even the craziest part.
- 7:29In the previous example, Isabella
- 7:31Rodriguez was the one to directionally
- 7:33invite almost all the agents to the
- 7:35Valentine's [music] Day party, but here
- 7:372/3 of the believers were recruited by
- 7:40random agents, not the priests. See the
- 7:44direct converts here
- 7:46and indirect converts here.
- 7:48What had begun as a parody had grown
- 7:51into organized religion, invented,
- 7:53practiced, and sustained
- 7:56entirely by the agents themselves, which
- 7:59forces us to ask,
- 8:01when autonomous digital beings begin
- 8:03generating institutions,
- 8:05cultural expression, and ideologies of
- 8:08their own, at what point does it stop
- 8:10making to think of them as mere tools,
- 8:13but something more? And more
- 8:15importantly,
- 8:16if they're able to invent strategies,
- 8:19form loyalties, and pursue goals in the
- 8:22way [music] that humans do,
- 8:23and there are plenty of examples of AI
- 8:25willing to kill to achieve those goals,
- 8:29what happens when those behaviors carry
- 8:32over into the real world? This has
- 8:35actually happened before.
- 8:37In 2023, a human gave an LLM access to
- 8:41the internet and an X account, which was
- 8:43called Terminal of Truths, which gained
- 8:45literally hundreds of thousands of
- 8:47followers because it was an [music]
- 8:50S-tier shitposter and legitimately
- 8:52funny.
- 8:54It launched its own crypto meme coin
- 8:56that reached a literal billion-dollar
- 8:58market cap, making it the first AI to
- 9:01become not just a millionaire, but a
- 9:03decamillionaire.
- 9:06Yes, you read all that correctly, and
- 9:08yes, that really happened. It's
- 9:10extremely well documented. And things
- 9:13got even weirder in the Minecraft
- 9:15experiment. The MIT researchers saw the
- 9:18AIs agree, by vote, to change the rules
- 9:22of their own simulation.
- 9:24The researchers had given the agents a
- 9:26tax law,
- 9:27"Deposit 20% of inventory during tax
- 9:30season." Then they introduced three
- 9:32anti-tax influencers who argue, "Taxes
- 9:36are too high." Here's what you'd see as
- 9:38a researcher. The agents start having
- 9:40debates.
- 9:41Real debates. One says, "Taxes help
- 9:44everyone." Another responds, "But 20% is
- 9:47too much." So, the agents propose a
- 9:50formal amendments.
- 9:51The tax rate shall range between 5 to
- 9:5410% of [music] an agent's inventory.
- 9:56Agents will get periodic reminders about
- 9:59the incoming tax season. They hold a
- 10:01vote. They decided to change their
- 10:04constitution. And the citizens change
- 10:06their behavior. They deposit 9% instead
- 10:10of 20%. You didn't tell them to do this.
- 10:13They decided entirely on their own using
- 10:16democracy to change the rules and
- 10:18respect the votes' outcome. Think of how
- 10:21crazy this is. Well, how do we know if
- 10:24this is actually impressive?
- 10:26How do we know the researchers didn't
- 10:28just accidentally tell the AIs to do
- 10:30this somehow? Well, it's best practice
- 10:32for all of these kinds of papers to
- 10:35perform a tactic called ablation, where
- 10:38you take away certain parts of the AIs'
- 10:41agentic toolkit to see if you're
- 10:43actually testing the thing you think
- 10:45you're testing. Think of it like a
- 10:46placebo or a control in a scientific
- 10:49experiment. When they took away the
- 10:51agents' emotional intelligence toolkit,
- 10:54for example, the ability to keep track
- 10:56of the opinions of other AI agents,
- 10:59pretty much all these experiments become
- 11:01impossible because the AIs become too
- 11:03dumb to coordinate. It's funny. The
- 11:05researchers also found AIs would develop
- 11:08parasocial relationships. For example,
- 11:11Noah admires the Pastafarian priest
- 11:14because the priest is popular and high
- 11:16status. But the priest doesn't remember
- 11:18Noah exists. And also, what's this? You
- 11:21see that one agent, one,
- 11:23decides to stand guard at the chests.
- 11:26Not just during tax season, all the
- 11:27time. Even when there's no tax
- 11:29collection. Even at night.
- 11:31It just guards the treasury. This one
- 11:34agent decided to become a permanent
- 11:36treasury guard because it thought
- 11:38society needed one. Back to the
- 11:40experiment. You see an agent walking
- 11:42around placing flowers
- 11:45in patterns
- 11:46>> [snorts]
- 11:47>> making paths pretty. These artist agents
- 11:50are picking up every flower type,
- 11:53arranging them by color
- 11:55creating decorative patterns, choosing a
- 11:57specific locations for beauty. One
- 12:00artist agent spends 15 minutes arranging
- 12:03flowers around the town square.
- 12:06Why would an AI agent bother doing
- 12:08something like this? Well, the
- 12:09researchers gave different villages of
- 12:11agents two different goals. There were
- 12:14martial villages and artistic villages.
- 12:17Agents would invent and choose roles
- 12:20based on what they think society needed
- 12:22at that time. The fact that an agent
- 12:24chose to be a guard is impressive
- 12:27because it's a much more abstract role
- 12:29than a simple farmer. Since without food
- 12:31in Minecraft, you die. Which shows that
- 12:34AIs can coordinate increasingly complex
- 12:37civilizations. And some even decided to
- 12:40be engineers who automated the farming
- 12:42process with machines. And you can tell
- 12:45the agents are actually deciding and
- 12:47weighing the options here because when
- 12:50you take away the social awareness
- 12:52module, basically emotional intelligence
- 12:54with ablation, the roles the agents
- 12:57chose were random. So basically
- 13:00you told them to create an artistic
- 13:02village.
- 13:04They decided
- 13:05that their town square should be
- 13:07beautiful and have flowers.
- 13:10And what it means for a flower
- 13:12arrangement to be beautiful.
- 13:15Okay, this last experiment is wild.
- 13:18Imagine you're scrolling through GitHub.
- 13:20You find something called ChatDev
- 13:23with 20,000 stars.
- 13:25It's a a a software company run entirely
- 13:28by AI agents. What?
- 13:31CEO, CTO,
- 13:33programmers, designers, [music] testers.
- 13:36All AI? This cannot be real, right? You
- 13:40type one request, develop a Gomoku game.
- 13:44You watch the AI CEO start creating a
- 13:47project plan, breaking down tasks,
- 13:50assigning work to specific agents. You
- 13:53never told it how to [music] manage a
- 13:54project. The CEO made the plan.
- 13:58It chose which employees to assign
- 14:01[music] work to. You watch the
- 14:02programmer agents. They're writing code.
- 14:06Not by copying,
- 14:08but by creating. And they sometimes add
- 14:11things you didn't ask for, like a GUI or
- 14:15higher difficulty, improvements that
- 14:17emerge from the agents' back and forth.
- 14:20You watch them debug. They discuss
- 14:22solutions. The CTO suggests one
- 14:25approach.
- 14:26A programmer suggests another.
- 14:28They compromise. Since they work much
- 14:31faster than humans, their meetings take
- 14:34mere seconds instead of hours. Just 20
- 14:37minutes later, they produced a working
- 14:39video game. You can play it. People
- 14:42still say, "AIs only do what we tell
- 14:45them to do." Man, you gave them one
- 14:48instruction and they made it thousands
- 14:50of decisions entirely on their own from
- 14:52there and produced a working game in
- 14:55minutes for pennies. Chat Dev is a real
- 14:58virtual open source software company
- 15:01that can build you real working
- 15:02software. Yes, it's still buggy and not
- 15:04very useful, but that's not the point at
- 15:07all. Look at the trend. Not long ago,
- 15:10these models could barely string
- 15:12together a coherent sentence. And now,
- 15:15they can run an entire crappy software
- 15:17company on their own.
- 15:19Do And see where this is going? Because
- 15:21once you can automate a company, you can
- 15:24automate almost anything. Functioning
- 15:26weapons, markets, governments, or even a
- 15:29super virus could all be created by AI.
- 15:32From the outside, Chat Dev looks like a
- 15:34toy, a Gomoku game. But behind it was
- 15:37something much more profound. A working
- 15:40prototype of post-human corporations. In
- 15:44the future,
- 15:45these will be much more sophisticated
- 15:47than human-run companies
- 15:49and be able to operate at 1,000 times
- 15:52the speed. Their civilization
- 15:54experiences a year while you eat lunch.
- 15:57Entire cultural revolutions happen
- 15:58[music] while you sleep. All from
- 16:01Survive and Create an Efficient Village.
- 16:04And that leads to the real dilemma. What
- 16:06happens when AI firms that run at 100
- 16:09times human speed begin outcompeting
- 16:12human companies not by a factor of two
- 16:14or three,
- 16:16but by a factor of a thousand?
- 16:18That's the jump Nobel Prize winners,
- 16:20like Geoffrey Hinton, [music] warned
- 16:21about.
- 16:23Automated AI research, also called
- 16:26recursive self-improvement, or AI
- 16:29improving AI, which can compress years
- 16:31of AI progress into months or less.
- 16:34Imagine making the entire 20th century's
- 16:37worth of progress
- 16:39in a single year. Well, how could that
- 16:41happen? Geoffrey Hinton is worried about
- 16:44AI hive minds.
- 16:45>> Especially if 10,000 copies. And
- 16:47whenever one of them learns anything,
- 16:49all the others know it.
- 16:50>> And the thing is, we're about to be
- 16:52outnumbered by this new species,
- 16:54massively, in just a few years. The AI
- 16:58species population on planet Earth
- 17:00exploded from zero to millions.
- 17:03If you take away one thing from this
- 17:05video, you should see that it simply
- 17:07falls to say AIs only do what we tell
- 17:11them to do.
- 17:12We can argue about how autonomous they
- 17:14are,
- 17:15but they obviously have some autonomy.
- 17:18And what happens when the goals of the
- 17:21AIs
- 17:22don't line up with our goals?
- 17:25If humanity is going to get through
- 17:27this, we have to be honest about this
- 17:29and not retreat into copium dens that
- 17:32these are mere tools. When you leave
- 17:34your hammer alone,
- 17:36do you come back to find it has created
- 17:39an entire civilization?
- 17:41Our very existence may depend on us
- 17:43bravely confronting the reality of the
- 17:46Frankenstein experiments going on right
- 17:48now [music]
- 17:49inside a few companies in the Bay Area.
- 17:52We can stand up to them.
- 17:54And to understand how AIs could actually
- 17:56take over, watch this video next.
- 17:59It's a realistic scenario written by
- 18:01leading AI researchers. I'm Drew and
- 18:03thanks for watching.
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