Satisfactory's Best Alternate Recipes! — Transcript
Full transcript
- 0:00Hey everyone, and welcome to
- 0:01Satisfactory news. In a video I made a
- 0:03few months ago, I mentioned a few
- 0:05alternate recipes and I asked if you
- 0:07guys wanted a dedicated video about the
- 0:09best ones. And quite a few of you
- 0:10commented that yes, you did want that.
- 0:13So, here's that video. Alternate recipes
- 0:15are a fascinating and unique part of
- 0:17Satisfactory that are often
- 0:19game-changing. Unlike other games, these
- 0:21alternate recipes aren't necessarily
- 0:23strict upgrades. Some are more efficient
- 0:26than the base recipe, while others are a
- 0:28bit more puzzling, letting you use them
- 0:30to get rid of weird byproducts or make
- 0:32use of an overabundant resource while
- 0:34saving your main resource for more
- 0:35important projects.
- 0:37How to pick an alternate recipe. Before
- 0:40I talk about the best recipes, let's
- 0:41think about how to make the best choice
- 0:43when you're presented with two options.
- 0:45Because outside of the standout recipes
- 0:47that I'm going to mention here, there
- 0:49aren't many that are objectively good
- 0:51100% of the time. What works for you in
- 0:54the moment is going to be dependent on
- 0:56several factors. Number one, do you
- 0:58prefer resource efficiency, time
- 1:00efficiency, or power efficiency? Number
- 1:03two, are you content with your current
- 1:06production lines for certain materials,
- 1:08or do you think that you could tear them
- 1:09down and improve them? And number three,
- 1:11does this recipe create or use a
- 1:14byproduct in a way that interacts
- 1:15conveniently with my existing factory
- 1:18and recipes? Some recipes may not appear
- 1:20immediately good or bad, so examine them
- 1:23using your current knowledge of the game
- 1:24and honestly don't worry too much. There
- 1:27are plenty of hard drives in the game
- 1:29and you can eventually unlock every
- 1:30alternate recipe. The other thing to
- 1:32remember is that it's tied to what tier
- 1:34you're at in the game, so you won't have
- 1:37every alternate available to you right
- 1:38away. So, keep that in mind if you're
- 1:40hunting for something specific.
- 1:42Evaluating recipes will also depend on
- 1:44what you find easy or difficult in the
- 1:46game. For example, power generation is
- 1:48always a priority for me and I enjoy
- 1:50expanding my power grid, so I don't
- 1:52really care if an alternate recipe costs
- 1:53more power than the default. But maybe
- 1:56you hate creating power plants and
- 1:57you're always running out of power, so
- 1:59you prefer to find more power-efficient
- 2:00recipes.
- 2:02Speaking of power, I will touch on the
- 2:03power efficiency differences, but just
- 2:06take my explanations with a grain of
- 2:07salt. First of all, I'm largely ignoring
- 2:10miners and extractors, since their power
- 2:12usage will vary depending on which type
- 2:14of miner you use, and if you overclock
- 2:16them. Plus, it's highly dependent on
- 2:17whether you're using just the alt
- 2:19recipes that I'm talking about, or some
- 2:22other combination of recipes. Consider
- 2:24my power numbers to be a rough estimate,
- 2:26and don't be surprised if you get a
- 2:28different result when making your own
- 2:29comparisons for your gameplay.
- 2:32Very few alternate recipes exist
- 2:34entirely in a vacuum. Most of the best
- 2:36recipes in the game are the best because
- 2:38of how they interact with other
- 2:40alternate recipes. A certain combination
- 2:42of recipes may eliminate an entire
- 2:43resource from a production chain that
- 2:45would need to be shipped in from far
- 2:47away otherwise, or it may allow you to
- 2:49maximize a limited resource like oil to
- 2:51make a overabundant fuel plant. My final
- 2:54piece of advice before we get into it is
- 2:56not to stress too much about using the
- 2:58best recipes. Use the ones that make
- 3:00your life easier and the gameplay more
- 3:02enjoyable, because remember, this is a
- 3:04single-player game, and despite what the
- 3:06game suggests about efficiency, you
- 3:08don't need to optimize absolutely
- 3:09everything unless you want to. So, with
- 3:12that out of the way, let's start the
- 3:13list. I'm going to start with tier one,
- 3:16moving all the way to the mid to late
- 3:18game.
- 3:19Cast screws.
- 3:21This can be unlocked in tier one, and
- 3:23it's one of the best early game
- 3:24alternates, improving the production of
- 3:26screws.
- 3:28Making screws is truly one of the first
- 3:29annoying things that you encounter in
- 3:31Satisfactory, since you have to make
- 3:33ingots, then rods, then screws, and the
- 3:35rod step just feels like it makes the
- 3:36whole process way too clunky, especially
- 3:38when you need them for other items, and
- 3:40your belts get oversaturated super
- 3:42quickly.
- 3:43Basically, cast screws lets you skip the
- 3:45rods altogether, and turn iron ingots
- 3:47directly into screws. The crazy thing
- 3:49about this recipe is that both the
- 3:51original and the alternate have a one to
- 3:53four ingot to screw ratio. So, you're
- 3:56not losing any resource efficiency.
- 3:58You're purely saving on building extra
- 4:00constructors. In the early game where
- 4:02power is one of your biggest
- 4:03limitations, this is a bigger deal than
- 4:05it might sound. It actually results in
- 4:07around a 40% savings in power thanks to
- 4:10cutting out a whole step of
- 4:12constructors. It will also save you a
- 4:14lot of mental effort because whatever
- 4:15factories you make using this recipe
- 4:18will likely be torn down and rebuilt at
- 4:20some point. Fewer buildings means less
- 4:22time building and tearing down, which
- 4:24can keep your motivation up to do more
- 4:26enjoyable things. This is a huge early
- 4:28game recipe and I highly recommend
- 4:30rushing to discover hard drives to
- 4:31unlock it as soon as possible. But as
- 4:34you progress, you'll probably look to
- 4:35get rid of screws altogether through
- 4:37additional alternate recipes or you're
- 4:39going to use different screw recipes
- 4:42that you'll find later on in the game.
- 4:43But for early game, this is essential.
- 4:46Iron pipe. This is available starting in
- 4:48tier three. And when you reach phase two
- 4:51and can start unlocking tier three
- 4:52milestones, your coal demand is going to
- 4:55be split between two very big things.
- 4:58On one hand, you've unlocked coal power
- 4:59and can finally automate power
- 5:01production. But on the other hand, you
- 5:02can start producing steel items to
- 5:04further your progress through the game.
- 5:06But what if you didn't have to spend
- 5:08your coal on steel ingots? Well, that's
- 5:11where iron pipe comes into play. This
- 5:13steel pipe alternate recipe makes them
- 5:15out of iron ingots instead of steel
- 5:17ingots, which eliminates coal from their
- 5:19process.
- 5:20The downside is that this recipe is
- 5:22quite a bit less efficient on materials
- 5:24using around triple the iron that the
- 5:25default recipe uses.
- 5:27And it uses a fairly negligible 6% less
- 5:30power, so that's not really super
- 5:31important. But the advantage of being
- 5:33able to make steel pipes just about
- 5:34anywhere in the world is massive,
- 5:36especially if you need the coal for
- 5:38other things. After all, iron is
- 5:40incredibly plentiful. Coal is slightly
- 5:43less so. Unfortunately, steel beams
- 5:45don't have a coal-less alternate recipe,
- 5:47so you'll still need to use coal for
- 5:48those, and you'll probably want to since
- 5:50mark three belts use them. Though,
- 5:52personally, I use this as motivation to
- 5:54breeze through tier three and get
- 5:56straight to tier four, thus getting
- 5:58access to mark [music] four belts.
- 6:00This is a little bit of a tangent, but
- 6:01those require encased industrial beams,
- 6:03which also use steel beams. There's
- 6:06actually an alternate called encased
- 6:07industrial pipe, which uses steel pipes
- 6:10instead of beams.
- 6:11If you use the iron pipe alternate
- 6:13recipe, you can make those then and
- 6:15coal. Continuing from there, using those
- 6:17two alternates together allows you to
- 6:19build heavy modular frames with just
- 6:21iron and concrete, no coal.
- 6:24That whole explanation might have been a
- 6:25little confusing, but you can see why I
- 6:26mentioned that these recipes don't exist
- 6:28in a vacuum. They all work together.
- 6:31Molded beam and molded pipe.
- 6:34Sticking in tier three and talking about
- 6:36coal, let's talk about some alternates
- 6:39for beams and pipes. While getting rid
- 6:42of steel ingots from beams and pipes
- 6:44isn't totally possible, as I mentioned
- 6:45before, the molded alternate recipes can
- 6:48give you massive savings in your steel.
- 6:51By adding concrete to the mix, which is
- 6:54fairly plentiful in the world, you can
- 6:56cut down on your ratios.
- 6:58Steel beams by default are [music] four
- 7:00ingots to one beam, and the alternate
- 7:02cuts it down to just 2.6 ingots to one
- 7:04beam.
- 7:05Steel pipes are normally 1.5 ingots to
- 7:07one pipe, and the alternate cuts it down
- 7:09to one ingot per pipe.
- 7:12These are pretty massive savings, and
- 7:13especially at tier three when you can
- 7:15unlock these, you're going to be saving
- 7:16massively on your coal and can devote
- 7:18more of it to power production. Speaking
- 7:20of power, there is a minor power
- 7:22downside with molded beams using 5% more
- 7:25power and the molded pipes using 13%
- 7:27more power, but thankfully these numbers
- 7:30will be easily offset by putting that
- 7:32extra coal into power production.
- 7:35Pure ingots. Pure ingots can be unlocked
- 7:38in tier five. And pure ingot is not a
- 7:41recipe on its own. It's actually a
- 7:43family of recipes.
- 7:45Essentially, each ingot has a pure
- 7:47alternate recipe. These recipes are
- 7:49amazing for two big reasons. The first
- 7:52is that they are all significantly more
- 7:53efficient than the base recipes, costing
- 7:55a lot less ore. The other is that they
- 7:57use water. Adding fluids to the equation
- 8:00may seem like a downside, but it doesn't
- 8:01have to be. First off, water is one of
- 8:03the most annoying byproducts in the
- 8:05game, so in the worst case scenario,
- 8:07these pure alternates give you more
- 8:08options for disposing of that water. In
- 8:11the best case scenario, you can extend
- 8:13the resources [music]
- 8:13in your world, which is essential for
- 8:15people who want to max out the game.
- 8:17Steel ingots don't have a great analog
- 8:19here, but it would probably be the solid
- 8:20steel ingot, which is available at tier
- 8:22three instead of tier five. Now, while
- 8:24it doesn't bear the pure title, wet
- 8:25concrete also falls into this category
- 8:27and is often the first choice when
- 8:29getting rid of excess water.
- 8:31If fluids are still causing you
- 8:32problems, I can imagine not wanting to
- 8:33touch these recipes, but you should
- 8:35check out my video about how to fix the
- 8:37fluids in your world, which should pop
- 8:38up as a card in the corner right now.
- 8:41Heavy oil residue and diluted fuel.
- 8:44These two alternate recipes unlock in
- 8:46tier five, and they are absolutely
- 8:48critical if you want to max out your
- 8:50fuel power plants.
- 8:51This combination of recipes feels really
- 8:53weird and unconventional, but trust me,
- 8:55it works out to having the best numbers
- 8:57by far. Ordinarily, heavy oil residue is
- 9:00just an annoying byproduct of plastic
- 9:02and rubber
- 9:03>> [music]
- 9:03>> that you somehow have to deal with. But
- 9:05with the heavy oil residue recipe, you
- 9:07can turn crude oil into this byproduct
- 9:09directly. Now, why the heck would you
- 9:11want to do that? Well, because using the
- 9:13alternate recipe for diluted fuel, you
- 9:16can combine it with water to create
- 9:18fuel. It'll make more sense once we look
- 9:20at the numbers. 30 crude oil per minute
- 9:22equals 40 residue per minute. 40 residue
- 9:25per minute then equals 80 fuel per
- 9:27minute. With the standard recipe, 30
- 9:29crude oil per minute just translates to
- 9:31only 20 fuel per minute.
- 9:33These two recipes allow you to quadruple
- 9:35your fuel production just by adding
- 9:37water and an extra production step. This
- 9:39line does create the byproduct of
- 9:41polymer resin, but since this is a
- 9:43solid, it's much easier to just throw it
- 9:45in the awesome sink as compared to a
- 9:47liquid like heavy oil residue. But, you
- 9:49can go even further with this chain, and
- 9:51I would recommend combining the polymer
- 9:53resin with water to create fabric as
- 9:56your sink value will go from 12 to 140.
- 9:59So, you'll be getting a lot of tickets
- 10:01fast. Or, if you need fabric for your
- 10:03factory, this is actually the only way
- 10:05to automate it.
- 10:06The standard recipe uses natural
- 10:08components that you have to grab by
- 10:10hand.
- 10:11I actually have an entire video
- 10:13dedicated to fuel where I talk about
- 10:15these alternate recipes and how I make
- 10:17the most of them, which I will have in
- 10:19the cards right now. In that video, I
- 10:21dive deep into how to use them along
- 10:23with some additional more advanced fuel
- 10:24recipes to create more power than you
- 10:27will ever need.
- 10:28Speaking of power, using these alternate
- 10:30recipes ends up taking about 50% more
- 10:33power than using the default recipes.
- 10:36That doesn't sound great until you
- 10:37realize that you are getting 400% the
- 10:40energy output. So, I would say that's a
- 10:42pretty worthwhile trade-off.
- 10:44Silicon circuit board.
- 10:46Staying in tier five for a little while,
- 10:47when you start processing aluminum,
- 10:49you'll run into a lot of annoyances, one
- 10:51of which is the byproduct of silica from
- 10:53making alumina solution. Silica actually
- 10:56is used in a later step of the aluminum
- 10:58production chain in the production of
- 11:00aluminum ingots. And while you can use
- 11:02that byproduct to supplement a main
- 11:03source of silica, you might find that
- 11:06it's just easier to get rid of that
- 11:07byproduct and instead rely on a steady
- 11:10stream of a dedicated silica production.
- 11:13The reason for this is that there are
- 11:14fluids involved in this production line.
- 11:16The last thing you want is for the
- 11:18silica to back up in the alumina
- 11:19solution refineries and then back up one
- 11:21of the fluids, because that could cause
- 11:23issues that end up being difficult to
- 11:24solve. Whether you want to get rid of
- 11:26the silica elsewhere or you're producing
- 11:28it directly with quartz, a great usage
- 11:30for it is the alternate recipe silicon
- 11:33circuit board.
- 11:34The normal circuit board recipe takes
- 11:36copper sheets and plastic, while this
- 11:38alternate takes copper sheets and
- 11:39silica.
- 11:41Oil products like plastic are a whole
- 11:42other production chain that may be
- 11:44inconvenient to ship in depending on
- 11:46where you are. It also may take away
- 11:47from the oil that you'd rather use for
- 11:49power.
- 11:50On top of these advantages, it also
- 11:52consumes significantly less power, and
- 11:55you can see this without even doing the
- 11:56math. With the alt recipes, you're just
- 11:58using a bunch of constructors that use 4
- 12:00MW of power, but with the default
- 12:02recipes, you're using refineries to
- 12:04create plastic, which each consume 30
- 12:06MW. But, if you do want to do the math,
- 12:09it's about 70% less power. And that's
- 12:12before considering whatever you choose
- 12:13to do with the heavy oil residue for
- 12:15making plastic. That's going to add even
- 12:17more power.
- 12:18My last note on the silica is that there
- 12:21is a pure aluminum ingot alternate
- 12:22recipe that is very good, and it removes
- 12:24silica from the recipe. So, with this
- 12:27alternate, you'll need to get rid of it
- 12:28somehow, and the silicon circuit board
- 12:30is going to be the easiest option.
- 12:33Heavy encased frame. Now we're in tier
- 12:35six.
- 12:37As I said earlier in the video, getting
- 12:38rid of screws for a production line is
- 12:40the goal of many players, since even
- 12:42with high-tier belts, they can be a pain
- 12:44to move around given their large
- 12:45quantities. So, it only makes sense that
- 12:47one of the best later game alt recipes
- 12:49is the heavy encased frame, which
- 12:52produces heavy modular frames.
- 12:54This recipe keeps three of the four
- 12:55ingredients the same, but replaces
- 12:57screws with concrete. Concrete, one of
- 13:00the most basic items in the game.
- 13:02Outside of that obvious advantage, it's
- 13:04also just more resource efficient in
- 13:06general. This recipe is more efficient
- 13:08than the base recipe, even if you use
- 13:10the steel screws alternate to make the
- 13:12screws. And you have access to
- 13:13alternates for basically every part in
- 13:15this recipe and the parts that make
- 13:17them. So, it's incredibly flexible
- 13:19depending on what other alternate
- 13:20recipes you have. Here's an example
- 13:22comparing a totally standard production
- 13:24line versus one that uses alternate
- 13:26recipes to make the process more
- 13:27resource efficient.
- 13:29This recipe gives you savings in power,
- 13:32buildings, resources, everything. In
- 13:35fact, it saves around 50% power, which
- 13:38can go a long way.
- 13:40And that's where I'm going to wrap it
- 13:41up. A lot of the super high-tier late
- 13:44game alternate recipes are either not
- 13:46the most impressive or they're so niche
- 13:49that they're not particularly worth
- 13:50discussing.
- 13:52But if you do have a favorite one that
- 13:53you like to use for the way that you
- 13:55play the game, please let me know in the
- 13:56comments below because there are so many
- 13:59more alternate recipes in Satisfactory
- 14:00and I'm not going to rate every single
- 14:02one of them here. Outside of a few
- 14:03objectively good ones like the ones I
- 14:05talked about in this video, most of the
- 14:07other recipes are incredibly
- 14:08context-dependent and players will have
- 14:10widely different opinions based on their
- 14:12play style and factory setup. So, let me
- 14:14know what you're using. Let me know what
- 14:16the savior of your play through is and
- 14:19don't forget to like and subscribe
- 14:21because it helps a lot and I will see
- 14:23you in the next video.
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