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Satisfactory's Best Alternate Recipes! — Transcript

by Satisfactory News · 2,834 words · 439 segments · language en · Watch on YouTube

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  1. 0:00Hey everyone, and welcome to
  2. 0:01Satisfactory news. In a video I made a
  3. 0:03few months ago, I mentioned a few
  4. 0:05alternate recipes and I asked if you
  5. 0:07guys wanted a dedicated video about the
  6. 0:09best ones. And quite a few of you
  7. 0:10commented that yes, you did want that.
  8. 0:13So, here's that video. Alternate recipes
  9. 0:15are a fascinating and unique part of
  10. 0:17Satisfactory that are often
  11. 0:19game-changing. Unlike other games, these
  12. 0:21alternate recipes aren't necessarily
  13. 0:23strict upgrades. Some are more efficient
  14. 0:26than the base recipe, while others are a
  15. 0:28bit more puzzling, letting you use them
  16. 0:30to get rid of weird byproducts or make
  17. 0:32use of an overabundant resource while
  18. 0:34saving your main resource for more
  19. 0:35important projects.
  20. 0:37How to pick an alternate recipe. Before
  21. 0:40I talk about the best recipes, let's
  22. 0:41think about how to make the best choice
  23. 0:43when you're presented with two options.
  24. 0:45Because outside of the standout recipes
  25. 0:47that I'm going to mention here, there
  26. 0:49aren't many that are objectively good
  27. 0:51100% of the time. What works for you in
  28. 0:54the moment is going to be dependent on
  29. 0:56several factors. Number one, do you
  30. 0:58prefer resource efficiency, time
  31. 1:00efficiency, or power efficiency? Number
  32. 1:03two, are you content with your current
  33. 1:06production lines for certain materials,
  34. 1:08or do you think that you could tear them
  35. 1:09down and improve them? And number three,
  36. 1:11does this recipe create or use a
  37. 1:14byproduct in a way that interacts
  38. 1:15conveniently with my existing factory
  39. 1:18and recipes? Some recipes may not appear
  40. 1:20immediately good or bad, so examine them
  41. 1:23using your current knowledge of the game
  42. 1:24and honestly don't worry too much. There
  43. 1:27are plenty of hard drives in the game
  44. 1:29and you can eventually unlock every
  45. 1:30alternate recipe. The other thing to
  46. 1:32remember is that it's tied to what tier
  47. 1:34you're at in the game, so you won't have
  48. 1:37every alternate available to you right
  49. 1:38away. So, keep that in mind if you're
  50. 1:40hunting for something specific.
  51. 1:42Evaluating recipes will also depend on
  52. 1:44what you find easy or difficult in the
  53. 1:46game. For example, power generation is
  54. 1:48always a priority for me and I enjoy
  55. 1:50expanding my power grid, so I don't
  56. 1:52really care if an alternate recipe costs
  57. 1:53more power than the default. But maybe
  58. 1:56you hate creating power plants and
  59. 1:57you're always running out of power, so
  60. 1:59you prefer to find more power-efficient
  61. 2:00recipes.
  62. 2:02Speaking of power, I will touch on the
  63. 2:03power efficiency differences, but just
  64. 2:06take my explanations with a grain of
  65. 2:07salt. First of all, I'm largely ignoring
  66. 2:10miners and extractors, since their power
  67. 2:12usage will vary depending on which type
  68. 2:14of miner you use, and if you overclock
  69. 2:16them. Plus, it's highly dependent on
  70. 2:17whether you're using just the alt
  71. 2:19recipes that I'm talking about, or some
  72. 2:22other combination of recipes. Consider
  73. 2:24my power numbers to be a rough estimate,
  74. 2:26and don't be surprised if you get a
  75. 2:28different result when making your own
  76. 2:29comparisons for your gameplay.
  77. 2:32Very few alternate recipes exist
  78. 2:34entirely in a vacuum. Most of the best
  79. 2:36recipes in the game are the best because
  80. 2:38of how they interact with other
  81. 2:40alternate recipes. A certain combination
  82. 2:42of recipes may eliminate an entire
  83. 2:43resource from a production chain that
  84. 2:45would need to be shipped in from far
  85. 2:47away otherwise, or it may allow you to
  86. 2:49maximize a limited resource like oil to
  87. 2:51make a overabundant fuel plant. My final
  88. 2:54piece of advice before we get into it is
  89. 2:56not to stress too much about using the
  90. 2:58best recipes. Use the ones that make
  91. 3:00your life easier and the gameplay more
  92. 3:02enjoyable, because remember, this is a
  93. 3:04single-player game, and despite what the
  94. 3:06game suggests about efficiency, you
  95. 3:08don't need to optimize absolutely
  96. 3:09everything unless you want to. So, with
  97. 3:12that out of the way, let's start the
  98. 3:13list. I'm going to start with tier one,
  99. 3:16moving all the way to the mid to late
  100. 3:18game.
  101. 3:19Cast screws.
  102. 3:21This can be unlocked in tier one, and
  103. 3:23it's one of the best early game
  104. 3:24alternates, improving the production of
  105. 3:26screws.
  106. 3:28Making screws is truly one of the first
  107. 3:29annoying things that you encounter in
  108. 3:31Satisfactory, since you have to make
  109. 3:33ingots, then rods, then screws, and the
  110. 3:35rod step just feels like it makes the
  111. 3:36whole process way too clunky, especially
  112. 3:38when you need them for other items, and
  113. 3:40your belts get oversaturated super
  114. 3:42quickly.
  115. 3:43Basically, cast screws lets you skip the
  116. 3:45rods altogether, and turn iron ingots
  117. 3:47directly into screws. The crazy thing
  118. 3:49about this recipe is that both the
  119. 3:51original and the alternate have a one to
  120. 3:53four ingot to screw ratio. So, you're
  121. 3:56not losing any resource efficiency.
  122. 3:58You're purely saving on building extra
  123. 4:00constructors. In the early game where
  124. 4:02power is one of your biggest
  125. 4:03limitations, this is a bigger deal than
  126. 4:05it might sound. It actually results in
  127. 4:07around a 40% savings in power thanks to
  128. 4:10cutting out a whole step of
  129. 4:12constructors. It will also save you a
  130. 4:14lot of mental effort because whatever
  131. 4:15factories you make using this recipe
  132. 4:18will likely be torn down and rebuilt at
  133. 4:20some point. Fewer buildings means less
  134. 4:22time building and tearing down, which
  135. 4:24can keep your motivation up to do more
  136. 4:26enjoyable things. This is a huge early
  137. 4:28game recipe and I highly recommend
  138. 4:30rushing to discover hard drives to
  139. 4:31unlock it as soon as possible. But as
  140. 4:34you progress, you'll probably look to
  141. 4:35get rid of screws altogether through
  142. 4:37additional alternate recipes or you're
  143. 4:39going to use different screw recipes
  144. 4:42that you'll find later on in the game.
  145. 4:43But for early game, this is essential.
  146. 4:46Iron pipe. This is available starting in
  147. 4:48tier three. And when you reach phase two
  148. 4:51and can start unlocking tier three
  149. 4:52milestones, your coal demand is going to
  150. 4:55be split between two very big things.
  151. 4:58On one hand, you've unlocked coal power
  152. 4:59and can finally automate power
  153. 5:01production. But on the other hand, you
  154. 5:02can start producing steel items to
  155. 5:04further your progress through the game.
  156. 5:06But what if you didn't have to spend
  157. 5:08your coal on steel ingots? Well, that's
  158. 5:11where iron pipe comes into play. This
  159. 5:13steel pipe alternate recipe makes them
  160. 5:15out of iron ingots instead of steel
  161. 5:17ingots, which eliminates coal from their
  162. 5:19process.
  163. 5:20The downside is that this recipe is
  164. 5:22quite a bit less efficient on materials
  165. 5:24using around triple the iron that the
  166. 5:25default recipe uses.
  167. 5:27And it uses a fairly negligible 6% less
  168. 5:30power, so that's not really super
  169. 5:31important. But the advantage of being
  170. 5:33able to make steel pipes just about
  171. 5:34anywhere in the world is massive,
  172. 5:36especially if you need the coal for
  173. 5:38other things. After all, iron is
  174. 5:40incredibly plentiful. Coal is slightly
  175. 5:43less so. Unfortunately, steel beams
  176. 5:45don't have a coal-less alternate recipe,
  177. 5:47so you'll still need to use coal for
  178. 5:48those, and you'll probably want to since
  179. 5:50mark three belts use them. Though,
  180. 5:52personally, I use this as motivation to
  181. 5:54breeze through tier three and get
  182. 5:56straight to tier four, thus getting
  183. 5:58access to mark [music] four belts.
  184. 6:00This is a little bit of a tangent, but
  185. 6:01those require encased industrial beams,
  186. 6:03which also use steel beams. There's
  187. 6:06actually an alternate called encased
  188. 6:07industrial pipe, which uses steel pipes
  189. 6:10instead of beams.
  190. 6:11If you use the iron pipe alternate
  191. 6:13recipe, you can make those then and
  192. 6:15coal. Continuing from there, using those
  193. 6:17two alternates together allows you to
  194. 6:19build heavy modular frames with just
  195. 6:21iron and concrete, no coal.
  196. 6:24That whole explanation might have been a
  197. 6:25little confusing, but you can see why I
  198. 6:26mentioned that these recipes don't exist
  199. 6:28in a vacuum. They all work together.
  200. 6:31Molded beam and molded pipe.
  201. 6:34Sticking in tier three and talking about
  202. 6:36coal, let's talk about some alternates
  203. 6:39for beams and pipes. While getting rid
  204. 6:42of steel ingots from beams and pipes
  205. 6:44isn't totally possible, as I mentioned
  206. 6:45before, the molded alternate recipes can
  207. 6:48give you massive savings in your steel.
  208. 6:51By adding concrete to the mix, which is
  209. 6:54fairly plentiful in the world, you can
  210. 6:56cut down on your ratios.
  211. 6:58Steel beams by default are [music] four
  212. 7:00ingots to one beam, and the alternate
  213. 7:02cuts it down to just 2.6 ingots to one
  214. 7:04beam.
  215. 7:05Steel pipes are normally 1.5 ingots to
  216. 7:07one pipe, and the alternate cuts it down
  217. 7:09to one ingot per pipe.
  218. 7:12These are pretty massive savings, and
  219. 7:13especially at tier three when you can
  220. 7:15unlock these, you're going to be saving
  221. 7:16massively on your coal and can devote
  222. 7:18more of it to power production. Speaking
  223. 7:20of power, there is a minor power
  224. 7:22downside with molded beams using 5% more
  225. 7:25power and the molded pipes using 13%
  226. 7:27more power, but thankfully these numbers
  227. 7:30will be easily offset by putting that
  228. 7:32extra coal into power production.
  229. 7:35Pure ingots. Pure ingots can be unlocked
  230. 7:38in tier five. And pure ingot is not a
  231. 7:41recipe on its own. It's actually a
  232. 7:43family of recipes.
  233. 7:45Essentially, each ingot has a pure
  234. 7:47alternate recipe. These recipes are
  235. 7:49amazing for two big reasons. The first
  236. 7:52is that they are all significantly more
  237. 7:53efficient than the base recipes, costing
  238. 7:55a lot less ore. The other is that they
  239. 7:57use water. Adding fluids to the equation
  240. 8:00may seem like a downside, but it doesn't
  241. 8:01have to be. First off, water is one of
  242. 8:03the most annoying byproducts in the
  243. 8:05game, so in the worst case scenario,
  244. 8:07these pure alternates give you more
  245. 8:08options for disposing of that water. In
  246. 8:11the best case scenario, you can extend
  247. 8:13the resources [music]
  248. 8:13in your world, which is essential for
  249. 8:15people who want to max out the game.
  250. 8:17Steel ingots don't have a great analog
  251. 8:19here, but it would probably be the solid
  252. 8:20steel ingot, which is available at tier
  253. 8:22three instead of tier five. Now, while
  254. 8:24it doesn't bear the pure title, wet
  255. 8:25concrete also falls into this category
  256. 8:27and is often the first choice when
  257. 8:29getting rid of excess water.
  258. 8:31If fluids are still causing you
  259. 8:32problems, I can imagine not wanting to
  260. 8:33touch these recipes, but you should
  261. 8:35check out my video about how to fix the
  262. 8:37fluids in your world, which should pop
  263. 8:38up as a card in the corner right now.
  264. 8:41Heavy oil residue and diluted fuel.
  265. 8:44These two alternate recipes unlock in
  266. 8:46tier five, and they are absolutely
  267. 8:48critical if you want to max out your
  268. 8:50fuel power plants.
  269. 8:51This combination of recipes feels really
  270. 8:53weird and unconventional, but trust me,
  271. 8:55it works out to having the best numbers
  272. 8:57by far. Ordinarily, heavy oil residue is
  273. 9:00just an annoying byproduct of plastic
  274. 9:02and rubber
  275. 9:03>> [music]
  276. 9:03>> that you somehow have to deal with. But
  277. 9:05with the heavy oil residue recipe, you
  278. 9:07can turn crude oil into this byproduct
  279. 9:09directly. Now, why the heck would you
  280. 9:11want to do that? Well, because using the
  281. 9:13alternate recipe for diluted fuel, you
  282. 9:16can combine it with water to create
  283. 9:18fuel. It'll make more sense once we look
  284. 9:20at the numbers. 30 crude oil per minute
  285. 9:22equals 40 residue per minute. 40 residue
  286. 9:25per minute then equals 80 fuel per
  287. 9:27minute. With the standard recipe, 30
  288. 9:29crude oil per minute just translates to
  289. 9:31only 20 fuel per minute.
  290. 9:33These two recipes allow you to quadruple
  291. 9:35your fuel production just by adding
  292. 9:37water and an extra production step. This
  293. 9:39line does create the byproduct of
  294. 9:41polymer resin, but since this is a
  295. 9:43solid, it's much easier to just throw it
  296. 9:45in the awesome sink as compared to a
  297. 9:47liquid like heavy oil residue. But, you
  298. 9:49can go even further with this chain, and
  299. 9:51I would recommend combining the polymer
  300. 9:53resin with water to create fabric as
  301. 9:56your sink value will go from 12 to 140.
  302. 9:59So, you'll be getting a lot of tickets
  303. 10:01fast. Or, if you need fabric for your
  304. 10:03factory, this is actually the only way
  305. 10:05to automate it.
  306. 10:06The standard recipe uses natural
  307. 10:08components that you have to grab by
  308. 10:10hand.
  309. 10:11I actually have an entire video
  310. 10:13dedicated to fuel where I talk about
  311. 10:15these alternate recipes and how I make
  312. 10:17the most of them, which I will have in
  313. 10:19the cards right now. In that video, I
  314. 10:21dive deep into how to use them along
  315. 10:23with some additional more advanced fuel
  316. 10:24recipes to create more power than you
  317. 10:27will ever need.
  318. 10:28Speaking of power, using these alternate
  319. 10:30recipes ends up taking about 50% more
  320. 10:33power than using the default recipes.
  321. 10:36That doesn't sound great until you
  322. 10:37realize that you are getting 400% the
  323. 10:40energy output. So, I would say that's a
  324. 10:42pretty worthwhile trade-off.
  325. 10:44Silicon circuit board.
  326. 10:46Staying in tier five for a little while,
  327. 10:47when you start processing aluminum,
  328. 10:49you'll run into a lot of annoyances, one
  329. 10:51of which is the byproduct of silica from
  330. 10:53making alumina solution. Silica actually
  331. 10:56is used in a later step of the aluminum
  332. 10:58production chain in the production of
  333. 11:00aluminum ingots. And while you can use
  334. 11:02that byproduct to supplement a main
  335. 11:03source of silica, you might find that
  336. 11:06it's just easier to get rid of that
  337. 11:07byproduct and instead rely on a steady
  338. 11:10stream of a dedicated silica production.
  339. 11:13The reason for this is that there are
  340. 11:14fluids involved in this production line.
  341. 11:16The last thing you want is for the
  342. 11:18silica to back up in the alumina
  343. 11:19solution refineries and then back up one
  344. 11:21of the fluids, because that could cause
  345. 11:23issues that end up being difficult to
  346. 11:24solve. Whether you want to get rid of
  347. 11:26the silica elsewhere or you're producing
  348. 11:28it directly with quartz, a great usage
  349. 11:30for it is the alternate recipe silicon
  350. 11:33circuit board.
  351. 11:34The normal circuit board recipe takes
  352. 11:36copper sheets and plastic, while this
  353. 11:38alternate takes copper sheets and
  354. 11:39silica.
  355. 11:41Oil products like plastic are a whole
  356. 11:42other production chain that may be
  357. 11:44inconvenient to ship in depending on
  358. 11:46where you are. It also may take away
  359. 11:47from the oil that you'd rather use for
  360. 11:49power.
  361. 11:50On top of these advantages, it also
  362. 11:52consumes significantly less power, and
  363. 11:55you can see this without even doing the
  364. 11:56math. With the alt recipes, you're just
  365. 11:58using a bunch of constructors that use 4
  366. 12:00MW of power, but with the default
  367. 12:02recipes, you're using refineries to
  368. 12:04create plastic, which each consume 30
  369. 12:06MW. But, if you do want to do the math,
  370. 12:09it's about 70% less power. And that's
  371. 12:12before considering whatever you choose
  372. 12:13to do with the heavy oil residue for
  373. 12:15making plastic. That's going to add even
  374. 12:17more power.
  375. 12:18My last note on the silica is that there
  376. 12:21is a pure aluminum ingot alternate
  377. 12:22recipe that is very good, and it removes
  378. 12:24silica from the recipe. So, with this
  379. 12:27alternate, you'll need to get rid of it
  380. 12:28somehow, and the silicon circuit board
  381. 12:30is going to be the easiest option.
  382. 12:33Heavy encased frame. Now we're in tier
  383. 12:35six.
  384. 12:37As I said earlier in the video, getting
  385. 12:38rid of screws for a production line is
  386. 12:40the goal of many players, since even
  387. 12:42with high-tier belts, they can be a pain
  388. 12:44to move around given their large
  389. 12:45quantities. So, it only makes sense that
  390. 12:47one of the best later game alt recipes
  391. 12:49is the heavy encased frame, which
  392. 12:52produces heavy modular frames.
  393. 12:54This recipe keeps three of the four
  394. 12:55ingredients the same, but replaces
  395. 12:57screws with concrete. Concrete, one of
  396. 13:00the most basic items in the game.
  397. 13:02Outside of that obvious advantage, it's
  398. 13:04also just more resource efficient in
  399. 13:06general. This recipe is more efficient
  400. 13:08than the base recipe, even if you use
  401. 13:10the steel screws alternate to make the
  402. 13:12screws. And you have access to
  403. 13:13alternates for basically every part in
  404. 13:15this recipe and the parts that make
  405. 13:17them. So, it's incredibly flexible
  406. 13:19depending on what other alternate
  407. 13:20recipes you have. Here's an example
  408. 13:22comparing a totally standard production
  409. 13:24line versus one that uses alternate
  410. 13:26recipes to make the process more
  411. 13:27resource efficient.
  412. 13:29This recipe gives you savings in power,
  413. 13:32buildings, resources, everything. In
  414. 13:35fact, it saves around 50% power, which
  415. 13:38can go a long way.
  416. 13:40And that's where I'm going to wrap it
  417. 13:41up. A lot of the super high-tier late
  418. 13:44game alternate recipes are either not
  419. 13:46the most impressive or they're so niche
  420. 13:49that they're not particularly worth
  421. 13:50discussing.
  422. 13:52But if you do have a favorite one that
  423. 13:53you like to use for the way that you
  424. 13:55play the game, please let me know in the
  425. 13:56comments below because there are so many
  426. 13:59more alternate recipes in Satisfactory
  427. 14:00and I'm not going to rate every single
  428. 14:02one of them here. Outside of a few
  429. 14:03objectively good ones like the ones I
  430. 14:05talked about in this video, most of the
  431. 14:07other recipes are incredibly
  432. 14:08context-dependent and players will have
  433. 14:10widely different opinions based on their
  434. 14:12play style and factory setup. So, let me
  435. 14:14know what you're using. Let me know what
  436. 14:16the savior of your play through is and
  437. 14:19don't forget to like and subscribe
  438. 14:21because it helps a lot and I will see
  439. 14:23you in the next video.

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