Roblox Development - Funnel & Economy Events (NEW Player Analytics) — Transcript
Full transcript
- 0:01[Music]
- 0:03yes say PIV hello everybody and welcome
- 0:05back to another video um if you new to
- 0:08my channel feel free to hit that
- 0:09subscribe button and turn post
- 0:10notifications um but yeah welcome back
- 0:13um so today we're going to be talking
- 0:15about um inexperience funnels now this
- 0:18is going to be the funnel events this is
- 0:20something that Roblox added and uh it's
- 0:22kind of brand new um I I actually myself
- 0:25really haven't looked at this and I
- 0:26wanted to just go in depth it with you
- 0:28in general and maybe something you can
- 0:30use or I could use for my games um I
- 0:32think it's really cool actually cuz I I
- 0:33did get a little sneak peek of it and um
- 0:36it's already out there if you want to
- 0:37take and use it um but this is really
- 0:39really cool so we're going to go and
- 0:41take a look at this now um everything is
- 0:44in the description so go into
- 0:45description and grab those links um I'll
- 0:48leave them on the board it's actually
- 0:49what we're going to be looking at today
- 0:51um and it's going to be pretty cool but
- 0:54yeah so we have the funnels right here
- 0:56um this is actually shown if you grab
- 0:57your guys' uh going your your Dev uh
- 1:00sorry dashboard um and basically you can
- 1:04go into the dashboard and they have this
- 1:05new thing called funnels um there is an
- 1:07economy which is pretty cool um top syns
- 1:10would have spend their gold on
- 1:12so I really like to oh gosh maybe I this
- 1:16video about both of them um so top you
- 1:18know gold okay let's let's do both let's
- 1:21let's make this video about both of
- 1:22these so yes you have funnels and
- 1:26economy which I really just I seeing
- 1:28these are it's really cool no events
- 1:30events help you monitor get started yeah
- 1:32so
- 1:33um for example funnels uh onboarding
- 1:36where do users drop off during
- 1:38onboarding where do users stop advancing
- 1:40for the shop where do users users
- 1:42abandon a purchase so what's kind of
- 1:45cool about this is they're able to
- 1:48detect like this is a great way of
- 1:50showing charts for your game and
- 1:52analytics on you know what uh what did
- 1:57they buy or when did they not buy it or
- 2:00you know when did they stop doing this
- 2:02and why did they stop doing that um or
- 2:04it could give you a it doesn't really
- 2:05give you the reason to why but it might
- 2:07give you a reason to why that could be
- 2:09happening and that's a great way of
- 2:11using these which I just noticed um and
- 2:13we're going to go in depth of course
- 2:14like I said um I'm going to actually
- 2:16just open both of these up because we
- 2:18have both of them so we have funnel
- 2:19events and we have economy events um I
- 2:22like this one a lot I like the um
- 2:26economy events because this is kind of
- 2:27cool um but yeah so you can see right
- 2:32here how to implement this in your code
- 2:34so if we get the analytics service um we
- 2:38can log uh economy events and of course
- 2:41for funnel events are the same thing so
- 2:46amount earned current balance things
- 2:48like that um and guys this like I said
- 2:50this is really this is good for those
- 2:53kind of you know big games maybe you
- 2:55want to get started and you want to make
- 2:56something really big or you already have
- 2:58something growing that's really big and
- 3:01um you know tycoons that could be a
- 3:03great thing simulators RPGs mainly
- 3:06roleplay games would that should be a
- 3:07really good for this for simulators are
- 3:08also great too but that would that
- 3:09definitely takes more time to do but
- 3:11tycoons um you know for example if I
- 3:13really want to understand why people are
- 3:15buying this or you know what could make
- 3:18them buy it more you know things like
- 3:19that it's it really helps out uh but
- 3:22look so let's see tracking a source
- 3:25gameplay event so we have the coins and
- 3:29then amount balance after transaction so
- 3:31after level two after level one
- 3:34transaction type gameplay. name
- 3:37following samp tracks of a th000 coin
- 3:39bundle using the in app purchase the
- 3:42okay so type Source IP name unique item
- 3:47bundle so tracking syncs let's see this
- 3:50so following samples logs an event when
- 3:53a user spends coins to buy a double jump
- 3:56upgrade not that syn flow type and Shop
- 3:58transaction type when compared to the
- 4:00source check do in mind that amount cost
- 4:02should always be POS regardless that is
- 4:03a sourcer sync so we use coins cost
- 4:06balance after transaction so this is the
- 4:09sync of um dropping okay so I see kind
- 4:12of what we're going here is we got um
- 4:15buying uh yeah going up uh use the
- 4:19economy to grow your
- 4:21experience okay so in app purchases
- 4:25gameplay and Shop so economy dashes help
- 4:28you take action grow your r Revenue you
- 4:30can add up to five currency of resources
- 4:31gender by gender age group platform OS
- 4:33and up to three C okay that's really
- 4:35cool so gender and age group platform I
- 4:38like to see that actually um use this
- 4:40chart to balance your inexperience
- 4:42economy total sources um will be close
- 4:44to zero
- 4:46so okay this is really cool actually um
- 4:49use this St to see how many resources
- 4:51users players and non-players hold on
- 4:53average okay oh I really like that okay
- 4:57that's pretty smart so basically you
- 4:59know you could use this as if let's say
- 5:02everyone has a certain average you know
- 5:05amount of money um basically what it's
- 5:07saying is if it's growing and maybe for
- 5:10the payers like this you can add a new
- 5:12syns which means like getting rid of
- 5:14that deducting from it so you would get
- 5:16rid of you would change that average
- 5:18overall um and that also could help you
- 5:20um you know balance out your economy and
- 5:22your game things like that um top
- 5:24sources in syns uses to identify where
- 5:26users gain and spend their resources or
- 5:28if users are not resources from I would
- 5:31consider reducing prices or offering new
- 5:34options for resource okay so 53,000
- 5:38coins okay yeah this is really cool um
- 5:43sorry my my eyes um I really like this
- 5:46um this would go great in a tycoon for
- 5:48sure so I would have to or you know a
- 5:51roleplay game but or simulator I
- 5:54definitely want to look at a tycoon
- 5:55though because this kind of would
- 5:56explain maybe why people are buying uh
- 5:59de product or the average amount of
- 6:00money going up and the prices after that
- 6:03and to log all that um but then when we
- 6:05look at funnel events let's see what
- 6:07this kind of really means um tracking
- 6:10shop steps oh yeah so okay with economy
- 6:13is good for definitely tracking the
- 6:15economy aspect of Roo and things are
- 6:18being bought in the game Etc um funnel
- 6:20events though I feel like would be a
- 6:23great use of you know tracking the
- 6:26really the analytics of the player so
- 6:28either they're clicking something
- 6:29exactly what we're talking about here
- 6:30they open the store they viewed the item
- 6:33or they added it to the cart you know
- 6:35things like that so this is actually
- 6:36great because you can track the you can
- 6:38log yeah when they open the store so if
- 6:40they open the store it's going to log
- 6:42that they view an item it's going to log
- 6:44that or when they add it to the car it's
- 6:46going to log that and it's probably
- 6:47going to get an average or certain
- 6:49things like that um you don't need to
- 6:51use funnel for one time because they
- 6:53only once per user okay um item upgrades
- 6:57you distinguish between item upgrades
- 6:59pass General logging the first sub in a
- 7:01player EV so okay player join yeah yeah
- 7:05um if a user repeats a step in a funnel
- 7:08the only fun the first in the step for
- 7:10example if user log step two of a funnel
- 7:12twice funel only counts the first step
- 7:14okay skipping steps okay using funnel
- 7:16filters provide filters to help you
- 7:17analyze your uh for example if you
- 7:19funnel will step one two and three and
- 7:21if you lock the funnel will consider
- 7:24completed plant seed total users name
- 7:27change string protecting your funnels
- 7:29from
- 7:30exploiters um in order to keep your data
- 7:31clean is add some level of data
- 7:33validation okay so you need to uh use
- 7:35your remote event for the client to
- 7:37notify Serv okay so that's kind of cool
- 7:40that they add an exploitation thing
- 7:42because you know you don't you don't
- 7:44think that Roblox would be like already
- 7:46on that you know you have to implement
- 7:47it yourself serers sided um that's
- 7:52pretty nice so it kind of gives you a
- 7:53whole thing and if you want to use like
- 7:54chat PT probably would pull up and do it
- 7:56for you um use phone reg your experience
- 7:59uh is on boarding because many is on
- 8:01boarding because many experience
- 8:02struggled with new user retention and
- 8:03engagement it's very true and the
- 8:05onboarding funnel for the plant below
- 8:06the largest drop off is step two like
- 8:09the SE so they joined the game and the
- 8:12farm and planning the sea was the drop
- 8:14off is what it's saying um right here so
- 8:17that probably means that you know
- 8:19whatever they're doing in the game uh
- 8:21whether that planting the seed it might
- 8:22be a little too hard for the player or
- 8:24it's too slow too fast things like that
- 8:27and that's what's losing that player
- 8:28attention uh
- 8:29so that's that is really cool I really I
- 8:31really like this um these are really
- 8:33cool I just want to bring this out to
- 8:34you guys I don't know if you knew about
- 8:36it and I think you should really advise
- 8:38on using it um if you want to get into
- 8:40some deeper kind of programming
- 8:41scripting levels I might make a tutorial
- 8:43on this maybe and or maybe in my future
- 8:45tutorials I'll add this to my games and
- 8:48uh you know links and models and stuff
- 8:49like that so you guys can use it um but
- 8:52yeah that's just about it you guys um I
- 8:54hope you enjoyed this little little
- 8:56quick talking or thing about uh you know
- 8:58funnel events and economy events which
- 9:00is awesome I think it's really cool but
- 9:02um yeah I will see you guys in the next
- 9:06video goodbye
- 9:30d
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