[PoE 3.28] My Secret to Trivializing Juiced Maps in the Endgame — Transcript
Full transcript
- 0:00What up guys? Snew here. Welcome to
- 0:02another video. Don't mind me, I'm just
- 0:04doing some good old fashioned map
- 0:06rolling. Got a nice regex setup here and
- 0:10purchased all these nightmare maps at
- 0:12the baseline cost and I'm spamming away
- 0:15hoping that I hit exactly what I want on
- 0:17the regex, but uh it looks like I'm
- 0:19having to dump quite a few chaos orbs
- 0:21into this. Really going to cut into my
- 0:23profits here. I did get a couple hits,
- 0:24so we'll put these off to the side. You
- 0:26know, I could do that or I could just
- 0:29simply do this.
- 0:33Still alive.
- 0:35Spending like a hostile again, I see.
- 0:47Almost as fast.
- 0:48>> Not bad at all.
- 0:50>> And you know what's crazy?
- 0:52Those were eight mod corrupted maps.
- 0:54They're even better than what I'm
- 0:56crafting. Unless of course I didn't want
- 0:58eight mod corrupted.
- 1:00I suppose we could do this as well in
- 1:02case, you know, there were a few extras
- 1:04in play.
- 1:06But yeah, did you know you can just buy
- 1:07the maps? You pay the same price. These
- 1:10only cost 30 chaos. They cost the same
- 1:12exact price as an unidentified one
- 1:14pre-rolled. So why wouldn't I just
- 1:17go straight to trade and do this? Wow,
- 1:19two extra to boot.
- 1:21Amazing.
- 1:22Heck, I'll probably get more maps faster
- 1:25just spamming hideouts and grabbing them
- 1:27like that.
- 1:29Today I'm going to do you guys a really
- 1:30big favor and pull back the curtain on
- 1:32exactly how I have made the game
- 1:34exponentially easier for myself,
- 1:37especially as somebody who prefers to
- 1:39run a glass cannon high DPS type player
- 1:43by restricting the modifier pool on maps
- 1:46in the end game so that they are not
- 1:49just not build breaking, but they don't
- 1:52even add difficulty to the content, at
- 1:55least not much. And so many of you who
- 1:57have been following the build I'm
- 1:59running might have noticed in all of the
- 2:01content you see that you're seeing
- 2:03this build looks like it does a crap ton
- 2:05of damage every single time even
- 2:07compared to your own version of a
- 2:09followed build.
- 2:10And one of the biggest reasons for that
- 2:12is because literally every single map
- 2:15I've ran this league I have given the
- 2:18monsters on that map zero EHP modifiers.
- 2:22No percent more life. No percent life
- 2:25gained as extra energy shield. No
- 2:27players cursed with enfeebled. No
- 2:30percent reduced extra damage taken.
- 2:32Nothing. Zero. Zilch. And there are even
- 2:35a few others that I failed to mention.
- 2:38That
- 2:39makes for a much easier experience if
- 2:43you're playing really any kind of build.
- 2:45And to me, this league especially, I see
- 2:50no reason why players shouldn't be
- 2:52incorporating that logic, that type of
- 2:55regex into whatever they're doing. Save
- 2:57for a few extreme cases like you're
- 3:00extremely concerned with the upside
- 3:03modifiers like you want certain
- 3:04modifiers on the map Wastone like you're
- 3:07inverting the elemental resistance so
- 3:08you want monsters to have elemental
- 3:10resistances, you want them to have
- 3:12additional modifier, you want them to
- 3:13have a huge percent more currency roll,
- 3:15things like that. When you try to
- 3:16combine upside with reducing the amount
- 3:19of downside, it can be a problem, but it
- 3:20just so happens all the strats that I've
- 3:22ran this league didn't really care about
- 3:23the upside roll as of now. And so it's
- 3:26very easy. Super easy. Just like you saw
- 3:29in the intro.
- 3:30So the the variables at play here that
- 3:32have made it so easy recently, most of
- 3:34all is asynchronous trade. That has just
- 3:36been a complete game changer. This
- 3:38league in particular, well that happened
- 3:40a few leagues ago, but this league in
- 3:41particular, we also saw reduction in the
- 3:43tier 17 modifier pool, which is now
- 3:45nightmare map pool or originator map
- 3:47pools. First of all, they have tier 16
- 3:49as well as these special map modifier
- 3:51pools, but we've also seen
- 3:53the tier 17 modifiers get completely
- 3:55wiped away. The really nasty ones that
- 3:57just bricked everybody like no damage
- 3:58for 3 seconds out of 10, reduced action
- 4:01speed per action taken recently. Those
- 4:04really awful ones, they're out the
- 4:05window too. So a lot of you guys already
- 4:07know that. So that's one of the reasons
- 4:08why as well. It's just much easier than
- 4:11it used to be.
- 4:12Compound that with the fact that the
- 4:15percent more scared, percent more
- 4:16currency, percent pack size, these have
- 4:18all been tampered down. They're much
- 4:21less ridiculous as far as the scaling is
- 4:23concerned means that we don't need to
- 4:26concern ourselves with the upside
- 4:27modifiers nearly as much as we used to.
- 4:31All right, so check it out. Here's some
- 4:32proof that I don't pay anything extra
- 4:34for the maps that I get even though
- 4:36they're rolled extraordinarily
- 4:38restricted.
- 4:40Here I have a site for trade. This is
- 4:43through asynchronous trade. Instant
- 4:45buyout. And I search maps. I'm searching
- 4:48up nightmare maps and they're randomly
- 4:49populated. These could be any one
- 4:51particular modifier. Could have upside.
- 4:53Maybe it has certain downsides I don't
- 4:54want. I don't know. But you'll see here
- 4:56that I have an option to include upside
- 4:59modifiers like increase number of rare
- 5:00monsters in my maps or maybe like I
- 5:02mentioned before inverting the elemental
- 5:04resistance would be a good idea.
- 5:06Depending on what gems I'm running. I'm
- 5:07not actually running that gem anymore.
- 5:09Maybe I strip out nightmare maps and I
- 5:11just keep the map tier 16. I want to run
- 5:13originator maps so I put that on or
- 5:14maybe I care about the percent more
- 5:16currency.
- 5:17And so if I want, you know, 30% more
- 5:18currency or something like that, it
- 5:20reduces the number of maps that show up
- 5:22naturally. Maybe if I want an even
- 5:24higher number, it goes down even
- 5:25further.
- 5:26So that's certainly the case. But what
- 5:28I've been most concerned about is the
- 5:30not modifier. So you change that over
- 5:32here, you put not in the site.
- 5:34And you can see that I have a giant
- 5:36list. There are a grand total of 31
- 5:39modifiers. Some of these might be
- 5:40duplicates to be fair. And there I have
- 5:42seen a few issues where certain ones
- 5:44don't get really factored in.
- 5:46But this has simultaneously I think
- 5:49three or two or three modifiers that
- 5:51brick the build like no elemental
- 5:53reflect, no leech. Those are really bad
- 5:55ones I just
- 5:56really don't want to run.
- 5:58Technically I have ways around it, but
- 5:59really awful. And then there's just a
- 6:00whole bunch of stuff that would be fine
- 6:02if it was there, but I don't want to be
- 6:04I don't want it to be there. I don't
- 6:05want monsters to have 100% gain as extra
- 6:07chaos when I only have two chaos
- 6:09resistance. Okay? I don't want Maybe I
- 6:10don't want monsters to have shaper touch
- 6:12cuz I don't want to deal with that,
- 6:13right?
- 6:14It's not necessary because I can go in
- 6:16here and especially if I don't care
- 6:18about the pack size roll,
- 6:20well,
- 6:21they're the same price and there's 733
- 6:23of these on here.
- 6:25And so it's it's all too easy for me to
- 6:27get maps that I want. Again, especially
- 6:30if I don't care about the upside.
- 6:32And not only get maps that I want, but
- 6:33maps that might be corrupted and have
- 6:35additional modifiers on top of that. So
- 6:37I don't need to give monsters extra
- 6:38speed. I don't need to make them
- 6:39outrageously dangerous. I don't need to
- 6:40give them literally none of these maps
- 6:43have modifiers that increase the
- 6:44monsters
- 6:46uh health or decrease the amount of
- 6:48damage they taken. Not a single one of
- 6:50these has that. I removed them all. And
- 6:52so you can see how easy it is. Still,
- 6:55look, I'm still scrolling through here.
- 6:56These maps are only 30 chaos. And again,
- 6:59if I removed this,
- 7:03well, I'm still paying 30 chaos. I'm
- 7:06still paying exactly the same amount to
- 7:08do the exact same thing. So unless I had
- 7:10a build that was so powerful I could run
- 7:12literally any modifier,
- 7:14then it makes no sense to use anything
- 7:16but asynchronous trade in this case.
- 7:20Here is the regex site that we often use
- 7:23to populate it in our search window in
- 7:26case I go to trade and like I showed you
- 7:28in the intro where we actually have it
- 7:30so I might see other maps if somebody
- 7:31has an entire tab full of maps. Maybe
- 7:33there's more than one.
- 7:35This is the exact same thing except
- 7:37populated through the regex string. So
- 7:40that's a pretty long string. You can
- 7:42probably see. I can hit copy
- 7:45and this still hits quite a few maps.
- 7:48You would be surprised.
- 7:51And so the only thing that's really
- 7:51complicated about this is setting up the
- 7:54maps exactly the way you want them to be
- 7:56set up. Once you do the work, you just
- 7:59keep everything cached in your website
- 8:01and it's going to stay there.
- 8:03And so now I'm just going to show you in
- 8:06real time exactly what I see when I am
- 8:08purchasing maps. So we can just go in
- 8:11and we can buy some maps. I type that
- 8:13tab. I'll hit copy. Make sure it's
- 8:14there.
- 8:16And if I had a better PC, this would be
- 8:18even faster, but you know, loading into
- 8:19web loading into other hideouts with a
- 8:21bunch of MTX active can be a bit
- 8:23problematic. So you can see that this is
- 8:25the one that's highlighted. This is the
- 8:26one I searched to buy and then also
- 8:28through my own regex I found this one
- 8:29which passes the test as well. I'm still
- 8:31sitting at this window. All I need to do
- 8:33is go down and click
- 8:35go to hideout right there.
- 8:37And then moving on to the very next
- 8:39hideout.
- 8:44Here we go.
- 8:46Especially at the start of the league, I
- 8:48don't want to spend precious chaos orbs
- 8:50trying to roll maps when I can just do
- 8:51this. Even one at a time is good.
- 8:54Yeah, I might have to type exclamation
- 8:55point unidentified to make sure I don't
- 8:57grab an unidentified map plus a bonus
- 8:59one. I've already got five maps in the
- 9:00bag. And you know, this is done in a
- 9:02matter of seconds.
- 9:04Get one more here.
- 9:06Although I guess one I I again, a tiny
- 9:08little discrepancy between the two
- 9:10regexes. There's a little bit of um
- 9:13I guess miscommunication in the string
- 9:15that it doesn't quite show up perfectly
- 9:17well. I know that every single one of
- 9:19these I can run even if it wasn't
- 9:20totally highlighted. So there you go, 10
- 9:22maps.
- 9:23That's how long it took to grab 10 of
- 9:24those maps. Now that's just nightmare
- 9:26maps. Some of you might say, well, okay,
- 9:28people aren't running nightmare maps as
- 9:29much and you're not going for upsides.
- 9:31Maybe you should try, you know, some
- 9:32originator maps. Okay.
- 9:35Then all I need to do is delete that,
- 9:37add this,
- 9:39and suddenly I can
- 9:42can't do that actually. All right, well
- 9:43so we need to go in and I I don't know.
- 9:46One of the easiest ways to do this is to
- 9:47just make sure you have like a
- 9:48reasonable amount of pack size like 36,
- 9:51which is not a significantly high
- 9:53amount. Let's say I wanted it not
- 9:56corrupted because I'm going to put a
- 9:57deli orb on it, for example.
- 9:59Okay.
- 10:01Well, there's still 77 on the list and I
- 10:03can still exalt this, so not quite as
- 10:06many available.
- 10:07But,
- 10:10you know, definitely can't pass a test.
- 10:11This doesn't work as well because these
- 10:14maps are going to be
- 10:15normal, although I can do this.
- 10:19Maybe that will also help a little bit.
- 10:22Grab a second one.
- 10:28Okay, very easy.
- 10:31Very easy to do this.
- 10:35Although, maybe you don't want
- 10:37a uh elder influence one, but anyway.
- 10:43Now, here we go. We got quite a few maps
- 10:45that showed up on the list here. So, you
- 10:47know, verify zero 20. By the way, there
- 10:49are some restrictions in play to make
- 10:52sure you don't accidentally
- 10:53get
- 10:54jebaited and pay way, way, way more than
- 10:56you're supposed to. So, it only it's
- 10:58only going to let me purchase straight
- 11:00up without any interface maps that were
- 11:0120 chaos a piece now, so you don't
- 11:03really need to worry about that whole
- 11:04thing anymore.
- 11:08Anyway, that's 10 maps of originator
- 11:10maps.
- 11:11Let's just go ahead before we go and see
- 11:13what it looks like when I try to get
- 11:14super restrictive and go for upside
- 11:16modifiers as well.
- 11:19So, the hardest thing to do would be
- 11:21something like originator maps with
- 11:24percent more currency and
- 11:27you know, maybe if I try to do this,
- 11:29this is going to hit kind of low on the
- 11:30numbers.
- 11:32That's kind of crazy. It took I didn't
- 11:34even I didn't actually think of that
- 11:35happening. Only one modifier that's
- 11:37interesting.
- 11:38Well, we can go in here and we can hit
- 11:40rare.
- 11:41Make it rare at least. All right, so
- 11:43it's practically done with this
- 11:44modifier. Still got to slam a couple
- 11:46times, but here you go. I mean, there's
- 11:48a decent chance of whatever I slam is
- 11:49going to be fine. Again, a lot of those
- 11:51modifiers, they don't brick. They're
- 11:53just a lot easier to deal with.
- 11:55I do have to pay a little bit extra now
- 11:57for these maps, to be fair.
- 11:59But, these are very well rolled maps cuz
- 12:01they already have the currency rolls on
- 12:04there
- 12:05and they might even get more currency
- 12:07through the slam. So, it's kind of a
- 12:09double-edged sword. So, you can see that
- 12:11I can get plenty of maps like this at
- 12:12the same time, too. So, whether I'm
- 12:14running originator maps or nightmare
- 12:17maps, and one thing I didn't show you
- 12:18was like neither of those, but just
- 12:20regular eight mod corrupted maps. Those
- 12:22are the easiest ones to buy of all.
- 12:24Either way, it's quite easy to get the
- 12:27maps with
- 12:28however outrageously strict your
- 12:30regexes. I would have to go for like
- 12:32100% more currency plus the antagonist
- 12:35modifier plus, you know,
- 12:37or without 30 additional other modifiers
- 12:39till I'm going to actually hit a wall
- 12:41where there's just like two or three
- 12:43maps available and have to pay a lot to
- 12:45get them. Aside from that outrageous
- 12:47scenario, it's always just so easy to
- 12:50get maps through asynchronous trade and
- 12:52then to use the regex string
- 12:55to populate it here in the highlight
- 12:57items section there. And between those
- 12:59two uses, it's so fast and so easy to do
- 13:02that. And so, guys, that's basically it
- 13:04for this video. I just wanted to give
- 13:05you a quick uh showcase rundown on on
- 13:08the regex system and help explain a
- 13:09little bit about why,
- 13:11you know, I think people got it in their
- 13:12head ever since the last few leagues
- 13:14that you can't run glass cannon builds,
- 13:17you can't do these because you have to
- 13:19concern yourself too much with specific
- 13:21map rolls for upsides and and then
- 13:23there's too many bricking modifiers and
- 13:26downsides. really the case anymore.
- 13:27There's been a lot of things that have
- 13:28taken place, especially this league, but
- 13:30even in the last few leagues leading up
- 13:32to this, again, most notably
- 13:33asynchronous trade. We don't have to
- 13:35wait on people to respond. We don't have
- 13:36to hope that they reply and that they
- 13:38invite us to hideout anymore. You don't
- 13:40need to sit in a hideout and then try to
- 13:42spam 200 chaos orbs to hit some miracle
- 13:45map that you're going for. All that is
- 13:47basically over as far as I'm aware,
- 13:50unless you're doing some outrageously
- 13:52crazy out strategy, maybe. Uh the vast,
- 13:55vast majority of strats that you might
- 13:57do, good strats, are not going to call
- 13:59for that sort of thing. And so, this
- 14:01will certainly help you. Whoever you
- 14:03are, whatever type of build you're
- 14:04running, mine or any other kind, there's
- 14:07probably a way that you can make the
- 14:09maps a lot easier for you without adding
- 14:12any cost or any extra time to acquire
- 14:15those. In effect, dramatically improving
- 14:18your
- 14:19player experience. And this is just one
- 14:21of those deep-seated secret methods to
- 14:24do that, something a lot of people don't
- 14:26normally talk about. One of the reasons
- 14:27we don't really talk about it much is
- 14:28cuz you don't want to actually share the
- 14:30exact crazy restrictive regex that you
- 14:32have, typically, because that's going to
- 14:34create a lot of added competition for
- 14:37people who are buying that specific type
- 14:38of map. But, if you change, you know, a
- 14:40couple of modifiers in there, then
- 14:42suddenly the brand new world and you can
- 14:44see a whole bunch of new maps anyway, so
- 14:46yeah, doesn't make a whole lot of
- 14:47difference, really. If you guys have any
- 14:49questions, let me know in the comments
- 14:51section down below. Let me know if this
- 14:52video helped you out. I think it might
- 14:53be one of the most valuable ones that I
- 14:55post, all things considered. And yeah,
- 14:58be sure to keep this one in your
- 14:59repertoire. Remember it for next league,
- 15:02especially this is even more impactful
- 15:03at league start than it is at this
- 15:05point, a couple weeks into the league.
- 15:07But, you'll probably get some value out
- 15:08of it this league either way. If you
- 15:10have any questions, let us know.
- 15:11And otherwise, as always, we'll see you
- 15:13in the next video.
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