PLAYSTATION DEIXOU ESCAPAR UM SEGREDO DE GTA 6 — Transcript
Full transcript
- 0:00GTA 6 on the PS5 Pro.
- 0:04PlayStation France accidentally reveals
- 0:06alleged details about GTA 6 on the
- 0:08PlayStation 5 Pro.
- 0:11PlayStation France leak points to visual
- 0:14improvements. Look at that. This is
- 0:17important for the Pro crowd, finally
- 0:19some meaning.
- 0:21Uh, the PlayStation France leak points
- 0:24to visual improvements for GTA 6 on the
- 0:28PS5 Pro, but no frame rate increase.
- 0:32So we'll have one thing or another, but
- 0:34it won't improve the final performance,
- 0:36right? Which is what matters, having
- 0:38more frames running.
- 0:40The leak coming from the official
- 0:42PlayStation France blog brought the
- 0:44first clues about performance on Sony's
- 0:46enhanced hardware with GTA 6.
- 0:50However, the post was deleted—the post
- 0:52was deleted right after—uh, and it
- 0:55raised doubts, leaving open the
- 0:57possibility of an editing error or even
- 1:00a surprise behind the scenes.
- 1:05According to the post that went public
- 1:07ahead of schedule, the version of GTA 6
- 1:10optimized for the PS5 Pro would have the
- 1:13following technical improvements over
- 1:15the standard model.
- 1:18Here we go, improvements.
- 1:21PSSR, support for PlayStation Spectral
- 1:24Super Resolution for upscaling.
- 1:28Advanced ray tracing, enhanced ray
- 1:30tracing for global illumination and
- 1:33surfaces.
- 1:36Enhanced 4K resolution, sharper images
- 1:39and scaling via artificial intelligence
- 1:42.
- 1:44Superior visual effects, higher quality
- 1:47in reflections, shadows, and environment
- 1:51lighting.
- 1:53Despite the graphical evolution, the
- 1:55detail that caught fans 'attention the
- 1:57most was the lack of frame rate
- 1:59improvements, indicating the title will
- 2:01run locked at 30 FPS on the PS5 Pro.
- 2:05This limitation was already anticipated
- 2:07by analysts, considering the immense
- 2:09complexity of simulation and processor
- 2:11usage in an open world the size of GTA 6
- 2:14.
- 2:16Is the leak real or is it fake?
- 2:21The leaked article had direct mentions
- 2:24of Atsu, the protagonist of Ghost of
- 2:26Yotei, which raises strong suspicion
- 2:28that the author of the text just used an
- 2:30old Sucker Punch template as a draft and
- 2:32ended up publishing the post by mistake
- 2:35before inserting the official data from
- 2:37Rockstar.
- 2:40If the leak is just an outdated template
- 2:42, there is still a remote chance that
- 2:45Rockstar is saving surprises for PS5 Pro
- 2:47owners.
- 2:50If the specifications are confirmed, the
- 2:52Sony console will continue to be the
- 2:54best platform to play GTA 6 at launch in
- 2:56terms of visual fidelity, but without
- 2:58delivering the dreamed-of smoothness of
- 3:0060 frames per second, Fernandinho.
- 3:03Oh, let me tell you, right? Of course,
- 3:05the ideal world would be 60 frames for
- 3:07this game, okay?
- 3:10The ideal world would be 60 frames.
- 3:13So the folks who are doing jailbreaks
- 3:14will probably find a way, okay? But the
- 3:16ideal world was 60 frames. Is it
- 3:18unplayable because it’ll be at 30? Of
- 3:20course not. Some people don't even care
- 3:21, some people don't even see it.
- 3:22Fernandinho says he can't see 60 frames
- 3:24.
- 3:24>> But it doesn't bother me.
- 3:25>> It doesn't bother you.
- 3:26Yeah, either way, right? Yeah, we we are
- 3:29going to have
- 3:33a gigantic game.
- 3:37I can't even imagine, nor measure the
- 3:38amount of stuff that will be in the open
- 3:40world, at the bottom of the sea, the
- 3:42amount of NPCs, interactions, anyway.
- 3:46I understand it being 30 FPS, but I
- 3:48don't like it. I’d prefer 60, okay?
- 3:52Now,
- 3:54imagine
- 3:57Rockstar and PlayStation have this
- 3:59partnership and PlayStation decides on
- 4:0460 frames only on the PlayStation 5 Pro
- 4:06.
- 4:07Imagine, Fernandinho, how many more
- 4:09PlayStation 5 Pros that would sell.
- 4:11>> My friend.
- 4:12>> Right?
- 4:14That’s the kicker, because that’s it,
- 4:16the PS 5 Pro is just that, man.
- 4:18Up until now, there isn't a huge factor
- 4:20to get one, unless you don't have a PS 5
- 4:22at all and say, oh, I might as well get
- 4:24the Pro to have the latest one.
- 4:27>> Yeah, but even then, the price, end of
- 4:28the generation, I don't know if it's
- 4:29worth it either. It hasn't shown what
- 4:31it’s for, that’s the truth, right?
- 4:32>> Yeah.
- 4:33Anyway, that’s crazy, right?
- 4:35Let’s see.
- 4:36Let’s see what will happen, because,
- 4:38look, it’s a fact, okay, guys?
- 4:40In 2013, GTA V, obviously because of the
- 4:43PlayStation 3/360 hardware, hits 30 FPS
- 4:45, then it goes to the PS 4 and stays at
- 4:4830 FPS, gets the first-person version at
- 4:5130 FPS.
- 4:53The PS 4 Pro comes out, it would take
- 4:55flight with Red Dead Redemption 2.
- 4:58GTA stayed at 30 FPS and only on
- 5:00PlayStation 5, after some time, the game
- 5:03started getting 60; I don't know if it
- 5:06has 144 today, but, either way, the game
- 5:09gained more fluidity, higher frame rate
- 5:12, okay?
- 5:13So it’s Rockstar's history, Red Dead
- 5:15Redemption itself, right?
- 5:19Red Dead Redemption itself arrives on PS
- 5:214, then on PS 4 Pro, it stays locked at
- 5:2330.
- 5:25To this day on the PS 5, it doesn't have
- 5:27a 60-frame version.
- 5:28Anyway, only on PC, right?
- 5:31So let’s see what ends up happening,
- 5:34Fernandinho, with the frame rate.
- 5:38Got it? Well, that's it.
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