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Opus 5.5 모든 effort로 동일한 과제 시켜봤습니다 — Transcript

by 개발동생 · 3,836 words · 581 segments · language en · Watch on YouTube

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  1. 0:00Everyone, in this video, I tested two
  2. 0:02tasks by inputting various port levels
  3. 0:04into the Office 5.5 model to determine
  4. 0:06which port level is the most efficient.
  5. 0:09You can view this as me testing up to
  6. 0:11five port levels for each task. For the
  7. 0:13first task, I was asked to create a
  8. 0:15game where you can explore the subway
  9. 0:17history of Gangnam Station. I will not
  10. 0:20reveal the port level for now. You can
  11. 0:22consider this to be a simulation of the
  12. 0:24Gangnam Station created using one of
  13. 0:26the first port levels, ranging from Low
  14. 0:27to Max. This is a simulation created
  15. 0:30with a different port level, where the
  16. 0:32subway station entrance appears. Also,
  17. 0:35when you come down to the waiting room,
  18. 0:37you can see scenes like people walking
  19. 0:39toward the ticket gates and looking at
  20. 0:41old maps. I also made a music video,
  21. 0:45and I will show that briefly as well.
  22. 0:49Regarding the music video for "When the
  23. 0:54Stone Opens in This Life, It Spins and
  24. 0:58Spins,"
  25. 1:01>> I incorporated AI-generated music and
  26. 1:03requested that the AI independently
  27. 1:06generate all the essences and graphics.
  28. 1:09The Office 5.5 model was released on
  29. 1:11September 22nd. Since then, it has
  30. 1:13garnered tremendous attention, and we
  31. 1:15can see a trend where many results
  32. 1:17utilizing Office 5.5 are still emerging
  33. 1:18. In fact, according to those actually
  34. 1:22using the Office 5.5 model, some even
  35. 1:23say that it feels like using tokens
  36. 1:25almost without limit, which suggests
  37. 1:27that the token efficiency and
  38. 1:28performance have improved significantly
  39. 1:30. Let me make a quick advertisement
  40. 1:34before we go. This video was produced
  41. 1:35with the support of Gilbeop Publishing.
  42. 1:38Today, I would like to introduce a book
  43. 1:40titled "Starting the Claude Code
  44. 1:41Properly." The distinguishing feature
  45. 1:43of this book is that it covers
  46. 1:44everything from the Claude Code
  47. 1:46Executive to Simma in a single volume.
  48. 1:47The book is divided into two parts: the
  49. 1:49"Simple" and "Spicy" sections. The
  50. 1:50Simple section covers everything
  51. 1:53step-by-step, from Claude Code
  52. 1:54installation to service development and
  53. 1:55deployment, so that even those with no
  54. 1:56prior knowledge of Vibe Coding can
  55. 1:57follow along. The Spicy section, on the
  56. 1:59other hand, allows those already
  57. 2:00familiar with Vibe Coding to take their
  58. 2:02skills a step further by covering a
  59. 2:03wide range of topics, from Context
  60. 2:05Engineering to Spec-Driven Development
  61. 2:06and Harness Engineering. I read the
  62. 2:09book myself, and I liked that it is
  63. 2:10structured in an easy-to-follow manner,
  64. 2:11allowing you to immediately follow
  65. 2:13along with exercises such as automating
  66. 2:14YouTube shows, creating Discord AI
  67. 2:15assistants, and building stock reports.
  68. 2:17Furthermore, since this book ranked#1
  69. 2:19on three platforms—Kyobok, S24, and
  70. 2:20Aladin—I highly recommend it to
  71. 2:22anyone who wants to learn how to
  72. 2:23properly use Claude Code. Also, Deal
  73. 2:25has generously provided ten copies of
  74. 2:27this book for the subscribers of "
  75. 2:28Development Dongsaeng." Please leave a
  76. 2:30comment mentioning what you would like
  77. 2:31to learn from this book. If you would
  78. 2:33like to enter the giveaway to receive a
  79. 2:35copy, please click the link in the
  80. 2:36pinned comment to enter. We look
  81. 2:38forward to your participation. The
  82. 2:39motion graphics I showed you earlier
  83. 2:41did not use any external SS at all.
  84. 2:43However, if you were asked to create
  85. 2:45something like this after adding
  86. 2:46elements like mid-range animation, it
  87. 2:48could produce something like this.
  88. 2:50Isn't the quality amazing? Currently,
  89. 2:51Claude's port levels are broadly
  90. 2:53divided into five categories. You can
  91. 2:56view them as features where, as you
  92. 2:58move up from Low to Medium, High,
  93. 3:00X-High, and Max, the cost increases and
  94. 3:02the work time lengthens, but it allows
  95. 3:04for much more meticulous attention to
  96. 3:07detail. The default port level for the
  97. 3:10current Claude Offset 5.5 model is
  98. 3:12considered to be Medium. In this video,
  99. 3:17I will help you judge which port level
  100. 3:19is most efficient by showing you the
  101. 3:22results of assigning the same task to
  102. 3:24each of the five port levels. One
  103. 3:28prompt asked me to create a music video
  104. 3:31based on the Seoul Subway Line 2 song.
  105. 3:34The other asked me to create a
  106. 3:36simulation game called "Gangnam Station
  107. 3:37Exploration." Let's take a look at each
  108. 3:40prompt. First, let's look at the prompt
  109. 3:43asking me to create a music video. Well
  110. 3:46, I had already generated the music
  111. 3:48file in advance using Labs. I created
  112. 3:51music like this. The lyrics are like
  113. 3:56this.
  114. 4:01>> Yes. I roughly generated music like
  115. 4:03this. So, I inserted a 30-note song
  116. 4:06about Seoul Subway Line 2 and included
  117. 4:08the lyrics file as well. Then, the
  118. 4:11prompt asked me to create the music
  119. 4:12video for this song from start to
  120. 4:14finish on my own. It instructed me to
  121. 4:15demonstrate how skilled a motion
  122. 4:17designer I am, avoid the typical AI
  123. 4:19video feel, choose a consistent style,
  124. 4:21and stick with it until the end.
  125. 4:23Requirements were also included below
  126. 4:24in this manner. Specifically, you can
  127. 4:26understand the request as asking for
  128. 4:27music videos to be generated solely
  129. 4:29through code, without using any
  130. 4:30external image or video generation
  131. 4:31models, stock sets, or APIs.
  132. 4:32Additionally, there was a request to
  133. 4:34create a Gangnam Station exploration
  134. 4:35simulation game. For this, the request
  135. 4:41was to create a simulation where the
  136. 4:43player acts as an office worker on
  137. 4:45their way home at 9 PM, slowly walking
  138. 4:48through the journey from the
  139. 4:50ground-level exit, passing through the
  140. 4:52turnstiles in the waiting room, and
  141. 4:54boarding the train at Platform 2. Here
  142. 4:57too, the request was to generate all
  143. 4:59forms, sign text, and sounds entirely
  144. 5:01through code, without using 3D models,
  145. 5:04textures, images, or sound files. So,
  146. 5:07you can view the requirements as being
  147. 5:09set in this way. However, actually,
  148. 5:11before these two tasks, a different
  149. 5:13assignment was originally given first,
  150. 5:15which involved requesting the creation
  151. 5:17of things like 2D survival games. Well,
  152. 5:19I had also included a task where you
  153. 5:22become a train driver and simulate
  154. 5:24subway operation. So, I initially
  155. 5:26submitted these two tasks at the port
  156. 5:28level. However, since the low-level
  157. 5:30port level performed both tasks
  158. 5:32exceptionally well, you can consider
  159. 5:33that I modified the tasks accordingly.
  160. 5:36Therefore, what I want to emphasize
  161. 5:38here is that the 5.5 model performs
  162. 5:40most tasks well even at the low-level
  163. 5:42port. While there are some differences
  164. 5:45in the details, this racing game was
  165. 5:47also made exceptionally well. You can
  166. 5:49view this as a game entirely created at
  167. 5:51the vertical level. From using boosts
  168. 5:55to drifting, everything was implemented
  169. 5:58perfectly. So, I will now show you the
  170. 6:01actual main task, starting with the
  171. 6:02first one. I requested that a music
  172. 6:05video be created for the AI-generated
  173. 6:07Line 2 music. You can consider it as
  174. 6:09having been implemented entirely
  175. 6:11through code, without using any
  176. 6:12external assets or anything like that.
  177. 6:15I requested the Chin Off S 5.5 model to
  178. 6:17create a music video by simply changing
  179. 6:19the port levels in this manner.
  180. 6:22Starting from here, let's take a look
  181. 6:24at the results when the same task was
  182. 6:27applied to the five port levels: Low,
  183. 6:29Medium, High, Xi, and Max. Passing the
  184. 6:35line, amidst the waves of people, oh,
  185. 6:37earphone volume gathers, today the door
  186. 6:39closes once again. Turning and turning,
  187. 6:46continuing, my life is a succubus,
  188. 6:48instead of Hannah, when the door opens,
  189. 6:51turning and turning...I can't help but
  190. 6:53feel that
  191. 6:57>> overall, the music video itself seems
  192. 6:59well-made, but differences emerge when
  193. 7:01looking at the details. I will show you
  194. 7:04them one by one. First, let's look at
  195. 7:07the Low port. Samsung, first, in the
  196. 7:11Low setting, it depicted the subway
  197. 7:14moving like this, and in "
  198. 7:18>> stuck in the waves of people," it seems
  199. 7:21to have simply expressed the rippling
  200. 7:24of the waves. And if you look here,
  201. 7:37there are some awkward parts because
  202. 7:38the blank space is quite large.
  203. 7:43>> The beat is also slightly off here.
  204. 7:45That was the Low Eport level; let's
  205. 7:47take a look at Max right away. It looks
  206. 7:49a bit more dynamic than before.
  207. 7:51>> It's like people without waves, people
  208. 7:53within waves; previously, it just
  209. 7:55looked like rippling waves, but now it
  210. 7:57actually creates human waves and
  211. 7:59expresses them like this. The earphone
  212. 8:02volume and
  213. 8:11>> subtitles are also coming through well
  214. 8:13without the beat lagging. When
  215. 8:21comparing the two, there is indeed a
  216. 8:22difference. So, in the Low Eport level,
  217. 8:25flat graphics were utilized a lot like
  218. 8:27this. However, in the Max Eport level,
  219. 8:31we can see that more three-dimensional
  220. 8:33graphics have been created. Also,
  221. 8:36converting lyrics into images like this
  222. 8:38is something that couldn't be done in
  223. 8:39Low E, but you can see that Max handled
  224. 8:41all of that. There are also incredibly
  225. 8:43detailed parts; if you look at the top
  226. 8:47right corner in Max, you can see the
  227. 8:49time ticking down. So, the workday
  228. 8:51starts at 7 AM and goes straight
  229. 8:53through to 8 AM. Then, when it is time
  230. 8:56to leave, the time changes again, like
  231. 8:59this: 8 AM, 9 AM, 11 PM, and so on. You
  232. 9:02can see that the departure times also
  233. 9:04change in this manner. Regarding the
  234. 9:07remaining Medium, High, and X-High
  235. 9:08levels, due to time constraints, I
  236. 9:10would recommend that you refer to the
  237. 9:12five comparison videos I showed you
  238. 9:13earlier. Overall, let's compare the
  239. 9:16time and cost involved in creating the
  240. 9:18same music video assignment for all
  241. 9:20five Port levels. Low Port took 12
  242. 9:22minutes, with an converted cost of
  243. 9:23approximately $ 1.45. Medium took 75
  244. 9:29minutes and cost $ 5.02. High took 46
  245. 9:32minutes, which was slightly less than
  246. 9:34Medium, and cost $ 7.55, resulting in a
  247. 9:35slightly higher cost. And X-High took
  248. 9:4054 minutes and cost $ 11.96. And at Max
  249. 9:43, the time suddenly jumped almost
  250. 9:46twofold, going from $ 30.35 to $ 35. So
  251. 9:50, as expected, you can view it as a
  252. 9:51structure where both time and cost
  253. 9:53increase as you move from Low to Medium
  254. 9:56, High, Xi, and Max. Actually, you can
  255. 9:59see that there was a significant
  256. 10:01difference in the details when moving
  257. 10:02toward Max. In this music video, I
  258. 10:05think we can say that the density of
  259. 10:07direction and imagination has increased
  260. 10:09. Next, we will try exploring Gangnam
  261. 10:12Station. First is the Port Level at Low
  262. 10:15. If you look, people are walking
  263. 10:17around, and the quality of the people's
  264. 10:20faces seems to be somewhat cylindrical.
  265. 10:23And the escalator seems to be working
  266. 10:27well. We came down to the main hall,
  267. 10:30and the lights above seem to be
  268. 10:32spreading out a bit white. The ticket
  269. 10:35gate is well-designed to prevent entry
  270. 10:37without swiping a card; usually, it
  271. 10:39opens when you tap your card, but there
  272. 10:41is something strange remaining in the
  273. 10:44middle. I passed through successfully,
  274. 10:45and now I have actually come down to
  275. 10:47the station. The screen doors look like
  276. 10:49this, and passengers are waiting. This
  277. 10:52is what it looks like when viewed from
  278. 10:53the end of the station. This was the
  279. 10:55Low Port Level, and now let's take a
  280. 10:57look at the Medium Port Level. In
  281. 10:59Medium, it seems to be implemented a
  282. 11:01bit darker, and unlike before, the
  283. 11:03buildings appear to have more detail.
  284. 11:07Also, the people aren't just
  285. 11:08cylindrical figures; this time they are
  286. 11:10wearing clothes and carrying bags, and
  287. 11:12there are bags like this one. However,
  288. 11:15it looks like the sparkling effect here
  289. 11:17wasn't handled very well, but the
  290. 11:19escalator is going down smoothly.
  291. 11:21Alright, let's hurry down. When I
  292. 11:23arrived at the main lobby, it was
  293. 11:24well-implemented with this kind of
  294. 11:26atmosphere, and there is a display like
  295. 11:28this here as well. Let's go check out
  296. 11:29the convenience store. Okay, the
  297. 11:31convenience store door is open like
  298. 11:33this. When you enter, there is a staff
  299. 11:35member,
  300. 11:36>> and it seems the items are sorted by
  301. 11:40color. I’ve come to the ticket gate,
  302. 11:43and it seems to be implemented
  303. 11:44similarly to the Low Port level earlier
  304. 11:46; you cannot pass through without
  305. 11:48swiping your card. If you swipe your
  306. 11:50card, you pass through smoothly, and
  307. 11:52the strange indentation in the middle
  308. 11:54is gone in Medium. Now, let's go down
  309. 11:57further to the platform. When we come
  310. 12:00down to the platform, it is implemented
  311. 12:02like this, and it does seem like the
  312. 12:04glare is slightly less than before.
  313. 12:07This is what it looks like when viewed
  314. 12:09from the end of the platform in Medium.
  315. 12:11Next, let's look at the High Port level
  316. 12:14. When we arrive at High, the night is
  317. 12:17implemented like this; it has become a
  318. 12:19bit softer, with shadows appearing, and
  319. 12:22you can see that the quality has
  320. 12:24improved. The clothing worn by the
  321. 12:26person also seems to have been
  322. 12:28well-executed this time. They are also
  323. 12:30wearing a bag like this. I’ll take
  324. 12:31the escalator down. The escalator works
  325. 12:33well, of course. When I got down to the
  326. 12:36main lobby, it looked like this. They
  327. 12:37are selling things like Deli Manju and
  328. 12:39walnut cookies, and the rain smudging
  329. 12:41is a bit severe here as well. The
  330. 12:43smudging is quite bad, but when I
  331. 12:45arrived at the convenience store,
  332. 12:47compared to before, there are some text
  333. 12:49written on it and the boxes are a bit
  334. 12:51more diverse. If you go to the ticket
  335. 12:53gate, tapping the transportation card
  336. 12:55to enter works perfectly. After taking
  337. 12:59the escalator down and arriving at the
  338. 13:01platform, it feels like there are a few
  339. 13:03more passengers now, doesn't it? Shall
  340. 13:06we try riding the train? We boarded the
  341. 13:08train like this, and you can see that
  342. 13:11things like the handrails are
  343. 13:13well-implemented. This was the High
  344. 13:16Eport level, and now for the fourth one
  345. 13:18, let's look at the X High Eport. In X
  346. 13:20High, the night is implemented like
  347. 13:22this. As for the outside environment, I
  348. 13:25personally felt it was a bit more
  349. 13:26natural in High. And this time, I’m
  350. 13:29going to try going down the stairs. It
  351. 13:36seems the passageway in the middle
  352. 13:37isn't implemented very well here,
  353. 13:38unlike in Hi X. However, walking around
  354. 13:39looking at your phone seems to be
  355. 13:40implemented this time. You can see
  356. 13:42someone looking at their phone here,
  357. 13:43too. You can also enter and view the
  358. 13:45convenience store; this time, it seems
  359. 13:47to be distinguished only by color,
  360. 13:49without any text. There is a flower
  361. 13:52shop, a walnut shop, and tapping the
  362. 13:54transportation card to enter works fine
  363. 13:56. Now, there is something floating in
  364. 13:59the middle of the escalator like this;
  365. 14:00that seems like an error, doesn't it?
  366. 14:02It shouldn't be set up like this, but
  367. 14:04it is trying to come in backwards. The
  368. 14:06man is a woman. And when you enter the
  369. 14:10platform, it is implemented like this,
  370. 14:11and when viewed from the end, it looks
  371. 14:13like this. Let's try boarding the train
  372. 14:16as well. When you board the train, the
  373. 14:20interior looks like this. You are
  374. 14:22supposed to be holding the handrail,
  375. 14:24but it is just holding onto a handrail
  376. 14:26in thin air. Yes. That was X Hi, and
  377. 14:28finally, let's take a look at the Port
  378. 14:30Level in Max. Max is definitely
  379. 14:33different when it comes to port-level
  380. 14:35rendering. The buildings and steel
  381. 14:38plates look very natural, and the
  382. 14:40movement of vehicles is also well
  383. 14:42implemented. People are all going down
  384. 14:45the escalator, and when I went down the
  385. 14:47stairs, the area that was open earlier
  386. 14:48is now well-implemented so it doesn't
  387. 14:50look like a hole, and even the light
  388. 14:52reflections are well-represented. When
  389. 14:55I came down to the waiting room and
  390. 14:57looked at the map, it seems to be
  391. 14:59rendered quite detailed and with high
  392. 15:01quality. Shall we try going into the
  393. 15:04park and the convenience store to track
  394. 15:06our current location? Oh, it looks like
  395. 15:09this convenience store has an automatic
  396. 15:11door; you open it like this to enter,
  397. 15:13and the products this time look like
  398. 15:15pictures. The addition of pictures has
  399. 15:18added a bit more detail. And if we go
  400. 15:20into the ticket gate, hmm, isn't this
  401. 15:22the kind of gate actually at Gangnam
  402. 15:24Station? It seems like they've even
  403. 15:26implemented the part where you tap your
  404. 15:28transportation card and pass through,
  405. 15:30and then rotate like this. When I came
  406. 15:32down to the platform, it had this kind
  407. 15:35of feel, and the route map was made
  408. 15:37very well. It seems like there are some
  409. 15:39disconnections, but anyway, it was
  410. 15:40implemented quite well and is fairly
  411. 15:41similar. Oh, the train has left, so I
  412. 15:43think I need to take the next one. Yes,
  413. 15:45I will try taking the train on the
  414. 15:48opposite side. Someone has arrived, so
  415. 15:50please get off for a moment and then
  416. 15:52get on. I will get on then. Yes. It
  417. 15:55feels a bit more pleasant now that I'm
  418. 15:57inside. There are handrails, people are
  419. 16:00standing, looking at their phones, and
  420. 16:02holding bags—this was the Ports level
  421. 16:04in Max. Overall, we have now examined
  422. 16:07both tasks. We looked at the music
  423. 16:09video and the Gangnam Station
  424. 16:11simulation, and now let's take a look
  425. 16:13at the cost when running five Ports
  426. 16:14levels for both. First, for Low Port,
  427. 16:17it cost $ 1.45, and for the Music Video
  428. 16:20, it was $ 1.45, $ 5.02, $ 7.55, and
  429. 16:23for X High, $ 11.96. You can see that
  430. 16:26the cost suddenly increases
  431. 16:27dramatically when moving to Max.
  432. 16:30Similarly, in the Gangnam Station
  433. 16:31Exploration, you can confirm that the
  434. 16:33cost suddenly increases rapidly from Xi
  435. 16:35to Max. Overall, looking solely at
  436. 16:39quality, I naturally thought Max was
  437. 16:41number one. This is the comparison
  438. 16:44table from the second assignment, the
  439. 16:46Gangnam Station assignment. As you can
  440. 16:48see, in Low, it took 25 minutes and
  441. 16:50cost $ 9 for $ 3.95; in Medium, it took
  442. 16:5261 minutes and cost $ 13; in High, it
  443. 16:54took 88 minutes and cost $ 16; and in
  444. 16:56XI, it took 171 minutes and cost $ 29.
  445. 16:59Starting with XI, you can consider that
  446. 17:01I ran the test twice, as I ran out of
  447. 17:03usage once, performed a reset, and then
  448. 17:04proceeded again. In Max, it took 173
  449. 17:08minutes, which is almost the same
  450. 17:10amount of time as Xi, but the cost was
  451. 17:12significantly higher at $ 101. However,
  452. 17:15if you look here, Max is a bit
  453. 17:16different. Regarding tool calls, Max
  454. 17:19made a very large number of calls,
  455. 17:21whereas the other subs did not make any
  456. 17:23calls at all. Since Max utilized two
  457. 17:26subs to run the process, it seems there
  458. 17:29was a difference in the approach taken
  459. 17:31to the task. Therefore, in my previous
  460. 17:34evaluation, I ranked Max as number one
  461. 17:36in all categories. However, that was my
  462. 17:39personal assessment, so to conduct a
  463. 17:41more blind evaluation, I will now show
  464. 17:43you the results of a blind evaluation
  465. 17:46performed by the GPT 6 Astra model. To
  466. 17:49start with the results, for music
  467. 17:51videos, Max ranked first, followed by
  468. 17:54High, Medium, Xi, and Low. Regarding
  469. 17:57Gangnam Station, Max took first place
  470. 17:59here as well. Max ranked first in both
  471. 18:02categories, even in this blind
  472. 18:02evaluation. You can view this as Astra
  473. 18:06evaluating it as X High, High, Medium,
  474. 18:07and Low. The overall chart for the
  475. 18:09music video is structured like this. I
  476. 18:11suggest pausing the video to take a
  477. 18:13look at this. Also, this is a note
  478. 18:14Astra left during the blind evaluation
  479. 18:16of the music and video: In "Low," the
  480. 18:17background screen continues between
  481. 18:19earphone lyric lines, and the door
  482. 18:20scene is long, resulting in relatively
  483. 18:22little direction based on meaning or
  484. 18:23variation in movement. In "Max," the
  485. 18:25strengths are the richest visual
  486. 18:27changes, consistent color schemes, and
  487. 18:29key lyrics that are easy to read. This
  488. 18:31is the result of the Gangnam Station
  489. 18:33exploration, and I suggest pausing to
  490. 18:34take a look at this as well. When
  491. 18:36looking at Astra's performance, "Low"
  492. 18:37had excessive indoor light flare; the
  493. 18:39indoor light flare was very strong. The
  494. 18:41simplistic portrayal of character
  495. 18:43distance and the repetitive audio
  496. 18:44filter correction warnings are
  497. 18:45disappointing. In Max, the density and
  498. 18:47material of the street, shop, and ad
  499. 18:49guide succession were the most
  500. 18:50persuasive, and the pedestrian tag
  501. 18:52boarding completion indicator was
  502. 18:53verified; however, the gap where the
  503. 18:58ground structure at the stair ceiling
  504. 18:58boundary was visible was regrettable.
  505. 18:59That is roughly how the evaluation was
  506. 19:00given. Here as well, Max took the top
  507. 19:03spot. So, looking at the graph overall,
  508. 19:07for the music video, Max took first
  509. 19:09place with $ 30, followed by High in
  510. 19:12second with 22 points, Medium in third,
  511. 19:15X High in fourth, and Low in third. For
  512. 19:19the Gangnam Station exploration, Max
  513. 19:21took first place, Xi in second, High in
  514. 19:24third, Medium in fourth, and Low in
  515. 19:26fifth. The rankings were taken
  516. 19:28sequentially in this manner. Overall,
  517. 19:31it seems we can say that as the port
  518. 19:33level increased, the quality of the
  519. 19:36final product also improved. Of course,
  520. 19:38since these results were obtained after
  521. 19:40running the task only once, a different
  522. 19:42outcome might be obtained if the task
  523. 19:44were run multiple times. In terms of
  524. 19:46output quality alone, it is true that
  525. 19:48Max ranked first in both cases. However
  526. 19:50, when considering costs as well, the
  527. 19:52difference in costs from Low to X High
  528. 19:55does not rise that drastically. If you
  529. 19:58look here, it rose to $ 11, and at
  530. 20:00Gangnam Station, it increased from $
  531. 20:033.95 to $ 29. But as it suddenly jumped
  532. 20:06to Max, the cost tripled, and here it
  533. 20:08jumped almost three or four times. You
  534. 20:11can view the point where costs
  535. 20:13increased rapidly between X High and
  536. 20:15Max as the point where costs surged in
  537. 20:17this manner. If you look at the total
  538. 20:20cost of the experiment here, two tasks
  539. 20:22were run ten times across five port
  540. 20:23levels. So, you can consider the
  541. 20:26converted cost to be around $ 220 after
  542. 20:28running it ten times. Finally, I would
  543. 20:31like to discuss which port level you
  544. 20:33should use. Overall, the functional
  545. 20:36implementations from Low to X were all
  546. 20:38done well. Therefore, if your priority
  547. 20:41is simply good functional
  548. 20:43implementation, in my opinion, Low or
  549. 20:45Medium levels are sufficient to cover
  550. 20:48all functions well. However, for those
  551. 20:51looking for cost-effectiveness, I would
  552. 20:53recommend the High port level. Since
  553. 20:56the scores for both assignments
  554. 20:58increased most significantly when
  555. 21:01moving to High, I would say that High
  556. 21:03offers the best value for money. As for
  557. 21:06the most ambiguous port level, X High
  558. 21:09seems to be the most difficult. There
  559. 21:11were quite a few cases where the
  560. 21:12results were inconsistent depending on
  561. 21:14the assignment. So, XI is a bit
  562. 21:15ambiguous. I would say that it is
  563. 21:18better to either invest a bit more in
  564. 21:20Max to drastically improve the quality
  565. 21:22of your output, or use High if you want
  566. 21:25to prioritize cost-effectiveness.
  567. 21:28However, since this measurement was
  568. 21:29performed as an internal benchmark for
  569. 21:31a specific assignment and I did not
  570. 21:33conduct multiple iterative tests,
  571. 21:35please consider this only as a
  572. 21:36reference. Because different results
  573. 21:39may occur when measuring different
  574. 21:40assignments in your own environment, I
  575. 21:42recommend that you try measuring it in
  576. 21:44your own work as well. If you have a
  577. 21:47different opinion regarding Ports Level
  578. 21:49, please share it in the comments; it
  579. 21:50will be helpful for many others to
  580. 21:52refer to. I will return in the next
  581. 21:55video with more useful information.

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