O ÚNICO vídeo que você precisa para jogar Jungle (DE VERDADE!) — Transcript
Full transcript
- 0:00I gained over 500 PDP in 14 days doing
- 0:03this. And I'm serious. And I'm going to
- 0:07show you why playing jungle in 2026 is
- 0:09the easiest way to climb out of your
- 0:10current rank. I will give you a
- 0:13step-by-step recipe for you to follow,
- 0:16with everything laid out clearly. And
- 0:18in this video, you'll learn the right
- 0:21mindset a solo jungler needs. All of
- 0:24this guided by a farming goal. How to
- 0:26do the perfect full clear? At what
- 0:29specific moments should you leave your
- 0:31camps and when should you never? And
- 0:33how to decide when to invade, when to
- 0:35gank, and when to intentionally give up
- 0:37an objective to come out even stronger.
- 0:40And the first thing you need to
- 0:42understand is what practically every
- 0:44Raielo player bases their strategy on,
- 0:46and what I always talk about here on
- 0:48the channel: the perfect maximization
- 0:50of neutral resources and being selfish
- 0:52whenever you have resources available.
- 0:54In other words, what I am saying is
- 0:56that you should farm when you need to
- 0:58farm. In LoL and in all lanes, your
- 1:01goal is to get as much gold and XP as
- 1:03possible in the shortest time possible.
- 1:06And in the jungle, it couldn't be any
- 1:08different. Your job in the first few
- 1:10minutes isn't to gank everyone, it's
- 1:12not to save your team, it's to arrive
- 1:14in the mid-game as a monster that
- 1:16decides the fight single-handedly. And
- 1:18you can do that by ganking, yes, but in
- 1:20the right way. Being selfish isn't
- 1:23about stealing arrows from your team.
- 1:25It's understanding that your farm comes
- 1:27before any ally who is losing. And I
- 1:31know that's counterintuitive in the
- 1:32jungle, precisely because in most of
- 1:34your games your entire team texts you
- 1:36saying that it's your fault they lost
- 1:38the lane and pings you the whole game.
- 1:41You play jungle believing that you have
- 1:43to be smothering your team all the time
- 1:45. That's not true. Nobody literally
- 1:48wins the game alone at 5 minutes. Now,
- 1:51it's possible to lose a game at 5
- 1:53minutes chasing after a team you can't
- 1:55trust. And to see if your farming
- 1:58strategy is truly producing the results
- 2:00you want, let us establish a set goal.
- 2:02You've probably heard of it: 100 farm
- 2:05at 10 minutes, 200 at 20, and 300 at
- 2:0830. In the past, this kind of jungle
- 2:10farming wasn't possible and only worked
- 2:13for laners. Today, it serves as an
- 2:17excellent benchmark, precisely because
- 2:19the jungle meta has changed, and the
- 2:21most important thing in the jungle in
- 2:232026 has a name: full clear. Full clear
- 2:26means taking all your camps in sequence
- 2:29, one after the other. And if you are
- 2:31performing this in an optimized way,
- 2:33you will want to do it at the exact
- 2:35moment that they spawn. You don't want
- 2:37to leave a camp alive; you don't want
- 2:39to arrive late. You treat each camp in
- 2:41your jungle like a laner treats their
- 2:44lane. Leaving a camp alive in your
- 2:46jungle is the same as a laner letting
- 2:48an entire wave of cannons die on its
- 2:50own at the tower. Think about it: every
- 2:53time you kill a camp, it will respawn
- 2:55after a while at a higher level and
- 2:57give you more XP. When you fail to kill
- 2:59it immediately, you're delaying its
- 3:01respawn. Therefore, in the medium to
- 3:05long term, you're creating a negative
- 3:07snowball effect, causing you to gain
- 3:09less gold and XP over time compared to
- 3:11another jungler who's doing it the
- 3:13right way. I'm sure you've heard a
- 3:17million times that you can't keep
- 3:19giving up waves in sequence and giving
- 3:21up XP and gold from your lane. I know
- 3:24you know that. Now, why in your mind is
- 3:27a jungler obligated to give up their XP
- 3:29and gold to be able to flip in a fight
- 3:31just because their line-up was caught
- 3:33out of position? So, you watching this
- 3:37video understand what I'm telling you
- 3:38now. Your team playing with you won't
- 3:41understand. That's why you mute your
- 3:43team chat. The guy is dying in a place
- 3:46you wouldn't reach in time, even if you
- 3:48teleported. And if you leave your camp
- 3:51behind, you'll waste time and often die
- 3:53because you'll force a play that isn't
- 3:55good for you. Okay, you understand the
- 3:58premise. Now it's just a matter of
- 4:00execution. Remember when I said to grab
- 4:02the camps as soon as they spawn? So,
- 4:04what happens if the camp is spawning
- 4:07and I'm far away from it? That's why
- 4:10you have to pay attention to the 25-
- 4:11second rule. When there are 25 seconds
- 4:14left until your camps spawn, you have
- 4:17to be recalling, returning to base to
- 4:19reset, and be back in the jungle
- 4:21exactly when your camps are up. Once
- 4:24you have finished your full clear, you
- 4:26obtain what we refer to as time. And
- 4:28this resource is a currency you use to
- 4:31perform an action on the map, whether
- 4:33it's invading or doing a gun. The 25-
- 4:36second rule serves precisely as a
- 4:38reference point for when you need to be
- 4:40recalling in order to maintain the
- 4:42highest level of efficiency that is
- 4:43possible. And finally, as you get
- 4:46stronger and manage to get through the
- 4:49early game the right way, you buy more
- 4:51items, and it's from these items that
- 4:53you can clear the jungle faster and
- 4:55increase this time, which is the
- 4:57currency. Okay, but when do I invade? I
- 5:01want to kill the guys. I want to impact
- 5:03the guys inside their jungle. And the
- 5:05most basic and simple answer is when
- 5:07you finish your full clear and have
- 5:09time. But it's not that simple. The
- 5:13rule everyone knows is to do three
- 5:15camps and if you're stronger than the
- 5:17enemy, go there and swallow them in
- 5:18their jungle. But there's a zero step.
- 5:21And without that zero step, your invade
- 5:24isn't a play, it's a headshot. And the
- 5:26zero step is precisely about saving
- 5:28that level one. Right at the beginning
- 5:31of the game, you or your support need
- 5:33to place a ward to track which side the
- 5:35enemy jungler started on, because the
- 5:36invade only works if you know where the
- 5:38guy is. This information changes
- 5:41everything. If he started low, I know
- 5:43the entire route he's going to take. I
- 5:45know where he'll be in 1 minute. I know
- 5:47whether or not he is able to gank any
- 5:48of my lanes at level three. And I warn
- 5:50my liner before it happens. Now,
- 5:53without that ward, I'm invading blindly
- 5:55. You enter his jungle thinking
- 5:57everything's fine and the guy isn't
- 5:58even there. He's farming peacefully on
- 6:00the other side of the map. And then you
- 6:03lost the bargaining chip, you lost time
- 6:05. Invading without level one airborne
- 6:08isn't an advantageous play, it's a flip
- 6:10, it's a 5050, and we don't play 5050
- 6:12in this channel. So, to summarize the
- 6:15complete sequence, that's it. Level one
- 6:17airborne clears your three camps, and
- 6:19if you're stronger or manage to win
- 6:21that fight in the early game and you
- 6:23know where the opponent is, then yes,
- 6:25you invade and kill him. And we talked
- 6:27about full clear, but what about the
- 6:29clear order? Where should I start?
- 6:31Which lane should I prioritize? Before
- 6:33the game starts, stop and check your
- 6:35comp. Imagine your top laner is an Orne
- 6:38, a Malfiti, or a hunter, a tank that
- 6:40we call a weakide. And your bot lane is
- 6:43a Draven, a Samira, or a Lucian that
- 6:45needs some assistance to be able to
- 6:46scale. Ganking a happy Orne under the
- 6:48tower won't do anything. If he's on
- 6:51your team, he won't be so snobby. If
- 6:53he's the enemy team, he'll only stay
- 6:55calm because he's a wall. Therefore, in
- 6:57that case, you'll start on the top side
- 6:59, clearing your entire top side towards
- 7:01the ambush so that when you finish your
- 7:04full clear and have time, you can gank
- 7:06the ambush and be ready to reset when
- 7:08your top side camps start spawning. See
- 7:11how it all fits together? And the best
- 7:13part is that this logic applies to the
- 7:15entire game. When you're playing for
- 7:17Baron in the mid-game, you'll clear
- 7:19your Drake jungle first on the opposite
- 7:21side of Baron, precisely to prevent
- 7:23counter-junglers, to ensure that while
- 7:26you're busy doing an objective, you
- 7:28don't lose your entire side. In other
- 7:30words, the rule is to clear the weak
- 7:32side first at level 1 and minute 30.
- 7:34This rule applies practically to the
- 7:37entire game. And before we continue, I
- 7:39want to ask you a question. Do you
- 7:40think this video is helping you?
- 7:42Because if so, I want to tell you that
- 7:44everything I'm showing you here, I
- 7:46learned from a pro player challenger
- 7:48teaching me face-to-face in a call. And
- 7:51that's exactly what we've opened in
- 7:53Diamond in 30 days. It's the only
- 7:55course on the Brazilian market where a
- 7:57pro player will have a call with you to
- 7:58analyze your mistakes in practice. And
- 8:01look, it's on sale, so check the first
- 8:03link in the description or the pinned
- 8:05comment to take advantage of this
- 8:07promotional price, and also encourage
- 8:09us to make even better videos for you.
- 8:11We talked about farming, full clear,
- 8:13invades, and which lane to prioritize.
- 8:16But now we're going to learn when to
- 8:18fight in the jungle, which is through
- 8:20the ultimate rule. And pay attention,
- 8:22it's simple. If you don't have your
- 8:24ultimate, you have to have a defensive
- 8:25mindset. You want to farm, period,
- 8:28avoid looking for fights and not force
- 8:30objectives. Your idea is to clear the
- 8:32jungle as much as possible and keep an
- 8:34eye on the map so your laners don't die
- 8:36until your ultimate comes back. Now,
- 8:38with your ultimate, the mindset becomes
- 8:40offensive. You want to play for
- 8:43objectives, start looking for good
- 8:45fights, taking into account how your
- 8:47champion plays and the numerical
- 8:49advantage. And the only thing that will
- 8:51change in your final score because of
- 8:52this is the side. When you're using
- 8:54your ultimate and want to play for the
- 8:56objective, you want to reverse your
- 8:57clear to finish on the side where your
- 8:59neutral objective is. Okay, but my team
- 9:01is doing dragon and my team is
- 9:02desperately pinging for me to go. If
- 9:04your team is weak, you don't fight for
- 9:06that objective. If you get there,
- 9:08engage in a five-on-five, which is
- 9:10already lost on paper because the enemy
- 9:12team controls vision, and you die along
- 9:14with everyone else, then your game is
- 9:16truly over. You'll lose Drake, the
- 9:18fight, and the farm you could have
- 9:20gotten all this time. In these cases,
- 9:22the smartest play is to use the time
- 9:24the enemy team is spending standing
- 9:26still at the objective to invade their
- 9:28jungle on the other side of the map and
- 9:30execute what we call cross-map,
- 9:32accumulating more resources for you,
- 9:34which is precisely what will carry you.
- 9:36You traded an objective you were going
- 9:38to lose anyway for guaranteed gold.
- 9:40Okay, I get it. So what I have to do is
- 9:42my full clear and play it safe almost
- 9:44always, focusing on maximizing
- 9:46resources as much as possible with the
- 9:48least possible risk. But when should I
- 9:51prioritize gunning instead of camps?
- 9:53Isn't there an exception? To make that
- 9:55decision, we have a checklist. The
- 9:58enemy has to hit three things at the
- 10:00same time. First, the wave has to be
- 10:03bad for them, meaning it has to be
- 10:05pushed, advanced, far from their tower,
- 10:07or freed by your team. Second, if they
- 10:10have no vision, meaning no ARD on the
- 10:12bus, that's a good sign. And third,
- 10:14they have no Flash or any escape skill.
- 10:17This greatly influences the success of
- 10:19your gunning. It's not that 100%of the
- 10:21checklists have to be fulfilled for you
- 10:23to make this decision. Of course, there
- 10:25are times when we'll choose to take a
- 10:27little more risk, but that shouldn't be
- 10:28the rule. The rule should be to
- 10:30prioritize your camps. Coach Kirei,
- 10:33whom I quoted in this video, himself
- 10:35says: "You can always farm, but you
- 10:36can't always kill." If you chose to
- 10:39equip a camp to do a gun kill,
- 10:41regardless of whether it was successful
- 10:43or not, your next step is always to
- 10:45check the time it takes for your other
- 10:47camps to spawn. If there are 25 seconds
- 10:50left, it's worth recalling and
- 10:51prioritizing the camps on the other
- 10:53side of the map that have a higher
- 10:55level and keep your footing in sync,
- 10:57that is, in the same order you were
- 10:59already doing them. And guys, that's it
- 11:02. That's the recipe laid bare, as I
- 11:05promised. In short, one, be selfish.
- 11:08Your farm comes before anyone who is
- 11:10already losing. Two, full clear,
- 11:13religiously. A live camp is like a lost
- 11:15cannon. Mute the pings, take your camps
- 11:18when they spawn, always following the
- 11:2025-second rule. Three, guard at level
- 11:23one from the weak side. First, you will
- 11:25never invade in the dark. You want to
- 11:27organize your route to finish where you
- 11:29have kill pressure. Four. If you don't
- 11:32have your ultimate, you farm. With your
- 11:34ultimate, fight and win. Five, only
- 11:36stop farming for a truly guaranteed
- 11:39fight. If their wave is bad, you lack
- 11:41vision and they have no Flash, those
- 11:43three mean a sure kill. And you don't
- 11:45need to memorize these five concepts
- 11:47today. Take one, apply it to your next
- 11:5010 games, and learn little by little.
- 11:52Don't forget to check the first link in
- 11:54the description to have live lessons
- 11:56with Prayers Challenger and help us a
- 11:58lot. Get that momentum to start taking
- 12:01League of Legends seriously.
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