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New Troop, Town Hall 19 and More - Update Info! — Transcript

by Judo Sloth Gaming · 3,549 words · 497 segments · language en · Watch on YouTube

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  1. 0:00new update information about Town Hall
  2. 0:0219, guardians, equipment, the ore
  3. 0:04economy, builder base, clan capital, you
  4. 0:06name it, we have information about it.
  5. 0:08So, I'm going to summarize everything
  6. 0:10for you in this video. Starting with
  7. 0:12Town Hall 19, the Clash of Clans team
  8. 0:15gave a teaser that they want to make,
  9. 0:17and I quote, old troops interesting
  10. 0:21again, more part of player strategy.
  11. 0:24Perhaps that means the barbarian,
  12. 0:26wizard, giant, maybe hog riders. We also
  13. 0:30know that guardians will move out of the
  14. 0:33town hall. So, the town hall weapon at
  15. 0:36town hall 19 will be something totally
  16. 0:39different. Guardians will not be locked
  17. 0:41to the town hall. They don't know if
  18. 0:42they're going to give them their own
  19. 0:44separate building or maybe it'll be some
  20. 0:46sort of hero flag, but the guardians
  21. 0:49will no longer be attached to the town
  22. 0:51hall. You will still have access to your
  23. 0:53guardians, so your progress is not lost.
  24. 0:55They said they will likely add more
  25. 0:57Guardians or more levels to Guardians,
  26. 0:59but they are also not a requirement for
  27. 1:03Town Hall 19. So, whilst they are not
  28. 1:05temporary content, your progress is not
  29. 1:07lost. You don't have to level them up.
  30. 1:10You could leave the guardians at level
  31. 1:11one. Probably don't want to because
  32. 1:13they're very strong. You can still
  33. 1:14upgrade to Town Hall 19 when it is
  34. 1:16released. But they did say that moving
  35. 1:18into the future, they do have to look at
  36. 1:21long-term issues that might arise as
  37. 1:24well, such as with merged defenses.
  38. 1:28We're getting to the point where there's
  39. 1:29so many merged defenses around the base
  40. 1:31that signature defenses are everywhere.
  41. 1:34And they said that their solution is to
  42. 1:37hopefully try and make sure that the
  43. 1:40ricochet cannons and the multi archer
  44. 1:41towers that were initially merged to
  45. 1:43town hall 16, they would over time
  46. 1:46become more like a regular defense and
  47. 1:48then the newer mergers would take over
  48. 1:51and be the more powerful ones. And they
  49. 1:54also said that in the future they would
  50. 1:56likely continue to merge defenses away a
  51. 2:00little bit like what they did with the
  52. 2:01eagle artillery with the town hall. Now,
  53. 2:03I said that I think they should take a
  54. 2:05lot of learnings from that. We got a
  55. 2:07decoration in the end for it, but also I
  56. 2:09don't think the eagle was very well
  57. 2:12shown in the town hall. It didn't keep
  58. 2:13its signature move, and that is
  59. 2:15something they acknowledged they would
  60. 2:16try and do better in the future. Back to
  61. 2:19a few more things that are relevant now,
  62. 2:20though. We know that the elephant rider
  63. 2:22will be coming later this month, but
  64. 2:24that we are unlikely to see Supercell
  65. 2:27Mate campaigns at least in the near
  66. 2:29future because they had such a hard time
  67. 2:32actually bringing the elephant rider to
  68. 2:34life from when they released that
  69. 2:36campaign years ago. Now, they are
  70. 2:38however continuing to convert troops
  71. 2:40from 2D to 3D. Troop skins is something
  72. 2:43they are considering, but they need to
  73. 2:45do this remodeling first. The CWL Minion
  74. 2:49Prince skin though that has been
  75. 2:51finished and will be releasing soon, but
  76. 2:54like I said to Ferry, like where's the
  77. 2:56dragon juke skin? Because are we going
  78. 2:58to have to wait 2 years for that? I'd
  79. 3:00like to see that they actually keep on
  80. 3:02top of these. However, he did clarify
  81. 3:04that whilst previously they have said
  82. 3:07older hero skin sets would be caught up
  83. 3:11with new heroes, that is unlikely to be
  84. 3:14the case since they are adding more
  85. 3:16heroes and they have a cadence of hero
  86. 3:18skins getting released each month as it
  87. 3:20is. Whilst we're on the topic of
  88. 3:22cosmetics, actually in interview 4 with
  89. 3:24David Burke, I asked him about the
  90. 3:26legendary sceneries because we haven't
  91. 3:29seen any more. He actually said that
  92. 3:30they will be bringing more. It's just
  93. 3:32that the artists think that so far the
  94. 3:35ones they've been designing aren't
  95. 3:37legendary enough. So, they are trying to
  96. 3:40make them even better and they will be
  97. 3:42continuing with XL sceneries, but likely
  98. 3:44bringing back regular ones as well. The
  99. 3:47exclusive Shadow Samurai skin did
  100. 3:49incredibly well. And they are looking to
  101. 3:51lean into exclusivity when it comes to
  102. 3:54cosmetics, so we can expect some more
  103. 3:56hero skins along that line as well. One
  104. 3:59of the biggest concerns from the
  105. 4:00community because I was asking questions
  106. 4:02from the community in these interviews
  107. 4:05is the laboratory and how much of a
  108. 4:07bottleneck it is. Ferry said they are
  109. 4:09actually looking to bring the pets into
  110. 4:13the laboratory and give you a second
  111. 4:15researcher. That would help so that you
  112. 4:17could upgrade two troops if you want.
  113. 4:19You could stick to the usual format of a
  114. 4:21troop and a pet, but whatever. It would
  115. 4:23give us more flexibility and I really
  116. 4:25like that option. Oh, and for the
  117. 4:27builder base and clan capital, there is
  118. 4:29no plan for either of them right now.
  119. 4:31They will continue to make small tweaks
  120. 4:33like they have been doing the third
  121. 4:35builder in the builder base, the speed
  122. 4:37up feature, the treasury in the clan
  123. 4:39capital, but there's not going to be any
  124. 4:41major content for either of them. With
  125. 4:43regards to a clan name change, it does
  126. 4:46sound like we will get that in the
  127. 4:47future. But they want to make sure that
  128. 4:49you can search for your clan under the
  129. 4:52old name as well so that any previous
  130. 4:54members could find you and also there
  131. 4:56would be a time limit before you could
  132. 4:59change the name again. Another
  133. 5:01interesting stat is that there have been
  134. 5:034 bill58,794,653
  135. 5:10ranked battles at the time of the
  136. 5:12interview since ranked was introduced.
  137. 5:14That is a lot of battles and it might be
  138. 5:16because ranked isn't as optional as they
  139. 5:19wanted since the star bonus is attached
  140. 5:21to it. I'm a big advocate of having the
  141. 5:23star bonus in battle mode so you can
  142. 5:26actually improve the star bonus in
  143. 5:27battle mode as well. And they did say
  144. 5:29they are working on something that would
  145. 5:32enable that. It would also give more
  146. 5:34purpose to battle mode which I think is
  147. 5:37fantastic. It is much needed so that
  148. 5:39ranked can be more optional. One thing I
  149. 5:41said back is that maybe you have
  150. 5:43cosmetics in there. Even though they're
  151. 5:44tied to the leaderboard, you could still
  152. 5:46have cosmetic rewards for taking part in
  153. 5:49ranked and your achievements in ranked.
  154. 5:51So, I think it will be great when
  155. 5:52players can grind battle mode to improve
  156. 5:55their star bonus and the amount of ore
  157. 5:57that they're getting because the ore
  158. 5:58economy was something I spoke about in
  159. 6:01episode 1 with Rafa regarding the hero
  160. 6:04journey. They said they added this
  161. 6:05because new and returning players were
  162. 6:07so far behind when it comes to
  163. 6:09equipment. For example, 30% of all
  164. 6:12players didn't even have a single epic
  165. 6:15equipment, which to us active players is
  166. 6:17like, what are you doing? But clearly,
  167. 6:19there are a lot of different people that
  168. 6:21play Clash of Clans. So, the hero's
  169. 6:23journey was meant as a catch-up
  170. 6:26mechanic. I gave a lot of feedback in
  171. 6:28that interview that I think
  172. 6:30communication could have been a lot
  173. 6:31better. I think the fallback star or
  174. 6:33should have been given. But in terms of
  175. 6:35moving forward, we can know that the ore
  176. 6:38economy is something separate that
  177. 6:41they're going to be working on. For
  178. 6:42example, creating more ways to get ore
  179. 6:45through events. So, I asked about ore
  180. 6:48chests. Can we see those outside of the
  181. 6:50hero journey now as well? And that is
  182. 6:52something that they will be looking as
  183. 6:55to where they can place them. And we can
  184. 6:57expect them in other areas as well, but
  185. 7:00they will not just like regular chests,
  186. 7:02they will not sell them. Another thing I
  187. 7:04gave feedback in, and this is now in
  188. 7:06interview three, was update bugs that
  189. 7:09the testing process needs to improve
  190. 7:12because some bugs shouldn't really be
  191. 7:16there. Some are understandable, but
  192. 7:18others, I'm not sure how they slip past
  193. 7:20the team. CWL mismatches were discussed
  194. 7:24and whilst he said that at the top level
  195. 7:26it's not really that big of a deal
  196. 7:28because town hall 18s versus 18s it's
  197. 7:30more of a skill thing there can be some
  198. 7:32horrendous mismatches as you go through
  199. 7:34because you're only matched in the clan
  200. 7:36war league when you first sign up. I
  201. 7:38guess what he said did make sense though
  202. 7:40that let's say there's Town Hall 14s
  203. 7:42versus Town Hall 18s but the reason this
  204. 7:45Town Hall 18 clan might be in that
  205. 7:46league is because like half of the clan
  206. 7:49is inactive which actually then when you
  207. 7:51look at stars at the end it might be an
  208. 7:54even match but that's not fun. It's not
  209. 7:57fun for Town Hall 14s to be like
  210. 7:59scraping one stars or perhaps the two
  211. 8:01star against Town Hall 18s. So he did
  212. 8:03acknowledge that they are looking at
  213. 8:05different options. Maybe it's some sort
  214. 8:07of receding that could be optional if
  215. 8:11you know clans want to drop they're not
  216. 8:12putting out like a terrible roster but
  217. 8:14equally should you recruit more players
  218. 8:17and now you have a bunch of town hall
  219. 8:1818s maybe the game would say you're so
  220. 8:21much stronger would you like to go up to
  221. 8:23this league you'll get more rewards and
  222. 8:25then you know clans can do that and it's
  223. 8:27not spoiling the fun lower down so no
  224. 8:29concrete answers but at least they are
  225. 8:32looking at solving the problem which I
  226. 8:34do think it needs addressed. test. But
  227. 8:36back to my interview with David Burke,
  228. 8:38he said that the five versus five may
  229. 8:41come back. The reason it was removed is
  230. 8:43because there was a significant drop in
  231. 8:46the amount of players that got to
  232. 8:48[music] participate in clan war leagues.
  233. 8:50The reason they added it was because
  234. 8:51they thought that there's a lot of clans
  235. 8:54that don't have 15 players. This will
  236. 8:56enable them to take part. But what
  237. 8:58actually happened was a lot of clans
  238. 8:59that would have done 15 versus 15, well,
  239. 9:01they just dropped [music] 10 people and
  240. 9:03took their five strongest. And what
  241. 9:05they're looking before they reactivate
  242. 9:06the five versus five. So it sounds like
  243. 9:08it will be back in the future. They're
  244. 9:10looking to have better ways of
  245. 9:12encouraging people to have 15 members.
  246. 9:16So maybe you get better rewards if you
  247. 9:17have a larger clan size. Maybe the five
  248. 9:19versus 5 is introduced initially when
  249. 9:21you first sign up for like new [music]
  250. 9:23clans or re-engaging clans. So they're
  251. 9:26looking at bringing it in a bit more
  252. 9:27strategically and then maybe maybe
  253. 9:30opening up the doors once they have a
  254. 9:31[music] better solution in place. Magic
  255. 9:34Snacks added to the CWL shop or I
  256. 9:36actually asked about the Raid Metal Shop
  257. 9:38or elsewhere. And he said they will
  258. 9:40probably look to do that, but it's not
  259. 9:42supported on the back end, which I can't
  260. 9:45believe that that's the case. Like like
  261. 9:47technically they can't even put magic
  262. 9:48snacks [music] in there. But it sounds
  263. 9:49like we will expect magic snacks to be
  264. 9:53available with raid medals. But they
  265. 9:55will just have to look at the numbers
  266. 9:56and things because he did say, [music]
  267. 9:58for example, the clan castle cake was
  268. 10:00designed before Clash Anytime. So right
  269. 10:03now it's probably a bit more powerful
  270. 10:05[music] than they expected. They're
  271. 10:06looking to bring like a more granular
  272. 10:08version as well. So like a clan castle
  273. 10:11slice, which they could offer more in an
  274. 10:14abundance, but it wouldn't be able to be
  275. 10:16used to like blast all of your ranked
  276. 10:17attacks. I don't think it's that big of
  277. 10:19a deal. Like if people are having fun,
  278. 10:21then just like let them get the clan
  279. 10:23castle cake. [music] But I do understand
  280. 10:24where it like lowers clan activity or
  281. 10:26the need for a clan a bit. And I know
  282. 10:28that global chat is something I
  283. 10:30discussed with him [music] as well. And
  284. 10:31he said that they are looking to add
  285. 10:33that functionality to global chat. I
  286. 10:35think requesting and donating troops
  287. 10:36would be really helpful because there
  288. 10:38are some players that they're not in a
  289. 10:40super active clan and if they're waiting
  290. 10:42to do their clan war attacks or their
  291. 10:43ranked attacks and no one else is
  292. 10:44online, they're stuck. That's not fun at
  293. 10:46all. whereas if you could donate troops
  294. 10:49from different groups be way more
  295. 10:51accessible for them. So I do think that
  296. 10:53is something they should press as a
  297. 10:55priority and it sounds [music] like that
  298. 10:56is going to be the case. When it comes
  299. 10:59to global chat they are looking at
  300. 11:00improving the moderation and the
  301. 11:02spaminess of global chat. That's
  302. 11:04something they've been on top of. The
  303. 11:06discoverability so they might look to
  304. 11:09add like auto groups. If you're in a
  305. 11:11CWL, it might pull all of the clans
  306. 11:13together in one group. [laughter]
  307. 11:15But I mean, that could definitely get
  308. 11:18hectic when you're going up against
  309. 11:20these clans, but I guess it would be fun
  310. 11:21all being pulled together in a group
  311. 11:23chat. Maybe when you sign up to ranked,
  312. 11:25it'll just autopool you in with everyone
  313. 11:27in ranked for that week and then the
  314. 11:29group dispands. But they want people to
  315. 11:31be able to find other like-minded
  316. 11:33players and have nice discussions, which
  317. 11:35actually sounds [music] pretty exciting
  318. 11:37if they can get it right. For the emotes
  319. 11:38and stickers, they are looking to make
  320. 11:40them more eventful. So, they will rotate
  321. 11:43the ones available just so that [music]
  322. 11:45the chat continues to feel fresh, but
  323. 11:48they will look to add emotes to other
  324. 11:51areas of the game. And naturally, when
  325. 11:52they do that, he did say that like
  326. 11:54selling emotes is something they would
  327. 11:56look to do cuz they are looking to
  328. 11:58monetize through cosmetics. We did talk
  329. 12:00a lot about AB testing in that interview
  330. 12:03and the summary of this is more that in
  331. 12:05the future there will be AB testing. It
  332. 12:07will be less of the onoff style testing
  333. 12:10where let's say the troop injection
  334. 12:12events where we had the mass golden
  335. 12:14dragons and then a small percentage of
  336. 12:16players got that the month after they
  337. 12:18were just missing it. But they will do
  338. 12:20more of
  339. 12:21varants. So for example the metal events
  340. 12:24they don't even know what the cadence
  341. 12:26is. Some people like it to be more
  342. 12:28grindy some people don't. And they will
  343. 12:31be [music] trying to test what is the
  344. 12:32progression of events the rewards. For
  345. 12:34example, I asked about the depleting
  346. 12:37bonus medals in the medal events because
  347. 12:39they've been going down over. What's the
  348. 12:41deal with that? He did say they have
  349. 12:42been testing it. They will be giving the
  350. 12:44bonus medals like back. They just need
  351. 12:46to figure out how because they were
  352. 12:48testing giving them out on the Supercell
  353. 12:50store, but then it's a small amount of
  354. 12:51people that get them. They gave them out
  355. 12:53in the trader shop. Some people got them
  356. 12:55in the trader shop, some people didn't.
  357. 12:56They just need to try and figure out how
  358. 12:58best to do that, but they will be
  359. 12:59looking to give the bonus medals back.
  360. 13:01The treasure hunt was another example he
  361. 13:03gave. Right now it's 5 days. You get
  362. 13:06three chests per day. Maybe some players
  363. 13:09might have the event for 3 days and get
  364. 13:11five chests per day. Like which one is
  365. 13:13best? They don't know. That's the type
  366. 13:14of stuff they would test. I said that I
  367. 13:16think communication shock communication
  368. 13:19needs to improve with this as well
  369. 13:22because they can't advertise events and
  370. 13:24then just not give them at a certain
  371. 13:25time. I think they need to utilize the
  372. 13:27in-game event calendar better if they're
  373. 13:29doing that sort [music] of thing. But it
  374. 13:30sounds like the AB testing will be more
  375. 13:31variance moving forward. Before I get to
  376. 13:34the final interview, I was just checking
  377. 13:35my list to make sure I hadn't forgot
  378. 13:36anything. But actually, the interview
  379. 13:38with Petri, it was an interesting
  380. 13:40community question that I asked where on
  381. 13:43mobile it can get a bit difficult
  382. 13:46scrolling through all the troops. Maybe
  383. 13:48having icons drop off the screen as
  384. 13:50you've used them. He wasn't keen on that
  385. 13:52because [music] if something drops and
  386. 13:54you're just about to press a certain
  387. 13:55area, it could mean you select the wrong
  388. 13:57thing. But he did say, "Why don't we
  389. 13:59just give double deployment to
  390. 14:02everybody?" even if it's on phone. And I
  391. 14:04really hope that is the case. I also
  392. 14:06asked about replays because it would be
  393. 14:08great to be able to scrub back to
  394. 14:10certain points of the replay. And he
  395. 14:11said it is something that was on their
  396. 14:13list but has kind of dropped off with
  397. 14:15priorities, but it's probably going to
  398. 14:17come at some point. It's more a question
  399. 14:19of when, not if. The controllable heroes
  400. 14:22as well. Gosh, I missed a couple of
  401. 14:24things here. He actually said that they
  402. 14:25had a grand design with controllable
  403. 14:27heroes where it was going to be multiple
  404. 14:30players [music] playing at the same time
  405. 14:32controlling a hero, but it just didn't
  406. 14:35quite work out like that and they they
  407. 14:36didn't go any further with it. Which to
  408. 14:38be honest, I've brought a video for
  409. 14:41years now about the updates I would like
  410. 14:43to see that year. I think it was maybe 2
  411. 14:45or 3 years ago now when I discussed the
  412. 14:47two versus two mode that I would love. I
  413. 14:50think it would be amazing how it is
  414. 14:51incurrated into the core loop. That's
  415. 14:53for designers to figure out, but I do
  416. 14:55think it would be absolutely amazing.
  417. 14:57One more that just came into my head,
  418. 14:59though. I don't know why I didn't write
  419. 15:00this down. He did say that they would be
  420. 15:03looking in the future to allow two pets
  421. 15:05per hero. They just don't have the
  422. 15:07diversity of pets at the moment that
  423. 15:10[music] if you had one of them upgrading
  424. 15:12essentially, you'd be like left out. And
  425. 15:14also like synergies might not work out
  426. 15:15very well either. But in the future when
  427. 15:17there's more pets, we could expect to
  428. 15:19perhaps have two per hero. Anyways, the
  429. 15:21interview with Alex, that is where we
  430. 15:23discussed Guardians and got that Town
  431. 15:25Hall 19 bit of information, but we also
  432. 15:27got some exclusive prototype footage in
  433. 15:30that interview because we discussed a
  434. 15:32lot about how does he come up with troop
  435. 15:35designs and how do they make the game
  436. 15:40accessible without being too complex,
  437. 15:42but complex enough for like, you know,
  438. 15:44[music] players to get deep into the
  439. 15:46strategy. To me, it was a really
  440. 15:47interesting discussion and he shared a
  441. 15:49lot of this footage and explained some
  442. 15:51of the things as to like why these
  443. 15:54troops didn't work. One of them he
  444. 15:55wasn't able to share footage was an
  445. 15:57eagle pet that was his favorite, but it
  446. 15:59was just too broken. It would basically
  447. 16:01allow you to drop your hero anywhere in
  448. 16:03the base, bit like a spell. Clearly, you
  449. 16:04could then just turn the queen invisible
  450. 16:06like with the monolith arrow, especially
  451. 16:08now. And yeah, way too broken. When I
  452. 16:11asked him about maybe utilizing the
  453. 16:13current content in the game, not just
  454. 16:15adding new stuff all of the time, he's
  455. 16:17actually a big fan of that. And one
  456. 16:19thing that he would love to figure out
  457. 16:21in terms of a game mode is actually
  458. 16:23restricting. So, you wouldn't be able to
  459. 16:25take all of your troops. Likewise, the
  460. 16:27bases you were going up against wouldn't
  461. 16:29have all of the defenses. But he said a
  462. 16:31lot of the way they think about new game
  463. 16:32modes at the moment is more like events.
  464. 16:36So they're not just constantly adding
  465. 16:38more to do because that's a mistake they
  466. 16:40made with builder base and clan capital
  467. 16:41where they were adding more for the
  468. 16:43player to do. Having them as events
  469. 16:45where you can kind of complete them as
  470. 16:47you're doing your regular gameplay is
  471. 16:48more the angle they're going at least
  472. 16:50for the moment. If you are interested in
  473. 16:52the rationale behind these decisions
  474. 16:54from the team like why they are doing
  475. 16:56these things then I would recommend the
  476. 16:58interviews especially the one with
  477. 17:00Petri. I didn't really go over the AI of
  478. 17:02troops in this because wasn't really
  479. 17:05update stuff, but he broke down exactly
  480. 17:08how troops work, how they target certain
  481. 17:10buildings, how the queen is always
  482. 17:12breaking walls, like what triggers that
  483. 17:14within the AI, which interestingly the
  484. 17:17level of wall is not taken into account
  485. 17:20for the pathfinder. I will actually link
  486. 17:23Petri's interview and then you'll easily
  487. 17:25find the others if you are interested
  488. 17:27because I do think that one for a lot of
  489. 17:29active players will be really
  490. 17:31interesting so you can understand how
  491. 17:33the game works a little bit more. But
  492. 17:34this is all of the update information
  493. 17:36we've received across the interviews.
  494. 17:38Thank you again for the support. I love
  495. 17:40doing the Judo Sloth talks interviews.
  496. 17:42I'm glad that people enjoy them as well
  497. 17:44and enjoy the rest of your

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