New Troop, Town Hall 19 and More - Update Info! — Transcript
Full transcript
- 0:00new update information about Town Hall
- 0:0219, guardians, equipment, the ore
- 0:04economy, builder base, clan capital, you
- 0:06name it, we have information about it.
- 0:08So, I'm going to summarize everything
- 0:10for you in this video. Starting with
- 0:12Town Hall 19, the Clash of Clans team
- 0:15gave a teaser that they want to make,
- 0:17and I quote, old troops interesting
- 0:21again, more part of player strategy.
- 0:24Perhaps that means the barbarian,
- 0:26wizard, giant, maybe hog riders. We also
- 0:30know that guardians will move out of the
- 0:33town hall. So, the town hall weapon at
- 0:36town hall 19 will be something totally
- 0:39different. Guardians will not be locked
- 0:41to the town hall. They don't know if
- 0:42they're going to give them their own
- 0:44separate building or maybe it'll be some
- 0:46sort of hero flag, but the guardians
- 0:49will no longer be attached to the town
- 0:51hall. You will still have access to your
- 0:53guardians, so your progress is not lost.
- 0:55They said they will likely add more
- 0:57Guardians or more levels to Guardians,
- 0:59but they are also not a requirement for
- 1:03Town Hall 19. So, whilst they are not
- 1:05temporary content, your progress is not
- 1:07lost. You don't have to level them up.
- 1:10You could leave the guardians at level
- 1:11one. Probably don't want to because
- 1:13they're very strong. You can still
- 1:14upgrade to Town Hall 19 when it is
- 1:16released. But they did say that moving
- 1:18into the future, they do have to look at
- 1:21long-term issues that might arise as
- 1:24well, such as with merged defenses.
- 1:28We're getting to the point where there's
- 1:29so many merged defenses around the base
- 1:31that signature defenses are everywhere.
- 1:34And they said that their solution is to
- 1:37hopefully try and make sure that the
- 1:40ricochet cannons and the multi archer
- 1:41towers that were initially merged to
- 1:43town hall 16, they would over time
- 1:46become more like a regular defense and
- 1:48then the newer mergers would take over
- 1:51and be the more powerful ones. And they
- 1:54also said that in the future they would
- 1:56likely continue to merge defenses away a
- 2:00little bit like what they did with the
- 2:01eagle artillery with the town hall. Now,
- 2:03I said that I think they should take a
- 2:05lot of learnings from that. We got a
- 2:07decoration in the end for it, but also I
- 2:09don't think the eagle was very well
- 2:12shown in the town hall. It didn't keep
- 2:13its signature move, and that is
- 2:15something they acknowledged they would
- 2:16try and do better in the future. Back to
- 2:19a few more things that are relevant now,
- 2:20though. We know that the elephant rider
- 2:22will be coming later this month, but
- 2:24that we are unlikely to see Supercell
- 2:27Mate campaigns at least in the near
- 2:29future because they had such a hard time
- 2:32actually bringing the elephant rider to
- 2:34life from when they released that
- 2:36campaign years ago. Now, they are
- 2:38however continuing to convert troops
- 2:40from 2D to 3D. Troop skins is something
- 2:43they are considering, but they need to
- 2:45do this remodeling first. The CWL Minion
- 2:49Prince skin though that has been
- 2:51finished and will be releasing soon, but
- 2:54like I said to Ferry, like where's the
- 2:56dragon juke skin? Because are we going
- 2:58to have to wait 2 years for that? I'd
- 3:00like to see that they actually keep on
- 3:02top of these. However, he did clarify
- 3:04that whilst previously they have said
- 3:07older hero skin sets would be caught up
- 3:11with new heroes, that is unlikely to be
- 3:14the case since they are adding more
- 3:16heroes and they have a cadence of hero
- 3:18skins getting released each month as it
- 3:20is. Whilst we're on the topic of
- 3:22cosmetics, actually in interview 4 with
- 3:24David Burke, I asked him about the
- 3:26legendary sceneries because we haven't
- 3:29seen any more. He actually said that
- 3:30they will be bringing more. It's just
- 3:32that the artists think that so far the
- 3:35ones they've been designing aren't
- 3:37legendary enough. So, they are trying to
- 3:40make them even better and they will be
- 3:42continuing with XL sceneries, but likely
- 3:44bringing back regular ones as well. The
- 3:47exclusive Shadow Samurai skin did
- 3:49incredibly well. And they are looking to
- 3:51lean into exclusivity when it comes to
- 3:54cosmetics, so we can expect some more
- 3:56hero skins along that line as well. One
- 3:59of the biggest concerns from the
- 4:00community because I was asking questions
- 4:02from the community in these interviews
- 4:05is the laboratory and how much of a
- 4:07bottleneck it is. Ferry said they are
- 4:09actually looking to bring the pets into
- 4:13the laboratory and give you a second
- 4:15researcher. That would help so that you
- 4:17could upgrade two troops if you want.
- 4:19You could stick to the usual format of a
- 4:21troop and a pet, but whatever. It would
- 4:23give us more flexibility and I really
- 4:25like that option. Oh, and for the
- 4:27builder base and clan capital, there is
- 4:29no plan for either of them right now.
- 4:31They will continue to make small tweaks
- 4:33like they have been doing the third
- 4:35builder in the builder base, the speed
- 4:37up feature, the treasury in the clan
- 4:39capital, but there's not going to be any
- 4:41major content for either of them. With
- 4:43regards to a clan name change, it does
- 4:46sound like we will get that in the
- 4:47future. But they want to make sure that
- 4:49you can search for your clan under the
- 4:52old name as well so that any previous
- 4:54members could find you and also there
- 4:56would be a time limit before you could
- 4:59change the name again. Another
- 5:01interesting stat is that there have been
- 5:034 bill58,794,653
- 5:10ranked battles at the time of the
- 5:12interview since ranked was introduced.
- 5:14That is a lot of battles and it might be
- 5:16because ranked isn't as optional as they
- 5:19wanted since the star bonus is attached
- 5:21to it. I'm a big advocate of having the
- 5:23star bonus in battle mode so you can
- 5:26actually improve the star bonus in
- 5:27battle mode as well. And they did say
- 5:29they are working on something that would
- 5:32enable that. It would also give more
- 5:34purpose to battle mode which I think is
- 5:37fantastic. It is much needed so that
- 5:39ranked can be more optional. One thing I
- 5:41said back is that maybe you have
- 5:43cosmetics in there. Even though they're
- 5:44tied to the leaderboard, you could still
- 5:46have cosmetic rewards for taking part in
- 5:49ranked and your achievements in ranked.
- 5:51So, I think it will be great when
- 5:52players can grind battle mode to improve
- 5:55their star bonus and the amount of ore
- 5:57that they're getting because the ore
- 5:58economy was something I spoke about in
- 6:01episode 1 with Rafa regarding the hero
- 6:04journey. They said they added this
- 6:05because new and returning players were
- 6:07so far behind when it comes to
- 6:09equipment. For example, 30% of all
- 6:12players didn't even have a single epic
- 6:15equipment, which to us active players is
- 6:17like, what are you doing? But clearly,
- 6:19there are a lot of different people that
- 6:21play Clash of Clans. So, the hero's
- 6:23journey was meant as a catch-up
- 6:26mechanic. I gave a lot of feedback in
- 6:28that interview that I think
- 6:30communication could have been a lot
- 6:31better. I think the fallback star or
- 6:33should have been given. But in terms of
- 6:35moving forward, we can know that the ore
- 6:38economy is something separate that
- 6:41they're going to be working on. For
- 6:42example, creating more ways to get ore
- 6:45through events. So, I asked about ore
- 6:48chests. Can we see those outside of the
- 6:50hero journey now as well? And that is
- 6:52something that they will be looking as
- 6:55to where they can place them. And we can
- 6:57expect them in other areas as well, but
- 7:00they will not just like regular chests,
- 7:02they will not sell them. Another thing I
- 7:04gave feedback in, and this is now in
- 7:06interview three, was update bugs that
- 7:09the testing process needs to improve
- 7:12because some bugs shouldn't really be
- 7:16there. Some are understandable, but
- 7:18others, I'm not sure how they slip past
- 7:20the team. CWL mismatches were discussed
- 7:24and whilst he said that at the top level
- 7:26it's not really that big of a deal
- 7:28because town hall 18s versus 18s it's
- 7:30more of a skill thing there can be some
- 7:32horrendous mismatches as you go through
- 7:34because you're only matched in the clan
- 7:36war league when you first sign up. I
- 7:38guess what he said did make sense though
- 7:40that let's say there's Town Hall 14s
- 7:42versus Town Hall 18s but the reason this
- 7:45Town Hall 18 clan might be in that
- 7:46league is because like half of the clan
- 7:49is inactive which actually then when you
- 7:51look at stars at the end it might be an
- 7:54even match but that's not fun. It's not
- 7:57fun for Town Hall 14s to be like
- 7:59scraping one stars or perhaps the two
- 8:01star against Town Hall 18s. So he did
- 8:03acknowledge that they are looking at
- 8:05different options. Maybe it's some sort
- 8:07of receding that could be optional if
- 8:11you know clans want to drop they're not
- 8:12putting out like a terrible roster but
- 8:14equally should you recruit more players
- 8:17and now you have a bunch of town hall
- 8:1818s maybe the game would say you're so
- 8:21much stronger would you like to go up to
- 8:23this league you'll get more rewards and
- 8:25then you know clans can do that and it's
- 8:27not spoiling the fun lower down so no
- 8:29concrete answers but at least they are
- 8:32looking at solving the problem which I
- 8:34do think it needs addressed. test. But
- 8:36back to my interview with David Burke,
- 8:38he said that the five versus five may
- 8:41come back. The reason it was removed is
- 8:43because there was a significant drop in
- 8:46the amount of players that got to
- 8:48[music] participate in clan war leagues.
- 8:50The reason they added it was because
- 8:51they thought that there's a lot of clans
- 8:54that don't have 15 players. This will
- 8:56enable them to take part. But what
- 8:58actually happened was a lot of clans
- 8:59that would have done 15 versus 15, well,
- 9:01they just dropped [music] 10 people and
- 9:03took their five strongest. And what
- 9:05they're looking before they reactivate
- 9:06the five versus five. So it sounds like
- 9:08it will be back in the future. They're
- 9:10looking to have better ways of
- 9:12encouraging people to have 15 members.
- 9:16So maybe you get better rewards if you
- 9:17have a larger clan size. Maybe the five
- 9:19versus 5 is introduced initially when
- 9:21you first sign up for like new [music]
- 9:23clans or re-engaging clans. So they're
- 9:26looking at bringing it in a bit more
- 9:27strategically and then maybe maybe
- 9:30opening up the doors once they have a
- 9:31[music] better solution in place. Magic
- 9:34Snacks added to the CWL shop or I
- 9:36actually asked about the Raid Metal Shop
- 9:38or elsewhere. And he said they will
- 9:40probably look to do that, but it's not
- 9:42supported on the back end, which I can't
- 9:45believe that that's the case. Like like
- 9:47technically they can't even put magic
- 9:48snacks [music] in there. But it sounds
- 9:49like we will expect magic snacks to be
- 9:53available with raid medals. But they
- 9:55will just have to look at the numbers
- 9:56and things because he did say, [music]
- 9:58for example, the clan castle cake was
- 10:00designed before Clash Anytime. So right
- 10:03now it's probably a bit more powerful
- 10:05[music] than they expected. They're
- 10:06looking to bring like a more granular
- 10:08version as well. So like a clan castle
- 10:11slice, which they could offer more in an
- 10:14abundance, but it wouldn't be able to be
- 10:16used to like blast all of your ranked
- 10:17attacks. I don't think it's that big of
- 10:19a deal. Like if people are having fun,
- 10:21then just like let them get the clan
- 10:23castle cake. [music] But I do understand
- 10:24where it like lowers clan activity or
- 10:26the need for a clan a bit. And I know
- 10:28that global chat is something I
- 10:30discussed with him [music] as well. And
- 10:31he said that they are looking to add
- 10:33that functionality to global chat. I
- 10:35think requesting and donating troops
- 10:36would be really helpful because there
- 10:38are some players that they're not in a
- 10:40super active clan and if they're waiting
- 10:42to do their clan war attacks or their
- 10:43ranked attacks and no one else is
- 10:44online, they're stuck. That's not fun at
- 10:46all. whereas if you could donate troops
- 10:49from different groups be way more
- 10:51accessible for them. So I do think that
- 10:53is something they should press as a
- 10:55priority and it sounds [music] like that
- 10:56is going to be the case. When it comes
- 10:59to global chat they are looking at
- 11:00improving the moderation and the
- 11:02spaminess of global chat. That's
- 11:04something they've been on top of. The
- 11:06discoverability so they might look to
- 11:09add like auto groups. If you're in a
- 11:11CWL, it might pull all of the clans
- 11:13together in one group. [laughter]
- 11:15But I mean, that could definitely get
- 11:18hectic when you're going up against
- 11:20these clans, but I guess it would be fun
- 11:21all being pulled together in a group
- 11:23chat. Maybe when you sign up to ranked,
- 11:25it'll just autopool you in with everyone
- 11:27in ranked for that week and then the
- 11:29group dispands. But they want people to
- 11:31be able to find other like-minded
- 11:33players and have nice discussions, which
- 11:35actually sounds [music] pretty exciting
- 11:37if they can get it right. For the emotes
- 11:38and stickers, they are looking to make
- 11:40them more eventful. So, they will rotate
- 11:43the ones available just so that [music]
- 11:45the chat continues to feel fresh, but
- 11:48they will look to add emotes to other
- 11:51areas of the game. And naturally, when
- 11:52they do that, he did say that like
- 11:54selling emotes is something they would
- 11:56look to do cuz they are looking to
- 11:58monetize through cosmetics. We did talk
- 12:00a lot about AB testing in that interview
- 12:03and the summary of this is more that in
- 12:05the future there will be AB testing. It
- 12:07will be less of the onoff style testing
- 12:10where let's say the troop injection
- 12:12events where we had the mass golden
- 12:14dragons and then a small percentage of
- 12:16players got that the month after they
- 12:18were just missing it. But they will do
- 12:20more of
- 12:21varants. So for example the metal events
- 12:24they don't even know what the cadence
- 12:26is. Some people like it to be more
- 12:28grindy some people don't. And they will
- 12:31be [music] trying to test what is the
- 12:32progression of events the rewards. For
- 12:34example, I asked about the depleting
- 12:37bonus medals in the medal events because
- 12:39they've been going down over. What's the
- 12:41deal with that? He did say they have
- 12:42been testing it. They will be giving the
- 12:44bonus medals like back. They just need
- 12:46to figure out how because they were
- 12:48testing giving them out on the Supercell
- 12:50store, but then it's a small amount of
- 12:51people that get them. They gave them out
- 12:53in the trader shop. Some people got them
- 12:55in the trader shop, some people didn't.
- 12:56They just need to try and figure out how
- 12:58best to do that, but they will be
- 12:59looking to give the bonus medals back.
- 13:01The treasure hunt was another example he
- 13:03gave. Right now it's 5 days. You get
- 13:06three chests per day. Maybe some players
- 13:09might have the event for 3 days and get
- 13:11five chests per day. Like which one is
- 13:13best? They don't know. That's the type
- 13:14of stuff they would test. I said that I
- 13:16think communication shock communication
- 13:19needs to improve with this as well
- 13:22because they can't advertise events and
- 13:24then just not give them at a certain
- 13:25time. I think they need to utilize the
- 13:27in-game event calendar better if they're
- 13:29doing that sort [music] of thing. But it
- 13:30sounds like the AB testing will be more
- 13:31variance moving forward. Before I get to
- 13:34the final interview, I was just checking
- 13:35my list to make sure I hadn't forgot
- 13:36anything. But actually, the interview
- 13:38with Petri, it was an interesting
- 13:40community question that I asked where on
- 13:43mobile it can get a bit difficult
- 13:46scrolling through all the troops. Maybe
- 13:48having icons drop off the screen as
- 13:50you've used them. He wasn't keen on that
- 13:52because [music] if something drops and
- 13:54you're just about to press a certain
- 13:55area, it could mean you select the wrong
- 13:57thing. But he did say, "Why don't we
- 13:59just give double deployment to
- 14:02everybody?" even if it's on phone. And I
- 14:04really hope that is the case. I also
- 14:06asked about replays because it would be
- 14:08great to be able to scrub back to
- 14:10certain points of the replay. And he
- 14:11said it is something that was on their
- 14:13list but has kind of dropped off with
- 14:15priorities, but it's probably going to
- 14:17come at some point. It's more a question
- 14:19of when, not if. The controllable heroes
- 14:22as well. Gosh, I missed a couple of
- 14:24things here. He actually said that they
- 14:25had a grand design with controllable
- 14:27heroes where it was going to be multiple
- 14:30players [music] playing at the same time
- 14:32controlling a hero, but it just didn't
- 14:35quite work out like that and they they
- 14:36didn't go any further with it. Which to
- 14:38be honest, I've brought a video for
- 14:41years now about the updates I would like
- 14:43to see that year. I think it was maybe 2
- 14:45or 3 years ago now when I discussed the
- 14:47two versus two mode that I would love. I
- 14:50think it would be amazing how it is
- 14:51incurrated into the core loop. That's
- 14:53for designers to figure out, but I do
- 14:55think it would be absolutely amazing.
- 14:57One more that just came into my head,
- 14:59though. I don't know why I didn't write
- 15:00this down. He did say that they would be
- 15:03looking in the future to allow two pets
- 15:05per hero. They just don't have the
- 15:07diversity of pets at the moment that
- 15:10[music] if you had one of them upgrading
- 15:12essentially, you'd be like left out. And
- 15:14also like synergies might not work out
- 15:15very well either. But in the future when
- 15:17there's more pets, we could expect to
- 15:19perhaps have two per hero. Anyways, the
- 15:21interview with Alex, that is where we
- 15:23discussed Guardians and got that Town
- 15:25Hall 19 bit of information, but we also
- 15:27got some exclusive prototype footage in
- 15:30that interview because we discussed a
- 15:32lot about how does he come up with troop
- 15:35designs and how do they make the game
- 15:40accessible without being too complex,
- 15:42but complex enough for like, you know,
- 15:44[music] players to get deep into the
- 15:46strategy. To me, it was a really
- 15:47interesting discussion and he shared a
- 15:49lot of this footage and explained some
- 15:51of the things as to like why these
- 15:54troops didn't work. One of them he
- 15:55wasn't able to share footage was an
- 15:57eagle pet that was his favorite, but it
- 15:59was just too broken. It would basically
- 16:01allow you to drop your hero anywhere in
- 16:03the base, bit like a spell. Clearly, you
- 16:04could then just turn the queen invisible
- 16:06like with the monolith arrow, especially
- 16:08now. And yeah, way too broken. When I
- 16:11asked him about maybe utilizing the
- 16:13current content in the game, not just
- 16:15adding new stuff all of the time, he's
- 16:17actually a big fan of that. And one
- 16:19thing that he would love to figure out
- 16:21in terms of a game mode is actually
- 16:23restricting. So, you wouldn't be able to
- 16:25take all of your troops. Likewise, the
- 16:27bases you were going up against wouldn't
- 16:29have all of the defenses. But he said a
- 16:31lot of the way they think about new game
- 16:32modes at the moment is more like events.
- 16:36So they're not just constantly adding
- 16:38more to do because that's a mistake they
- 16:40made with builder base and clan capital
- 16:41where they were adding more for the
- 16:43player to do. Having them as events
- 16:45where you can kind of complete them as
- 16:47you're doing your regular gameplay is
- 16:48more the angle they're going at least
- 16:50for the moment. If you are interested in
- 16:52the rationale behind these decisions
- 16:54from the team like why they are doing
- 16:56these things then I would recommend the
- 16:58interviews especially the one with
- 17:00Petri. I didn't really go over the AI of
- 17:02troops in this because wasn't really
- 17:05update stuff, but he broke down exactly
- 17:08how troops work, how they target certain
- 17:10buildings, how the queen is always
- 17:12breaking walls, like what triggers that
- 17:14within the AI, which interestingly the
- 17:17level of wall is not taken into account
- 17:20for the pathfinder. I will actually link
- 17:23Petri's interview and then you'll easily
- 17:25find the others if you are interested
- 17:27because I do think that one for a lot of
- 17:29active players will be really
- 17:31interesting so you can understand how
- 17:33the game works a little bit more. But
- 17:34this is all of the update information
- 17:36we've received across the interviews.
- 17:38Thank you again for the support. I love
- 17:40doing the Judo Sloth talks interviews.
- 17:42I'm glad that people enjoy them as well
- 17:44and enjoy the rest of your
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