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Moondrop just became a problem for every other gaming headset — GM-01 Pro Review — Transcript

by The Headphone Show · 3,445 words · 475 segments · language en · Watch on YouTube

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  1. 0:00This is the Moonrop Gravity Maestro GM01
  2. 0:03Pro. It's their budget gaming headset
  3. 0:04and we got a chance to try this one
  4. 0:06recently at the Shenzhen International
  5. 0:07Audio Show and we left fairly impressed.
  6. 0:10In my opinion, the GM01 Pro is something
  7. 0:13that most folks should take a look at
  8. 0:15and pay attention to because they've
  9. 0:17done so much right with this headset.
  10. 0:20This is another one that's impeccable
  11. 0:21value and they also did a lot of things
  12. 0:24for the enthusiast in this one. And as
  13. 0:26usual, I have a couple things to say. My
  14. 0:28dog is scratching. Hello buddy.
  15. 0:33Okay, so just some details here. At the
  16. 0:35time of filming this, I am not aware of
  17. 0:37what the price is in North America. When
  18. 0:39this was announced at the Shenzhen
  19. 0:40International Audio Show, the local
  20. 0:42region pricing had it at the equivalent
  21. 0:43of around $50. I expect it'll be higher
  22. 0:46than that if you're buying it in the US
  23. 0:47because of reasons. But I still would
  24. 0:50imagine this is under $100, probably
  25. 0:52closer to like, you know, $60, $70,
  26. 0:54something like that. And in my opinion,
  27. 0:56this is competitive even if it were $100
  28. 0:59or more. It's competing with, you know,
  29. 1:01stuff like the HyperX Cloud 3 Wireless S
  30. 1:04and other gaming headsets of that
  31. 1:06nature. Now, this unit was sent to me by
  32. 1:08Moonrop for review, but of course, I
  33. 1:10haven't been paid to say anything in
  34. 1:11particular about it, and all thoughts
  35. 1:12and opinions here are my own as usual.
  36. 1:15So, first things first, build quality,
  37. 1:17design, and comfort. All of this is
  38. 1:19actually very good. I'm mostly impressed
  39. 1:21with the build quality here. It all
  40. 1:23looks and feels nice. It feels sturdy.
  41. 1:26And for the looks, it's got this black
  42. 1:27and gold aesthetic to it. I believe
  43. 1:29there's a white one and a nonpro. The
  44. 1:31nonpro, I think, is not available in
  45. 1:33international regions. Um, but this
  46. 1:35aesthetic, the black and gold one, I
  47. 1:36think looks pretty good. I'm definitely
  48. 1:38not a fan of the markings on the side of
  49. 1:40the cup. I think that looks goddy and
  50. 1:41stupid. I would definitely not choose to
  51. 1:44have that on there. Uh, so maybe they
  52. 1:46can make a version of this that doesn't
  53. 1:47have that. I'm sure there's they're
  54. 1:48probably thinking of all kinds of things
  55. 1:50that they can put on there. Let's put a
  56. 1:51waifu that's in the shape of Herbert on
  57. 1:53there. Let's Let's make it happen. and
  58. 1:54drop. Let's go. I have a couple of
  59. 1:56gripes, which is that the cups are a
  60. 1:58little bit too small for my larger than
  61. 2:00average ears. It's not uncomfortable.
  62. 2:01It's actually very comfortable, but the
  63. 2:03other thing is that it doesn't have cup
  64. 2:04swivel. And that's something where
  65. 2:06larger-headed folks like myself may have
  66. 2:08a bit of a challenge. But when I put
  67. 2:09this on, it's actually comfortable
  68. 2:12enough. Like, it doesn't fit in a weird
  69. 2:14spot where I would need to have cup
  70. 2:16swivel. So, I think they got the
  71. 2:17placement and the angle of the cups
  72. 2:19pretty good, at least for my head. For
  73. 2:21the pad, if you compare this material,
  74. 2:24it's kind of like a clothlike material
  75. 2:26to the pads that you get on the HyperX
  76. 2:28Cloud 3 Wireless. These are so much
  77. 2:30nicer feeling on the side of the head.
  78. 2:31The Cloud 3 Wireless has more of this
  79. 2:34kind of like springy spongy leather,
  80. 2:36whereas this one is just this really
  81. 2:37nice compliant uh cloth covered pad. And
  82. 2:42uh yeah, it it feels great. My ears do
  83. 2:44touch the inside of the baffle and they
  84. 2:46do touch the side of the pad because
  85. 2:48again, these are smaller cups and
  86. 2:50smaller pads. as a result as well, but
  87. 2:51it's not uncomfortable at all because
  88. 2:53it's also really lightweight. I do have
  89. 2:55a potential dealbreaker though and it's
  90. 2:56something that I noticed after spending
  91. 2:57a longer time with it. When I put this
  92. 2:59headphone on and if I'm shaking my head
  93. 3:03for whatever reason, say I'm, you know,
  94. 3:06on a call and I'm like aggressively
  95. 3:07disagreeing with somebody, which is
  96. 3:09something I'm, you know, bound to do,
  97. 3:11um, I notice that like it kind of moves
  98. 3:13a little bit on my head and the movement
  99. 3:16causes this sound with the pad. It
  100. 3:19causes this little squeaking sound
  101. 3:22[music] almost like what it sounds like
  102. 3:23when you're eating undercooked string
  103. 3:25beans or cheese curds. As a Canadian,
  104. 3:27I'm a cheese curds kind of guy. And you
  105. 3:29know that feeling of cheese curds in
  106. 3:30your teeth? It's got that kind of sound
  107. 3:32to it when you when you move it on your
  108. 3:34head and I notice that when I'm shaking
  109. 3:35my head. So maybe this is just a signal
  110. 3:37that I be less disagreeable. Obviously,
  111. 3:39it's wireless. Uh you get a dongle with
  112. 3:41this, a 2.4 GHz dongle. It does also
  113. 3:43have Bluetooth available in it, and you
  114. 3:45just uh tap the button uh twice to
  115. 3:48change the modes. And there's also a
  116. 3:49microphone on it. Now, for the
  117. 3:50microphone quality, it's not
  118. 3:52particularly good. Let me just switch
  119. 3:53over to that now. So, this is what the
  120. 3:55microphone on the Moonrop GM01 Pro
  121. 3:57sounds like. In my opinion, this is not
  122. 3:59a very good sounding microphone. It
  123. 4:00sounds particularly low res and a little
  124. 4:03bit nasly, a little bit honky, and not
  125. 4:07great. If you care about the sound of
  126. 4:08your voice as how other people are
  127. 4:10hearing you, you're probably going to
  128. 4:11want to get something standalone. And
  129. 4:12lastly, you do get a volume wheel and a
  130. 4:14mic mute button. The thing with the
  131. 4:16volume wheel is that when you turn this
  132. 4:18headphone on, uh, you you actually
  133. 4:20probably want to turn this on without
  134. 4:21having it on your head because if you
  135. 4:23have the volume wheel up or maxed, the
  136. 4:26sound that it makes, the headphone makes
  137. 4:28when you turn it on is rather loud. Um,
  138. 4:30so I would just turn it on without it
  139. 4:33being on your head and then place it on
  140. 4:34your head just in case you turn the
  141. 4:35volume up at one point and uh, yeah,
  142. 4:38forgot to turn it down. But uh, yeah,
  143. 4:39that's basically it for the build design
  144. 4:41and the comfort. I think it's great and
  145. 4:43um it's really cool that this is a
  146. 4:44wireless headset that's like super cheap
  147. 4:47and has all these functions and features
  148. 4:49and uh and it's comfortable. I I think
  149. 4:52that's very good. But the thing that we
  150. 4:53are all super picky nerds about is of
  151. 4:55course the sound quality. And that's
  152. 4:57where this is very surprising. I think
  153. 5:00people approach these products with this
  154. 5:02erroneous idea of like it's a gaming
  155. 5:04headset so it's good for gaming. But I
  156. 5:06think this is rather good for music as
  157. 5:09well. And then they give you a bunch of
  158. 5:11gaming presets depictions in their web
  159. 5:15app. And I'll show you guys that in a
  160. 5:16minute. But the main thing I want to
  161. 5:18focus on with this headphone is that
  162. 5:19like this is extremely competent at this
  163. 5:22price for music listening just as like a
  164. 5:25general sound signature that that they
  165. 5:27give you here. So what does it actually
  166. 5:29sound like? Well, it's V-shaped, but
  167. 5:31it's smart V-shaped. So for the bass,
  168. 5:33you get an emphasized subbase, which
  169. 5:34gives it that kind of thumpy
  170. 5:36characteristic, but it's not so elevated
  171. 5:38in the subbase that it sounds super
  172. 5:40sluggish and slow. It doesn't drown out
  173. 5:42the rest of the response. It doesn't,
  174. 5:44you know, muddy up or clutter up the
  175. 5:46mid-range or the transition between the
  176. 5:47bass and the mid-range, making it still
  177. 5:49sound sufficiently lively and energetic
  178. 5:51and tonally rich. It's not so overboard
  179. 5:53in the bass that it's going to drown out
  180. 5:55the tonal complexity of, you know,
  181. 5:57fundamental tones in that region. And I
  182. 5:59actually really quite like the bass
  183. 6:01presentation here. I think it's maybe a
  184. 6:03bit strong in the subbase, but again,
  185. 6:05for this kind of device, uh, I think
  186. 6:07they did a really good job with the
  187. 6:09voicing here of that bass response. For
  188. 6:10the mid-range, it's pulled back a bit in
  189. 6:12favor of the bass and treble, but for
  190. 6:13the tambberal composition of the
  191. 6:16mid-range, it's fantastic. It's got a
  192. 6:18ton of clarity, especially for the ear
  193. 6:20gain rise in the upper mid-range between
  194. 6:211 and 3 kHz, but it doesn't make things
  195. 6:23sound shouty or glary or anything like
  196. 6:26that at all. So, I love the way the
  197. 6:27mid-range is handled here. I think there
  198. 6:29is bound to be some positional and
  199. 6:31response variation across different
  200. 6:32people. And there's probably also going
  201. 6:34to be some unit variation for this as
  202. 6:35well because I've seen some uh some
  203. 6:38frequency responses of this headphone
  204. 6:40that show it to be a bit more forward in
  205. 6:41the upper mids. But for this unit and on
  206. 6:44my test equipment and on my head and
  207. 6:45ears, I have no issues with the ear gain
  208. 6:48being too forward. So, uh it sounds
  209. 6:50really clear and really good for that
  210. 6:52region. Uh and then the treble it's
  211. 6:54elevated and this is where yeah I have
  212. 6:57some issues but I think on the whole the
  213. 7:00bass and treble elevation is at least
  214. 7:02reasonably proportional. Uh I do hear a
  215. 7:04bit of forwardness there at around 6 kHz
  216. 7:05or like 6 to 7 kHz. Don't make the joke.
  217. 7:08And I also hear quite a bit of
  218. 7:09forwardness in the upper treble like
  219. 7:11close to 13 kHz. Um and uh so these are
  220. 7:14regions where yeah it can be a bit
  221. 7:17fatiguing for me. It can be a bit sort
  222. 7:18of brilliant and sparkly and overly
  223. 7:20splashy maybe a little bit on the
  224. 7:22sibilent side. And then for symbol hits,
  225. 7:24it's the upper edges of the symbol tones
  226. 7:25that kind of dominate a little bit,
  227. 7:27making it that airy, shimmery, crashy
  228. 7:29kind of stuff coming through. And that
  229. 7:30does tend to mask some of the tonal
  230. 7:32complexity that you should get for
  231. 7:34percussive hits of any kind. Um, so this
  232. 7:36is very much dominated by that sort of
  233. 7:38upper treble uh airy stuff, at least for
  234. 7:40me. But you guys are going to ask me
  235. 7:42about how the sound stage is and the
  236. 7:43spaciousness effect, and I'm not going
  237. 7:45to tell you because you deserve better
  238. 7:46than that. Uh, no, it's it's it's fine.
  239. 7:48I mean, this is this doesn't sound
  240. 7:50intimate or claustrophobic, but it also
  241. 7:52isn't going to convey the openness
  242. 7:54effects of, you know, low acoustic
  243. 7:56impedance headphones. So, this is a
  244. 7:58closeback, of course, right? With the
  245. 7:59GM01 Pro, as I've been saying, I think
  246. 8:01they did a really good job with the
  247. 8:02tuning of this headphone for music. It
  248. 8:05sounds good for most music that I throw
  249. 8:09at it. Yes, if you listen really
  250. 8:11closely, you can hear some of those, you
  251. 8:13know, more etched moments in the treble,
  252. 8:15but this this it's not like this isn't
  253. 8:17incisive and revealing of your music.
  254. 8:19And it has a ton of clarity again for
  255. 8:21that mid-range to come through that, you
  256. 8:23know, I have a pretty easy time
  257. 8:25recommending this just as a music
  258. 8:26headphone. And even if you're not
  259. 8:28considering it for gaming, and when you
  260. 8:30hold this up to the competition, it's it
  261. 8:32kind of puts a lot of it to shame. But
  262. 8:34that's just the default stuff here. You
  263. 8:37also get a web app with this. And the
  264. 8:39web app for Moonrop is quite good. So
  265. 8:43the first thing that I want to show you
  266. 8:44guys here, the first thing that you'll
  267. 8:46see with this web app is yes, it has
  268. 8:47full parametric EQ. And this is yet
  269. 8:49again an example of Moonrop delivering
  270. 8:52the things that people want, that
  271. 8:54enthusiasts want, where all these other
  272. 8:57brands are just doing graphic EQ or
  273. 8:58they're doing like three filters or
  274. 9:00they're doing some halfbaked PEQ at home
  275. 9:02version of this because oh, parametric
  276. 9:04EQ is too complicated for the average
  277. 9:06person. No, it's not. Stop that. Moonrop
  278. 9:08is delivering this. It's giving people
  279. 9:10what they want and it's super easy to
  280. 9:12use. So full parametric EQ, you will be
  281. 9:14confronted with a frequency response of
  282. 9:16the headphone. I just want to stress
  283. 9:18that like that is not the frequency
  284. 9:20response of the headphone. That's the
  285. 9:21frequency response of the marketing. So
  286. 9:23that might be like the reference
  287. 9:24frequency response, but you know the the
  288. 9:27actual device itself like the unit that
  289. 9:29you have is going to be a bit different
  290. 9:31in a couple of spots. And it'll also be
  291. 9:34different on your head. So don't make
  292. 9:36adjustments based on this graph because
  293. 9:39I think it can be tempting to do that.
  294. 9:41Uh you know you're going to see uh you
  295. 9:43can add targets to this and it'll be
  296. 9:45tempting to kind of you know correct the
  297. 9:47response to given targets depending on
  298. 9:48what you want to do. I just want to say
  299. 9:50that like the default response out of
  300. 9:52the box that you get here is like just
  301. 9:53as good as any generic target that you
  302. 9:55would want to try and hit. So really
  303. 9:57what I suggest doing here is use tone
  304. 10:00generation to figure out what the
  305. 10:02response is doing on your head at your
  306. 10:03eardrum and then make the equalization
  307. 10:05adjustments based on that. So like use
  308. 10:07tone generation above like you know 2
  309. 10:09kHz above 1 kHz basically figure out
  310. 10:12where things are louder and quieter and
  311. 10:14then if you hear any major peaks major
  312. 10:16resonances maybe drop that down in that
  313. 10:18spot by a few dB. you know, if you want
  314. 10:20to make it a more specific adjustment
  315. 10:22because it's a narrow band resonance,
  316. 10:24you would increase the Q value here. Um,
  317. 10:26so for example, what I've done is at
  318. 10:28around 6.5 kHz, I've got a notch by
  319. 10:32about 5dB, close to 5dB with a Q value
  320. 10:34of four. And then I've also got a bit of
  321. 10:37a boost at around 8.5 kHz, also with a Q
  322. 10:40value of four or four and a half. And
  323. 10:42then I drop the upper treble around 13
  324. 10:43kHz by around 5dB with a fairly narrow Q
  325. 10:46value at around 6.5. And this is based
  326. 10:48on how this is responding on my head
  327. 10:50specifically. And I'll show you guys
  328. 10:52that in a moment. Um, but one other
  329. 10:54thing that's interesting about this web
  330. 10:55app is you see this little default box
  331. 10:58here in the corner. Uh, that's that's a
  332. 11:01way for you to get the sound profile
  333. 11:05ranges for different games that you
  334. 11:07might be playing. So, they got Valerant,
  335. 11:08Delta 4, CS2, Call of Duty, PUBG, Game
  336. 11:12of Game for Peace. I don't know what
  337. 11:13that is. And then Siege. Uh, but say
  338. 11:16you're looking at the Valerant preset.
  339. 11:18It highlights a number of regions where
  340. 11:19I assume that game engine is creating
  341. 11:22things like footsteps and then switching
  342. 11:24to CS2. You can see that there's the gun
  343. 11:26region in the treble. They have they
  344. 11:27have an immersion region in the bass.
  345. 11:29So, in my view, despite most people
  346. 11:31asking me whenever I'm talking about
  347. 11:33gaming headsets or regular headphones,
  348. 11:35they'll ask me like, is this good for
  349. 11:37gaming? Is this good for whatever? This
  350. 11:39is a headset where the web app is what
  351. 11:41makes it good for gaming because it
  352. 11:43helps visualize for you how to improve
  353. 11:47certain regions that might be highly
  354. 11:49relevant to you. Most other headphones,
  355. 11:51mo most other headsets don't do this.
  356. 11:54Like yes, you still have to be
  357. 11:55intelligent about how you are adjusting
  358. 11:57things here. And I again I want to
  359. 11:59stress that tone generation is the best
  360. 12:01way to do this. But this tool seems
  361. 12:03incredibly useful to me if you're the
  362. 12:05kind of person who's going to engage
  363. 12:07with it. and I think you should. So, it
  364. 12:09might look a bit complicated to the
  365. 12:11uninitiated, but you're a smart person.
  366. 12:13You can figure this out. Parametric EQ
  367. 12:15is something that anybody can figure
  368. 12:16out. And once you start using it, you
  369. 12:18will never want to go back to any of
  370. 12:19those other options like the graphic EQ,
  371. 12:21the fixed band EQs that exist in most
  372. 12:23other products. So, this is a massive
  373. 12:25win for Moonrop. Massive thumbs up on
  374. 12:27this tool. My only warning here is that
  375. 12:29the visualization of the frequency
  376. 12:31response you see here is not actually
  377. 12:33the frequency response you're dealing
  378. 12:34with when it comes to the product that
  379. 12:36you are actually like the unit that you
  380. 12:38are actually listening to or its
  381. 12:39response on your actual head because
  382. 12:41headphone behavior varies from head to
  383. 12:43head and you need to understand how this
  384. 12:45device is behaving on your head to be
  385. 12:47able to make those adjustments
  386. 12:48appropriately and speaking of which
  387. 12:50here's how this headphone behaves on my
  388. 12:52head and actually I was looking at this
  389. 12:54the response here is wideband close to
  390. 12:57what I had on the 5 and 28. Like there's
  391. 12:58an elevated bass response. The mids are
  392. 13:00quite good and then there's a
  393. 13:02forwardness, you know, at around 6 kHz
  394. 13:03and then some, you know, brighter upper
  395. 13:05treble as well. There are of course
  396. 13:06notable differences in the treble when
  397. 13:08you look more at the specifics. But
  398. 13:09again, they have a web app with
  399. 13:10parametric EQ available where I can fix
  400. 13:12these issues. So, I just wanted to
  401. 13:13highlight this to show that if I were to
  402. 13:15adjust the response based on what I see
  403. 13:17on the web app for the response that
  404. 13:19they give you here to one of the targets
  405. 13:21that you might specify these features
  406. 13:24that are highly relevant to me because
  407. 13:25that's how I'm actually hearing the
  408. 13:26headphone. It wouldn't be obvious based
  409. 13:28on the web app that I should be reducing
  410. 13:30these features or correcting the
  411. 13:31response in this way. But apart from
  412. 13:32that, I love the way that they've
  413. 13:34handled this product. um to the point
  414. 13:36where I think this does eat the lunch of
  415. 13:39the HyperX Cloud 3 Wireless S. Like,
  416. 13:43yeah, I liked the Cloud 3 Wireless S,
  417. 13:45but this is a more enthusiast focused
  418. 13:48device. Um, and it's at least as good.
  419. 13:51It's at least as competent, and the
  420. 13:53comfort is better because it doesn't
  421. 13:55have the sort of spongy, springy pad
  422. 13:56feeling that those ones have. And
  423. 13:58there's really not that much else I can
  424. 13:59compare it to. Like, yeah, this is
  425. 14:01better than the Fractal Scape. Is it
  426. 14:03better than the Maxwell? I mean, I would
  427. 14:04rather use this than the Maxwell because
  428. 14:06it's lighter and more comfortable. And
  429. 14:08of course, you know, the web app has
  430. 14:09full parametric EQ. So, you know, and
  431. 14:12compared to Moonrop's own Edge version
  432. 14:14one because they have the version two
  433. 14:16now available, this sounds much better
  434. 14:18by default. Like the Edge was this
  435. 14:20shouty, dark kind of honky presentation
  436. 14:22that I really didn't like. This one
  437. 14:24sounds so much better. So, just if if
  438. 14:27all you've taken away from this is, oh,
  439. 14:29another cheap Moondrop product. I bet it
  440. 14:30doesn't sound any better than the Edge.
  441. 14:32This is this is way better than the
  442. 14:34Edge. No comparison. So my conclusion
  443. 14:37here is that this is insanely good for
  444. 14:38the price. Moonrop is again absolutely
  445. 14:41nailing it when it comes to providing
  446. 14:43features for enthusiasts. The things
  447. 14:44that you know PE nerds like me care
  448. 14:47about like parametric EQ. And then the
  449. 14:48web app has these other interesting
  450. 14:50features that I hope they build out more
  451. 14:51because I think they'll be actually
  452. 14:53useful to gamers rather than the
  453. 14:55gimmicks or the generic sound profiles
  454. 14:57that you get with vast majority of
  455. 14:59gaming headsets. So, this is just
  456. 15:00something I'm extremely impressed by and
  457. 15:02one that I'm going to be recommending
  458. 15:03for a while to come. As always, if you
  459. 15:05guys want to support what we're doing
  460. 15:06here, check out the YouTube memberships.
  461. 15:07That's where you can chat with me during
  462. 15:09the live streams that I do when I test
  463. 15:10these products. You can see some of the
  464. 15:12behind the scenes testing and measuring
  465. 15:13of these products and get a sense of how
  466. 15:15the review is going to go before it goes
  467. 15:17live on the channel. For those of you
  468. 15:18guys who are already joining me there, I
  469. 15:19really appreciate the support and I look
  470. 15:21forward to seeing more of you guys in
  471. 15:22live streams in the future. And that's
  472. 15:24going to do it for me. Thanks for taking
  473. 15:25the time to watch this video and I will
  474. 15:26see you guys in the next one. Bye for
  475. 15:27now.

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This page contains the full transcript of Moondrop just became a problem for every other gaming headset — GM-01 Pro Review by The Headphone Show, generated from the public captions YouTube serves with the video. The transcript has 3,445 words across 475 segments, with the original timestamps preserved so you can click any line to jump to that moment in the embedded player.

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Use the transcript to take notes, quote the speaker, build a study guide, generate a summary with ChatGPT or Claude via the YouTube Summary tool, or export it as a timed subtitle file with YouTube to SRT. You can also re-open it in the transcriber to choose a caption track available on the video.

Free YouTube transcript tool

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