Moondrop just became a problem for every other gaming headset — GM-01 Pro Review — Transcript
Full transcript
- 0:00This is the Moonrop Gravity Maestro GM01
- 0:03Pro. It's their budget gaming headset
- 0:04and we got a chance to try this one
- 0:06recently at the Shenzhen International
- 0:07Audio Show and we left fairly impressed.
- 0:10In my opinion, the GM01 Pro is something
- 0:13that most folks should take a look at
- 0:15and pay attention to because they've
- 0:17done so much right with this headset.
- 0:20This is another one that's impeccable
- 0:21value and they also did a lot of things
- 0:24for the enthusiast in this one. And as
- 0:26usual, I have a couple things to say. My
- 0:28dog is scratching. Hello buddy.
- 0:33Okay, so just some details here. At the
- 0:35time of filming this, I am not aware of
- 0:37what the price is in North America. When
- 0:39this was announced at the Shenzhen
- 0:40International Audio Show, the local
- 0:42region pricing had it at the equivalent
- 0:43of around $50. I expect it'll be higher
- 0:46than that if you're buying it in the US
- 0:47because of reasons. But I still would
- 0:50imagine this is under $100, probably
- 0:52closer to like, you know, $60, $70,
- 0:54something like that. And in my opinion,
- 0:56this is competitive even if it were $100
- 0:59or more. It's competing with, you know,
- 1:01stuff like the HyperX Cloud 3 Wireless S
- 1:04and other gaming headsets of that
- 1:06nature. Now, this unit was sent to me by
- 1:08Moonrop for review, but of course, I
- 1:10haven't been paid to say anything in
- 1:11particular about it, and all thoughts
- 1:12and opinions here are my own as usual.
- 1:15So, first things first, build quality,
- 1:17design, and comfort. All of this is
- 1:19actually very good. I'm mostly impressed
- 1:21with the build quality here. It all
- 1:23looks and feels nice. It feels sturdy.
- 1:26And for the looks, it's got this black
- 1:27and gold aesthetic to it. I believe
- 1:29there's a white one and a nonpro. The
- 1:31nonpro, I think, is not available in
- 1:33international regions. Um, but this
- 1:35aesthetic, the black and gold one, I
- 1:36think looks pretty good. I'm definitely
- 1:38not a fan of the markings on the side of
- 1:40the cup. I think that looks goddy and
- 1:41stupid. I would definitely not choose to
- 1:44have that on there. Uh, so maybe they
- 1:46can make a version of this that doesn't
- 1:47have that. I'm sure there's they're
- 1:48probably thinking of all kinds of things
- 1:50that they can put on there. Let's put a
- 1:51waifu that's in the shape of Herbert on
- 1:53there. Let's Let's make it happen. and
- 1:54drop. Let's go. I have a couple of
- 1:56gripes, which is that the cups are a
- 1:58little bit too small for my larger than
- 2:00average ears. It's not uncomfortable.
- 2:01It's actually very comfortable, but the
- 2:03other thing is that it doesn't have cup
- 2:04swivel. And that's something where
- 2:06larger-headed folks like myself may have
- 2:08a bit of a challenge. But when I put
- 2:09this on, it's actually comfortable
- 2:12enough. Like, it doesn't fit in a weird
- 2:14spot where I would need to have cup
- 2:16swivel. So, I think they got the
- 2:17placement and the angle of the cups
- 2:19pretty good, at least for my head. For
- 2:21the pad, if you compare this material,
- 2:24it's kind of like a clothlike material
- 2:26to the pads that you get on the HyperX
- 2:28Cloud 3 Wireless. These are so much
- 2:30nicer feeling on the side of the head.
- 2:31The Cloud 3 Wireless has more of this
- 2:34kind of like springy spongy leather,
- 2:36whereas this one is just this really
- 2:37nice compliant uh cloth covered pad. And
- 2:42uh yeah, it it feels great. My ears do
- 2:44touch the inside of the baffle and they
- 2:46do touch the side of the pad because
- 2:48again, these are smaller cups and
- 2:50smaller pads. as a result as well, but
- 2:51it's not uncomfortable at all because
- 2:53it's also really lightweight. I do have
- 2:55a potential dealbreaker though and it's
- 2:56something that I noticed after spending
- 2:57a longer time with it. When I put this
- 2:59headphone on and if I'm shaking my head
- 3:03for whatever reason, say I'm, you know,
- 3:06on a call and I'm like aggressively
- 3:07disagreeing with somebody, which is
- 3:09something I'm, you know, bound to do,
- 3:11um, I notice that like it kind of moves
- 3:13a little bit on my head and the movement
- 3:16causes this sound with the pad. It
- 3:19causes this little squeaking sound
- 3:22[music] almost like what it sounds like
- 3:23when you're eating undercooked string
- 3:25beans or cheese curds. As a Canadian,
- 3:27I'm a cheese curds kind of guy. And you
- 3:29know that feeling of cheese curds in
- 3:30your teeth? It's got that kind of sound
- 3:32to it when you when you move it on your
- 3:34head and I notice that when I'm shaking
- 3:35my head. So maybe this is just a signal
- 3:37that I be less disagreeable. Obviously,
- 3:39it's wireless. Uh you get a dongle with
- 3:41this, a 2.4 GHz dongle. It does also
- 3:43have Bluetooth available in it, and you
- 3:45just uh tap the button uh twice to
- 3:48change the modes. And there's also a
- 3:49microphone on it. Now, for the
- 3:50microphone quality, it's not
- 3:52particularly good. Let me just switch
- 3:53over to that now. So, this is what the
- 3:55microphone on the Moonrop GM01 Pro
- 3:57sounds like. In my opinion, this is not
- 3:59a very good sounding microphone. It
- 4:00sounds particularly low res and a little
- 4:03bit nasly, a little bit honky, and not
- 4:07great. If you care about the sound of
- 4:08your voice as how other people are
- 4:10hearing you, you're probably going to
- 4:11want to get something standalone. And
- 4:12lastly, you do get a volume wheel and a
- 4:14mic mute button. The thing with the
- 4:16volume wheel is that when you turn this
- 4:18headphone on, uh, you you actually
- 4:20probably want to turn this on without
- 4:21having it on your head because if you
- 4:23have the volume wheel up or maxed, the
- 4:26sound that it makes, the headphone makes
- 4:28when you turn it on is rather loud. Um,
- 4:30so I would just turn it on without it
- 4:33being on your head and then place it on
- 4:34your head just in case you turn the
- 4:35volume up at one point and uh, yeah,
- 4:38forgot to turn it down. But uh, yeah,
- 4:39that's basically it for the build design
- 4:41and the comfort. I think it's great and
- 4:43um it's really cool that this is a
- 4:44wireless headset that's like super cheap
- 4:47and has all these functions and features
- 4:49and uh and it's comfortable. I I think
- 4:52that's very good. But the thing that we
- 4:53are all super picky nerds about is of
- 4:55course the sound quality. And that's
- 4:57where this is very surprising. I think
- 5:00people approach these products with this
- 5:02erroneous idea of like it's a gaming
- 5:04headset so it's good for gaming. But I
- 5:06think this is rather good for music as
- 5:09well. And then they give you a bunch of
- 5:11gaming presets depictions in their web
- 5:15app. And I'll show you guys that in a
- 5:16minute. But the main thing I want to
- 5:18focus on with this headphone is that
- 5:19like this is extremely competent at this
- 5:22price for music listening just as like a
- 5:25general sound signature that that they
- 5:27give you here. So what does it actually
- 5:29sound like? Well, it's V-shaped, but
- 5:31it's smart V-shaped. So for the bass,
- 5:33you get an emphasized subbase, which
- 5:34gives it that kind of thumpy
- 5:36characteristic, but it's not so elevated
- 5:38in the subbase that it sounds super
- 5:40sluggish and slow. It doesn't drown out
- 5:42the rest of the response. It doesn't,
- 5:44you know, muddy up or clutter up the
- 5:46mid-range or the transition between the
- 5:47bass and the mid-range, making it still
- 5:49sound sufficiently lively and energetic
- 5:51and tonally rich. It's not so overboard
- 5:53in the bass that it's going to drown out
- 5:55the tonal complexity of, you know,
- 5:57fundamental tones in that region. And I
- 5:59actually really quite like the bass
- 6:01presentation here. I think it's maybe a
- 6:03bit strong in the subbase, but again,
- 6:05for this kind of device, uh, I think
- 6:07they did a really good job with the
- 6:09voicing here of that bass response. For
- 6:10the mid-range, it's pulled back a bit in
- 6:12favor of the bass and treble, but for
- 6:13the tambberal composition of the
- 6:16mid-range, it's fantastic. It's got a
- 6:18ton of clarity, especially for the ear
- 6:20gain rise in the upper mid-range between
- 6:211 and 3 kHz, but it doesn't make things
- 6:23sound shouty or glary or anything like
- 6:26that at all. So, I love the way the
- 6:27mid-range is handled here. I think there
- 6:29is bound to be some positional and
- 6:31response variation across different
- 6:32people. And there's probably also going
- 6:34to be some unit variation for this as
- 6:35well because I've seen some uh some
- 6:38frequency responses of this headphone
- 6:40that show it to be a bit more forward in
- 6:41the upper mids. But for this unit and on
- 6:44my test equipment and on my head and
- 6:45ears, I have no issues with the ear gain
- 6:48being too forward. So, uh it sounds
- 6:50really clear and really good for that
- 6:52region. Uh and then the treble it's
- 6:54elevated and this is where yeah I have
- 6:57some issues but I think on the whole the
- 7:00bass and treble elevation is at least
- 7:02reasonably proportional. Uh I do hear a
- 7:04bit of forwardness there at around 6 kHz
- 7:05or like 6 to 7 kHz. Don't make the joke.
- 7:08And I also hear quite a bit of
- 7:09forwardness in the upper treble like
- 7:11close to 13 kHz. Um and uh so these are
- 7:14regions where yeah it can be a bit
- 7:17fatiguing for me. It can be a bit sort
- 7:18of brilliant and sparkly and overly
- 7:20splashy maybe a little bit on the
- 7:22sibilent side. And then for symbol hits,
- 7:24it's the upper edges of the symbol tones
- 7:25that kind of dominate a little bit,
- 7:27making it that airy, shimmery, crashy
- 7:29kind of stuff coming through. And that
- 7:30does tend to mask some of the tonal
- 7:32complexity that you should get for
- 7:34percussive hits of any kind. Um, so this
- 7:36is very much dominated by that sort of
- 7:38upper treble uh airy stuff, at least for
- 7:40me. But you guys are going to ask me
- 7:42about how the sound stage is and the
- 7:43spaciousness effect, and I'm not going
- 7:45to tell you because you deserve better
- 7:46than that. Uh, no, it's it's it's fine.
- 7:48I mean, this is this doesn't sound
- 7:50intimate or claustrophobic, but it also
- 7:52isn't going to convey the openness
- 7:54effects of, you know, low acoustic
- 7:56impedance headphones. So, this is a
- 7:58closeback, of course, right? With the
- 7:59GM01 Pro, as I've been saying, I think
- 8:01they did a really good job with the
- 8:02tuning of this headphone for music. It
- 8:05sounds good for most music that I throw
- 8:09at it. Yes, if you listen really
- 8:11closely, you can hear some of those, you
- 8:13know, more etched moments in the treble,
- 8:15but this this it's not like this isn't
- 8:17incisive and revealing of your music.
- 8:19And it has a ton of clarity again for
- 8:21that mid-range to come through that, you
- 8:23know, I have a pretty easy time
- 8:25recommending this just as a music
- 8:26headphone. And even if you're not
- 8:28considering it for gaming, and when you
- 8:30hold this up to the competition, it's it
- 8:32kind of puts a lot of it to shame. But
- 8:34that's just the default stuff here. You
- 8:37also get a web app with this. And the
- 8:39web app for Moonrop is quite good. So
- 8:43the first thing that I want to show you
- 8:44guys here, the first thing that you'll
- 8:46see with this web app is yes, it has
- 8:47full parametric EQ. And this is yet
- 8:49again an example of Moonrop delivering
- 8:52the things that people want, that
- 8:54enthusiasts want, where all these other
- 8:57brands are just doing graphic EQ or
- 8:58they're doing like three filters or
- 9:00they're doing some halfbaked PEQ at home
- 9:02version of this because oh, parametric
- 9:04EQ is too complicated for the average
- 9:06person. No, it's not. Stop that. Moonrop
- 9:08is delivering this. It's giving people
- 9:10what they want and it's super easy to
- 9:12use. So full parametric EQ, you will be
- 9:14confronted with a frequency response of
- 9:16the headphone. I just want to stress
- 9:18that like that is not the frequency
- 9:20response of the headphone. That's the
- 9:21frequency response of the marketing. So
- 9:23that might be like the reference
- 9:24frequency response, but you know the the
- 9:27actual device itself like the unit that
- 9:29you have is going to be a bit different
- 9:31in a couple of spots. And it'll also be
- 9:34different on your head. So don't make
- 9:36adjustments based on this graph because
- 9:39I think it can be tempting to do that.
- 9:41Uh you know you're going to see uh you
- 9:43can add targets to this and it'll be
- 9:45tempting to kind of you know correct the
- 9:47response to given targets depending on
- 9:48what you want to do. I just want to say
- 9:50that like the default response out of
- 9:52the box that you get here is like just
- 9:53as good as any generic target that you
- 9:55would want to try and hit. So really
- 9:57what I suggest doing here is use tone
- 10:00generation to figure out what the
- 10:02response is doing on your head at your
- 10:03eardrum and then make the equalization
- 10:05adjustments based on that. So like use
- 10:07tone generation above like you know 2
- 10:09kHz above 1 kHz basically figure out
- 10:12where things are louder and quieter and
- 10:14then if you hear any major peaks major
- 10:16resonances maybe drop that down in that
- 10:18spot by a few dB. you know, if you want
- 10:20to make it a more specific adjustment
- 10:22because it's a narrow band resonance,
- 10:24you would increase the Q value here. Um,
- 10:26so for example, what I've done is at
- 10:28around 6.5 kHz, I've got a notch by
- 10:32about 5dB, close to 5dB with a Q value
- 10:34of four. And then I've also got a bit of
- 10:37a boost at around 8.5 kHz, also with a Q
- 10:40value of four or four and a half. And
- 10:42then I drop the upper treble around 13
- 10:43kHz by around 5dB with a fairly narrow Q
- 10:46value at around 6.5. And this is based
- 10:48on how this is responding on my head
- 10:50specifically. And I'll show you guys
- 10:52that in a moment. Um, but one other
- 10:54thing that's interesting about this web
- 10:55app is you see this little default box
- 10:58here in the corner. Uh, that's that's a
- 11:01way for you to get the sound profile
- 11:05ranges for different games that you
- 11:07might be playing. So, they got Valerant,
- 11:08Delta 4, CS2, Call of Duty, PUBG, Game
- 11:12of Game for Peace. I don't know what
- 11:13that is. And then Siege. Uh, but say
- 11:16you're looking at the Valerant preset.
- 11:18It highlights a number of regions where
- 11:19I assume that game engine is creating
- 11:22things like footsteps and then switching
- 11:24to CS2. You can see that there's the gun
- 11:26region in the treble. They have they
- 11:27have an immersion region in the bass.
- 11:29So, in my view, despite most people
- 11:31asking me whenever I'm talking about
- 11:33gaming headsets or regular headphones,
- 11:35they'll ask me like, is this good for
- 11:37gaming? Is this good for whatever? This
- 11:39is a headset where the web app is what
- 11:41makes it good for gaming because it
- 11:43helps visualize for you how to improve
- 11:47certain regions that might be highly
- 11:49relevant to you. Most other headphones,
- 11:51mo most other headsets don't do this.
- 11:54Like yes, you still have to be
- 11:55intelligent about how you are adjusting
- 11:57things here. And I again I want to
- 11:59stress that tone generation is the best
- 12:01way to do this. But this tool seems
- 12:03incredibly useful to me if you're the
- 12:05kind of person who's going to engage
- 12:07with it. and I think you should. So, it
- 12:09might look a bit complicated to the
- 12:11uninitiated, but you're a smart person.
- 12:13You can figure this out. Parametric EQ
- 12:15is something that anybody can figure
- 12:16out. And once you start using it, you
- 12:18will never want to go back to any of
- 12:19those other options like the graphic EQ,
- 12:21the fixed band EQs that exist in most
- 12:23other products. So, this is a massive
- 12:25win for Moonrop. Massive thumbs up on
- 12:27this tool. My only warning here is that
- 12:29the visualization of the frequency
- 12:31response you see here is not actually
- 12:33the frequency response you're dealing
- 12:34with when it comes to the product that
- 12:36you are actually like the unit that you
- 12:38are actually listening to or its
- 12:39response on your actual head because
- 12:41headphone behavior varies from head to
- 12:43head and you need to understand how this
- 12:45device is behaving on your head to be
- 12:47able to make those adjustments
- 12:48appropriately and speaking of which
- 12:50here's how this headphone behaves on my
- 12:52head and actually I was looking at this
- 12:54the response here is wideband close to
- 12:57what I had on the 5 and 28. Like there's
- 12:58an elevated bass response. The mids are
- 13:00quite good and then there's a
- 13:02forwardness, you know, at around 6 kHz
- 13:03and then some, you know, brighter upper
- 13:05treble as well. There are of course
- 13:06notable differences in the treble when
- 13:08you look more at the specifics. But
- 13:09again, they have a web app with
- 13:10parametric EQ available where I can fix
- 13:12these issues. So, I just wanted to
- 13:13highlight this to show that if I were to
- 13:15adjust the response based on what I see
- 13:17on the web app for the response that
- 13:19they give you here to one of the targets
- 13:21that you might specify these features
- 13:24that are highly relevant to me because
- 13:25that's how I'm actually hearing the
- 13:26headphone. It wouldn't be obvious based
- 13:28on the web app that I should be reducing
- 13:30these features or correcting the
- 13:31response in this way. But apart from
- 13:32that, I love the way that they've
- 13:34handled this product. um to the point
- 13:36where I think this does eat the lunch of
- 13:39the HyperX Cloud 3 Wireless S. Like,
- 13:43yeah, I liked the Cloud 3 Wireless S,
- 13:45but this is a more enthusiast focused
- 13:48device. Um, and it's at least as good.
- 13:51It's at least as competent, and the
- 13:53comfort is better because it doesn't
- 13:55have the sort of spongy, springy pad
- 13:56feeling that those ones have. And
- 13:58there's really not that much else I can
- 13:59compare it to. Like, yeah, this is
- 14:01better than the Fractal Scape. Is it
- 14:03better than the Maxwell? I mean, I would
- 14:04rather use this than the Maxwell because
- 14:06it's lighter and more comfortable. And
- 14:08of course, you know, the web app has
- 14:09full parametric EQ. So, you know, and
- 14:12compared to Moonrop's own Edge version
- 14:14one because they have the version two
- 14:16now available, this sounds much better
- 14:18by default. Like the Edge was this
- 14:20shouty, dark kind of honky presentation
- 14:22that I really didn't like. This one
- 14:24sounds so much better. So, just if if
- 14:27all you've taken away from this is, oh,
- 14:29another cheap Moondrop product. I bet it
- 14:30doesn't sound any better than the Edge.
- 14:32This is this is way better than the
- 14:34Edge. No comparison. So my conclusion
- 14:37here is that this is insanely good for
- 14:38the price. Moonrop is again absolutely
- 14:41nailing it when it comes to providing
- 14:43features for enthusiasts. The things
- 14:44that you know PE nerds like me care
- 14:47about like parametric EQ. And then the
- 14:48web app has these other interesting
- 14:50features that I hope they build out more
- 14:51because I think they'll be actually
- 14:53useful to gamers rather than the
- 14:55gimmicks or the generic sound profiles
- 14:57that you get with vast majority of
- 14:59gaming headsets. So, this is just
- 15:00something I'm extremely impressed by and
- 15:02one that I'm going to be recommending
- 15:03for a while to come. As always, if you
- 15:05guys want to support what we're doing
- 15:06here, check out the YouTube memberships.
- 15:07That's where you can chat with me during
- 15:09the live streams that I do when I test
- 15:10these products. You can see some of the
- 15:12behind the scenes testing and measuring
- 15:13of these products and get a sense of how
- 15:15the review is going to go before it goes
- 15:17live on the channel. For those of you
- 15:18guys who are already joining me there, I
- 15:19really appreciate the support and I look
- 15:21forward to seeing more of you guys in
- 15:22live streams in the future. And that's
- 15:24going to do it for me. Thanks for taking
- 15:25the time to watch this video and I will
- 15:26see you guys in the next one. Bye for
- 15:27now.
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