Monster Hunter Wilds Ascendance - 2nd New Snake Elder Dragon, Underground Locale & More! (Theory) — Transcript
Full transcript
- 0:01[screaming]
- 0:08>> Honestly, I could watch Wood Woads do
- 0:10anything forever. Hello my fellow
- 0:15hunters. Today Today I want to talk an
- 0:20idea. Something that has a fair amount
- 0:26of evidence to support it and especially
- 0:29more so since Paris Game Week and our
- 0:33little look at Mador
- 0:36Stronghold.
- 0:38And it revolves around what the
- 0:41inevitable
- 0:43second map, second new locale will be in
- 0:47Ascendance because first and foremost
- 0:50more than likely we're going to get a
- 0:53second map, right? It's sort of
- 0:56the thing that's done with G rank, with
- 0:59master rank. With Iceborne we got the
- 1:02Hoarfrost Reach and the Guiding Lands.
- 1:04With Sunbreak we got the Citadel and
- 1:06then the lovely remake of the jungle. So
- 1:10in Ascendance
- 1:12we've got the Skybound Eyrie and then
- 1:16we've got
- 1:18what? And that's kind of a harder
- 1:21question to answer because we know that
- 1:24we're working with the Forbidden Lands.
- 1:28We can't just kind of randomly plonk in
- 1:31a map and go, "And also you go here and
- 1:34do some quests." Like sort of jungle was
- 1:36in Sunbreak. Jungle wasn't like super
- 1:39relevant to what was going on, but it
- 1:41also was just fine, right? Like we went
- 1:43to the jungle, we did some hunts, okay.
- 1:45Citadel is the story map. And generally
- 1:48that structure can work mostly anywhere
- 1:51except kind of specifically in such a
- 1:54localized to the specific area of the
- 1:57world and its cultures and themes as the
- 2:00Forbidden Land. Leaving the Forbidden
- 2:03Land is kind of a weird thing to
- 2:06imagine, and I feel like would be hard
- 2:08to justify. But, not having a second map
- 2:13means not having another place to then
- 2:16viably include a whole other host of new
- 2:19and returning monsters. And given the
- 2:22scale they keep telling us that this
- 2:24expansion is under that big massive
- 2:27word, the idea that we're going to get
- 2:30lots of Elder Dragons, which again has
- 2:32been encouraged by the return of the
- 2:33Dragon Watch in Medoi's Stronghold and
- 2:36what the devs have been saying in Q&A's,
- 2:38how this really is the time of the Elder
- 2:40Dragons and exploring them in a way we
- 2:41never have before, Wyveria and the
- 2:43Guardians and all of the mysteries
- 2:45that's going on, the goop monsters,
- 2:47etc., having space for more stuff feels
- 2:50almost needed. But, that space has to
- 2:54exist in a narratively sensical way,
- 2:58which means staying technically within
- 3:01the Forbidden Lands. But, we have a
- 3:03fairly good map of the Forbidden Lands.
- 3:06We have a good idea of the kind of
- 3:07locales it possesses. We have the
- 3:10desert, we have the forest, we have the
- 3:12fiery map, we have the frosty map. Your
- 3:15bases are kind of covered. And while
- 3:17it's easy to imagine them going, "Well,
- 3:19like on the other side of Wyveria,
- 3:21there's this, you know, swampy place, so
- 3:24we can totally get like a swamp map and
- 3:26that can bring us things." That is
- 3:27obviously always possible and there's no
- 3:30real way to know that until it happens
- 3:32or doesn't, but there also isn't the
- 3:34most, you know, crazily creative thing.
- 3:37And if there's one thing we know that
- 3:38they like doing is giving us some
- 3:41creative maps. The Coral Highlands, the
- 3:44Rotten Vale, even Wyveria itself. And
- 3:47honestly, every map in Wilds is a very
- 3:50nice take on its base biome. The Scarlet
- 3:53Forest really is up there for my
- 3:54favorite just naturally jungly map and
- 3:57they tend to be my favorites. So, I
- 3:59don't see anything being a bit too
- 4:02plain. I mean, look at the Skybound
- 4:04Eerie. That's unlike anything. We're
- 4:06going to an ancient civilization-y
- 4:09floating set of islands and those
- 4:11islands as they've now said in the Q&A
- 4:13have a castle on that we will unlock as
- 4:16more zones as we progress through
- 4:17Ascendance. That's just ridiculous. So,
- 4:21then what are we thinking when it comes
- 4:23to the second map? Well, thanks to the
- 4:27Amadoi Stronghold gameplay, thanks to a
- 4:30certain set of wood woods, thanks to a
- 4:32certain mining operation,
- 4:36what about this? What if the second map
- 4:39is quite literally the opposite of the
- 4:42first? The Skybound Eerie high above in
- 4:46the sky flying, the second map deep
- 4:51below under the ground, an actual
- 4:55subterranean cave system vibe locale.
- 5:00Think about it, right? That way it gets
- 5:03to be in the Forbidden Lands cuz it's
- 5:05under it, so check. It's really unique.
- 5:09It lets you do some really fun
- 5:11interesting monster designs that would
- 5:14live down there and it gets to be this
- 5:17really fascinating space ecologically
- 5:20and gameplay-wise to explore. No true
- 5:23sky. You can have it lit by all sorts of
- 5:26glowing crystals or mushrooms or even
- 5:30some white viridian wilkie shenanigans
- 5:32going on. A lot of creatures producing
- 5:35natural light. A bioluminescenting
- 5:38eucephalopod underground would be
- 5:41insane. But, imagine a underground giant
- 5:45cave system that's a whole map.
- 5:48And then you think, wait, you kind of
- 5:50don't need to imagine that because it's
- 5:53already sort of happened in miniature.
- 5:57The Caverns of El Dorado. Yeah, Kulve
- 6:01Taroth, while being a special arena for
- 6:04a single Elder Dragon as they tend to
- 6:06get in siege form, is an underground
- 6:10locale. And imagine if said Caverns of
- 6:13El [music] Dorado
- 6:15had been extended out into a full map,
- 6:18what that could have been like. Well,
- 6:20that's what I'm thinking here. And
- 6:23actually way back when Kulve came out, I
- 6:25talked about this very similarly. The
- 6:27idea of Kulve Taroth's whole space being
- 6:31a full map with various other kind of
- 6:33mineral-themed creatures would have been
- 6:35excellent. Maybe there's some merit to
- 6:39that finally now in Wilds. But outside
- 6:42of, hey, it would be cool, we kind of
- 6:45need at least a little bit more to go
- 6:47on, right? Well, first and foremost, we
- 6:50have that Kulve Taroth has slight little
- 6:53hinty connotations. We have the Gold
- 6:56Helmcrabs, which until now were only
- 6:58found with her. We have uh the Woodwose
- 7:02setting up a mining operation in the
- 7:05stronghold, and the area that they have
- 7:07done it, the tunnels that they've
- 7:09created, look very similar to the
- 7:12caverns. In the trailer, one of the
- 7:15objects they bring back looks very much
- 7:17like a shiny golden mineral that again
- 7:20is very reminiscent. They're also
- 7:22embedded in the walls. Now, obviously
- 7:24that could just be some ore, but the
- 7:26Woodwose are going kind of crazy here.
- 7:29There is multiple tunnels. They go very
- 7:31deep. You could totally see a world in
- 7:34which the Woodwose pull a, "We dugs too
- 7:37deeps and awakens the big monsters." You
- 7:40know, that kind of vibe, right? And it's
- 7:43like, "Oh god, Wood Woods, no." And it
- 7:46would give a perfect kind of opportunity
- 7:48to be like, "Okay, yes, the Skybound
- 7:50Aery is what matters, but the Wood Woods
- 7:52have just knocked into this huge
- 7:53underground ecosystem, and there's loads
- 7:55of monsters very upset down there.
- 7:57Hunter, we need to go deal with this,
- 7:58and then we can get back to the Skybound
- 8:00Aery." It's kind of a chapter in the
- 8:02story. And that would be super exciting.
- 8:07And it would give a place a arena for
- 8:11Kulve Taroth. She could start down there
- 8:13and then emerge and then be dealt with
- 8:15in the fortress like Lao-Shan Lung. But
- 8:18outside of that, then, the devs when
- 8:21talking about the Wood Woods and the
- 8:23mining operation in the Q&A, they were
- 8:25asked what kind of things we might find
- 8:27down there, and it was mainly focused on
- 8:28the materials and such, but there was
- 8:30this sort of hesitancy in their reply.
- 8:33And this, of course, could be
- 8:34translation issues, etc., but there was
- 8:37this vibe of, "You never know what might
- 8:39be found down there." If you think about
- 8:41the world of hunters of Monster Hunter
- 8:44and how that might play out, there was
- 8:46just something about the way that they
- 8:49were saying it and the words that they
- 8:50used and the way that they looked at
- 8:52each other that just gave me a kind of,
- 8:54"Is there a bit more going on there?"
- 8:57And that one might just be, again,
- 8:59translation, me misinterpreting it, but
- 9:01there was just something. And then,
- 9:04beyond that, right, we know that we need
- 9:07to have some really exciting new Elder
- 9:10Dragon juice. The Dragon Watch is back
- 9:12in town, and they're researching the
- 9:14Elder Dragons in this new [music]
- 9:15forbidden lands that are appearing. We
- 9:17have Gog Magog, and what is that? A new
- 9:22snake wyvern that is also an Elder
- 9:24Dragon that can fly as the lord of the
- 9:28Skybound Aery, the apex there, more than
- 9:31likely. Well, what if its twin, its
- 9:34counterpart, is a second new snake
- 9:38wyvern that's also an elder dragon, but
- 9:41this one is underground. Think about it.
- 9:44It's the perfect shape, perfect skeleton
- 9:46of monster to go through tunnels and so
- 9:49on and so forth. You know, literally
- 9:51sneaking through them. And also, in the
- 9:54ascendance logo, in this classic logo
- 9:57that we have talked about a lot, we have
- 9:59one snakey dragon going up, skybound
- 10:02aerial gunner Roja, but we also have one
- 10:05snakey elder dragon going down. That
- 10:08could be the second one symbolizing
- 10:10below the earth as opposed to above it.
- 10:13And just as you have more Wyveria ruins
- 10:16in the sky in the eerie, you could
- 10:17certainly have more Wyveria ruins deeper
- 10:20underground in wherever this is. And
- 10:22then you could do Guardian and the
- 10:24Ancienty stuff that ties in with it as
- 10:26well. Now, obviously, I'm not about to
- 10:28say that this is some watertight, it's
- 10:31going to happen, look at this, the signs
- 10:33are there, you can't ignore it. But
- 10:35between the whole wood wood mining
- 10:37operation, the gold helm crabs, the down
- 10:40logo and snake wyvern skeleton being
- 10:43perfect, the kind of vibe the devs gave
- 10:46while talking about it, the fact that it
- 10:48would be a perfect way to have a second
- 10:51really unique, interesting, and series
- 10:53first locale without leaving the
- 10:55forbidden lands, and also give a way to
- 10:58have more literal ground monsters new
- 11:01and returning as opposed to justifying
- 11:03everything as living in floating
- 11:05islands, I think that more than
- 11:08anything, it would just be a perfect
- 11:11choice if that's what they went with for
- 11:13a second locale, that underground
- 11:15direction. And it's something I really
- 11:18wanted to bring up and see what you guys
- 11:20thought as well. It's always something
- 11:23I've wanted in Monster Hunters and just
- 11:25seeing that wood wood mining operation
- 11:27really kind of stirred that oh, I've
- 11:30always wanted to see a big underground
- 11:33ecosystem, a full locale with no sky,
- 11:37all the rock around you. How fascinating
- 11:40that could be, the types of monsters to
- 11:43call a place like that home. I think
- 11:45it's certainly interesting
- 11:48and as such want you guys to get
- 11:50involved in thinking about it and
- 11:52letting me know what those thoughts end
- 11:54up turning into. In any case, yes, I
- 11:59would love that. I really, really would.
- 12:01In any case, I would love to know your
- 12:02ideas for what the second locale, if
- 12:04indeed we get one, we might not get one,
- 12:06you might think that we don't, and
- 12:08that's completely fine, too, but what
- 12:09you would want {slash} what you think is
- 12:11likely or possible as a second locale.
- 12:15In any case, like if you enjoyed this,
- 12:17subscribe, hit the bell for more,
- 12:18consider supporting the Future Channel
- 12:19on Patreon down below, and until we meet
- 12:20again, a goodbye.
- 12:25Josh, Carton, and Hollow with the videos
- 12:27dropping the humor like a hammer on your
- 12:29tippy toes, bringing entertainment on a
- 12:31daily arrangement to take our insanity
- 12:33and turn it into entertainment. Yes, I
- 12:34said entertainment twice to reiterate
- 12:37that it is nice to again to your faces
- 12:40on a mostly daily basis when you let us
- 12:42in your home to make the whole world our
- 12:43stage is a goodbye.
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