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Monster Hunter Wilds Ascendance - 2nd New Snake Elder Dragon, Underground Locale & More! (Theory) — Transcript

by RageGamingVideos · 1,989 words · 290 segments · language en · Watch on YouTube

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  1. 0:01[screaming]
  2. 0:08>> Honestly, I could watch Wood Woads do
  3. 0:10anything forever. Hello my fellow
  4. 0:15hunters. Today Today I want to talk an
  5. 0:20idea. Something that has a fair amount
  6. 0:26of evidence to support it and especially
  7. 0:29more so since Paris Game Week and our
  8. 0:33little look at Mador
  9. 0:36Stronghold.
  10. 0:38And it revolves around what the
  11. 0:41inevitable
  12. 0:43second map, second new locale will be in
  13. 0:47Ascendance because first and foremost
  14. 0:50more than likely we're going to get a
  15. 0:53second map, right? It's sort of
  16. 0:56the thing that's done with G rank, with
  17. 0:59master rank. With Iceborne we got the
  18. 1:02Hoarfrost Reach and the Guiding Lands.
  19. 1:04With Sunbreak we got the Citadel and
  20. 1:06then the lovely remake of the jungle. So
  21. 1:10in Ascendance
  22. 1:12we've got the Skybound Eyrie and then
  23. 1:16we've got
  24. 1:18what? And that's kind of a harder
  25. 1:21question to answer because we know that
  26. 1:24we're working with the Forbidden Lands.
  27. 1:28We can't just kind of randomly plonk in
  28. 1:31a map and go, "And also you go here and
  29. 1:34do some quests." Like sort of jungle was
  30. 1:36in Sunbreak. Jungle wasn't like super
  31. 1:39relevant to what was going on, but it
  32. 1:41also was just fine, right? Like we went
  33. 1:43to the jungle, we did some hunts, okay.
  34. 1:45Citadel is the story map. And generally
  35. 1:48that structure can work mostly anywhere
  36. 1:51except kind of specifically in such a
  37. 1:54localized to the specific area of the
  38. 1:57world and its cultures and themes as the
  39. 2:00Forbidden Land. Leaving the Forbidden
  40. 2:03Land is kind of a weird thing to
  41. 2:06imagine, and I feel like would be hard
  42. 2:08to justify. But, not having a second map
  43. 2:13means not having another place to then
  44. 2:16viably include a whole other host of new
  45. 2:19and returning monsters. And given the
  46. 2:22scale they keep telling us that this
  47. 2:24expansion is under that big massive
  48. 2:27word, the idea that we're going to get
  49. 2:30lots of Elder Dragons, which again has
  50. 2:32been encouraged by the return of the
  51. 2:33Dragon Watch in Medoi's Stronghold and
  52. 2:36what the devs have been saying in Q&A's,
  53. 2:38how this really is the time of the Elder
  54. 2:40Dragons and exploring them in a way we
  55. 2:41never have before, Wyveria and the
  56. 2:43Guardians and all of the mysteries
  57. 2:45that's going on, the goop monsters,
  58. 2:47etc., having space for more stuff feels
  59. 2:50almost needed. But, that space has to
  60. 2:54exist in a narratively sensical way,
  61. 2:58which means staying technically within
  62. 3:01the Forbidden Lands. But, we have a
  63. 3:03fairly good map of the Forbidden Lands.
  64. 3:06We have a good idea of the kind of
  65. 3:07locales it possesses. We have the
  66. 3:10desert, we have the forest, we have the
  67. 3:12fiery map, we have the frosty map. Your
  68. 3:15bases are kind of covered. And while
  69. 3:17it's easy to imagine them going, "Well,
  70. 3:19like on the other side of Wyveria,
  71. 3:21there's this, you know, swampy place, so
  72. 3:24we can totally get like a swamp map and
  73. 3:26that can bring us things." That is
  74. 3:27obviously always possible and there's no
  75. 3:30real way to know that until it happens
  76. 3:32or doesn't, but there also isn't the
  77. 3:34most, you know, crazily creative thing.
  78. 3:37And if there's one thing we know that
  79. 3:38they like doing is giving us some
  80. 3:41creative maps. The Coral Highlands, the
  81. 3:44Rotten Vale, even Wyveria itself. And
  82. 3:47honestly, every map in Wilds is a very
  83. 3:50nice take on its base biome. The Scarlet
  84. 3:53Forest really is up there for my
  85. 3:54favorite just naturally jungly map and
  86. 3:57they tend to be my favorites. So, I
  87. 3:59don't see anything being a bit too
  88. 4:02plain. I mean, look at the Skybound
  89. 4:04Eerie. That's unlike anything. We're
  90. 4:06going to an ancient civilization-y
  91. 4:09floating set of islands and those
  92. 4:11islands as they've now said in the Q&A
  93. 4:13have a castle on that we will unlock as
  94. 4:16more zones as we progress through
  95. 4:17Ascendance. That's just ridiculous. So,
  96. 4:21then what are we thinking when it comes
  97. 4:23to the second map? Well, thanks to the
  98. 4:27Amadoi Stronghold gameplay, thanks to a
  99. 4:30certain set of wood woods, thanks to a
  100. 4:32certain mining operation,
  101. 4:36what about this? What if the second map
  102. 4:39is quite literally the opposite of the
  103. 4:42first? The Skybound Eerie high above in
  104. 4:46the sky flying, the second map deep
  105. 4:51below under the ground, an actual
  106. 4:55subterranean cave system vibe locale.
  107. 5:00Think about it, right? That way it gets
  108. 5:03to be in the Forbidden Lands cuz it's
  109. 5:05under it, so check. It's really unique.
  110. 5:09It lets you do some really fun
  111. 5:11interesting monster designs that would
  112. 5:14live down there and it gets to be this
  113. 5:17really fascinating space ecologically
  114. 5:20and gameplay-wise to explore. No true
  115. 5:23sky. You can have it lit by all sorts of
  116. 5:26glowing crystals or mushrooms or even
  117. 5:30some white viridian wilkie shenanigans
  118. 5:32going on. A lot of creatures producing
  119. 5:35natural light. A bioluminescenting
  120. 5:38eucephalopod underground would be
  121. 5:41insane. But, imagine a underground giant
  122. 5:45cave system that's a whole map.
  123. 5:48And then you think, wait, you kind of
  124. 5:50don't need to imagine that because it's
  125. 5:53already sort of happened in miniature.
  126. 5:57The Caverns of El Dorado. Yeah, Kulve
  127. 6:01Taroth, while being a special arena for
  128. 6:04a single Elder Dragon as they tend to
  129. 6:06get in siege form, is an underground
  130. 6:10locale. And imagine if said Caverns of
  131. 6:13El [music] Dorado
  132. 6:15had been extended out into a full map,
  133. 6:18what that could have been like. Well,
  134. 6:20that's what I'm thinking here. And
  135. 6:23actually way back when Kulve came out, I
  136. 6:25talked about this very similarly. The
  137. 6:27idea of Kulve Taroth's whole space being
  138. 6:31a full map with various other kind of
  139. 6:33mineral-themed creatures would have been
  140. 6:35excellent. Maybe there's some merit to
  141. 6:39that finally now in Wilds. But outside
  142. 6:42of, hey, it would be cool, we kind of
  143. 6:45need at least a little bit more to go
  144. 6:47on, right? Well, first and foremost, we
  145. 6:50have that Kulve Taroth has slight little
  146. 6:53hinty connotations. We have the Gold
  147. 6:56Helmcrabs, which until now were only
  148. 6:58found with her. We have uh the Woodwose
  149. 7:02setting up a mining operation in the
  150. 7:05stronghold, and the area that they have
  151. 7:07done it, the tunnels that they've
  152. 7:09created, look very similar to the
  153. 7:12caverns. In the trailer, one of the
  154. 7:15objects they bring back looks very much
  155. 7:17like a shiny golden mineral that again
  156. 7:20is very reminiscent. They're also
  157. 7:22embedded in the walls. Now, obviously
  158. 7:24that could just be some ore, but the
  159. 7:26Woodwose are going kind of crazy here.
  160. 7:29There is multiple tunnels. They go very
  161. 7:31deep. You could totally see a world in
  162. 7:34which the Woodwose pull a, "We dugs too
  163. 7:37deeps and awakens the big monsters." You
  164. 7:40know, that kind of vibe, right? And it's
  165. 7:43like, "Oh god, Wood Woods, no." And it
  166. 7:46would give a perfect kind of opportunity
  167. 7:48to be like, "Okay, yes, the Skybound
  168. 7:50Aery is what matters, but the Wood Woods
  169. 7:52have just knocked into this huge
  170. 7:53underground ecosystem, and there's loads
  171. 7:55of monsters very upset down there.
  172. 7:57Hunter, we need to go deal with this,
  173. 7:58and then we can get back to the Skybound
  174. 8:00Aery." It's kind of a chapter in the
  175. 8:02story. And that would be super exciting.
  176. 8:07And it would give a place a arena for
  177. 8:11Kulve Taroth. She could start down there
  178. 8:13and then emerge and then be dealt with
  179. 8:15in the fortress like Lao-Shan Lung. But
  180. 8:18outside of that, then, the devs when
  181. 8:21talking about the Wood Woods and the
  182. 8:23mining operation in the Q&A, they were
  183. 8:25asked what kind of things we might find
  184. 8:27down there, and it was mainly focused on
  185. 8:28the materials and such, but there was
  186. 8:30this sort of hesitancy in their reply.
  187. 8:33And this, of course, could be
  188. 8:34translation issues, etc., but there was
  189. 8:37this vibe of, "You never know what might
  190. 8:39be found down there." If you think about
  191. 8:41the world of hunters of Monster Hunter
  192. 8:44and how that might play out, there was
  193. 8:46just something about the way that they
  194. 8:49were saying it and the words that they
  195. 8:50used and the way that they looked at
  196. 8:52each other that just gave me a kind of,
  197. 8:54"Is there a bit more going on there?"
  198. 8:57And that one might just be, again,
  199. 8:59translation, me misinterpreting it, but
  200. 9:01there was just something. And then,
  201. 9:04beyond that, right, we know that we need
  202. 9:07to have some really exciting new Elder
  203. 9:10Dragon juice. The Dragon Watch is back
  204. 9:12in town, and they're researching the
  205. 9:14Elder Dragons in this new [music]
  206. 9:15forbidden lands that are appearing. We
  207. 9:17have Gog Magog, and what is that? A new
  208. 9:22snake wyvern that is also an Elder
  209. 9:24Dragon that can fly as the lord of the
  210. 9:28Skybound Aery, the apex there, more than
  211. 9:31likely. Well, what if its twin, its
  212. 9:34counterpart, is a second new snake
  213. 9:38wyvern that's also an elder dragon, but
  214. 9:41this one is underground. Think about it.
  215. 9:44It's the perfect shape, perfect skeleton
  216. 9:46of monster to go through tunnels and so
  217. 9:49on and so forth. You know, literally
  218. 9:51sneaking through them. And also, in the
  219. 9:54ascendance logo, in this classic logo
  220. 9:57that we have talked about a lot, we have
  221. 9:59one snakey dragon going up, skybound
  222. 10:02aerial gunner Roja, but we also have one
  223. 10:05snakey elder dragon going down. That
  224. 10:08could be the second one symbolizing
  225. 10:10below the earth as opposed to above it.
  226. 10:13And just as you have more Wyveria ruins
  227. 10:16in the sky in the eerie, you could
  228. 10:17certainly have more Wyveria ruins deeper
  229. 10:20underground in wherever this is. And
  230. 10:22then you could do Guardian and the
  231. 10:24Ancienty stuff that ties in with it as
  232. 10:26well. Now, obviously, I'm not about to
  233. 10:28say that this is some watertight, it's
  234. 10:31going to happen, look at this, the signs
  235. 10:33are there, you can't ignore it. But
  236. 10:35between the whole wood wood mining
  237. 10:37operation, the gold helm crabs, the down
  238. 10:40logo and snake wyvern skeleton being
  239. 10:43perfect, the kind of vibe the devs gave
  240. 10:46while talking about it, the fact that it
  241. 10:48would be a perfect way to have a second
  242. 10:51really unique, interesting, and series
  243. 10:53first locale without leaving the
  244. 10:55forbidden lands, and also give a way to
  245. 10:58have more literal ground monsters new
  246. 11:01and returning as opposed to justifying
  247. 11:03everything as living in floating
  248. 11:05islands, I think that more than
  249. 11:08anything, it would just be a perfect
  250. 11:11choice if that's what they went with for
  251. 11:13a second locale, that underground
  252. 11:15direction. And it's something I really
  253. 11:18wanted to bring up and see what you guys
  254. 11:20thought as well. It's always something
  255. 11:23I've wanted in Monster Hunters and just
  256. 11:25seeing that wood wood mining operation
  257. 11:27really kind of stirred that oh, I've
  258. 11:30always wanted to see a big underground
  259. 11:33ecosystem, a full locale with no sky,
  260. 11:37all the rock around you. How fascinating
  261. 11:40that could be, the types of monsters to
  262. 11:43call a place like that home. I think
  263. 11:45it's certainly interesting
  264. 11:48and as such want you guys to get
  265. 11:50involved in thinking about it and
  266. 11:52letting me know what those thoughts end
  267. 11:54up turning into. In any case, yes, I
  268. 11:59would love that. I really, really would.
  269. 12:01In any case, I would love to know your
  270. 12:02ideas for what the second locale, if
  271. 12:04indeed we get one, we might not get one,
  272. 12:06you might think that we don't, and
  273. 12:08that's completely fine, too, but what
  274. 12:09you would want {slash} what you think is
  275. 12:11likely or possible as a second locale.
  276. 12:15In any case, like if you enjoyed this,
  277. 12:17subscribe, hit the bell for more,
  278. 12:18consider supporting the Future Channel
  279. 12:19on Patreon down below, and until we meet
  280. 12:20again, a goodbye.
  281. 12:25Josh, Carton, and Hollow with the videos
  282. 12:27dropping the humor like a hammer on your
  283. 12:29tippy toes, bringing entertainment on a
  284. 12:31daily arrangement to take our insanity
  285. 12:33and turn it into entertainment. Yes, I
  286. 12:34said entertainment twice to reiterate
  287. 12:37that it is nice to again to your faces
  288. 12:40on a mostly daily basis when you let us
  289. 12:42in your home to make the whole world our
  290. 12:43stage is a goodbye.

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