ليتل نايتميرز الجزء الجديد كشف لنا الحقيقة.. Little Nightmares — Transcript
Full transcript
- 0:00Finally, we know the whole truth and why Six left Mono at the end of Lightnate 2. Believe me, you won't
- 0:05believe the reason, even though I told it five years ago. All the theories I mentioned back then have been
- 0:10fully confirmed, like Mona and the recurring lobby, the world where the events take place
- 0:14, the children and their nightmares and how they become reality, and even Stoneu's betrayal. So stay with me to
- 0:20learn the story of Lightnate Mills. The new game begins the moment Mono frees the
- 0:24Thin Man, and at this point, we see the perspective from Six's point of view, unlike in the second game where we saw
- 0:29Mono's perspective. At this time, Mono and Six are running away until Six hides. Then she tries to reach
- 0:34Mono but falls. She raises her hand to Mono, but Mono is scared. She then withdraws from the Thin Man and transforms into
- 0:40a glitch or shadow. At this point, we see Mono escape. From here, she starts playing as Six's shadow and enters
- 0:46the same television that Mono entered, gaining the ability to teleport through screens, which is in
- 0:50the Tower area. The signal, and we'll learn more about this world, or the Signal Tower, which turned children into monsters.
- 0:55At that time, the companions were in a room like a prison. Those who saw the full explanation of the Lightness story will know
- 0:59the story of these rooms, but if you don't know, in short, some children get a strange illness,
- 1:04so they are taken to a distant hospital supposedly to be treated. But it turns out they are put through
- 1:08tests and examinations about the other world to find out how to get there. After some suffering
- 1:13and the things that happen to them, the children accept entering the world of nowhere. Yes, the name of
- 1:18Lightness's world is Miz Alnoir. We continue with Six and see games, dolls, and drawings, all of which are definitely related to Six.
- 1:23We will also see the same house we saw in the animated film Tiger, which hasn't been released yet, so
- 1:27we don't know much about it. When you leave the room, you will see
- 1:31many cells, the same thing, and we will be able to see through the food hatch. Here we will see a child sitting and
- 1:35crying. Is this the real Six with her short hair and white clothes? Maybe, or maybe it's a
- 1:40child. We don't know yet. We know nothing about her. We'll also see other children from the same comic
- 1:44in the second part watching TV. At this time, she's in the Signal Tower, trying to follow
- 1:48Six's music. She sees the Thin Man, many rooms, and petrified children. This shows that this area
- 1:53is between consciousness and the transformation of children into monsters, and at the same time, it's the place where
- 1:58the children are fed. It shows us how children are the energy of this world. At this moment, Shadow Six
- 2:03is facing the Thin Man and trying to escape from him through the corridors. Now we know where the Thin Man disappeared to
- 2:07after he caught Six. He was trying to catch her shadow after she escaped. Finally, the shadow reaches Six, who is playing
- 2:11with music in the same room that Mono saved her from. But she arrived too late because the Signal Tower gave her
- 2:17what she wanted, which is safety. At this moment, the area fades away, and we move to the school,
- 2:21but this time to a different area. The goal is to return to Six by collecting musical instruments.
- 2:26This is exactly what the Signal Tower uses to trap the children in that place
- 2:30so they can't escape. This is confirmed by... The new comic where each child has something
- 2:34special they're attached to, like a toy, music, or something they really love. The signal tower exploits these things
- 2:39the children love to trap them. Anyway, Shadow City, when we continue on our path, we'll
- 2:43encounter Ms. Olive and her long neck, which is actually much more terrifying than before. "
- 2:48Ms. Olive, Ms. Olive, I'm sorry, I'm scared, I'm scared!" Anyway, after the chases and escapes, we climb
- 2:54the mountain of books until it falls on her completely, and we hear her final scream.
- 3:00Finally, the feeling of killing these monsters is indescribable happiness. At this point, we take the
- 3:04musical instrument, and there's a long corridor ahead. As we walk, we see a six running, but if this is a six,
- 3:09who am I? Okay, we'll find out eventually. Anyway, after following the six, we'll get out of the closet and
- 3:14reach the train station area. We'll solve the mystery at this station until we get on the train. Here,
- 3:18the new enemy arrives: the train conductor who takes tickets. We see him climbing and walking quickly, just like
- 3:22the doctor. And when we continue We'll see the passengers on the train, who resemble the guests but
- 3:26are slightly different, as each area is meant for the people appropriate to it.
- 3:31Finally, we climb onto the train and escape the ticket collector,
- 3:35moving the carriage away from the train. We continue and see the same version of Six running fast. It's as if two
- 3:39versions of Six are trying to reach the real Six: the character we're playing
- 3:43and the one running for no apparent reason. After that, we move to a new area
- 3:48and see the new enemy, Kamerman. If he gives you a light, you'll vanish
- 3:52after running away for a long time. Finally, we defeat him by dropping a box. Then we take
- 3:57the final musical state and continue to the last area. If you pay attention at the beginning, the music wasn't
- 4:01quite right or clear, but with each area you enter and play the music, it becomes clearer.
- 4:05We see a version of Six running fast, and we follow it until we finally reach the place that's
- 4:09supposed to represent the safety of Six, the musical instrument. Then we hear the music getting louder
- 4:14and clearer, so we start going up the stairs to enter the place where Six is supposed to be locked up.
- 4:18What we're inside, and the world is separate like a signal tower, at this time you climb and continue
- 4:23until you reach a dark place. You take the ball and throw it, and it starts to light up the path. You keep throwing it until you see
- 4:28the monster Six. Her voice and appearance change completely. She leaves the place, and this is the real exit
- 4:32for Six. You are now just a consciousness or a shadow of the main character. You start walking and see the second version
- 4:38of Six running and trying to reach the door before you, and unfortunately, she does. At the same time, you try to
- 4:42drive crazy with the wind until you reach the door and enter it. Here you see Six in her true form, and then she transforms. Here
- 4:48you start playing the musical instrument to calm her down, but then the monster Six takes the
- 4:52musical instrument and runs with it, so you start following her. Then hands appear and try to grab you. Continue on your way
- 4:56until you reach a staircase, and here you will see the second version of Six standing in front of you.
- 5:00The door behind her is supposed to take you to the world where you are supposed to return to your consciousness, but she keeps
- 5:04seeing you in this form. Then the stairs break, and the version of Six keeps seeing you and you fall. Here I need
- 5:09Let me explain what happened here. There are two theories. The first is that after Mono extracted her from the
- 5:14Signal Tower using the musical instrument, the real
- 5:18Six was simultaneously in the other location, trying to reach the exit to return to her body. As we saw after the Two-Man
- 5:23kidnapped her, she became a shadow or a glitch. However, neither she nor Six knew that the original Yellow Cloak,
- 5:27who helped her in the Fairy Little Lies arc, was there. We don't know what happened to her in the end; she fell
- 5:31, and it seems her soul transformed inside the cloak. This is clear. Because the Signal Tower embodies
- 5:37objects that children cling to in order to trap them, the original
- 5:41Yellow Cloak child's soul was with Six during the time she withdrew from the Two-Man. At that
- 5:45time, there was a battle to see who would reach her first and return to her original body. That's why the one who returned
- 5:49during the second arc, when Mono saved Six from the transformation, wasn't the Six we know,
- 5:53but the Yellow Cloak soul. This is why she left Mono, because she didn't know who it was.
- 5:57The person trying to help her—that's the first theory. But there's something unclear.
- 6:01If it was the original spirit of the Yellow-Rounded One that returned, then who was the shadow that appeared to Seta
- 6:05at the secret ending of the second game, telling her to go to the Mo to defeat the witch
- 6:09and take her power? This remains unclear until we see the final scene of the game where
- 6:13the real shadow that helped Seta emerges from the musical instrument and then exits. So,
- 6:18we move to the second theory: that what withdrew from Seta was her good side or her memories
- 6:23of what happened to her at the Signal Tower. The shadow that appeared allowed her to realize she would gain power if
- 6:27she ate the witch. This is confirmed through the comics and even previous installments, showing that
- 6:31children can acquire superpowers, but it requires a specific condition: the strange black energy, the same
- 6:36energy that appeared when Monoset escaped from the Signal Tower. Or consider the child Hatch from the comics
- 6:40, whose broken hand was attracted to the energy, or Seta who ate... The witch was able to gain power after
- 6:45she returned to her true form. We saw how the witch was drawing energy from the guests, or you have
- 6:49the character Alone, who had two different abilities: the ability to teleport using a mirror and the ability to draw,
- 6:54which taught him how to draw. He was able to draw a friend, a fantasy. It's not clear how the children
- 6:58acquire these powers, what specific conditions they need to fulfill to gain them, and what shows
- 7:02us that the witch understood how to gain this power after entering the Signal Tower. Ultimately, whatever
- 7:06the first or second theory, it's clear that what came out of the Signal Tower wasn't the witch
- 7:10we know. Either it was the original yellow-skinned Alone, which was the old theory I
- 7:14mentioned before, or the second possibility is that the good version of the witch got lost in the Signal Tower, like Mono, who
- 7:18was captured by the Signal Tower and ended up in the waiting room, waiting for help. As we saw,
- 7:22the Signal Tower keeps them trapped there and draws endless energy from them, which is
- 7:27what the games or comics that were released show. Letting go is terrifying, and there's no hero for the series. At
- 7:31first, we said there were six, then we said Mono, but it's clear there isn't one yet.
- 7:36Even though when I saw the new comic, I thought Mono was the hero, but after this new installment,
- 7:40I'm convinced there isn't one. The world keeps getting bigger, many children are suffering, and secrets
- 7:45keep multiplying without any answers. Okay, there will be answers eventually, but the problem is there are
- 7:49very few. I don't want to get ahead of myself; maybe I'll learn more with the podcast about where the story
- 7:53is headed. It's really moving in a haphazard way, and you don't know where it's going. I don't
- 7:57mind if each pair tells a child's story, but I hope the story follows a consistent pattern because it's
- 8:01so scattered. Honestly, I don't like it because the third and new installments haven't added anything
- 8:06to the story; they've just confirmed the theories I mentioned five years ago. Although not
- 8:10everything has been 100% confirmed, yes, and of course, I was going to talk about the comic, but I'll talk about it after I finish it. We learned
- 8:15only two things: that the real world and the world of nightmares are intertwined, but without explaining
- 8:19how elderly people in the real world enter an eternal sleep and become
- 8:23The villains in the world of Nightmares weren't explained. How are the children being
- 8:27experimented on? Why are they being tried to take them to this nowhere? This wasn't answered. And lastly,
- 8:31we have the new character, Hatch, and the power he gained.
- 8:35The conditions for acquiring these powers or abilities weren't explained, but what we understood is that the world
- 8:39of Nightmares feeds on children. We also learned that Detective Maria was one of the children who was
- 8:43going to be taken to the world of Nightmares, and that she refused to go with the Feriman. Now she's
- 8:47trying to return to the world of Nightmares. So far, the game seems to be expanding
- 8:52without many answers. Finally, what do you think of the game, the direction of the series
- 8:57, its future, and the expansion of things that are happening without answers? Anyway, I hope
- 9:01you enjoyed the video. Don't forget to like, subscribe, comment, and turn on notifications. And also, don't
- 9:04forget to say, "Peace and blessings be upon our Prophet Muhammad." Goodbye.
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