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I Made a $100 Paid CHEAT For FREE! — Transcript

by BranchLink · 1,487 words · 207 segments · language en · Watch on YouTube

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  1. 0:00This is a paid cheat which I made all by
  2. 0:01myself for 100% free. It has a nice,
  3. 0:04fully premium, sleek, and clean design
  4. 0:07along with fully customizable features
  5. 0:09and everything a legit paid cheat has.
  6. 0:11If I bought this cheat from any online
  7. 0:13resellers or store, it would likely cost
  8. 0:15me $10 every month for CS2. And if I
  9. 0:18bought it for any other game like
  10. 0:19Rainbow Six, it would likely cost up to
  11. 0:21$50 a month. At $10 a month, it is more
  12. 0:24than $100 for a yearly subscription. But
  13. 0:26if you know me already, we don't pay for
  14. 0:28cheats to anyone. We make them
  15. 0:29ourselves. And in this video, I'll show
  16. 0:31you how I made this cheat. Disclaimer,
  17. 0:33this video is strictly for educational
  18. 0:35purposes. I'm not bypassing any video
  19. 0:37game security or promoting free or paid
  20. 0:39game cheats in any manner. The sole
  21. 0:41purpose of this video is to educate
  22. 0:42people about the science behind reverse
  23. 0:44engineering and video game cheats. All
  24. 0:46right, so before I start coding it,
  25. 0:48let's learn how all the cheats for every
  26. 0:50game work. All the cheats out there
  27. 0:52follow this exact flow. Number one, it
  28. 0:54has to know the location of all the
  29. 0:56players in the match, but how does it
  30. 0:58know? Well, your computer stores the
  31. 0:59location and all the game data in your
  32. 1:01computer's RAM. Cheating software simply
  33. 1:03reads the location of all the players in
  34. 1:05the game directly from the RAM and draws
  35. 1:08lines, boxes, or skeletons using that
  36. 1:10position data extracted from the RAM.
  37. 1:12And that is how the ESP hack works in
  38. 1:15all game. And for the aimbot, we can do
  39. 1:16two things to make an aimbot. We can
  40. 1:18programmatically move our mouse until
  41. 1:20our aim locks onto the enemy. Or we can
  42. 1:21modify the view angles data, which again
  43. 1:24is stored in the computer's RAM. Yes, we
  44. 1:25can also modify the game data, not just
  45. 1:27read it. Similar memory modification is
  46. 1:29done to achieve other hacks like FOV
  47. 1:32changer, no recoil, and speed hacks. All
  48. 1:34involve reading and modifying the game
  49. 1:36data to change the game's behavior using
  50. 1:38our own code. And this is exactly what
  51. 1:40we need to do in our case as well. So,
  52. 1:42here's our plan. We make a nice cheat
  53. 1:43menu from which we can enable and
  54. 1:45disable our cheat features anytime we
  55. 1:47want, customize colors and behaviors of
  56. 1:49our aimbot, and so on. To make
  57. 1:50beautiful-looking cheat menus, all the
  58. 1:51cheat developers use a graphics library
  59. 1:53called Dear ImGui, which allows us to
  60. 1:56easily make menus. So, I started off by
  61. 1:58creating a new project in Visual Studio.
  62. 2:00Visual Studio is the program that is
  63. 2:02used for making all sorts of apps for
  64. 2:04Windows, including video game cheats, so
  65. 2:06I need to use it to write my code and
  66. 2:07develop the software. Next, I imported
  67. 2:09the IMGUI library code into my project
  68. 2:12from GitHub. Next, I needed to make the
  69. 2:14menu. To do that, I used Claude code to
  70. 2:16make the menu as fast as possible. I
  71. 2:18decided to vibe code it because Claude
  72. 2:19is really good and fast at coding. If I
  73. 2:21manually went on and coded it, it would
  74. 2:23have taken a lot of time just to achieve
  75. 2:25the exact same result, like a few days,
  76. 2:27but AI does that easily. Once it
  77. 2:29finished, I built my project, and as you
  78. 2:30can see, we have a nice-looking menu,
  79. 2:32which is fully customizable and has
  80. 2:35options for all sorts of features. But,
  81. 2:37if we enter the game, we have the menu,
  82. 2:39but currently there's no ESP, aimbot,
  83. 2:42triggerbot, or any cheats at all. The
  84. 2:44reason for that is because Claude can
  85. 2:46only make the menu for us. If we ask it
  86. 2:48to make the actual cheats, it refuses to
  87. 2:50do that. So, the rest of the code needs
  88. 2:52to be manually written by me, and that
  89. 2:54is exactly what I'm going to do. But,
  90. 2:56before that, if you want to learn to
  91. 2:57make cheats for modern games yourself
  92. 2:59and become a reverse engineer just like
  93. 3:01me, check out my premium ethical game
  94. 3:03hacking course on Patreon. In this
  95. 3:05course, you will learn the modern
  96. 3:06tactics of game hacking and reverse
  97. 3:08engineering that no one else teaches in
  98. 3:10such a clean and organized way. And not
  99. 3:12just that, if you are a game developer
  100. 3:13yourself, you will also learn how to
  101. 3:15defend your own game from cheat
  102. 3:17developers. The best part? It costs less
  103. 3:19than what most people spend every week
  104. 3:20on junk fast food, which hurts their
  105. 3:22health. Spend that money into learning
  106. 3:23instead and become a developer just like
  107. 3:25me. If you are interested, the link is
  108. 3:27in the description and pinned comment
  109. 3:29below. Next, to actually make the ESP,
  110. 3:32aimbot, and other features work, I need
  111. 3:34something called offsets. Offsets are
  112. 3:36something that tells us where the data
  113. 3:38that our cheat needs is in your
  114. 3:39computer's RAM. Offsets are different
  115. 3:41for every game, and they change whenever
  116. 3:43the game updates. That's why whenever
  117. 3:45the game updates, you need to wait for a
  118. 3:46few hours or days before your cheating
  119. 3:48software starts to work in the latest
  120. 3:50version of the game. So, how do we find
  121. 3:52these offsets? Well, there are two ways,
  122. 3:53the easy way and the difficult way. The
  123. 3:56easy way is to use a dumper. Dumpers are
  124. 3:57pre-made software which can find offsets
  125. 3:59for games in one click. However, they
  126. 4:01only exist for some limited games like
  127. 4:03CS2 and mostly indie games made with
  128. 4:05Unity or Unreal Engine. For big and
  129. 4:08heavy security protected games, you need
  130. 4:10to reverse engineer the game using
  131. 4:11software like IDA Pro to find their
  132. 4:13offsets. But luckily for CS2, there's a
  133. 4:16free open-source dumper called CS2
  134. 4:19dumper by a 2bx on GitHub. So, I
  135. 4:21downloaded and ran the CS2 dumper and I
  136. 4:23had all the offsets that were needed for
  137. 4:25me to develop our software.
  138. 4:27Once I had the offsets, I imported them
  139. 4:29into the project and started writing the
  140. 4:30code for the ESP. To make an ESP, we
  141. 4:33have to do just three things. Read the
  142. 4:35location of our enemies from the
  143. 4:36computer's RAM using the offsets we
  144. 4:38found. Convert those 3D game locations
  145. 4:40to 2D using a world-to-screen function.
  146. 4:43In 3D games, the location is stored as
  147. 4:443D coordinates, but our computer screen
  148. 4:46is a flat 2D display. So, to actually
  149. 4:48show it, we need to first turn those 3D
  150. 4:50coordinates into 2D. Finally, draw our
  151. 4:53ESP using IMGUI's built-in drawing
  152. 4:55functions. And that's how we can create
  153. 4:57an ESP for any game. So, I coded
  154. 5:00everything and let's see our ESP in
  155. 5:01action. As you can see, our ESP is
  156. 5:03perfectly drawing. We have lines, boxes,
  157. 5:06skeletons, and health ESP, which we can
  158. 5:08fully customize as we wish from the
  159. 5:10menu. And we can change the health bar
  160. 5:12style, the color of the boxes, and their
  161. 5:14styles. We have a variety of boxes,
  162. 5:16health bars, and everything that we can
  163. 5:18choose to our liking, just like the paid
  164. 5:20cheats we buy from the online stores.
  165. 5:42Now that we have a working ESP, the next
  166. 5:44thing a legit paid cheat needs is an
  167. 5:46aimbot, a trigger bot, and some subtle
  168. 5:48miscellaneous features. To make the
  169. 5:50aimbot, we first need to select a target
  170. 5:51that is closest to our crosshair. Get
  171. 5:53its 2D position using world to screen,
  172. 5:56and finally, precisely move our mouse
  173. 5:58virtually using the send input windows
  174. 6:00function. What this means is it makes
  175. 6:01the game think that we are actually
  176. 6:03moving our mouse with our hands even
  177. 6:05while our mouse is completely still. I
  178. 6:07also added a recoil control system to
  179. 6:08the aimbot. To make this system, we just
  180. 6:10have to force our mouse to move
  181. 6:11downwards on the Y axis while we are
  182. 6:13shooting. Next, to make the auto fire or
  183. 6:15trigger bot, we just need to check if
  184. 6:16our in-game crosshair is over any enemy.
  185. 6:18If it is, then we again tell our mouse
  186. 6:20to virtually press the shoot button,
  187. 6:22which is left click in my case, using
  188. 6:23the mouse {underscore} event function. I
  189. 6:25also added some other functions like
  190. 6:27bunny hop and an FOV changer with
  191. 6:29customizable setting. Now, let's build
  192. 6:30and see our cheat in action in a live
  193. 6:32game. So, here we are, and as you can
  194. 6:33see, the aimbot and all the other
  195. 6:35features I have just implemented are
  196. 6:37working perfectly. As soon as I shoot,
  197. 6:39my aim is automatically being corrected
  198. 6:42and snapped precisely toward where the
  199. 6:44enemies are standing. Enjoy play of me
  200. 6:46testing all these features in action.
  201. 9:09>> And that is it for today's video, guys.
  202. 9:11If you want to learn to make your first
  203. 9:12cheat for free, then watch the video on
  204. 9:14your left. And if you want to see how
  205. 9:15paid cheats get cracked, check out the
  206. 9:17video on your right. I'll see you in the
  207. 9:18next one.

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