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I Discussed the FUTURE of Project Zomboid with the GAME'S DESIGN DIRECTOR! — Transcript

by Big Bad Beaver on Demand · 46,395 words · 6,617 segments · language en · Watch on YouTube

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  1. 0:00Hello. Hello everybody. Welcome in to
  2. 0:03what should be a very, very exciting
  3. 0:06stream indeed. Guys, it's so good to see
  4. 0:08you all. I'm so glad you could make it
  5. 0:10today. If you have no idea what's going
  6. 0:14on today, guys, we are going to be
  7. 0:17playing Project Zomboid with the
  8. 0:20developers themselves. That is right. We
  9. 0:22are going to be playing Project Zomboid
  10. 0:24with Christian Allen, also known as
  11. 0:26Sarillin. He is the design director of
  12. 0:29Zombo. We're going to be hanging out
  13. 0:30with him, surviving, slaying Zomboids,
  14. 0:34looting, getting gear, building a base
  15. 0:36together, all that fun stuff while also
  16. 0:38chatting about Build 42, the future of
  17. 0:41the game, the gaming world itself, and
  18. 0:44so much more, guys. Okay, so it's going
  19. 0:46to be an amazing amazing day. It should
  20. 0:49be very, very exciting. Two streams in
  21. 0:51one day. Yes, we actually were watching
  22. 0:52Alliance earlier as well. And I got the
  23. 0:54robe on for this too, so you know it's
  24. 0:55serious team. In the middle of
  25. 0:56summertime, I'm wearing the robe, but
  26. 0:58it's okay. I have an ice cold Baja blast
  27. 1:02to cool me down, so we're chilling on
  28. 1:04that front.
  29. 1:08Very nice. Very nice. Um, I am nervous
  30. 1:13with and for him. I'm nervous. Why Why
  31. 1:16would you be nervous for him? I'm
  32. 1:18nervous. of anything. I'm the one uh at
  33. 1:23like in a dizzy, you know. I still got
  34. 1:26some things to figure out. I'm not 100%
  35. 1:28ready for the stream tonight. I've got
  36. 1:30pretty much all the puzzle pieces ready
  37. 1:32to go, but there's one thing I have to
  38. 1:35tweak really quick. Um and in fact, I
  39. 1:38actually need to do that right now. So,
  40. 1:41let me just quickly get that going.
  41. 1:54Perfect. No suspicion. Yes, guys. Let's
  42. 1:57be let's be on our best behavior, okay?
  43. 2:00I like listen, I I don't think anything
  44. 2:02would happen. I'm sure we're all going
  45. 2:03to be pretty chill. Uh
  46. 2:06but like, you know, let's keep it chill
  47. 2:08today. Let's keep it chill for sure. The
  48. 2:10mods are out in force, of course. Okay.
  49. 2:15be cool. Can we get a quick summary of
  50. 2:17the Q&A on Discord? I'm going to be
  51. 2:18posting the VOD on my VODs channel
  52. 2:20pretty much ASAP. And then I'm also
  53. 2:22going to have an edited video going out
  54. 2:25probably in the coming days of tonight's
  55. 2:27session for the main YouTube channel.
  56. 2:29So, if you guys want to catch it up, if
  57. 2:31you're not able to stay for the whole
  58. 2:32thing, I saw kerosene has to dip out
  59. 2:34soon. I understand. Uh, no worries,
  60. 2:36team. No worries. Don't fret. You will
  61. 2:40be able to catch up on all that. And of
  62. 2:41course, if I have time, I can't promise
  63. 2:43it, but like maybe someone or maybe I
  64. 2:45will do a quick like bullet point
  65. 2:48summary of what what is going on there.
  66. 2:50Um
  67. 2:56um yeah, just communicating really
  68. 2:58quick, getting things ready. I'm going
  69. 2:59to lurk at work. Very excited for the
  70. 3:00stream. I'm glad to hear it, Yarf. I
  71. 3:02appreciate that. By the way, B with a
  72. 3:05gifted sub out to Brezy. Thank you so
  73. 3:08much for that. All right, that's very
  74. 3:09very kind of you guys. I want to talk
  75. 3:12about that really quick. There was one
  76. 3:13little surprise I had set up for this
  77. 3:15stream and it's starting today to
  78. 3:17celebrate hitting 50,000 followers
  79. 3:19recently a couple days ago. We are doing
  80. 3:22another chat badge that you guys can
  81. 3:24unlock. I know you guys loved the wear.
  82. 3:28I have an opportunity for you guys to
  83. 3:30get some badges. And this time too, even
  84. 3:32if you cannot sub, there is an
  85. 3:34opportunity to go ahead and um get a
  86. 3:37free badge as well. So, if you end up
  87. 3:40choosing to sub or resub with a
  88. 3:43self-paid sub, it can't be Prime,
  89. 3:44unfortunately. It cannot be Prime. Or if
  90. 3:47you gift out a sub, you will get a cool
  91. 3:50little beaver emote of a beaver
  92. 3:52toasting, a glass of wine. Not Baja
  93. 3:55Blast, unfortunately. I wish it was Baja
  94. 3:57Blast, but you'll get a cool little
  95. 3:58badge to have next to your name in this
  96. 4:00chat to hang out. And if you watch six
  97. 4:02hours, you will get a 50K badge to show
  98. 4:05that you were here for 50,000 followers.
  99. 4:08An absolutely insane milestone. Annie
  100. 4:10with the gift about to Ludovvic. Thank
  101. 4:12you so much for that, Annie. Very, very
  102. 4:14kind of you. I appreciate that a ton.
  103. 4:17I'm going to make sure the multiream is
  104. 4:18ready to go. And we should be set. All
  105. 4:23things considered, we should be set.
  106. 4:26Going to do 50,000 shards membership.
  107. 4:29Aqua. I would love that. 230 stream as
  108. 4:32well, by the way. Unreal. Aqua making me
  109. 4:35gift out a sub to the community. Grace
  110. 4:37with a gift sub to the community as
  111. 4:38well. I appreciate that. Did Alliance
  112. 4:40win? When I left, they were fifth place.
  113. 4:43I did not see the results of their last
  114. 4:45game. I do want to find that out, but
  115. 4:46I'm not going to be able to do that
  116. 4:47right now, especially with us getting
  117. 4:49ready to stream with Mr. Sarillin. Tyler
  118. 4:52Coolest with a Prime Gaming sub. Thank
  119. 4:55you so much for that, Tyler.
  120. 4:58>> That's very, very kind of you. I have to
  121. 4:59gift out a sub though really quick. I'm
  122. 5:00going to go ahead before we get into it
  123. 5:02too deep. I'm going to gift out that sub
  124. 5:04right now, guys. All right, it's going
  125. 5:06out right now. This is courtesy of Aqua.
  126. 5:08So, if you get the gifted sub, please be
  127. 5:09sure to thank Aqua. How's my hair
  128. 5:11looking, team? Be honest. Are we looking
  129. 5:14handsome for today's stream? You can you
  130. 5:16can be real with me. You can tell me I
  131. 5:19look ugly as hell.
  132. 5:20>> If I look ugly, that's fine.
  133. 5:24All the gifted subs going out. Oh my
  134. 5:27gosh.
  135. 5:29Thank you for the good sub. Beyond the
  136. 5:30sea, thank you for the good sub. There's
  137. 5:31my gifted sub going out. Thank you as
  138. 5:33well. Tuck for the good sub. Snoot with
  139. 5:36a gifted sub.
  140. 5:38>> Oh my god. Jizzy James with a tier one
  141. 5:40resub as well. For how many months? 27
  142. 5:43whole months. Holy smokes team. I
  143. 5:46appreciate that immensely. Maren also
  144. 5:49with a gift sub out to Lil Twist.
  145. 5:53Thank you. Thank you. Thank you guys.
  146. 5:55What have I started? You've done so
  147. 5:57much. Apparently, you've created a wave
  148. 6:00of subs. And speaking of the wave, the
  149. 6:02wave continues on. Oh my god. Aqua with
  150. 6:05five gifted subs. Thank you so so very
  151. 6:08much, Aqua, for the five. Sir Marshy
  152. 6:10also with the gifted sub. Thank you.
  153. 6:12Enjoy coffee on getting that sub. But
  154. 6:13Aqua with the five. Incredibly kind.
  155. 6:16Thank you so much, Aqua. Thank you, Taco
  156. 6:19Squid, for the tier one for four whole
  157. 6:21months. The alerts are not able to keep
  158. 6:24up. This is so far behind,
  159. 6:26>> right?
  160. 6:27>> It's ridiculous. This should be good.
  161. 6:30I'm glad you're excited, Taco. It should
  162. 6:32be a very good evening.
  163. 6:34>> Chill with Sarin. Um,
  164. 6:36>> I want to quickly talk again and just
  165. 6:38set expectations for tonight. I spoke
  166. 6:40about it yesterday on stream. If you
  167. 6:41were there, you kind of know what's
  168. 6:42going on. The plan is we're going to
  169. 6:44survive about 3 days in game together.
  170. 6:47During the daytime, me and Sarin will be
  171. 6:50looting, killing zombies, doing general
  172. 6:51zombo stuff. And at night time, we'll be
  173. 6:54relaxing in our base, likely hanging
  174. 6:56out, and doing some interview stuff,
  175. 6:58asking some questions, getting to learn
  176. 7:00a little bit more about Sarin, the game,
  177. 7:02and so much more as well. Um, I just
  178. 7:05want to make this very clear as well
  179. 7:07during the stream, like when we actually
  180. 7:09join with Sarin, I'll still be reading
  181. 7:11chat. I will not be responding to chat
  182. 7:16messages most likely. I will also
  183. 7:18probably hold off on thanking any alerts
  184. 7:20or anything like that until the end of
  185. 7:22the stream. I just want to make that
  186. 7:23very very clear. Uh and I'm doing that
  187. 7:26solely because I want to make sure we're
  188. 7:28locked in for the conversation. I want
  189. 7:30to make sure we're having a good evening
  190. 7:31with Sarin and he has our undivided
  191. 7:34attention. So I will still be of course
  192. 7:37there with you. We'll also be doing
  193. 7:38viewer questions at the end. So if you
  194. 7:40guys have a question for Sarin, we also
  195. 7:42recorded some yesterday uh that we'll
  196. 7:44have. But getting questions from chat.
  197. 7:47So again, we did a whole I'll show you
  198. 7:50guys really really quick. I have all my
  199. 7:51list of questions written down as well.
  200. 7:53I also need to charge my mouse too. God
  201. 7:54damn it. Oh dear. Um we have a whole
  202. 7:58list of things prepared that we're going
  203. 8:01to chat about. This was a whole giant
  204. 8:03list of viewer questions. These were
  205. 8:05pre-recorded from yesterday.
  206. 8:07And we're also going to do some
  207. 8:08questions from the live chat today as
  208. 8:10well. So, we'll do a mixture. I'm not
  209. 8:11going to be able to get to every single
  210. 8:12possible question here. Uh, but maybe
  211. 8:15we'll hit them with like rapid fire mode
  212. 8:18and just like see what happens. Before I
  213. 8:21can start the stream, I do have to
  214. 8:22charge my mouse. I not
  215. 8:28bueno
  216. 8:32have this cable. And it's actually kind
  217. 8:35of long, too. I probably could just use
  218. 8:37this plugged in if I had to, but it just
  219. 8:38wouldn't
  220. 8:44my mouse is I don't know.
  221. 8:50Not a happy mouse to
  222. 8:54that is fine. But thank you guys so much
  223. 8:55for all the support during the hype
  224. 8:56train. I appreciate all the gift subs.
  225. 8:58Piccolo also with a gift sub a moment
  226. 9:00ago. Very, very kind of you. Charge your
  227. 9:02mouse. I don't like the delay on
  228. 9:03wireless mice. I use a high-end wireless
  229. 9:05mouse for years and when it kicked the
  230. 9:06bucket I switched to a cheap wired one
  231. 9:07and the speed difference was noticeable.
  232. 9:09Uh I'm a wired guy as well. It's just
  233. 9:11when I went to buy a mouse, they did not
  234. 9:13have any wired mice and I did not feel
  235. 9:15like waiting. I am someone who I would
  236. 9:17much rather
  237. 9:19uh
  238. 9:21like just pay for something now than
  239. 9:23wait to get what I actually want. You
  240. 9:24know what I mean?
  241. 9:26But I agree. I don't think you need that
  242. 9:28crazy of a mouse, you know? Speaking of
  243. 9:30which, mouse, come here. Thank you,
  244. 9:32mouse. Um, there's an unpainted
  245. 9:34prediction. We need to cancel that. That
  246. 9:35was from today when we were watch
  247. 9:37partying the alliance game. I have to
  248. 9:38delete that. Unfortunately, we were not
  249. 9:41able to watch that game. Tragically,
  250. 9:43Fluxia, thank you for the follow.
  251. 9:45Welcome in.
  252. 9:47I appreciate that.
  253. 9:49>> Prediction is getting paid in exposure.
  254. 9:51There it is. Dubious little creature
  255. 9:53with a gifted sub out to Snowflake.
  256. 9:56Thank you so much for that. Enjoy,
  257. 9:58Snowflake, the gifted sub.
  258. 10:01any gambas today? Most likely no. I
  259. 10:04think we're gonna again be kind of
  260. 10:05locked in on the conversation and just
  261. 10:07stick with uh chatting with Sarin for
  262. 10:10the most part,
  263. 10:12but uh never say never.
  264. 10:14>> We actually will be flipping the frog at
  265. 10:16the end. So, never mind. We we are going
  266. 10:17to have something. Thank you, by the
  267. 10:19way, Shock the Prime. First time Prime,
  268. 10:22first time sub ever as well. Thank you
  269. 10:24so much for that. We King, how are you
  270. 10:27doing? Bright, welcome in. We're going
  271. 10:28to be jumping in in just a few minutes,
  272. 10:30guys. Okay. In fact, Sarahin
  273. 10:34is in the call. I know for a fact, but
  274. 10:38I'm just doing a couple final things. We
  275. 10:40did say 7:30, but I do want if he's
  276. 10:43there now, I don't want to keep him
  277. 10:44waiting as well. So, let me just make
  278. 10:47sure some final things are set and we
  279. 10:51should be good to go. Team, thank you by
  280. 10:54the way, Oscar for the follow. How are
  281. 10:57we feeling? Nervous at all? Oh my
  282. 11:01David,
  283. 11:03what the hell?
  284. 11:06David with 20 gifted subs.
  285. 11:10Oh my god, David,
  286. 11:13thank you so very, very much.
  287. 11:17Oh my gosh, Wolie, hello there. David,
  288. 11:20thank you so incredibly much for your
  289. 11:22gifted subs. Sorry I have not been
  290. 11:24around. Work has been crazy and I'm
  291. 11:26prepping for a move. I miss hanging
  292. 11:27around. One day I will catch up via
  293. 11:29VODs. David, that is completely okay. I
  294. 11:31appreciate the support. You did not have
  295. 11:33to do that, but that is insane, man.
  296. 11:36Thank you for the 20 gifted subs. We're
  297. 11:38doing a stream today. If you get the
  298. 11:39opportunity, if you're not able to stick
  299. 11:41around, David, I understand. We're going
  300. 11:42to be doing an interview with a dev from
  301. 11:45Zomboy today. So, if you like Zomboid,
  302. 11:48I'm sure this is going to be a very
  303. 11:49interesting stream to potentially catch
  304. 11:51up on the VODs channel. But, I hope
  305. 11:53you're doing well. I hope the move goes
  306. 11:55well. I hope you're going to a nice
  307. 11:56place, and I appreciate that. keeping
  308. 11:59the hype train going. Oh my god.
  309. 12:04Absolutely insane. Emil Zo, how are you
  310. 12:06doing? Did you check to see if your cat
  311. 12:08had any questions? No, I did not confer
  312. 12:10with my cat. But you know what? I think
  313. 12:12my cat, after what she did to me this
  314. 12:14morning, keeping me awake until like 5
  315. 12:16in the morning. Yeah, she gets to not
  316. 12:17ask questions. She does not get the
  317. 12:19privilege of asking questions, team. I'm
  318. 12:20sorry. The cat is denied the
  319. 12:23opportunity.
  320. 12:26It is what it is. Okay.
  321. 12:32What the heck? Hello there, Dust. How
  322. 12:34are you doing? Actually, let me move
  323. 12:35this over here
  324. 12:39if I can, YouTube. Thank you.
  325. 12:42>> And then we'll move that there.
  326. 12:46And I mean, this is going to be jank as
  327. 12:47hell. This is this is going to be very
  328. 12:49jank. I'm going to be honest. But we
  329. 12:51will make it work cuz this way I can put
  330. 12:54this right here and then we're chilling.
  331. 12:56Thank you. by the way, charge lots with
  332. 12:58the five gifted.
  333. 13:00Absolutely absurd, but I do appreciate
  334. 13:03that. Very, very kind of you.
  335. 13:05Congratulations to anybody who got one.
  336. 13:07Wolfie got one. Enjoy your gifted sub
  337. 13:08from charge, Wolfie. Um, found you
  338. 13:10through the latest Prodzy Zomboid
  339. 13:11hardcore server streams. Just signed up
  340. 13:12for Twitch to follow. Very entertaining.
  341. 13:14I appreciate that. You came at a great
  342. 13:15stream. Again, we're going to be
  343. 13:16interviewing the Zombo dev in literally
  344. 13:18like two minutes. I'm just making sure
  345. 13:19the final pieces are good to go on the
  346. 13:24stream today. Okay. I don't want to
  347. 13:25join. And then I'm like, actually, wait,
  348. 13:27can we wait one second, please? Can I
  349. 13:29please have one minute, Mr. Dev? I don't
  350. 13:31want to waste his time.
  351. 13:34So, he's already in there. In fact, he
  352. 13:36has been waiting for about 10 minutes.
  353. 13:37So, I need to join in just a moment.
  354. 13:38But, I want to remind you guys really
  355. 13:40quick, uh, that when I do join, I am
  356. 13:44going to be locked in on playing. I am
  357. 13:49not going to really be responding to
  358. 13:50chat. I'll still be reading messages.
  359. 13:52I'll still see the alerts come in. I'll
  360. 13:54thank anything that pops up at the very
  361. 13:56end. This server, by the way, is fully
  362. 13:57vanilla. We are doing pure vanilla. It's
  363. 13:59going to be very simple. It's going to
  364. 14:01be relaxing Zomboid, guys. It's not
  365. 14:03going to be crazy.
  366. 14:06>> Pretty good.
  367. 14:09>> Just making sure I have everything set
  368. 14:11to go. There we go. Pin.
  369. 14:14Perfect. Thank you. By the way, David
  370. 14:16plays for the tier one for six months in
  371. 14:18advance.
  372. 14:20Absolutely insane. Thank you so much for
  373. 14:21the longterm sub.
  374. 14:24very very kind of you again. That helps
  375. 14:26me out a lot with the partner plus. We
  376. 14:27should be good to go. Um and yeah guys,
  377. 14:30I'm going to be joining in just a
  378. 14:31moment. Let me make sure my OBS is set
  379. 14:33to go and I think we jump in. Quite
  380. 14:37frankly, I think everything is good to
  381. 14:38go. My mouse has been charging for 5
  382. 14:41minutes. I'm sure it's no longer dead.
  383. 14:43Oh, it's still blinking red. That's
  384. 14:44fine. You know what? It It definitely
  385. 14:46has a little bit more life in it. That's
  386. 14:47okay. I can't take it anymore, though.
  387. 14:49If it dies, I can just plug it in while
  388. 14:51we're doing interview sections. That's
  389. 14:53okay.
  390. 14:55Uh, final thing I need to check
  391. 14:56actually. [ __ ]
  392. 15:03Okay, we are good team. We are good.
  393. 15:05Sorry again. I just want to make sure
  394. 15:07everything is good to go. I'm nervous. I
  395. 15:09really am nervous. But, uh, I'm sure
  396. 15:12it's going to go amazing tonight. I'm
  397. 15:14sure it's going to go amazing. So, we'll
  398. 15:16see. I'm going to go ahead and join in
  399. 15:18just a moment. Discord audio should be
  400. 15:20working. I might need to boost the
  401. 15:22Discord audio, but we'll see. You guys
  402. 15:24can let me know in chat. But let's go
  403. 15:26ahead and hop in. Any final words to
  404. 15:27say, team? Any final things you want to
  405. 15:29say to me before I lock in? Good luck,
  406. 15:31Beaver. Thank you, Cabbage. I appreciate
  407. 15:32that. Fay, how are you doing?
  408. 15:35No nerves, only vibes. Good call. Good
  409. 15:37call. Will the Q be enabled? Yes, Q is
  410. 15:40enabled. You better have a suit under
  411. 15:43there. I don't. I'm sorry. It's my
  412. 15:44actual It's my Twitch t-shirt.
  413. 15:47The robe is just too classic. I do have
  414. 15:49a blazer I could put on though.
  415. 15:51>> That is enough.
  416. 15:52>> David with another 10
  417. 15:56right before the stream starts. David,
  418. 15:57thank you so much. Amiro got one. Philip
  419. 16:00Ignis Mountain Dog. Guys, please be
  420. 16:02thank W in the chat for David. That is
  421. 16:05insane. David, I have to lock in though.
  422. 16:09I have to lock in. Thank you guys. I'm
  423. 16:11going to shout out any alerts, anything
  424. 16:13that pops up at the end of the stream.
  425. 16:14For now, we're hopping in. Let's see.
  426. 16:19If Sarillin
  427. 16:22is there, are we going direct to the
  428. 16:24game? No, we're going to be going
  429. 16:24directly to the game, guys. Okay.
  430. 16:30Hello.
  431. 16:37Hello.
  432. 16:39>> Hello. There. Are you there?
  433. 16:52I think I heard you for like a split
  434. 16:54second. I don't know if you're uh at
  435. 16:55your desk or not.
  436. 17:08I don't think he's at his desk right
  437. 17:10now. I heard him for like a split second
  438. 17:11in the background. I don't know if he's
  439. 17:12there.
  440. 17:15You already made a mad beaver. Oh no.
  441. 17:18>> I'm sure you'll find a use for that.
  442. 17:20>> Okay. Looks like I had my speakers off,
  443. 17:22but I think I'm good now.
  444. 17:24>> Oh, are you there? Hi there.
  445. 17:26>> I am sorry. I I put in my I was checked
  446. 17:29my mic, but not my actual speakers. I'm
  447. 17:31good now. I can hear you.
  448. 17:32>> No worries. No worries. How are you
  449. 17:35doing today?
  450. 17:36>> Good, sir. How's it going?
  451. 17:38>> I'm doing amazing. I'm so happy to be
  452. 17:40chatting with you. Thank you so much for
  453. 17:42taking time out of your day to to play
  454. 17:43some Zomboid with us.
  455. 17:45>> Yeah, I'm looking forward to it.
  456. 17:48>> I appreciate that so much. I'm just
  457. 17:50making sure the audio is good on my end.
  458. 17:52People are saying the music is a little
  459. 17:53too loud, so I'm going to tone down my
  460. 17:54music just a little bit.
  461. 17:56>> Okay. Can you hear me? Is my audio okay?
  462. 17:58Do I need to turn my mic up or anything?
  463. 18:00>> Uh, I think you're good. Uh, can someone
  464. 18:04can someone confirm if uh his sound
  465. 18:07volume is perfect for me, says Tuck.
  466. 18:10>> Perfect. So, you might actually be set.
  467. 18:12You might be good.
  468. 18:14>> All righty.
  469. 18:15>> Amazing.
  470. 18:17Absolutely amazing. All right. Um, let
  471. 18:19me just double check that the server's
  472. 18:20online and we can kind of hop in and and
  473. 18:22get into it. Before I guess we even dive
  474. 18:25into the server though, do you want to
  475. 18:26quickly introduce yourself for anybody
  476. 18:29who maybe doesn't know who you are,
  477. 18:30Sarin?
  478. 18:31>> Sure everybody. Hey, how's it going? Uh,
  479. 18:34I'm Christian Allen and I am the design
  480. 18:37director at uh on Project Zomboid at the
  481. 18:40Indie Stone and uh I'm excited to be on
  482. 18:43the stream and not just lurking in chat
  483. 18:45like I normally do.
  484. 18:47>> Do you lurk very often?
  485. 18:49>> Yeah, every once in a while I pop I I
  486. 18:51pop in I lurk around. I like to check
  487. 18:53out your stream a couple other folks and
  488. 18:56uh yeah, see what people are doing.
  489. 18:58>> I appreciate that, dude. That's sick. I
  490. 19:00love that you're actually in tune with
  491. 19:01the uh the creator community in
  492. 19:02Zomboard. There's so many amazing
  493. 19:04streamers right now constantly doing
  494. 19:06some some crazy events and and challenge
  495. 19:08runs and stuff like that. So, that's
  496. 19:09sick.
  497. 19:11>> Yeah, it's it's definitely awesome to
  498. 19:12see like, you know, what what you and
  499. 19:14some of the other bigger streamers do
  500. 19:16and and especially a lot of the cool
  501. 19:17events you do. And then I also I
  502. 19:20actually really enjoy just the smaller
  503. 19:22streamers, especially when folks are
  504. 19:23just kind of playing the game, not
  505. 19:25really looking for an audience. So, I
  506. 19:26get to see, you know, what people are
  507. 19:28doing, what friction they run up
  508. 19:29against, and take a lot of notes for
  509. 19:31myself. Oh wow. So you actually do like
  510. 19:34research almost when you're watching
  511. 19:36too. It's almost like work at the same
  512. 19:37time as relaxation.
  513. 19:40>> Oh yeah. Yeah. It's definitely Yeah. I
  514. 19:41build a company for that time.
  515. 19:44[laughter]
  516. 19:45[gasps]
  517. 19:45>> That's hilarious. Oh my gosh. Well, let
  518. 19:48me um quickly ask you this, too. You say
  519. 19:52you're the design director of Project
  520. 19:55Zomboid. What precisely does that entail
  521. 19:59as the design director?
  522. 20:02Well, that is always the best question
  523. 20:03to get as a game designer, like what do
  524. 20:05you actually do? Um, uh, so the role
  525. 20:09specifically is is a new one for the
  526. 20:11indie zone and a new one for projects on
  527. 20:13void. I joined, uh, late last year
  528. 20:16full-time, uh, although I've been in
  529. 20:18touch with, uh, you know, uh, the team
  530. 20:20for many, many years. Um, but really um,
  531. 20:23my role is to focus on playerf facing
  532. 20:26features. Um, so in the short term when
  533. 20:29I joined in the fall, I was really
  534. 20:31focusing on a lot of player friction
  535. 20:33points. So things like uh the right uh
  536. 20:36right mouse I can't ever say it, the
  537. 20:38right mouse click uh interactions. Um I
  538. 20:43did a lot of work on uh the weapons. um
  539. 20:47a variety of different elements, but
  540. 20:49really trying to look across the game um
  541. 20:52you know, more of a long-term
  542. 20:53perspective as far as uh consistency. Uh
  543. 20:57again, I'll you'll probably hear me say
  544. 20:58it a lot like player friction points um
  545. 21:00player confusion um places where things
  546. 21:04might be be inconsistent. You know, you
  547. 21:06interact with one thing one way and a
  548. 21:08different item a different way. um and
  549. 21:11uh just trying to bring um uh that
  550. 21:15design focus uh to many of the features
  551. 21:18uh across the game. So, and I I work,
  552. 21:21you know, with the engineers, with the
  553. 21:22artists, uh with the QA team, uh
  554. 21:24production on pretty much all aspects of
  555. 21:27the of of the game, uh besides um the
  556. 21:30code and making it look uh beautiful and
  557. 21:33amazing.
  558. 21:34>> Okay. Okay. So, you're kind of seeing
  559. 21:36everything from a bird's eye view
  560. 21:38essentially.
  561. 21:40Yeah. Yeah. A lot of thing, you know,
  562. 21:42design does is thinking about, you know,
  563. 21:44someone is building a a feature or
  564. 21:47working on a feature and they're like,
  565. 21:48well, you know, how exactly should this
  566. 21:50interface work or how should the player
  567. 21:52interact with that? And then, you know,
  568. 21:54looking across the board, okay, well, it
  569. 21:56works here this way. So, here's a way to
  570. 21:59uh do it consistently. Um, a good
  571. 22:01example of that is integrating um the
  572. 22:05crafting interface into or kind of back
  573. 22:08into Right. right click as as you might
  574. 22:10remember like barricades were moved out
  575. 22:12of right click into um the crafting menu
  576. 22:16and um looking at how to conquer that
  577. 22:19that is like I worked with with RJ the
  578. 22:22um uh lead gameplay engineer to uh work
  579. 22:26on the like crafting shortcut and the
  580. 22:28the crafting uh hot elements. So if you
  581. 22:32have the interact the correct elements
  582. 22:34for crafting uh on an item, it shows up
  583. 22:37uh just as a you know button, you know,
  584. 22:39just as a click. Um and then hot linking
  585. 22:42to the actual um recipes that you could
  586. 22:45craft. A lot of things like that where
  587. 22:46it's you know where it might be
  588. 22:48functional um but was you know obviously
  589. 22:51challenging and and confusing for a lot
  590. 22:54of players. So trying to integrate those
  591. 22:55systems together, kind of the crafting
  592. 22:57system, the right click uh system both
  593. 22:59with tiles and inventory. Um yeah, and
  594. 23:02things like that
  595. 23:04>> makes perfect sense.
  596. 23:05>> I I personally love that the context
  597. 23:07menu was brought back in because I know
  598. 23:09there was that weird little period where
  599. 23:11a lot of stuff was stripped out of it
  600. 23:12that felt a little awkward to play and
  601. 23:14I'm glad that that was kind of brought
  602. 23:16back in.
  603. 23:18Yeah, there was a lot of work to find,
  604. 23:19you know, that balance between, um,
  605. 23:22things being stripped out. Um, and then
  606. 23:25it just, you know, the opposite end,
  607. 23:27which it got to at a certain point, it
  608. 23:29was completely overloaded with way too
  609. 23:31much stuff of, you know, like, oh, I
  610. 23:33right click on a, you know, um, I right
  611. 23:36click on a window and I get, you know,
  612. 23:3750 different options. And then also a
  613. 23:39lot of prioritization. And so trying to
  614. 23:41prioritize uh right-click ordering uh
  615. 23:45based on kind of the the theme that I I
  616. 23:48worked on was um you know the stress
  617. 23:50level of the of of an event. So
  618. 23:53prioritizing you know removing glass out
  619. 23:55of a window, a broken window over
  620. 23:59something like um you know uh maybe
  621. 24:02getting water out of a sink. You're
  622. 24:03you're generally not trying to get water
  623. 24:05out of a sink while you're being chased
  624. 24:08by 10 zombies. very often trying to
  625. 24:10remove broken glass from a window to
  626. 24:12climb through it while being chased by
  627. 24:14zombies. Uh that kind of thing.
  628. 24:16>> 100%.
  629. 24:18Um well, I we there's going to be so
  630. 24:20many questions, I'm sure, throughout the
  631. 24:22day tonight.
  632. 24:24>> Um but I want to make sure we get into
  633. 24:25some gaming. I'm I'm at the server spawn
  634. 24:28and I wanted to ask you your opinion on
  635. 24:31this.
  636. 24:32>> Where would you like to spawn? I asked
  637. 24:35my community last night. They would love
  638. 24:37to see us in mold draw, but I'm curious
  639. 24:40what you like to play at and we can do
  640. 24:42whatever you want.
  641. 24:44>> No, I'm I mold draw's old school. That's
  642. 24:46the default. Let's do it.
  643. 24:48>> Mold draw it is. We'll throw it in
  644. 24:51there. Did you have a build you were
  645. 24:53going with? Do you want to kind of work
  646. 24:55something out or are you just kind of
  647. 24:56doing whatever? Well, I I well, while I
  648. 24:59was sitting here, I kind of whipped up
  649. 25:01basically, you know, I know we're only
  650. 25:03going to get a few days in, so I did a
  651. 25:04pretty combat heavy build. I've got um
  652. 25:08all my regular not too bad negatives,
  653. 25:11although I left off slow reader just in
  654. 25:13case because we're on multiplayer. Um
  655. 25:15but uh got just got my positive or
  656. 25:18dextrous, brave, tinker, fit, and
  657. 25:20strong. So, I like to go mely, long
  658. 25:23blunt if I can. Built on construction
  659. 25:25worker. construction workers a good nice
  660. 25:27good balanced uh uh uh melee build. So
  661. 25:31yeah, that's what I kind of threw
  662. 25:32together. I figured we'd be smashing a
  663. 25:34lot of heads. Wait, which game we Which
  664. 25:36game mode are we in by the way?
  665. 25:38>> We are close to Apocalypse. Uh I'm
  666. 25:41keeping it close there. But I will warn
  667. 25:43you on this. I did make one very tiny
  668. 25:47adjustment which might be a little
  669. 25:48diabolical. Maybe we'll come across it
  670. 25:51or not. I don't know. But, uh, just keep
  671. 25:54your head on a swivel, I guess.
  672. 25:56>> Okay. Okay. Well, I've got, uh, I got
  673. 25:59brave in there. And, uh, go for some
  674. 26:01long blunt if I can. And, uh, you you
  675. 26:05I'm not the best Zomboid player. You're
  676. 26:07definitely more experienced as far as
  677. 26:09combat than I am. Um, I I I have to play
  678. 26:13to test all the systems, so I I uh I'm
  679. 26:16I'm I'm pretty good, but we'll see. You
  680. 26:18You all will probably see me die a
  681. 26:20bunch.
  682. 26:20>> We'll see how it goes. We'll see how it
  683. 26:22goes. cuz it'll be a good time. I It's
  684. 26:24crazy. I'm going construction worker as
  685. 26:25well. We We kind of are almost mimic
  686. 26:28each other a little bit, but uh
  687. 26:29>> Cool.
  688. 26:30>> Let's jump in. I'm spawning in. I've
  689. 26:32already got my character. I'm ready to
  690. 26:34go. We'll meet up. Uh I could actually
  691. 26:37activate admin mode. Do you want to try
  692. 26:38and meet up or do you want me to just TP
  693. 26:39us?
  694. 26:41>> Uh whichever. Uh whichever. Let's just
  695. 26:43Whichever you like. You choose.
  696. 26:45>> Let's TP. That'll be a little bit
  697. 26:46quicker because then we can get into the
  698. 26:48fun as well right away.
  699. 26:50>> All right. All right. All right, I got a
  700. 26:52cool guy, Ricardo Hastings. That's who I
  701. 26:54And it even came with the goatee just
  702. 26:56like I have. So, that looks good.
  703. 26:59>> Perfect.
  704. 27:10Need to just really quick.
  705. 27:23All right. When you load in, I can TP us
  706. 27:25and we can get started.
  707. 27:27>> All right. Just joining the game.
  708. 27:32Moldra.
  709. 27:34Here's
  710. 27:38my character. And
  711. 27:44I joining. I created a new character
  712. 27:46accidentally, but that's okay. She She
  713. 27:49has a cool haircut.
  714. 27:56>> Oh, I already hear some zombies outside
  715. 27:58of the spawn house. I picked.
  716. 28:00>> Perfect.
  717. 28:05>> All right, I am in. Looks like it. Yep.
  718. 28:08>> Perfect.
  719. 28:10Oh, and there we go.
  720. 28:11>> Hello there.
  721. 28:13>> Look at that hairstyle. I'm I'm rocking
  722. 28:15it.
  723. 28:15>> You You are looking good right now. I
  724. 28:17like that hair [laughter] hairstyle.
  725. 28:19>> In driver. That's who I am.
  726. 28:21>> Inus driver.
  727. 28:23>> Yes. Inus. Ein in
  728. 28:28something like that.
  729. 28:29I am Colby Clark. I didn't pick that.
  730. 28:32That was just random. That kind of
  731. 28:33sings, though. I like it.
  732. 28:36All right. Well, we can uh kind of take
  733. 28:39a look around our starting home. Did you
  734. 28:40see one out there? Cuz I definitely
  735. 28:42heard someone out there.
  736. 28:43>> I didn't I just peakedked out the window
  737. 28:45real quick.
  738. 28:47>> I got a knife.
  739. 28:48>> Okay, I'll check the closet. Maybe
  740. 28:50there'll be like a crowbar in there or
  741. 28:51something.
  742. 28:53I was getting insanely lucky recently on
  743. 28:57my recent apocalypse run. I got like
  744. 28:59three crowbars in the span of like five
  745. 29:01or six houses. It was unreal.
  746. 29:03>> My uh my experience is always I never
  747. 29:05find a crowbar until uh I find one and
  748. 29:08then I find like 15 in the next 3
  749. 29:10minutes.
  750. 29:13>> All right. Well, we already have some
  751. 29:14friends, but it's fine.
  752. 29:16>> Yeah. Yeah.
  753. 29:18[groaning]
  754. 29:27They're coming through the rear of the
  755. 29:28building, but I took care of them.
  756. 29:43Was there any food in here at all or No,
  757. 29:46>> there was.
  758. 29:46>> I grabbed the milk chocolate bar. I
  759. 29:48didn't I didn't check the fridge. I
  760. 29:49think
  761. 29:50>> there's so much in there. There's lard,
  762. 29:52too.
  763. 29:52>> Nice. Yeah.
  764. 29:56>> So, yeah, definitely grab all of that.
  765. 29:58Um, I'll grab a sheet sling bag. Oh,
  766. 30:00life and living is on, too. I completely
  767. 30:02forgot about that.
  768. 30:04>> Probably get a little hooking XP right
  769. 30:06now.
  770. 30:09>> I'm going to grab a sling bag, too,
  771. 30:12unless there's something better in here.
  772. 30:14No, just bras.
  773. 30:16>> Just bras. Just bras. Look, we got
  774. 30:19plenty of bras. We're good on bras.
  775. 30:21>> Perfect.
  776. 30:23>> Oh, wait. There might be a basement to
  777. 30:25our house. I'm just now noticing that.
  778. 30:26>> I was just seeing that. Yeah.
  779. 30:31>> Uh oh. On the outside. Do we have the
  780. 30:33key though?
  781. 30:35>> I do not have a key.
  782. 30:37>> Do you think it's locked? Oh, it is
  783. 30:39locked. Okay. Well,
  784. 30:41>> was worth a try. Maybe one of the
  785. 30:43zombies will have the key. Who knows?
  786. 30:46I got a lighter. I think I took smoker.
  787. 30:48Did I take smoker?
  788. 30:50>> I think I took smoker as well, actually.
  789. 30:52So, I will need to get cigarettes.
  790. 30:53>> Smoker.
  791. 30:54>> Yeah. [laughter]
  792. 31:00>> Animal care volume one. That's a good
  793. 31:02skill book.
  794. 31:07>> Okay. Pen and eraser in case we need to
  795. 31:09write on the map. I'm going to make my
  796. 31:11sling bag real quick or
  797. 31:15So, let me actually take a look where we
  798. 31:17are on the map. Um,
  799. 31:20we're kind of down. I think we're close
  800. 31:22to Corman Medical, if I remember
  801. 31:24correctly.
  802. 31:26>> Yeah, we're on that. Yeah. Oh, yeah. On
  803. 31:28that little uh curvy [music]
  804. 31:30bit.
  805. 31:31>> Yeah. Would you Do you think you want to
  806. 31:33head up there? Do you think you want to
  807. 31:35turn that into our base?
  808. 31:37>> I love that building.
  809. 31:39>> You love that building? Yeah,
  810. 31:40>> I do.
  811. 31:42the the recreation of it or the uh the
  812. 31:45improvement in Build 42 has been amazing
  813. 31:49to see. I love what it has become.
  814. 31:53>> It's definitely come a long way. The
  815. 31:54team's been working really hard on it
  816. 31:56and uh you know I I I'm not sure if you
  817. 31:58saw the announcement yesterday, but we
  818. 32:00just published kind of the the map uh
  819. 32:02the map to stable.
  820. 32:05>> I did see that. I was going to bring
  821. 32:07that up a little bit later, but we can
  822. 32:09talk about that now. No, you are all
  823. 32:11good. This is a perfect segue.
  824. 32:14I was going to chat about that. It's
  825. 32:15insane after about two years of
  826. 32:18development work, we're seeing build 42
  827. 32:22finally go stable. How does it feel to
  828. 32:24have reached that point?
  829. 32:28Okay, I crushed your head. Uh yes. Um
  830. 32:31it's it's super exciting. Um uh to the
  831. 32:34point where, you know, we uh got the
  832. 32:38announcement ready yesterday. We've been
  833. 32:40I was working on it this week uh and
  834. 32:42getting ready to put it out. Um it's
  835. 32:44it's exciting and terrifying at the same
  836. 32:47time. Obviously, you know, I'm the new
  837. 32:48guy on the team. Uh so this is my first
  838. 32:51rodeo going into uh into reading
  839. 32:53glasses. Reading glasses. Sweet.
  840. 32:55>> Oh, are you shortsighted?
  841. 32:58>> Uh no. Uh yeah, I am. Um but 10% reading
  842. 33:01book, baby.
  843. 33:02>> So true. True.
  844. 33:08But yeah, so sorry I get to I'm not used
  845. 33:10to doing chatting while I'm playing.
  846. 33:14>> You're fine. You're fine. It's uh I mean
  847. 33:16there's a lot going on right now. There
  848. 33:17are some some Zomboids hanging around.
  849. 33:20So we'll we'll clear them out. We can
  850. 33:21keep chatting afterwards, of course.
  851. 33:25Whatever you're most comfortable. My
  852. 33:26thinking was like during the day we can
  853. 33:28go out and loot and clear places out and
  854. 33:32at night time we can work on the base,
  855. 33:34relax and and maybe that's where we can
  856. 33:35do a lot of like questions and answers.
  857. 33:38>> Yeah. Yeah, that works. But yeah, I mean
  858. 33:42overall, you know, this is a really
  859. 33:43exciting time. Um the team's been
  860. 33:45working really hard and it's going to be
  861. 33:48nice especially to, you know, see it hit
  862. 33:50the broader, you know, Steam user base.
  863. 33:53you know, folks that that aren't that
  864. 33:55don't want to opt into unstable builds.
  865. 33:57Um, and uh and that ride. Um, so yeah,
  866. 34:01super exciting times.
  867. 34:03>> Well, that's going to be so interesting,
  868. 34:04too, because I'm sure you guys probably
  869. 34:06have data on how many people have not
  870. 34:08tried build 41. From my own chat,
  871. 34:10though, and just speaking with my
  872. 34:11community members, a lot of people have
  873. 34:13moved over to 42, but there were a lot
  874. 34:15that wanted to stay on 41 for the mod
  875. 34:17support, the uh more stable multiplayer,
  876. 34:20their long-term playthroughs. Do you
  877. 34:23guys wonder how those players who have
  878. 34:25not even touched Build 42 yet are going
  879. 34:28to feel about it when it finally goes
  880. 34:31stable and are kind of thrust into the
  881. 34:33new version?
  882. 34:35>> Yeah. I mean, you know, the the the
  883. 34:37folks that are in unstable obviously um
  884. 34:39are, you know, generally the more savvy
  885. 34:42techsavvy players, right? like it even
  886. 34:44just uh opting into Unstable is um uh
  887. 34:49can be a barrier to entry for folks,
  888. 34:51right? Uh you know, the average player
  889. 34:52that just jumps into Steam and double
  890. 34:54clicks on a game, you know, they're not
  891. 34:56going to bother, you know, going through
  892. 34:57that process. Um and and there's a lot
  893. 35:00of players out there, a lot of folks out
  894. 35:01there that they don't really pay
  895. 35:02attention to to updates and things like
  896. 35:05that. So, it'll be kind of a nice um uh
  897. 35:11feedback loop for me to be able to see,
  898. 35:13okay, you know, here's folks that just
  899. 35:15to them one day they just logged in and
  900. 35:16it's like, hey, what's this B42 thing?
  901. 35:19You know, wait, it's, you know,
  902. 35:21completely dark at night. Wait, you
  903. 35:23know, these things work differently. Oh,
  904. 35:25I can do all these new cool things. Um
  905. 35:28so it's it's going to be um a lot of
  906. 35:31information uh to process but um but
  907. 35:34again also you know a lot of people have
  908. 35:37been waiting right like a lot of people
  909. 35:39don't want to play where their their
  910. 35:42build can you know get nuked by an
  911. 35:44update or might have to reset you know a
  912. 35:46server or anything like that. Um so it's
  913. 35:49going to be you know exciting to to have
  914. 35:51them on board as well.
  915. 35:53>> 100%. I I think you make a really good
  916. 35:55point because what I've noticed as well,
  917. 35:58there are some players it's almost like
  918. 36:00Minecraft way. Oh, yep. Yep. That little
  919. 36:03guy coming around. Hello there. Oh,
  920. 36:06there's many little guys behind the
  921. 36:07shed. That's awesome. Okay.
  922. 36:10>> I have yet to find a weapon, by the way.
  923. 36:12That's why I'm kind of still pushing.
  924. 36:15>> Just rock with a saxophone.
  925. 36:17>> How's the saxophone? Is it going good?
  926. 36:20>> Uh, it just broke. [laughter] Oh, okay.
  927. 36:25>> Well, at least you were soothing the
  928. 36:26zombies. Lovely job.
  929. 36:28>> I'm going to put a feature request in
  930. 36:32saxophone.
  931. 36:33In fact,
  932. 36:35>> I love that.
  933. 36:37>> The saxophone does. So, like like maybe
  934. 36:39little saxophone squeaks like
  935. 36:42>> the flute does it too.
  936. 36:44>> Yeah.
  937. 36:46>> I didn't know the saxophone did not do
  938. 36:48that, quite frankly.
  939. 36:50>> Apparently. Interesting.
  940. 36:52>> Cleaver. Didn't actually put that on my
  941. 36:54belt.
  942. 36:56>> I don't normally use bladed weapons just
  943. 36:58cuz I always want to be able to grab
  944. 37:01sweet sweet loot off zeds. And one of my
  945. 37:05very early playthroughs, I uh found
  946. 37:08someone and I was like, "Leather pants,
  947. 37:10sweet." And then I stabbed him to death
  948. 37:11and then went, "Oh, I just just just cut
  949. 37:14up the leather pants that I wanted."
  950. 37:17>> Yeah, I've made that mistake myself
  951. 37:19sometimes. But that's just the level of
  952. 37:21det. By the way, there's absolutely
  953. 37:23nothing in this shed. There's absolutely
  954. 37:25nothing.
  955. 37:27[laughter]
  956. 37:28>> But that's the level of detail in this
  957. 37:30game. For me, that's one of the most
  958. 37:33amazing parts about this game is there
  959. 37:35are so many things interacting with one
  960. 37:37another that you would never even
  961. 37:39imagine would interact with another. And
  962. 37:40when you realize, oh my god, this had an
  963. 37:42impact on this, it's insane. It feels
  964. 37:45like you're playing something a thousand
  965. 37:48years advanced from now. It doesn't feel
  966. 37:50like any other game I've played.
  967. 37:53>> Yeah. I mean, that's had an impact on me
  968. 37:56both as a player, as a designer, right?
  969. 37:58Like I' I've worked on some some, you
  970. 38:01know, very high-profile games and games
  971. 38:03that were very technically complex. I
  972. 38:05mean, Halo uh Reach was, you know,
  973. 38:08incredibly technically perspect complex
  974. 38:10from like a sandbox and physics
  975. 38:12standpoint uh and precision standpoint,
  976. 38:15but having, you know, these very large
  977. 38:19complex systems that not only interact
  978. 38:21with each other in a lot of different
  979. 38:22ways, but are persistent across the
  980. 38:24world and the amount of data that's
  981. 38:25being tracked and stuff like that is
  982. 38:27just intriguing
  983. 38:30and uh intimidating and sometimes uh
  984. 38:35challenging. shink when you're like,
  985. 38:36"Oh, I made this change." Um, you know,
  986. 38:38I was I was working on container um
  987. 38:41values like uh fluid containers and I
  988. 38:45was like, "Oh, let's change all the
  989. 38:46liquor bottles to be 750 milliliters
  990. 38:49because um you know that's what liquor
  991. 38:51bottles are in the US." And it was like,
  992. 38:53"Oops, I broke Molotov cocktails." Okay,
  993. 38:55that's not going to work. Let's put that
  994. 38:57out a little bit farther. So, there's a
  995. 38:59lot of things like that.
  996. 39:01I got a watch. Nice.
  997. 39:02>> Oh, very nice finds. Oh, water bottle.
  998. 39:05That would have been a good thing. Okay.
  999. 39:07>> Oh, yeah. I guess I'm getting a little
  1000. 39:08thirsty as well.
  1001. 39:10>> Yeah, a couple couple zeds out back.
  1002. 39:13>> Is this Yeah, all the buildings are
  1003. 39:15locked. Wow. The apocalypse sandbox does
  1004. 39:18not mess around with the locked doors. I
  1005. 39:19feel like a lot of buildings get locked.
  1006. 39:21>> Yeah, whoever set those values is such a
  1007. 39:27>> Oh, okay. All good
  1008. 39:31here. I'll I'll try to get us inside the
  1009. 39:32building. Okay, I'll tag these.
  1010. 39:34>> Okay. Oh, perfect. This window was open.
  1011. 39:41>> Oh, there must be a fence in there.
  1012. 39:44>> Oh, one more.
  1013. 39:45>> Wait, I'm being told there was a key we
  1014. 39:47passed.
  1015. 39:48>> Oh, of course.
  1016. 39:50>> The keys are so t I miss them so often.
  1017. 39:54>> I know. You got to keep an eye out for
  1018. 39:55them. They're hard.
  1019. 39:56>> Forging is good for that.
  1020. 39:58>> Activating forging mode.
  1021. 40:00>> Uh but yeah, it was for this red car
  1022. 40:02right here. Oh my gosh.
  1023. 40:03>> Oh,
  1024. 40:06does that have gas?
  1025. 40:07>> Uh, no it does not.
  1026. 40:09>> Ouch.
  1027. 40:11>> You know, Sarin, it's so interesting
  1028. 40:12that like right before the zombie
  1029. 40:14apocalypse broke out, everybody parked
  1030. 40:16their cars and then siphoned all of the
  1031. 40:18fuel out of them. Make sure no one would
  1032. 40:20have gasoline.
  1033. 40:21>> Yes. And then they threw their keys on
  1034. 40:23the ground.
  1035. 40:24>> Yes, [laughter]
  1036. 40:26>> we actually do. There is a little I
  1037. 40:29think it's in there already, but there's
  1038. 40:31a a little bit of um lore that we threw
  1039. 40:35in uh to help with the uh uh help
  1040. 40:39explain some of the I I don't I won't
  1041. 40:41give it away. I'm not going to give it
  1042. 40:42away, but there's a little bit of lore
  1043. 40:43stuck in there somewhere about um uh the
  1044. 40:46the gas bandits.
  1045. 40:48>> Oh, really?
  1046. 40:51>> Okay. Well, we'll have to be on the
  1047. 40:52lookout for that then. Uh, by the way,
  1048. 40:55are you going to eat this bacon that's
  1049. 40:56cooked up in the microwave?
  1050. 40:58>> No. Oh, no. Go for it. Oh,
  1051. 41:00>> okay. Well, you know what? I'll have
  1052. 41:01half of it and you can have the rest.
  1053. 41:04>> I don't want to steal all of the other
  1054. 41:06PS.
  1055. 41:07>> That is actually a recent feature that
  1056. 41:09uh microwaves can have bacon. They can
  1057. 41:11have I think uh cups of coffee. Uh
  1058. 41:15that's a recent thing.
  1059. 41:16>> Oh, that's so sick. I love going into a
  1060. 41:19house and seeing like a meal that was
  1061. 41:22like halfway being prepared. Like you
  1062. 41:24see a steak on the table with like
  1063. 41:25veggies lying by it and it's like the
  1064. 41:28environmental storytelling at times in
  1065. 41:30this game is also another hook for me
  1066. 41:32because you just go across buildings and
  1067. 41:34it's just you can imagine what was going
  1068. 41:36on in there. A barricaded bathroom with
  1069. 41:38a guy dead on the outside and someone
  1070. 41:41banging inside of the bathroom, you
  1071. 41:44know, things like that are just
  1072. 41:45incredible to me. Yeah, absolutely. Um,
  1073. 41:48environmental storytelling is, you know,
  1074. 41:50both the intended stuff, you know, the
  1075. 41:52the more dramatic, you know, I'm not
  1076. 41:54sure if you're familiar with the uh the
  1077. 41:56the creepy compound of uh of folks
  1078. 41:59living off the grid. Um, stuff like
  1079. 42:01that. But, but even just the the way
  1080. 42:04that the systems work together. I found
  1081. 42:06a bleach bottle. Hold on. Uh I mean I
  1082. 42:09don't need to bleach but it used to be
  1083. 42:12um the way that that the procedural
  1084. 42:16systems like um like the loot stories
  1085. 42:19and then you know the zomb the zed
  1086. 42:21stories of of spawning like work
  1087. 42:24together to to build out the world. Um
  1088. 42:27it it really comes together. It's so
  1089. 42:30much better in my opinion than more
  1090. 42:32scripted events. you know, script
  1091. 42:34scripted type stuff is cool, but you
  1092. 42:37very quickly as a player learn like, oh
  1093. 42:40yeah, okay, you know, every time I come
  1094. 42:42around the corner, you know, this spawns
  1095. 42:44[groaning] or whatever, and it it starts
  1096. 42:46to lose this magic. But when you have,
  1097. 42:48you know, the the you know, the the
  1098. 42:50crashed ambulance in the middle middle
  1099. 42:52of nowhere with the, you know, Zed
  1100. 42:54still, you know, you got the two drivers
  1101. 42:56and then the um uh the patient. Uh
  1102. 42:59things like that um really bring the
  1103. 43:01world together.
  1104. 43:07So, what I was thinking, since we have
  1105. 43:09the key for that red car, we could
  1106. 43:11probably check this parking lot by the
  1107. 43:13church and see maybe one of those cars
  1108. 43:15have some fuel or something.
  1109. 43:17>> Yeah,
  1110. 43:19>> perfect.
  1111. 43:20>> Just need a hose.
  1112. 43:22>> Oh, good point. Yeah.
  1113. 43:25>> Well, maybe one of the trunks.
  1114. 43:37I'm a construction worker and I'm using
  1115. 43:39a
  1116. 43:42>> You're going to town on them though.
  1117. 43:44It's working. [groaning]
  1118. 43:48>> Look at you go. There they go.
  1119. 43:52>> No.
  1120. 43:54All right. I bet this truck or something
  1121. 43:57will have something in it.
  1122. 43:59>> Oh yeah. Gas canister right there.
  1123. 44:01>> There you go, baby.
  1124. 44:03>> Okay,
  1125. 44:03>> hold the truck.
  1126. 44:09>> Unfortunately, all of the other cars
  1127. 44:10seem to be locked, but that's okay.
  1128. 44:21>> Oh, digital watch.
  1129. 44:23Well, this one actually this white van
  1130. 44:25does have fuel in it. So
  1131. 44:27>> Oh, cool.
  1132. 44:30>> In fact, before I smash the windows, I'm
  1133. 44:32going to just look around. Maybe there
  1134. 44:33will be a key on the ground for one of
  1135. 44:34these new cars, and we can just take
  1136. 44:36that instead.
  1137. 44:37>> Yeah, especially with car alarms.
  1138. 44:39>> Yes, good point. Very good point.
  1139. 44:41>> Oh, there's a rubber hose. Uh, I got a
  1140. 44:43rubber hose and a gas can, so we can
  1141. 44:44siphon.
  1142. 44:45>> Oh, but then never mind. We just
  1143. 44:47probably take the fuel out of the white
  1144. 44:48van and we can head over to Corbin.
  1145. 44:50I mean, I got a gas can and an empty
  1146. 44:52bucket. So, I will siphon if you cover
  1147. 44:55me.
  1148. 44:56>> Yeah, I got you.
  1149. 44:59>> Which car are you siphoning right now?
  1150. 45:01>> Uh, the white band.
  1151. 45:02>> Okay, I I'll cover you. There's only one
  1152. 45:04little guy coming on over.
  1153. 45:07>> He said it was time
  1154. 45:08>> or she or
  1155. 45:09>> they're slow little creatures every now
  1156. 45:11and then.
  1157. 45:13That's one of the interesting changes we
  1158. 45:14actually made to default uh Apocalypse
  1159. 45:17is having the varied um uh uh well maybe
  1160. 45:22that was in Apocalypse before, but I I
  1161. 45:24like having the
  1162. 45:26>> [screaming]
  1163. 45:26>> um uh the differing movement speeds just
  1164. 45:28because it makes the especially when
  1165. 45:30you're uh you know kiting big crowds,
  1166. 45:33you you don't have as much control where
  1167. 45:35it's whereas if they're either just slow
  1168. 45:37or just fast shamblers, they're all kind
  1169. 45:40of the same and you can move them all
  1170. 45:41the same, But having that variety in
  1171. 45:43their speed um even without sprinters uh
  1172. 45:46adds adds a lot of challenge. You can't
  1173. 45:48just uh you know make them go exactly
  1174. 45:50where you want to go.
  1175. 45:52>> No, you are exactly right actually
  1176. 45:54because I've noticed it is much harder
  1177. 45:57to clear areas with the more traditional
  1178. 46:00ways of like honking horns, using
  1179. 46:02sirens, whatever, when some of them move
  1180. 46:05really quick and others are super slow.
  1181. 46:08Because by the time you get rid of the
  1182. 46:10quick ones, the slow ones are still
  1183. 46:11hanging around the building and more
  1184. 46:12have come in to the sound of the
  1185. 46:14honking.
  1186. 46:16>> Yeah. Yeah. And you get that kind of
  1187. 46:17train effect. All right. I am Oh, I'm
  1188. 46:20way over Oh, I'm overloaded because I
  1189. 46:22just filled up a gas can. That's why I I
  1190. 46:24got the gas can and even a I got 20 lers
  1191. 46:29of gasoline on me. I got a full bucket
  1192. 46:31and a full gas can. There's a lot of gas
  1193. 46:33in that. Bam.
  1194. 46:34>> We will not need to worry about gasoline
  1195. 46:36then. It was worth coming here.
  1196. 46:38>> I don't even know if that car can hold
  1197. 46:4020 lers of gas.
  1198. 46:42>> We have backup, I guess, if it runs out.
  1199. 46:44>> Yeah. Not that I know what 20 lers are.
  1200. 46:46I'm still an American. I don't
  1201. 46:48>> Very true. Very true. What is a
  1202. 46:49kilometer?
  1203. 46:52>> There it is.
  1204. 46:55>> I'm actually curious. You live in
  1205. 46:56Alaska, right?
  1206. 46:58>> I I'm from Alaska. I actually live in
  1207. 47:00the Seattle area now.
  1208. 47:01>> But I I I grew up in Alaska until I
  1209. 47:04joined the Marine Corps and still have
  1210. 47:05family there. I was just there. I think
  1211. 47:07I was last there in January.
  1212. 47:09>> Very nice. How is it in Alaska?
  1213. 47:11Obviously cold most of the time.
  1214. 47:14[laughter]
  1215. 47:15>> Well, I'm from uh South Central. I am uh
  1216. 47:18uh just outside of Anchorage, which is
  1217. 47:20the uh the first stop on the rod. And um
  1218. 47:24summers are a lot more like Washington.
  1219. 47:26Summers are I mean, except for it never
  1220. 47:28getting dark. It's otherwise relatively
  1221. 47:31normal. Uh, and winters can get can get
  1222. 47:34cold, can get dark. Um, but you know,
  1223. 47:37you you kind of adapt to it. Um, I
  1224. 47:39actually do better in uh Alaska style
  1225. 47:42winters than I do in Seattle winters.
  1226. 47:44Seattle's are just wet and dark and
  1227. 47:47miserable for 6 months, whereas Alaska,
  1228. 47:49even though it's cold, there's still
  1229. 47:50sunshine.
  1230. 47:55Well, it took all 20 lers.
  1231. 47:57>> Oh, wow. Perfect. Let me just double
  1232. 48:00check the state of this car, too. I'm
  1233. 48:01curious. the engine again.
  1234. 48:05Oh, this engine's fantastic. 100%.
  1235. 48:08>> Cool.
  1236. 48:09>> So, yeah, we're good to go. This can
  1237. 48:12hold up to 24, apparently.
  1238. 48:14>> Cool. If you want to unlock the trunk,
  1239. 48:17I'll throw this uh
  1240. 48:18>> Yep. There you go.
  1241. 48:19>> Can stuff in there.
  1242. 48:23[laughter]
  1243. 48:23>> The trunk is full of beer.
  1244. 48:25>> No way. Stop.
  1245. 48:27>> There is. Look.
  1246. 48:28>> Oh my god. [laughter]
  1247. 48:30Wait, there so much of it's empty, too.
  1248. 48:35>> Were they bugging cruising while drunk?
  1249. 48:41>> Let's see. Oh, I Oh, I still do. Hold
  1250. 48:44on. Let's see. I have a bleach I
  1251. 48:47accidentally filled my bleach bottle up
  1252. 48:48with gasoline, too. I'll pour that in
  1253. 48:50there. And then before we go, I'm going
  1254. 48:53to run and get some water.
  1255. 48:55>> Sure.
  1256. 48:56>> Okay. Hose. Okay. Let me just go top up
  1257. 48:59my water because I forgot about I got
  1258. 49:01distracted by gasoline.
  1259. 49:03>> Can't drink that.
  1260. 49:05>> You know what? This could potentially
  1261. 49:06explain why there was no gasoline in the
  1262. 49:08car. Maybe they just got so drunk they
  1263. 49:10[laughter] ripped it all out.
  1264. 49:15Drinking. Okay, I got a bottle full of
  1265. 49:17water. I'm happy.
  1266. 49:18>> Perfect.
  1267. 49:22All right, we can drive on over towards
  1268. 49:24Cordon Medical and clear it out and that
  1269. 49:26can be our little base spot.
  1270. 49:28>> All right, I love it.
  1271. 49:31>> Nice, gentle cruise at a leisurely
  1272. 49:3645 to 50 mph.
  1273. 49:43Now, one thing I I actually noticed
  1274. 49:45recently, uh, is with the new ragd doll
  1275. 49:48feature added in Build 42, which I love,
  1276. 49:51by the way, the zombies, they feel so
  1277. 49:56much more difficult to kill with the car
  1278. 49:58because instead of just immediately
  1279. 50:00crunching to death, instead they just
  1280. 50:02flop onto the ground and they want to
  1281. 50:04get right back up or start crawling
  1282. 50:06towards you. How has ragdolls kind of
  1283. 50:09affected the game overall in that point,
  1284. 50:11do you think?
  1285. 50:13>> Yeah, it's it's definitely affected
  1286. 50:15things. I mean, they're they're
  1287. 50:16definitely Well, first off, there's been
  1288. 50:18some bugs. Um, specifically related to
  1289. 50:21cars and uh and ragdolls. I know at one
  1290. 50:23point they it was like as soon as you
  1291. 50:25touched them with a car, they just like
  1292. 50:27insta died. And then we dialed that one
  1293. 50:30way and then for a bit I think it's been
  1294. 50:33fixed. There was uh you know, they were
  1295. 50:35immune to car damage. So trying to find
  1296. 50:37the the balance there along with
  1297. 50:39obviously we have to take into account
  1298. 50:41performance and multiplayer um syncs and
  1299. 50:43all that fun stuff. So you know there's
  1300. 50:45been a bit of a technical challenge uh
  1301. 50:47with rag dolls but from a gameplay
  1302. 50:50perspective I mean you know not um not
  1303. 50:54being able to just kind of rely on the
  1304. 50:57the B41 standard of like well I'll just
  1305. 51:00go backwards and if I tap them just at
  1306. 51:02this right speed that you know I I kind
  1307. 51:04of always know exactly when they die.
  1308. 51:06having that v variability in there. Um
  1309. 51:09and obviously that's affected gunplay as
  1310. 51:11well, you know, when they react um with
  1311. 51:14with Ragd Doll and such like that. Um
  1312. 51:17but uh but yeah, it's it's been cool to
  1313. 51:19see see how it's played out and and that
  1314. 51:22it does affect gameplay. And that's one
  1315. 51:23of I think one of the cool things about
  1316. 51:25Project Zomboid is again back to what
  1317. 51:27you were saying earlier, the
  1318. 51:28interconnected systems. You know, it's
  1319. 51:30not just ragdoll to make things, you
  1320. 51:32know, look more like uh, you know, oh,
  1321. 51:34they die and fall in cool, funny ways,
  1322. 51:37but it actually does affect gameplay.
  1323. 51:46[groaning]
  1324. 51:47Got my short now.
  1325. 51:49>> Yeah, I found a uh sauce pan.
  1326. 51:53[groaning and screaming] So, kind of
  1327. 51:54just diving in there right now. Sarin,
  1328. 51:56let me know if you need to back out.
  1329. 51:57>> Just jump right into it. Okay. If we
  1330. 51:58need to back out, we can let me know.
  1331. 52:03>> As long as there's not a thousand
  1332. 52:05inside,
  1333. 52:06>> we should be okay. And I feel like also
  1334. 52:08with the fence right behind us, some of
  1335. 52:10them might get confused and want the
  1336. 52:13fence instead.
  1337. 52:15See back. [groaning]
  1338. 52:23[groaning]
  1339. 52:26>> I'm coming over to help you now.
  1340. 52:29>> Yeah. I'm going to get out of this
  1341. 52:30corner here in a sec.
  1342. 52:34>> Oh, well, there goes the sauce pan.
  1343. 52:37That's fine.
  1344. 52:42Oh, and just I summize some of them do
  1345. 52:44like the fence.
  1346. 52:46>> Yeah,
  1347. 52:48[groaning]
  1348. 52:52>> I'll look around for a new weapon. Even
  1349. 52:54a rock will do.
  1350. 52:56>> All right, I'm going to pop over and peg
  1351. 52:58this guy.
  1352. 52:59>> Sure.
  1353. 53:01[groaning]
  1354. 53:04>> Wait, what did he say?
  1355. 53:08>> [groaning]
  1356. 53:10>> Come on.
  1357. 53:12>> I'm getting tired.
  1358. 53:13>> Oh, is everything okay over there?
  1359. 53:15>> Oh, yeah. Yeah. Yeah. It just took me
  1360. 53:17like eight hits.
  1361. 53:18>> Okay.
  1362. 53:19The muscle strain sometimes.
  1363. 53:23>> Yeah, it took Yeah, I got Oh, I do have
  1364. 53:26some muscle strain. Yeah,
  1365. 53:31let me check these bodies for keys.
  1366. 53:35[groaning]
  1367. 53:37denim shirt. Am I already wearing a
  1368. 53:39denim shirt?
  1369. 53:42Probably doesn't help I'm wearing a
  1370. 53:44jacket, a vest, and a hoodie. I'm
  1371. 53:46probably getting hot, too. Yeah.
  1372. 53:48>> Probably a little toasty out here.
  1373. 53:51>> Oh, I got a key to the clinic.
  1374. 53:52>> Oh, perfect. It's great.
  1375. 53:54>> Nice. Did that work for the little side
  1376. 53:56building, too?
  1377. 53:57>> Uh, the side building's unlocked. I'm
  1378. 53:59already in there.
  1379. 53:59>> Oh, okay. Oh, another one outside.
  1380. 54:02[groaning]
  1381. 54:06I'm definitely feeling the feeling the
  1382. 54:09strain. Come on.
  1383. 54:12>> Hi there, little buddy. I didn't even
  1384. 54:13notice you were there. Oh, NO.
  1385. 54:18[groaning]
  1386. 54:22>> What that sound? You smack them with the
  1387. 54:23uh with the pot. [groaning]
  1388. 54:26>> The pot is very fun to use. There are
  1389. 54:28just a lot of weapons in this game that
  1390. 54:30are just very satisfying to smack
  1391. 54:32zombies with. [groaning]
  1392. 54:43Oh, there are a lot coming in probably
  1393. 54:45from the market across the street.
  1394. 54:50>> YEAH,
  1395. 54:52>> guy needs to stop. Thank you.
  1396. 54:57>> Yeah, there's
  1397. 54:59still four or five more in the parking
  1398. 55:01lot. Someone hears me because I hear
  1399. 55:03them. Oh, I just heard a window break.
  1400. 55:09>> Definitely take that.
  1401. 55:11>> Where did that window break come from?
  1402. 55:13Oh, he's in the dentist office or
  1403. 55:16whatever this is.
  1404. 55:16>> Do you need to come over?
  1405. 55:18>> No, I got it.
  1406. 55:19>> Okay.
  1407. 55:22Well, it is going to be getting
  1408. 55:23nighttime soon, so I guess it's good
  1409. 55:25that we got to medical when we did. Uh,
  1410. 55:28I don't know if you're able to find a
  1411. 55:29hammer at all.
  1412. 55:32Not yet.
  1413. 55:33>> Not yet. Okay. Uh we might be able to
  1414. 55:36make a hammer though with our crafting
  1415. 55:38skill.
  1416. 55:40>> Yeah, I think we can.
  1417. 55:41>> Yeah. No, we can. Steak knife, tree
  1418. 55:43branch, duct tape. That's really easy to
  1419. 55:45get relatively.
  1420. 55:47>> There's a little closet in here. It
  1421. 55:49might be
  1422. 55:51Oh, no. That's a bathroom. Never mind. I
  1423. 55:52thought it might be a uh tool closet.
  1424. 55:55Take a bandage, though. Hopefully,
  1425. 55:57>> you can check the buildings. I'll go
  1426. 55:59forge around and maybe check some of the
  1427. 56:00nearby buildings. And if not, we'll just
  1428. 56:02go inside and rest for a little bit.
  1429. 56:05>> All right, sounds good.
  1430. 56:20>> I've got to go wash out my character,
  1431. 56:22too. I took Fear of Blood, so my
  1432. 56:23character's freaking out right now.
  1433. 56:29covered in blood. Oh, hold up. This
  1434. 56:32might be something.
  1435. 56:38>> Yeah, not really.
  1436. 56:40>> Yeah, I used to run Fear of Blood a lot,
  1437. 56:43but uh recently I kind of stopped
  1438. 56:46running it just because
  1439. 56:48you running out of water washing all the
  1440. 56:50time um kind of became an issue. It's
  1441. 56:54fine if you got especially, you know, if
  1442. 56:56you got a river or something nearby,
  1443. 56:57it's no big deal. But if if you're
  1444. 56:59actually trying to conserve water and
  1445. 57:00you have to wash your clothes after
  1446. 57:01every run. Um although one thing I did,
  1447. 57:05uh I uh just set up a mannequin near my
  1448. 57:08base and so every time I came home, I'd
  1449. 57:10just do the auto swap to swap all my
  1450. 57:11bloody clothes to the mannequin.
  1451. 57:14>> That is so smart. I've never thought of
  1452. 57:16doing that with a mannequin.
  1453. 57:19>> Yeah. Yeah. It's uh there's actually an
  1454. 57:21option. Oo, I got a fanny pack. Um, uh,
  1455. 57:24it's got a basically swap clothes, uh,
  1456. 57:27option on the mannequin, uh, inputs, and
  1457. 57:29so you can just walk up to it, hit swap,
  1458. 57:32and it'll just swap your outfit with
  1459. 57:33their outfit. And it works great for
  1460. 57:35Fear of Blood. So, you can basically
  1461. 57:36just or discomfort, too, if you're
  1462. 57:38wearing a lot of armor when you get back
  1463. 57:39from a run and you're not actually in
  1464. 57:41combat to reduce stress, you can just
  1465. 57:44whip that off and uh, up. That is so
  1466. 57:47smart quite frankly, especially for the
  1467. 57:50discomfort because that is I will say
  1468. 57:52that is something that I know a lot of
  1469. 57:55people
  1470. 57:57uh have brought up as maybe a pain point
  1471. 57:59in Build 42. They don't necessarily
  1472. 58:00understand or like the discomfort system
  1473. 58:04in the game right now.
  1474. 58:05>> Yeah. Yeah. I mean, obviously I' I've
  1475. 58:08seen that feedback and um you know, if
  1476. 58:11you saw in the in the game mode uh
  1477. 58:13rework that we put out, I think was 15
  1478. 58:15or 16. Um I I actually we we dialed down
  1479. 58:20uh discomfort um a good amount. Um right
  1480. 58:24now it's kind of balanced to where you
  1481. 58:26can kind of wear um kind of a base level
  1482. 58:29of armor. So, you know, armpad, knee-
  1483. 58:31pads, um a uh you know, hunting vest, a
  1484. 58:36a mask, um and like a riding helmet. So,
  1485. 58:39you can have one kind of full layer set
  1486. 58:42that doesn't cause any discomfort. Um
  1487. 58:44one of the big changes I made based on
  1488. 58:46that feedback um or I requested the team
  1489. 58:49to make was uh the way that discomfort
  1490. 58:52actually adds to stress. Um and that was
  1491. 58:56for a few different reasons. One, stress
  1492. 58:58is mitigated. One of the things that
  1493. 59:00lowers stress besides smoking uh is
  1494. 59:02actually combat. So you can fully
  1495. 59:05basically armor up and then while you're
  1496. 59:08actually in combat, you you might build
  1497. 59:10some stress. Um but it's not instantly
  1498. 59:13leading to depression like it was before
  1499. 59:15where you would just finish com, you
  1500. 59:17know, you clear out a horde and then you
  1501. 59:18just, you know, super unhappy. Um now
  1502. 59:22you can um uh you can just get rid of
  1503. 59:24that stress um you know, via magazine or
  1504. 59:27or whatever. Um, and like I said, if
  1505. 59:30you've got something like Fear of Blood,
  1506. 59:32uh, which which kind of stacks on top of
  1507. 59:34that, then you can do things like swap
  1508. 59:36out your clothes. Um, but I know I I
  1509. 59:39understand that that some people aren't
  1510. 59:41happy with it and don't like it. Um, it
  1511. 59:44it does have a gameplay uh, you know,
  1512. 59:46effect of encouraging you to, you know,
  1513. 59:49not be sleeping in plate armor and full
  1514. 59:51gas masks all the time. Um, I mean, you
  1515. 59:54know, uh, you know, like like uh I don't
  1516. 59:57know. I I've never tried to sleep in
  1517. 59:58plate armor, but I assume that would be
  1518. 1:00:00quite uh uncomfortable. Um uh but
  1519. 1:00:04finding that balance, right? Um is is
  1520. 1:00:07always the key. And of course, you know,
  1521. 1:00:08sandbox and server options, that's one
  1522. 1:00:10of the things I love about projects on
  1523. 1:00:12is being able to explo expose those
  1524. 1:00:14values to the player. And you know, if
  1525. 1:00:16anybody wants to quote me on it, playing
  1526. 1:00:18sandbox is just as valid as playing any
  1527. 1:00:20other version of of uh Zomboy that there
  1528. 1:00:24is. So, you know, if if there's a
  1529. 1:00:26feature, if if you know, if you don't
  1530. 1:00:28like the XP gain, crank it up. If you
  1531. 1:00:31don't like the the trait costs, give
  1532. 1:00:33yourself some points. If you don't like
  1533. 1:00:35discomfort, set it to zero. Um, and uh,
  1534. 1:00:39so yeah,
  1535. 1:00:41>> I'm so glad you said that because every
  1536. 1:00:43once in a while I get people in my chat
  1537. 1:00:46when I'm playing what I consider to be
  1538. 1:00:48kind of challenging settings and what I
  1539. 1:00:50would assume many people would say are
  1540. 1:00:53insane and they're like, "Ah, you're
  1541. 1:00:55playing on baby mode. You're not doing
  1542. 1:00:57all sprinters. You're not doing 16x
  1543. 1:00:59population with respawns." Like the
  1544. 1:01:03thing you have to remember about
  1545. 1:01:04Zomboid, in my opinion, is it's meant to
  1546. 1:01:06be a sandbox game first. So,
  1547. 1:01:09>> it is
  1548. 1:01:10>> I love that you bring up the point that
  1549. 1:01:12you can alter anything you want in this
  1550. 1:01:14game. If you are annoyed by it, there is
  1551. 1:01:17very likely an option in the menu that
  1552. 1:01:19you can go into and adjust to whatever
  1553. 1:01:21you want it to be. And if there's not,
  1554. 1:01:23the modding scene is huge in this game,
  1555. 1:01:25too.
  1556. 1:01:25>> So, there's I know for a fact there's
  1557. 1:01:27lots of mods. For example, there was one
  1558. 1:01:28mod I saw where planks become extremely
  1559. 1:01:31light. So, if you want to be a
  1560. 1:01:32carpenters going around building
  1561. 1:01:33mansions, you can do that with no issue.
  1562. 1:01:36>> Yep. Yeah. I mean, PZ is forged to to
  1563. 1:01:39play the the way you want to play. And,
  1564. 1:01:41you know, I've seen that a lot, too. I I
  1565. 1:01:43know when I when we did the game mode
  1566. 1:01:45revamp, you know, some people love it.
  1567. 1:01:47You know, they love the apocalypse
  1568. 1:01:48changes to be more uh you know, lore
  1569. 1:01:51cannon focused. They loved uh
  1570. 1:01:53Extinction. Um some people don't. Some
  1571. 1:01:57people hate the changes that that we
  1572. 1:02:00made to Apocalypse and you know um I
  1573. 1:02:03don't think too many people hate the
  1574. 1:02:05fact that extinction exists. Um but it's
  1575. 1:02:08obviously not for everybody. I'm not I'm
  1576. 1:02:10not a I I'm not a big fan of, you know,
  1577. 1:02:12having sprinters leap through the window
  1578. 1:02:13and kill me immediately. Um uh but it
  1579. 1:02:16was crafted, you know, to be a
  1580. 1:02:18challenge. That was the idea. Uh, and
  1581. 1:02:19that was also kind of the idea of
  1582. 1:02:21calling of of really identifying
  1583. 1:02:23Apocalypse as lore canon is that the
  1584. 1:02:26other modes can be, you know, a little
  1585. 1:02:28bit gamey here and there for for certain
  1586. 1:02:30things. Um, but yeah, I mean, if you you
  1587. 1:02:33know, uh, my son has played zombies a
  1588. 1:02:36little bit android a little bit and, uh,
  1589. 1:02:39when when he was a little bit younger,
  1590. 1:02:41he really wanted to play and and and uh,
  1591. 1:02:43my wife uh was like, "Well, he's too
  1592. 1:02:46young for a zombie game." And I was
  1593. 1:02:47like, "Don't worry, I'll turn off all
  1594. 1:02:48the zombies." And he still ended up
  1595. 1:02:50dying me in the first two days.
  1596. 1:02:52[laughter]
  1597. 1:02:54>> It happens. I think early on, uh,
  1598. 1:02:57Zomboid, no matter what difficulty
  1599. 1:02:59settings you put it on, is actually an
  1600. 1:03:02incredibly challenging game. And I
  1601. 1:03:04remember some of my first runs, the very
  1602. 1:03:07first run I ever did, I spawned
  1603. 1:03:08rosewood. I heard zombies outside my
  1604. 1:03:10building, and I was so scared to move
  1605. 1:03:12because I understand one bite, you're
  1606. 1:03:14done for. Your run is over. I didn't
  1607. 1:03:16want to leave the house. I literally
  1608. 1:03:18just stayed in the house, closed all of
  1609. 1:03:19the curtains, and just hoped they would
  1610. 1:03:21run away from my home. And of course,
  1611. 1:03:23they never did. They eventually found
  1612. 1:03:25their way inside because I kept making
  1613. 1:03:26noise. And that was just so terrifying
  1614. 1:03:29to me. But that's part of the joy as
  1615. 1:03:31well is learning this game and getting
  1616. 1:03:33over that fear of the zombies.
  1617. 1:03:36>> Yeah, that was one of my early
  1618. 1:03:38experiences as well. I I think my very
  1619. 1:03:40first run I died from elbowing uh
  1620. 1:03:42breaking a car window with my elbow and
  1621. 1:03:44bleeding out. Um uh and then but then uh
  1622. 1:03:48yeah in uh in Muldra that that um that
  1623. 1:03:51hotel over by the um by the trailer
  1624. 1:03:54park. I I swear on my my first actual
  1625. 1:03:58run I spent probably three weeks inside
  1626. 1:04:01that hotel just running of of game time
  1627. 1:04:04like running out during the day grabbing
  1628. 1:04:06a couple cans of food, running back in,
  1629. 1:04:08closing the door, and then I I
  1630. 1:04:10distinctly remember when the power went
  1631. 1:04:12out and I was trapped. I was in the the
  1632. 1:04:15lower floor of the hotel. I had started
  1633. 1:04:16knocking out walls between the rooms to
  1634. 1:04:19like expand my quote unquote base and um
  1635. 1:04:22yeah and then the helicopter came and uh
  1636. 1:04:25things went really bad.
  1637. 1:04:27>> The helicopter event. You know what?
  1638. 1:04:29That is a question I do have and maybe
  1639. 1:04:32you can't necessarily answer it, but I'm
  1640. 1:04:35just curious because a lot of people
  1641. 1:04:36have always wondered. Why does the
  1642. 1:04:39helicopter just fly by and follow you
  1643. 1:04:42around?
  1644. 1:04:43>> [laughter]
  1645. 1:04:44>> Well, I can't give away the lore secret.
  1646. 1:04:46That is that is a buried uh a buried
  1647. 1:04:49thing, but there there is a story behind
  1648. 1:04:51it, but I I can't say just yet. I want
  1649. 1:04:53people to to to to find it for
  1650. 1:04:55themselves someday.
  1651. 1:04:56>> Is it something that's in the game right
  1652. 1:04:58now, or is it going to be added in a
  1653. 1:05:00future update? No, it's not in the game
  1654. 1:05:03now, but but uh it it's it's planned at
  1655. 1:05:06some point to to to find out the the
  1656. 1:05:09mystery behind um uh the mystery behind
  1657. 1:05:12uh who the helicop who the helicopter
  1658. 1:05:14is, how it got through the no-fly zone
  1659. 1:05:18um uh and and you know what it's doing.
  1660. 1:05:23>> All good. All good. Well, if you're okay
  1661. 1:05:25with it, it is getting pretty late. Do
  1662. 1:05:27you want to relax in the building and we
  1663. 1:05:28can kind of get into some serious Q&A
  1664. 1:05:30stuff?
  1665. 1:05:32>> Yeah, let's do it. Let me
  1666. 1:05:34>> What room are you in right now? Are you
  1667. 1:05:35on the second floor?
  1668. 1:05:36>> Uh, yeah. I'm upstairs. There's actually
  1669. 1:05:38an extra fanny pack over here if you
  1670. 1:05:41>> want to fanny pack up.
  1671. 1:05:42>> I You know what?
  1672. 1:05:44>> I'm not normally a fanny pack person,
  1673. 1:05:46but I'll take it for you.
  1674. 1:05:48>> Here we go. Did I Maybe I picked it up.
  1675. 1:05:51Oh, no.
  1676. 1:05:54>> Yeah, I didn't see it in the cabinet.
  1677. 1:05:56Thought I saw that one in there. I got
  1678. 1:05:58one. I I f until I get an Alice pack or
  1679. 1:06:01Alice gear. I'm all about the fanny
  1680. 1:06:03packs.
  1681. 1:06:04>> You're a supporter of the fanny pack.
  1682. 1:06:06>> Oh yeah. Oh yeah.
  1683. 1:06:08>> I'm just not much of a fanny pack
  1684. 1:06:09person. I'm going to be honest. I'd
  1685. 1:06:11rather just take a satchel or a bigger
  1686. 1:06:13bag in my opinion. But I can understand
  1687. 1:06:15why some might want the fanny pack
  1688. 1:06:17because it is nice for organization.
  1689. 1:06:19>> Here it is. Here. I did have it. I threw
  1690. 1:06:21it in my backpack. There you go. There's
  1691. 1:06:23fanny pack.
  1692. 1:06:23>> All right. Just for you, I'll wear the
  1693. 1:06:25fanny pack just for you.
  1694. 1:06:28>> Luckily, it'll be hidden by your stylish
  1695. 1:06:30leather coat. So,
  1696. 1:06:31>> Oh, very true. All right, there we go.
  1697. 1:06:32So, there's really no downside then.
  1698. 1:06:35>> But yeah, we can we can There's this
  1699. 1:06:37beautiful office over here.
  1700. 1:06:39>> You want to chill in the office?
  1701. 1:06:41>> Yeah, let me close these curtains.
  1702. 1:06:44Someone's banging somewhere, but
  1703. 1:06:47>> uh I took care of a couple zombies
  1704. 1:06:49outside. I think we'll deal with
  1705. 1:06:51whatever's left in the morning.
  1706. 1:06:52>> Yeah.
  1707. 1:06:54All right.
  1708. 1:06:57I don't know if this chair I can
  1709. 1:06:58necessarily rest on. It might be too
  1710. 1:07:00close to the desk. So,
  1711. 1:07:01>> I think it's too close to the desk.
  1712. 1:07:02Yeah.
  1713. 1:07:03>> All right. Well, you know what? I'll
  1714. 1:07:04just sit next to it. Or I'll just stand.
  1715. 1:07:06That's I'll stand because that's a power
  1716. 1:07:07move right there. There we go. Um well,
  1717. 1:07:11Sarin, thank you so much again. I want
  1718. 1:07:14to say one more time, thank you for
  1719. 1:07:16joining us tonight. Uh this is insane. A
  1720. 1:07:19lot of people in chat have loved to see
  1721. 1:07:21you come and join us in the community
  1722. 1:07:23and and kind of chill with us for a
  1723. 1:07:24little bit. Um, obviously I've seen your
  1724. 1:07:27interview with Mr. Atomic Duck, but
  1725. 1:07:30really quick for anybody who hasn't. Uh,
  1726. 1:07:32do you want to give like a quick little
  1727. 1:07:34backstory about some of the other games
  1728. 1:07:36you've worked on because you've been in
  1729. 1:07:37the games industry for a while, Sarin?
  1730. 1:07:40>> Yeah, it's it's been a it's been
  1731. 1:07:42[laughter] a bit. Um, and and again,
  1732. 1:07:44thanks for reminding me. I'm I'm I'm on
  1733. 1:07:46a on a live stream with a bunch of
  1734. 1:07:48people watching and not just talking to
  1735. 1:07:49you. Hi everybody again. Um yeah, so I
  1736. 1:07:52my kind of I'll keep it relatively short
  1737. 1:07:55so I don't ramble for too long, but um
  1738. 1:07:58I've been in the industry I got my first
  1739. 1:08:00professional job in the early 2000s. Um
  1740. 1:08:03I actually started as a modder um back
  1741. 1:08:06in Alaska. Uh I started making mods for
  1742. 1:08:08Rainbow 6 and uh the sequel Rainbow 6
  1743. 1:08:11Rogue Spear actually for my land group.
  1744. 1:08:13we would get together and and play every
  1745. 1:08:15Friday night and I started making mods
  1746. 1:08:16for them and and then put them up on the
  1747. 1:08:19on on the internets on the old file
  1748. 1:08:21planet and stuff like that and they
  1749. 1:08:22started getting popular and I so I got
  1750. 1:08:25really into modding. I was spending a
  1751. 1:08:26ton of time doing it and at a certain
  1752. 1:08:28point my wife gave me an ultimatum to
  1753. 1:08:30either get a job doing it or quit doing
  1754. 1:08:32it and um yeah so decided to get or
  1755. 1:08:36decided to try to get into games. It
  1756. 1:08:38took me a while, but I eventually got
  1757. 1:08:39hired uh at Redtorm Entertainment. Um
  1758. 1:08:42started there working on um uh primarily
  1759. 1:08:45focused on Ghost Recon. I was supposed
  1760. 1:08:47to get to work on Rainbow Six, but uh
  1761. 1:08:49but obviously Ghost Recon turned out to
  1762. 1:08:51be awesome as well. Uh so was there for
  1763. 1:08:54about five years on uh I think my first
  1764. 1:08:56ship title was Island Thunder on the
  1765. 1:08:58Xbox and then worked on through Gro,
  1766. 1:09:01Gratu, I think Future Soldier and
  1767. 1:09:03Predator were were my last Ghost Recon
  1768. 1:09:05titles. Um, from there I went over to
  1769. 1:09:08Bungie. Um, I was a design lead on Halo
  1770. 1:09:10Reach. I got to work on that for a bit
  1771. 1:09:12which was super cool. Um, went to Warner
  1772. 1:09:15Brothers. Um, uh, again, you know,
  1773. 1:09:18classic games industry. Got hired to
  1774. 1:09:19work on MadMax. Worked on that for a
  1775. 1:09:22little bit and then moved over to some
  1776. 1:09:24DC stuff and and and and IP evaluations
  1777. 1:09:27for kind of head Warner Brothers. Uh,
  1778. 1:09:30and then spent some time working on what
  1779. 1:09:32would eventually become uh, Shadows of
  1780. 1:09:33Mordor. um uh working on Lord of the
  1781. 1:09:37Rings. Got to go down and see Peter
  1782. 1:09:38Jackson and and do a bunch of the the
  1783. 1:09:40stuff around The Hobbit, which was, you
  1784. 1:09:42know, obviously super cool for a
  1785. 1:09:45little nerd like me to, you know, be be
  1786. 1:09:48down at Weda and holding Sting and doing
  1787. 1:09:50all that cool stuff. Um
  1788. 1:09:52>> but uh yeah, from there I spun up my own
  1789. 1:09:54company. I I did the the the indie route
  1790. 1:09:56that most AAA uh folks do. Um I guess
  1791. 1:10:00for me more more than once now. um um uh
  1792. 1:10:04did a a Kickstarter uh had a game that
  1793. 1:10:07we actually put the game out but didn't
  1794. 1:10:08do as uh as good as as we hoped it
  1795. 1:10:11would. Um so from there I moved on. I
  1796. 1:10:14had been doing a bunch of um like
  1797. 1:10:16experimental I I started writing tuto
  1798. 1:10:18like kind of guides and tutorials on
  1799. 1:10:20using Unreal Engine because um when I
  1800. 1:10:22when I uh was running my studio and I
  1801. 1:10:25always say my studio because it it was
  1802. 1:10:27called surreal and that's like my gamer
  1803. 1:10:29tag. So it's um it's weird for me to
  1804. 1:10:31call it surreal at the same time. Um,
  1805. 1:10:34but I've been doing like um uh switched
  1806. 1:10:37over to Unreal and had been doing a
  1807. 1:10:40bunch of stuff with like Unreal VR. I
  1808. 1:10:42did this crazy VR exploratory thing
  1809. 1:10:45where you were a blind person in VR uh
  1810. 1:10:47which was kind of fun and um and from
  1811. 1:10:50there uh Epic actually reached out to me
  1812. 1:10:52and so I joined Epic uh as an evangelist
  1813. 1:10:55and my role was primarily focused on
  1814. 1:10:58helping indie devs using Unreal Engine.
  1815. 1:11:00Um, so I I got to spend six years just
  1816. 1:11:03like really immersed in the indie scene
  1817. 1:11:05and and helping them both from a
  1818. 1:11:07technical standpoint on on the Unreal
  1819. 1:11:09side, but also on business development
  1820. 1:11:10and um, you know, marketing and uh, you
  1821. 1:11:13know, getting on the Epic Game Store and
  1822. 1:11:15and dealing with, you know, just being
  1823. 1:11:18really immersed in the in in the indie
  1824. 1:11:19game space. And so in 2023, um, I got
  1825. 1:11:23hit as part of the, you know, the great
  1826. 1:11:25layoffs. Epic was on the cutting edge
  1827. 1:11:27and started laying everybody off uh
  1828. 1:11:29before everybody else in the industry
  1829. 1:11:31thought it was cool. Um and um uh I was
  1830. 1:11:34doing some consulting um on a a variety
  1831. 1:11:37of different projects and one of them
  1832. 1:11:38that came up was Indie and I' I'd been
  1833. 1:11:40in touch with uh TIS since uh I first
  1834. 1:11:43emailed them back in 2011 um and had
  1835. 1:11:47been trading emails and uh had met with
  1836. 1:11:49them a couple times at like game
  1837. 1:11:50developers conference. And so I did some
  1838. 1:11:52consulting and then eventually that kind
  1839. 1:11:54of snowballed into this role. the first
  1840. 1:11:57uh you know dedicated game designer to
  1841. 1:11:59work on uh on uh project zomboid which
  1842. 1:12:02is in my opinion so far like the you
  1843. 1:12:05know the pinnacle of uh of uh you know
  1844. 1:12:09game design work. It's it's amazing and
  1845. 1:12:11very appreciative uh to the team and the
  1846. 1:12:14community for giving me this
  1847. 1:12:15opportunity.
  1848. 1:12:17>> It sounds like you have been all over
  1849. 1:12:19the place. You have been doing a ton
  1850. 1:12:21Halo, Lord of the Rings, Epic Games,
  1851. 1:12:24Warner Brothers. Is there a game you
  1852. 1:12:26haven't worked on? [laughter]
  1853. 1:12:28That's insane.
  1854. 1:12:29>> Yeah. No. Well, I never worked on any
  1855. 1:12:31Star Wars games. I I'll say that. I
  1856. 1:12:33mean, I guess Fortnite had some Star
  1857. 1:12:35Wars in it, but um
  1858. 1:12:37>> Were you involved with Fortnite at all
  1859. 1:12:38or
  1860. 1:12:39>> Yeah, a little bit. I did um you know,
  1861. 1:12:42uh some of the when Fortnite I I
  1862. 1:12:45actually started the uh week that um uh
  1863. 1:12:50Fortnite launched freeto play on across
  1864. 1:12:53platform. So when the battle royale uh
  1865. 1:12:56version launched, it was like uh late
  1866. 1:12:582017 and so you know it obviously
  1867. 1:13:02exploded onto the scene and uh for those
  1868. 1:13:05first few months it was kind of all
  1869. 1:13:06hands on deck at Epic. You didn't you
  1870. 1:13:08didn't not get to work on something on
  1871. 1:13:10Fortnite. Um so I did um outside of a
  1872. 1:13:14lot a lot of what I did uh was like uh
  1873. 1:13:17we we were actually running out of
  1874. 1:13:19character concepts for like character
  1875. 1:13:21skins and stuff. So, it was kind of like
  1876. 1:13:23everybody put in your, you know,
  1877. 1:13:24everybody in the company was like
  1878. 1:13:26submitting character sheets to the
  1879. 1:13:27character team. Um, uh, did a bit of
  1880. 1:13:30that. And then I I helped with some like
  1881. 1:13:32blueprint, um, blueprint optimization,
  1882. 1:13:35which is the, uh, Unreal Engine
  1883. 1:13:37scripting system, like optimization for
  1884. 1:13:39like posters. Um, and I did a lot of uh
  1885. 1:13:42work with the team uh giving feedback on
  1886. 1:13:45um uh just kind of base shooter um uh um
  1887. 1:13:50like core interactions
  1888. 1:13:53uh clambering and uh and things like
  1889. 1:13:56that. A lot of UX feedback like the
  1890. 1:13:58menus how they flow and stuff like that.
  1891. 1:14:00So I I would kind of rate my
  1892. 1:14:02contribution as like more from a QA
  1893. 1:14:05tester perspective. Um and uh and then
  1894. 1:14:08also being a resource, you know, the
  1895. 1:14:10Unreal Engine team was obviously a
  1896. 1:14:12resource for the Fortnite team um uh
  1897. 1:14:15where we could uh assist and do
  1898. 1:14:17optimizations. Um although it was kind
  1899. 1:14:19of it was that was one of the cool
  1900. 1:14:20things about Epic is that was uh really
  1901. 1:14:22a two-way street. So a lot of the
  1902. 1:14:24optimizations that got rolled into
  1903. 1:14:26Fortnite, we were able to roll back into
  1904. 1:14:28um into Unreal Engine for, you know,
  1905. 1:14:30everybody else uh that that the engine
  1906. 1:14:32was distributed to.
  1907. 1:14:35>> That I did. That's insane. I did not
  1908. 1:14:37know that you worked for Fortnite for a
  1909. 1:14:38little bit. I was a little bit joking at
  1910. 1:14:40first, but damn, [laughter]
  1911. 1:14:41that is incredible because Fortnite when
  1912. 1:14:43that like blew up, I mean, that took
  1913. 1:14:45over completely. That was the game for
  1914. 1:14:47like one to two years straight. Just
  1915. 1:14:50Fortnite, Fortnite, Fortnite. Um,
  1916. 1:14:53unreal. But, uh, I want to quickly talk,
  1917. 1:14:56you mentioned you had your own indie
  1918. 1:14:58studio at one point. Can you kind of
  1919. 1:15:00talk behind what made you decide I want
  1920. 1:15:02to do this and and how that process all
  1921. 1:15:05went?
  1922. 1:15:07>> Yeah, it's it's a little crazy because
  1923. 1:15:10like all I don't know I I look back on
  1924. 1:15:12some of these stories and they sound
  1925. 1:15:14made up. Um but I um I had left Warner
  1926. 1:15:18Brothers in in late 11. Um and um I was
  1927. 1:15:23again I was doing consulting. you know,
  1928. 1:15:25it's kind of the default when you know,
  1929. 1:15:27you you leave a company and you like you
  1930. 1:15:29you go out on LinkedIn and you're like,
  1931. 1:15:31um, [clears throat] you know, hey, I'm,
  1932. 1:15:33you know, I'm looking for new
  1933. 1:15:34opportunities. And usually the first
  1934. 1:15:35ones that roll in or consulting, like,
  1935. 1:15:37hey, can you come in for a short-term
  1936. 1:15:38gig, help us, you know, do some design
  1937. 1:15:40stuff here, do some design stuff there.
  1938. 1:15:43Um uh so I had thrown up a web page and
  1939. 1:15:47it was surreal.com
  1940. 1:15:49because um that was going to be that
  1941. 1:15:52that was the I created a company to do
  1942. 1:15:54the consulting like do all the billing
  1943. 1:15:56and stuff,
  1944. 1:15:57>> right?
  1945. 1:15:58>> Well, because that's my gamer tag. Um
  1946. 1:16:01one of the Ghost Recon fan sites uh
  1947. 1:16:05wrote a shout out to Rocky from
  1948. 1:16:08ghostrecon.net. He wrote like an article
  1949. 1:16:10and he was like, you know, Christian
  1950. 1:16:11Allen just created this web page for
  1951. 1:16:14Surrealin and that's his like gamer tag
  1952. 1:16:16and it's also what I used on like the
  1953. 1:16:17Ghost Recon forums and stuff. Like it is
  1954. 1:16:20he making a new tactical shooter and I
  1955. 1:16:23was like huh that's like really
  1956. 1:16:25interesting. And then people started
  1957. 1:16:26like messaging me like I heard you were
  1958. 1:16:28making a new tactical shooter. Like that
  1959. 1:16:29would be so cool. And right around that
  1960. 1:16:32same time, this would have been like by
  1961. 1:16:34January of 2012, that around that same
  1962. 1:16:37time, Kickstarter became a thing. Um,
  1963. 1:16:40and there was some game that had like
  1964. 1:16:42kickstarted like $75,000.
  1965. 1:16:44Um, uh, I want to say it was FTL. I'm
  1966. 1:16:47not sure. But, um, and I was like, "Oh,
  1967. 1:16:50well, you know, I had been I had
  1968. 1:16:52pitched, you know, hardcore tactical
  1969. 1:16:54shooters all around the block 10 times
  1970. 1:16:56over, and I always got turned down. Um,
  1971. 1:16:59nobody really wanted to at that time in
  1972. 1:17:01in 2011 2012 tactile shooters were
  1973. 1:17:04considered dead. You know, SOCOM was
  1974. 1:17:06dead. Ghost Recon had moved into a new
  1975. 1:17:09world. Uh, you know, at the time um, you
  1976. 1:17:11know, Rainbow was was was pretty
  1977. 1:17:14stagnant. This is before um, Siege,
  1978. 1:17:16although I don't think you can define
  1979. 1:17:18that as a tactile shooter much anymore.
  1980. 1:17:20But, um, uh, there was a few titles out
  1981. 1:17:23there, but but not a lot, and especially
  1982. 1:17:25not in the CQB space. And so, um, I
  1983. 1:17:28said, "Well, maybe I should see if, you
  1984. 1:17:30know, this Kickstarter thing is is, uh,
  1985. 1:17:33is viable, then, you know, maybe it
  1986. 1:17:35means people actually are interested in
  1987. 1:17:37it and publishers are just wrong." And,
  1988. 1:17:40uh, so I took a stab at it and I did it.
  1989. 1:17:42Um, the Kickstarter was successful. And
  1990. 1:17:44I, um, at the same time, um, Sony had
  1991. 1:17:48just closed Zipper Interactive, uh,
  1992. 1:17:50which was the the main SOCOM developer.
  1993. 1:17:52So, I was able to to bring in folks from
  1994. 1:17:54Zipper and uh we built a game called
  1995. 1:17:57Takedown. Um and um like I said, it
  1996. 1:18:00didn't it didn't end up being the
  1997. 1:18:02execution that I I would have liked with
  1998. 1:18:04a bigger budget and and more time. And
  1999. 1:18:06and I was also learning I learned a a
  2000. 1:18:08lot of lessons in the difference between
  2001. 1:18:10AAA game development and indie game
  2002. 1:18:12development and how you have to be more
  2003. 1:18:13agile. Um you know, my biggest mistake
  2004. 1:18:16was probably treating it like a AAA
  2005. 1:18:18development. And eventually we partnered
  2006. 1:18:20with a publisher uh to kind of do you
  2007. 1:18:22know more of the publishing side. Um but
  2008. 1:18:25that was about the time I actually first
  2009. 1:18:27emailed the Indie Stone and was like,
  2010. 1:18:29"Hey, I'm doing this too. Like you guys
  2011. 1:18:31have this really cool model. Like any
  2012. 1:18:33tips or any tricks?" And and
  2013. 1:18:35unfortunately I probably should have
  2014. 1:18:36taken more of their advice. Maybe I'd
  2015. 1:18:38have my um uh still be running my own
  2016. 1:18:41studio. But um but it it all came
  2017. 1:18:44together in the end. Here I sit. So that
  2018. 1:18:48worked out.
  2019. 1:18:49>> The stars align sometimes in mysterious
  2020. 1:18:51ways, but I think everything works out
  2021. 1:18:53for a reason. And I think the work
  2022. 1:18:55you've been doing on Zomboid is so
  2023. 1:18:56important. So I I appreciate you joining
  2024. 1:18:59the team over there. And even if the the
  2025. 1:19:01indie studio didn't go the way you
  2026. 1:19:03wanted, I like you said, you probably
  2027. 1:19:05learned a ton and you probably gained a
  2028. 1:19:08lot of knowledge on the indie side and
  2029. 1:19:10combining that with your AAA experience,
  2030. 1:19:12you probably have a very in-depth view
  2031. 1:19:15of the industry as a whole. And I I kind
  2032. 1:19:17of want to touch on that really quickly
  2033. 1:19:18because there's been a lot going on in
  2034. 1:19:20the gaming space. You yourself said
  2035. 1:19:22there's been a lot of layoffs recently.
  2036. 1:19:24I mean, there's been some very large
  2037. 1:19:25games shutting down. For example,
  2038. 1:19:26Destiny 2 recently. Uh Bungie, they had
  2039. 1:19:29a layoff. Like, there's so much
  2040. 1:19:30happening. Xbox
  2041. 1:19:33>> selling off many of their studios. What
  2042. 1:19:36is your take on what's happening right
  2043. 1:19:37now? What is your opinion on the state
  2044. 1:19:39of the industry?
  2045. 1:19:40Well, um, yeah, it it's it's definitely
  2046. 1:19:43been a a big shift and, you know, the
  2047. 1:19:46obviously, you know, the the the Xbox
  2048. 1:19:49changes and and, uh, some of the stuff
  2049. 1:19:51at at at, uh, at Bungie and, uh, are
  2050. 1:19:54kind of fresh in our mind, but, you
  2051. 1:19:56know, this has been going on for a
  2052. 1:19:58couple years now. Uh, you know, I I
  2053. 1:20:00joked earlier that Epic was on the
  2054. 1:20:01cutting edge because they were, you
  2055. 1:20:03know, one of the few, you know, first
  2056. 1:20:04studios to to to have a a big big big
  2057. 1:20:08layoff in in this kind of round. Um,
  2058. 1:20:10some of this is, you know, cyclical,
  2059. 1:20:13right? Like, you know, you know, I I I
  2060. 1:20:16joke that like, you know, people are
  2061. 1:20:18like, "Oh, Microsoft acquired a bunch of
  2062. 1:20:19studios and then got rid of a bunch of
  2063. 1:20:21studios." I'm like, "Again?" Like,
  2064. 1:20:22"Okay, you mean like FASA? Um, uh, you
  2065. 1:20:26know, Ensemble, like that's happened
  2066. 1:20:28before." Um, but also, you know, a lot
  2067. 1:20:31of what we're seeing is adjustment to,
  2068. 1:20:35uh, COVID. um you know COVID when when
  2069. 1:20:39when COVID hit and and and I mean the uh
  2070. 1:20:42the influx of people into gaming during
  2071. 1:20:45COVID you know so many more people were
  2072. 1:20:47were staying home and playing games and
  2073. 1:20:50it was kind of like uh you know huge
  2074. 1:20:54influx of people huge influx of money
  2075. 1:20:57huge influx of of um of of money both
  2076. 1:21:01from players playing games but also from
  2077. 1:21:04like VCs you if you, you know, in 2020,
  2078. 1:21:092021, you could basically go out and say
  2079. 1:21:11like, "Hey, I've got three, you know, I
  2080. 1:21:14I remember jealously looking back on,
  2081. 1:21:16you know, the story I just told about
  2082. 1:21:172012 of like no not being able to ever
  2083. 1:21:20raise money to make games." By 2021, it
  2084. 1:21:22was like, "Hey, I've got three people
  2085. 1:21:24and we're going to make an extraction
  2086. 1:21:25shooter." Or actually, at the time,
  2087. 1:21:27we're going to make a battle royale. It,
  2088. 1:21:28you know, there's some there'd be some
  2089. 1:21:30VC around the corner to be like, "Okay,
  2090. 1:21:32here's $10 million. Go do it." Um
  2091. 1:21:35because you know with 0% interest rates,
  2092. 1:21:37you know, lenders could just or or VCs
  2093. 1:21:40could basically I mean if I was them, if
  2094. 1:21:43I was smart, I probably would have done
  2095. 1:21:44this, right? Take out a 0% loan for $5
  2096. 1:21:46million, turn around, flip it into a a
  2097. 1:21:49VR, you know, thing or a video game. And
  2098. 1:21:52if the $5 million turns into $50
  2099. 1:21:54million, then you're golden. And if it
  2100. 1:21:56turns into zero, well, oh well, declare
  2101. 1:21:58bankruptcy and do it again. Um, you
  2102. 1:22:00know, there's no skin out of their game.
  2103. 1:22:02So all that led to you know an over
  2104. 1:22:07saturation. It led to overhiring. It led
  2105. 1:22:10to um you know a lot of people you know
  2106. 1:22:12we saw everybody chasing battle royale
  2107. 1:22:15and in you know 2018 2019 2020 and then
  2108. 1:22:19you know oh hey there's this cool new
  2109. 1:22:20game like called Tarov. Let's all do
  2110. 1:22:22extraction shooters. You know here's
  2111. 1:22:2410,000 extraction shooters. Um and the
  2112. 1:22:26gamers you know gamers can only play one
  2113. 1:22:29of those at a time. Um, and uh, you
  2114. 1:22:32know, once you, you know, if you're a
  2115. 1:22:34Tarov player, it's not like you're like,
  2116. 1:22:36"Oh, let me go check out, you know, the,
  2117. 1:22:38you know, new, you know, other
  2118. 1:22:41extraction shooter, you're probably just
  2119. 1:22:42still playing Tarov." You know,
  2120. 1:22:44sometimes you you you might bounce
  2121. 1:22:46around with with some games within a
  2122. 1:22:48genre, but you generally don't, you
  2123. 1:22:50know, play all of them. Um, and you
  2124. 1:22:53know, I remember very distinctly in 2020
  2125. 1:22:57being in a room with incredibly high
  2126. 1:23:00profile, very smart video game people.
  2127. 1:23:04And I guess technically I wouldn't have
  2128. 1:23:05been in a room with them. This would
  2129. 1:23:06have been over over Zoom. But um, but
  2130. 1:23:10them saying like, okay, one of the
  2131. 1:23:11important things we have to remember is
  2132. 1:23:13is we can't treat this as a baseline. We
  2133. 1:23:16need to know that, you know, this this
  2134. 1:23:18huge influx that we've had is going to
  2135. 1:23:19drop off at some point. you know once
  2136. 1:23:21people start going back to school and
  2137. 1:23:23going back to work and um you know if
  2138. 1:23:25the economics of anything change like we
  2139. 1:23:27can't you know uh treat this as the new
  2140. 1:23:30normal well meanwhile three four years
  2141. 1:23:33later those same very smart executive
  2142. 1:23:36people were treating it as the new
  2143. 1:23:38normal um and I think a lot of what
  2144. 1:23:41we're seeing in the industry is because
  2145. 1:23:43of that um you know um VC money has
  2146. 1:23:47dried up uh in general so you can't just
  2147. 1:23:50you know like Oh, this program this this
  2148. 1:23:52game didn't work out. I didn't make any
  2149. 1:23:53money. Okay, I'll just go back to the
  2150. 1:23:54VCs and get another, you know, you know,
  2151. 1:23:57infusion for my next project that I want
  2152. 1:23:59to build. Um, so publishers are getting
  2153. 1:24:02more um uh conservative in in looking uh
  2154. 1:24:07at what they're doing. So, they're
  2155. 1:24:08funding less titles. Um, companies
  2156. 1:24:11aren't able to, you know, carry as many
  2157. 1:24:13people. Um, you know, there was a mass
  2158. 1:24:16hiring uh bonanza during um during COVID
  2159. 1:24:20because it was like seen as like, oh
  2160. 1:24:22well, you know, hey, we don't have to,
  2161. 1:24:23it's free to hire people now. All we
  2162. 1:24:25have to do is mail them a laptop and
  2163. 1:24:27they, you know, they just start working.
  2164. 1:24:29We don't have to like, you know, get
  2165. 1:24:31them an office. We don't have to
  2166. 1:24:32relocate them. We don't have to get them
  2167. 1:24:34a desk. We can just hire, hire, hire,
  2168. 1:24:35hire, hire. Um, and so you saw a big
  2169. 1:24:38influx of like middle management, a lot
  2170. 1:24:40of middle managers, a lot of like
  2171. 1:24:42back-end folks. um you know, some of
  2172. 1:24:45which turned out great and some of it
  2173. 1:24:46just turned out, you know, um uh
  2174. 1:24:50especially with like company
  2175. 1:24:51acquisitions like at Epic, you know,
  2176. 1:24:52they bought a bunch of different
  2177. 1:24:54companies. So all of a sudden you had,
  2178. 1:24:56you know, five different companies with
  2179. 1:24:58five different sets of audio people and
  2180. 1:24:59it's like, well, do you do we really
  2181. 1:25:01need five different sets of audio people
  2182. 1:25:03or five different sets of IT people or
  2183. 1:25:05five different sets of HR people? Um, so
  2184. 1:25:08I think all of those things combined,
  2185. 1:25:11um, with, you know, a, you know, maybe
  2186. 1:25:14more informed G player base that, you
  2187. 1:25:17know, do they, you know, when when
  2188. 1:25:19money's a little tighter in the world,
  2189. 1:25:21you you might not just go out and, you
  2190. 1:25:24know, [clears throat] buy a title
  2191. 1:25:24because it looks cool. You might go,
  2192. 1:25:26well, I'm going to wait and see the
  2193. 1:25:27reviews. I'm going to wait and see if
  2194. 1:25:29it, you know, there's enough player
  2195. 1:25:30base. I'm going to wait and see that,
  2196. 1:25:32you know, um, how things go. And so, um,
  2197. 1:25:36all of those things combined, I think,
  2198. 1:25:38uh, to lead to a lot of the contraction.
  2199. 1:25:40I think that's what we're really in is a
  2200. 1:25:42contraction, uh, in the industry in
  2201. 1:25:44general. And, um, you know, uh, I think
  2202. 1:25:48indies can be uniquely, um, positioned
  2203. 1:25:51to roll with that kind of stuff. You
  2204. 1:25:53know, they have less overhead. there's
  2205. 1:25:54less, you know, craziness of like, well,
  2206. 1:25:56if we don't ship this title, you know,
  2207. 1:25:58this fiscal year, uh, and it make, you
  2208. 1:26:01know, $500 million, then, you know,
  2209. 1:26:04we're we're screwed. Um, and also, they
  2210. 1:26:07tend to only be working on one project
  2211. 1:26:09at a time. Whereas, you know, when
  2212. 1:26:10you're at a AAA publisher, you know, it
  2213. 1:26:13and their, you know, big RPG flames out,
  2214. 1:26:16that could affect your team because all
  2215. 1:26:18of a sudden you're like, "Okay, well, we
  2216. 1:26:20were going to hire 20 people to help us
  2217. 1:26:21with multiplayer." And they're like,
  2218. 1:26:22"No, you're not." And you're like,
  2219. 1:26:24"What? What? What? What? Why not?" Well,
  2220. 1:26:26cuz this other game that was supposed to
  2221. 1:26:27make money didn't make money. And guess
  2222. 1:26:29what? You're also in next quarter
  2223. 1:26:30because we need to make money next
  2224. 1:26:32quarter. And you're like, "What? Wait,
  2225. 1:26:33we were supposed to come out a year from
  2226. 1:26:35now." Uh, well, not anymore. Um, so
  2227. 1:26:37yeah, I I think indies can be uniquely
  2228. 1:26:40um uh uniquely, I guess, set up to deal
  2229. 1:26:45with that kind of stuff. And obviously
  2230. 1:26:47are kind of more directly plugged into
  2231. 1:26:48their audience than than than maybe some
  2232. 1:26:50bigger companies are.
  2233. 1:26:53So kind of just to quickly to sum up
  2234. 1:26:56basically [laughter] your opinion, it's
  2235. 1:26:57a lot of mismanagement from the
  2236. 1:27:00higher-ups thinking COVID time is always
  2237. 1:27:02going to happen, the economy and just
  2238. 1:27:05simply more competition. It sounds like
  2239. 1:27:08>> Yeah, I think and I think more
  2240. 1:27:10competition I mean that the tools have
  2241. 1:27:12been got getting easier and easier and
  2242. 1:27:14easier to create good games. uh you know
  2243. 1:27:16the baseline when someone starts with
  2244. 1:27:18Unreal or Unity right now is already
  2245. 1:27:19like you know where where when I started
  2246. 1:27:22my indie studio on Unreal 3 um you know
  2247. 1:27:26you didn't just open it up and already
  2248. 1:27:27have a character running around and just
  2249. 1:27:29go okay now I just start putting in
  2250. 1:27:31assets and just start adjusting it. So
  2251. 1:27:33um you know more people can make games
  2252. 1:27:35which is great is great for the
  2253. 1:27:36consumer. I mean it's one of the best
  2254. 1:27:38times for the consumer right now. I
  2255. 1:27:40mean, I don't know if if what your Steam
  2256. 1:27:42library looks like, but mine is like
  2257. 1:27:45>> full of games. Yeah.
  2258. 1:27:47>> I've I've gotten a lot over the Steam
  2259. 1:27:48summer sale. Uh
  2260. 1:27:50>> yeah,
  2261. 1:27:51>> and you were right though. Indies kind
  2262. 1:27:52of have taken over in my opinion because
  2263. 1:27:54quite frankly, the AAA market, there's
  2264. 1:27:56nothing coming out that really excites
  2265. 1:27:58me. It's like Call of Duty number 28.
  2266. 1:28:01It's like I don't really care. But then
  2267. 1:28:03indie games come out, there's always
  2268. 1:28:04something fresh. They're always
  2269. 1:28:07entertaining. And as a consumer, they're
  2270. 1:28:09always like 5 to 10 bucks normally.
  2271. 1:28:11They're not that expensive.
  2272. 1:28:13>> Yeah. And and indie indie developers
  2273. 1:28:15can, you know, they can and I hate to
  2274. 1:28:18use this term because I I hear other
  2275. 1:28:20people say it and and it I I cringe a
  2276. 1:28:22little inside just knowing what it
  2277. 1:28:23means, but you know, when when folks say
  2278. 1:28:25indies can they can afford to take more
  2279. 1:28:27risks. Um and and and and the the reason
  2280. 1:28:32I hate the term is because you know
  2281. 1:28:33afford because you know someone's
  2282. 1:28:36usually spending their you know 401k or
  2283. 1:28:38or you know um you know whatever they've
  2284. 1:28:40saved up to to try to build their their
  2285. 1:28:42dream passion project but they can be
  2286. 1:28:45more nimble and and and rapidly put
  2287. 1:28:47something else out. you know, uh, you
  2288. 1:28:49know, an indie team of three people can
  2289. 1:28:52put out a demo or put out um, uh, some
  2290. 1:28:54assets and and try to gauge reaction and
  2291. 1:28:57and you know, and a lot of times there's
  2292. 1:28:59a ton of them and I've worked with a
  2293. 1:29:01bunch of them at when I in my role at
  2294. 1:29:03Epic of, you know, they put something
  2295. 1:29:04out and it just quietly never gets any
  2296. 1:29:07any, you know, any interest. Either it
  2297. 1:29:10looked too much like something else or
  2298. 1:29:11just people weren't interested in it.
  2299. 1:29:13And then that indie team can go, well,
  2300. 1:29:15do we want to just keep, you know,
  2301. 1:29:16tooling along with this as a hobby
  2302. 1:29:18project? Do we want to try something
  2303. 1:29:19else? Do we want to try something
  2304. 1:29:21different? Do we want to just say screw
  2305. 1:29:22it, we don't want to do this? Where, you
  2306. 1:29:24know, in the AAA space, you know, just
  2307. 1:29:27to get to that point of like, we're
  2308. 1:29:29going to release a demo. you you've
  2309. 1:29:31already put 50 million bucks into it and
  2310. 1:29:33you know shareholders aren't going to be
  2311. 1:29:35like oh we put out this demo and it
  2312. 1:29:37wasn't really wellreceived so we just
  2313. 1:29:39decided to can it um and just eat the
  2314. 1:29:41you know 50 mil we spent on it. That's
  2315. 1:29:43not going to happen. They're going to
  2316. 1:29:44have they have to they've already
  2317. 1:29:46they've already committed at that point.
  2318. 1:29:48Um, and so then that leaves to leads to
  2319. 1:29:50being more safe of going like, "Oh,
  2320. 1:29:52well, if we, you know, get this guy that
  2321. 1:29:55worked on Halo from Bungie and pair him
  2322. 1:29:57with this, you know, engineer that also
  2323. 1:30:00worked on, you know, this feature on
  2324. 1:30:03Lord of the Rings. We put them together
  2325. 1:30:05and then we make a Tarov like game and
  2326. 1:30:08then we license, you know, um, you know,
  2327. 1:30:11I don't know, uh, some this this Disney
  2328. 1:30:13movie and stick it all together. we
  2329. 1:30:15stick all these things together, it'll
  2330. 1:30:16make a a a guaranteed profit project and
  2331. 1:30:19it'll just be safe and and it won't be
  2332. 1:30:22uh you know anything scary. Um well then
  2333. 1:30:25you get what you would expect out of
  2334. 1:30:26getting out of just you know globbing
  2335. 1:30:28those things together. You get a lot of
  2336. 1:30:30um you know kind of metos um
  2337. 1:30:33>> and that that lag time is so much as why
  2338. 1:30:35you see you know you see you saw like a
  2339. 1:30:38big run of of battle royale games you
  2340. 1:30:41know I mean Fortnite included right? Um,
  2341. 1:30:43you know, there was there's there was
  2342. 1:30:44PUBG, there was um uh uh Radical
  2343. 1:30:48Heights. Yeah, there was Radical
  2344. 1:30:51Heights. There's just a ton of them. And
  2345. 1:30:54then you saw the same thing with
  2346. 1:30:55Extraction Shooters, I think. Well,
  2347. 1:30:57there was looter shooters and then
  2348. 1:30:58Extraction Shooters. Um where a
  2349. 1:31:00publisher goes, "Oh, okay. Well, you
  2350. 1:31:03know, I I looked at the numbers and you
  2351. 1:31:04know, three of the top games are
  2352. 1:31:06extraction shooters. So, if we make it
  2353. 1:31:07an attraction shooter, it'll be safe."
  2354. 1:31:09Um so, do that. Um, and then you might
  2355. 1:31:12have a a development team that's like,
  2356. 1:31:14uh, you know, what do you mean we have
  2357. 1:31:16to change our looter shooter to an
  2358. 1:31:18extraction shooter? That that wasn't
  2359. 1:31:19what we were doing. Well, that's the
  2360. 1:31:21thing you're doing now. Um, you know,
  2361. 1:31:24kind of thing. So, um, all these things
  2362. 1:31:26come together. And, um, I, you know, a
  2363. 1:31:28lot of people blame AI. I don't I don't
  2364. 1:31:30really I'm not I honestly I think some
  2365. 1:31:35some maybe dumb uh people have been like
  2366. 1:31:39I can just fire my entire staff and use
  2367. 1:31:41AI. Um I I think they'll be hiring staff
  2368. 1:31:44back soon.
  2369. 1:31:46>> There was one company that did that
  2370. 1:31:47recently. Now
  2371. 1:31:48>> I I I heard I I think I heard a heard it
  2372. 1:31:51wasn't a gaming company. I heard some
  2373. 1:31:52like car company did that. They fired a
  2374. 1:31:54bunch of people and then went oops. Um
  2375. 1:31:58but uh you know I mean one of the things
  2376. 1:31:59about AI on and I probably shouldn't
  2377. 1:32:02even brought up AI. I know it's very
  2378. 1:32:03controversial but if everybody if
  2379. 1:32:05everybody uses the same generation team
  2380. 1:32:07tools everybody's generated things that
  2381. 1:32:09they generate all are going to look the
  2382. 1:32:11same. They're all going to look like
  2383. 1:32:12they came from that tool. Um and so um
  2384. 1:32:16yeah I I I don't chalk up I know a lot
  2385. 1:32:19of people blame uh the current industry
  2386. 1:32:22wos on AI you know heavily. I don't
  2387. 1:32:24think I think it's a it's it's a it's a
  2388. 1:32:27factor, but it's not, you know, the big
  2389. 1:32:29factor. Um I think what we're seeing is
  2390. 1:32:32is really a kind of a uh an adjustment.
  2391. 1:32:36You know, it's it's it's kind of like
  2392. 1:32:37like the uh the housing market adjusted
  2393. 1:32:40in um in 2008 after all the the subprime
  2394. 1:32:43lending stuff went on. It's not that
  2395. 1:32:45nobody wanted houses and nobody wanted
  2396. 1:32:46to build houses. that just um all these
  2397. 1:32:50things added up to you know a bubble
  2398. 1:32:53that burst and and we're living through
  2399. 1:32:54that right now from a on the industry
  2400. 1:32:56side.
  2401. 1:32:58>> Well, thank you Sarin for answering
  2402. 1:33:00those questions. [laughter]
  2403. 1:33:01>> It was very
  2404. 1:33:02>> good at keeping keeping things uh
  2405. 1:33:04concise. I guess
  2406. 1:33:06>> no.
  2407. 1:33:08I love it because it's just interesting
  2408. 1:33:09to hear from your perspective because
  2409. 1:33:11like all day we're chatting with, you
  2410. 1:33:14know, ourselves here in the community
  2411. 1:33:15and we're all for the most part gamers.
  2412. 1:33:17There's really except for maybe a
  2413. 1:33:20handful of people in the chat, uh we're
  2414. 1:33:21all just we just play games. So like we
  2415. 1:33:24don't necessarily hear this side of it.
  2416. 1:33:26So it's interesting to get your take on
  2417. 1:33:29that. Um, while I am getting ready to
  2418. 1:33:32enjoy some breakfast, I did have one
  2419. 1:33:34final question and then we can kind of
  2420. 1:33:37get back out there. I think maybe
  2421. 1:33:39getting building supplies to build up
  2422. 1:33:40our base today would be useful.
  2423. 1:33:42>> Yeah, definitely a hammer. Maybe some
  2424. 1:33:44planks. Um, I'm going to grab some food.
  2425. 1:33:46I do need to take a quick 5m minute
  2426. 1:33:49break.
  2427. 1:33:49>> Oh, you're good.
  2428. 1:33:51You're good.
  2429. 1:33:53>> All right, let me
  2430. 1:33:54>> if you're in the kitchen right now, I'll
  2431. 1:33:56wait for you in there and I'll get some
  2432. 1:33:57breakfast going. All right, I'm going to
  2433. 1:34:00make a bowl of food cuz my I'm a little
  2434. 1:34:02sad here and I have a bowl.
  2435. 1:34:05>> I'm going to have this muffin. I think I
  2436. 1:34:06heard zombies outside of our base as
  2437. 1:34:08well. So, I'll probably do like a little
  2438. 1:34:09perimeter check, too.
  2439. 1:34:10>> Oh, I've got hamburger buns. I can make
  2440. 1:34:12a hamburger.
  2441. 1:34:13>> Nice cheese.
  2442. 1:34:16>> Oh, that's your smoker tray. I thought
  2443. 1:34:18for a second you caught a cold. I was
  2444. 1:34:19like, wait.
  2445. 1:34:20>> Oh, did I just cough? Oh,
  2446. 1:34:21>> you did on my end.
  2447. 1:34:23>> They heard me.
  2448. 1:34:24>> I did. Yeah, they're they're actually
  2449. 1:34:25I'll deal with that. I'll deal with
  2450. 1:34:26that. If you can make the hamburgers,
  2451. 1:34:27I'll have a hamburger. [laughter] You
  2452. 1:34:28know, it's it's noon. It's lunchtime.
  2453. 1:34:33Oh, yeah. Here's a little guy. Hello.
  2454. 1:34:36There we go. Goodbye. Oh, no. They're
  2455. 1:34:39breaking our windows now.
  2456. 1:34:41That was a very loud cough to have
  2457. 1:34:43alerted all the zombies from outside the
  2458. 1:34:46building, huh?
  2459. 1:34:47>> Sorry about that.
  2460. 1:34:48>> It's okay.
  2461. 1:34:50Even this guy over here knows what's
  2462. 1:34:53>> How loud did you cough?
  2463. 1:34:58I was talking. I wasn't paying
  2464. 1:34:59attention. I didn't even hear. All
  2465. 1:35:02right.
  2466. 1:35:05>> I'm trolling. I'm trolling. We'll We'll
  2467. 1:35:06get rid of all the zombies. It's fine.
  2468. 1:35:08It's not even that big of a deal. Just a
  2469. 1:35:09hand.
  2470. 1:35:10>> Well, I'm making you I'm making you the
  2471. 1:35:11most brilliant uh cheese, corn, and
  2472. 1:35:13marinara burger you've ever had.
  2473. 1:35:17>> It's cheese, corn, and marinara sauce.
  2474. 1:35:20>> Yeah. Yeah. With some garlic powder.
  2475. 1:35:21It's going to It's going to If you got
  2476. 1:35:22any sadness, it'll take care of it right
  2477. 1:35:24away.
  2478. 1:35:26>> It won't add to it.
  2479. 1:35:28>> No, no, no. If you do it right,
  2480. 1:35:30>> trust me, I'm an expert. I'm a cooking
  2481. 1:35:32expert. I trust you.
  2482. 1:35:36>> I'll take your word. I am actually
  2483. 1:35:37apparently miserable. I don't know why.
  2484. 1:35:39Throughout our time chat,
  2485. 1:35:41>> we were sitting. It's cuz we're smokers
  2486. 1:35:43and we're just sitting there ignoring
  2487. 1:35:44our smoking. All right. There's a burger
  2488. 1:35:46in the fridge for you. I'm gonna um I'm
  2489. 1:35:49going to jump out for a couple minutes
  2490. 1:35:50and I'll I'll be right back.
  2491. 1:35:52>> No worries. No worries.
  2492. 1:35:56>> He was not lying. He did just make a
  2493. 1:35:58burger with corn and cheese on it.
  2494. 1:36:04Okay.
  2495. 1:36:06Does it need to be cooked? No. Okay.
  2496. 1:36:08Well,
  2497. 1:36:10I I trust him. Somehow this will in fact
  2498. 1:36:13make me happy.
  2499. 1:36:16the Sarillin special.
  2500. 1:36:19I hope you guys are enjoying the stream
  2501. 1:36:21so far, guys. I uh apologize obviously
  2502. 1:36:24that I'm not able to necessarily keep up
  2503. 1:36:27and and chat with all of you as much as
  2504. 1:36:29I can or as much as I normally do. Um
  2505. 1:36:35but
  2506. 1:36:37it's no worries.
  2507. 1:36:39I'm actually while he's gone. Oh, hello.
  2508. 1:36:43Oh, it's just one little guy over there.
  2509. 1:36:44Okay, never mind. While he's gone, I
  2510. 1:36:47might go loot some of the nearby
  2511. 1:36:48buildings.
  2512. 1:36:51Um, just to see if I can get some
  2513. 1:36:52decorations for us, [groaning]
  2514. 1:36:55some things for the base, cuz I would
  2515. 1:36:56really like to work on the base today.
  2516. 1:37:03Come here. Wow, you are so slow, little
  2517. 1:37:05buddy. It's okay. No need to be slow
  2518. 1:37:08anymore.
  2519. 1:37:10>> Let me actually go in here. Thank you so
  2520. 1:37:12much, by the way, Silverfang, for the
  2521. 1:37:14sub. I appreciate it, guys. I will shout
  2522. 1:37:15out all alerts again at the end of the
  2523. 1:37:17stream. But I will say in this brief
  2524. 1:37:18moment of break we have, if you are new
  2525. 1:37:20to the stream, the one thing I ask,
  2526. 1:37:22please help me out by hitting the follow
  2527. 1:37:23button. If you are really, really,
  2528. 1:37:25really, really, really, really, really
  2529. 1:37:27enjoying, consider subscribing just like
  2530. 1:37:30Silver Fang did. Get cool little be
  2531. 1:37:31remotes and fancy badge next in chat.
  2532. 1:37:36For anybody watching on YT, we are live
  2533. 1:37:38on the uh on Twitch as well if you're
  2534. 1:37:40curious. Oh,
  2535. 1:37:43you know what? I will wear that. Thank
  2536. 1:37:45you, game.
  2537. 1:37:51And a can of boats. Wow, we are getting
  2538. 1:37:53lucky right now. Thank you, game. That's
  2539. 1:37:55so kind of you.
  2540. 1:38:03Some of this stuff we can use for uh
  2541. 1:38:05fires later. In fact, wait, this can
  2542. 1:38:06actually just probably be
  2543. 1:38:08gotten rid of if I have this now.
  2544. 1:38:13lucky day.
  2545. 1:38:15>> Following is free. Following is indeed
  2546. 1:38:16free, guys. It is you wish to. Of
  2547. 1:38:19course, I won't demand it, but it does
  2548. 1:38:21mean a lot to me. Follow up.
  2549. 1:38:23>> You should absolutely follow.
  2550. 1:38:26I am demanding it. I'm back. By the way,
  2551. 1:38:28>> you've all heard Sarin. Thank you. If
  2552. 1:38:32you don't follow, guys, your
  2553. 1:38:33playthroughs will be cursed now in
  2554. 1:38:34Zomboid. I'm so sorry. Bad RNG. Every
  2555. 1:38:38house will have an alarm. You'll forever
  2556. 1:38:39have uh muscle strain if you don't
  2557. 1:38:41follow Beaver.
  2558. 1:38:42>> Oh god. For all constant muscle strain.
  2559. 1:38:45I can't imagine a worse fate.
  2560. 1:38:49>> I'm coming back to the house. I just
  2561. 1:38:50found a golf bag and I got some extra
  2562. 1:38:53food for us.
  2563. 1:38:55>> Yeah, that's uh about equivalent to a
  2564. 1:38:57duffel bag, right? I think golf bags are
  2565. 1:38:59maybe a little
  2566. 1:38:59>> I think so. I think it's a little bit
  2567. 1:39:01heavier, but I think it's close. Yeah.
  2568. 1:39:04>> Oh, I there are so many golf clubs
  2569. 1:39:06inside. Would you like some golf clubs?
  2570. 1:39:07Right.
  2571. 1:39:08>> Yes.
  2572. 1:39:09>> I'm going to put them on the table over
  2573. 1:39:10here. Hold on. Let me put them uh I want
  2574. 1:39:13to decorate our base. I would love to do
  2575. 1:39:15like a little feast perhaps on night
  2576. 1:39:17three in this dining room, but I need to
  2577. 1:39:20find somewhere. Do you have anywhere you
  2578. 1:39:21want to put the weapons? I guess have
  2579. 1:39:23like a weapons cabinet.
  2580. 1:39:24>> What about the living room has looks
  2581. 1:39:27like it has a by the fireplace?
  2582. 1:39:29>> By the fire pit?
  2583. 1:39:30>> Yeah.
  2584. 1:39:31>> Okay.
  2585. 1:39:32>> I'm dumping off some of this food into
  2586. 1:39:34the fridge. I just realized I was
  2587. 1:39:35carrying way every like every bit of
  2588. 1:39:37food I picked up.
  2589. 1:39:38>> Yeah, I had a ton of food on me. Um,
  2590. 1:39:42>> I'll keep the oats in my oats. Uh,
  2591. 1:39:45actually, I'm going to keep a cereal on
  2592. 1:39:47my back. Cereal is the magic food.
  2593. 1:39:50>> Cereal is lovely. I love getting cereal
  2594. 1:39:52in this game
  2595. 1:39:54because my weight issues are resolved
  2596. 1:39:56instantly. It's amazing.
  2597. 1:39:58>> Yeah. Wash my bandage.
  2598. 1:40:04Oh, take it out of my backpack to wash
  2599. 1:40:06it. Oh, no. Use the right click menu.
  2600. 1:40:08There we go.
  2601. 1:40:10>> So, what I was thinking of
  2602. 1:40:12>> going to sniff some correction fluid.
  2603. 1:40:13Here we go.
  2604. 1:40:14>> That's great. Makes me happy.
  2605. 1:40:18Feel like it's cigarettes.
  2606. 1:40:19>> Wait, can you actually sniff it? What?
  2607. 1:40:22>> Yeah. Yeah. What?
  2608. 1:40:23>> Um, we do not endorse sniffing
  2609. 1:40:26correction fluid, but if you sniff
  2610. 1:40:28correction fluid, don't do it too much
  2611. 1:40:30though. You can do it. You get a little
  2612. 1:40:32like happiness. I think it's happiness,
  2613. 1:40:34but you get a little boost. But then if
  2614. 1:40:36you do it too much, I think it'll make
  2615. 1:40:37you sick.
  2616. 1:40:39>> Wait. Okay. I never knew this. Was that
  2617. 1:40:41actually a thing? Can I have some?
  2618. 1:40:43>> Yeah. Here. Hold on.
  2619. 1:40:46There's There's correction fluid. Try
  2620. 1:40:48snip right. Pick it up. Try it.
  2621. 1:40:50>> Oh my god. That's hilar [laughter]
  2622. 1:40:56to start a correction fluid.
  2623. 1:40:59>> If it helps, it helps. I'll take it. You
  2624. 1:41:01know, [laughter]
  2625. 1:41:02I didn't know this was a feature. This
  2626. 1:41:04is great to know.
  2627. 1:41:07Oh my gosh. Okay,
  2628. 1:41:10people are saying I should have known
  2629. 1:41:12this. I never thought that that would be
  2630. 1:41:14a feature in this game, but I'm
  2631. 1:41:15constantly wowed. Helps keep the sadness
  2632. 1:41:18at bay until you find some cigarettes.
  2633. 1:41:24>> Oh, actually, a chocolate bar would make
  2634. 1:41:26me happy.
  2635. 1:41:26>> Yeah. Yeah, that'll take it off. If I
  2636. 1:41:29got mine down, made some salads. I'm
  2637. 1:41:31going to grab one of those golf.
  2638. 1:41:34>> Oh, yeah. They're all in this cabinet
  2639. 1:41:36over here.
  2640. 1:41:37>> Yeah, they break a lot. So, I'm going to
  2641. 1:41:39grab two of them.
  2642. 1:41:40>> Okay.
  2643. 1:41:41>> They don't last too long against zombie
  2644. 1:41:43skulls, but I am
  2645. 1:41:46a long blunt is my my jam.
  2646. 1:41:51I'll probably be staying with the
  2647. 1:41:52wrench, but I will have a golf club in
  2648. 1:41:54case I need it. My thinking for today
  2649. 1:41:57was if we need cigarettes, we can go up
  2650. 1:41:59to the building, the store right across
  2651. 1:42:02the way and probably get cigarettes
  2652. 1:42:04there. But then afterwards, maybe we hit
  2653. 1:42:06up Mass GenFac for hammers and planks.
  2654. 1:42:09>> Yes, I love it.
  2655. 1:42:12>> Perfect.
  2656. 1:42:12>> Uh, hold on one sec. Uh,
  2657. 1:42:15some reason I took off my sheet sling.
  2658. 1:42:19>> No worries.
  2659. 1:42:21>> All right, here we go. Right.
  2660. 1:42:26I did grab those.
  2661. 1:42:29Oh, yeah. Okay. I grabbed the golf
  2662. 1:42:31clubs. Sweet.
  2663. 1:42:34Oh, my bad. All right. And off we go.
  2664. 1:42:38Oh, don't worry about that. Don't worry
  2665. 1:42:41about that.
  2666. 1:42:42>> Beautiful.
  2667. 1:42:44>> I I truly do not get into as many car
  2668. 1:42:47crashes as my chat will have you
  2669. 1:42:48believe. I promise.
  2670. 1:42:58I actually kind of love that in Zomboid
  2671. 1:43:00though now with the corpses piling up.
  2672. 1:43:02If you don't clear them off the roadway,
  2673. 1:43:03it like will wreck your vehicle. You
  2674. 1:43:05flip your car.
  2675. 1:43:11[groaning]
  2676. 1:43:12>> Oh [ __ ] Oh, aprons.
  2677. 1:43:20>> [groaning]
  2678. 1:43:24>> Nice. Look at all those aprons. And
  2679. 1:43:25they're black ones, too. I love the
  2680. 1:43:27black ones.
  2681. 1:43:28>> You like doing uh just for tailoring
  2682. 1:43:31later down the road, you know, throwing
  2683. 1:43:32some leather onto them.
  2684. 1:43:35I guess we won't need them on this run.
  2685. 1:43:39>> Likely won't be going insanely
  2686. 1:43:41[laughter] far into this playthrough,
  2687. 1:43:43but I mean, you never know. You never
  2688. 1:43:44know. Oh, hold up.
  2689. 1:43:48Yeah, we we could make the the we could
  2690. 1:43:50make the uh the whole run just us um uh
  2691. 1:43:54leveling up, tailoring. That would be
  2692. 1:43:55really exciting for everybody to watch.
  2693. 1:43:57>> I'm sure everybody will love the endless
  2694. 1:43:59ripping of clothes
  2695. 1:44:01and all that. I guess that's actually a
  2696. 1:44:04good segue. I mean, there's been a
  2697. 1:44:05conversation going around in my chat a
  2698. 1:44:08little bit that some of the skills in
  2699. 1:44:10this game are very, very grindy. Uh,
  2700. 1:44:15with tailoring being a good example, I
  2701. 1:44:17think first aid is another key one
  2702. 1:44:19people point to. Um, mechanics,
  2703. 1:44:23there's there's a couple different
  2704. 1:44:24skills out there that are kind of pain
  2705. 1:44:26points. Are you guys looking at that or
  2706. 1:44:29in your eyes is that kind of like the
  2707. 1:44:32experience like you are going to have to
  2708. 1:44:35grind a little bit?
  2709. 1:44:38>> Well, definitely we're looking at it. Uh
  2710. 1:44:40I actually just recently did a pass
  2711. 1:44:42through on tailoring to try to buff up
  2712. 1:44:45some of the um uh the higherend build
  2713. 1:44:48stuff from an EXP standpoint. Um uh that
  2714. 1:44:51launch launched a little while ago to
  2715. 1:44:53try to encourage you know ideally you
  2716. 1:44:56want it to be either organic um you know
  2717. 1:44:59i.e. maintenance right like uh I I hit
  2718. 1:45:02things and they don't break and then I
  2719. 1:45:03get better at it. Um uh or you know m
  2720. 1:45:08something more that that uh you know
  2721. 1:45:11cooking. Oh my god. Hold on.
  2722. 1:45:14>> Baseball bat in a garbage bag, baby.
  2723. 1:45:16Metal baseball bat in a garbage bag.
  2724. 1:45:19Always check garbage bags. They're
  2725. 1:45:20amazing.
  2726. 1:45:21>> And fresh bread, too.
  2727. 1:45:23>> Yeah, this uh the fridges in here are
  2728. 1:45:25filled with delicious food. I haven't
  2729. 1:45:26found cigarettes, though. Have you?
  2730. 1:45:28>> No.
  2731. 1:45:29>> Okay.
  2732. 1:45:29>> Yeah.
  2733. 1:45:30>> Um
  2734. 1:45:30>> might not get lucky on that.
  2735. 1:45:31>> Where was it? Oh, but there's beef
  2736. 1:45:33jerky. There's some ginger. Um,
  2737. 1:45:37uh, what was I saying? Oh, uh, yeah. So,
  2738. 1:45:40um, you know, it it's funny cuz like
  2739. 1:45:43cooking, if you just sat down and said,
  2740. 1:45:45"I'm going to level cooking now, and I'm
  2741. 1:45:47not going to leave this room until my
  2742. 1:45:49cooking is leveled, that would be
  2743. 1:45:51incredibly grindy. But since you tend to
  2744. 1:45:55um, you know, along the way, you know,
  2745. 1:45:57make salads and make sandwiches and do
  2746. 1:45:59things, you tend to kind of naturally
  2747. 1:46:02uh, amp that up. Um but you know another
  2748. 1:46:05example in but but we don't want it to
  2749. 1:46:09feel grindy. So like for example um one
  2750. 1:46:12of the the the negatives that that I'd
  2751. 1:46:14like to address at some point is like
  2752. 1:46:16you know people are like I want to carve
  2753. 1:46:18cool stuff. I want to carve spears and
  2754. 1:46:20do cool stuff but for but the best way
  2755. 1:46:21for me to do that is sit here and make a
  2756. 1:46:24thousand spoons. Um like that's not the
  2757. 1:46:28intended experience. Um, a lot of that
  2758. 1:46:30is, you know, how the numbers work out
  2759. 1:46:32and how things work out. Um, you know,
  2760. 1:46:35uh, kind of more the meta. Um, but uh,
  2761. 1:46:38for example, the introduction uh, of new
  2762. 1:46:41uh, VHS tapes for a bunch of the skills
  2763. 1:46:44to be able to get kind of past that
  2764. 1:46:46level one hump uh, be doing loot runs,
  2765. 1:46:49you know, going out and hitting VHS
  2766. 1:46:51stores uh, as opposed to um, uh, you
  2767. 1:46:55know, having to, you know, uh,
  2768. 1:46:57disassemble, you know, a thousand
  2769. 1:46:59watches or whatever. um we're it's it's
  2770. 1:47:03it's a variety of different angles of
  2771. 1:47:06attack um to address those and it's
  2772. 1:47:08going to be a long-term thing. It's not
  2773. 1:47:10going to be something that you know
  2774. 1:47:11we're going to pull the trigger tomorrow
  2775. 1:47:13and everybody's going to be like amazing
  2776. 1:47:14all these like I want the skills to be
  2777. 1:47:17like really long-term viable and you
  2778. 1:47:20know take me a long time to really you
  2779. 1:47:22know feel like I'm I'm I'm really you
  2780. 1:47:25know a badass if I got all these things
  2781. 1:47:27but I don't want to sit and grind them.
  2782. 1:47:29Um,
  2783. 1:47:30>> sir, I don't mean to interrupt you. I'm
  2784. 1:47:31so sorry. We might want to leave. We
  2785. 1:47:33might want to go.
  2786. 1:47:34>> Oh. Oh, yeah.
  2787. 1:47:35>> I I maybe made a bit of a mistake.
  2788. 1:47:38>> Okay, I'm just going to I'm grabbing
  2789. 1:47:39some ice cream.
  2790. 1:47:41>> Hold on. No. Oh my god.
  2791. 1:47:44>> No cigarettes.
  2792. 1:47:45>> I went to go check this vehicle for
  2793. 1:47:47cigarettes. I think there actually are
  2794. 1:47:48cigarettes in there, too, that I didn't
  2795. 1:47:50grab.
  2796. 1:47:52>> If you can cover me for like 5 seconds,
  2797. 1:47:54I can dive in there. I can grab them and
  2798. 1:47:56we can go. All right, come out.
  2799. 1:47:58>> All right. [clears throat]
  2800. 1:48:01>> Oh, that'll do it.
  2801. 1:48:06>> There were cigarettes. Perfect. All
  2802. 1:48:07right, we're good. We can leave.
  2803. 1:48:10>> We'll deal with the cleanup mission when
  2804. 1:48:12we get home.
  2805. 1:48:16That was on me. I'm sorry. I just I
  2806. 1:48:18didn't see any in the building, so I was
  2807. 1:48:19like, I'll check this car super quick.
  2808. 1:48:23>> So, what always gets you in on
  2809. 1:48:25>> Yeah. I'll just do this real quick.
  2810. 1:48:29>> House before we go home.
  2811. 1:48:31>> This will be like 5 seconds. Don't
  2812. 1:48:33worry.
  2813. 1:48:36>> In and out. And then all
  2814. 1:48:37>> carry that. Oh, dude.
  2815. 1:48:39>> I I didn't mean to do that.
  2816. 1:48:42He wouldn't want it to waste our meat.
  2817. 1:48:44All right. He wouldn't want the meat to
  2818. 1:48:46be wasted.
  2819. 1:48:48Where's his body?
  2820. 1:48:49>> Over here.
  2821. 1:48:51>> Oh my god. He ran far away. I have to
  2822. 1:48:52take him. I'm so sorry, little buddy.
  2823. 1:48:54Was it a bunny?
  2824. 1:48:56>> It was a little rat.
  2825. 1:48:57>> Oh,
  2826. 1:48:58>> a little rat.
  2827. 1:49:02>> Rat murder.
  2828. 1:49:03>> We'll We'll feast upon him later. It's
  2829. 1:49:05fine. He would want this. He would want
  2830. 1:49:07this.
  2831. 1:49:07>> Yes. He wants us to use all parts of
  2832. 1:49:09him.
  2833. 1:49:10>> Yes. The entire rat will be consumed.
  2834. 1:49:12The skulls. The skull the skeleton
  2835. 1:49:14included. Yes.
  2836. 1:49:18All right. I'm going to take us over to
  2837. 1:49:20Mass Gen Fac. We'll loot that real
  2838. 1:49:23quick. I'm sure that'll go super quick.
  2839. 1:49:24>> Oh, yeah. It'll be super easy.
  2840. 1:49:26>> Yeah. And then uh we'll grab hammers.
  2841. 1:49:28We'll get some planks, some saws, nails,
  2842. 1:49:31and we can work on the base and keep
  2843. 1:49:32chatting about stuff in a little bit.
  2844. 1:49:35>> Going to turn on the AC. I'm getting
  2845. 1:49:36It's getting a little hot.
  2846. 1:49:37>> Oh, yeah. No worries. No worries. You
  2847. 1:49:38can roll down a window, too, if you
  2848. 1:49:40wanted.
  2849. 1:49:42>> Don't do that. I forget to roll him back
  2850. 1:49:44up again, and then bad things happen.
  2851. 1:49:46>> Okay, [laughter]
  2852. 1:49:47fair.
  2853. 1:49:50Oh, we might have to stop at Spiffos on
  2854. 1:49:51our way back. Maybe for a little spoof
  2855. 1:49:53plush.
  2856. 1:49:54>> Oh yeah,
  2857. 1:49:54>> the value meal. The children's toy.
  2858. 1:49:59>> You know what? I do actually have this
  2859. 1:50:01is kind of a personal question. Well,
  2860. 1:50:04not really a personal, but it's like a
  2861. 1:50:05me question.
  2862. 1:50:07Why does the teddy bear wave five
  2863. 1:50:09encumbrance?
  2864. 1:50:12>> That is a very very good question and I
  2865. 1:50:15honestly that has bothered me a bit too.
  2866. 1:50:18Um that that that's going to be on my
  2867. 1:50:19list. Um, I fixed a few. Well, I don't
  2868. 1:50:23want to say we or I. Again, everything
  2869. 1:50:26is a wei at the end of these stages. If
  2870. 1:50:28I say me, I mean we. But, um, yeah, we
  2871. 1:50:30we hit a bunch of the incumbrance stuff.
  2872. 1:50:33There was some there's still some
  2873. 1:50:35outliers out there. Um, teddy bears is
  2874. 1:50:39Whoa.
  2875. 1:50:41Um, teddy bears are just have been low
  2876. 1:50:44on the um on the the uh to-do list, but
  2877. 1:50:49I think five is a little excessive. I
  2878. 1:50:52think the idea was, you know, the bulk
  2879. 1:50:54of them cuz it is a pretty large teddy
  2880. 1:50:56bear.
  2881. 1:50:57>> Um, but
  2882. 1:50:58>> well, it's Tuk Bear. No, it's Tuk Bear.
  2883. 1:51:01>> Yeah. Yeah. But the other u the other
  2884. 1:51:04plushies are quite a bit lighter.
  2885. 1:51:08Sweet. I can understand maybe a little
  2886. 1:51:11bit more than one, like maybe two
  2887. 1:51:13encumbrance, cuz it is of course the
  2888. 1:51:14friendliest, huggliest bear in the world
  2889. 1:51:17according to the advertisement. But
  2890. 1:51:19>> I
  2891. 1:51:20>> I I will admit if if you ever see a
  2892. 1:51:22screenshot of one one of my bases, all
  2893. 1:51:24my beds are always full of stuffed
  2894. 1:51:27animals cuz I just I love the idea of
  2895. 1:51:29like the survivor that like just out
  2896. 1:51:32crushing skulls and then all he wants to
  2897. 1:51:33do is just like sleep with in a little
  2898. 1:51:36circle of stuffed animals around him. I
  2899. 1:51:38don't know. I just It's a little kid in
  2900. 1:51:40me. I always do it.
  2901. 1:51:41>> I love decorating my base with plushies.
  2902. 1:51:44Like one of my favorite aspects. Uh
  2903. 1:51:46decorating my base in general. Just
  2904. 1:51:47whatever I can get my hands on.
  2905. 1:51:49Sometimes gnomes, the flamingos,
  2906. 1:51:52posters, anything at all.
  2907. 1:51:56In my recent playthrough I'm doing, I
  2908. 1:51:58just found it.
  2909. 1:51:59>> I just cuz I was looking for it, too. I
  2910. 1:52:01was like, where the where the hell is
  2911. 1:52:02it? Um in the recent playthrough I'm
  2912. 1:52:05doing right now, I'm doing 100%
  2913. 1:52:06sprinters. The house that I'm basing in
  2914. 1:52:08right next to there is a basement and
  2915. 1:52:13whoever lived there was a painter and
  2916. 1:52:14their basement is just full of rare
  2917. 1:52:17insane looking paintings and I've just
  2918. 1:52:20slowly been moving them all over and
  2919. 1:52:22over.
  2920. 1:52:23>> Nice.
  2921. 1:52:26>> Yeah, I love using the uh the new 3D um
  2922. 1:52:30the 3D adjustment tool. Oh, there's
  2923. 1:52:32that's where she is. She's up here up on
  2924. 1:52:34the
  2925. 1:52:34>> Oh, have you been looking for the
  2926. 1:52:35growling zomb? Yeah, I was like, where
  2927. 1:52:38are they?
  2928. 1:52:40>> All right, now she's dead.
  2929. 1:52:41>> Perfect.
  2930. 1:52:42>> Um
  2931. 1:52:45Oh, someone's still banging on a window
  2932. 1:52:46somewhere.
  2933. 1:52:48Oh, and they just broke. Wait. Oh, in
  2934. 1:52:51the break room.
  2935. 1:52:52>> Oh, dear.
  2936. 1:52:54>> Oh, THREE OF THEM.
  2937. 1:52:57>> I'M I'm coming back. I'm coming back.
  2938. 1:52:58Hold on.
  2939. 1:53:00>> Are you okay?
  2940. 1:53:03>> I'm bitten.
  2941. 1:53:04>> No.
  2942. 1:53:07Are you actually
  2943. 1:53:09>> Of course I am. That's
  2944. 1:53:11[groaning]
  2945. 1:53:13>> I went for the window kill and there was
  2946. 1:53:15three more right behind him and he came
  2947. 1:53:18they all came in on top of me. I I was
  2948. 1:53:21too ambitious. Should have fallen back.
  2949. 1:53:24Uh oh, another one.
  2950. 1:53:32>> Oh my gosh. Well, I went in for the
  2951. 1:53:34window kill and there was Well, there
  2952. 1:53:37was obviously like seven of them and I
  2953. 1:53:39was not expecting seven.
  2954. 1:53:42>> Can I uh medical check you?
  2955. 1:53:45>> Sure.
  2956. 1:53:45>> Okay.
  2957. 1:53:48Oh, I can't. Hold on. I'm uh I see the
  2958. 1:53:51trade, but I don't see a medical check
  2959. 1:53:53option actually.
  2960. 1:53:55>> Oh,
  2961. 1:53:56>> you can medical check me.
  2962. 1:53:58>> Yeah.
  2963. 1:53:59>> Okay.
  2964. 1:54:01I was going to say a moment ago, I was
  2965. 1:54:03so excited because I found us a carton
  2966. 1:54:04of nails and so many planks and all
  2967. 1:54:06this.
  2968. 1:54:08Um,
  2969. 1:54:12well, darn
  2970. 1:54:14darn.
  2971. 1:54:14>> Well, I should last a couple days. I
  2972. 1:54:16>> You'll be fine for another two days.
  2973. 1:54:17You'll be okay. You'll be fine.
  2974. 1:54:19>> Yeah. And maybe, you know, maybe this
  2975. 1:54:20bite isn't the one. Maybe this one I'm
  2976. 1:54:24I'm like immune, right? Like
  2977. 1:54:25[clears throat]
  2978. 1:54:26>> you could be the first Zomboid survivor
  2979. 1:54:27that's actually fully immune.
  2980. 1:54:29>> Yeah. Exactly. Yeah, that's Let's say
  2981. 1:54:31that. Let's go with that. I'm not It's
  2982. 1:54:33fine. It's fine.
  2983. 1:54:35>> It's Everything's fine. All right.
  2984. 1:54:36There's no way you would transform into
  2985. 1:54:38a disgusting monster.
  2986. 1:54:43>> Uh I think the only thing we need right
  2987. 1:54:45now is planks. Quite frankly, I've got a
  2988. 1:54:48hammer. I've got some saws for us.
  2989. 1:54:52We can load up the back of the car
  2990. 1:54:55and get back to the house.
  2991. 1:54:57>> I do. I have a whole carton of nails.
  2992. 1:55:00>> That's why it took me a minute to get
  2993. 1:55:01over to you cuz I I was holding on to
  2994. 1:55:03this giant [laughter] box.
  2995. 1:55:07I am nearly a max
  2996. 1:55:10inventory space right now. I'm nearly at
  2997. 1:55:1250. So, I've got to go offload all this.
  2998. 1:55:14>> Yeah, I'm just loading up on planks
  2999. 1:55:16here.
  3000. 1:55:16>> Okay.
  3001. 1:55:19Okay. Just for the audience, I normally
  3002. 1:55:20don't get this bit this fast in a run.
  3003. 1:55:24Um
  3004. 1:55:25Yeah. God,
  3005. 1:55:27>> how how often do you play Zomboid?
  3006. 1:55:31What's like your best run ever, would
  3007. 1:55:33you say?
  3008. 1:55:35>> Um, without dying.
  3009. 1:55:37>> Yeah.
  3010. 1:55:37>> Um,
  3011. 1:55:38>> like most survival time.
  3012. 1:55:42>> Well, the the the best one I ever had, I
  3013. 1:55:45actually um uh I did do a custom spawn
  3014. 1:55:49point. I I it was on B41. I started at
  3015. 1:55:53the um uh what's it called? Uh Busy It
  3016. 1:55:58actually might be called Busy Beaver.
  3017. 1:56:00The the the campground uh
  3018. 1:56:02>> Camp Busy Beaver.
  3019. 1:56:04>> Yeah. Yeah. And I I literally retired
  3020. 1:56:07that character. I built a bridge out to
  3021. 1:56:10the island and um and and lived on it.
  3022. 1:56:14Um, so I did like basically a a not a w
  3023. 1:56:17it wasn't really a wilderness run
  3024. 1:56:18because there was stuff around there and
  3025. 1:56:20I did have to make some runs into town,
  3026. 1:56:22but I ran it and that was my goal for
  3027. 1:56:24that run was to build a self- sustaining
  3028. 1:56:27uh island and made it all the way
  3029. 1:56:29through the winter and spring. Um, and
  3030. 1:56:31uh and then retired that character uh in
  3031. 1:56:34the spring once I had lived through the
  3032. 1:56:35summer uh using trapping and foraging.
  3033. 1:56:38Um, so that was probably my longest run.
  3034. 1:56:41um you know in in build 42 I I tend to
  3035. 1:56:45run I'll I'll run the unstable beta
  3036. 1:56:47until um the next build is coming out.
  3037. 1:56:50Um so actually that screenshot uh that
  3038. 1:56:53went out in the update that's actually
  3039. 1:56:54my my 419 run. Um I decided to do
  3040. 1:56:58Irvington and uh started uh uh conquered
  3041. 1:57:03Irvington basically and um and I'll
  3042. 1:57:05retire it once uh 420 comes out. Um and
  3043. 1:57:09and then then I'll get to do a really
  3044. 1:57:11nice long. So [groaning]
  3045. 1:57:13>> that is sick actually that you so you
  3046. 1:57:15basically made it like a full year in
  3047. 1:57:17zombo.
  3048. 1:57:19>> Yeah, [screaming]
  3049. 1:57:20>> that is not an easy feat because I know
  3050. 1:57:23a lot of people who have not been able
  3051. 1:57:25to do that. Uh and technically not even
  3052. 1:57:28myself. I my official PB is 7 months 29
  3053. 1:57:31days and unofficially
  3054. 1:57:34it's about 9 months.
  3055. 1:57:37And I say unofficially because I moved
  3056. 1:57:39it into a multiplayer server. I kept
  3057. 1:57:41that character and all their stats in
  3058. 1:57:42the world
  3059. 1:57:44and then, you know, continued on with
  3060. 1:57:47that.
  3061. 1:57:49>> Nice.
  3062. 1:57:50>> Oh, are you serious? Oh my. All right,
  3063. 1:57:53you here. I'll give you the car key. I'm
  3064. 1:57:55going to go in there. I We can't leave
  3065. 1:57:56without a spill plush. I just dropped it
  3066. 1:57:58on the ground right there.
  3067. 1:58:00>> Got it.
  3068. 1:58:00>> You keep the car running. I'm going to
  3069. 1:58:02go in for the [screaming] spill plush.
  3070. 1:58:21Okay,
  3071. 1:58:24I got to lower them out a little bit.
  3072. 1:58:28>> I did not see a little spoil plush
  3073. 1:58:30though.
  3074. 1:58:38>> [groaning]
  3075. 1:58:44>> Oh, they are in there. Wow. Okay, it
  3076. 1:58:47might be lunchtime for the Zomboids. I'm
  3077. 1:58:49going to be honest. I don't know if
  3078. 1:58:50we're getting in there.
  3079. 1:58:51>> Oh, don't go around the corner. There's
  3080. 1:58:53like
  3081. 1:58:54>> Are there more?
  3082. 1:58:55>> That left corner. There's like 30 of
  3083. 1:58:56them over there.
  3084. 1:58:57>> Oh my god.
  3085. 1:59:01Uh, what do you think? Think we leave or
  3086. 1:59:03do we take this?
  3087. 1:59:05>> I think we roll out.
  3088. 1:59:08>> If you say so.
  3089. 1:59:09>> If you want to try to take it, we can,
  3090. 1:59:10but
  3091. 1:59:11>> I mean, it's a little dicey.
  3092. 1:59:14>> I'm personally ride or die, but I also
  3093. 1:59:17want to make sure we don't get eaten. Of
  3094. 1:59:19course,
  3095. 1:59:21I don't think I can say Oh, you know
  3096. 1:59:22what? Yeah. No, I never mind. I'm not
  3097. 1:59:23ride or die. I'm not ride or die. I'm
  3098. 1:59:25not Never mind.
  3099. 1:59:27>> Uh, if you can just back up to the
  3100. 1:59:28street over here by the easy mark,
  3101. 1:59:30that'll be
  3102. 1:59:32Oh, the zippy mart. Excuse me.
  3103. 1:59:35Perfect. Thank you. You can I was so
  3104. 1:59:39ready to dive in there and then I saw
  3105. 1:59:40that group coming around the C. I was
  3106. 1:59:42like, I'm good, actually. Never mind.
  3107. 1:59:44>> All right. Where do we want to head?
  3108. 1:59:46>> Uh, we can either go back or we can keep
  3109. 1:59:48looting.
  3110. 1:59:50>> Uh, let's head back. I'm like super, for
  3111. 1:59:53some reason, super stressed out. Maybe
  3112. 1:59:55because I'm bitten, but
  3113. 1:59:57>> surely not. No, there's no way.
  3114. 2:00:00That's me. Just in case we want to come
  3115. 2:00:03back to Spiffo, like
  3116. 2:00:04>> of course out there. Oh, is that a Oh,
  3117. 2:00:08there's pipe wrench laying on the ground
  3118. 2:00:09over there. We Well, I'm never going to
  3119. 2:00:13get to plum sinks because I'm going to
  3120. 2:00:15go live with the zeds. But
  3121. 2:00:16>> no, well, you said you're going to be
  3122. 2:00:17immune, so you're fine.
  3123. 2:00:18>> Oh, right. Yes. Yeah, I forgot.
  3124. 2:00:21>> So, you can come back and get that.
  3125. 2:00:22Yeah.
  3126. 2:00:27>> Turn.
  3127. 2:00:30Oh,
  3128. 2:00:31okay. This cuts. No, that Yeah, I took a
  3129. 2:00:34wrong turn. Okay.
  3130. 2:00:35>> No, I think you're I think you're going
  3131. 2:00:36the right way. You're fine.
  3132. 2:00:41>> Yeah, this will take us over.
  3133. 2:00:47Check my map.
  3134. 2:00:52>> Oh, yeah. Oh, yeah.
  3135. 2:00:54>> Yeah. If you just keep on this main
  3136. 2:00:56road, we'll get there.
  3137. 2:00:57>> Yeah. Okay. So,
  3138. 2:01:03I was going to hold off on asking
  3139. 2:01:05questions from the audience until the
  3140. 2:01:08very end, but I do have a question from
  3141. 2:01:11Chris that I think we've already
  3142. 2:01:12answered, but I just want to bring it
  3143. 2:01:13up. Seeing the Spiffo restaurant so many
  3144. 2:01:16times, do Spiffos always guarantee
  3145. 2:01:18alarmed
  3146. 2:01:20buildings? Essentially, the answer is
  3147. 2:01:22no. Yeah,
  3148. 2:01:23>> correct. Yeah.
  3149. 2:01:24>> Okay. Yeah. Everything is random on the
  3150. 2:01:27map. That's kind of the ideology behind
  3151. 2:01:30this game. No.
  3152. 2:01:31>> Yeah, pretty much. Um, uh, I mean, like
  3153. 2:01:34game mode settings control, um, I mean,
  3154. 2:01:39obviously, like in Extinction, they're
  3155. 2:01:41cranked up, so there's more of them,
  3156. 2:01:43more chances that each house will have a
  3157. 2:01:46uh, alarm. Uh but um I don't believe and
  3158. 2:01:50I could be wrong uh because Zomboid is
  3159. 2:01:55so complex um you know there there could
  3160. 2:01:58be an increase of you know possibility
  3161. 2:02:00that commercial uh buildings might have
  3162. 2:02:03a higher chance but I don't believe so.
  3163. 2:02:04I believe it's it's random uh a random
  3164. 2:02:08percentage of buildings based on the
  3165. 2:02:09sandbox settings. Um yeah.
  3166. 2:02:14>> All right. Well, I've got so many nails
  3167. 2:02:17right here ready for all of us. This is
  3168. 2:02:19going to be more nails than we ever
  3169. 2:02:21need.
  3170. 2:02:22>> Grab I threw my pl I was I was wondering
  3171. 2:02:25why I was fighting so slow and then I
  3172. 2:02:26realized I didn't actually drop those
  3173. 2:02:28planks. So, I threw them in the back
  3174. 2:02:30seat. Oh, there's even more beer in the
  3175. 2:02:32back seat. This guy whoever had this car
  3176. 2:02:35was had some serious life issues.
  3177. 2:02:38>> They were booze cruising. We can't I
  3178. 2:02:40mean, in the zombies, it's fine. They're
  3179. 2:02:42allowed to do that.
  3180. 2:02:45Oh, I think there's a little guy coming
  3181. 2:02:47over. I can deal with the little guys if
  3182. 2:02:49uh you want to just unload the car. I do
  3183. 2:02:52have a flashlight as well, which I think
  3184. 2:02:54is great. I love the new darkness added
  3185. 2:02:56in Build 42 because nighttime now
  3186. 2:02:58actually feels like a proper threat.
  3187. 2:03:01Especially if you go the absolute
  3188. 2:03:02darkest mode without cat eyes, too. It's
  3189. 2:03:06like you can't see a thing. On
  3190. 2:03:07extinction mode, it can be terrifying to
  3191. 2:03:10be out stuck in the dark.
  3192. 2:03:13Yeah, the lighting the lighting and and
  3193. 2:03:15especially the the in the exterior
  3194. 2:03:18lighting with with the darkness, the
  3195. 2:03:20interior lighting with how it affects
  3196. 2:03:22like how to conquer big buildings. And
  3197. 2:03:24then that combined with the um uh how do
  3198. 2:03:28I say it? The um the randomized door
  3199. 2:03:31openings. Like people would think that
  3200. 2:03:33would be just such a minor little thing
  3201. 2:03:35of like interior doors are randomly
  3202. 2:03:36closed or uncloed. But for me at least,
  3203. 2:03:39going from build 41 to that really
  3204. 2:03:42affects how you're clearing interior
  3205. 2:03:45buildings and then after the power is
  3206. 2:03:46going out when you're having to clear a
  3207. 2:03:48big complex and you know that you know
  3208. 2:03:51some doors are open and some doors and
  3209. 2:03:53are thing and it's dark and you don't
  3210. 2:03:55have the you know the angled flashlight
  3211. 2:03:57yet. So you're like well do I want to
  3212. 2:03:58carry an extra bag full of loot or do I
  3213. 2:04:00want to keep put my flashlight into my
  3214. 2:04:02primary? like all those things come
  3215. 2:04:04together like the It's funny cuz to me
  3216. 2:04:06I'm just working on a a more advanced
  3217. 2:04:09tactical shooter than all any of the
  3218. 2:04:11other tactical shooters that I worked on
  3219. 2:04:13in the past because of those kind of
  3220. 2:04:15tactical choices that you have to make.
  3221. 2:04:16It's like so cool.
  3222. 2:04:20>> Did you happen to have those planks
  3223. 2:04:22still?
  3224. 2:04:24>> Yes, I got five of them.
  3225. 2:04:26>> Okay, we can kind of spread them across
  3226. 2:04:30the uh the different windows we have. I
  3227. 2:04:32just put three on the front window.
  3228. 2:04:35>> Oh, did you want a cheeseburger, too? I
  3229. 2:04:36was able to get these out of Spiffos
  3230. 2:04:38before everything went up.
  3231. 2:04:40>> Yeah, nice.
  3232. 2:04:42>> Yeah, we can both enjoy a nice spiffo
  3233. 2:04:44burger together.
  3234. 2:04:47>> Throw some extra I got some extra food
  3235. 2:04:50I'll throw in here.
  3236. 2:04:55I'm going to add some ranch dressing cuz
  3237. 2:04:59I am super depressed.
  3238. 2:05:02For some, we're using marinara, maybe
  3239. 2:05:05some garlic powder, and some cabbage.
  3240. 2:05:07That sounds good. A cabbage burger.
  3241. 2:05:10>> H cabbage.
  3242. 2:05:12>> Yeah. Yeah. Love some cabbage on my
  3243. 2:05:14burger.
  3244. 2:05:16>> Uh, you know what? The reason why we're
  3245. 2:05:17probably sad is smoker trait. So, if you
  3246. 2:05:19want, I have a cigarette pack.
  3247. 2:05:21>> Oh, that'd be great.
  3248. 2:05:23>> Yeah. Here, let me uh take out a
  3249. 2:05:24cigarette. I'll drop it to you.
  3250. 2:05:28Or I could trade it with you, too. H the
  3251. 2:05:32trading system. What What is the
  3252. 2:05:34thinking behind the trading system?
  3253. 2:05:36Because
  3254. 2:05:37it it seems kind of almost out of place
  3255. 2:05:40at times, almost like a leftover from
  3256. 2:05:42maybe an older build. No.
  3257. 2:05:45>> Yeah. I mean, a lot of the the kind of
  3258. 2:05:48multiplayer
  3259. 2:05:50um oriented interaction systems um uh
  3260. 2:05:54they've been kind of long running and
  3261. 2:05:55and um uh long burning. Um I haven't
  3262. 2:05:59personally focused on a lot of them. Um
  3263. 2:06:01you know some of the other team members
  3264. 2:06:02have handled stuff like the safe house
  3265. 2:06:04system. Um some of the various different
  3266. 2:06:07faction system. It's always a challenge
  3267. 2:06:09in multiplayer because you know it would
  3268. 2:06:12be easier if everybody just like you
  3269. 2:06:14know role played uh all the time and
  3270. 2:06:16just stating character and everything.
  3271. 2:06:18Um, but a lot of systems like that are
  3272. 2:06:21thought about from a, you know, you
  3273. 2:06:23know, especially multiplayer, you have
  3274. 2:06:25to take into account some people might
  3275. 2:06:26have VoIP, some people might not have
  3276. 2:06:28voice interaction, some people might
  3277. 2:06:30speak different languages. Um, you know,
  3278. 2:06:32so how do they communicate and indicate
  3279. 2:06:34to each other? That's where a lot of
  3280. 2:06:36those systems kind of come from. you
  3281. 2:06:37know, if we can't can't talk to each
  3282. 2:06:39other because neither of us have
  3283. 2:06:41microphones, like I can do a trade
  3284. 2:06:42initiation to you um to be like, "Hey,
  3285. 2:06:46I'm actually going to, you know, trade
  3286. 2:06:47something with you." Uh as opposed to
  3287. 2:06:50maybe doing random dances while you're
  3288. 2:06:52dropping things on the ground or
  3289. 2:06:53something like that
  3290. 2:06:54>> when you put it like that. No, that
  3291. 2:06:56makes a lot of sense. That actually is
  3292. 2:06:57uh good context for some of that stuff.
  3293. 2:07:01That's really good context.
  3294. 2:07:02>> Actually, eat my amazing burger. Okay.
  3295. 2:07:05Smoked a cigarette
  3296. 2:07:06>> here. Let me enjoy mine, too. There we
  3297. 2:07:09go. Delicious burgers. Yeah.
  3298. 2:07:13Cradling the burger, too. The way we
  3299. 2:07:15hold it. Look at that.
  3300. 2:07:21My character is still freaking out,
  3301. 2:07:23though, because of the fear of blood. We
  3302. 2:07:24did a lot of fighting today.
  3303. 2:07:26>> Finish my cigarette here.
  3304. 2:07:28>> Well, while you're finishing that, uh,
  3305. 2:07:30we can kind of get back into some
  3306. 2:07:31interview stuff if you're okay with
  3307. 2:07:32that. Really quickly, a followup from
  3308. 2:07:34what we were discussing on day one. Uh,
  3309. 2:07:38if you had someone who said they really
  3310. 2:07:41wanted to get into gamedev or they
  3311. 2:07:43wanted to make their own indie game,
  3312. 2:07:45what is some of the the best tips you
  3313. 2:07:48would give them for just starting out?
  3314. 2:07:50You know what's hilarious about that is
  3315. 2:07:53uh that question is in I think in 2013
  3316. 2:07:5820 I don't know somewhere back in the
  3317. 2:08:00early 2010s I actually wrote an article
  3318. 2:08:02and apparently it it might still be up
  3319. 2:08:04but it was like 10 steps to be to start
  3320. 2:08:07being an indie dev and I wrote this
  3321. 2:08:09article uh on Gamma Sutra which I think
  3322. 2:08:12is now like game developer something
  3323. 2:08:13like that. Um, but it was essentially um
  3324. 2:08:17go download an engine, Unreal or or
  3325. 2:08:20Unity. Um, I'm a little partial to
  3326. 2:08:22Unreal myself. That's just because
  3327. 2:08:24that's what what I'm most experienced
  3328. 2:08:25in. Um, obviously there's GDO, there's
  3329. 2:08:29Game Maker. Um, you know, there's a
  3330. 2:08:30bunch of options out there. Um, grab
  3331. 2:08:33some some basic uh asset packs um that
  3332. 2:08:36you can start playing with and start
  3333. 2:08:39building a chunk of what you, you know,
  3334. 2:08:42want to start doing. um the you know all
  3335. 2:08:45the materials out there are are there
  3336. 2:08:48for the picking you know YouTube uh
  3337. 2:08:50tutorials there's Udemy classes there's
  3338. 2:08:52asset packs um now that doesn't mean
  3339. 2:08:55that's what you're going to ship with um
  3340. 2:08:58you know you know if you just build
  3341. 2:08:59everything out of you know plugandplay
  3342. 2:09:01modules that nobody's going to care
  3343. 2:09:03about that because it's going to look
  3344. 2:09:04like a collection of plugandplay
  3345. 2:09:06modules. Um, but it'll start teaching
  3346. 2:09:09you. Um, oh, and then one of the big
  3347. 2:09:12steps was get a backup system, get
  3348. 2:09:14source control, you know, whether it be
  3349. 2:09:16git or, you know, whatever, back up your
  3350. 2:09:18work. Um, start understanding, um, uh,
  3351. 2:09:22you know, what source control is and and
  3352. 2:09:24because it can be really effective even
  3353. 2:09:25if you're a oneperson team, you know,
  3354. 2:09:28have being able to roll back stuff and
  3355. 2:09:29things like that. And then just start
  3356. 2:09:32iterating that idea. Um, start small if
  3357. 2:09:35you can. Um, one of the best exercises I
  3358. 2:09:38ever did, and I actually used it as a
  3359. 2:09:40demo uh when I was at Epic, is I built
  3360. 2:09:43chess in Unreal Engine. Um, and I I did
  3361. 2:09:46it using the um uh there was a a set of
  3362. 2:09:49marketplace assets from this game called
  3363. 2:09:50Paragon. Um, it was a mobile game that
  3364. 2:09:53that Epic had made and and the game got
  3365. 2:09:55kind of uh canned, but the they released
  3366. 2:09:58all the characters for free on the
  3367. 2:09:59Unreal Engine Marketplace. And so I
  3368. 2:10:02built a chess game using these
  3369. 2:10:04characters and um you know as a training
  3370. 2:10:08tool and a learning tool like if you're
  3371. 2:10:10like I'm gonna build a chess game and
  3372. 2:10:13really the idea is any kind of game that
  3373. 2:10:15has an established rule set where you're
  3374. 2:10:17kind of following that as a design
  3375. 2:10:19document and being like well how can I
  3376. 2:10:21implement that? How you know should I
  3377. 2:10:23imp interact with the chess pieces using
  3378. 2:10:25a mouse and keyboard? How's that going
  3379. 2:10:27to work on a controller? Um how should I
  3380. 2:10:29do the UI? like should I do save games?
  3381. 2:10:32You know, how do I set up all that? Like
  3382. 2:10:34that. This is why I tell students this a
  3383. 2:10:36lot. Like instead of like here's my
  3384. 2:10:38Magnum Opus game that I always wanted to
  3385. 2:10:40make, uh, you know, and I'm going to
  3386. 2:10:42make a, you know, MMO with, you know,
  3387. 2:10:45RPG and RTS elements and then you get
  3388. 2:10:48overwhelmed and quit. You know, start on
  3389. 2:10:50something small like that or an element
  3390. 2:10:53of your game that uh that that that you
  3391. 2:10:56want to build. you know, if you want to
  3392. 2:10:57make a, you know, you know, platformer,
  3393. 2:11:00like just just focus on, you know, a
  3394. 2:11:02character platforming through the
  3395. 2:11:03environment, that kind of stuff. Um, and
  3396. 2:11:06just start doing it. That that is really
  3397. 2:11:08the best way uh to do it. And then the
  3398. 2:11:10other thing I would really uh encourage
  3399. 2:11:13people to do is modding. Um, it's it's
  3400. 2:11:15how I got into the industry. It builds
  3401. 2:11:17portfolios. It's one of the reasons I
  3402. 2:11:19got hired at Project Zomboid because I I
  3403. 2:11:21made mods. I actually just started
  3404. 2:11:23making mods for PZ uh both for myself
  3405. 2:11:25and to have like a creative outlet when
  3406. 2:11:27I was still working at Epic and I was
  3407. 2:11:29like um I don't want to work on Unreal
  3408. 2:11:31on my off time. Um I want to be creative
  3409. 2:11:34somewhere else. And so I did a pillow
  3410. 2:11:36mod in Project Zomboy and I did spawn
  3411. 2:11:38mod and and a few others uh like the
  3412. 2:11:40skyscraper uh one of the skyscraper
  3413. 2:11:42challenges. Um but um but yeah, modding,
  3414. 2:11:46the great thing about modding um and
  3415. 2:11:48this doesn't necessarily apply to
  3416. 2:11:50Project Zomboid, but modding a fully
  3417. 2:11:52released title, say something like
  3418. 2:11:54Fallout um or even older games, you
  3419. 2:11:56know, uh you know, HalfLife or something
  3420. 2:11:59that has really established modding
  3421. 2:12:01scene and a a very um stable codebase to
  3422. 2:12:05be able to work from. Um you're working
  3423. 2:12:07within that development environment. You
  3424. 2:12:09know, one of the challenges with
  3425. 2:12:10starting with someone something like
  3426. 2:12:12Unreal and and and uh Unity is that you
  3427. 2:12:15can kind of go anywhere and do anything.
  3428. 2:12:17And that can often get you in trouble,
  3429. 2:12:19you know, when you're early on of like,
  3430. 2:12:21oh, I added, you know, 10,000 characters
  3431. 2:12:23to my game and now it runs at one frames
  3432. 2:12:26a second. What do I how do I fix that?
  3433. 2:12:27Whereas if you're modding within a
  3434. 2:12:29already established game then um you
  3435. 2:12:32know say for example Fallout 4 you're
  3436. 2:12:34you're working within that framework and
  3437. 2:12:36you're also learning to deal with things
  3438. 2:12:38like you know for example Fallout 4
  3439. 2:12:41you're learning to deal with you know
  3440. 2:12:42little quirks and things in the pipeline
  3441. 2:12:45and how it works and and what the engine
  3442. 2:12:47likes and what the engine doesn't like.
  3443. 2:12:49Um so yeah that that's that's that's
  3444. 2:12:52kind of how I would I would encourage
  3445. 2:12:54folks, you know, get out there and start
  3446. 2:12:55creating content. You're going to learn
  3447. 2:12:57a lot about the process. Hopefully,
  3448. 2:12:59you're going to build a portfolio and
  3449. 2:13:00you're going to want to learn what you
  3450. 2:13:01like and don't like. Um, you know,
  3451. 2:13:03there's there's a reason we have
  3452. 2:13:05discipline. You know, we have artists
  3453. 2:13:06and designers and uh engineers because,
  3454. 2:13:09you know, people tend to be good at at
  3455. 2:13:11different things and talents in some
  3456. 2:13:13things and also people, you know, what
  3457. 2:13:15they like and don't like to do.
  3458. 2:13:17>> That's awesome. I appreciate all of that
  3459. 2:13:19insight on the developer side. Uh, I
  3460. 2:13:23want to jump in though and kind of talk
  3461. 2:13:25specifically now about Zomboid and the
  3462. 2:13:28upcoming stable release because you
  3463. 2:13:31guys, like you mentioned previously, the
  3464. 2:13:33blog post went out.
  3465. 2:13:34>> Uh, it's coming out soon. We're going to
  3466. 2:13:37be getting stable finally after two
  3467. 2:13:39years. Um, and I have to say,
  3468. 2:13:43you joined Zomboid in February of this
  3469. 2:13:46year. Is that correct? Do I have the
  3470. 2:13:48timeline right? uh September of last
  3471. 2:13:50year is when I officially like my day
  3472. 2:13:52one. Yeah.
  3473. 2:13:53>> Okay. So, you've been around Zomboid for
  3474. 2:13:57a while as a player and a mod developer,
  3475. 2:14:00but you've only just recently joined the
  3476. 2:14:03development team.
  3477. 2:14:04>> Correct.
  3478. 2:14:06>> How has the development process changed
  3479. 2:14:09on Build 42 with your arrival? Has it
  3480. 2:14:11changed at all or is it still kind of
  3481. 2:14:13the same, would you say?
  3482. 2:14:15Um, I would say it's definitely changed
  3483. 2:14:18and and that is one of the things that
  3484. 2:14:20that the Indie Stone identified as a
  3485. 2:14:22need. You know, one of the one of the
  3486. 2:14:24reasons um that I I nailed the job was
  3487. 2:14:28that um uh they wanted to make some
  3488. 2:14:31changes and and some of that is
  3489. 2:14:33specifically around uh the the game
  3490. 2:14:36design side. Um, you know, when you
  3491. 2:14:38have, you know, 20 folks sitting in a in
  3492. 2:14:42a in a in a in a call or on a Slack
  3493. 2:14:44thread, you know, talking about, well,
  3494. 2:14:47you know, should, you know, uh,
  3495. 2:14:50barricade be reimplemented into, you
  3496. 2:14:53know, the right click menu and if so,
  3497. 2:14:55how should it be done or, you know,
  3498. 2:14:57where should it be? And, you know, it it
  3499. 2:14:59can be hard where, you know, you might
  3500. 2:15:01have 15 people that are like, yes, and
  3501. 2:15:03you have 15 other people that are like,
  3502. 2:15:04no. Um, so a lot of times, you know,
  3503. 2:15:08just having someone whose role it is and
  3504. 2:15:10job it is to go, "Yes, we're going to do
  3505. 2:15:12it. This is how we're going to do it.
  3506. 2:15:15And if it doesn't turn out, then yeah,
  3507. 2:15:17it's my bad. I'm sorry." Um,
  3508. 2:15:20>> so in a way, you've kind of taken the
  3509. 2:15:22reigns then almost not necessarily from
  3510. 2:15:24like I'm making all the decisions, but
  3511. 2:15:26like this is what we're focusing on, it
  3512. 2:15:28sounds like.
  3513. 2:15:29>> I think so. Yeah. Prioritizing features
  3514. 2:15:32I think is is a big part of what I done.
  3515. 2:15:35Um and and that could be from a you know
  3516. 2:15:38sometimes that's from a you know what
  3517. 2:15:39that that doesn't yes I would want to
  3518. 2:15:41change that but it's not really hurting
  3519. 2:15:43anything right now and it you know
  3520. 2:15:45affects a bunch of different systems so
  3521. 2:15:47let's just leave that sit for right now.
  3522. 2:15:48It's not really hurting anybody. Um it's
  3523. 2:15:51it's quirky and it might you know as a
  3524. 2:15:53designer might annoy me. Um uh you know
  3525. 2:15:56for example like uh you know car battery
  3526. 2:15:59chargers work one way but TVs work
  3527. 2:16:01another way like but that's okay for
  3528. 2:16:03right now. People people grock it. It's
  3529. 2:16:05okay. Um but a lot of times it'll it a
  3530. 2:16:08lot of times it's um it can just be come
  3531. 2:16:11down to you know we have three different
  3532. 2:16:14proposals on how to make this better and
  3533. 2:16:16they're all equally valid and they're
  3534. 2:16:18all good ideas. Which one should we do?
  3535. 2:16:22Um uh so it can be like cool let's do it
  3536. 2:16:24that way. You know a lot of times you
  3537. 2:16:26know when I'm working with engineers um
  3538. 2:16:28they'll give me like hey here's the
  3539. 2:16:30three proposals uh like literally this
  3540. 2:16:32happened the other day. It was like
  3541. 2:16:34here's three ways I as an engineer see
  3542. 2:16:37to you know tackle this problem. They're
  3543. 2:16:40kind of all equally valid from a code
  3544. 2:16:42perspective but I'm not quite sure which
  3545. 2:16:44one would be best from a gameplay
  3546. 2:16:47perspective. And I looked at it and was
  3547. 2:16:49like, "Oh, well, you know, this third
  3548. 2:16:50one is it's consistent with the other
  3549. 2:16:53one or with this other feature that's
  3550. 2:16:55similar to it and I think it would be
  3551. 2:16:57discoverable to players uh to have it
  3552. 2:17:00implemented in this third way. So, let's
  3553. 2:17:02let's roll with that." Um, so that kind
  3554. 2:17:05of process I think has helped a lot. Um,
  3555. 2:17:08being able to kind of, you know,
  3556. 2:17:10approach things from the from the 10,000
  3557. 2:17:12foot level. You know, a lot of a lot of
  3558. 2:17:14the stuff with like um the right mouse
  3559. 2:17:17click button was like that uh around
  3560. 2:17:19that. Like even on your oven right now,
  3561. 2:17:21if you click on the oven, um you see on
  3562. 2:17:24the right hand side of the the the loot
  3563. 2:17:27menu, you've got turn off and you've got
  3564. 2:17:28settings. And you know th that feature
  3565. 2:17:31and the and along with the you know kind
  3566. 2:17:33of loot stuff, the move to floor, you
  3567. 2:17:35know, that was was one of the developers
  3568. 2:17:37took the initiative and came up with
  3569. 2:17:39that concept and to to put those buttons
  3570. 2:17:41there, which was really cool, but again
  3571. 2:17:44at the time then that got pulled off of
  3572. 2:17:46the right mouse click button. Well, if
  3573. 2:17:48you were used to rice mouse click, you
  3574. 2:17:51might never even look into that lower
  3575. 2:17:53corner uh and um and go, "Oh, I turn on
  3576. 2:17:57and off here." And so, in this case, we
  3577. 2:17:59ended up duplicating it. So, it's on
  3578. 2:18:01both. It's you can rightclick, you see
  3579. 2:18:02gray oven, you see turn off, you see
  3580. 2:18:04settings, but it's also up there on the
  3581. 2:18:06on the right hand side. And that's okay
  3582. 2:18:07that it's in two different places. Some
  3583. 2:18:09people might like it one way. Um,
  3584. 2:18:11another example using this menu as an
  3585. 2:18:14example was in uh the original
  3586. 2:18:16implementation all those buttons were uh
  3587. 2:18:19they were oriented on the left side of
  3588. 2:18:21the of the of the of the UI box. And so
  3589. 2:18:26if the object had like the turn off and
  3590. 2:18:30the settings like the this oven does, it
  3591. 2:18:33would shift the take all and move to
  3592. 2:18:36floor over to the right to accommodate
  3593. 2:18:38that. Well, the problem with that is
  3594. 2:18:39then the buttons weren't always in the
  3595. 2:18:41same place. So, if you're quickly
  3596. 2:18:42looting and you accidentally opened up a
  3597. 2:18:45a an oven and were like take all, take
  3598. 2:18:49all, take all, well, now turn on was in
  3599. 2:18:52place of where take all was on. And so,
  3600. 2:18:54people were like accidentally turning on
  3601. 2:18:56ovens. And it's like, okay, cool. Let's
  3602. 2:18:58pin the the the interaction buttons over
  3603. 2:19:02to the right. And that's across the
  3604. 2:19:03board. you know, fireplaces, ovens, uh
  3605. 2:19:06there's a few other things that have
  3606. 2:19:07that kind of interaction. Pin those over
  3607. 2:19:09onto the right and that way the loop
  3608. 2:19:11buttons are consistently over into the
  3609. 2:19:12left. Players learn the muscle memory
  3610. 2:19:15and now we're good to go. Um so yeah,
  3611. 2:19:19those are some easy I'm looking at my
  3612. 2:19:22screen and pointing at it. You can't see
  3613. 2:19:23me pointing, but I'm I was just inspired
  3614. 2:19:25by the screen in front of me. Um but
  3615. 2:19:27yeah, so so that process and then as
  3616. 2:19:30well as just um you know a little bit of
  3617. 2:19:32you know uh traditional game development
  3618. 2:19:36um working with the other directors to
  3619. 2:19:39um have a little more um uh uh
  3620. 2:19:43documented or organized pipeline for
  3621. 2:19:46evaluating when things need to be done.
  3622. 2:19:49uh keeping an eye on things like for
  3623. 2:19:50example you know cooking isn't cooking
  3624. 2:19:53and nutrition um isn't a focus uh for
  3625. 2:19:57build 42. We are planning a cooking and
  3626. 2:20:00nutrition revamp at a certain point. So
  3627. 2:20:03you know part of my role is as different
  3628. 2:20:06suggestions and bug reports came in it
  3629. 2:20:08was like okay no we're going to move
  3630. 2:20:10that into that future bucket of cooking
  3631. 2:20:12revamp. We're not going to redo the way
  3632. 2:20:15that cooking recipes work right now,
  3633. 2:20:18even though we are planning to do uh a
  3634. 2:20:21hit on that at some point. So, I'm going
  3635. 2:20:23to move these over into that bucket and
  3636. 2:20:25then when it's time to look at that
  3637. 2:20:26feature, we'll sit down like first aid
  3638. 2:20:28is another example of of those kinds of
  3639. 2:20:30things. Like, we're not really touching
  3640. 2:20:32it now. if there's a big bug or if
  3641. 2:20:33there's a problem. Um, you know that we
  3642. 2:20:36had the uh like what uh we had some
  3643. 2:20:39problem where oh, everybody was burning
  3644. 2:20:41eggs because the egg cartons weren't
  3645. 2:20:44properly they weren't uh passing on the
  3646. 2:20:47freezing stuff to the eggs. And so you
  3647. 2:20:49would pull out a frozen carton, open it,
  3648. 2:20:52stick in the eggs thinking they were
  3649. 2:20:53going to have to defrost before they
  3650. 2:20:55cooked. And then everybody their eggs
  3651. 2:20:57just instantly burned. And everybody was
  3652. 2:20:59like, "What the hell? I keep burning
  3653. 2:21:00these eggs." And I like we looked at and
  3654. 2:21:02the QA team was like, "Oh, it it it's"
  3655. 2:21:05and and and that's what's fun of the fun
  3656. 2:21:07about development because I'm trying to
  3657. 2:21:09look at like, "Well, the eggs, they seem
  3658. 2:21:11to cook like normal for me. They, you
  3659. 2:21:13know, the ovens are working right. Like,
  3660. 2:21:14I don't see any problem with eggs." And
  3661. 2:21:16then one of the QA testers was like,
  3662. 2:21:17"Oh, it's because they're pulling them
  3663. 2:21:19out. It's not actually related to the
  3664. 2:21:22oven and cooking. It's actually related
  3665. 2:21:24to their frozen state." So, okay, cool.
  3666. 2:21:26Yeah, let's fix that. That's that's an
  3667. 2:21:28important thing. So, um, yeah, it runs
  3668. 2:21:30the gambit, but, um, you know, um, TIS,
  3669. 2:21:35I think, learned a lot from project 42,
  3670. 2:21:39um, or I'm sorry, build 42 in Project
  3671. 2:21:41Zomboid, and we're continually looking
  3672. 2:21:44at improving our processes, improving
  3673. 2:21:46our pipelines. I think you've you've
  3674. 2:21:48probably noticed an a um, you know, an
  3675. 2:21:51uptick in updates over the few uh, few
  3676. 2:21:54months. Um, and also kind of staging
  3677. 2:21:57things out a little. Like when we did
  3678. 2:21:58the weapons uh revamp, I did the we did
  3679. 2:22:02the ammo revamp first. Made sure that
  3680. 2:22:05all that was all good to go before we
  3681. 2:22:08introduced the new weapons. They were
  3682. 2:22:09split up into two separate patches. Um,
  3683. 2:22:12both to make sure there wasn't, you
  3684. 2:22:14know, any huge problems with the ammo,
  3685. 2:22:16um, that everything worked good, uh,
  3686. 2:22:18that it was safe and that also people
  3687. 2:22:19weren't confused, right? it's like, oh,
  3688. 2:22:21all my weapons are different names and
  3689. 2:22:23all there's different ammo and I'm
  3690. 2:22:24confused and that kind of stuff. So, um
  3691. 2:22:27those kind of pipeline processes are a
  3692. 2:22:30continual improvement. Uh and the team's
  3693. 2:22:32been really great um about um putting up
  3694. 2:22:35with me um and uh and working with me on
  3695. 2:22:38that stuff, too.
  3696. 2:22:40>> Well, that is awesome. Uh it's really
  3697. 2:22:42interesting that you brought up a
  3698. 2:22:44cooking overhaul cuz that's interesting.
  3699. 2:22:46That's one of my favorite things to do
  3700. 2:22:47is I love making delicious stews. In
  3701. 2:22:49fact, you can have some of the stew I
  3702. 2:22:50just made if you would like.
  3703. 2:22:52>> Yeah,
  3704. 2:22:53>> that's going to be really calor. It's
  3705. 2:22:54full of calories and it's also going to
  3706. 2:22:56make you happy. So,
  3707. 2:22:57>> Oh, well, I don't know if it's going to
  3708. 2:22:59help with this queasiness that I'm
  3709. 2:23:01feeling though. I'm feeling queasy for
  3710. 2:23:03some reason. I don't know why.
  3711. 2:23:05>> Uh, you know, probably the cigarettes.
  3712. 2:23:08Maybe you're just a little nick. Yeah,
  3713. 2:23:11>> obviously.
  3714. 2:23:12>> Um,
  3715. 2:23:12>> did you put the rat in here? Oh, no. You
  3716. 2:23:14haven't cooked
  3717. 2:23:14>> No, I didn't. Oh, I should cook the rat,
  3718. 2:23:16though. I really should. I wouldn't want
  3719. 2:23:17to waste the rat. You're so right.
  3720. 2:23:19>> Yeah. DON'T LET HIM WAIT. HE sacrificed
  3721. 2:23:21for us. Like
  3722. 2:23:22>> Yes, [laughter] that is a good point. I
  3723. 2:23:24don't actually know if you're able to
  3724. 2:23:25put the rat into stews.
  3725. 2:23:28>> I think you have to uh I don't know if
  3726. 2:23:30rats can cuz they don't make rodent
  3727. 2:23:33meat. I don't rat mice. Well, I'm not
  3728. 2:23:36sure actually.
  3729. 2:23:37>> I might have left the rat in the car.
  3730. 2:23:39I'll go double check in a moment. Hold
  3731. 2:23:40on.
  3732. 2:23:41>> Oops. I drank all the stew.
  3733. 2:23:42>> You can have all of it. I already had
  3734. 2:23:44half of it anyways. So, the rest was for
  3735. 2:23:45you. It's all good.
  3736. 2:23:47It was tasty though, wasn't it?
  3737. 2:23:49>> Yes.
  3738. 2:23:50>> Very good. Um, well, again, very
  3739. 2:23:53interesting you mentioned a cooking
  3740. 2:23:55overhaul. Uh, as you mentioned, it's
  3741. 2:23:58probably not coming in build 42.20, but
  3742. 2:24:00I'm curious in general, is there
  3743. 2:24:04anything new outside of the reported bug
  3744. 2:24:07improvements, uh, performance
  3745. 2:24:09improvements, fixes, multiplayer rework
  3746. 2:24:12stuff? Is there anything new coming to
  3747. 2:24:14build 42.20 20 for the stable release
  3748. 2:24:17that maybe people can look forward to.
  3749. 2:24:19>> There is a couple surprises
  3750. 2:24:23>> that are coming with uh with the stable
  3751. 2:24:25release. So there are a couple of things
  3752. 2:24:28um we've been testing them internally uh
  3753. 2:24:31with our internal testing group. Um and
  3754. 2:24:34uh we're confident things uh are going
  3755. 2:24:36well. Like like like I said in the blog,
  3756. 2:24:39barring unforeseen circumstances, uh
  3757. 2:24:42that means, you know, barring uh we find
  3758. 2:24:44out that, you know, for some reason
  3759. 2:24:474220, you know, explodes multiplayer or
  3760. 2:24:50we have some, you know, game crippling
  3761. 2:24:53uh you know, error that turns up that we
  3762. 2:24:55haven't found yet. Um there's going to
  3763. 2:24:57be some new content uh that's going to
  3764. 2:24:59be launched um uh along with that. Um
  3765. 2:25:02we've been testing it internally. It's
  3766. 2:25:04got really positive feedback. um uh from
  3767. 2:25:07the friends of the beta folks um uh that
  3768. 2:25:10are are a group of community members
  3769. 2:25:11that that that are amazing in helping us
  3770. 2:25:14uh vet this content and uh and and look
  3771. 2:25:17at stuff before it rolls out uh to
  3772. 2:25:19everybody else. Um I'm really excited
  3773. 2:25:22about it, but if I give any more hints
  3774. 2:25:24than that, um I'm going to be in person
  3775. 2:25:26with the team and develop in England
  3776. 2:25:28next week and they will literally stab
  3777. 2:25:30me if I if I if I uh give away too much.
  3778. 2:25:33So, um I think people are going to be
  3779. 2:25:35excited about it and I think it will be
  3780. 2:25:38a um uh you know a nice um you know I I
  3781. 2:25:43feel the pain that that that uh you know
  3782. 2:25:45uh saves aren't going to make that
  3783. 2:25:47transition from 419 to 420 and uh but I
  3784. 2:25:50I I think this will go a long way to uh
  3785. 2:25:53making up for that uh you know along
  3786. 2:25:55with just knowing that that that the
  3787. 2:25:56game will be uh stable and there won't
  3788. 2:25:58be another uh you know an update every
  3789. 2:26:01you know three weeks to to blow
  3790. 2:26:03everything up uh again. So,
  3791. 2:26:05>> well,
  3792. 2:26:05>> for the short term,
  3793. 2:26:06>> it sounds like whatever is coming is
  3794. 2:26:09going to be massive and really amazing
  3795. 2:26:11for everybody to try out. So, hopefully
  3796. 2:26:15we'll all be able to enjoy that stuff
  3797. 2:26:16soon. Uh it's great you brought up
  3798. 2:26:18though, of course, that with Build42.20
  3799. 2:26:20becoming stable, we're not going to have
  3800. 2:26:22to worry about our playthroughs coming
  3801. 2:26:25to an end. So, this is going to be great
  3802. 2:26:27for those on Build 41 who haven't played
  3803. 2:26:29Build 42 because they don't want to deal
  3804. 2:26:32with that. but also for the modding
  3805. 2:26:35community who now will have a very solid
  3806. 2:26:38foundation to build upon. And I read in
  3807. 2:26:40the blog post that you guys are finally
  3808. 2:26:42going to be releasing updated modding
  3809. 2:26:45tools for the community as well. Is
  3810. 2:26:47there anything uh any insight you can
  3811. 2:26:48give us into those tools?
  3812. 2:26:51Um yeah, I mean I mean the big probably
  3813. 2:26:54not insight as far as uh you know what
  3814. 2:26:56modders are going to be able to come up
  3815. 2:26:58with because modders consistently um
  3816. 2:27:01amaze me with the what they build in
  3817. 2:27:03Project Zomboid. I mean
  3818. 2:27:04>> I mean just I mean the arc recently,
  3819. 2:27:07right? Um
  3820. 2:27:08>> I was going to bring that up later on. I
  3821. 2:27:10I was curious if you've seen that, but
  3822. 2:27:12>> Oh, amazing. I have not had a chance to
  3823. 2:27:15play it. I definitely once 42 stable
  3824. 2:27:17comes out I'm I'm going to check it out.
  3825. 2:27:19Um, I know there's also a lot of
  3826. 2:27:20modders. I mean, myself, I've got mods
  3827. 2:27:23on the the workshop right now that I I I
  3828. 2:27:26I am gonna update. Um, uh, like uh the
  3829. 2:27:29choose your spawn mod and a couple
  3830. 2:27:31others. Although, uh, my my my brilliant
  3831. 2:27:34pillows mod got deprecated uh because
  3832. 2:27:36Blair uh implemented uh a very similar
  3833. 2:27:39uh feature. Uh, so it's going to live
  3834. 2:27:41for B41 forever. Um but um you know I
  3835. 2:27:46know a lot of folks uh were waiting um
  3836. 2:27:49uh uh modders were waiting for
  3837. 2:27:50stability, right? Like you don't want to
  3838. 2:27:53you know spend three weeks um you know
  3839. 2:27:55working on your mod uh that you know
  3840. 2:27:57maybe a gun mod and then oh Christian
  3841. 2:27:59released a new ammunition change and um
  3842. 2:28:02now all the ammunition files that I set
  3843. 2:28:05up all you know need to have one thing
  3844. 2:28:07changed in them and I have to go update
  3845. 2:28:0950 files and then you re-update it
  3846. 2:28:10again. Um and so um but from a tool set
  3847. 2:28:14um you know the uh updated world zed uh
  3848. 2:28:17so the mapping tools um but I think the
  3849. 2:28:20big one is going to be the animation
  3850. 2:28:21tool uh anim um giving uh more power um
  3851. 2:28:25I don't I I don't work in that space a
  3852. 2:28:27lot obviously I'm a designer not an
  3853. 2:28:29animator um but giving giving the the
  3854. 2:28:32mod um creators more tools um to to
  3855. 2:28:36build the content uh that that that they
  3856. 2:28:39want to build. Um, we're always looking
  3857. 2:28:41for those opportunities. We're going to
  3858. 2:28:42continue to work on those opportunities.
  3859. 2:28:44Um, you know, we think about modding is
  3860. 2:28:47a core fundamental pillar of Project
  3861. 2:28:50Zomboid. Um, and so when we look at
  3862. 2:28:53features and how content is organized,
  3863. 2:28:56modding is is part of that
  3864. 2:28:58decision-making tree. And like um and so
  3865. 2:29:02uh you know when we look at you know
  3866. 2:29:04sometimes it may be you know from a in
  3867. 2:29:06the vanilla we're like well you know
  3868. 2:29:08what three versions of this uh say um uh
  3869. 2:29:12you know a backpack type we may well
  3870. 2:29:15three versions of this is good because
  3871. 2:29:16you've got a intro level that the
  3872. 2:29:18player's going to find and then they've
  3873. 2:29:19got a medium one and then you know a
  3874. 2:29:21late game one and then we've got visual
  3875. 2:29:23varieties in there. We don't want to go
  3876. 2:29:25too crazy. You know, we don't want to
  3877. 2:29:26have, you know, so many backpacks that
  3878. 2:29:29everybody's confused about, well, which
  3879. 2:29:30is the better backpack and I don't know
  3880. 2:29:32which one I should have. But, you know,
  3881. 2:29:34a modder might want to go completely
  3882. 2:29:35nuts and make, you know, super bag 7.0
  3883. 2:29:38and have, you know, all these different
  3884. 2:29:40things. Um, and so, you know, organizing
  3885. 2:29:43the files and thinking about how modders
  3886. 2:29:45are going to uh implement that. I mean,
  3887. 2:29:47it helps that a good chunk of the team
  3888. 2:29:49is are former modders. um uh is always
  3889. 2:29:52something that that we keep in the in
  3890. 2:29:54the back of the mind and it you know
  3891. 2:29:55it's been hard with knowing like when we
  3892. 2:29:58did the localization string changes um I
  3893. 2:30:01think choose respond is still has broken
  3894. 2:30:03loop strings in I need to go fix that
  3895. 2:30:05like I said once 42 stable launches uh
  3896. 2:30:07but um you know it's like well you know
  3897. 2:30:10it it is an important unreode change we
  3898. 2:30:12need to make it you know let's
  3899. 2:30:14communicate it out um and we're also
  3900. 2:30:17working um kind of behind the scenes on
  3901. 2:30:18more resources uh for them as far
  3902. 2:30:20There's like uh documentation
  3903. 2:30:23uh forum, you know, forum discussion
  3904. 2:30:25places, um information um uh hopefully
  3905. 2:30:29maybe uh not in the very short term, but
  3906. 2:30:32but looking at some more documentation
  3907. 2:30:34on like debug tools uh where people can
  3908. 2:30:37go and find out information because that
  3909. 2:30:39can always be a challenge too, right?
  3910. 2:30:40Like how do I how do I find out how to
  3911. 2:30:42get started on this? Um at some point
  3912. 2:30:45I'd love to uh you know Oh, there I'm
  3913. 2:30:48coughing again. I should probably move
  3914. 2:30:50to the interior of the building. Um,
  3915. 2:30:52>> no, you're all good. You're all good.
  3916. 2:30:53>> Yeah, but but but you know, information
  3917. 2:30:56on like best practices. You know, when I
  3918. 2:30:57first started modding Project Zomboid,
  3919. 2:30:59some of the mods I opened up and
  3920. 2:31:01actually looked at and I saw things that
  3921. 2:31:03as a scriptor, you know, scripting is my
  3922. 2:31:06my kind of uh my technical uh
  3923. 2:31:09background. I looked at that and I'm
  3924. 2:31:11like, wait a minute, you're checking
  3925. 2:31:12this like every tick. Don't check things
  3926. 2:31:15every tick. like just check them every
  3927. 2:31:1710 minutes of in-game time or, you know,
  3928. 2:31:20just check it like this. There's a lot
  3929. 2:31:21of, you know, kind of coding practices
  3930. 2:31:23or best practices for like, you know,
  3931. 2:31:26you've probably seen the mods where, you
  3932. 2:31:28know, it works fine when it's just that
  3933. 2:31:30mod, but then you add three more mods
  3934. 2:31:31and now all of a sudden your game's
  3935. 2:31:33running at two frames a second or, you
  3936. 2:31:35know, you're having conflicts. you know,
  3937. 2:31:36how to set your mods up in a way that'll
  3938. 2:31:38have the best um the best uh way to be
  3939. 2:31:42uh compatible with other mods. Cuz as
  3940. 2:31:45soon as you get a mod blows up on the
  3941. 2:31:46workshop, the first thing your comments
  3942. 2:31:48fills up with this are, hey, can you
  3943. 2:31:50have it work with uh you know, uh I
  3944. 2:31:53forgot the name that the the the person
  3945. 2:31:55that does all the um costumes, you know,
  3946. 2:31:58can you can it work with the jackets
  3947. 2:32:00mod? Can you make it work with this mod?
  3948. 2:32:01And then people start going, can you
  3949. 2:32:02make it work with this creepy uh waifu
  3950. 2:32:05pillow mod? and you're like, "Uh, I
  3951. 2:32:07don't know. Should I? Uh, I I don't know
  3952. 2:32:09about that one." But, um,
  3953. 2:32:11>> you know, those kinds of things. And so,
  3954. 2:32:12best practices for, you know,
  3955. 2:32:14compatibility with other people because
  3956. 2:32:16guaranteed as soon as if you have a mod
  3957. 2:32:18that gets big, the first huge influx of
  3958. 2:32:21requests are going to be compatibility
  3959. 2:32:23with all the other big mods.
  3960. 2:32:25>> Yeah.
  3961. 2:32:27No, that is that is a headache for sure.
  3962. 2:32:29I There's a couple modders in the chat
  3963. 2:32:32right now bringing that up, too. Um,
  3964. 2:32:35>> shout out to my my modders. I respect
  3965. 2:32:37what you guys do and and gals, it's it's
  3966. 2:32:39amazing.
  3967. 2:32:42>> Is there any specific mods that you love
  3968. 2:32:45to play with out of curiosity? When you
  3969. 2:32:47do Zombo, do you have to run them?
  3970. 2:32:49>> Well, I only run vanilla now that I've
  3971. 2:32:52been hired. Um, [laughter]
  3972. 2:32:54>> um, it's funny. I used to get that
  3973. 2:32:56question on on Ghost Recon, too, like,
  3974. 2:32:57"What mods do you run?" And I'm like,
  3975. 2:32:58well, I have to run vanilla because I'm
  3976. 2:33:00trying to make your experience better.
  3977. 2:33:02And if I use a mod to do that, then I
  3978. 2:33:04will get complacent and it won't annoy
  3979. 2:33:06me and so I won't go back to the team
  3980. 2:33:08and constantly poke them about, you
  3981. 2:33:10know, why this thing annoys me. Um, so I
  3982. 2:33:13I only run vanilla. Um, pre getting
  3983. 2:33:16hired, I had a few different mods. There
  3984. 2:33:18was uh there was the health panel mod,
  3985. 2:33:21um, where it would pop up with injury
  3986. 2:33:23uh, on the lower left. Uh, that was a
  3987. 2:33:25cool one. Um, I ran I did run uh in the
  3988. 2:33:29in the previous times I ran um you know
  3989. 2:33:32like uh traits explained. Um I ran my
  3990. 2:33:35own pillow mod um which is now vanilla
  3991. 2:33:38uh behavior so I don't need to do that
  3992. 2:33:40anymore. Um um a few of the other ones
  3993. 2:33:43that I made like I uh I had a mod where
  3994. 2:33:46you know um vests would or containers
  3995. 2:33:49although that one didn't ever really
  3996. 2:33:51work out very well because the the
  3997. 2:33:53system of wear wearable containers can
  3998. 2:33:56be wearable containers that also have
  3999. 2:33:58armor value doesn't play well together
  4000. 2:34:01>> um
  4001. 2:34:02>> for a variety of kind of backend system
  4002. 2:34:04ways um uh we might try to address that
  4003. 2:34:07at some point in the future. Um, but I
  4004. 2:34:10always uh um and then I did do I I I ran
  4005. 2:34:14some of the like auto, you know, like um
  4006. 2:34:18uh auto loading um auto um uh some of
  4007. 2:34:23the the auto stuff that was was a lot of
  4008. 2:34:25like where things like for example I I
  4009. 2:34:28think I had like an auto readad mod that
  4010. 2:34:30would like any books in your inventory,
  4011. 2:34:32it would just cue through them in order
  4012. 2:34:34and read them. So, if you had 50
  4013. 2:34:35magazines, you didn't have to
  4014. 2:34:36individually sit there and right click
  4015. 2:34:38and right click and right click. Okay.
  4016. 2:34:39>> Well, if you notice now, you can select
  4017. 2:34:43a bunch of magazines and just right
  4018. 2:34:45click and hit read and it will read them
  4019. 2:34:47all in order. Um, I put that request
  4020. 2:34:49Blair actually implemented that um
  4021. 2:34:52because I was I was like, hey, I used to
  4022. 2:34:54run a mod to do this because it's really
  4023. 2:34:55annoying because I tend to gather up
  4024. 2:34:57magazines and then sit them down and
  4025. 2:34:59read them all at once. And I was, it was
  4026. 2:35:01frustrating to have to sit there and
  4027. 2:35:03just rightclick 30 times in a row. Um,
  4028. 2:35:06because if you rightclicked before you
  4029. 2:35:08were done reading the first one, it
  4030. 2:35:09would cancel that and start reading the
  4031. 2:35:10second one. Um, and at least I think it
  4032. 2:35:13did in build 41. But, um, anyway, uh,
  4033. 2:35:15usually things like that is what I'd run
  4034. 2:35:17in the past. But my job now is to
  4035. 2:35:20identify those kinds of things that add
  4036. 2:35:22friction and and bring it to the team
  4037. 2:35:24and go, hey, is there a way we can
  4038. 2:35:26improve this for for players in general?
  4039. 2:35:29Well, that again, I love that you are
  4040. 2:35:32focused on the player experience, and I
  4041. 2:35:34guess that does make sense why you would
  4042. 2:35:35do vanilla in that regard, because then
  4043. 2:35:38if people come at you constantly saying,
  4044. 2:35:39"This mod is amazing. This should just
  4045. 2:35:41be in the game." Then that's like great
  4046. 2:35:43feedback to probably bring to them as a
  4047. 2:35:45feature that would be super helpful for
  4048. 2:35:48some.
  4049. 2:35:50>> Yeah, absolutely. um modding, you know,
  4050. 2:35:52seeing what mods people are running and
  4051. 2:35:54and seeing, you know, besides the, you
  4052. 2:35:56know, there's always going to be the
  4053. 2:35:58mods that in and I'm speaking to any
  4054. 2:36:00game now, right? Like the first mod you
  4055. 2:36:02get on any shooter is, you know, Bill's
  4056. 2:36:048,000 gun mod that has, you know, every
  4057. 2:36:07gun ever made uh you know, in the
  4058. 2:36:09eternity of humanity, even if it's not
  4059. 2:36:11appropriate. Um, so we we generally
  4060. 2:36:15don't want to go down that route of
  4061. 2:36:17like, you know, 10,000 guns that only
  4062. 2:36:20gun nerds will, you know, what's the
  4063. 2:36:21difference between an AK-47M and an
  4064. 2:36:24AK-47s? I don't understand. This is
  4065. 2:36:26stupid. Um, um, you know, we'll leave
  4066. 2:36:29that to the modders. You know, that that
  4067. 2:36:30that is a perfect opportunity uh for
  4068. 2:36:33maximum content. Um, but when there's,
  4069. 2:36:35you know, a quality of life mod that
  4070. 2:36:37everybody's like, you need to run this
  4071. 2:36:39quality of life mod, um, that's that's
  4072. 2:36:41an indicator that that that's a want
  4073. 2:36:43from the community and and and a need
  4074. 2:36:45from the community. Now, sometimes
  4075. 2:36:47that's not going to be appropriate,
  4076. 2:36:49right? I you know battle milk is not
  4077. 2:36:52something I'm going to go well a bunch
  4078. 2:36:54of people are like you know uh using the
  4079. 2:36:57autodrink system to basically uh you
  4080. 2:37:00know uh uh the auto drink system
  4081. 2:37:03combined with the bug of milk not
  4082. 2:37:05expiring um to like never have to like
  4083. 2:37:09drink um uh or eat food um you know then
  4084. 2:37:13that might be addressed in a different
  4085. 2:37:14way. I'm not always uh I'm not always
  4086. 2:37:17going to make everybody happy. I'm
  4087. 2:37:18definitely not always going to make
  4088. 2:37:19myself happy. Um, I'm I'm I love to
  4089. 2:37:22place uh uh with cats eyes, but I had
  4090. 2:37:24to, you know, I I made that design
  4091. 2:37:27decision to make cats size a little more
  4092. 2:37:29expensive, and then the very next
  4093. 2:37:30character I created, I was like, who's
  4094. 2:37:32that [ __ ] that made cats eyes more
  4095. 2:37:34expensive? And yeah, I I I have to deal
  4096. 2:37:37with it, too. Another reason to play
  4097. 2:37:38vanilla.
  4098. 2:37:41>> Oh my gosh.
  4099. 2:37:43Would you um would you like to hop in
  4100. 2:37:46the car? I grabbed the last few tools I
  4101. 2:37:49needed and maybe we can go loot the
  4102. 2:37:52police station.
  4103. 2:37:53>> Yeah, let's do it.
  4104. 2:37:55>> Perfect.
  4105. 2:37:56>> Sorry, I'm sitting here talking and
  4106. 2:37:58forgetting about looting.
  4107. 2:37:59>> No, you're fine. You're completely In
  4108. 2:38:01fact, I did the looting for you. You
  4109. 2:38:02said you're long blunt. Guess what I got
  4110. 2:38:04for you.
  4111. 2:38:06>> I got you one of these if you would like
  4112. 2:38:09it. Right under your feet.
  4113. 2:38:13>> Oh, nice.
  4114. 2:38:14>> Found that in a random box. Awesome.
  4115. 2:38:18>> I love the crowbar. So, you're team long
  4116. 2:38:20blunt versus axe, I guess.
  4117. 2:38:22>> Um, well, yes. Uh, over axe. I'm team
  4118. 2:38:25long blunt. In general, the So, the way
  4119. 2:38:28I run now is I tend to run long run on
  4120. 2:38:31my back. Um, uh, if I can get it, um, a
  4121. 2:38:37a nightstick on my belt. And um and I
  4122. 2:38:41carry both so that when I when I'm
  4123. 2:38:43looting inside, I can switch to short
  4124. 2:38:46blunt with the uh garbage bag in my
  4125. 2:38:49right hand. Okay.
  4126. 2:38:50>> Um and throw my loot in there. And that
  4127. 2:38:53way if I get into a tight location, I
  4128. 2:38:57can just drop the garbage bag. Um I can,
  4129. 2:39:00you know, whack him with the nightstick
  4130. 2:39:01if I need to, but if I get into really
  4131. 2:39:03heavy, I can get into um I can uh you
  4132. 2:39:06know, drop the garbage bag and switch
  4133. 2:39:07back to long blunt. And then of course
  4134. 2:39:09also, you know, after the powers goes
  4135. 2:39:11out in the back room, I can run uh the
  4136. 2:39:13night stick with the flashlight. Um
  4137. 2:39:16>> uh but yeah, I again, you know, I think
  4138. 2:39:18I mentioned it earlier.
  4139. 2:39:20>> I I never ever want to accidentally put
  4140. 2:39:24in holes into that beautiful military
  4141. 2:39:26jacket or, you know, an amazing leather
  4142. 2:39:29pair of leather pants. And and uh you
  4143. 2:39:32know, I save my axes for cutting down
  4144. 2:39:33tree. Oh, speaking of axes,
  4145. 2:39:35>> would you like that? You want to loot
  4146. 2:39:37that?
  4147. 2:39:38Uh,
  4148. 2:39:40>> we can take a look. It's not that bad.
  4149. 2:39:44>> We can clear this. This is no problem.
  4150. 2:39:46>> Yeah. Yeah.
  4151. 2:39:48>> Little firefighter zomboids going by.
  4152. 2:39:50>> I'm a little slow with my depression.
  4153. 2:39:54Something is Well, my smoking and
  4154. 2:39:56everything sad.
  4155. 2:39:59>> Uh, I can pull for you if you need.
  4156. 2:40:02>> I'm okay right now.
  4157. 2:40:03>> Okay.
  4158. 2:40:04>> They're all on you anyway. [laughter]
  4159. 2:40:06They do like me.
  4160. 2:40:07>> Yeah, they they do prefer me, it seems.
  4161. 2:40:10But that's okay. That's part of course.
  4162. 2:40:12Me and them, we have a very lovehate
  4163. 2:40:15relationship. [groaning]
  4164. 2:40:17>> I love that I'm still wearing a mask
  4165. 2:40:19while I'm bitten. I don't Well, I guess
  4166. 2:40:21I can still uh [groaning]
  4167. 2:40:27work boots and firefighter clothes.
  4168. 2:40:32This is a random thought I've actually
  4169. 2:40:35had,
  4170. 2:40:36>> but I've noticed in the past sometimes
  4171. 2:40:38when I'm fighting like a hazmat zombo or
  4172. 2:40:40like a zombie wearing a mask
  4173. 2:40:43>> and then they bite me somehow, it's like
  4174. 2:40:45damn. [laughter]
  4175. 2:40:47Have you guys thought about making it so
  4176. 2:40:48if a zombie is wearing a mask, they
  4177. 2:40:50cannot get a bite on you?
  4178. 2:40:52>> That's not a bad idea. We'll definitely
  4179. 2:40:54put that. They It's funny because there
  4180. 2:40:55there are some things like that
  4181. 2:40:58implemented like actually if zombies
  4182. 2:41:00have their ears ripped off it affects
  4183. 2:41:02their hearing. Um
  4184. 2:41:05>> Wait, they can have their ears ripped
  4185. 2:41:06off?
  4186. 2:41:07>> Mhm. Yeah. If you actually look on their
  4187. 2:41:10um uh on their head models, uh sometimes
  4188. 2:41:14they're they'll have their their you
  4189. 2:41:15know chunks like sides of their head
  4190. 2:41:17ripped off and their ears will be gone
  4191. 2:41:18and that actually affects their hearing.
  4192. 2:41:21um uh uh you know based on the sandbox
  4193. 2:41:24settings, it'll downgrade their hearing,
  4194. 2:41:25I think, to the next level down. Uh and
  4195. 2:41:27you can actually end up with some deaf
  4196. 2:41:29zombies uh because of that. Um where
  4197. 2:41:32they actually won't hear you at all
  4198. 2:41:33until you get within like one tile
  4199. 2:41:35behind them. Um but uh that would be
  4200. 2:41:38actually a pretty interesting um uh
  4201. 2:41:42gameplay experience where you I I think
  4202. 2:41:44they did that at Walking Dead like in
  4203. 2:41:46the prison. and they had some zombies in
  4204. 2:41:48um in uh like riot helmets and they
  4205. 2:41:52couldn't take them down but the zombies
  4206. 2:41:54couldn't bite them back and so they were
  4207. 2:41:55just in this like uh push push contest
  4208. 2:41:58with like these zeds that couldn't bite
  4209. 2:42:00them. Um yeah, it'd be definitely
  4210. 2:42:02interesting. Um, it it's always it's
  4211. 2:42:05it's it's always fun to evaluate stuff
  4212. 2:42:07like that as a designer because then you
  4213. 2:42:09have to think about all the bug reports
  4214. 2:42:11that we're going to get of like, I ran
  4215. 2:42:13into this zombie and he kept trying to
  4216. 2:42:14bite me and he couldn't bite me and this
  4217. 2:42:16game is broken. And you're like, uh,
  4218. 2:42:17it's cuz he had a mask on. Oh. Oh, I
  4219. 2:42:19didn't notice that. Yeah. Well, we got
  4220. 2:42:2127 bugs filed on it last night.
  4221. 2:42:24[laughter]
  4222. 2:42:26[snorts]
  4223. 2:42:27>> That's uh, you just shocked everybody in
  4224. 2:42:29my chat, by the way. No one knew that
  4225. 2:42:31was a thing.
  4226. 2:42:32I learned it when I was I I um there was
  4227. 2:42:35a little while where um there was a bug
  4228. 2:42:37where zombies um you couldn't hear like
  4229. 2:42:40the interior breathing. Um it got muted
  4230. 2:42:43for some reason. And I I kept in my play
  4231. 2:42:46test I kept running into, you know, this
  4232. 2:42:49Zed that was seemingly deaf and I'm
  4233. 2:42:51like, "Is there a bug with with, you
  4234. 2:42:53know, every once in a while I I run into
  4235. 2:42:56his head and they don't hear me." And
  4236. 2:42:58Blair was like, "Were their ears ripped
  4237. 2:42:59off?" And I looked at the screenshot
  4238. 2:43:01when I filed the bug and I was like,
  4239. 2:43:03"Yeah." And he's like, "Yeah, of course
  4240. 2:43:04they can't hear you. Their ears are
  4241. 2:43:05ripped off." And I was like, "What?
  4242. 2:43:07What? Really?" So, I mean, I am still
  4243. 2:43:10constantly surprised at the depth of the
  4244. 2:43:12systems that are built built into
  4245. 2:43:14projects on. I still run into things all
  4246. 2:43:16the time that I'm like, "Wow, I cannot
  4247. 2:43:18even, you know, comprehend like coming
  4248. 2:43:23in from the AAA side, you know, no
  4249. 2:43:26producer would ever sign on, you know,
  4250. 2:43:28I'm going to spend two years building
  4251. 2:43:30out this system that allows, you know,
  4252. 2:43:32that kind of in-depth uh in-depthness."
  4253. 2:43:35Um, yeah, it's awesome.
  4254. 2:43:38I I can't even imagine because on an
  4255. 2:43:40indie 2 I mean to be fair this game has
  4256. 2:43:43been in development for what over a
  4257. 2:43:44decade.
  4258. 2:43:45>> It's it's been a little over a decade. I
  4259. 2:43:49think dude I think it's coming close to
  4260. 2:43:5115 years now. Um
  4261. 2:43:54>> yeah. Yeah. It's been a while.
  4262. 2:43:56[groaning]
  4263. 2:43:57Well, while we're on that subject and
  4264. 2:43:59just fighting some zombies around here
  4265. 2:44:01at the front of the police station with
  4266. 2:44:04it being in development for so long, you
  4267. 2:44:06joining the team build 42 stable coming
  4268. 2:44:09out soon.
  4269. 2:44:10I'm curious if the road map at all for
  4270. 2:44:14the future of the game has shifted
  4271. 2:44:16because obviously once you guys have
  4272. 2:44:18polished out the stable release and it's
  4273. 2:44:20in the area you want, I'm assuming a lot
  4274. 2:44:21of the focus is going to be build 43. Is
  4275. 2:44:25the big ticket item for Build 43 still
  4276. 2:44:28going to be NPCs or have you guys
  4277. 2:44:30adjusted things a little bit?
  4278. 2:44:33>> Um, well, the road map has definitely
  4279. 2:44:36shifted. There's things that have
  4280. 2:44:38shifted in the road map. Um, you know,
  4281. 2:44:40some of that is things that didn't get
  4282. 2:44:42fully, you know, as fleshed out in in
  4283. 2:44:44D42 as uh, you know, we hoped or didn't
  4284. 2:44:48come to together um uh to to, you know,
  4285. 2:44:52be work out the way we wanted it to. and
  4286. 2:44:54need some additional polish um or
  4287. 2:44:56additional expansion. Um you know things
  4288. 2:44:59I mentioned already you know first aid
  4289. 2:45:01uh needs a pass, electrical needs a pass
  4290. 2:45:04um you know even some of the existing
  4291. 2:45:06skills like pottery or glass making uh
  4292. 2:45:09need additional work. Um as far as you
  4293. 2:45:12know you know NPCs are still the big
  4294. 2:45:17road map ticket item. Um, but I, you
  4295. 2:45:20know, I think Oh, tact JS3T, baby.
  4296. 2:45:24>> You found a JS3T.
  4297. 2:45:27>> Ooh,
  4298. 2:45:30>> he doesn't have any shotgun shells. He
  4299. 2:45:31has a bulletproof vest. I don't really
  4300. 2:45:33>> I'm inside right now. We can check all
  4301. 2:45:35of them for keys and get into the armory
  4302. 2:45:37and probably get tons of ammo.
  4303. 2:45:39>> I got a night stick and a JS3. Do you
  4304. 2:45:42want the shotgun? Does that have
  4305. 2:45:44>> I mean, I won't say no. All right, I'm
  4306. 2:45:48going to give you the shotgun.
  4307. 2:45:50>> All right.
  4308. 2:45:51>> Yeah,
  4309. 2:45:53>> that sucks.
  4310. 2:45:53>> Yeah, I love the uh the the uh the
  4311. 2:45:56tactical um tactical tactical shotgun
  4312. 2:45:59and the tactical uh sniper rifle where
  4313. 2:46:02um I won't say it was my idea cuz it um
  4314. 2:46:06uh the team members already uh uh came
  4315. 2:46:08up with that like, "Hey, can we make
  4316. 2:46:10tactical versions?" I'm like, "Well, can
  4317. 2:46:11you just make the stock black? I'll I'll
  4318. 2:46:13take care of the rest. Let's do it." Um
  4319. 2:46:16and uh so um yeah uh anyway back to your
  4320. 2:46:20original question. You know NPCs are um
  4321. 2:46:24uh you know a big planning thing uh to
  4322. 2:46:27you know look at you know how those are
  4323. 2:46:29going to work. What does NPCs mean uh in
  4324. 2:46:32the grand scheme of things? Um, and uh,
  4325. 2:46:35you know, one of the other things we're
  4326. 2:46:36going to be looking at uh, in the
  4327. 2:46:38future, you know, whether it it be build
  4328. 2:46:4243 or or or uh, you know, a different
  4329. 2:46:45version is is looking at zombie
  4330. 2:46:47migration. Uh, can we get to more um,
  4331. 2:46:50you know, kind of that that feeling of,
  4332. 2:46:52oh, I've cleared out my base and um, oh,
  4333. 2:46:55I got to reattach I unattached the hold
  4334. 2:46:59on. um uh you know you know can we get
  4335. 2:47:03sort sort of more of that kind of horde
  4336. 2:47:05feel um of of migrating hordes uh or
  4337. 2:47:08that feeling of you know a big wave
  4338. 2:47:11might come through the base without
  4339. 2:47:12doing it in a gamey way doing it in a
  4340. 2:47:14project zomboid way um and that's one of
  4341. 2:47:16the important things you know when we
  4342. 2:47:18look at NPCs you know it's not about
  4343. 2:47:21dropping in some scripted people that
  4344. 2:47:23run around and do presscripted things
  4345. 2:47:25just so that we can say there's NPCs
  4346. 2:47:27there that that's not the way um uh that
  4347. 2:47:31we want to do it. If we do it, we want
  4348. 2:47:33to do it um to the legacy that that that
  4349. 2:47:36Project Zomboid has built into the depth
  4350. 2:47:38that that Project Zomboid has built. Um
  4351. 2:47:40so that'll definitely be one of the
  4352. 2:47:42things um that I'm I'm going to be
  4353. 2:47:44working on. [snorts]
  4354. 2:47:48>> Well, I'm excited to see what the NPCs
  4355. 2:47:51end up becoming. And I can understand
  4356. 2:47:53why you would want to like take your
  4357. 2:47:55time with that feature because that is
  4358. 2:47:57something people have been wondering
  4359. 2:47:59about for a long long long time. I mean,
  4360. 2:48:02there's been many members of the
  4361. 2:48:04community as well who have made their
  4362. 2:48:05own NPC mods like for example Slayer,
  4363. 2:48:08uh, Superb Survivors, things like that
  4364. 2:48:10in the past.
  4365. 2:48:11Um, but I guess when you think about
  4366. 2:48:15creating
  4367. 2:48:17NPCs vanilla, it sounds like you just
  4368. 2:48:20want to make sure they integrate
  4369. 2:48:21everything
  4370. 2:48:23into the systems already there in the
  4371. 2:48:25game.
  4372. 2:48:27Yeah, I I think the I think the key I
  4373. 2:48:31mean NPCs and you know what we're we're
  4374. 2:48:34you know we're talking about is you know
  4375. 2:48:36AI that represent humans and AI is
  4376. 2:48:40having done worked on AI in a variety of
  4377. 2:48:43games. It is not an easy thing. It is
  4378. 2:48:46not a little thing. Um I remember I
  4379. 2:48:49joked in um after after Takedown shipped
  4380. 2:48:52and and and some of our biggest
  4381. 2:48:53critiques were around AI and how they
  4382. 2:48:55worked. Um the the next game I actually
  4383. 2:48:58shifted over to was a game where all the
  4384. 2:48:59enemies were robots cuz I was like I can
  4385. 2:49:01just have AIs that every every enemy
  4386. 2:49:04just does one thing and that's all they
  4387. 2:49:06do and it can be natural because they're
  4388. 2:49:08robots and then nobody will critique
  4389. 2:49:10them for like doing things that look
  4390. 2:49:12stupid, right? It's it we as humans have
  4391. 2:49:15an innate uh you know understanding of
  4392. 2:49:18you know what humans should do and what
  4393. 2:49:20what they you know should act like and
  4394. 2:49:22how should they should do uh do things.
  4395. 2:49:25Um, and so having AI and NPCs that are
  4396. 2:49:30an integral part of the world and react
  4397. 2:49:32to the world the same way that they
  4398. 2:49:34would react to you. You know, they're
  4399. 2:49:36not on just a trigger that, oh, you
  4400. 2:49:38know, uh, player enters, you know, 50
  4401. 2:49:41meters within AI. Now their their AI,
  4402. 2:49:44you know, activates and they, you know,
  4403. 2:49:46walk to player, you know, give dialogue
  4404. 2:49:48tree, you know, you know, whatever, you
  4405. 2:49:50know, scripted things that you would do
  4406. 2:49:52in, you know, you know, in more of an
  4407. 2:49:54open world game. Um, but I think the
  4408. 2:49:57challenge and and and one that I think
  4409. 2:49:58both the team and I are are are excited
  4410. 2:50:01about uh taking on is doing it the the
  4411. 2:50:06project's envoy way. You know, I don't
  4412. 2:50:07think any player wants to have um you
  4413. 2:50:11know, scripted AI that are gonna like on
  4414. 2:50:14day six, Joe shows up and everybody's
  4415. 2:50:16run and Joe says, "Hey, could you help
  4416. 2:50:18me? I have rats in my basement. Could
  4417. 2:50:20you please come clean out my rats and I
  4418. 2:50:22will give you three cheeseburgers."
  4419. 2:50:24Right? Like that. That's not what they
  4420. 2:50:26want to see. Um and that's going to be
  4421. 2:50:29an organic process. um you know of of
  4422. 2:50:32trying things and implementing them and
  4423. 2:50:34you know getting obviously the team's
  4424. 2:50:36feedback first and then grow greater
  4425. 2:50:38people and and it it's going to build be
  4426. 2:50:40a building uh block process uh and um
  4427. 2:50:44I'm I'm excited about it and uh and uh
  4428. 2:50:48uh you know um intimidated by it at the
  4429. 2:50:51same way. Um, you know, Ghost AI and
  4430. 2:50:54Ghost Recon are nothing compared to the
  4431. 2:50:57amount of lifting that the AI and
  4432. 2:50:59Project Zomboid are going to need to do.
  4433. 2:51:01Um, and uh, and we had full-time
  4434. 2:51:04developers on Ghost Recon that that's
  4435. 2:51:05all they did. Um, was build enemy AI and
  4436. 2:51:09squad AI. And you know, we have AI that
  4437. 2:51:12could potentially need to work as enemy
  4438. 2:51:14AI. They could potentially need to work
  4439. 2:51:15as squad AI. They need to work as lore
  4440. 2:51:18people. they need to um you know
  4441. 2:51:21interact with the world. Um uh they may
  4442. 2:51:24you know need to hold up. They need to
  4443. 2:51:25be happy. They need to be sad. They need
  4444. 2:51:27to be scared. They need to be hurt. Like
  4445. 2:51:29all of these things need to be
  4446. 2:51:30encompassed within this. Um so I think
  4447. 2:51:33it was the right decision for for the
  4448. 2:51:35indie stone to to not try to just tack
  4449. 2:51:38on uh AI onto build 42 or NPCs onto
  4450. 2:51:41build 42 just so they could check a box.
  4451. 2:51:43Um and those that's not my plan to do
  4452. 2:51:46either. So, um, yes, it is still on the
  4453. 2:51:50road map. Yes, it is planned. Um, what
  4454. 2:51:53form that takes, um, you know, I'm I'm
  4455. 2:51:56being relatively speculative here. Uh,
  4456. 2:51:59you know, um, so, you know, whoever's
  4457. 2:52:01recording this and comes back in 5 years
  4458. 2:52:03and like Christian said, you know, on on
  4459. 2:52:06Beaver's Dream that they were going to
  4460. 2:52:07get sad and they don't get sad, like, oh
  4461. 2:52:09crap, I forgot about that. Yeah. Um, you
  4462. 2:52:12know, whatever it may be. But, um, but
  4463. 2:52:14that's my goal. My goal. And um um you
  4464. 2:52:17know game development reaches reality.
  4465. 2:52:19It it hits um uh you know performance
  4466. 2:52:22and optimization and all sorts of
  4467. 2:52:24challenges. Um but but we want to make
  4468. 2:52:27them the best that they can be.
  4469. 2:52:29>> Again, I can only imagine the challenge
  4470. 2:52:31it's going to be to try and get
  4471. 2:52:33everything integrated exactly the way
  4472. 2:52:35you would want in a game like this where
  4473. 2:52:38it's so dynamic. But I also love that
  4474. 2:52:41you guys don't really want to script
  4475. 2:52:44anything too. You want to make sure
  4476. 2:52:46whatever happens, it's just impromptu.
  4477. 2:52:48It's just it feels natural because I
  4478. 2:52:50think one of my personal worries is with
  4479. 2:52:54NPCs and the mods I've tried out, they
  4480. 2:52:58feel so phoned in at times where it's
  4481. 2:53:00like you can easily tell, oh my god,
  4482. 2:53:03it's going to do this or even worse,
  4483. 2:53:06it's going to be just extremely buggy
  4484. 2:53:09and you don't understand what's
  4485. 2:53:10happening and it takes you out of the
  4486. 2:53:11experience. And for me, part of the
  4487. 2:53:12reason I like Zomboid so much is the
  4488. 2:53:16atmosphere and the vibe in single
  4489. 2:53:17player, knowing I'm the only one out
  4490. 2:53:20here right now. Like, no one else is
  4491. 2:53:22there. So, I'm sure when NPCs drop,
  4492. 2:53:24there's going to be a lot of
  4493. 2:53:25customization and sandbox options as
  4494. 2:53:27well. But I just love that you guys are
  4495. 2:53:30taking into account all of this related
  4496. 2:53:32to whether it be chatting with NPCs,
  4497. 2:53:35maybe doing quests for NPCs,
  4498. 2:53:37maybe building parties or whatever. But
  4499. 2:53:40it's just it's so interesting to get
  4500. 2:53:42your take on that because I know a lot
  4501. 2:53:43of people are excited for NPCs.
  4502. 2:53:47>> Yeah. And you know, the thing I would
  4503. 2:53:48just I I would I would caution to, you
  4504. 2:53:52know, temper or or caution folks to
  4505. 2:53:55think about is that every single person
  4506. 2:53:57that's listening to this when when they
  4507. 2:53:59think about what it what NPCs and
  4508. 2:54:01Zomboid means likely has a different
  4509. 2:54:04interpretation of of what that means and
  4510. 2:54:06what that is. Um, you know, some I may
  4511. 2:54:09have just like really offended someone
  4512. 2:54:11that was like, "Well, I yeah, I want Joe
  4513. 2:54:13to come up and tell me that, you know,
  4514. 2:54:15he needs 17 rats killed because I love
  4515. 2:54:18doing that in Fallout or I love doing
  4516. 2:54:19that in, you know, Elder Scrolls or or
  4517. 2:54:22whatever it may be." Um, and you know,
  4518. 2:54:24there there potentially could be, you
  4519. 2:54:26know, some scripted actions, but you
  4520. 2:54:28know, like you said, you know, when
  4521. 2:54:30things start to when systems break down,
  4522. 2:54:34uh, to to take you out of that emotional
  4523. 2:54:36experience, um, that's when, uh, you
  4524. 2:54:40know, that's what we don't want to get
  4525. 2:54:42into. Um, and you know, being respectful
  4526. 2:54:45of players that, you know, there's
  4527. 2:54:46players that also, you know, they've
  4528. 2:54:49been playing Project Zomboid with no
  4529. 2:54:51NPCs and they like that ne I never can
  4530. 2:54:55say this word, but like the nilism of,
  4531. 2:54:57you know, being the last person on Earth
  4532. 2:54:59and and you know, everyone else is dead
  4533. 2:55:02and you know, um, you know, I I
  4534. 2:55:04personally kind of, you know, I you
  4535. 2:55:06know, sometimes I like that. Sometimes I
  4536. 2:55:09Yeah, I mainly because I'm barricading
  4537. 2:55:12my base against bandits that I, you
  4538. 2:55:13know, intellectually know may never
  4539. 2:55:15come, but I'm still building shooting
  4540. 2:55:17ports to just in case. Um, but um, you
  4541. 2:55:21know, having, like you said, those
  4542. 2:55:22sandbox options, you know, the game
  4543. 2:55:23still needs to work without them. Um,
  4544. 2:55:26you know, if they all die or if a player
  4545. 2:55:28just, you know, disables them through
  4546. 2:55:29sandbox or, you know, potentially, you
  4547. 2:55:32know, someone might make wants to make a
  4548. 2:55:33roleplayer server with no uh NPCs. um we
  4549. 2:55:37still have to support those various
  4550. 2:55:39different things. So, it's always a
  4551. 2:55:41balancing act and it's always, you know,
  4552. 2:55:43trying to find again a way for things to
  4553. 2:55:46organically fit into the gameplay
  4554. 2:55:48systems to where the gameplay systems
  4555. 2:55:49can still function either without them
  4556. 2:55:52or, you know, a player that, you know,
  4557. 2:55:54you couldn't gate, you know, for
  4558. 2:55:56example, you know, you couldn't do some
  4559. 2:55:58kind of RPG thing to go like, well, you
  4560. 2:56:01have to befriend 20 MPCs to get your
  4561. 2:56:04charisma to a certain level before you
  4562. 2:56:06can, you know, up your first aid skill.
  4563. 2:56:09Because a player might just shoot all
  4564. 2:56:10the NPCs in the head right off the bat
  4565. 2:56:13and then go, "Why can't I level my first
  4566. 2:56:16aid?" Oh, well, you you had to make
  4567. 2:56:17friends with NPCs in order to do that.
  4568. 2:56:19Oops. That's going to happen. I'm just
  4569. 2:56:21rude. Oh, yeah. It would absolutely
  4570. 2:56:23happen. Um uh
  4571. 2:56:25>> did you did you do that alarm?
  4572. 2:56:28>> Oh, no. That wasn't me.
  4573. 2:56:29>> Oh, okay. Oh, that was me again. Oh, god
  4574. 2:56:32damn it. Okay. Every car I touch has an
  4575. 2:56:35alarm. Sarin,
  4576. 2:56:37I don't know why this is I just wanted
  4577. 2:56:39to get a bandage. This is uh Where are
  4578. 2:56:41you at right now?
  4579. 2:56:43>> Uh I'm right at the entrance to the
  4580. 2:56:44station. I was actually looking for a
  4581. 2:56:46bandage to change my dirty bandage.
  4582. 2:56:48>> Oh, I have one right now. I can drop it
  4583. 2:56:50on this dirty ground next to all the
  4584. 2:56:52dried blood if you would like.
  4585. 2:56:55>> Here. Oh, that's peanuts. Hold on. Wait.
  4586. 2:56:57Bandage right there.
  4587. 2:57:01>> I'll cover you if you need to.
  4588. 2:57:04>> Go ahead and take a moment.
  4589. 2:57:08I'll take Let me just check my bite. It
  4590. 2:57:10might have healed by now.
  4591. 2:57:11>> It may have healed.
  4592. 2:57:12>> Yeah.
  4593. 2:57:17>> I don't know. It's massively infected.
  4594. 2:57:19Okay. Oh, I have alcohol wipes. I should
  4595. 2:57:22probably I'll disinfect it. That'll take
  4596. 2:57:24care of any infection that might
  4597. 2:57:26>> I think there was disinfectant in the
  4598. 2:57:27ambulance, too, if you need it.
  4599. 2:57:32>> Oh, yeah. Then I'll sterilize my band,
  4600. 2:57:35which will heal that bite right up.
  4601. 2:57:37>> Oh, I'm sure.
  4602. 2:57:39>> Yeah,
  4603. 2:57:39>> if you find an antibiotic, that might
  4604. 2:57:41help, too. Uh, since we already had the
  4605. 2:57:43alarm go off,
  4606. 2:57:45>> I'm just going to
  4607. 2:57:46>> I was going to say I was going to say
  4608. 2:57:48the alarm went off anyway. You might as
  4609. 2:57:49well rock and roll a little bit.
  4610. 2:57:51>> Yeah, the first shot with the shotgun
  4611. 2:57:53jammed a little bit, by the way, but
  4612. 2:57:55that's okay.
  4613. 2:57:57>> Pump guns actually didn't jam in real
  4614. 2:57:59life. It's a myth that they do. Really?
  4615. 2:58:03>> They do. Yeah.
  4616. 2:58:06>> If you if you short stroke them, i.e. if
  4617. 2:58:09you have a low uh I guess I guess this
  4618. 2:58:11would be low reloading skill in real
  4619. 2:58:14life or uh they can be uh pump shotguns
  4620. 2:58:17can be very uh ammunition picky where
  4621. 2:58:20they don't like certain uh like there's
  4622. 2:58:22different uh lengths between like
  4623. 2:58:23European and American shells or high
  4624. 2:58:25wall or short wall. I'm I'm kind of a
  4625. 2:58:28gun nerd. So [groaning]
  4626. 2:58:29>> Well, it makes sense. You do have a
  4627. 2:58:31military background. So,
  4628. 2:58:32>> yes, I do. I do. [groaning]
  4629. 2:58:38>> But I did not know that. That's That's
  4630. 2:58:39interesting to know. Do bolt guns jam?
  4631. 2:58:42>> Um, not really as much. I mean,
  4632. 2:58:45theoretically you can. It's usually user
  4633. 2:58:47a error at that point in real life. If
  4634. 2:58:50if you get a bolt gun jam, you're
  4635. 2:58:53>> you've been like trying to make it
  4636. 2:58:54happen.
  4637. 2:58:55>> Yeah. But lever guns and pump guns, it's
  4638. 2:58:57usually just uh it's called short
  4639. 2:58:59stroking. It's when you uh you don't
  4640. 2:59:01work the action quite all the way and
  4641. 2:59:03the shell kind of gets halfway there and
  4642. 2:59:05then you close it before it [groaning]
  4643. 2:59:08gets out.
  4644. 2:59:10>> Sorry, the zomboids are very loud right
  4645. 2:59:12now. They are groaning incredibly loud.
  4646. 2:59:15>> Yes. Oh my gosh, they nearly got me.
  4647. 2:59:21>> Their skulls are very strong as well.
  4648. 2:59:22They are not caving in unfortunately.
  4649. 2:59:24The hammer is made of foam perhaps.
  4650. 2:59:28>> [groaning]
  4651. 2:59:34>> Uh, if you want, we can try to go back
  4652. 2:59:35to the house. I mean, I got tons of ammo
  4653. 2:59:37and guns if you would like some.
  4654. 2:59:39>> Yeah, we can head back.
  4655. 2:59:40>> Okay,
  4656. 2:59:41>> let me finish off these ball.
  4657. 2:59:44>> Sounds good. I'll get the car ready.
  4658. 2:59:49Oh, I would be remiss if I didn't bring
  4659. 2:59:50this up. People are saying though that
  4660. 2:59:52you could just simply press Q to get the
  4661. 2:59:54cure for your bite if it's a problem.
  4662. 2:59:56>> Oh, that's true. I like to press Q to
  4663. 2:59:59say hi. That was my intro to the
  4664. 3:00:00community. So
  4665. 3:00:01>> I I remember that. I was actually
  4666. 3:00:03reading that last night again to prepare
  4667. 3:00:05for today.
  4668. 3:00:08>> I'm in.
  4669. 3:00:09>> Perfect. We'll drive home. Uh I have to
  4670. 3:00:13ask this and again I don't want to get
  4671. 3:00:15you in trouble with the rest of the dev
  4672. 3:00:17team. So if you can't answer, feel free
  4673. 3:00:19to say I can't answer. But with build
  4674. 3:00:2242.20 20 going stable sometime towards
  4675. 3:00:27the end of the summer.
  4676. 3:00:29>> When do you likely think we'll see news
  4677. 3:00:32about build 43?
  4678. 3:00:35>> Um I mean I can't really give an answer
  4679. 3:00:39on that but don't expect it in the the
  4680. 3:00:42very short term. um you know once we we
  4681. 3:00:46you know there there's folks I I will
  4682. 3:00:49say this there are folks working on
  4683. 3:00:51future versions of project zomboid um uh
  4684. 3:00:56mainly from a you know foundational
  4685. 3:00:59standpoint um uh engine improvements
  4686. 3:01:03such like that right now um but um you
  4687. 3:01:07know you know the the the gameplay
  4688. 3:01:10implementers right now and that's not
  4689. 3:01:13really a technical term, but the folks
  4690. 3:01:14that have been kind of hands in like
  4691. 3:01:17doing a, you know, a lot of the both
  4692. 3:01:19multiplayer and single player, you know,
  4693. 3:01:21little interact, I don't want to say
  4694. 3:01:22little either because a lot of them are
  4695. 3:01:24big, but a lot of that, you know, uh,
  4696. 3:01:26kind of player facing stuff in the short
  4697. 3:01:27term. They've just been so heads down
  4698. 3:01:30for the past few months, just really
  4699. 3:01:31cranking stuff out. They need a little
  4700. 3:01:33bit of time to to kind of process, see
  4701. 3:01:37where we're at. um you know uh we need
  4702. 3:01:40to do a um you know we are planning a
  4703. 3:01:43support update uh for build 42. Uh some
  4704. 3:01:46of that's going to be optimization. Some
  4705. 3:01:48of that's going to be you know looking
  4706. 3:01:50at um some of the features that didn't
  4707. 3:01:52get you know fully implemented in um in
  4708. 3:01:55in in build 42 um uh that we we still
  4709. 3:01:59want to include uh uh that that that
  4710. 3:02:01shouldn't you know that won't break
  4711. 3:02:03saves and stuff that we we can put in.
  4712. 3:02:05Um, and also, um, some of the late game
  4713. 3:02:08stuff, you know, you know, the late game
  4714. 3:02:11testing, you know, hasn't got as much
  4715. 3:02:15testing from the community or or playing
  4716. 3:02:17from the community because we've been,
  4717. 3:02:19you know, updating and putting new
  4718. 3:02:21things out and people start new builds.
  4719. 3:02:23And so, um, except for a lot of the
  4720. 3:02:26people that are doing those things on
  4721. 3:02:27purpose, like I'm going to max out
  4722. 3:02:29blacksmithing or I'm going to, you know,
  4723. 3:02:31do this one thing. We haven't had a lot
  4724. 3:02:33of organic feedback of like, oh, you
  4725. 3:02:35know, I hit this point where I wanted
  4726. 3:02:36to, you know, I killed all these animals
  4727. 3:02:39and I wanted to, you know, make leather
  4728. 3:02:41coats, but then I ran into, you know,
  4729. 3:02:43this blocker. and you're like, "Oh, you
  4730. 3:02:45know, um, like for example, I I I
  4731. 3:02:48literally ran into an example like that
  4732. 3:02:49the other day where I used all my wooden
  4733. 3:02:53rods to make plant drying stuff to dry
  4734. 3:02:57corn and then um I killed a bunch of
  4735. 3:03:00animals and I was like, "Cool, I want to
  4736. 3:03:02I want to make a fur hat." Oh, I used
  4737. 3:03:05all my wooden rods to make plant drying
  4738. 3:03:07racks. And but I need a a leather drying
  4739. 3:03:10rack, but I don't have any wooden rods
  4740. 3:03:12to make the leather drying rack. Um, do
  4741. 3:03:15I really want to go just start cutting
  4742. 3:03:17down trees? Um, why can't I just take
  4743. 3:03:19apart my my my plant drying rack and
  4744. 3:03:24make a leather drying rack? Um, so like
  4745. 3:03:27those kinds of things are the the the
  4746. 3:03:30kind of um things that you get from
  4747. 3:03:32organic gameplay that you might not get
  4748. 3:03:34from someone just going like, "Yeah, I
  4749. 3:03:36try to do this and this and this." Or
  4750. 3:03:37trying to find the optimum, like, you
  4751. 3:03:39know, how can I get carving to level 10
  4752. 3:03:41as fast as I can? Oh, the most, you
  4753. 3:03:43know, best way to do it is to, you know,
  4754. 3:03:45pump out 10,000 spoons. Uh, but maybe
  4755. 3:03:47the person that's like, "Hey, I wasn't
  4756. 3:03:49really trying to ramp carving, but you
  4757. 3:03:52know, maybe, you know, uh, I just really
  4758. 3:03:55wanted to, you know, whatever, carve
  4759. 3:03:58baseball bats, and that was like way
  4760. 3:04:00beyond my stuff. So, okay, should, you
  4761. 3:04:02know, should there be something that's
  4762. 3:04:04like baseball bats that's, you know, uh,
  4763. 3:04:06lower in the ski in the skill tree, or
  4764. 3:04:08maybe baseball bats aren't in the right
  4765. 3:04:11place, uh, as far as, you know, what
  4766. 3:04:13what unlocks them." Um or we run into um
  4767. 3:04:17you know uh again with systems working
  4768. 3:04:19together, right? Like you know you you
  4769. 3:04:22can have a situation where you know a a
  4770. 3:04:25a certain item is integral to a tech
  4771. 3:04:27tree but then you know you spawn in Echo
  4772. 3:04:32Creek and that certain item isn't there.
  4773. 3:04:34Like what do you do? Like well do you go
  4774. 3:04:37on a road trip or you know is is it
  4775. 3:04:39available through crafting in different
  4776. 3:04:41ways? um you know like the wooden rod
  4777. 3:04:43situation, you know, my mind instantly
  4778. 3:04:45goes to like um uh okay, I can I can
  4779. 3:04:49carve them from saplings and I can get
  4780. 3:04:51them out of broomsticks. Um but you
  4781. 3:04:54know, is there is there other ways that
  4782. 3:04:55I can get wooden rods? Like is there a
  4783. 3:04:57way to make it make sense with carving
  4784. 3:04:59in with planks or something like that?
  4785. 3:05:01Um yeah, those kinds of things uh for
  4786. 3:05:04that stable update. Well, it's it's
  4787. 3:05:06interesting you bring that up because
  4788. 3:05:07there are some people immediately
  4789. 3:05:09shouting out examples of that exact
  4790. 3:05:11thing with the biggest one being nails.
  4791. 3:05:13People would love
  4792. 3:05:16more info on that and I guess some
  4793. 3:05:19adjustments on that front, especially
  4794. 3:05:20when they're doing wilderness focused
  4795. 3:05:23runs. They can't really do any crafting
  4796. 3:05:25without going into town and getting
  4797. 3:05:26nails early on.
  4798. 3:05:28>> Yeah, wilderness wilderness runs are um
  4799. 3:05:30they're they're a special kind of
  4800. 3:05:32challenge, right? because I can't I
  4801. 3:05:34can't just go and go, hey, everybody
  4802. 3:05:37doesn't have nails. Can we increase nail
  4803. 3:05:39spawning by 20% or could we increase,
  4804. 3:05:42you know, furniture, you know, spitting
  4805. 3:05:44out nails by X? So, we have to, you
  4806. 3:05:47know, wilderness runs or limited runs
  4807. 3:05:50or, you know, those kinds of challenges
  4808. 3:05:53bring in their their own special set of
  4809. 3:05:55challenges. Um, and whether it be, you
  4810. 3:05:58know, a crafting um, and and and and
  4811. 3:06:02please everybody don't don't take what
  4812. 3:06:04I'm saying as like gospel feature
  4813. 3:06:06promises, but you know, as a designer,
  4814. 3:06:08you would look at, okay, so can what are
  4815. 3:06:13ways to address this? Right? So, if I
  4816. 3:06:15say like, okay, cool, fine. You can um,
  4817. 3:06:17you can hammer nails out of metal
  4818. 3:06:18sheets. If you have hammer and you have
  4819. 3:06:21metal working in a certain skill, you
  4820. 3:06:23can make nails out of metal sheets.
  4821. 3:06:24Well, that doesn't help a wilderness run
  4822. 3:06:26because how do you how do you get the
  4823. 3:06:28metal sheets or how do you how do you
  4824. 3:06:31level up welding? You you can't level up
  4825. 3:06:34welding
  4826. 3:06:35without things to weld. Um so, you know,
  4827. 3:06:39working through those processes of like,
  4828. 3:06:41well, you know, you know, does it mean
  4829. 3:06:43that we put more stuff into uh the
  4830. 3:06:45foraging um menus? Does it mean that we
  4831. 3:06:49look at alternate craft uh capabilities?
  4832. 3:06:52Do we look at you know uh wooden dowel
  4833. 3:06:55uh you know you know like the the um I
  4834. 3:06:58don't I I want I'll stop I I know that
  4835. 3:07:02some cultures in the past like built all
  4836. 3:07:04their furniture out of like you know
  4837. 3:07:06like IKEA dowels because they didn't
  4838. 3:07:08have a lot of metal so like all their
  4839. 3:07:10furniture was you know dowels and you
  4840. 3:07:12drill a hole and you know put the dowel
  4841. 3:07:14in and glue it together right um are are
  4842. 3:07:17there alternate ways to build things
  4843. 3:07:19that instead of you can't as a designer
  4844. 3:07:21just go like Okay, more nails. Everybody
  4845. 3:07:23said there's not enough nails. Put more
  4846. 3:07:25nails in. Um um you have to look at it
  4847. 3:07:28across the board. And wilderness runs
  4848. 3:07:30are one of those. We we definitely it it
  4849. 3:07:31it um you know uh definitely was a it is
  4850. 3:07:36a um uh how should I say this? Like a
  4851. 3:07:40specific thing that we do take into
  4852. 3:07:42account uh to to uh to the detriment of
  4853. 3:07:45some of my team members who are like,
  4854. 3:07:47"Oh, we solved the problem." And I'm
  4855. 3:07:48like, "Well, that doesn't solve it for
  4856. 3:07:49the wilderness runners." Ah. ah I wasn't
  4857. 3:07:52you know um yeah uh but you also you
  4858. 3:07:55know people also need to grock that as
  4859. 3:07:58like specifically for me as a designer
  4860. 3:08:00and I've said this I said this in the um
  4861. 3:08:03the duck interview I have to think about
  4862. 3:08:07you know by the time someone's doing a
  4863. 3:08:08wilderness run they're generally
  4864. 3:08:10probably a pretty super hardcore player
  4865. 3:08:13um and I have to think about not only
  4866. 3:08:16the the hardcore veteran players you
  4867. 3:08:19know like us that are that that play all
  4868. 3:08:21the time and we we know these systems
  4869. 3:08:23and we understand it. Um, but I also
  4870. 3:08:25have to think about the new players and
  4871. 3:08:27then kind of the, you know, the
  4872. 3:08:29mid-level players that that maybe they
  4873. 3:08:31play Zomboid an hour a week or an hour a
  4874. 3:08:34month and and they like, uh, I just
  4875. 3:08:37can't I played this a month ago. Wait,
  4876. 3:08:39what was I doing? Where am I? Like, uh,
  4877. 3:08:42you know, um, you know, coming back into
  4878. 3:08:44things. um trying to to to to
  4879. 3:08:49make things work for all of those
  4880. 3:08:51players. If I only think about the
  4881. 3:08:52hardcore players, then I'd be like,
  4882. 3:08:55well, that's the way the UI works and it
  4883. 3:08:57works fine for everybody that knows how
  4884. 3:08:59it works, so I don't need to worry about
  4885. 3:09:01new players anymore. Um, you know, um,
  4886. 3:09:04but I do have to think about those
  4887. 3:09:06people. I have to think about people
  4888. 3:09:07that they open up the game and they
  4889. 3:09:08like, you know, are just completely
  4890. 3:09:10confused and and how do we deal with
  4891. 3:09:12that? Um although that's part of the PZ
  4892. 3:09:14experience to be completely confused and
  4893. 3:09:16and die a lot and then learn
  4894. 3:09:19>> that that is indeed the experience.
  4895. 3:09:21Everybody starts out with their first
  4896. 3:09:23run surviving maybe four hours and then
  4897. 3:09:24being like what did I just play? So
  4898. 3:09:27>> yeah. Yeah,
  4899. 3:09:27>> that's very fair.
  4900. 3:09:28>> Yeah. Or me uh elbow the first car
  4901. 3:09:31window that you run into and then bleed
  4902. 3:09:33out and going trying to figure out what
  4903. 3:09:35like what
  4904. 3:09:36>> Oh, I didn't know I was bleeding. That's
  4905. 3:09:38what that red stuff coming out of me is.
  4906. 3:09:40>> Yeah. Yeah. What is that red stuff
  4907. 3:09:41coming out? What's that heartbeat sound?
  4908. 3:09:43Uh, what's going on? Um, it always makes
  4909. 3:09:46me laugh because that always makes me
  4910. 3:09:47think of the movie um there's this movie
  4911. 3:09:49Last Action Hero where Arnold
  4912. 3:09:51Schwarzenegger got beamed from being
  4913. 3:09:53like a he was a a movie character that
  4914. 3:09:55got beamed into the real world and he
  4915. 3:09:58actually does that. He walks up to a
  4916. 3:09:59window and he punches it out with his
  4917. 3:10:01fist and then he's like, "Oh my god,
  4918. 3:10:03that hurts." [laughter]
  4919. 3:10:05And uh I always I think Project Zomboid
  4920. 3:10:08has a good uh a good thing of like yeah
  4921. 3:10:11this is a video game but you know you're
  4922. 3:10:12not a superhero like you know PE you
  4923. 3:10:15watch people do it all the time in like
  4924. 3:10:17first run they just they see some
  4925. 3:10:19zombies they beline straight to them.
  4926. 3:10:20Okay I'll just wipe out these 20 guys
  4927. 3:10:22and then I'll uh you know I'll find a
  4928. 3:10:24shotgun and start wait I'm dead. What?
  4929. 3:10:26Um and uh that's that's always uh
  4930. 3:10:30satisfying to to watch.
  4931. 3:10:33Um, well, really quick, because I know
  4932. 3:10:36we're coming up on the time that we said
  4933. 3:10:38we agreed upon. I don't
  4934. 3:10:40>> I've been talking too much. I I'm sorry.
  4935. 3:10:42I burned up all the time.
  4936. 3:10:43>> No, you're fine. You're I mean, listen,
  4937. 3:10:45this is what we were here for. We wanted
  4938. 3:10:46to have a conversation with you. Uh, I
  4939. 3:10:48did have a couple more questions that I
  4940. 3:10:50didn't necessarily get a chance to get
  4941. 3:10:52to. Are you okay staying a little bit
  4942. 3:10:54longer or?
  4943. 3:10:56>> Yeah.
  4944. 3:10:57>> Amazing. I will I'll try to go.
  4945. 3:10:59>> You have no idea. We've already been
  4946. 3:11:01doing this for almost 3 hours.
  4947. 3:11:02>> This is what I said to my chat before I
  4948. 3:11:04started the stream. I was like, "This
  4949. 3:11:05stream is probably going to fly by." And
  4950. 3:11:07yeah, I look at the clock and it's like,
  4951. 3:11:09"Oh, we said we were going to stop
  4952. 3:11:11around 10:30, but like if you're if
  4953. 3:11:13you're willing to go a little bit
  4954. 3:11:14longer, I would greatly appreciate it.
  4955. 3:11:15I'm sure we would all appreciate it. I
  4956. 3:11:17don't want to be greedy, though. I'm
  4957. 3:11:19sure you're very busy. I'm sure it's
  4958. 3:11:21getting late for you. So, I'll I'll
  4959. 3:11:24rapid fire this, I guess, uh, with our
  4960. 3:11:26final little bit. But before we do that,
  4961. 3:11:27do you want to come over to the dining
  4962. 3:11:28room?"
  4963. 3:11:29>> Yeah. Yeah.
  4964. 3:11:31Thought I' just been standing here
  4965. 3:11:32talking and uh getting queasy.
  4966. 3:11:34>> You're fine. Let me know. By the way,
  4967. 3:11:36>> I'm at nauseous.
  4968. 3:11:38>> Oh,
  4969. 3:11:38>> I'm sure. Yeah, that's okay. I'm sure
  4970. 3:11:40I'll be good.
  4971. 3:11:41>> No, it's fine. It just Did you have like
  4972. 3:11:43something bad to eat earlier?
  4973. 3:11:44>> Oh, beautiful. It is amazing.
  4974. 3:11:47>> I laid out all of the guns and ammo we
  4975. 3:11:50collected from the police station
  4976. 3:11:54>> here. Just as the cudigra
  4977. 3:11:56Oh. Oh, wait, wait, wait. Hold on. Stay
  4978. 3:11:58there for a second.
  4979. 3:11:59>> Yeah, I'll stay. I'll stay.
  4980. 3:12:00>> Don't go. Don't go anywhere.
  4981. 3:12:02>> I got a surprise to go with it.
  4982. 3:12:04>> Okay.
  4983. 3:12:09>> Oh, no.
  4984. 3:12:13>> Okay. Wait. I have to go out to the car.
  4985. 3:12:15You're fine. I'll be right back.
  4986. 3:12:16>> You go. You go to the car. I'll stay. Do
  4987. 3:12:17you want me to light the fire? Cuz I was
  4988. 3:12:18thinking of lighting this.
  4989. 3:12:19>> Yeah. Yeah. That that that'll be nice
  4990. 3:12:21mood.
  4991. 3:12:22>> That'll tie it all together. I actually
  4992. 3:12:24ran off while you were chatting. I drove
  4993. 3:12:26all the way out to the police station
  4994. 3:12:28just to get a matchbox and I nearly died
  4995. 3:12:29like twice.
  4996. 3:12:31>> That's hilarious. I'm standing there
  4997. 3:12:32just talking to myself in the in the
  4998. 3:12:34kitchen by myself. [laughter]
  4999. 3:12:40>> Open.
  5000. 3:12:43>> I'll wait right here.
  5001. 3:12:45>> It is getting a little spooky out, but
  5002. 3:12:46again, we're so safe inside this
  5003. 3:12:48building now. We have all the barricades
  5004. 3:12:49up.
  5005. 3:12:50>> It's cozy.
  5006. 3:12:51>> It is. Oh,
  5007. 3:12:54>> today must be your lucky day, boss.
  5008. 3:12:57>> That
  5009. 3:12:59where did I put?
  5010. 3:13:01Wait, where did I put it?
  5011. 3:13:08What?
  5012. 3:13:10I constantly lose things.
  5013. 3:13:13>> I am the same way. I drop things in a
  5014. 3:13:16box and I tell myself, "Okay, I'm going
  5015. 3:13:18to put this here." I come back a day
  5016. 3:13:20later when I need it. Where did I put
  5017. 3:13:21it?
  5018. 3:13:22>> Yeah, exactly. Okay. All right. Well,
  5019. 3:13:27did I Did I drop it? Hold on.
  5020. 3:13:30>> What were you trying to get, if you
  5021. 3:13:31don't mind me asking? Is it meant to be
  5022. 3:13:32a surprise?
  5023. 3:13:33>> Uh, yeah. Well, I had a nice little
  5024. 3:13:35beautiful wine glass and I was going to
  5025. 3:13:37pour you a glass. I'm I gave that away,
  5026. 3:13:40but that's okay. Hold on. Uh, I'm going
  5027. 3:13:41to do this.
  5028. 3:13:42>> Oh my god, Sarin. I think it's on the
  5029. 3:13:44table right now.
  5030. 3:13:45>> Oh, is it? Okay. I was I was in the
  5031. 3:13:47middle of placing it. Well, hold on.
  5032. 3:13:49Yeah, I I must have clicked place. Ah,
  5033. 3:13:52there it is. Okay,
  5034. 3:13:56pick that up.
  5035. 3:13:59Oh, and of course, I put it in my
  5036. 3:14:00backpack.
  5037. 3:14:02Oh, no, I didn't. Okay,
  5038. 3:14:05put that into transfer liquid, which now
  5039. 3:14:08auto default def faults to actually
  5040. 3:14:10transferring the liquid instead of not
  5041. 3:14:13>> a nice a nice update. That was a
  5042. 3:14:16community suggestion and and it was like
  5043. 3:14:17it was one of those like Oh yeah, that
  5044. 3:14:20makes sense. Why? OH, I DRANK IT. AH,
  5045. 3:14:22NO. HOLD ON. [laughter]
  5046. 3:14:24OKAY, WAIT. I'll refill it. I got more.
  5047. 3:14:26I got more. I'm back.
  5048. 3:14:28>> I double clicked.
  5049. 3:14:29>> Do you have a second wine glass? Do you
  5050. 3:14:31want to like drink together or
  5051. 3:14:34>> Well, I just drank some. So, there we
  5052. 3:14:36go. There is yours. It It's just got
  5053. 3:14:38beer in it because apparently Oh, wait.
  5054. 3:14:40I'm gonna I'm gonna creepily [laughter]
  5055. 3:14:42>> Wait, what's that? Are you okay? tried
  5056. 3:14:44to Yeah, I tried to place it. Uh, and it
  5057. 3:14:47was trying to walk into you. Okay, there
  5058. 3:14:49we go.
  5059. 3:14:49>> I've noticed that happening a little bit
  5060. 3:14:51when I go to place something. Uh, it
  5061. 3:14:53wants to auto walk to like a square
  5062. 3:14:55over.
  5063. 3:14:56>> Yeah, it's trying to get It's trying to
  5064. 3:14:58get to the It's the auto walk. It's
  5065. 3:14:59detecting It's It's detecting that
  5066. 3:15:01you're just far, especially when you're
  5067. 3:15:02caddy corner on a tile. It's trying to
  5068. 3:15:05walk and align you to actually put that.
  5069. 3:15:07It's so that you can do it from far
  5070. 3:15:08away, but sometimes it gets a little
  5071. 3:15:10wonky.
  5072. 3:15:11>> Okay. Is is that something you guys are
  5073. 3:15:13working on, I guess, or is that
  5074. 3:15:15>> It'll be on the list. Yeah, it's on the
  5075. 3:15:17It's on the list.
  5076. 3:15:18>> It's on the list. All right. Um Well,
  5077. 3:15:20thank you so much for that delicious
  5078. 3:15:21drink. If you want to sit down, we can
  5079. 3:15:22continue our conversation and uh if
  5080. 3:15:25you're getting nauseous, I mean, I don't
  5081. 3:15:28know how you feel about turning into a
  5082. 3:15:30Zomboid, but maybe at the end we can um
  5083. 3:15:32put you out of your misery and bury you.
  5084. 3:15:34I actually found a shovel.
  5085. 3:15:35>> That'd be good.
  5086. 3:15:36>> Okay. [laughter]
  5087. 3:15:39>> Classic. That's classic. We can
  5088. 3:15:42>> stage we didn't stage it everybody. I
  5089. 3:15:44literally like got bit on accident and
  5090. 3:15:48uh yeah,
  5091. 3:15:49>> that was not I So I'll I'll say this.
  5092. 3:15:53The original ending I was going to have
  5093. 3:15:54is I was going to have an admin spawn in
  5094. 3:15:57like a hundred zombies in front of our
  5095. 3:15:59base and we would just go down fighting.
  5096. 3:16:00But this is even better. So
  5097. 3:16:02>> I think it is. It's It's apppropo.
  5098. 3:16:04>> Yeah. Oh, that's a good qu. Would you
  5099. 3:16:06like to be cremated or buried? Cuz I got
  5100. 3:16:07a shovel just to bury you. But we can do
  5101. 3:16:09either. We do. You got to go with
  5102. 3:16:11bearings. So, I uh I my my original run
  5103. 3:16:15back in build 41 when I first started um
  5104. 3:16:18I I was uh I I didn't know that you
  5105. 3:16:20actually I it took me a while to learn
  5106. 3:16:23that you uh if you just hit new
  5107. 3:16:25character, it started a new character in
  5108. 3:16:27the same world. So, it was like a total
  5109. 3:16:28surprise to me when I ran over um you
  5110. 3:16:31know, ran across one of my old
  5111. 3:16:33characters. And from then on, I it was a
  5112. 3:16:35mission in life. Every time I died and
  5113. 3:16:37started a new character, I would have to
  5114. 3:16:40track down my old character. Um, you
  5115. 3:16:43know, uh, put, you know, put them out of
  5116. 3:16:45their misery, put them in the trunk,
  5117. 3:16:46drive them back, and then how they died
  5118. 3:16:49based I I placed a little thing on their
  5119. 3:16:51grave based on how they died. Um Um,
  5120. 3:16:56>> that's kind of cute.
  5121. 3:16:57>> Yeah. Yeah. So, some of them would, like
  5122. 3:16:59the ones I accidentally burned, set
  5123. 3:17:01myself on fire, it'd have a little
  5124. 3:17:02lighter. Um, you know, something like
  5125. 3:17:04that. If they went down in melee combat,
  5126. 3:17:06I'd put a baseball bat on their grave
  5127. 3:17:08and and I think I had like 20 the graves
  5128. 3:17:10got so build I was down on the old
  5129. 3:17:12Twiggies at the old Twiggies bar or not
  5130. 3:17:14Twiggies the the rusty round what the
  5131. 3:17:17the bar at the south of Moldra. I had to
  5132. 3:17:19expand my gated area to make room for
  5133. 3:17:22more grapes. [laughter]
  5134. 3:17:26>> Dude, I typically whenever I die, I just
  5135. 3:17:28start a new world. I'm not personally a
  5136. 3:17:30fan of going in.
  5137. 3:17:32>> Yeah, that's what I do now. Yeah, that's
  5138. 3:17:34now
  5139. 3:17:34>> cuz another issue too is like if it's
  5140. 3:17:36midday or like getting nighttime, I
  5141. 3:17:38spawn in, especially late in a
  5142. 3:17:40playthrough, it's like power's off. I'm
  5143. 3:17:42in this random building. It's cold. It's
  5144. 3:17:45dark. It's like I would rather just
  5145. 3:17:46start a random playthrough at that
  5146. 3:17:48point. But
  5147. 3:17:49>> yeah,
  5148. 3:17:49>> uh that's that's very funny.
  5149. 3:17:52>> Um I'm going to go ahead. I'm going to
  5150. 3:17:53shoot off a couple questions. Uh if you
  5151. 3:17:56want to kind of rapid fire the answers,
  5152. 3:17:58if you want to be a little bit quicker
  5153. 3:17:59on them, that's completely fine with me.
  5154. 3:18:01But if you want to go into detail,
  5155. 3:18:02that's also okay.
  5156. 3:18:04>> Um,
  5157. 3:18:05>> to go back really quick on Build 42's
  5158. 3:18:08unstable development cycle, obviously
  5159. 3:18:11there's been a lot of updates and
  5160. 3:18:13changes throughout the two years it's
  5161. 3:18:14been in the works. I'm curious though,
  5162. 3:18:17is there anything that you guys were
  5163. 3:18:20working on that maybe you loved, you
  5164. 3:18:23were experimenting with it, but
  5165. 3:18:25inevitably for one reason or another
  5166. 3:18:28just didn't make the cut?
  5167. 3:18:30Uh yeah, a few different things. Um
  5168. 3:18:33uh I I'd say one easy uh one easy take
  5169. 3:18:38is kind of the um expansion of the
  5170. 3:18:41workstation concept. Um so while
  5171. 3:18:44workstations as a feature is implemented
  5172. 3:18:47um the idea behind that um system is
  5173. 3:18:51that it would allow interactions of
  5174. 3:18:54different ways with different things.
  5175. 3:18:56for example, an espresso machine, um uh
  5176. 3:19:00the soda the soda machine, um various
  5177. 3:19:03different things like that. So that you
  5178. 3:19:05we could we could use that workstation
  5179. 3:19:07um uh interaction system to have, you
  5180. 3:19:11know, interacting with um uh soda
  5181. 3:19:14dispensers be more like interacting, you
  5182. 3:19:17know, you don't walk up to a soda
  5183. 3:19:18dispenser, you know, soda selling
  5184. 3:19:20machine and just open it and, you know,
  5185. 3:19:22take sodas out. you put money into it
  5186. 3:19:24and things come out. Um uh so looking at
  5187. 3:19:28those tile interactions uh across the
  5188. 3:19:30board of things that players that should
  5189. 3:19:34be interactable uh but aren't. Uh that's
  5190. 3:19:37one of the big things um that that kind
  5191. 3:19:40of didn't, you know, dealing with the
  5192. 3:19:42the challenges with workstations and and
  5193. 3:19:44and and crafting and interaction and all
  5194. 3:19:46that didn't get as fleshed out uh as as
  5195. 3:19:49we wanted it to. that'll that'll that'll
  5196. 3:19:52uh ideally be addressed in the future.
  5197. 3:19:54>> Okay. I remember reading that in a blog
  5198. 3:19:57post a long long time ago. I remember
  5199. 3:19:59seeing like a a mock version of what
  5200. 3:20:02that might be specifically with the
  5201. 3:20:03vending machine where it was like you
  5202. 3:20:04see like a keypad and you have to type
  5203. 3:20:06in the number and then insert a dollar.
  5204. 3:20:09>> So that's what you're talking about
  5205. 3:20:11there with that.
  5206. 3:20:12>> Yeah, exactly. Yeah, I think there is a
  5207. 3:20:14prototype uh somewhere that was one of
  5208. 3:20:16the early prototypes that was was done
  5209. 3:20:18to explore that system and it You know,
  5210. 3:20:20again, not not saying that, you know,
  5211. 3:20:23it'll be this way or that way, but
  5212. 3:20:25things like, you know, potentially
  5213. 3:20:26keypads on uh security doors where you
  5214. 3:20:29could potentially find a instead of
  5215. 3:20:31having to find a key, you find the uh
  5216. 3:20:33you know, a notepad in, you know, the
  5217. 3:20:35cop's uh uh loot in the inside that
  5218. 3:20:38building that has the key uh keypad and
  5219. 3:20:40and interacting with it that way. So,
  5220. 3:20:42there's a few different varieties like
  5221. 3:20:44an espresso machine. I actually have I
  5222. 3:20:46don't actually understand how espresso
  5223. 3:20:47machines really work. But however
  5224. 3:20:50espresso machines work so you can you
  5225. 3:20:52know add your foam and and do fancy
  5226. 3:20:54little things like that. Um you know
  5227. 3:20:56expanding on that is is one thing that
  5228. 3:20:58that that didn't get didn't get into
  5229. 3:21:00build 42.
  5230. 3:21:02>> Understood. Um well another thing that
  5231. 3:21:04I'm personally interested in
  5232. 3:21:07obviously Indie Stone they've been
  5233. 3:21:09working on Zomboid forever. All right.
  5234. 3:21:11They've been doing it for years and
  5235. 3:21:13years and years. But I've noticed over
  5236. 3:21:16the last few years, you guys have been
  5237. 3:21:17slowly branching out a little bit.
  5238. 3:21:19You've been doing some merch through
  5239. 3:21:21Messhift. You've been doing some
  5240. 3:21:24collaborations with other games,
  5241. 3:21:25specifically Terraria, having Spifo in
  5242. 3:21:28Terraria. Um, and I'm just curious if
  5243. 3:21:32that's something players are going to
  5244. 3:21:34continue seeing in the upcoming future
  5245. 3:21:36and maybe even some developments into
  5246. 3:21:39things outside of gaming. Have you guys
  5247. 3:21:41considered like a Project Zomboid TV
  5248. 3:21:43show or like a comic book series or
  5249. 3:21:45anything like that?
  5250. 3:21:46>> It's funny. We get we get asked that a
  5251. 3:21:48lot and actually I mean um uh I'll put
  5252. 3:21:52my marketing hat. We actually announced
  5253. 3:21:54a uh a Steam bundle with Rim World uh
  5254. 3:21:56yesterday. Uh so if you don't have
  5255. 3:21:58either, you can get 20% off uh both Rim
  5256. 3:22:00World and Project Zomboid. Um but you
  5257. 3:22:03know one of the cool things about um uh
  5258. 3:22:06TIS is is they are truly independent
  5259. 3:22:10right? Um as my character cross
  5260. 3:22:13[laughter] um you know so you know they
  5261. 3:22:16you know the the the the founders that
  5262. 3:22:18that that that that own and run the
  5263. 3:22:20company you know have the power to do
  5264. 3:22:22those things. And if if you don't think
  5265. 3:22:24that Project Zomboid has not been
  5266. 3:22:25approached by um you know people that
  5267. 3:22:28want to do merch and stuff like that in
  5268. 3:22:30the past um or or cross collaborations,
  5269. 3:22:33it absolutely has happened. But um I
  5270. 3:22:36will say that um you know they're very
  5271. 3:22:38protective um of you know making sure
  5272. 3:22:42trying to make sure that that anything
  5273. 3:22:44like that it respects um uh you know
  5274. 3:22:48Project Zomboid as um you know as as um
  5275. 3:22:52an entity that's been created uh both by
  5276. 3:22:55them and that and and with you know
  5277. 3:22:57alongside the community that stuck with
  5278. 3:22:59it so long and um you know
  5279. 3:23:02>> uh so so anything like that would be
  5280. 3:23:04relatively conservative. Um, uh, there
  5281. 3:23:07are some maybe things like the, uh, like
  5282. 3:23:10like the Terraria crossover that we may
  5283. 3:23:12be seeing in the in in in the mid
  5284. 3:23:15future. I won't say near future. Um, uh,
  5285. 3:23:18but, uh, you know, it's definitely
  5286. 3:23:20things that are on the table. Um, uh,
  5287. 3:23:22there's been people that have have been
  5288. 3:23:23interested in above it. I can't give any
  5289. 3:23:25specifics obviously. Obviously,
  5290. 3:23:27>> um, but, uh, you know, it would be
  5291. 3:23:29really cool. I think I think Zomboid I
  5292. 3:23:32think one of the things that was really
  5293. 3:23:33fascinating to me was sitting down with
  5294. 3:23:37um you know the founders in England and
  5295. 3:23:40talking to them you know and professing
  5296. 3:23:43my like to me Zomboid is up in those you
  5297. 3:23:48know high tier impacts as a zombie fan I
  5298. 3:23:51love zombie content I love zombie movies
  5299. 3:23:53I always have I'm kind of down in the
  5300. 3:23:56like dregs of like the bottom of Amazon
  5301. 3:23:58Prime of like Oh, I should watch this
  5302. 3:24:00new zombie movie. Oh, it's one of those
  5303. 3:24:02that's like a student film filmed on a
  5304. 3:24:04on a iPhone like, "Oh gosh, this is so
  5305. 3:24:06terrible." Um, and then of course, you
  5306. 3:24:09know, devastated by things like um uh
  5307. 3:24:13well, I shouldn't call people out and
  5308. 3:24:15say negative thing, but maybe some
  5309. 3:24:16Hollywood productions of of big things
  5310. 3:24:18of maybe like a book that you read that
  5311. 3:24:20you're like, "What is this?" Um but uh
  5312. 3:24:24so I want to be respectful of that. But
  5313. 3:24:26but you know uh you know I you know when
  5314. 3:24:30I talk to them about the impact that
  5315. 3:24:32Zomboid had on me as a player, not not
  5316. 3:24:34just as a designer, but me as a player
  5317. 3:24:36and the world that's been created. It's
  5318. 3:24:38bigger than just an isometric zombie
  5319. 3:24:40game. You know, Spiffos and the lore and
  5320. 3:24:43the background. Like this is a real
  5321. 3:24:45world that's been created by this team.
  5322. 3:24:47And um you know uh you know I guess I'll
  5323. 3:24:50go back to the key point of you know
  5324. 3:24:52wanting that anything like that you know
  5325. 3:24:55external stuff always want to to uh be
  5326. 3:24:58respectful of that legacy uh that the
  5327. 3:25:00team created.
  5328. 3:25:02>> I think that's amazing quite frankly
  5329. 3:25:05that you guys are so committed to
  5330. 3:25:08protecting and making sure it's like
  5331. 3:25:10authentic if you were to do a project
  5332. 3:25:12like that because like you mentioned
  5333. 3:25:15this is an incredible world. you guys
  5334. 3:25:17have built the amount of lore that
  5335. 3:25:19another thing that I love about this
  5336. 3:25:20game too, speaking on the lore, it is
  5337. 3:25:23the type of lore where if you don't care
  5338. 3:25:25about the lore and the story line, you
  5339. 3:25:26don't have to touch it at all. You can
  5340. 3:25:28ignore all the TV shows, you can ignore
  5341. 3:25:30the flyers, you can ignore everything
  5342. 3:25:32and just play the game. Or you can be an
  5343. 3:25:35insane collector and you can go after
  5344. 3:25:37every single brochure, read all the
  5345. 3:25:39random notes in the game, check out and
  5346. 3:25:42find all the random radio broadcasts
  5347. 3:25:44that play on the radios. And that's
  5348. 3:25:46something that I personally love and
  5349. 3:25:48that's part of the reason I play
  5350. 3:25:49Zomboids so much this day is just
  5351. 3:25:51building out my own little characters
  5352. 3:25:52and kind of just like seeing how they
  5353. 3:25:54fare in these worlds. So, uh, I love
  5354. 3:25:58that. I think a lot of people based on
  5355. 3:26:00the chat reaction would love a TV show
  5356. 3:26:02or a movie of Zomboids. So, if you ever
  5357. 3:26:06want to do that, you let them know that
  5358. 3:26:09we would love [snorts] that, but of
  5359. 3:26:10course at your own pace if ever.
  5360. 3:26:12>> Hollywood, call me. But uh but it's got
  5361. 3:26:15to be the right thing. [laughter]
  5362. 3:26:20>> Um well, another question really quick
  5363. 3:26:22and this will be my last one personally
  5364. 3:26:24before I open up questions from the
  5365. 3:26:26viewers. Uh and and we'll kind of wrap
  5366. 3:26:28it up there. Um a console version of
  5367. 3:26:32Zomboid. That is something whenever I
  5368. 3:26:34play Zomboid and I'm streaming,
  5369. 3:26:36>> one of the most common questions, can I
  5370. 3:26:37get this on Xbox? Can I get this on
  5371. 3:26:39PlayStation? I always have to tell them
  5372. 3:26:41>> no. Sadly, no.
  5373. 3:26:44>> No, no.
  5374. 3:26:44>> Will we ever see Zomboid on console?
  5375. 3:26:48>> Um,
  5376. 3:26:50I want to say so there's two answers to
  5377. 3:26:53that. One, there's the the technical
  5378. 3:26:56aspect of the the the code base and and
  5379. 3:26:59the way the code is built does do have
  5380. 3:27:02some barriers to console. Um, you know,
  5381. 3:27:04the the the game uh was built with with
  5382. 3:27:07Java and Lewis. So there there's some
  5383. 3:27:09intricacies with how you you know the
  5384. 3:27:12the consoles work just on a fundamental
  5385. 3:27:15level. Uh that would take uh some
  5386. 3:27:18engineer you know some I say some
  5387. 3:27:20engineering work that would takes quite
  5388. 3:27:22a bit of of of engineering work. It's
  5389. 3:27:24it's not the case of like um you know
  5390. 3:27:27press console button uh you know export
  5391. 3:27:29to uh you know uh PlayStation or
  5392. 3:27:32anything like that. So there would be
  5393. 3:27:33technical hurdles. Um, you know, there's
  5394. 3:27:36also the um the consideration that that
  5395. 3:27:39has to be taken into account of, you
  5396. 3:27:41know, when would be the right time to do
  5397. 3:27:43that. Is it 1.0? Is it right before 1.0?
  5398. 3:27:48Um, it's not something again, you know,
  5399. 3:27:51coming back to, you know, respecting the
  5400. 3:27:55our fire went out.
  5401. 3:27:57>> I'll fix that. respecting the legacy of
  5402. 3:27:58the work. You know, we don't we we we
  5403. 3:28:01have no desire to, you know, just do a
  5404. 3:28:05port of some game built in Unreal Engine
  5405. 3:28:08that has a Zomboid label on it that is
  5406. 3:28:11actually just a completely different
  5407. 3:28:12game that kind of looks like it, right?
  5408. 3:28:15Um I I think um if we were to do a
  5409. 3:28:19console version, I'm not ruling it out
  5410. 3:28:20and I'm not ruling it like saying like,
  5411. 3:28:23"Yeah, November uh it'll be on Xbox
  5412. 3:28:25Live." Um um you know uh that's I know
  5413. 3:28:31that's kind of vague um but that's I
  5414. 3:28:33think the best answer uh that I can
  5415. 3:28:35give.
  5416. 3:28:36>> So
  5417. 3:28:37just to kind of because that was a lot
  5418. 3:28:39for some people just to recap
  5419. 3:28:41essentially. No no you're fine. You're
  5420. 3:28:42fine. It's something you guys would love
  5421. 3:28:45to do. It's just a matter of
  5422. 3:28:47>> it's a lot of work. It's not as simple
  5423. 3:28:50as people would imagine and it's also
  5424. 3:28:53just got to be done the right way.
  5425. 3:28:56Yeah, I think that sums it up pretty
  5426. 3:28:58well. Absolutely.
  5427. 3:28:59>> Perfect. So maybe one day, and I'm
  5428. 3:29:01assuming that that also ties into
  5429. 3:29:02mobile, maybe one day a mobile version
  5430. 3:29:04if we can.
  5431. 3:29:07>> Yeah, it would be Yeah, having the same
  5432. 3:29:08constraints, right? Um uh obviously
  5433. 3:29:12there's Yeah, I have to I have to stop
  5434. 3:29:15myself as a developer and start getting
  5435. 3:29:16into mobile. Like what do you mean by
  5436. 3:29:19mobile? Which which platform? Which uh
  5437. 3:29:20how how how deep you know? [laughter]
  5438. 3:29:23No, no, understood.
  5439. 3:29:24>> How much how much RAM is in your phone?
  5440. 3:29:27>> Uh, five, I think. Maybe. [laughter]
  5441. 3:29:30>> Um, no. That that makes perfect sense to
  5442. 3:29:32me. Um, understandable cuz I again I've
  5443. 3:29:37kind of understood that. I've tried to
  5444. 3:29:38explain to people that idea where it's
  5445. 3:29:40like you're not making this in something
  5446. 3:29:42like Unity where you can basically press
  5447. 3:29:44a couple buttons and it spits out a
  5448. 3:29:45console version. It would have to be uh
  5449. 3:29:49what some people in chat have said a
  5450. 3:29:50moment ago, kind of like a Minecraft
  5451. 3:29:52bedrock moment where it's like you have
  5452. 3:29:53to redo
  5453. 3:29:55almost everything to get it to run on
  5454. 3:29:58the console essentially.
  5455. 3:30:00Yeah, there's there's there's some
  5456. 3:30:02fundamental uh you know underlying uh
  5457. 3:30:04technological standpoint, but but I mean
  5458. 3:30:06even if um for the controller players
  5459. 3:30:09out there, you know, when we um I
  5460. 3:30:12started working on well I didn't do it
  5461. 3:30:15um our our amazing engineers uh started
  5462. 3:30:18working on um the the controller rework
  5463. 3:30:22um in January um based on we had to you
  5464. 3:30:25know we had some fundamental changes to
  5465. 3:30:27the aiming system from B41. So, we
  5466. 3:30:29needed to adapt the controller to adapt
  5467. 3:30:30that. Then that led to other things and
  5468. 3:30:32people weren't happy with that. And then
  5469. 3:30:34it it kind of led into finally at a
  5470. 3:30:37certain point I was just like, we just
  5471. 3:30:38need to do fully customizable
  5472. 3:30:39controllers because we're not going to
  5473. 3:30:41get this to a state that like makes
  5474. 3:30:43everybody happy because, you know, one
  5475. 3:30:45of the challenges with Zomboid is it
  5476. 3:30:47doesn't fit a mold, right? You can't
  5477. 3:30:48just go out and say, you know, if you're
  5478. 3:30:50making a shooter tomorrow, you can go
  5479. 3:30:52out and be like, "Hey, should we go with
  5480. 3:30:53the Call of Duty control scheme or the
  5481. 3:30:55Halo control scheme? Which one should we
  5482. 3:30:57use?" Um, you you can't do that with
  5483. 3:30:59Project Zomboid. You have to think about
  5484. 3:31:01all the different interactions, all the
  5485. 3:31:03different ways, like you know, I mean,
  5486. 3:31:04if someone, you know, went uh, you know,
  5487. 3:31:07uh, ported Arma to consoles and was
  5488. 3:31:09like, "Oh, I'm just going to, you know,
  5489. 3:31:11implement all the Arma controls onto a
  5490. 3:31:13console controller." Like, that in and
  5491. 3:31:15of itself um was a huge um, a huge lift
  5492. 3:31:19um that I'm very um, you know, uh, I
  5493. 3:31:22don't want to I don't want to name
  5494. 3:31:23people just because I don't know if they
  5495. 3:31:24want to be named. I try not to, but um
  5496. 3:31:26the the two the the engineer that took
  5497. 3:31:28the lead and the tester that took the
  5498. 3:31:30lead on um you know channeling the
  5499. 3:31:32community feedback and giving feedback,
  5500. 3:31:33they they really busted their asses on
  5501. 3:31:36on that controller stuff and really got
  5502. 3:31:38it into into into shape in in just a few
  5503. 3:31:40months. So, I'm really thankful to them.
  5504. 3:31:42Um but that's that's like a tiny
  5505. 3:31:44microcosm of um you know uh the work to
  5506. 3:31:48get it onto consoles.
  5507. 3:31:50Well, thank you so much for Peak Behind
  5508. 3:31:52the Hood and thank you again for all
  5509. 3:31:54your work on controller because I'm sure
  5510. 3:31:55the Steam Deck players adore it.
  5511. 3:31:58>> Uh been a lot of people recently saying
  5512. 3:32:00they love playing on Steam Deck. So, um
  5513. 3:32:04no, that's that's amazing. And options
  5514. 3:32:06of course in any game is great. If I can
  5515. 3:32:07play on control, if someone doesn't like
  5516. 3:32:09keyboard and mouse for whatever reason,
  5517. 3:32:11>> uh you know, having the option is is
  5518. 3:32:13just good right there.
  5519. 3:32:14>> Yep.
  5520. 3:32:15>> So, Sarilin, I want to go ahead. I don't
  5521. 3:32:18know if you have my chat open and how
  5522. 3:32:20you want to do this, but
  5523. 3:32:22>> uh I can I didn't cuz I was worried
  5524. 3:32:25about like uh I've just been I'm I'm
  5525. 3:32:27watching our fire and talking to you.
  5526. 3:32:29Like I keep forgetting that there's
  5527. 3:32:30other people listening to us. [laughter]
  5528. 3:32:32>> It's it's it's been great to just kind
  5529. 3:32:34of lock in. I've been
  5530. 3:32:36>> We're on the internet.
  5531. 3:32:38>> Oh my god. Oh my god. Hello.
  5532. 3:32:41>> Hold on. Let me mute you. Oh, there's
  5533. 3:32:43lag time.
  5534. 3:32:44>> Oh, it might be a little bit delayed. It
  5535. 3:32:46might be like a couple seconds, but
  5536. 3:32:47>> that's okay. Now I see the chat.
  5537. 3:32:49>> All right. Um, well, I'm going to let
  5538. 3:32:51you kind of take over. If you have a
  5539. 3:32:53question that you see in chat that you
  5540. 3:32:55want to answer, feel free, but I would
  5541. 3:32:58love if we can alternate because there
  5542. 3:33:00are some questions I got yesterday from
  5543. 3:33:02people who aren't able to join today
  5544. 3:33:03that I think it would be good to mix in.
  5545. 3:33:05If you want to kind of rapid fire them
  5546. 3:33:07so we can get through as many as
  5547. 3:33:08possible,
  5548. 3:33:09>> uh,
  5549. 3:33:10>> I would love that, Sarin. So feel free
  5550. 3:33:12if you see a question you want to answer
  5551. 3:33:13in the chat right now, go ahead.
  5552. 3:33:16>> Yeah, I'll just grab the first one that
  5553. 3:33:18was up. So, uh, Carlos, uh, Vakos, have
  5554. 3:33:21you ever seen anything about introducing
  5555. 3:33:23extreme weather events such as blizzards
  5556. 3:33:25and heat waves? Yes, I have thought
  5557. 3:33:27about that extensively. Um, and one of
  5558. 3:33:30the things I'd like to do in the future,
  5559. 3:33:32it's kind of a broader thing, but look
  5560. 3:33:34at some of the sandbox options uh to
  5561. 3:33:37introduce uh some more extreme things uh
  5562. 3:33:40into that. uh they could lead into
  5563. 3:33:41potential new game modes. I know again
  5564. 3:33:43some modders have done some really cool
  5565. 3:33:45stuff um uh with weather events and I
  5566. 3:33:48think um there's some underlying systems
  5567. 3:33:51um that that that would need to be done
  5568. 3:33:52to support that but but I' I'd love to
  5569. 3:33:55play with some some crazy weather stuff
  5570. 3:33:57um even crazier than you can get now.
  5571. 3:34:00>> Awesome. Awesome. Crazy weather would be
  5572. 3:34:02lit. Uh, on my end, I have a question
  5573. 3:34:04from Derp, who actually is in the chat
  5574. 3:34:07right now, but they ask, "What games or
  5575. 3:34:10game genres do you like playing outside
  5576. 3:34:13of Zomboid?"
  5577. 3:34:14>> Oh, that's a good question. Um, so I
  5578. 3:34:16used to be a super hardcore tactical
  5579. 3:34:19shooter player. Um, uh, I grew up on
  5580. 3:34:22shooter. I grew up on shooters and RTS's
  5581. 3:34:24was kind of my bread and butter. Um, I
  5582. 3:34:27play shooters less now. I mainly play
  5583. 3:34:30shooters on console. Um, mainly because
  5584. 3:34:32when I had to make the shift as a
  5585. 3:34:34designer to shooters on console, I got
  5586. 3:34:35used to playing with shooters on console
  5587. 3:34:37and now shooters on PC feel weird for
  5588. 3:34:39me. Um, so, um, and I'm I am definitely
  5589. 3:34:43stuck between how much time I can get to
  5590. 3:34:46my own play time because I also have to
  5591. 3:34:47play with my son. Um, I was just playing
  5592. 3:34:50Hell Divers with him yesterday and he
  5593. 3:34:51was calling me a noob. Um, I was playing
  5594. 3:34:54on Xbox and he was on PC and he was
  5595. 3:34:57talking smack and I was like, "Bro, like
  5596. 3:34:59I was I was literally doing this before
  5597. 3:35:02you were cons even a a a twinkle in your
  5598. 3:35:05parents' eyes." But anyway, um, so um I
  5599. 3:35:09I I still really like Fallout 4. I I
  5600. 3:35:12love to get back in. I I manage the same
  5601. 3:35:15damn settlements I've been managing
  5602. 3:35:16forever, and I go on loot runs in
  5603. 3:35:18Fallout 4, even though I know it's
  5604. 3:35:20pointless. I don't need any more uh
  5605. 3:35:22stuff. I've got everything maxed out. Um
  5606. 3:35:24I should do a a video run of all my
  5607. 3:35:26settlements in Fallout. Um Battletech, I
  5608. 3:35:29really like um the Hairbrain scheme.
  5609. 3:35:31Battletech. I've been in Battletech
  5610. 3:35:33forever. I think Hairbrain screams um
  5611. 3:35:36adaptation of Battletech to PC is Chef's
  5612. 3:35:39Kiss. One of the most amazing um
  5613. 3:35:42adaptations of a tabletop uh board game.
  5614. 3:35:45also play Battletech in the uh PC
  5615. 3:35:47simulator which is called um oh what the
  5616. 3:35:50heck's it called? Mech lab mech uh it's
  5617. 3:35:53like mech. It's a Java like simulation
  5618. 3:35:56of the P of the board game um open
  5619. 3:35:58source. Um
  5620. 3:36:01and I play Fortnite every once in a
  5621. 3:36:03while, but mainly with my son play duos.
  5622. 3:36:06I'm not good at Fortnite at all. Um and
  5623. 3:36:09then every once in a while I'll jump
  5624. 3:36:10into some uh some some Halo here and
  5625. 3:36:13there. Um,
  5626. 3:36:15uh, yeah, that's that's that's probably
  5627. 3:36:17my gambit for right now. Uh, oh, AoE2
  5628. 3:36:20HD, um, definitive edition. Still love
  5629. 3:36:23that. Um, and someone's working on
  5630. 3:36:26someone's working on a really cool it's
  5631. 3:36:28an indie game that's that's clearly
  5632. 3:36:30inspired by Command and Conquer. I'm not
  5633. 3:36:32sure if they said that. I'm not sure if
  5634. 3:36:34it's out yet, but I I need to go check
  5635. 3:36:36that one out. Um, and uh, and then I
  5636. 3:36:39need to pick I need to check out Rim
  5637. 3:36:40World. I haven't played it yet. Um, I
  5638. 3:36:42just got a code for it uh this week and
  5639. 3:36:45I'm going to check out Rim World, too.
  5640. 3:36:47>> Sick. I Well, it's perfect because
  5641. 3:36:49again, like you said, Rim World 20% off
  5642. 3:36:51with the bundle.
  5643. 3:36:52>> Yeah, I hear it's 20% off.
  5644. 3:36:53>> Oh my god, that's crazy.
  5645. 3:36:55>> In a sweet bundle.
  5646. 3:36:57>> Is the Steam sale going on still or no?
  5647. 3:37:00>> Uh, we Well, we launched uh I'm not sure
  5648. 3:37:02about the Steam sale. I know we did a
  5649. 3:37:03the bundle thing launched yesterday cuz
  5650. 3:37:06we were holding the blog until the um I
  5651. 3:37:09was like literally sitting there uh with
  5652. 3:37:11with our community uh uh folks and we
  5653. 3:37:14were like waiting for the email from the
  5654. 3:37:16Rim World team and they're like okay
  5655. 3:37:17that because there were some Steam rules
  5656. 3:37:19they had to wait till like 10 a.m. uh u
  5657. 3:37:22uh US time. And so some of our our folks
  5658. 3:37:24actually stayed up late uh in the UK to
  5659. 3:37:26make sure that that got launched uh on
  5660. 3:37:28the 9th cuz you know yesterday was the
  5661. 3:37:309th. So we wanted it out uh then.
  5662. 3:37:33>> Very fair. Um if you have another
  5663. 3:37:36question in the chat that you want to
  5664. 3:37:37take control, I'm let you choose of
  5665. 3:37:39course whatever.
  5666. 3:37:40>> Let's see. Uh tameable animals or
  5667. 3:37:44breedable animals? Um,
  5668. 3:37:48I'm assuming that means more like pets.
  5669. 3:37:50Uh, this is the way. Uh, 1212 34. Uh,
  5670. 3:37:54will there be tameable animals or
  5671. 3:37:56breedable animals? I'm guessing you're
  5672. 3:37:58you're talking more about dogs and cats
  5673. 3:38:00kind of thing. Um, uh, you know, you can
  5674. 3:38:02obviously, uh, if if you haven't used
  5675. 3:38:05your trapping skills to catch some sweet
  5676. 3:38:07sweet rabbits and, uh, breed them, I
  5677. 3:38:10would recommend looking into it. Um, as
  5678. 3:38:13far as things like pets, uh, cats and
  5679. 3:38:15dogs, um, that may be in the future. Um,
  5680. 3:38:20uh, although I I've been really enjoying
  5681. 3:38:22watching the modders making cats and
  5682. 3:38:25dogs and them going completely insane.
  5683. 3:38:27Um, so, um, but expanding the animal
  5684. 3:38:31system, uh, uh, is something I want to
  5685. 3:38:33look at.
  5686. 3:38:34>> You, you bring up cats and dogs. Are you
  5687. 3:38:36aware of, uh, Freilith and the work
  5688. 3:38:38they've done?
  5689. 3:38:40Um, I've seen, well, I've seen the the
  5690. 3:38:43video of the creepy German Shepherd like
  5691. 3:38:45turning into his head and climbing over
  5692. 3:38:47a fence. Um, I've seen some of it. I'm
  5693. 3:38:50not sure if that's their
  5694. 3:38:51>> I think that was build 41 before animals
  5695. 3:38:53were even a thing. Uh, but Freigh is
  5696. 3:38:56working on a dog mod and also they made
  5697. 3:38:59a mod called Project Meowid which just
  5698. 3:39:02adds in cats to the game.
  5699. 3:39:05>> Awesome. Awesome. If we do cats, they
  5700. 3:39:07have to be like real cats so they just
  5701. 3:39:09hate you and whine and complain all the
  5702. 3:39:12time. And
  5703. 3:39:13>> if you add cats, see how all the ammo is
  5704. 3:39:16stacked up on our table? I need to come
  5705. 3:39:18home and see all of it on the ground if
  5706. 3:39:19there's a cat.
  5707. 3:39:20>> Yeah, exactly.
  5708. 3:39:21>> Oh my god. Oh my god. Uh
  5709. 3:39:24>> I wasn't expecting that. Dear God.
  5710. 3:39:26>> Oh no.
  5711. 3:39:26>> No. No. Sarillin, why?
  5712. 3:39:30>> Oh, I got to screenshot this.
  5713. 3:39:32>> No,
  5714. 3:39:34I didn't expect this. in the middle of
  5715. 3:39:36our interview.
  5716. 3:39:39Um, I'll I'll make sure you go out in a
  5717. 3:39:42moment. Hold on. I'll I'll
  5718. 3:39:43>> Hey, chat. Should Beaver murder me?
  5719. 3:39:46>> Oh, that You know what? Let chat decide.
  5720. 3:39:48Do I let you live in this room for the
  5721. 3:39:50rest of your eternity? Is this now your
  5722. 3:39:52tomb? Perhaps.
  5723. 3:39:59Get bit in solidarity. Oh dear. Do I get
  5724. 3:40:01bit in solidarity?
  5725. 3:40:05>> [laughter]
  5726. 3:40:06>> Do you want a little nibble? Like I can
  5727. 3:40:07I I'm fine giving you a little nibble if
  5728. 3:40:09you want.
  5729. 3:40:10>> It's It's chat's call. I'm I'm I'm I'm
  5730. 3:40:12putting I'm putting it in their hands.
  5731. 3:40:14>> Oh, a lot of people are saying I should
  5732. 3:40:17get that. Okay. Um tell you what, I will
  5733. 3:40:20allow that then. [snorts] Let me just
  5734. 3:40:22remove my clothing so that you can get a
  5735. 3:40:24more juicy taste, I suppose.
  5736. 3:40:29[snorts]
  5737. 3:40:31>> So now I can say that Beaver took off
  5738. 3:40:33his clothes and let me bite him. That's
  5739. 3:40:35I'm going to remember that.
  5740. 3:40:36>> Okay. Yeah. Oh, there you go. That was a
  5741. 3:40:39bite right away. Wow. First attempt you
  5742. 3:40:41Oh, are you calm now? Oh, no.
  5743. 3:40:43>> I thought for a second you were
  5744. 3:40:44satiated. Apparently not. No.
  5745. 3:40:47I'm I'm going to let you just go to
  5746. 3:40:48town. I'm going to let this happen.
  5747. 3:40:51And then we'll be Yeah, as everybody is
  5748. 3:40:53saying in chat, we'll be Zomboid friends
  5749. 3:40:55forever. So, PERFECT.
  5750. 3:41:00>> UM,
  5751. 3:41:02I'll just wait for this. You're taking a
  5752. 3:41:04while.
  5753. 3:41:08>> You are You are letting this drag on.
  5754. 3:41:10>> Where's your health at? [laughter]
  5755. 3:41:11>> Uh, it's about to go down to zero. But I
  5756. 3:41:15was a trooper.
  5757. 3:41:15>> There we go.
  5758. 3:41:16>> I was a trooper.
  5759. 3:41:23>> Wow. You're still nibbling upon me even
  5760. 3:41:24though I am now a zombie.
  5761. 3:41:26>> Now you can send me a giant email about
  5762. 3:41:27how uh uh armor sucks. [laughter]
  5763. 3:41:35Oh my gosh. Is this our life now? Are
  5764. 3:41:38you just going to be eating from my leg?
  5765. 3:41:40>> I guess so.
  5766. 3:41:41>> Oh, okay. I might be stuck under the
  5767. 3:41:45table. That might be what's happening. I
  5768. 3:41:46[laughter] don't know. In which case,
  5769. 3:41:48yeah, this is just so kind of a weird
  5770. 3:41:50situation to be in, but that's fine.
  5771. 3:41:52>> Okay. Awkward. I think this is a HR
  5772. 3:41:55violation.
  5773. 3:41:56>> Uh, well, I don't work for Indone, so
  5774. 3:41:59>> that's true. That's true. It's okay to
  5775. 3:42:01snack on uh uh YouTubers and streamers
  5776. 3:42:04legs.
  5777. 3:42:05>> That's okay. Every now and then a little
  5778. 3:42:06nibble is all right within moderation.
  5779. 3:42:09>> All right, where were we? Uh I will
  5780. 3:42:11caveat though. Pets obviously we have to
  5781. 3:42:13be uh have to worry we have to be
  5782. 3:42:15considerate about some uh uh
  5783. 3:42:20some people may not want that right like
  5784. 3:42:22there there has to be sandbox option and
  5785. 3:42:24thoughts about that kind of stuff.
  5786. 3:42:26Um, I am technically cheating with this
  5787. 3:42:29question because it is not from a
  5788. 3:42:31viewer. It's one of my closest friends,
  5789. 3:42:32but he is an absolute Halo afficionado.
  5790. 3:42:36He loves Halo and uh, he's going to
  5791. 3:42:39murder me if I do not ask you this after
  5792. 3:42:41he found out that you were working on
  5793. 3:42:43Reach.
  5794. 3:42:45What exactly was the overall design
  5795. 3:42:47philosophy behind Reach? And how did you
  5796. 3:42:51find a way to help it stick out on its
  5797. 3:42:53own while also feeling like a proper
  5798. 3:42:57Halo game?
  5799. 3:42:58>> Wow, that is a huge loaded question that
  5800. 3:43:01I I I can't really address in a in a
  5801. 3:43:03rapid fire issue, but you know, the the
  5802. 3:43:07kind of overall approach was was
  5803. 3:43:08twofold. One was a more grounded Halo um
  5804. 3:43:14while still within the the Halo
  5805. 3:43:16universe. And the example I always used
  5806. 3:43:18internally that Halo 1 was a space ep.
  5807. 3:43:21Halo 1 through 3 was an epic. It was
  5808. 3:43:24Star Wars. It was um and in a military
  5809. 3:43:27frame movie framework, it was the battle
  5810. 3:43:29of Midway. It was it was you know the
  5811. 3:43:31big high level. You're seeing what the
  5812. 3:43:32generals are doing. And Reach was saving
  5813. 3:43:35Private Ryan. It was the the the the
  5814. 3:43:38guys and girls on the ground, you know,
  5815. 3:43:41uh you know, spoiler
  5816. 3:43:44alert, sacrificing everything uh so that
  5817. 3:43:48eventually uh Master Chief and Cortana
  5818. 3:43:50could could save the human race. Um so
  5819. 3:43:53in a in a rapid fire, that's my rapid
  5820. 3:43:55fire answer.
  5821. 3:43:57>> Amazing. Maybe one day we'll see like a
  5822. 3:43:59Haloesque VHS tape in the game. Like a
  5823. 3:44:02little
  5824. 3:44:02>> There you go.
  5825. 3:44:03>> Perhaps a little reference. There could
  5826. 3:44:05be some shout outs that might that might
  5827. 3:44:06show up there. We'll see.
  5828. 3:44:09>> Mr. Chief, come over here. We have to
  5829. 3:44:12stop the [laughter] something. I don't
  5830. 3:44:14know.
  5831. 3:44:17Um that if you have another question, we
  5832. 3:44:20can go as long as you would like. Again,
  5833. 3:44:22I want to be so conscious of your time.
  5834. 3:44:23You've already been so generous hanging
  5835. 3:44:25out with this.
  5836. 3:44:26>> Let's hit some more. Let's do 10 15
  5837. 3:44:27minutes more if you're good with it.
  5838. 3:44:29>> Sounds good. If we can rapid fire them
  5839. 3:44:31though, just to make sure as many people
  5840. 3:44:32get their questions as possible.
  5841. 3:44:35All right, I'm gonna skim through here.
  5842. 3:44:39Um, ah, uh, Mtuppy. Um,
  5843. 3:44:44oh, uh, sorry, I get I have to work on
  5844. 3:44:47my ADD because I I have this animated,
  5845. 3:44:50uh, beaver in on the screen that is is
  5846. 3:44:52talking a a different thing from what I
  5847. 3:44:54hear you. Okay. MTuppy uh asked about uh
  5848. 3:44:58first aid uh getting some changes
  5849. 3:45:00include more in-depth illnesses such as
  5850. 3:45:01parasites, dirty raw food, and maybe
  5851. 3:45:04sepsis. It's funny because I actually
  5852. 3:45:05use sepsis as an example of something uh
  5853. 3:45:08that when we we sit down and look at the
  5854. 3:45:10first aid uh kind of revamp um both from
  5855. 3:45:14a skill perspective and the underlying
  5856. 3:45:16systems that is actually one of the
  5857. 3:45:18things that I'm really interested in
  5858. 3:45:19exploring is more of long-term real uh
  5859. 3:45:24medical stuff. you know, whether that be
  5860. 3:45:26instead of just a wound can get infected
  5861. 3:45:28and the infection causes you damage to
  5862. 3:45:30die that you could have different levels
  5863. 3:45:32of infection, surface level infection,
  5864. 3:45:35um, you know, that that, um, could maybe
  5865. 3:45:38just be a long, you know, if you if you
  5866. 3:45:40get a deep cut in your leg that gets
  5867. 3:45:42infected that maybe just takes a long
  5868. 3:45:45time to heal and you're limping for a
  5869. 3:45:46long time and you just have to deal with
  5870. 3:45:48that if you didn't properly care from it
  5871. 3:45:50or you were wearing, you know, [snorts]
  5872. 3:45:52you know, uh, dirty clothes or whatever.
  5873. 3:45:54Um, or it could uh translate into
  5874. 3:45:59uh into sepsis if you don't have
  5875. 3:46:01antibiotics and maybe there's multiple
  5876. 3:46:03levels of antibiotics. I mean, the the
  5877. 3:46:05classic Zomboid thing or
  5878. 3:46:06post-apocalyptic TV show, I mean, it was
  5879. 3:46:09in Jericho, it's been in Walking Dead is
  5880. 3:46:11the my friend got sepsis. We have to go
  5881. 3:46:14to the hospital and get the really good
  5882. 3:46:16antibiotics. You know, the the
  5883. 3:46:18over-the-counter, you know, um,
  5884. 3:46:20antibiotics that are in the pharmacy
  5885. 3:46:22aren't going to do it. we need to go.
  5886. 3:46:24There's always that I don't know that's
  5887. 3:46:25always kind of a trope. Um but being
  5888. 3:46:27able to build emergent systems that
  5889. 3:46:29support that kind of seeing I would love
  5890. 3:46:31to uh explore that uh as well and and
  5891. 3:46:34just looking at some things like you
  5892. 3:46:35know uh again you know dirty water that
  5893. 3:46:39you know maybe you can get a stomach
  5894. 3:46:40virus instead of just like it might kill
  5895. 3:46:42you it might not. Um, you could have,
  5896. 3:46:45you know, a stomach virus that you get
  5897. 3:46:47sick that you have to recover from. And
  5898. 3:46:48and and and it's not just like, oh, I
  5899. 3:46:51ate a burnt piece of chicken, so let's
  5900. 3:46:53see if I die in the next two days.
  5901. 3:46:56>> I have died to burnt food before, and it
  5902. 3:46:58is always a great time.
  5903. 3:46:59>> I have as well. I have as well.
  5904. 3:47:02>> Um, quick question here from Mama Miki.
  5905. 3:47:06What would you personally consider to be
  5906. 3:47:08the hardest challenge in the current
  5907. 3:47:11version of Project Zomboid? Would it be
  5908. 3:47:13extinction? Is it maybe 100% sprinters
  5909. 3:47:16with like some crazy mods? CDA something
  5910. 3:47:19else?
  5911. 3:47:21>> Um, well, there's going to Oh, I have to
  5912. 3:47:24stop myself from giving away anything.
  5913. 3:47:26>> Oh.
  5914. 3:47:27>> Uh, right now in build 42.19,
  5915. 3:47:33let me frame it like that. Um,
  5916. 3:47:35>> okay.
  5917. 3:47:36Uh, [laughter] I mean, obviously C, uh,
  5918. 3:47:38CDDA is, you know, um, a strong one. Um,
  5919. 3:47:43extinction kicks my butt uh, pretty
  5920. 3:47:47hard. Um, uh, I I, you know,
  5921. 3:47:53for me it's extinction. Uh uh that that
  5922. 3:47:56one is is is extinction is probably at
  5923. 3:47:59the upper limit of my um uh of my uh
  5924. 3:48:02skill capability uh as a player. Um uh I
  5925. 3:48:07did I have done some you know uh some
  5926. 3:48:09some some high pop runs and I I usually
  5927. 3:48:13get slaughtered um uh pretty fast. So um
  5928. 3:48:17yeah, sprint and sprinters just freak me
  5929. 3:48:19out, man. There's they literally make me
  5930. 3:48:21jump. that scream that they make when
  5931. 3:48:24they're like diving through windows. H
  5932. 3:48:26so creepy. Um I I don't play it in the
  5933. 3:48:29dark.
  5934. 3:48:30>> Sprinters and extinction are my personal
  5935. 3:48:33pick. Extinction I think the hardest
  5936. 3:48:34part of Extinction is simply the fact
  5937. 3:48:36when you spawn in there can be zombies
  5938. 3:48:38literally already on like the windows of
  5939. 3:48:40your house.
  5940. 3:48:41>> Yeah. You got to be on your game like
  5941. 3:48:43right off. And and what's fascinating
  5942. 3:48:46about extinction is just that your call
  5943. 3:48:48in that first five minutes can often
  5944. 3:48:51just set the tone for everything else.
  5945. 3:48:55>> Perfect. Um on Oh, well, I actually just
  5946. 3:48:59did my question. Do you do you have a
  5947. 3:49:00question in chat that you're seeing that
  5948. 3:49:01you want to
  5949. 3:49:03>> uh Let's see. Um
  5950. 3:49:08um
  5951. 3:49:09[sighs]
  5952. 3:49:10armor cars and plows. Uh this is death
  5953. 3:49:14hammer snickqi 6685.
  5954. 3:49:18Uh are you going to ever add the ability
  5955. 3:49:20to armor cars or add plows and stuff? Um
  5956. 3:49:23I won't answer it specifically like
  5957. 3:49:26that, but there is a vehicle rework in
  5958. 3:49:28the future of Zomboid. Um um where it's
  5959. 3:49:34not going to be in 42.20. Let me be
  5960. 3:49:36clear on that. Um we actually hired um
  5961. 3:49:40uh well I I shouldn't call we we hired a
  5962. 3:49:43really cool vehicle uh person that is
  5963. 3:49:46doing some really cool stuff with
  5964. 3:49:48vehicles. Um and I'm really excited to
  5965. 3:49:50to to see where that goes. Uh that's my
  5966. 3:49:54uh I'm in PR mode again. That's my PR
  5967. 3:49:56mode qu answer to that question.
  5968. 3:49:58>> No worries. Well, we'll have to be on
  5969. 3:50:01the lookout for that question from Tuck.
  5970. 3:50:04Do you like West Point?
  5971. 3:50:08>> Uh,
  5972. 3:50:10>> the fact you had to think right away is
  5973. 3:50:11a great start.
  5974. 3:50:12>> Honestly, no. No, I don't like West
  5975. 3:50:15Point. [laughter]
  5976. 3:50:16Like, I just
  5977. 3:50:17>> it's it's um
  5978. 3:50:20>> uh to me it's a Well, okay, I'll frame
  5979. 3:50:22it this way. when I was doing uh one of
  5980. 3:50:25the things early on that I did before I
  5981. 3:50:27got hired uh when I was working
  5982. 3:50:29consulting was I was doing a bunch of
  5983. 3:50:32firearms uh testing for the early
  5984. 3:50:35feedback on the on the firearm system
  5985. 3:50:37and I forced myself to spawn in in West
  5986. 3:50:39Point for that whole like weeks and
  5987. 3:50:42weeks and weeks I was just uh I was
  5988. 3:50:43spawning in into West Point giving
  5989. 3:50:45myself guns and just shooting the hell
  5990. 3:50:47out of tons of zeds
  5991. 3:50:49>> and like West Point is like it's so
  5992. 3:50:52challenging
  5993. 3:50:54But
  5994. 3:50:56like
  5995. 3:50:57>> there's no value that I feel I get out
  5996. 3:50:59of that challenge is my opinion.
  5997. 3:51:02>> I could go to any other town and get the
  5998. 3:51:04same gear with less work.
  5999. 3:51:06>> Yeah, I feel like West Point is made for
  6000. 3:51:10a challenge for veteran players. Like
  6001. 3:51:13like it is in I I've never cleared West
  6002. 3:51:16Point. Like I have literally cleared
  6003. 3:51:17Mold Draw down to the Zed. I've cleared
  6004. 3:51:21obviously Rosewood um you know some of
  6005. 3:51:24those other smaller towns Echron um but
  6006. 3:51:28uh you know um outside of you know
  6007. 3:51:31hitting Stendos and the Gigamart I do
  6008. 3:51:34love the way the Gigamart is placed
  6009. 3:51:36there because you can kind of get into
  6010. 3:51:37the Gigamart and and get out like if
  6011. 3:51:40you're heading up to LB. Um, so that's
  6012. 3:51:42usually how I hit West Point, I think,
  6013. 3:51:45because I've just every time I go into
  6014. 3:51:47West Point, it goes incredibly badly. So
  6015. 3:51:51badly, so quickly that I just tend to
  6016. 3:51:53avoid it. I think I have like some kind
  6017. 3:51:55of like um block from it. [laughter]
  6018. 3:51:58>> Okay.
  6019. 3:52:00Um,
  6020. 3:52:01>> but I love the artwork that was done by
  6021. 3:52:03the art team. Let me be clear on that.
  6022. 3:52:06I will say this, uh, West Point, in my
  6023. 3:52:09opinion, is the best town in the game
  6024. 3:52:10that has point in the name. So, you
  6025. 3:52:14know,
  6026. 3:52:14>> there you go.
  6027. 3:52:15>> There, there you go. That's a great
  6028. 3:52:16answer. Great way to put it.
  6029. 3:52:20[sighs and gasps]
  6030. 3:52:21>> All right. Um, are the t This is
  6031. 3:52:24actually a really good question, um,
  6032. 3:52:26from from BAM 1776
  6033. 3:52:29250th. Um, are the different towns
  6034. 3:52:32actually meant to be different levels of
  6035. 3:52:33difficulty? Um ye yes um it's not you
  6036. 3:52:40know difficulty in Zomboid is such a
  6037. 3:52:42challenge you know when I was working on
  6038. 3:52:44the game modes a lot of people were like
  6039. 3:52:46why isn't there just easy medium hard
  6040. 3:52:48like why do these different game modes
  6041. 3:52:50like why do I and I've seen people say
  6042. 3:52:52that online too like why have you know
  6043. 3:52:54canon extinction outbreak and builder
  6044. 3:52:57and one of the reasons that I didn't
  6045. 3:52:59want to do that is one what makes
  6046. 3:53:01Zomboid hard for one person is going to
  6047. 3:53:05be completely different from what makes
  6048. 3:53:06it hard for a different person. Someone
  6049. 3:53:09could be super lead at combat and just
  6050. 3:53:11be really good at clearing eds but you
  6051. 3:53:14know not you know be able to or you know
  6052. 3:53:18organize or plan or think about things.
  6053. 3:53:20Um and someone might be a great planner
  6054. 3:53:23but just might not have the dexterity to
  6055. 3:53:25do combat. So you it it make it makes it
  6056. 3:53:28really hard to kind of plan out that
  6057. 3:53:30difficulty level.
  6058. 3:53:32However, um you know, you do see, you
  6059. 3:53:35know, Rosewood tends to be lighter, a
  6060. 3:53:38little bit cozier experience um but with
  6061. 3:53:42a little less loot um than, you know,
  6062. 3:53:44some place like West Point. I mean, uh
  6063. 3:53:47you know, you you you get you know, you
  6064. 3:53:48get Stenos, you get Gigamart, um you
  6065. 3:53:51know, you get a few different things. Um
  6066. 3:53:53you know, Mold Draw is kind of in the
  6067. 3:53:55middle. Um uh you know one of the things
  6068. 3:53:58with uh anyway that so there's a general
  6069. 3:54:02theme to kind of difficulty. It's not
  6070. 3:54:04really set in stone. Um but you know in
  6071. 3:54:07general you know you're probably not
  6072. 3:54:09going to see like you know the next
  6073. 3:54:12update like hey let's let's make
  6074. 3:54:15Rosewood you know 10,000 more spawns or
  6075. 3:54:17more you know 10,000% more dense or
  6076. 3:54:20something like that because it is more
  6077. 3:54:21of a starter town.
  6078. 3:54:23>> Understood. We kind of touched on this
  6079. 3:54:25question a little bit earlier, but I'm
  6080. 3:54:27I'm gonna hit on it again really quick.
  6081. 3:54:30Uh oh, it just went off my screen. Got
  6082. 3:54:34uh No way. It just went up.
  6083. 3:54:39Oh, here we are. Okay, I found it again.
  6084. 3:54:41Sorry. This is from Free Beyond the Sea.
  6085. 3:54:45Are there any hidden Easter eggs in the
  6086. 3:54:48game currently that have not yet been
  6087. 3:54:51found by the community?
  6088. 3:54:53>> Yes.
  6089. 3:54:54Yes.
  6090. 3:54:56>> Yes, definitely. Yes. Yeah. I know some
  6091. 3:55:01specific ones I I'm not going to tell
  6092. 3:55:02you where they are, but yes, absolutely
  6093. 3:55:04are.
  6094. 3:55:05>> Okay. So, we'll have to get out there
  6095. 3:55:07hunting soon. Okay.
  6096. 3:55:10No hints. Not Not like even a tiny
  6097. 3:55:12little from
  6098. 3:55:13>> uh
  6099. 3:55:15I'll give you a hint for one of them.
  6100. 3:55:17>> Okay.
  6101. 3:55:19>> It's in a tower. It's in a very tall
  6102. 3:55:21tower.
  6103. 3:55:24Okay,
  6104. 3:55:25start checking every tower, guys. If
  6105. 3:55:27you're in Louisville, go up to the top
  6106. 3:55:29of every skyscraper.
  6107. 3:55:34Um,
  6108. 3:55:35yeah.
  6109. 3:55:39All right. Uh, here, I'll grab one more.
  6110. 3:55:41Let's see.
  6111. 3:55:42>> You do one more. I'll do one more on my
  6112. 3:55:44end, and we'll we'll call it there,
  6113. 3:55:46guys.
  6114. 3:55:49>> Let's see.
  6115. 3:55:51Um, and of course,
  6116. 3:55:54>> yeah, if you can't answer them, that's
  6117. 3:55:56okay. If there's something you don't
  6118. 3:55:57want to touch on, feel free.
  6119. 3:56:02>> Um,
  6120. 3:56:05I'm scrolling through them here. Hold
  6121. 3:56:06on. So many are just comments. Uh, let's
  6122. 3:56:09see.
  6123. 3:56:11Is the helicop Well, I picked one. It
  6124. 3:56:13might not be the best one, but is the
  6125. 3:56:15helicopter event Don Beverages
  6126. 3:56:17evacuation FL flight uh from Chimp
  6127. 3:56:20Turbo? Um, like I said, there is a there
  6128. 3:56:23is a mystery behind uh uh Chimp Turbo.
  6129. 3:56:25And if I confirmed uh Don Beverages, uh
  6130. 3:56:28Xfill? Um uh
  6131. 3:56:32uh I think isn't Don Beverage in uh
  6132. 3:56:35isn't he the coast of the host of the
  6133. 3:56:37the radio show? I think he's actually in
  6134. 3:56:39Arizona. Um, so, so that it wouldn't be
  6135. 3:56:43for him. Um, it could, well, I don't
  6136. 3:56:46want to say anything else than that. Uh,
  6137. 3:56:48uh, keep it a secret. Again,
  6138. 3:56:49>> there's lore to the helicopter team. We
  6139. 3:56:51do not yet know what the lore is,
  6140. 3:56:53though, so we will have to wait and see.
  6141. 3:56:55On my end, if you can't answer this one,
  6142. 3:56:57it's completely understandable, but it's
  6143. 3:56:59getting posted a lot. This is from
  6144. 3:57:02Freigh. Will there be uh any added tools
  6145. 3:57:06and accessibility features for Java
  6146. 3:57:09modding for workshop users? Because
  6147. 3:57:12sometimes people upload a mod where they
  6148. 3:57:13have to manually install files and that
  6149. 3:57:16causes a lot of headaches.
  6150. 3:57:18So, I can't give you any specifics on
  6151. 3:57:21it, but as part of that that support
  6152. 3:57:24update that I talked about that we're
  6153. 3:57:25going to be working on later in the year
  6154. 3:57:27after um uh B42 st it moves to stable is
  6155. 3:57:31going to be additional modding support.
  6156. 3:57:33Um uh there are team members that are
  6157. 3:57:36specifically focused on that. Um and
  6158. 3:57:39like I said, I don't have specifics. Um
  6159. 3:57:41but additional modding support is is is
  6160. 3:57:44uh in the pipeline.
  6161. 3:57:46>> Perfect.
  6162. 3:57:48I I you're so generous, but there are
  6163. 3:57:50two more questions. You can like
  6164. 3:57:52one-word answers is completely fine. I
  6165. 3:57:54know I'm going to get slack if I don't
  6166. 3:57:55ask these.
  6167. 3:57:56>> Do you like mint chocolate chip ice
  6168. 3:57:58cream?
  6169. 3:58:00>> Um I'm diabetic now, so I have to be
  6170. 3:58:03incredibly careful with my uh with my
  6171. 3:58:06ice cream intake. Um and it was my
  6172. 3:58:09favorite ice cream as a kid. And I think
  6173. 3:58:12I ate too much as a kid and uh don't
  6174. 3:58:15really have a taste for it much anymore.
  6175. 3:58:17>> So, not anymore, unfortunately. But you
  6176. 3:58:20used to.
  6177. 3:58:21>> All right, final final final question
  6178. 3:58:24and we're going to wrap it there. Thank
  6179. 3:58:26you again for so much of your time and
  6180. 3:58:27staying over. This was incredible. Um,
  6181. 3:58:30will Zomboid ever expand outside of
  6182. 3:58:34Kentucky?
  6183. 3:58:35>> That is an amazing question um that I
  6184. 3:58:38can't answer.
  6185. 3:58:39>> [laughter]
  6186. 3:58:39>> Okay, that's simple.
  6187. 3:58:41>> Um there. Yeah, I mean, yeah, I I'll
  6188. 3:58:44just leave it at that. I'll I'll leave
  6189. 3:58:45it at that.
  6190. 3:58:46>> Maybe one day, team. Perhaps one day. Uh
  6191. 3:58:49Sarah, or excuse me, Sarah, my brain's a
  6192. 3:58:52little frazzled right now. Uh Sarin,
  6193. 3:58:55thank you so very much for joining us
  6194. 3:58:57tonight. This was an incredible stream.
  6195. 3:58:59It was amazing to get to chat with you
  6196. 3:59:01and and hear a little bit more about you
  6197. 3:59:03and the dev team and some of the work
  6198. 3:59:04that's coming up. I'm sure we're all
  6199. 3:59:06very excited for build 42.20 20 to go
  6200. 3:59:09stable, everybody to jump in and do some
  6201. 3:59:11big multiplayer servers, some giant
  6202. 3:59:13long-term playthroughs. It's going to be
  6203. 3:59:15really, really exciting, and uh we're
  6204. 3:59:18just so grateful for all the work that
  6205. 3:59:19you and the rest of the team does on
  6206. 3:59:21this great game.
  6207. 3:59:23>> Well, I appreciate you having me. This
  6208. 3:59:25has been really fun. I I literally
  6209. 3:59:27looked up when you said we're running
  6210. 3:59:29getting close on time and I was like,
  6211. 3:59:30really? Um uh sorry I got bit and uh you
  6212. 3:59:35know thank you to to you for having me
  6213. 3:59:37and you know the biggest shout out is to
  6214. 3:59:39the community. Um you know without
  6215. 3:59:42people actively playing this game and
  6216. 3:59:43giving us feedback this game you know
  6217. 3:59:45wouldn't be what it is today. Um and
  6218. 3:59:48then you know my personal shout out uh
  6219. 3:59:50to the development team for for giving
  6220. 3:59:52me an opportunity to contribute to this
  6221. 3:59:54project. It's it's an amazing honor and
  6222. 3:59:56uh I'm I'm so excited for for what's
  6223. 3:59:59coming and uh you know just getting up
  6224. 4:00:01being able to get up every day and work
  6225. 4:00:02on this game is so cool. Um so thanks
  6226. 4:00:05everybody. I really appreciate it.
  6227. 4:00:07>> Sarin, enjoy the rest of your night. So
  6228. 4:00:09great to chat with you. Uh and maybe one
  6229. 4:00:12day we'll chat again soon. Who knows?
  6230. 4:00:14>> All right. Sounds like a plan. I I'm
  6231. 4:00:17going to sit here and listen to the
  6232. 4:00:18voice of my my little Zomboid trapped in
  6233. 4:00:20a trapped in a room.
  6234. 4:00:23We'll be trapped together forever. Have
  6235. 4:00:25a good one, Sarin. And uh
  6236. 4:00:27>> have a great weekend everybody.
  6237. 4:00:29>> Thank you so much. Goodbye.
  6238. 4:00:34That is it team. Sarin is gone. It is
  6239. 4:00:37just you and I now. Team, the rest of
  6240. 4:00:39the community. Uh
  6241. 4:00:42absolutely insane stream. Uh it was so
  6242. 4:00:45great to chat with Sarin there.
  6243. 4:00:48Absolutely insane. Is it already over
  6244. 4:00:50guys? We went over our time. Sarin, I
  6245. 4:00:53have to say, I mean, I said it already,
  6246. 4:00:55but like huge shout out because he went
  6247. 4:00:57over
  6248. 4:00:59by about 45 minutes. We were supposed to
  6249. 4:01:01wrap up at 10:30 and he was like, "You
  6250. 4:01:04know what? We have more questions. We'll
  6251. 4:01:06stick around." So, uh, thank you for
  6252. 4:01:09staying that long and chilling with us.
  6253. 4:01:12Um, I hope many of you learned some
  6254. 4:01:15stuff about the game. I certainly
  6255. 4:01:17learned a lot. All right. I think it was
  6256. 4:01:20very interesting to hear from the design
  6257. 4:01:22director himself, someone in that
  6258. 4:01:24position who has kind of a bird's eyee
  6259. 4:01:26view over what's coming. And it sounds
  6260. 4:01:28like big surprises in store for the
  6261. 4:01:32stable version of the game. All right,
  6262. 4:01:36so if you guys are on YouTube shorts,
  6263. 4:01:38I'm going to end the stream for you guys
  6264. 4:01:40right now, but we will be live on Twitch
  6265. 4:01:43for a little bit longer. If you would
  6266. 4:01:44like to come over, you are more than
  6267. 4:01:46welcome. Of course, Big Bad Beaver on
  6268. 4:01:48Twitch if you want to hop over. Up to
  6269. 4:01:50you, of course. But if not, guys, I
  6270. 4:01:52might be doing a weekend stream. I might
  6271. 4:01:54not. Uh if not, I'll be live on Monday.
  6272. 4:01:57We're 100% doing Rimmer World on Monday,
  6273. 4:01:59by the way. It's locked in. It's
  6274. 4:02:01guaranteed. You can count on it. That's
  6275. 4:02:03the beaver guarantee. I also now realize
  6276. 4:02:06we basically never used the bomb button
  6277. 4:02:08today on this stream. This was a stream
  6278. 4:02:11where the bomb button was pretty much uh
  6279. 4:02:13I think this was the most valid stream
  6280. 4:02:16to use the bomb button, but that's okay.
  6281. 4:02:18Um, have a good one, guys. Go check the
  6282. 4:02:20towers as well. Apparently, there's an
  6283. 4:02:22Easter egg in a tower. I don't know
  6284. 4:02:23which tower. I I can't even think of a
  6285. 4:02:26tower that like immediately pops out to
  6286. 4:02:28me because there's just so many
  6287. 4:02:29different buildings. But, um, have a
  6288. 4:02:32good one, YouTube shorts. I'll see all
  6289. 4:02:33of you later.
  6290. 4:02:36And just like that, YouTube Shorts is
  6291. 4:02:39gone. on now team. It is just you and I.
  6292. 4:02:41Can we get an au? Au. [music]
  6293. 4:02:44Au. Derlin is him. Would it be obvious
  6294. 4:02:48if we saw it? Okay, I guess not. But
  6295. 4:02:51like also, how many towers are there in
  6296. 4:02:53the game? That's what I can't think of.
  6297. 4:02:55But apparently there's a ton of Easter
  6298. 4:02:56eggs that we haven't found. I'm sorry I
  6299. 4:02:58wasn't able to get to all of the
  6300. 4:03:00questions. Again, we were over by 45
  6301. 4:03:02minutes, so I didn't want to do any of
  6302. 4:03:03the long ones that we had from
  6303. 4:03:05yesterday. I kind of wanted to hit on
  6304. 4:03:07quick things. Um, I'm so [ __ ]
  6305. 4:03:10vindicated that he hates West Point as
  6306. 4:03:12well. Or maybe not hates, but doesn't
  6307. 4:03:14like it. I think like I now that is like
  6308. 4:03:17the biggest bullet in my arsenal, by the
  6309. 4:03:19way. That is like the biggest piece of
  6310. 4:03:20ammo I have ever for this stream. So,
  6311. 4:03:24uh, yeah, that's going to be getting
  6312. 4:03:25stockpiled for certain, 100%.
  6313. 4:03:30Let me make sure the stream actually
  6314. 4:03:31ends on YouTube. By the way, I didn't
  6315. 4:03:32end the stream. Uh, crazy stream on
  6316. 4:03:34YouTube, by the way. Damn. nearly 300
  6317. 4:03:37viewers on YouTube, which is very, very
  6318. 4:03:40high for YouTube.
  6319. 4:03:43Unreal.
  6320. 4:03:45Um, before we wrap up tonight's stream,
  6321. 4:03:48I do want to keep chatting with you all
  6322. 4:03:49for a little bit, but of course, I did
  6323. 4:03:50say I would shout out all of the alerts
  6324. 4:03:53that popped up while we were playing
  6325. 4:03:55because obviously I cannot shout them
  6326. 4:03:57out while we're streaming and chatting
  6327. 4:03:59with Sarin. So, shout out to Judy for
  6328. 4:04:01the Prime, first time subscriber, Noah
  6329. 4:04:04sleeping with the tier one for 20 whole
  6330. 4:04:05months. Thank you Anonymous for the
  6331. 4:04:06gifted sub out to the community. Thank
  6332. 4:04:08you Dol92 for the prime gaming sub.
  6333. 4:04:10First time subscriber. Shorty Shorty Poo
  6334. 4:04:12Poo Pants with a tier one for 19 whole
  6335. 4:04:15months.
  6336. 4:04:16A whole lot of new followers. Thank you
  6337. 4:04:18guys for all the follows. Conqueror with
  6338. 4:04:20a tier one for seven whole months. Thank
  6339. 4:04:22you for that. Justin with a tier one
  6340. 4:04:24gifted sub out to the community. Zombie
  6341. 4:04:27Boy with a resub as well on tier one.
  6342. 4:04:30Captain Blackbeard with five gifted
  6343. 4:04:32subs. Anonymous with a singular gifted
  6344. 4:04:34sub. Silver Fang with a tier one and I
  6345. 4:04:38think all of the other ones. Oh, never
  6346. 4:04:40mind. I've actually completely There are
  6347. 4:04:41more that I missed. Insane. Uh, Lang
  6348. 4:04:44with a gift sub. Thank you. Clam with a
  6349. 4:04:45tier one resub as well for 17 whole
  6350. 4:04:47months. Bisbach with a prime sub. Led
  6351. 4:04:49with a gifted sub. Dr. Bozo with a gift
  6352. 4:04:51sub. Kar with a resub at tier one as
  6353. 4:04:53well for 33 whole months. Recuff with a
  6354. 4:04:56prime first time subscriber. That ghost
  6355. 4:04:59with a tier one. David plays with 10
  6356. 4:05:02gifted subs. I think that's where we
  6357. 4:05:04catch up. Thank you guys for all of the
  6358. 4:05:09support tonight. Absolutely absurd
  6359. 4:05:12stream. Definitely bombw worthy.
  6360. 4:05:15I missed some of his answers, guys. If
  6361. 4:05:17you missed some of the answers, I will
  6362. 4:05:19certainly be uploading the VOD soon.
  6363. 4:05:22And um I will also be editing that this
  6364. 4:05:25down into like a condensed video. It's
  6365. 4:05:27probably going to be a little bit longer
  6366. 4:05:29than I was expecting. I was going to try
  6367. 4:05:30and make the video like 30 minutes at
  6368. 4:05:31most. probably gonna be longer than
  6369. 4:05:33that. It's probably going to be close to
  6370. 4:05:34an hour, if not longer. But that's going
  6371. 4:05:36to be my weekend team. We'll see. Um,
  6372. 4:05:39you guys did so good. You should feel
  6373. 4:05:40proud. I'm so grateful
  6374. 4:05:44to have the opportunity to chat with him
  6375. 4:05:46because again, that was really, really,
  6376. 4:05:49really just really interesting.
  6377. 4:05:53I I think to get to to hear some of the
  6378. 4:05:56stuff that's coming is exciting. Uh, and
  6379. 4:05:59it sounds like they're going to be
  6380. 4:06:00reworking a lot of the game, guys.
  6381. 4:06:03Obviously, it's going to be in batches,
  6382. 4:06:05but it sounds like over the next couple
  6383. 4:06:08years, we're going to be seeing like
  6384. 4:06:09major updates on various things, you
  6385. 4:06:12know?
  6386. 4:06:13So, I I think it's an exciting time for
  6387. 4:06:17the Zomboid world. I'm curious what some
  6388. 4:06:19of the other collaborations they're
  6389. 4:06:21planning are. Uh, that sounded very fun
  6390. 4:06:24that they're planning to do more like
  6391. 4:06:25Terraria stuff potentially. We'll see.
  6392. 4:06:27And of course, again, whatever the
  6393. 4:06:28surprise is for build 42.20,
  6394. 4:06:31that should be very exciting, team. That
  6395. 4:06:32should be very exciting. I did promise
  6396. 4:06:34we would flip the frog at the end. Meno,
  6397. 4:06:37thank you for the follow. Welcome in.
  6398. 4:06:38Thank you everybody for swapping over
  6399. 4:06:39from the YT shorts. If you're new from
  6400. 4:06:41YT, I I saw someone a moment ago saying
  6401. 4:06:43they watch the shorts a lot and they
  6402. 4:06:44just recently started watching the
  6403. 4:06:45streams. I appreciate that a ton. I
  6404. 4:06:46didn't get a chance to see your name.
  6405. 4:06:48It's so nice that they listen to the
  6406. 4:06:49community. What a difference, too,
  6407. 4:06:50because I feel like the community I'm
  6408. 4:06:52not going to say they were getting
  6409. 4:06:53ignored, but I do feel like we weren't
  6410. 4:06:55getting a lot of communication for a
  6411. 4:06:56while.
  6412. 4:06:57There were a lot of periods that went on
  6413. 4:06:59where it was just like
  6414. 4:07:01not radio silence but like close to
  6415. 4:07:03radio silence like not really a whole
  6416. 4:07:05lot going on. It was you hatrick. Hello
  6417. 4:07:07there hattrick. When is the end of the
  6418. 4:07:09server? What is the event? Dust. That's
  6419. 4:07:12a question that simply I can't answer it
  6420. 4:07:14this time. I can't answer that right
  6421. 4:07:17now.
  6422. 4:07:20But maybe soon. All right. Come back on
  6423. 4:07:21Monday. Or if I stream over the weekend.
  6424. 4:07:23We'll see. Um, if I stream over the
  6425. 4:07:25weekend, I don't know what it would be.
  6426. 4:07:27It might be Zomboid. It might be other
  6427. 4:07:29games. Who knows? Uh, I'll let you guys
  6428. 4:07:31know if that even happens, of course.
  6429. 4:07:33Uh, I think it was crazy that um, Sarin
  6430. 4:07:37ate me today. He was really going to
  6431. 4:07:40town on my legs. I don't know what was
  6432. 4:07:41going on there. His zomboid simply
  6433. 4:07:45famished, it seems. Could not get enough
  6434. 4:07:47um of the legs. But that's fine. Uh,
  6435. 4:07:49guys,
  6436. 4:07:51we got to wrap it up. I mean, this was
  6437. 4:07:52an insane stream. Again,
  6438. 4:07:55we got to do it. All right, I'm going to
  6439. 4:07:57go ahead. We're going to get a
  6440. 4:07:58prediction going and we're going to
  6441. 4:08:00begin doing some gaming. Red and Naru,
  6442. 4:08:03by the way, it's so good to see you.
  6443. 4:08:04Teasing wheelchair gameplay. Maybe that
  6444. 4:08:06was an Easter egg behind the scenes. Who
  6445. 4:08:08knows? You can have a trait. It's worth
  6446. 4:08:11like 50 points. You spawn with no legs.
  6447. 4:08:15Your body was just gone in the end. Uh,
  6448. 4:08:17no. I think I was hiding in the corner
  6449. 4:08:18and my camera wasn't going to do it. Are
  6450. 4:08:20you going to look for the tower? If I
  6451. 4:08:22had the time to do that, I certainly
  6452. 4:08:23would go look for the tower.
  6453. 4:08:24Unfortunately, I do not have the time to
  6454. 4:08:26go do that. Instead, this weekend, I'm
  6455. 4:08:27going to be working on editing this VOD,
  6456. 4:08:30guys. So, let me get the prediction
  6457. 4:08:31going. And if you've never flipped the
  6458. 4:08:33Frog, you're about to. All right. If you
  6459. 4:08:36don't know exactly how Flip the Frog
  6460. 4:08:37works, you will be taught the ways in
  6461. 4:08:40just a moment. But, of course, first, I
  6462. 4:08:41have to put on some amazing uh Flip the
  6463. 4:08:45Frog music. We can't flip the frog
  6464. 4:08:48without flip the frog music. What would
  6465. 4:08:50be the point in flipping the frog
  6466. 4:08:51without flip the frog music? So, let's
  6467. 4:08:54get ready. Let's get those friars ready,
  6468. 4:08:58team.
  6469. 4:09:01Let's get all of it ready. All right,
  6470. 4:09:04we're set. Time to gamble right now,
  6471. 4:09:07team. If you don't know how it works,
  6472. 4:09:09I'll explain it.
  6473. 4:09:14That did not move the way I thought it
  6474. 4:09:16was going to.
  6475. 4:09:20This is Ham the flat frog. He is a frog.
  6476. 4:09:24He is flat and by God does he love to
  6477. 4:09:28flip, guys. So, we are going to be
  6478. 4:09:30flipping the frog and it is your job to
  6479. 4:09:32decide will he land on his head or his
  6480. 4:09:35bellies. It is like a coin flip. You can
  6481. 4:09:36think of it like that only a frog
  6482. 4:09:38instead of a coin. So, heads or bellies,
  6483. 4:09:42you decide. We do one practice round and
  6484. 4:09:44then we do the real deal. Okay. Best of
  6485. 4:09:47luck to all of you. Time to gamble. But
  6486. 4:09:49this is the practice round. This is not
  6487. 4:09:50count. Okay.
  6488. 4:10:07a definitive bellies voter. The music is
  6489. 4:10:10too loud. That's meant to be. It's meant
  6490. 4:10:12to be loud. Team, you're flipping the
  6491. 4:10:13frog right now. You don't need to hear
  6492. 4:10:15me, okay? My voice is irrelevant. All
  6493. 4:10:17you need to know is the frog is being
  6494. 4:10:19flipped. I'm so [ __ ] says Hunter.
  6495. 4:10:22Okay. Well, don't Now you're scaring me
  6496. 4:10:24a little bit. Now you're scaring me.
  6497. 4:10:25Quite frankly,
  6498. 4:10:28I don't love that. Prediction is about
  6499. 4:10:30to end, though, guys. Time is up. Let's
  6500. 4:10:32take a look at the gamble really,
  6501. 4:10:33really, really, really quick. Here's the
  6502. 4:10:35gamble. 75,000 on heads, 72,000 on
  6503. 4:10:39bellies. Best of luck. I thought that
  6504. 4:10:43was it. No, that was the practice round
  6505. 4:10:44team. That was for practice. This is the
  6506. 4:10:47real deal. So, if it's bellies again,
  6507. 4:10:49belly voters win. Let's see what
  6508. 4:10:50happens.
  6509. 4:11:01Head
  6510. 4:11:22voters win. Congratulations to the head
  6511. 4:11:27voters.
  6512. 4:11:29You guys come out on top
  6513. 4:11:33and you win the gamble. Okay, you've
  6514. 4:11:36done it.
  6515. 4:11:38Congratulations
  6516. 4:11:40to the head voters. Bro is jacked. The
  6517. 4:11:44strongest 6'7 person you've ever met.
  6518. 4:11:46Team
  6519. 4:11:48unreal. I take back everything I said.
  6520. 4:11:50Hunter, this is why you never give up.
  6521. 4:11:53Okay. And Hina Senpai. Oh, I'm sorry.
  6522. 4:11:55Yeah, you should have voted on heads.
  6523. 4:11:57The practice round. See, this is what
  6524. 4:11:58I'm talking about. Sometimes you flip
  6525. 4:11:59the frog and other times the frog flips
  6526. 4:12:01you. You got to be careful. All right. I
  6527. 4:12:05will never financially recover from
  6528. 4:12:06this. Y baby losing 10 shards. I don't
  6529. 4:12:09know how you're going to come back from
  6530. 4:12:10that one, quite frankly.
  6531. 4:12:13A little bit spooky team. But either
  6532. 4:12:15way, guys, that is going to do it for
  6533. 4:12:17tonight's stream. Huge shout out. If
  6534. 4:12:20you're in the chat right now, please
  6535. 4:12:22show some love to Sarin. I don't think
  6536. 4:12:25he's here anymore. But of course, just
  6537. 4:12:27round of applause, especially for
  6538. 4:12:28sticking with us a little bit later than
  6539. 4:12:30we expected. What a amazing person to
  6540. 4:12:35agree to stick 40 minutes longer in the
  6541. 4:12:39interview than we originally agreed to.
  6542. 4:12:41I mean, yeah, dude is 100% a legend.
  6543. 4:12:45That was insane. And I think I'm
  6544. 4:12:47actually curious really quick before we
  6545. 4:12:48end the stream. Before we end the
  6546. 4:12:50stream, how do you guys feel?
  6547. 4:12:53Do you guys love some of the responses
  6548. 4:12:55you heard? Are you excited for the
  6549. 4:12:57future of the game? Are you like
  6550. 4:13:00because I think a lot of the answers we
  6551. 4:13:02heard were very positive.
  6552. 4:13:05I think a lot of it was pretty positive
  6553. 4:13:08and it just shows that we have a a good
  6554. 4:13:11future for the game.
  6555. 4:13:13Might take a little bit long to get
  6556. 4:13:14there. Build 43
  6557. 4:13:18might be a little further out than we
  6558. 4:13:20might think. Maybe they want to stay
  6559. 4:13:21with build 42 for a little bit longer.
  6560. 4:13:23It sounds like they're going to be doing
  6561. 4:13:24like they mentioned uh like a mid
  6562. 4:13:27midpoint update. I don't know exactly
  6563. 4:13:29what that looks like,
  6564. 4:13:31but uh crazy. All right. Crazy time.
  6565. 4:13:38So,
  6566. 4:13:39round of applause team. I'm going to tip
  6567. 4:13:41out of here. Of course, if you guys are
  6568. 4:13:42new to the stream, hit the follow
  6569. 4:13:44button. If you are really, really,
  6570. 4:13:46really, really, really enjoying.
  6571. 4:13:47Consider subscribing. Go follow me
  6572. 4:13:49across all my socials. Join the Discord
  6573. 4:13:51community, of course. Check out the VODs
  6574. 4:13:53channel as well. And the schedule, I
  6575. 4:13:57might stream over the weekend. I don't
  6576. 4:13:59know, though. We might stream over the
  6577. 4:14:01weekend. If not, I'll be live on Monday
  6578. 4:14:03at 7:30 p.m. Eastern. Tuesday,
  6579. 4:14:06Wednesday, Thursday are of course always
  6580. 4:14:08Zomboids. The badge, though. What about
  6581. 4:14:10the badge, guys? You have all the way up
  6582. 4:14:13until the 26th of July to get the badge.
  6583. 4:14:17So, the time stacks. You don't have to
  6584. 4:14:19be sitting here watching for 6 hours
  6585. 4:14:21straight. It can be throughout the whole
  6586. 4:14:23week coming up. So that's why I'm saying
  6587. 4:14:26like if you guys are not able to tune
  6588. 4:14:28in, you're chilling. It's total watch
  6589. 4:14:31time over the next week.
  6590. 4:14:37I'll update the command to make that
  6591. 4:14:38more clear. But of course, if you guys
  6592. 4:14:40didn't hear Xin badge, guys, we're
  6593. 4:14:42celebrating 50,000 followers with a
  6594. 4:14:44crazy sub badge. If you guys choose to
  6595. 4:14:47sub tier 1, two, or three, or gift out a
  6596. 4:14:50sub, you get a crazy fancy beaver badge.
  6597. 4:14:54Some of you guys in the chat right now
  6598. 4:14:55repping it. I love to see it. And of
  6599. 4:14:57course, if you can't sub or you don't
  6600. 4:14:59want to sub, understandable. You can
  6601. 4:15:01still get memorial uh memorable little
  6602. 4:15:04badge just by watching the stream for 6
  6603. 4:15:06hours between now and July 26th. Okay.
  6604. 4:15:10So, thank you team. Thank you for all
  6605. 4:15:12your support. I don't think I would have
  6606. 4:15:14been able to chat with Sarin today
  6607. 4:15:17without the support of you guys, okay?
  6608. 4:15:19Helping me reach this point in my career
  6609. 4:15:22doing stuff like this. And I really hope
  6610. 4:15:24perhaps in the future we are able to
  6611. 4:15:27chat more with him, maybe closer to
  6612. 4:15:30Build 43 or maybe around the Build 42
  6613. 4:15:34midpoint update. So, we'll see. But
  6614. 4:15:36that's going to do it for me, guys. I'm
  6615. 4:15:38dipping out. All right. I hope you
  6616. 4:15:39enjoyed the stream. Salutes. Here comes
  6617. 4:15:42Droist.

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