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How to Turn a Storyboard into a Full AI Video in Minutes — Transcript

by Jack Vs. AI · 3,379 words · 478 segments · language en · Watch on YouTube

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  1. 0:00AI filmmaking just got ridiculously easy
  2. 0:02because you can now take a single
  3. 0:04storyboard image and use AI to transform
  4. 0:07it into an entire sequence. So, you can
  5. 0:10forget about generating every shot
  6. 0:12separately, struggling with dozens of
  7. 0:14manual tweaks, and burning through
  8. 0:16credits. I'm Jack. I've spent over a
  9. 0:18decade creating visual effects for many
  10. 0:20of the biggest brands on the planet. And
  11. 0:22now I'm using AI to reinvent creative
  12. 0:25workflows. Used correctly, this method
  13. 0:27can be incredibly powerful because it
  14. 0:29completely changes the speed at which
  15. 0:31you can prototype ideas, create short
  16. 0:33films, and test product ads. In this
  17. 0:36video, I'll teach you the entire
  18. 0:38workflow, how to generate storyboards AI
  19. 0:40actually understands, and how to bring
  20. 0:42your vision to life faster than ever.
  21. 0:45And if you do enjoy today's video, be
  22. 0:46sure to whack a like on there for me and
  23. 0:48consider subscribing. All right, let's
  24. 0:50get into it. I'm sure you guys have seen
  25. 0:52a bunch of these videos over on social
  26. 0:54media recently where you have the
  27. 0:56storyboard stacked on top of the
  28. 0:58finished AI video. A load of it is going
  29. 1:02viral right now, and for good reason
  30. 1:03because it's a pretty interesting
  31. 1:05approach to using generative AI tools in
  32. 1:08a different way. The problem is no one
  33. 1:10is really showing you exactly how to put
  34. 1:13this workflow into practice. So, I'm
  35. 1:15going to set that right today and give
  36. 1:17you all of the information and materials
  37. 1:20that you need to do this yourself. So,
  38. 1:22everything I've generated using this
  39. 1:25workflow was made over on Higgsfield AI.
  40. 1:28And if you guys did want to follow
  41. 1:29along, you'll find a link down below in
  42. 1:31the description. So, you can see that
  43. 1:32I've got all of my storyboards generated
  44. 1:35here. These were made using GPT image 2.
  45. 1:39I've actually come to really like this
  46. 1:41image model now. And I really wanted to
  47. 1:43make sure that I didn't just test out
  48. 1:45one specific style with this workflow.
  49. 1:49We've got some photoreal stuff here, so
  50. 1:51like a cooking scene. Uh we've obviously
  51. 1:53got the anime of the snowboarders going
  52. 1:56down the mountain you would have seen
  53. 1:57already. Then we've got this kind of
  54. 1:59Pixar-inspired
  55. 2:00short story as well. And of course,
  56. 2:02we've also got all of our finished video
  57. 2:04generations where we're using those
  58. 2:06storyboards as [music] image references
  59. 2:09and generating the videos through C
  60. 2:12Dance 2. But let's just rewind a little
  61. 2:14bit and go back right to the start of
  62. 2:17the process because I want to show you
  63. 2:18guys a step [music] that some creators
  64. 2:20might not really be sharing in detail.
  65. 2:23Now this is only really necessary if you
  66. 2:25want to have a really high degree of
  67. 2:27control over your storyboards. But
  68. 2:29something I found that made this
  69. 2:31workflow even better was actually
  70. 2:33creating these character sheets before
  71. 2:36generating the storyboards. So this is
  72. 2:38actually pretty simple to do inside of
  73. 2:41Higgs Field, you first want to go ahead
  74. 2:43and select GPT image 2. You can see that
  75. 2:46I've uploaded a few different image
  76. 2:48references of myself. These were just
  77. 2:50shot on my phone, super simple. And for
  78. 2:53the prompt itself, which of course I
  79. 2:55will go ahead and share with you guys,
  80. 2:57it might look complicated, but the only
  81. 2:59part of it you guys actually need to
  82. 3:01tweak is this bottom section here. All
  83. 3:04of this is just a framework, so you can
  84. 3:06just leave it as is. The bottom part is
  85. 3:09where you're going to kind of embed the
  86. 3:11style of what you're after. So for this
  87. 3:13particular example, I made myself as a
  88. 3:16chef. I'm pretty much just wearing what
  89. 3:18I normally would, but I've just got that
  90. 3:19brown apron. So I wanted to start with a
  91. 3:21really basic, also photoreal example. So
  92. 3:24you can see I'm just leaving the prompt
  93. 3:26framework exactly as is, uploading my
  94. 3:29image references with a few different
  95. 3:30angles of myself with good lighting, and
  96. 3:33I'm just saying neutral expression
  97. 3:35wearing a brown leather apron, black
  98. 3:37cargo trousers, and dark unbranded
  99. 3:40Gore-Tex trainers. Let me also go ahead
  100. 3:42and show you guys how I built this
  101. 3:44Pixar-style version of myself as well.
  102. 3:47If you tap on this icon here, that's
  103. 3:50essentially to recreate what you've
  104. 3:53already built. So, it's going to just
  105. 3:54throw in all of your image references
  106. 3:56and the prompt that you use. So, if I do
  107. 3:58that for the Pixar version of me, you
  108. 4:01can see that the prompt has been tweaked
  109. 4:02ever so slightly, but the image
  110. 4:04references are exactly the same. All I
  111. 4:06added to the end of the prompt was Pixar
  112. 4:08animation style. So, just really simple.
  113. 4:11And you can also go ahead and create
  114. 4:12these product reference sheets as well.
  115. 4:15This is just using a tweaked version of
  116. 4:17the same framework, which again I will
  117. 4:19share with you guys. And you can see
  118. 4:21that I actually didn't need to use any
  119. 4:23image references here at all. So, this
  120. 4:26is for me that first step that some
  121. 4:28other creators aren't really going into
  122. 4:30detail with. And ultimately, it's just
  123. 4:32going to give you a lot more control
  124. 4:34over your final result. Now that we have
  125. 4:37our character and product references
  126. 4:39built, we can look at actually
  127. 4:40generating those all important
  128. 4:42storyboards. And to do this, I want to
  129. 4:44make an example with you guys to take
  130. 4:47you through the entire process from
  131. 4:49scratch. So, the first thing I'm going
  132. 4:50to do is just click on the recreate icon
  133. 4:53because I know that I want to use all of
  134. 4:54these image references again, and I want
  135. 4:57this prompt framework here, but I'm just
  136. 4:58going to remove this kind of style
  137. 5:00reference at the end. And instead, I'm
  138. 5:02going to put in rubber hose animation
  139. 5:05style. So, before we send this off, we
  140. 5:07want to make sure that we've got high
  141. 5:09selected for the visual fidelity. In
  142. 5:12terms of resolution, 2K is going to be
  143. 5:15good enough for this specific [music]
  144. 5:17process, but you can go all the way up
  145. 5:19to 4K if you want to. 16 by 9 is the
  146. 5:22aspect ratio that we want. And let's go
  147. 5:25ahead and generate two different options
  148. 5:27just so we have a bit of a point of
  149. 5:28comparison. Let's send this off. Looking
  150. 5:31at our results, these are pretty cool. I
  151. 5:33think I prefer this one here to this
  152. 5:37particular version just cuz it's got the
  153. 5:38kind of Mickey Mouse gloves in there,
  154. 5:40and the face is a little bit strange on
  155. 5:42this one. So, we're going to go ahead
  156. 5:44and use this here. You want to get this
  157. 5:47downloaded to start. And the next thing
  158. 5:49we need is our text prompt. The
  159. 5:51framework itself is actually going to be
  160. 5:53really quite complex, but thankfully,
  161. 5:55[music]
  162. 5:56everything that we have to do is pretty
  163. 5:58simple. And that's all thanks to an MD
  164. 6:00file that I'm going to share with you
  165. 6:02guys as well. The great thing about this
  166. 6:05is that you can use it in Claude,
  167. 6:06[music]
  168. 6:06Gemini, ChatGPT, any large language
  169. 6:09model that you [music] prefer. So, what
  170. 6:11you want to go ahead and do is click the
  171. 6:13upload button, and then I will, of
  172. 6:15course, share with you guys the
  173. 6:16storyboard prompt builder, so you'll
  174. 6:19drop that straight into your LLM of
  175. 6:22choice. And we also want you go ahead
  176. 6:24and upload that image of the character
  177. 6:28that we just created. So, let's drop
  178. 6:30that straight in here as well. And like
  179. 6:32I said at the start of the video, the
  180. 6:34character design step was completely
  181. 6:37optional. So, if you haven't made one of
  182. 6:38those up, just don't upload it. It's
  183. 6:40completely fine. You're still going to
  184. 6:42get a really good quality text prompt,
  185. 6:43you're just going to have a little bit
  186. 6:45less control over your end result. And
  187. 6:47literally, all that we need to do now is
  188. 6:49describe the type of scene that we're
  189. 6:52after. So, I'm going to say,
  190. 6:54"Ultra dynamic cartoon scene where the
  191. 6:57bearded man is making a latte in a
  192. 7:00coffee shop, finishing with some
  193. 7:02stunning latte art." We can just go
  194. 7:04ahead and send this off, and Claude's,
  195. 7:07or whatever LLM you're using, is going
  196. 7:10to write you out this really detailed
  197. 7:12prompt. You can see here it's saying,
  198. 7:14"Reading the storyboard prompt builder
  199. 7:16skill." It's going to flesh everything
  200. 7:18out for us. And as you can see, we get
  201. 7:21back this incredibly detail-rich prompt
  202. 7:24here, which is going to give GPT image 2
  203. 7:27everything that it needs to create our
  204. 7:29storyboard. So, all you want to go ahead
  205. 7:31and do is copy this prompt here. We can
  206. 7:34head back over to Higgs Field, and we
  207. 7:36can drop [music] this into the text
  208. 7:38prompt field. We don't have to make any
  209. 7:41changes to this whatsoever. The only
  210. 7:43thing we do want to go ahead and do is
  211. 7:45select this as our image reference.
  212. 7:48Again, if you skip this step, no worries
  213. 7:50at all. You are just going to get a
  214. 7:51slightly more generic result. So, I'm
  215. 7:53going to click this icon here, and then
  216. 7:56this kind of rubber hose style animation
  217. 7:58is going to be used as an image
  218. 8:00reference for our GPT image to
  219. 8:04storyboard. Now, for the storyboard
  220. 8:06itself, I would suggest [snorts] bumping
  221. 8:08up to 4K here because the more kind of
  222. 8:11detail and fidelity we give to Seed ants
  223. 8:142, the higher quality animation you're
  224. 8:16going to get at the end of it. Again, we
  225. 8:18want 16x9 aspect ratio, and I'm going to
  226. 8:20have a batch size of two. So, let's
  227. 8:22generate our storyboard. [music] Okay,
  228. 8:25so we have back both of our storyboard
  229. 8:27generations here, and I think both of
  230. 8:30them are looking really pretty cool. The
  231. 8:32style has stayed nice and consistent
  232. 8:34throughout. There's just one minor
  233. 8:36problem here, and that is that,
  234. 8:39interestingly, for both generations, the
  235. 8:41storyboard panel five has become like
  236. 8:45almost photoreal, especially like the
  237. 8:48kind of coffee grounds that falling into
  238. 8:50the puck. I think that's what it's
  239. 8:51called. But, what's really useful about
  240. 8:53an image model like GPT image 2 is that
  241. 8:56we can go ahead and I'm just going to
  242. 8:58clear out the prompt field here and
  243. 9:00remove my current image reference. If I
  244. 9:03click on the reference icon here, we're
  245. 9:05now going to be able to make edits to
  246. 9:07our storyboard. And I'm simply going to
  247. 9:09say, "Ensure that panel five has the
  248. 9:12same rubber hose animation style [music]
  249. 9:15applied to it as the rest of the film."
  250. 9:18We're going to leave the resolution at
  251. 9:194K, and let's just go for a batch size
  252. 9:23of one here and send off this generation
  253. 9:25to tweak our existing storyboard. And
  254. 9:28you can now see that the issue we had
  255. 9:30with our panel five [music] has been
  256. 9:32completely rectified. This feels a lot
  257. 9:34more in line with the rest of our short
  258. 9:37story here. So, now what we want to go
  259. 9:39ahead and do is hover over the video
  260. 9:41tab, and we can go across to C Dance 2.
  261. 9:45The first step is that we want to upload
  262. 9:48our media. So, if we head across to
  263. 9:51image generations here, you can see that
  264. 9:53we've got all of the storyboards and
  265. 9:55character references that we built up
  266. 9:58using GPT image 2. First step you want
  267. 10:01to do is click on check eligibility, and
  268. 10:03this is basically just going to scan
  269. 10:05your images checking for any kind of
  270. 10:07copyright infringement or IP issues. You
  271. 10:10can also go ahead and do the same thing
  272. 10:12to our character reference sheet as
  273. 10:15well. And just like that, both our
  274. 10:17character reference sheet and storyboard
  275. 10:19have been deemed eligible. So, we can
  276. 10:21click on the storyboard for starters to
  277. 10:24select this. And if I just go over to
  278. 10:27one of my previous generations and click
  279. 10:29on top of the prompt, it's just going to
  280. 10:31fill this field here with the exact same
  281. 10:33text prompt, which is really useful. And
  282. 10:35all that we're saying for our text
  283. 10:37prompt, really quite simple, is use the
  284. 10:40reference storyboards to make a full
  285. 10:42animation [music] movie. The audio,
  286. 10:44we're saying diegetic sound only,
  287. 10:47natural ambience, environmental foley,
  288. 10:49and subject-driven sound. Now, you could
  289. 10:52leave this off your text prompt if you
  290. 10:54didn't mind C Dance 2 adding music for
  291. 10:56you, but definitely make sure that you
  292. 10:58leave on no text. And the reason that
  293. 11:01this prompt can be so kind of basic is
  294. 11:04the fact that if we go ahead and open up
  295. 11:06our storyboard in full screen, C Dance 2
  296. 11:09has got all of this information embedded
  297. 11:13into the storyboard itself. So, it's
  298. 11:15able to kind of extract the text from
  299. 11:17this and understand what it is that
  300. 11:19we're after. And one extra step, and
  301. 11:21again, this is optional, but if you want
  302. 11:24a kind of greater level of control over
  303. 11:26your end result, is you might want to
  304. 11:28add
  305. 11:29>> [music]
  306. 11:29>> the character sheet as well. I've had
  307. 11:31good results from just using the
  308. 11:33storyboard, but also adding the
  309. 11:35character sheet can give you a little
  310. 11:37bit more control, bit more consistency,
  311. 11:40and ultimately leads to you spending
  312. 11:42less credits over like regenerations and
  313. 11:44things like that. So, both workflows are
  314. 11:47viable. I'm going to throw in the
  315. 11:49character reference sheet to work
  316. 11:51alongside our storyboard. I think we'll
  317. 11:53test that out here. And for the shot
  318. 11:55duration, I'm going to go for 15
  319. 11:57seconds. If you guys wanted to generate
  320. 12:00a shorter video, that's completely fine.
  321. 12:02All you'd want to do is go back across
  322. 12:04to Claude or the large language model
  323. 12:07that you're using and just say, "I want
  324. 12:09you to rework the prompts to make it
  325. 12:11work for a 10-second generation." And it
  326. 12:14will just tweak that framework and give
  327. 12:16you back a fresh prompt you can go ahead
  328. 12:18and drop straight into SeaArt 2. Aspect
  329. 12:21ratio is completely up to you guys. If
  330. 12:23you wanted to use this for social media
  331. 12:26content, 9 by 16 is going to be the way
  332. 12:28to go. In my case, I'm going to select
  333. 12:3116 by 9. And then for resolution, I
  334. 12:33generally go for 1080p. My general
  335. 12:36approach is that I want the best
  336. 12:38possible quality available. But if you
  337. 12:41guys did want to spend less of your
  338. 12:43credits and you're kind of just using
  339. 12:44this as a proof of concept or to test,
  340. 12:47you could go for 720p. I'm sure that's
  341. 12:49fine for most use cases. 480p is
  342. 12:52probably getting a little bit low. In my
  343. 12:55case, let's test out 1080p so we can
  344. 12:58send off this generation. Like I say,
  345. 13:01we're using the storyboard in
  346. 13:03combination with the character reference
  347. 13:04sheet and this incredibly simple prompt
  348. 13:07here all through SeaArt 2. [music] Let's
  349. 13:10take a look at what we get back.
  350. 13:24So, whilst it's not perfect, we do
  351. 13:26[music] have back this really nice
  352. 13:29dynamic sequence that has that
  353. 13:31consistent cartoon style throughout.
  354. 13:34What I want to go ahead and do now is
  355. 13:36show you guys some other examples. We
  356. 13:38have two cooking videos here which have
  357. 13:40been presented in a very cinematic way.
  358. 13:43You can see the storyboards in the top
  359. 13:46left-hand corner [music] and again, they
  360. 13:48feel nice and dynamic and there's a good
  361. 13:51level there of consistency. Also pretty
  362. 13:54impressed by some of the textural
  363. 13:56details inside of both of these videos
  364. 13:59as well. And I just wanted to try out
  365. 14:01something completely different to what
  366. 14:03you might expect to show you that this
  367. 14:06workflow is pretty versatile. You can
  368. 14:07use it for all sorts of approaches. We
  369. 14:10also have this kind of 1970s style anime
  370. 14:14version of a trio snowboarding down the
  371. 14:17side of a mountain. I really liked how
  372. 14:20this came out and how stylized it is,
  373. 14:23but it isn't without its problems. For
  374. 14:25instance, it shows who's supposed to be
  375. 14:27me with the goggles off and then I put
  376. 14:30them down and the illusion is kind of a
  377. 14:32little bit broken. The problem there is
  378. 14:34that Cinar's 2 doesn't have the context
  379. 14:36as to what the anime version of me
  380. 14:39should look like without goggles. Now to
  381. 14:41get around this, you could just remove
  382. 14:43that shot in your editing software or
  383. 14:45just regenerate the same sequence again
  384. 14:47and you may not run into that problem.
  385. 14:50But if you really want to get deep into
  386. 14:51it, you could create a character sheet
  387. 14:53where you can actually see what's the
  388. 14:55skier or the version of me in this looks
  389. 14:58like [music] without his goggles on. Now
  390. 15:00we have our Pixar-inspired
  391. 15:02animation video as well. I did really,
  392. 15:06really like this one. I actually ended
  393. 15:07up running this twice and I find this to
  394. 15:10be a really powerful workflow as well,
  395. 15:12especially when it comes to multi-shot
  396. 15:14generations like these where you have a
  397. 15:1715-second sequence which has various
  398. 15:19different cuts with different camera
  399. 15:21angles and pieces of action happening
  400. 15:23within them. If you rerun the exact same
  401. 15:26prompt with the exact same image
  402. 15:28references two or three times in your
  403. 15:30edit, you can kind of pick and choose
  404. 15:32between which moments do and don't work
  405. 15:35and build out a sequence that feels
  406. 15:37really great. [music] And then we also
  407. 15:38have some product ads here that I made
  408. 15:41for the iPhone 17 [music] Pro Max. And
  409. 15:44this is a great example here as well
  410. 15:47because all that was used for this was
  411. 15:50the storyboard rather than having to add
  412. 15:53the product reference sheet to get this
  413. 15:55level of output. So, as we take a look
  414. 15:58at these, you can see we've successfully
  415. 16:00got that very kind of premium feeling
  416. 16:02[music] CG aesthetic that we were going
  417. 16:05for. Again, it isn't perfect, but I do
  418. 16:08think this storyboard workflow is just a
  419. 16:10really quick way to test out your ideas
  420. 16:15very fast. Now, what I do briefly want
  421. 16:17to touch on is some of the downsides of
  422. 16:20this particular workflow. And the
  423. 16:22eagle-eyed among you will have noticed
  424. 16:24that it is not a frame-for-frame
  425. 16:27replication of the storyboard. By that,
  426. 16:29I mean every single frame that is in the
  427. 16:32storyboard is not going to be laid
  428. 16:34across into your SeeDance 2 generation.
  429. 16:37What you'll notice instead is that
  430. 16:38SeeDance 2 is more just using these as
  431. 16:41kind of general inspiration and trying
  432. 16:43to hit the most important story beats.
  433. 16:47But the style of the storyboard does
  434. 16:49have a very meaningful effect on your
  435. 16:51final output. So, I'd say the main
  436. 16:53positive for this workflow is speed and
  437. 16:56simplicity. You are able to kind of test
  438. 16:59out your ideas and concepts incredibly
  439. 17:02quickly, especially if you're going to
  440. 17:04be using the MD file that I've supplied.
  441. 17:07You guys haven't got to worry about any
  442. 17:08kind of complicated prompting or
  443. 17:10generating single shots and stitching
  444. 17:13them together. You can get a really
  445. 17:15great result very quickly. Now, the
  446. 17:17downside is accuracy. You aren't going
  447. 17:20to have quite as much control as using
  448. 17:23more complex AI filmmaking techniques. I
  449. 17:26think if you want to get kind of ultra
  450. 17:28specific about the AI video generations
  451. 17:31you're going to get back, let's say you
  452. 17:32have a super super specific idea for
  453. 17:36individual shots, you may well be better
  454. 17:38to generate those separately. You could
  455. 17:40potentially use this as your main
  456. 17:42workflow and just regenerate certain
  457. 17:44shots if you want to have that level of
  458. 17:46control. And I do believe that as these
  459. 17:48omni reference video models get even
  460. 17:50better over the course of time, as we
  461. 17:52get new versions of them, this workflow
  462. 17:54is going to become even more powerful.
  463. 17:57It's going to get that little bit more
  464. 17:59accurate. I'd love for you guys to test
  465. 18:00out this storyboard workflow yourself.
  466. 18:03If you get any results that you're
  467. 18:04particularly proud of, come across to my
  468. 18:06school community and post them over
  469. 18:08there so we can all take a look. Like I
  470. 18:10say, all of the prompts and the work
  471. 18:13materials that you'll need, including
  472. 18:14that all important MD file, will be over
  473. 18:17there as well. You'll find the link down
  474. 18:18below in the description. And if you
  475. 18:20have enjoyed today's video, be sure to
  476. 18:22whack a like on there for me and
  477. 18:24consider subscribing. I'll catch you
  478. 18:25guys on the next one.

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