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How to Publish Your App to the App Store (Step by Step, 2026) — Transcript

by Code with Beto · 3,808 words · 586 segments · language en · Watch on YouTube

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  1. 0:00This application is live on the App
  2. 0:01Store right now. Real listing, real
  3. 0:03screenshots, and a real price, 99 cents.
  4. 0:06And in this video, I'm going to show you
  5. 0:07exactly how it got there. How to publish
  6. 0:10your application to the App Store
  7. 0:11step-by-step. Xcode, App Store Connect,
  8. 0:14screenshots, pricing, submitting for
  9. 0:16review, everything. It doesn't matter if
  10. 0:18you build the application with Cloud or
  11. 0:20manually with React Native or straight
  12. 0:22in Xcode. By the end of this video,
  13. 0:23Apple will be reviewing it. Quick thing
  14. 0:25before we start, my team and I are
  15. 0:27opening up spots for one or two clients
  16. 0:30who are serious about their application.
  17. 0:31We take it from zero all the way
  18. 0:33planning, building, publishing,
  19. 0:35maintaining it. A real long-term
  20. 0:37collaboration. We've been building
  21. 0:38mobile applications for years. It's what
  22. 0:40we do. And if you're building on your
  23. 0:42own, I also open a few one-on-one spots.
  24. 0:441 hour with me every week or a month or
  25. 0:47two depending on the project. Going from
  26. 0:49idea to App Store together. If that's
  27. 0:51you, please send me an email. It's right
  28. 0:53here in the description. All right,
  29. 0:54let's get your app on the App Store.
  30. 0:58Before we start, you're going to need a
  31. 1:00couple things. First of all, an Apple
  32. 1:02developer account, which cost [music]
  33. 1:04$99 per year. And the approval is not
  34. 1:07instant. It usually takes like a day or
  35. 1:09two. You're also going to need a Mac
  36. 1:11with Xcode installed. You can download
  37. 1:13Xcode from the App Store. Third, you
  38. 1:16need an app, any app. You can build it
  39. 1:18with Cloud, Expo, React Native, SwiftUI,
  40. 1:21it doesn't matter. Okay, that's all you
  41. 1:22need. Let's get into it.
  42. 1:26So, the app that I'm publishing today
  43. 1:28it's called Kojan. It's
  44. 1:30kind of like a unique name. I actually
  45. 1:32encourage you to have a unique name of
  46. 1:34your application, especially since this
  47. 1:35is a habit tracker. There are already
  48. 1:37millions of habit trackers in the App
  49. 1:39Store. So, try to make it unique. Um it
  50. 1:43has widgets. The data lives locally. You
  51. 1:46can sort items. It's compatible with
  52. 1:49dark mode and light mode. You can see
  53. 1:51your consistency here.
  54. 1:53It has smooth transitions. It's fully
  55. 1:55native, and it works very nicely.
  56. 1:58I actually built this application in the
  57. 2:00channel I created a video using Fable 5.
  58. 2:02So, if you're curious, check it out.
  59. 2:07Okay, let's get the project [music]
  60. 2:08ready to be published. The first thing
  61. 2:11that I would recommend to do before
  62. 2:13anything else is actually to come up
  63. 2:15with the brand and the positioning of
  64. 2:19your application. I'm going to leave the
  65. 2:20link to the blog that I'm referring here
  66. 2:23as cloud skills for mobile development.
  67. 2:26The one that I recommend to use is ASO
  68. 2:28audit. So, you can copy this and install
  69. 2:31it. I have actually an explanation here
  70. 2:33on what it does, but it basically does
  71. 2:35>> [music]
  72. 2:35>> a research. I ran it here. My project
  73. 2:38was named Ember. After running this
  74. 2:41skill, I found out that there are
  75. 2:42already five habit trackers called
  76. 2:45Ember. Then I asked Fable 5 to come up
  77. 2:47with different names and it came up with
  78. 2:49the following list and I decided to use
  79. 2:52Cochan. Once we have this, let's
  80. 2:54actually work on the actual name of the
  81. 2:58app. So, since this is a React Native
  82. 2:59application, you just want to make sure
  83. 3:01that the name of your app is correct
  84. 3:04here
  85. 3:05in the app.json. If you're using Xcode,
  86. 3:07you can change the name in the Xcode
  87. 3:09project. Next, you want to make sure
  88. 3:11that the bundle identifier is correct.
  89. 3:14For example, it usually is the brand
  90. 3:18name, in my case Code with Beto, com,
  91. 3:20and then the name of the app. So, the
  92. 3:22bundle identifier is a unique string for
  93. 3:25your application and once you create it
  94. 3:26and publish your application, you are
  95. 3:28not going to be able to change it. This
  96. 3:30is not customer facing, but still you
  97. 3:32want to make sure that it's good, like
  98. 3:35with your brand and then the name of the
  99. 3:36application. Now, I'm setting supports
  100. 3:39tablet equal to false. This is because
  101. 3:41Apple requires you to provide
  102. 3:43screenshots
  103. 3:45of your application running on iPad in
  104. 3:48case you decide to support tablets. I
  105. 3:50recommend that if this is the first time
  106. 3:51that you're publishing, set this to
  107. 3:53false because it will save you a lot of
  108. 3:55time and you can [music] always turn
  109. 3:57this on and add support for tablet and
  110. 3:59make sure that everything looks great.
  111. 4:01But for now, let's keep it simple. Now,
  112. 4:03something important is that if you
  113. 4:04decide to support tablet from day zero,
  114. 4:06you're going to need to support it from
  115. 4:08now on ever. [music] So, you cannot
  116. 4:10disable it once it's supported. And if
  117. 4:13you send updates of your application and
  118. 4:15it doesn't really work on iPad, Apple
  119. 4:18can reject it. I also have this strange
  120. 4:20setting here that is saying that my
  121. 4:22application does not use any fancy
  122. 4:25encryption. This is the case for most of
  123. 4:27your applications and this setting here
  124. 4:30alone will save you a lot of time
  125. 4:31because you don't have to manually set
  126. 4:34this to false in the website once we
  127. 4:36publish the application.
  128. 4:38So, I think this is all. Another thing
  129. 4:40to notice is that the version is 1.0.0.
  130. 4:43As you keep developing your application,
  131. 4:45you are going to be increasing the
  132. 4:46version.
  133. 4:47>> [music]
  134. 4:47>> You can only publish one version at a
  135. 4:49time. So, we start with one and then if
  136. 4:51you add a new screen or something or you
  137. 4:53do a major refactor, you maybe want to
  138. 4:55change this to be version 2.0. Okay, so
  139. 4:58we have the name, we have the bundle, we
  140. 5:00have the version. Now, another thing is
  141. 5:02that we need an app icon. So, this is my
  142. 5:05icon and Fable created it for me. In
  143. 5:07case you want Fable to create your icon
  144. 5:09as well, you can check the app icon
  145. 5:12skill. It's actually a skill that me and
  146. 5:14my team created and maintain and it
  147. 5:16creates beautiful icons that support
  148. 5:19Android and iOS with [music] the new
  149. 5:21icon composer compatibility, of course.
  150. 5:24It uses Snap AI, which is a CLI tool
  151. 5:26that I created a while ago and I even
  152. 5:29have videos explaining how to use it.
  153. 5:31So, you want help with your icon, just
  154. 5:33use [music] the skill. It's also great
  155. 5:35for inspiration. Now, we need to
  156. 5:36actually create the native project of my
  157. 5:39application. Since this is a React
  158. 5:41Native Expo application, I need to run a
  159. 5:44command to be able to generate the main
  160. 5:47iOS folder that we are going to use to
  161. 5:50deploy the application. This basically
  162. 5:52requires to run one command in your
  163. 5:55terminal. And I'm going to run the
  164. 5:56following MPX Expo
  165. 5:59prebuild platform
  166. 6:01iOS
  167. 6:03with the clean flag, okay?
  168. 6:06Let's hit enter.
  169. 6:07This command will create an iOS folder
  170. 6:10on the left. Since React Native can
  171. 6:12target Android, iOS, desktop, web, you
  172. 6:16just want to run this command for the
  173. 6:18platform that you want to target.
  174. 6:19[music] And this will create the native
  175. 6:21project, okay? So, this is my app native
  176. 6:24project. And [music] we need to open
  177. 6:27this iOS folder with Xcode to be able to
  178. 6:30deploy it. So,
  179. 6:31let's do that. Open Xcode, select open
  180. 6:34existing project, and in here navigate
  181. 6:37to your application. In my case, it's in
  182. 6:39my desktop. It's called Habit's Fable.
  183. 6:42And then select the newly created iOS
  184. 6:45project. We are now inside Xcode. I can
  185. 6:48see the name of my application if you
  186. 6:49click on the top
  187. 6:51>> [music]
  188. 6:51>> left. If you build your application with
  189. 6:53Xcode from the start, this is where you
  190. 6:56join us. Now, we need to sign our
  191. 6:57application with our developer account.
  192. 7:00So, in Xcode, you can press command
  193. 7:02comma to open the settings.
  194. 7:04And just make sure that you are signed
  195. 7:07in into your Apple developer account.
  196. 7:09Just go ahead and add your account by
  197. 7:11pressing this button. Once you sign in,
  198. 7:13go to signing [music] and capabilities.
  199. 7:15Now, this is where most beginners uh get
  200. 7:18scared because this used to be complex a
  201. 7:20long time ago. But now you can actually
  202. 7:23just handle this automatically. So, make
  203. 7:25sure that automatically manage signing
  204. 7:27is selected.
  205. 7:28>> [music]
  206. 7:28>> And then select your team.
  207. 7:30So, right now I have Code with Beto LLC,
  208. 7:32which is my business account, but you
  209. 7:34can also use your personal team.
  210. 7:37You just select the correct one.
  211. 7:39And Xcode will handle the signing. And
  212. 7:41that's it. That's That's all. Since my
  213. 7:43application has two targets, the main
  214. 7:45application and it also has a widget, go
  215. 7:48ahead and select the widget as well here
  216. 7:49on the left, in case you have a widget
  217. 7:52as well,
  218. 7:53and select your theme as well.
  219. 7:55Okay. And now we're ready to publish.
  220. 7:57So, we can send this application now
  221. 7:59directly to the App Store Connect
  222. 8:02website.
  223. 8:03The way we do that is selecting the
  224. 8:05target here.
  225. 8:07It's selecting my iPhone by default
  226. 8:09because it's connected to the computer,
  227. 8:11but since this is going to compile it
  228. 8:13for any iOS device, go ahead and select
  229. 8:16any iOS device, arm 64. And then, go to
  230. 8:20the product
  231. 8:21tab and select archive. This will start
  232. 8:24compiling the application and make it
  233. 8:27ready for the App Store. This takes a
  234. 8:29couple minutes, so let's wait a bit.
  235. 8:31After a moment, the application is ready
  236. 8:33to be distributed and this window will
  237. 8:36be opened. So, select version one. This
  238. 8:38is the one that we just created.
  239. 8:40Press distribute application and select
  240. 8:43[music] App Store Connect.
  241. 8:45So, here it's just very simple. Just
  242. 8:47press distribute and that's all. Since
  243. 8:49this is the first time that we are
  244. 8:50creating this application, it's going to
  245. 8:52ask us to register it. So, make sure
  246. 8:55that the bundle identifier is correct.
  247. 8:58This is the one that I want to use. This
  248. 9:00is the correct name for the application.
  249. 9:01So, just press next. And after a moment,
  250. 9:04we are done. We have a couple of
  251. 9:05warnings, but you don't need to worry
  252. 9:07about it. Just press [music] done
  253. 9:09and we are good. Now, the application is
  254. 9:12created, the record and this [music]
  255. 9:14specific build was uploaded to App Store
  256. 9:17Connect.
  257. 9:20So, now I'm going to go to my Apple
  258. 9:22developer account
  259. 9:24and let's select applications. And now I
  260. 9:27can see my Code Zone application right
  261. 9:29here.
  262. 9:30Now, it doesn't have an icon, it doesn't
  263. 9:33have anything, but the good [music] news
  264. 9:34is that it's now created and we can
  265. 9:37click on it. So, this is where we will
  266. 9:39add all the information for the
  267. 9:40application
  268. 9:42uh before we, you know, send it for
  269. 9:43review. But right now, the important
  270. 9:45thing is inside the TestFlight [music]
  271. 9:47tab. Right now, you can see that the
  272. 9:49application is being processed. Now, at
  273. 9:51this point is where the internal testing
  274. 9:54of the application happens. And for
  275. 9:56that, to install the application, we
  276. 9:57need to install TestFlight in our phone.
  277. 10:00So, go to the App Store and search for
  278. 10:02TestFlight. It is this one. Just go
  279. 10:04ahead and download it and open it. We're
  280. 10:06going to need it to test our
  281. 10:08application. And after a moment, the
  282. 10:10application is ready to submit. This is
  283. 10:13the first build. Now, let's start
  284. 10:15testing our application. On the left, on
  285. 10:17internal testing, I'm going to press the
  286. 10:19plus button and then I'm going to create
  287. 10:22a new group.
  288. 10:23I'll just call it internal. I recommend
  289. 10:25that you enable automatic distribution.
  290. 10:28That means that every new upload of your
  291. 10:30application uh will be automatically
  292. 10:32distributed internally for your
  293. 10:35developers or just for you in this case,
  294. 10:37just for [music] me. So, let's create
  295. 10:39this internal test group. And I'm going
  296. 10:41to add people here. So, as you can see,
  297. 10:42I already have a couple people from my
  298. 10:44organization.
  299. 10:46I'm going to select myself and add
  300. 10:48myself as a tester. After I did that,
  301. 10:50now I got a new email
  302. 10:53with the invitation. So, you need to
  303. 10:55actually accept this. Okay, so view in
  304. 10:57TestFlight. Make sure that you already
  305. 10:59have TestFlight.
  306. 11:00This will deep link into the application
  307. 11:02and will open
  308. 11:04>> [music]
  309. 11:04>> um the app so that you can install it.
  310. 11:07Now, this is not the App Store
  311. 11:09distribution, but you can still install
  312. 11:11it and verify that it will work in a
  313. 11:13production environment. Because now,
  314. 11:16this is going to be like the real
  315. 11:17application, okay? Let's open it. And
  316. 11:19the application seems to be working
  317. 11:21fine. Let's test dark mode. And once
  318. 11:24you're happy with [music] the testing,
  319. 11:26internal testing, we are ready to submit
  320. 11:28this for production.
  321. 11:32All right, so let's go to distribution
  322. 11:34tab. This is the most annoying part
  323. 11:36because Apple requires real screenshots
  324. 11:38and they have to look good and you need
  325. 11:40to provide a bunch of information. I
  326. 11:41publish a lot of applications and I can
  327. 11:43tell you that the screenshots is the
  328. 11:46most painful part of publishing an
  329. 11:47application. And for that, me and my
  330. 11:50team actually created a free resource
  331. 11:52for you. So, it's a Figma template. If
  332. 11:54you go to coded otto, just go to
  333. 11:56resources, pull out the another
  334. 11:57template. I'm going to leave the link in
  335. 11:58the description as well. And in here,
  336. 12:01you're going to find um you know, the
  337. 12:02template. This is a template that you
  338. 12:04can use to actually build a production
  339. 12:07ready application. It comes with
  340. 12:08payments, it comes with support for iOS
  341. 12:11and Android. Agent skills for
  342. 12:13rebranding. You can use it for any type
  343. 12:15of application that you're building.
  344. 12:17But, it also comes with Figma template
  345. 12:18and the Figma template is the free
  346. 12:20resource. So, just click on it. This
  347. 12:23will open Figma and press open in Figma.
  348. 12:26You can explore the template pages here
  349. 12:28on the left.
  350. 12:30We have a template for Apple.
  351. 12:33This is how it looks. And we also have
  352. 12:35one for Google.
  353. 12:37So, if you're publishing for the Play
  354. 12:39Store, this will also work for you. We
  355. 12:41also have a template for your icon.
  356. 12:44Um since I already have my icon, so I'm
  357. 12:46not going to be using this. But, what I
  358. 12:48want to use is the template for the
  359. 12:50screenshots. So, what I want to do here
  360. 12:52is pretty cool. You can select the
  361. 12:54device. On the left, I'm going to select
  362. 12:56the image.
  363. 12:58And this is the image that I want to
  364. 12:59change. So, on my phone, I'm going to
  365. 13:01just
  366. 13:03switch to light mode since I think this
  367. 13:05will look a bit better.
  368. 13:06Take a screenshot.
  369. 13:08And then
  370. 13:09>> [music]
  371. 13:09>> copy and delete.
  372. 13:12And then here in my Mac,
  373. 13:14>> [music]
  374. 13:14>> I'll paste it directly.
  375. 13:16And boom, I have my first screenshot.
  376. 13:19And then you can start changing the
  377. 13:21text. Of course, you can play around
  378. 13:22with the design, but this is basically
  379. 13:24what you would do. Try to screenshot the
  380. 13:27most interesting features of your
  381. 13:29application. I think the heat map is a
  382. 13:31good screenshot to show. It's just
  383. 13:34copy and delete.
  384. 13:36You can do the same. Select the actual
  385. 13:39image.
  386. 13:41Paste.
  387. 13:42And boom. It's looking great. Okay, so
  388. 13:44after a moment, this is what I landed
  389. 13:46on. So, I'm just going to select the
  390. 13:48four layers and scroll down, export
  391. 13:51them. There we have them. This will
  392. 13:53download a zip file where you can find
  393. 13:55them. So, now let's just grab the
  394. 13:57screenshots and drag them in here.
  395. 14:00Press okay.
  396. 14:02And boom. We have now the most difficult
  397. 14:05part of our application.
  398. 14:09And let's add a promotional text. This
  399. 14:11is what Claude came up with. Now, the
  400. 14:14description of the application, you
  401. 14:16know, just explaining the name, the
  402. 14:19privacy by design, you know, we don't
  403. 14:21collect any data, and that will make it
  404. 14:24easy for us as well. When I paste some
  405. 14:26keywords, keywords are actually very
  406. 14:27important because that's how people will
  407. 14:29find your application, ASO, and all that
  408. 14:31good stuff. I actually created another
  409. 14:33video on the things that I do before
  410. 14:34publishing an application. I'm going to
  411. 14:36leave it down here. Since I don't have a
  412. 14:38landing page or a website for this
  413. 14:40application, I'm just going to use my
  414. 14:41personal website. But, you know,
  415. 14:43nowadays you can create a website in 5
  416. 14:45minutes just by prompting. Now, for the
  417. 14:47copyright, I recommend that you use your
  418. 14:49brand name.
  419. 14:50I'm going to say Codigo Beto LLC. Let's
  420. 14:53keep scrolling down. Now, let's select
  421. 14:55the build, right? So, now that we are
  422. 14:57sure that this version one works, we
  423. 15:00actually tested it. Just select it, and
  424. 15:02this is the build that we're going to
  425. 15:04submit.
  426. 15:05When you create a new version,
  427. 15:06>> [music]
  428. 15:06>> just go ahead and do the same. Select
  429. 15:07the version that you want to submit.
  430. 15:09And I recommend that you save the
  431. 15:11progress so that you don't lose
  432. 15:12anything. We keep scrolling down, we get
  433. 15:14to the app review information. My
  434. 15:16application does not require signing, so
  435. 15:18I'm going to disable this.
  436. 15:20And hit save.
  437. 15:22If your application has authentication,
  438. 15:24you need to provide
  439. 15:25uh credentials for the Apple team to
  440. 15:29review it. And then we get to the final
  441. 15:31option here, the App Store version
  442. 15:33release. Automatically release this
  443. 15:35version. So, when Apple approves this
  444. 15:36application, I'm going to automatically
  445. 15:38release it. But, if you prefer, you can
  446. 15:40also do this manually once you are
  447. 15:43ready.
  448. 15:44Okay, so I'm just going to
  449. 15:45um save that. I have everything saved.
  450. 15:48Now, the next thing that we need to do
  451. 15:49is go to the app information here on the
  452. 15:52left. And now we get to the fun part. We
  453. 15:54need to provide a name, which is already
  454. 15:57there. This is my subtitle.
  455. 15:59Let's just bring it here. General
  456. 16:01information, just make sure that
  457. 16:03everything looks correct here. And the
  458. 16:05category of the application, it's going
  459. 16:07to be
  460. 16:08productivity. The other one is going to
  461. 16:09be lifestyle. So, you can add two. So,
  462. 16:12if your app contains or shows or
  463. 16:14accesses any third-party content, you
  464. 16:16must have the rights to
  465. 16:18use it in your application. So, you can
  466. 16:20set up the content rights here. Since my
  467. 16:22application does not do that, I'm good.
  468. 16:25I don't need to do that. Let's set up
  469. 16:27the age ratings. My application is super
  470. 16:29basic, so I'm just going to say no to
  471. 16:30everything. But, of course, if your app
  472. 16:32is
  473. 16:33more complex or you have, you know,
  474. 16:36other integrations, you might need to
  475. 16:38select different options here. No, no,
  476. 16:40no. Next. No. Next. And then here I'm
  477. 16:43going to say just not applicable. But,
  478. 16:45if your application is made for kids, of
  479. 16:47course, select this option and press
  480. 16:49save. And this means [music] our
  481. 16:51application can be used by 4-year-olds.
  482. 16:53That's good. And that's pretty much all
  483. 16:55we need to set up here.
  484. 16:57Going to press save on the right. Let's
  485. 16:58go to the app privacy. Let's get
  486. 17:00started. Since I don't collect any
  487. 17:02information, this is going to be super
  488. 17:04easy for me. You guys You can just say
  489. 17:05no. [music]
  490. 17:06And that's it.
  491. 17:07And then we can publish it.
  492. 17:10Press publish.
  493. 17:12And here you can also provide a privacy
  494. 17:13policy URL. So, I can use that and save.
  495. 17:18This, by the way, is required for all
  496. 17:19applications, so you're going to need to
  497. 17:21have a URL. I think we're almost ready.
  498. 17:23Now, after that, I'm going to go to the
  499. 17:26pricing and availability. Now, my
  500. 17:28application does not have in-app
  501. 17:29purchases.
  502. 17:30By the way, in case you want to learn
  503. 17:32more about in-app purchases, I would
  504. 17:33highly recommend to check out my course.
  505. 17:36I have a full lesson on payments
  506. 17:40and in-app purchases, especially with
  507. 17:43RevenueCat. The reason I'm I'm telling
  508. 17:45you this is because you're going to need
  509. 17:47to set up some things in the App Store
  510. 17:50and Play Store.
  511. 17:51So, my course actually covers both.
  512. 17:54You need to connect your App Store
  513. 17:56account and Play Store account to
  514. 17:58RevenueCat, and then you should be able
  515. 17:59to
  516. 18:01um set up subscriptions and in-app
  517. 18:03purchases.
  518. 18:04So, of course, this video will not cover
  519. 18:06that because that's [music] a different
  520. 18:09beast on its own.
  521. 18:10But, what I'm going to do now, since I
  522. 18:12actually want to make money for my
  523. 18:14application, it's to set up a price.
  524. 18:17And setting up a price of an application
  525. 18:18it will actually save you a lot of time
  526. 18:21because you don't need to set up in-app
  527. 18:23purchases or subscriptions. So, I'm just
  528. 18:24going to set a simple price.
  529. 18:27I don't know if people will be paying
  530. 18:30will be willing to pay for my
  531. 18:31application, so I'm just going to set a
  532. 18:32price of $0.99.
  533. 18:35Okay, so that's how you, you know, price
  534. 18:37your application without having to,
  535. 18:40you know, complicate yourself with
  536. 18:42in-app purchases and stuff, especially
  537. 18:43for a simple application.
  538. 18:45That said, you can also set the
  539. 18:46application for free and make it
  540. 18:48available for free.
  541. 18:50Okay.
  542. 18:51Let's confirm. [music] This will
  543. 18:52basically give you the price for each
  544. 18:54country. You can change that manually if
  545. 18:56you want, but I recommend that you just
  546. 18:58select next, next, and select what Apple
  547. 19:00gives you by default.
  548. 19:02Now, the set up availability. I want
  549. 19:04[music] to I want my application to be
  550. 19:06available in all countries, so let's
  551. 19:08press next. Continue. Let's go go
  552. 19:10distribution again. Okay, it seems that
  553. 19:12we have everything. I'm just going to
  554. 19:14press add for review here. And this will
  555. 19:16actually let me know if I missed
  556. 19:18something. And in fact, I did. So, I
  557. 19:21need to set up content rights
  558. 19:22information. Let's take a look. Maybe I
  559. 19:24didn't save that. Okay, so it seems that
  560. 19:26we still need to do this. Oh, okay. It's
  561. 19:27just a matter of saying no, we don't do
  562. 19:29that.
  563. 19:31And let's save. Let's go back to
  564. 19:32distribution
  565. 19:34and add for review. All right, once we
  566. 19:36do that, you can actually see that the
  567. 19:38icon of the application now appears here
  568. 19:41and we are ready to submit for review.
  569. 19:43So, it's submitting. We did it. Your app
  570. 19:46is officially in Apple's queue. And by
  571. 19:48the way, everything we just did, like
  572. 19:50from idea all the way to submit for
  573. 19:52review, is exactly what my book covers.
  574. 19:55It's called from idea to App Store. It's
  575. 19:56basically the mental model that you need
  576. 19:58to actually bring your app ideas to
  577. 20:00life, even if you don't code. It's just
  578. 20:03a guide that will actually help you save
  579. 20:05your progress, iterate up to your
  580. 20:07application, and successfully publish
  581. 20:09it, and actually make money. Link in
  582. 20:10description. [music] I built this exact
  583. 20:12application using Cloud Fable 5 from
  584. 20:15zero, step by step, and that video is
  585. 20:17right here. Build it and then come back
  586. 20:19to ship it. See you there.

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