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How to OPTIMIZE Your Roblox Game... Easiest Guide! — Transcript

by SmartyRBX · 1,049 words · 142 segments · language en · Watch on YouTube

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  1. 0:00it really sucks when you're working on
  2. 0:02your Roblox game and it's going great
  3. 0:04and then you play it and it's extremely
  4. 0:06laggy well I'm gonna show you a few
  5. 0:09helpful tips that will help you remove
  6. 0:11lag from your game so first you're going
  7. 0:13to want to turn off cast Shadow on as
  8. 0:15many parts as possible Shadows are one
  9. 0:17of the biggest lag causing elements of
  10. 0:20ever game especially when you have a lot
  11. 0:22of parts and there's a lot of things
  12. 0:23that you really don't need Shadows on
  13. 0:25like for example rocks and bushes you
  14. 0:27don't really need Shadows on these so
  15. 0:29go ahead and select all those
  16. 0:33and just turn off cast Shadows see it
  17. 0:35doesn't really look that much worse and
  18. 0:37then really small parts especially like
  19. 0:39for something this big
  20. 0:41you're not even going to notice it to
  21. 0:43turn those off and anywhere that just
  22. 0:44has a lot of parts all in one place uh
  23. 0:47just turn off cast Shadow on most of
  24. 0:49them all right next turn off can Collide
  25. 0:51and can touch on small parts and parts
  26. 0:54that just won't even need to be touched
  27. 0:56so for example like this part if you
  28. 0:58have a part this small on a building it
  29. 1:00isn't even going to affect it if you
  30. 1:01turn off can Collide and then can touch
  31. 1:03just removes a little bit more lag can
  32. 1:05query I don't think it's necessary to
  33. 1:07turn that off I don't know you can test
  34. 1:09it out if you experience less lag I
  35. 1:11guess use it but I haven't really seen
  36. 1:14much of a difference when I turn that
  37. 1:15off yeah so just turn off can Collide
  38. 1:17and can't touch on as many parts as
  39. 1:19possible and it will help with lag
  40. 1:21because all those collisions being
  41. 1:22calculated on small tiny parts that
  42. 1:24don't even need it especially complex
  43. 1:26meshes you really don't need that next
  44. 1:28on meshes I recommend turning
  45. 1:31performance rendering on for as many of
  46. 1:34them as possible which basically what it
  47. 1:36will do is it gets less detailed as you
  48. 1:38get further away from it so if we pay
  49. 1:39attention to this bush right here and we
  50. 1:40get farther
  51. 1:43we'll see that it gets more uh low poly
  52. 1:46as we get farther away this is very
  53. 1:48useful for removing lag because stuff
  54. 1:50that's far away No One's Gonna notice
  55. 1:53um how high detailed it is really when
  56. 1:55you're playing the game all you do to
  57. 1:56turn this on is click on it
  58. 1:58go to render Fidelity turn down the
  59. 2:01render Fidelity to Performance
  60. 2:04if there's something that looks weird
  61. 2:05when you do this you don't have to worry
  62. 2:07about it so you can set it to automatic
  63. 2:08it's a little bit less extreme and I
  64. 2:10think it might base it on size a little
  65. 2:12bit but I recommend using performance on
  66. 2:14as many things as possible and also
  67. 2:16another thing that you can do to make
  68. 2:17your meshes a lot more performant is to
  69. 2:20change the Collision Fidelity so what
  70. 2:22turning down the Collision Fidelity does
  71. 2:23is it just makes it so that when you
  72. 2:25touch the part it isn't calculating such
  73. 2:27an advanced like shape whoa it's just
  74. 2:30like real life month
  75. 2:33the from what your character's walking
  76. 2:35on so we can make it so when you touch
  77. 2:37this your character's technically
  78. 2:39touching a block to the game and doing
  79. 2:42this will reduce a lot of the lag so if
  80. 2:44we click on it go go down change the
  81. 2:46Collision Fidelity to box that is the
  82. 2:49most simple Collision Fidelity default
  83. 2:52is just the normal one it's kind of kind
  84. 2:54of precise kind of not precise what hole
  85. 2:56does is it just makes it so that it just
  86. 2:58kind of Smooths out the uh Collision so
  87. 3:01I wouldn't recommend doing this on
  88. 3:02things that you want a very precise
  89. 3:04Collision because it might look like
  90. 3:06you're floating when you step on it but
  91. 3:08it should be fine on things like rocks
  92. 3:11it isn't going to do anything so it I
  93. 3:14definitely recommend turning it on on
  94. 3:15things like rocks and then the most
  95. 3:16precise one is precise convex deposition
  96. 3:20this is the most precise one and when
  97. 3:22something is just not working for you
  98. 3:24when the Collision is not working this
  99. 3:25is what you want to turn on if you need
  100. 3:27like if there's like a doorway and a
  101. 3:29wall or of a mesh you probably want this
  102. 3:31on because otherwise it's just not going
  103. 3:33to work so I would use this very
  104. 3:35sparingly very rarely it's it's gonna be
  105. 3:37really laggy if using this all the time
  106. 3:39and finally make sure your lighting mode
  107. 3:40is not set the future because it is the
  108. 3:43laggiest thing you can do to your game
  109. 3:44if you have a lot of lights
  110. 3:46if you have a lot of lights generally
  111. 3:48this will be really laggy you have to do
  112. 3:50a lot and a lot of changes to make
  113. 3:52future not lagged and right now I just
  114. 3:54don't think it's really worth using the
  115. 3:56most performant lighting mode is
  116. 3:58compatibility but it makes everything
  117. 3:59all grayed out second most is voxel but
  118. 4:02all the Shadows are smoothed out this
  119. 4:04one's okay if you don't really care
  120. 4:05about how the Shadows look but my
  121. 4:07favorite Shadow map because it's a good
  122. 4:08balance and when you turn your graphics
  123. 4:10down it'll automatically put it on voxel
  124. 4:12so I don't really think there's a point
  125. 4:14in not using Shadow map as long as you
  126. 4:15turn off cast Shadow on a lot of things
  127. 4:17and you could also take off Global
  128. 4:18Shadows because if you really don't want
  129. 4:20Shadows this is what will take off most
  130. 4:23lag on your game but you can also make a
  131. 4:25UI button in your settings of your game
  132. 4:26uh that lets players turn this off on
  133. 4:29their own which is what I'd recommend
  134. 4:30doing
  135. 4:31um so yeah now changing your lighting
  136. 4:33settings like this might make your game
  137. 4:35look a lot worse but to fix that you can
  138. 4:37check out the video that's on screen for
  139. 4:39a full guide on how to make your
  140. 4:41lighting amazing even with these changes
  141. 4:43and maybe even better than before so
  142. 4:45yeah see you there

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