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How to Make Realistic INTERIOR Lighting in Roblox Studio — Transcript

by Ice Guy · 862 words · 124 segments · language en · Watch on YouTube

Full transcript

  1. 0:00So, you want to learn how to make
  2. 0:01realistic interiors in Roblox Studio.
  3. 0:03Well, in this video, we will be going
  4. 0:05over how to create the props, set up the
  5. 0:06scene, and master the lighting so you
  6. 0:09can turn your builds from this into this
  7. 0:11in no time.
  8. 0:12Before you begin any project, you should
  9. 0:14compile a few references. So, I went on
  10. 0:17Unsplash and just searched up interior
  11. 0:19and found a couple of images that
  12. 0:20inspired me, particularly this one.
  13. 0:22Also, I would recommend using Pure Ref
  14. 0:24to compile all of these images easily.
  15. 0:27Once I have the concept of what I want
  16. 0:28to build, I begin blocking up the main
  17. 0:30shapes and objects with simple parts.
  18. 0:32This will help with the sizing of the
  19. 0:33build and can help with cohesion later
  20. 0:35on. Remember, block outs don't need to
  21. 0:37be that detailed and shouldn't take too
  22. 0:39long. You could also add some basic
  23. 0:41materials to help visualize the scene.
  24. 0:43Once I have the basic layout completed,
  25. 0:45I'll start compiling the objects for the
  26. 0:47scene. You can either model them
  27. 0:48yourself or you can download them on
  28. 0:50different 3D websites. If you find a
  29. 0:52good model in the Roblox toolbox, you
  30. 0:54can use that, too. I started off by
  31. 0:56modeling the main objects myself so I
  32. 0:58could get a more exact result. This did
  33. 1:00take a considerable amount of time,
  34. 1:02though. Now is also good time to refine
  35. 1:04the room shape and make a somewhat final
  36. 1:06layout. For objects that you model, you
  37. 1:08can either texture them yourself or add
  38. 1:09a PBR material variant to them. I
  39. 1:11recommend finding these materials on
  40. 1:13AmbientCG or Poly Haven. At this point,
  41. 1:16I'll begin to work on the lighting. I
  42. 1:17start by tweaking the default lighting
  43. 1:19settings, and this is what I used in the
  44. 1:21end. Then I add in some effects such as
  45. 1:23a bloom and color correction. Adding a
  46. 1:25little bit of tint and contrast in color
  47. 1:28correction can make the builds look so
  48. 1:29much better. Also, for a quick tip, you
  49. 1:31can add clouds and terrain and increase
  50. 1:33the cover and density to create much
  51. 1:35softer shadows. Combining this with a
  52. 1:37regular light shadow property can get
  53. 1:39interesting results. Now, unfortunately,
  54. 1:42the regular Roblox lighting isn't that
  55. 1:44powerful, so it needs some assistance to
  56. 1:45get great-looking results. So, I add in
  57. 1:47a lot of parts with spotlights, all
  58. 1:49oriented and positioned slightly
  59. 1:51differently. Make sure the shadows are
  60. 1:53enabled, and these are the settings I
  61. 1:54used for most of the lights. This will
  62. 1:56create more interesting shadows and adds
  63. 1:58more depth to the scene. It's also
  64. 2:00important to add light to the scene
  65. 2:01where it would logically be emitted,
  66. 2:03such as that lamp in the corner. Instead
  67. 2:05of adding a singular regular point
  68. 2:07light, I add in several point and
  69. 2:08spotlights to create a nice looking
  70. 2:10balance and falloff. Next, I add in a
  71. 2:12bunch of smaller random objects to help
  72. 2:14populate the scene and make it feel more
  73. 2:16full. All of these models came from
  74. 2:17online 3D stores, particularly from
  75. 2:20Sketchfab, all for free by the way.
  76. 2:22Also, when you're downloading models,
  77. 2:24make sure to optimize them so the game
  78. 2:25isn't needlessly laggy. However, since
  79. 2:28this is just a single room showcase, I
  80. 2:30just left the models alone. Now, a lot
  81. 2:32of these objects were not in my
  82. 2:33reference, but it's okay to take
  83. 2:35artistic liberties sometimes, and adding
  84. 2:37more objects and detail is a great way
  85. 2:39to add more realism. Now, we need to
  86. 2:40work on the shadows. Because Roblox
  87. 2:42doesn't have advanced shadows and bounce
  88. 2:44lighting, we have to do some manually.
  89. 2:46To make custom shadows, just search
  90. 2:47gradient in the toolbox and grab a white
  91. 2:49gradient. Use circle gradients for
  92. 2:51objects and normal line gradients for
  93. 2:53walls. Put the decal on an object and
  94. 2:56make sure the object's transparent.
  95. 2:57Then, make sure the decal is a dark
  96. 2:59color and increase or decrease the
  97. 3:01transparency accordingly. After that,
  98. 3:03simply place the shadow where it would
  99. 3:05logically go. Make sure to account where
  100. 3:07the light is casting from. Using good
  101. 3:08references will help a lot in this. Now,
  102. 3:10I will start by adding the wall,
  103. 3:12ceiling, and floor shadows. For this, I
  104. 3:14basically just put it in the corners and
  105. 3:16the creases. Then, I work on the object
  106. 3:18shadows, for which I just place the
  107. 3:20decals under the objects. Make sure to
  108. 3:22stretch it to fit the light. Now, for
  109. 3:23tables and such, I put a decal under the
  110. 3:26main object. Then, I place shadows under
  111. 3:28each leg. For square objects, such as
  112. 3:30the paintings or TV, you can search up
  113. 3:32square glow and use that as a decal
  114. 3:34image. The last thing I add is a simple
  115. 3:36volumetric type light, which really is
  116. 3:38just a light beam with these settings.
  117. 3:40If you want me to do a full tutorial on
  118. 3:42the different types of light beams, let
  119. 3:43me know. So, that's how I turned this
  120. 3:45Roblox scene into this. It would help a
  121. 3:47ton if you subscribed or liked this
  122. 3:49video if it actually helped you. Make
  123. 3:51sure to comment any questions or video
  124. 3:52ideas you have. Goodbye now.

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