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How to Create Blender Animations for Roblox (Full Guide) — Transcript

by MikoLikesHat · 2,415 words · 392 segments · language en · Watch on YouTube

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  1. 0:17Why is animating in this plug-in so
  2. 0:19hard?
  3. 0:21Everything feels so broken and buggy.
  4. 0:24I wish there was a better way to
  5. 0:25animate.
  6. 0:26You know, cleaner, easier, more
  7. 0:29interactive, and worth it in the future.
  8. 0:31I know there's a better plug-in, but
  9. 0:34I'm not going to pay $30 for a plug-in.
  10. 0:37Are they crazy or what?
  11. 0:40You know what plug-in I'm referring to.
  12. 0:43I guess I need to pay just to animate
  13. 0:45and probably abandon it.
  14. 0:47>> Oh, please don't spend your money on
  15. 0:49that. You know there's a better way,
  16. 0:52free, easy, more interactive, and more
  17. 0:55professional to make animations.
  18. 0:57And we're inside of it, Blender.
  19. 1:01>> What?
  20. 1:02Blender?
  21. 1:04That thing is hard to learn.
  22. 1:06I literally need a guide for everything.
  23. 1:08>> Well, obviously, silly. If you keep
  24. 1:11sticking to Roblox Studio, you may never
  25. 1:14progress as a developer. You need to
  26. 1:16take a big step to make great
  27. 1:18animations.
  28. 1:19And no, Blender is not really that hard
  29. 1:22to learn. You may find it confusing at
  30. 1:25first, but the more you use it, the more
  31. 1:27you start to understand it.
  32. 1:30>> Okay.
  33. 1:31You just convinced me.
  34. 1:33So, where do I start?
  35. 1:36What do I do? How do I even animate in
  36. 1:38Blender?
  37. 1:40>> Well, that's the point of this video.
  38. 1:42I'll show you and guide you, though.
  39. 1:44Obviously, you'll need to practice if
  40. 1:46you want to make progress.
  41. 1:50Hey, welcome to this video. As you saw
  42. 1:53in the title, today we'll learn how to
  43. 1:55create animations in Blender, how to
  44. 1:58make them, export them, and also how to
  45. 2:00get comfortable with this beautiful 3D
  46. 2:03program. Instead of relying on the raw
  47. 2:05blocks studio animation plugin, I mean,
  48. 2:09it's not bad, but it could be better.
  49. 2:11And paying $30 just for something as
  50. 2:14basic as animating is not on my ethics
  51. 2:16list. We'll use Blender. And no, don't
  52. 2:20get scared of this 3D program. It will
  53. 2:22be your next best friend once you know
  54. 2:25how to use it. You can really create
  55. 2:27amazing things that simply [music]
  56. 2:28aren't possible in Roblox Studio. So,
  57. 2:32with nothing more to add to this
  58. 2:33introduction, enjoy the video.
  59. 2:42Before we go straight to animating in
  60. 2:44Blender, we need to complete a few steps
  61. 2:47first. We need to download some
  62. 2:49important things. Blender, [music]
  63. 2:52obviously, but very importantly, we need
  64. 2:55to be on version 4.2 or above. Anything
  65. 2:58lower may not work with this guide.
  66. 3:00>> [music]
  67. 3:00>> You can download Blender from the
  68. 3:01official website with this simple
  69. 3:03button.
  70. 3:07Now, with Blender installed, don't touch
  71. 3:10it for now. Next, we need a Roblox
  72. 3:13Studio plugin called Blender Animation.
  73. 3:16I'll put the links in the comments if
  74. 3:17you want to download it. [music] Now,
  75. 3:20the most important one. We need a rig.
  76. 3:22This is important. I'll be working with
  77. 3:25a rig made by Ear Sighted. You can work
  78. 3:27with any rig as long as it is compatible
  79. 3:30with the plugin in Blender. It's okay.
  80. 3:32Now, scroll down until you see files.
  81. 3:36Download both of them, the Blender one
  82. 3:38and the Roblox Studio one.
  83. 3:40All right. Now, for the final
  84. 3:42requirement, we need to download this
  85. 3:45Blender plugin, Roblox Animations
  86. 3:47[music] Exporter, which is an extension
  87. 3:49for the Roblox Studio plugin. And yes,
  88. 3:52this is safe. I've been using it for a
  89. 3:54long time. You will get a zip file. Open
  90. 3:58Blender.
  91. 3:59For the first time you'll see an empty
  92. 4:01space with a cube. [music]
  93. 4:03If you see this, congrats. To install a
  94. 4:06plugin, look at the top of the screen.
  95. 4:09You'll see file, edit, render,
  96. 4:11>> [music]
  97. 4:11>> window, and help. Go to edit, then
  98. 4:14preferences, then the tab called get
  99. 4:16extensions. Grab your zip file and drop
  100. 4:19it into Blender.
  101. 4:23A window called install from disk will
  102. 4:25pop up. Just press okay and the plugin
  103. 4:28will be installed.
  104. 4:36Now, I dare you to open the rig Blender
  105. 4:39file. You can open it with a few clicks
  106. 4:41or just drag it straight into Blender.
  107. 4:49Now, before you get [music] crazy, let
  108. 4:51me explain because you are probably
  109. 4:54looking at a lot of buttons right now.
  110. 4:56Blender isn't easy program once you know
  111. 4:58what you're doing, so I'll try to
  112. 5:00connect everything to the Roblox Studio
  113. 5:02UI.
  114. 5:04On the right, you can see the scene
  115. 5:06collection. Think of it as the workspace
  116. 5:08where all your objects and instances
  117. 5:10[music] live. This over here is the
  118. 5:12sidebar, also known as the end panel
  119. 5:15because you can open it by pressing the
  120. 5:17letter N. Think of it as the properties
  121. 5:19tab.
  122. 5:21As you can see, it's also where the
  123. 5:23plugin we installed earlier. We'll
  124. 5:26explain that later.
  125. 5:27In the center is the 3D viewport. You
  126. 5:30[music] can see the rig and some weird
  127. 5:32highlighted parts. I'll explain those
  128. 5:34later, too.
  129. 5:36Up in the top middle, you can see these
  130. 5:39buttons. We'll mainly be using move and
  131. 5:41rotation. Think of this as [music] the
  132. 5:43home tab.
  133. 5:45On the left is the graph editor. You may
  134. 5:47not use it much or even know how to use
  135. 5:50it yet, [music] but basically it lets
  136. 5:51you control how keyframe movements blend
  137. 5:54together to make animations smoother.
  138. 5:56Roblox Studio actually has a built graph
  139. 5:59editor, too. [music]
  140. 6:01And the last one, at the bottom middle,
  141. 6:03is the [music] dope sheet. Just think of
  142. 6:06it as the Roblox animation plugin or
  143. 6:08Moon Animator, too.
  144. 6:10>> [music]
  145. 6:10>> Those yellow diamonds are called
  146. 6:12keyframes. I don't really need to
  147. 6:14explain what keyframes [music] are if
  148. 6:16you already animate.
  149. 6:18Now, before we continue, we need to
  150. 6:21check a couple of things. Make sure that
  151. 6:23auto keying, [music] that little red
  152. 6:25record button, is turned on. If it's
  153. 6:28not, your keyframes may not register in
  154. 6:30the dope sheet when you move the
  155. 6:32character's bones.
  156. 6:33Also, make sure you're in pose mode and
  157. 6:35not object mode. If you're in object
  158. 6:38mode, your 3D [music] space will look
  159. 6:40like this.
  160. 6:41Your bones may appear gray or
  161. 6:43transparent. [music] Just click the rig,
  162. 6:45and in the top left, where I explained
  163. 6:47the home tab, click the mode and select
  164. 6:50pose mode.
  165. 6:51All right, if you've made it to this
  166. 6:53point and everything looks correct,
  167. 6:54[music]
  168. 6:55congrats again.
  169. 7:02Now, here's the fun part. We're going to
  170. 7:05animate. We'll be animating two things,
  171. 7:07a walk cycle and a run cycle.
  172. 7:11Why? Well, because they're very easy to
  173. 7:13animate if you already know the
  174. 7:15principles of animation. If you don't
  175. 7:17know them yet, don't [music] worry, you
  176. 7:19can still follow along. All right, I
  177. 7:22don't want to waste time. [music]
  178. 7:24Let's get back to Blender. So, you can
  179. 7:26select those highlighted parts, which
  180. 7:28are actually bones. This is how you move
  181. 7:31your character. If you want to place a
  182. 7:33keyframe, just move the [music] playback
  183. 7:35head in the dope sheet.
  184. 7:37All right, with that understood, let's
  185. 7:40start with the walk cycle.
  186. 7:48This is the contact pose. [music] This
  187. 7:50is where your animation starts and ends.
  188. 7:53It's called contact because this is the
  189. 7:55moment where the legs [music] touch the
  190. 7:56floor.
  191. 7:58Now we clone the contact pose. Press A
  192. 8:01to select every [music] bone in the
  193. 8:02viewport, then right click and copy. Go
  194. 8:05to frame 20 and this part is important.
  195. 8:09[music] Left click and press paste text
  196. 8:11flipped both. This is where your
  197. 8:13animation should end.
  198. 8:17Next, we need to make the down pose. If
  199. 8:20you've seen walk cycle reference images
  200. 8:22before, you may notice that the torso is
  201. 8:24never stiff. There's always some
  202. 8:26movement to it.
  203. 8:37The next one is the pass pose. This is
  204. 8:39where the leg bends and swings to the
  205. 8:41other side. Move the torso slightly
  206. 8:44upward here to give the feeling that the
  207. 8:46character is actually rising back up.
  208. 8:54And the last one, the up pose. This is
  209. 8:57the highest [music] point the character
  210. 8:59reaches during the walk.
  211. 9:02And we're almost done. We go back to the
  212. 9:04contact pose, but now we need to make it
  213. 9:07an actual cycle.
  214. 9:08>> [music]
  215. 9:09>> So we take the poses we already have and
  216. 9:11paste them flipped. Just follow along
  217. 9:13with me here.
  218. 9:18And that's it. You have your first walk
  219. 9:21cycle.
  220. 9:22Now for the run cycle, it's pretty
  221. 9:24similar, but the poses are more
  222. 9:26exaggerated and it should have a lot
  223. 9:28more energy to it. Since I don't want to
  224. 9:30make this any more boring, you already
  225. 9:33know the rules. First comes the the
  226. 9:35pose, down pose, pass pose, up pose, and
  227. 9:39contact again. So, just enjoy the
  228. 9:42sped-up scene.
  229. 9:48>> Um hello. I am not Mika part, if you are
  230. 9:52enjoying [music] this tutorial, it would
  231. 9:54be really but really nice if you just
  232. 9:57subscribe to my channel because, you
  233. 9:59know,
  234. 10:00making this type of videos is not easy,
  235. 10:02so
  236. 10:03um
  237. 10:03>> [music]
  238. 10:04>> I guess my because I I don't want to
  239. 10:07enjoy your mouse, so
  240. 10:09yeah,
  241. 10:10bye.
  242. 10:11Bye bye bye, yeah.
  243. 10:17>> All right, two animations done. If you
  244. 10:19didn't finish yours, don't [music]
  245. 10:21worry. You're learning at your own pace
  246. 10:23and that's totally fine.
  247. 10:25Now, the next thing that almost everyone
  248. 10:27ignores,
  249. 10:28>> [music]
  250. 10:28>> the graph editor. I personally don't use
  251. 10:31it that much because my animations tend
  252. 10:33to be more stylized and exaggerated, so
  253. 10:36it's [music] not really necessary for my
  254. 10:38style. But, if you're going for
  255. 10:40something smoother or more realistic,
  256. 10:42you're going to need to use it or at
  257. 10:44least learn how it work. Looking at the
  258. 10:47animations I just made, they're smooth,
  259. 10:50>> [music]
  260. 10:50>> but they could be a lot better.
  261. 10:55If you press A to select everything and
  262. 10:57look to the left, you'll see those weird
  263. 10:59lines and curves, and you probably have
  264. 11:01no idea what any of it means. If you're
  265. 11:04into math or algebra, you might
  266. 11:06recognize those as F curves.
  267. 11:08So, how do you use it? I'll be real
  268. 11:11[music] with you. I don't know
  269. 11:13everything about it either.
  270. 11:16But, what I do know is that you have
  271. 11:18more control over your animation. You
  272. 11:20need to look through those curves and
  273. 11:22find the ones that don't look smooth.
  274. 11:25Click on any part you want to inspect.
  275. 11:27For example, this part of the arm isn't
  276. 11:29very smooth here.
  277. 11:32What do, just grab those black handles
  278. 11:35and try to shape it into a clean curve.
  279. 11:38Repeat this wherever necessary. Try to
  280. 11:40spot the parts that feel off and adjust
  281. 11:43them in the graph editor.
  282. 11:45After tweaking things a little, you may
  283. 11:48notice a small difference or a huge
  284. 11:50difference, depending on the animation
  285. 11:52you're working on.
  286. 11:54Since I don't want to go too deep into
  287. 11:56this, [music] I'll leave it at the
  288. 11:58basics. There are plenty of tutorials on
  289. 12:01the graph editor out there, so make sure
  290. 12:03to look those up.
  291. 12:05All right, now we [music] need to export
  292. 12:07them.
  293. 12:15All right, remember the sidebar we
  294. 12:18talked about earlier? Just press N and
  295. 12:20it'll open right up. Head over to the
  296. 12:23RBX Animations tab, scroll down until
  297. 12:26you see the animation section, and press
  298. 12:29bake clipboard. A code will now be
  299. 12:31generated and copied. Now open Roblox
  300. 12:35Studio and open any base plate. Drag in
  301. 12:38the R6 rig that [music] we downloaded
  302. 12:40earlier. Remember, not the Blender one,
  303. 12:43just the one that ends in RBXM. So, if
  304. 12:47you've downloaded everything up to this
  305. 12:48point,
  306. 12:49>> [music]
  307. 12:49>> go to plugins and open Blender
  308. 12:51Animations. Select the rig and click on
  309. 12:54import animation from clipboard, and
  310. 12:57that's it.
  311. 12:59You just made your first Blender
  312. 13:00animation and exported it.
  313. 13:02>> [music]
  314. 13:03>> Now scroll down until you see upload
  315. 13:05animation to Roblox. Upload it, give it
  316. 13:08a name, and you're done. [music] The
  317. 13:09animation is now saved to your account.
  318. 13:12You can access it through the toolbox or
  319. 13:14just copy the ID and make it functional
  320. 13:17in your game.
  321. 13:19Now, this could be the end of the video,
  322. 13:22but if you want to make your animations
  323. 13:24fully functional in your game, continue
  324. 13:26watching this video. But, if you don't,
  325. 13:29well, uh
  326. 13:30bye, I guess.
  327. 13:38In this part, I'll explain how to make
  328. 13:40your animations fully functional using a
  329. 13:43class called animator. We go to Roblox
  330. 13:46Studio and open a base plate. But,
  331. 13:48before we continue, [music] we need to
  332. 13:50switch our character from R15 to R6.
  333. 13:53Why? Because we animated our character
  334. 13:56in R6, so it simply won't work in R15.
  335. 14:00Go to file,
  336. 14:02then game settings, then find avatar
  337. 14:05settings. Click those three dots and
  338. 14:08select R6 [music] only, then save and
  339. 14:10restart.
  340. 14:13If you want to animate an NPC, grab the
  341. 14:15rig we used earlier or any other rig, as
  342. 14:19long as it has a humanoid and is
  343. 14:20properly configured, you're good to go.
  344. 14:24Inside the [music] rig, create an
  345. 14:26animation instance
  346. 14:28and paste in the animation ID from the
  347. 14:31animation you made earlier.
  348. 14:34Now, we'll write a script. This is
  349. 14:37important. [music] We're going to use a
  350. 14:39local script, not a server script. We
  351. 14:42don't want to overload our game as it
  352. 14:44expands and running it server-side may
  353. 14:46cause latency issues. [music] It's
  354. 14:48always better to run it from the
  355. 14:50player's device rather than the server.
  356. 14:53So, create the script and change the run
  357. 14:55context to client.
  358. 15:00I'll assume you already know some
  359. 15:01scripting, but I'll explain it anyway.
  360. 15:04You grab the character, find a humanoid,
  361. 15:07then inside the humanoid find the
  362. 15:09animator. Then, you find the run
  363. 15:11animation, create an animation track,
  364. 15:14and play it.
  365. 15:16Simple as that. And if you test it, it
  366. 15:18should run perfectly in your game. So,
  367. 15:21now you know how to play animations, but
  368. 15:24what about your own character?
  369. 15:26This part is actually even easier. Start
  370. 15:29your game, then go to the workspace and
  371. 15:32find your character. Inside it, you'll
  372. 15:34see a script called animate. Copy it
  373. 15:37with control plus C.
  374. 15:39Now, stop your game. Go to starter
  375. 15:41player and then starter character
  376. 15:43scripts and paste the script there.
  377. 15:45>> [music]
  378. 15:46>> Inside it, you'll find a bunch of
  379. 15:48instances. Choose the one you want to
  380. 15:50change. For me, it's the walk animation.
  381. 15:54Change the ID and you're done. Your
  382. 15:56character now has a custom animation.
  383. 16:02Well, congratulations on making it to
  384. 16:04the end of this video. At this point,
  385. 16:07you should already know how to animate
  386. 16:09in Blender, which is a huge step forward
  387. 16:11as a game developer.
  388. 16:13If you enjoyed this video, remember to
  389. 16:15subscribe or show any kind of support.
  390. 16:18It really helps keep this project going
  391. 16:20and the motivation alive. I don't have
  392. 16:22anything else to say, so see you later.

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