How to Create a Door & Window Schedule for a Building Permit — Transcript
Full transcript
- 0:00[Music]
- 0:02In this lesson of drawing a residential
- 0:04building permit set, we're tackling
- 0:05detailed opening schedules, the windows
- 0:07and doors that can make or break your
- 0:09approval. I'll show you how to use
- 0:10Rayon's block library, draw custom
- 0:12blocks, and format schedules like a pro.
- 0:14And by the end of it, you'll have a
- 0:15polished door and window schedule ready
- 0:17for submission. Let's dive in. Welcome
- 0:19back to drawing a residential building
- 0:21permit set. I'm Chris, an architect
- 0:23based in the UK. And in this lesson,
- 0:25we'll be focusing on detailed opening
- 0:27schedules, a crucial component of any
- 0:29permit set. These schedules clearly
- 0:31document which windows and doors are
- 0:32being added or replaced, ensuring that
- 0:34your design complies with municipal
- 0:36requirements. Because exterior
- 0:38modifications often fall under strict
- 0:40regulations, opening schedules are not
- 0:42only best practice, they're also
- 0:44frequently mandatory for approval. In
- 0:46this session, we'll expand the detail
- 0:48and rigor of our permit set, building
- 0:50toward a complete and approvable
- 0:51package. Together, we'll be covering
- 0:54leveraging Rayon's extensive block
- 0:56library, over 10,000 blocks with front,
- 0:58top, and side views to create
- 1:00professional schedules, drawing custom
- 1:02opening blocks to match project specific
- 1:04needs, best practices for organizing and
- 1:07formatting schedules, and enriching
- 1:09blocks with metadata to generate
- 1:11accurate and automatic tables. By the
- 1:13end of this lesson, you'll have a
- 1:14polished door and window schedule with
- 1:16the level of precision and documentation
- 1:18that municipalities expect. Everything
- 1:21will be demonstrated in Rayon Design, a
- 1:23browser-based design platform that I've
- 1:25used to create this entire course. Rayon
- 1:27takes you seamlessly from initial
- 1:28sketches through to professional permit
- 1:30sets. It's free to use, so if you
- 1:32haven't already, set up your account at
- 1:34rayon.design. Download the free permit
- 1:36set template linked below. Follow along
- 1:38by customizing the free template below
- 1:40to your own project. If you'd like more
- 1:42personalized guidance, you can also book
- 1:43a one-to-one demo through the link in
- 1:46the description. And finally, don't
- 1:48forget to like, comment, and subscribe
- 1:50for more lessons in this series, as well
- 1:52as future tutorials. Let's dive in.
- 1:54Okay, so here's where we left off last
- 1:57time. So, we have all our sheets. We
- 1:59have our um front cover, our legend, our
- 2:02site plan, then we've got our proposed,
- 2:04and our existing floor plans. Um, and
- 2:07then, if you remember in the last
- 2:08lesson, we looked at the elevations and
- 2:10sections. So, this is all within the
- 2:13paper canvas. And I'm going to create a
- 2:15new model canvas for our windows and
- 2:18doors. So we'll go up to the left here,
- 2:20go to canvases, create a new model
- 2:22canvas.
- 2:24Windows and doors.
- 2:27Okay. And I want to bring in a view of
- 2:30the floor plans to start with. So we'll
- 2:32go to layers, we'll go to view, we'll go
- 2:35to existing and proposed plans. And you
- 2:38can see here that creates my window. And
- 2:42if I double click in there, I have my
- 2:45proposed ground floor and my proposed
- 2:47first floor. So we'll make sure they are
- 2:50one to one. And then I will command and
- 2:53drag. So that's our ground floor. I just
- 2:56copy across for our first floor. We then
- 2:59want to start tagging our windows and
- 3:01doors. So that's basically giving them
- 3:03an ID number. So a reference number so
- 3:07we understand which door we're talking
- 3:08about rather than saying oh you know the
- 3:10door that's next to this thing or that
- 3:11thing. They just have an ID number which
- 3:13is the way we do things in terms of best
- 3:15practice. So we can go to blocks. We can
- 3:17go to libraries. Um again we'll go down
- 3:20to uh title blocks and annotations.
- 3:24We'll find a tag and we can drag that
- 3:26in. Just scale it up. I'll just change
- 3:30the color of this. So I can go into the
- 3:32block. I can click the lines and I can
- 3:35change the style. So maybe I'll make
- 3:38these kind of a bright blue color
- 3:43with the color set. I'll just create a
- 3:45new layer called tags. I will place
- 3:50that on the tag layer. And then we'll
- 3:53just populate these next to each and
- 3:56every door and window.
- 4:00Okay. And then you'll notice if you
- 4:02click on the block itself, it has an
- 4:04instance property already within it. So
- 4:07you have a tag name and a tag number. So
- 4:10I can change the tag name um to D for
- 4:13door or W for window and then I can
- 4:16change the number depending on which
- 4:17instance of the door it is. So we could
- 4:20start with D1 over here. We could then
- 4:22say maybe the front door is D2,
- 4:26that door is D3, D4, D5, and so on. And
- 4:31I can do exactly the same thing with the
- 4:32windows. So we can change the D to a W
- 4:37and then W1,
- 4:40W2,
- 4:42W3,
- 4:44W4,
- 4:46and so on. So now you've tagged all of
- 4:48your windows and doors. each is
- 4:50identified by a separate um name and
- 4:52number. So with all those windows and
- 4:54doors tacked um we're now going to
- 4:57decide which are being replaced and
- 4:58which are being retained um because they
- 5:01will have a different um reference
- 5:03point. So for the project we are
- 5:05proposing to change all external windows
- 5:08and doors and that's to increase their U
- 5:10value. So at the moment they're just old
- 5:12single glazed um timber frame windows
- 5:15and we're looking to increase the
- 5:17thermal properties and introduce double
- 5:19glazing to those. So we know all the
- 5:21external windows and doors are going to
- 5:23be replaced. Um and then internally
- 5:25we've decided that the ground floor
- 5:27internal doors are staying as is. Um and
- 5:30the upstairs that's where we're
- 5:32introducing new windows and doors. So in
- 5:34terms of what we're trying to
- 5:35communicate, we don't need to reference
- 5:37out those ground floor doors because
- 5:39they're just staying as is. So a note
- 5:40will do. In creating our plans, we've
- 5:42used the rayon block library. So those
- 5:45are windows and doors that have been set
- 5:46up with not only a plan view, but a
- 5:48section and elevation view already set
- 5:50up. So I'm just going to show you how
- 5:52they work. So if we look back into my
- 5:54blocks, so these are the blocks that are
- 5:56populated within the model, we can see a
- 5:58number of the windows and doors that
- 6:00have been used. And any of the elements,
- 6:02any of the blocks that have that little
- 6:03purple symbol next to them, they have a
- 6:06front and side view. So take this one
- 6:07for example, the single casement. I can
- 6:09just drag and drop this here to show you
- 6:11what I mean. So, I've got the plan view
- 6:13there, but I also have an elevation view
- 6:17as well and a section view. So, that's
- 6:20the intent behind the window. We can see
- 6:22that plan, section, elevation without
- 6:24having to draw anything. That's just
- 6:26drag and drop into our drawing sheet.
- 6:29Exactly the same thing with the door. We
- 6:31can just drag that door in. And you can
- 6:33see there the purple icon. I also have
- 6:35an elevation
- 6:37and a section view of that door already
- 6:40set up. So again, as standard,
- 6:42everything is drawn for you. You just
- 6:44then need to communicate dimensions or
- 6:46the design intent. Okay. Now that we've
- 6:48explored the ray on block library, let's
- 6:49take a look at how we can create a
- 6:51custom opening block to match our
- 6:52project specific needs. So in this
- 6:54project, for example, we have a curved
- 6:56bay window at the front. I'll just jump
- 6:58back and show you. We have this curved
- 7:00bay window which obviously in plan has
- 7:02that curve to it and in elevation has a
- 7:04series of faceted panels. Now obviously
- 7:06in plan we can create our own block for
- 7:09that purpose and I want to show you how
- 7:10we do that. So a block for all intents
- 7:12and purposes is just a collection of
- 7:14information. So we can draw a couple of
- 7:16curves for example. So let's just trace
- 7:20um our current window outline. We can
- 7:24offset create the thickness of the
- 7:26window. Say uh 50 mil the other way.
- 7:34So in plan that's our very basic window
- 7:36form. If I highlight that and then right
- 7:39click I can turn that into a block and
- 7:40that means I can use it across the
- 7:42model. Then with that block created I
- 7:44want to right click and go to edit. Now
- 7:46you can see that little circle that
- 7:48little white one in the center. That's
- 7:49my insertion point. So at the moment
- 7:51that's a spot insertion point. That
- 7:53means it just it comes in the insertion
- 7:55point is central to that block to make
- 7:57it cut through a wall which is obviously
- 7:59what a window and door does. They're
- 8:01hosted in the walls. We can change it to
- 8:03a segment. So I can then set my segment
- 8:06on my center line like that. And then I
- 8:08will show you if I draw a wall and then
- 8:11I even just drag this into that
- 8:14position, align it centrally. That's now
- 8:16cutting through my wall. So that
- 8:18obviously now is acting as a window just
- 8:20like any of the standard windows within
- 8:22the block library and that's cutting
- 8:24through our wall. So and exactly the
- 8:26same with the elevation. So I've just
- 8:28brought the line work in for that bay
- 8:30window. I can highlight that line work.
- 8:32I can select block and then you'll see
- 8:35it appear in my block library on the
- 8:36left hand side. I can even rename that
- 8:38and call that you know bay window and
- 8:42then that could be used on another
- 8:43project say and even with this I can say
- 8:46what type of view it is. So top, front
- 8:48or side. And similarly with the plan, I
- 8:50can go to the block there. I can rename
- 8:53that bay
- 8:55plan
- 8:57and then select that as the top view.
- 9:01And then exactly the same thing with the
- 9:02section. So you know just like we drew a
- 9:05section with our guidelines.
- 9:16So we can draw a very basic section and
- 9:19again turn that into a block. So you can
- 9:21see that there I can rename as bay
- 9:24window section and then set that as a
- 9:28side view. So in essence I'm basically
- 9:30creating a set of information that sits
- 9:32parallel to my standard window blocks or
- 9:35door blocks. And with those drawn I can
- 9:37then share them amongst the rest of my
- 9:39team for different projects. For
- 9:41example, so say you were working on a
- 9:43proposed building um and you designed a
- 9:46certain window, you know, you knew all
- 9:47the sort of manufacturers's information.
- 9:49It all worked really well for you. That
- 9:51could then be set within a block and
- 9:53then you could implement that across
- 9:54multiple projects. So that's the base
- 9:56information created. Now let's look at
- 9:58creating a schedule to clearly convey
- 10:00our windows and doors. We'll be
- 10:02following the best practice for
- 10:03organizing and formatting these
- 10:05schedules. So let's get started. Okay,
- 10:07with those drawn, we now want to create
- 10:09a schedule. So, it's going to be a
- 10:11visual schedule, one that shows um
- 10:13illustratively the design intent behind
- 10:15the window. So, like we've got the plan
- 10:16section and elevation, but we also want
- 10:18to be able to um show the tag, the
- 10:21title, which distinguish it as a
- 10:23separate element, and also the
- 10:24specification. So, things like the
- 10:26opening, the material, and the finish.
- 10:28So, I want to start out by drawing a
- 10:30frame around my element. And we'll
- 10:33create a series of frames. In essence,
- 10:36we'll create a title and then we'll
- 10:38create a series of subheadings.
- 10:46In terms of our tag, that will be the
- 10:49same as we've got the window and door
- 10:50tags. Um, so we'll create just a piece
- 10:54of text.
- 10:56We'll call that W1 as an example. Um,
- 11:01I'll make that slightly larger. I'll set
- 11:03a style. We also call that heading for
- 11:05example.
- 11:07And again we'll have a title. So we'll
- 11:10call that bay window. So that's really
- 11:12just a description about um what it is.
- 11:16Uh and then we'll have some subheadings.
- 11:18So again I'll change um the style. Maybe
- 11:22make that smaller again. Create a sub
- 11:25heading
- 11:26style. Copy those down. And we'll have
- 11:30something like uh opening. So that
- 11:33describes, you know, how the thing
- 11:34opens. Frame glass. So if or if there
- 11:39isn't glass finish, and then we'll have
- 11:42hardware. So hardware is the the hinges
- 11:45um or the handles. So those are our
- 11:47subheadings. And then whatever that is
- 11:49will appear in those those next um
- 11:52column. So this is where it gets
- 11:53interesting. So we want to have metadata
- 11:56and that allows that block to be able to
- 11:59be edited. So you can change it for that
- 12:02change specification. So we can if we
- 12:05make this whole thing a block including
- 12:08the frame create a block and then that
- 12:11allows us to have instance properties.
- 12:13So we're going to add a property. So I
- 12:15can add um tag for example um and that
- 12:19will be a text type. We'll save that.
- 12:23Then I can go into my block and I can
- 12:26click on my tag.
- 12:28I'll double click on that text um and
- 12:30instead of it just being um a dumb piece
- 12:33of text, you know, just a written out
- 12:35element, I can add a variable. So then
- 12:37go to instance and then I can find my
- 12:40tag. So that then will replace it with
- 12:42this little instance element. So we
- 12:45create done
- 12:47again and then you'll see there on the
- 12:50right hand side that tag I can now fill
- 12:53it in from there. And that means that
- 12:57say I duplicate this framework. So for
- 13:01my next window or door, instead of it
- 13:03adjusting my original um block and
- 13:06changing that, it can then change to D1
- 13:10for example. So you're making the
- 13:12framework um smart. And I can do exactly
- 13:15the same thing with all of the rest of
- 13:17my parameters. So I can click on my
- 13:19block. I can add um uh name for example
- 13:25and then I can add all of these open
- 13:27things. So opening
- 13:30frame
- 13:32glass
- 13:34finish
- 13:36and hardware and then go back and plug
- 13:39that into those text elements. So again,
- 13:43go back in here, find my instance, find
- 13:46the um title or name, and then the same
- 13:50with the um openings.
- 13:54So again, just change that text to the
- 13:57tag, and then you'll see it disappear,
- 13:58and I'll show you where it goes in a
- 14:00second.
- 14:01Okay, so that's been completed. And now
- 14:03I can then fill in the information on
- 14:06the instance properties rather than
- 14:08directly into the block. So the frame we
- 14:11could say is a uh softwood
- 14:15timber.
- 14:17The finish is something like semig gloss
- 14:22brow 904.
- 14:24Hardware
- 14:25uh stainless steel
- 14:28hinges and handles
- 14:32glass double glazed units. You know, I
- 14:36could tell a U value, for example,
- 14:38opening uh top hung top hung opening.
- 14:43Um, and then we've got the title, which
- 14:45is bay window. And you can see there
- 14:49that some of those um, uh, text elements
- 14:52are overhanging the area. So, we just go
- 14:55back in here, select that, and then we
- 14:57can drag over that zone. But the great
- 15:01thing is is that I can adjust that um,
- 15:03as I see fit. So if I wanted to add
- 15:06something to that, so double glazed
- 15:11units with ceramic frick for example.
- 15:15Yeah, I just adjust that there and then.
- 15:17So that sits as a block, you know, I can
- 15:20see it in my block library down here.
- 15:24Um, and then I can use that as a
- 15:26framework moving forward. So again, I
- 15:28can move it over here.
- 15:30I'll just move my example door. And then
- 15:33I can change those elements and say okay
- 15:36the frame now is a hardwood frame for
- 15:39example and the finish is stained timber
- 15:43veneer. The tag is now D one. The
- 15:48hardware are concealed
- 15:52hinges.
- 15:55Glass it's not applicable cuz it's a
- 15:57solid timber door. Opening side hung.
- 16:02Uh, and we'll call that internal door.
- 16:07So, it basically gives us a framework to
- 16:09be able to fill out that's standardized
- 16:12across the project. And again, you can
- 16:14use this, you can set it up in your
- 16:16office, set it as a standard block, and
- 16:18then it can be just implemented
- 16:20throughout multiple projects. Okay. So,
- 16:22I've just spent time um finalizing my
- 16:24schedule. So, you can see here that
- 16:26we've got all that information. We've
- 16:28got the plan, the section, the
- 16:30elevations, those dimensions. Um, and
- 16:32then we have all our information. So,
- 16:34our openings, our glass, our frame,
- 16:36finish, and hardware. Um, and basically
- 16:39I've identified each of the different
- 16:42windows across the project. Um, and
- 16:44depending how many repeats you have, you
- 16:47can decide on whether you have a type.
- 16:49So say this window um for example
- 16:51appeared multiple times, I would only
- 16:53draw it once and I would name it as a
- 16:55type um with multiple instances. But on
- 16:58this project we have a quite a lot of
- 17:00variety. Um so you can see all those
- 17:02here and exactly the same thing with the
- 17:05doors. So we've got the elevations and
- 17:07the plans, all the dimensions, and then
- 17:10all of that specification information as
- 17:12well. And because we've set all of those
- 17:14elements up as blocks, they've been
- 17:15incredibly easy and consistent to
- 17:18implement across the project. And that's
- 17:20what you want. You want clear
- 17:21formatting. You want that information
- 17:23clearly communicated, easily visually
- 17:26shown, um, so there's no ambiguity.
- 17:29Rayon also has smart properties that can
- 17:31be added onto blocks in order to avoid
- 17:33manual counting, summing, and listing of
- 17:36objects or square meters. For the next
- 17:38part, I will demonstrate how to add
- 17:39properties to a few of our opening
- 17:41blocks. For those of you that want to
- 17:42streamline this process, this is
- 17:44particularly recommended for large
- 17:46projects where procurement and takeoff
- 17:48reports can become very complex and
- 17:50manual mistakes can occur. When using
- 17:52properties in Rayon directly on blocks,
- 17:54it streamlines your schedule creation
- 17:56process. So, I've shown you metadata in
- 17:59terms of the blocks that we're using for
- 18:02um the window and door schedule, but I
- 18:04want to show you that you can implement
- 18:05metadata to the actual blocks of the
- 18:08windows and doors themselves. And this
- 18:10is really really important if you're
- 18:11working on a large project for example,
- 18:13you want to count loads of things, you
- 18:15know, you want to avoid um mistakes, you
- 18:18know, people doing it manually. This is
- 18:19a really great thing to do. So I can
- 18:21jump back into my existing and proposed
- 18:23plans. Um and I'll show you these ones
- 18:25as an example. So the doors here, as an
- 18:28example, the block that's been submitted
- 18:32is a door EU70. So that's a standard
- 18:35rayon door. So we can look at that. We
- 18:37have that front view. they have that
- 18:38side view and you can see here if I
- 18:40double click on the block you can see
- 18:42those custom properties on the right
- 18:44hand side so at the moment there's view
- 18:46um standards whether it's an EU or a US
- 18:49door um whether it appears on a model
- 18:51canvas or a paper canvas um but you also
- 18:53have things like brand so I could say
- 18:56what the manufacturer of that door was
- 18:59for example maybe we've got beautiful
- 19:01Italian doors from Lu Aldi and maybe we
- 19:05want to put the price in for example So
- 19:08we could put price
- 19:11and then we go to properties select
- 19:14price and we say
- 19:175,000
- 19:19um as an example. So that information
- 19:22will be present in any of those blocks
- 19:25where it's used multiple times. And
- 19:28exactly the same thing for the window.
- 19:30So we can select the window here. Again
- 19:33this is a standard window that's been
- 19:34used within rayon. can go into that
- 19:36block family um and I can add those
- 19:39elements into there. So a window
- 19:41manufacturer
- 19:43ideal combi for example um I can add a
- 19:47property again price
- 19:51and you can see that anytime that
- 19:53instance is created you have that
- 19:56metadata as well but what use is that
- 19:58metadata so we can go over here and
- 20:01where we have all our different elements
- 20:02so layers and blocks we also have tables
- 20:05and I can create a new table so I'm
- 20:08going to call that um windows and doors.
- 20:13And you can see here
- 20:15in our categories, it's it's basically
- 20:18looking at the model canvas, all of the
- 20:20stuff that's there, um and giving us a
- 20:23list of it. So, currently, it's listing
- 20:25out all the walls, all the zones, and
- 20:26all the block instances. So, all the
- 20:28block instances are the windows, the
- 20:29furniture, you know, anytime we've
- 20:31dragged a block onto that space. So,
- 20:33let's get rid of the walls and the zones
- 20:35and only show um the block instances. So
- 20:38now it's currently showing that we've
- 20:40got 479 different types of elements um
- 20:44different blocks within the canvases.
- 20:47This is obviously including you know
- 20:49furniture, trees um and doors and
- 20:51windows. Now a couple of things we can
- 20:53do. We can filter. So we can add a
- 20:55filter.
- 20:57So we can say it includes for example
- 21:01um window.
- 21:05So now it's only looking at windows for
- 21:07example. But we can also add new columns
- 21:10to that. So we can add um different
- 21:12elements from this metadata that we
- 21:14shown previously. Um so we can add price
- 21:18and we can add brand. So now you can see
- 21:21here that we have six instances of that
- 21:24same window that we've used across um
- 21:27the project. This is how much they are.
- 21:29This is how many of them are. And these
- 21:31are the brands. Um, so we could even,
- 21:33you know, group by the brand if we
- 21:35wanted to. So, say we had different
- 21:37brands across the project, you know, we
- 21:39could group all those together. And
- 21:40exactly the same thing with the doors,
- 21:42for example. So, we could um clear the
- 21:44filter and then add a filter in which
- 21:47includes um door example.
- 21:52And then you can see the number of doors
- 21:54that it's reading throughout the
- 21:56project. And this obviously all depends
- 21:58on how you set your model up, how
- 22:00consistent you are in terms of your
- 22:01naming, but it can be a really really
- 22:03powerful tool. And it's not just for
- 22:05windows and door schedules. Let me show
- 22:06you something else. So I can also create
- 22:08an area schedule for example or um it
- 22:11will communicate the um areas which are
- 22:14being listed throughout the building.
- 22:15Instead of looking at the categories um
- 22:17for the walls or the block instances, I
- 22:20can do it by zone. So there it lists out
- 22:22all of the zones which are appearing in
- 22:25the project and I can go there and add
- 22:28the area as um as a column. So the guest
- 22:31bedroom, the master bedroom, the kitchen
- 22:33dining. So that's reading those zones
- 22:35which are within the project. It's
- 22:38giving me the area schedule. And if I
- 22:40went back in for example, so we've got
- 22:41our master bedroom here. I could add a
- 22:44custom property um which was uh say
- 22:49finish for example. and we'll say uh
- 22:52timber planks.
- 22:56I can add a column to there for finish.
- 23:00And you can see there it then tells me
- 23:02what the material is. And this could be
- 23:03used for things like material takeoffs,
- 23:05which is obviously really helpful. Now I
- 23:07know now that there's exactly 14 square
- 23:10meters of timber blanks which are being
- 23:12used for the master bedroom. And exactly
- 23:14the same for the guest bedroom. I could
- 23:16add that zone property
- 23:18again. I could say it was timber
- 23:21planks and then I could even group by um
- 23:25the material and now it's giving me a
- 23:27sum of that total timber planks because
- 23:30it's being seen in both the guest
- 23:32bedroom and the master bedroom. So just
- 23:33to give an example, it has a whole raft
- 23:37of really powerful things which can
- 23:39really streamline your process and it's
- 23:41applicable for windows and doors. Um you
- 23:44can use it for furniture. So for things
- 23:46around procurement for example you could
- 23:47add metadata around the cost of
- 23:50elements. So you know the bed um the
- 23:52windows the dressing table you know
- 23:55whatever you want. You can add data can
- 23:57then be read by those tables. The other
- 23:59great thing about the tables is that you
- 24:00can export them. So you can export as a
- 24:03CSV or an Excel SX file and they can go
- 24:06to things like Excel. so you can use
- 24:08that data um moving forward throughout
- 24:11the project. With the schedules
- 24:12formatted and completed, let's get these
- 24:14onto our drawing sheets to finalize the
- 24:16submission. Okay, lastly, let's set the
- 24:19sheets up. So, um we'll jump back to our
- 24:21paper canvas. We've got all our drawings
- 24:23that were created last time. And I'll
- 24:24very quickly add new page, set that as
- 24:29an A3. Again, we can copy our title
- 24:32sheet across. I'm just going to set up a
- 24:35grid line to separate the page in half
- 24:38so I know everything is nicely aligned.
- 24:40So, first of all, we'll add in our two
- 24:42reference plans. So, from the existing
- 24:44and the proposed. So, I want to be able
- 24:46to see those in context with the
- 24:49schedule. And then I can add in my
- 24:52existing uh my window and door view.
- 24:56And again, I just want to crop this
- 24:58boundary. double click into there and
- 25:01find decent size to view these at. So I
- 25:05think maybe four on a page probably
- 25:08looks good. Now I'm less interested in
- 25:10the scale because this is really just
- 25:11about communicating the visual aspect
- 25:13and we have the dimensions on there. But
- 25:15in essence, I can then copy this across
- 25:18and take a view of those next pages. And
- 25:22obviously we can make sure everything's
- 25:23nicely aligned and set out. Um, but that
- 25:26means that if I go back into the
- 25:27drawings, make any changes to those
- 25:29schedules, make any changes to the
- 25:31elevation, um, those things will be
- 25:33updated on the sheets because I'm always
- 25:35looking back at those original views.
- 25:37Okay. And there you have it. We have all
- 25:39of our sheets neatly set out. We have
- 25:41our window and door tags. We have all
- 25:43that information that we were
- 25:45referencing. So, the opening, the glass,
- 25:46the frame, and the finish. Um everything
- 25:48is dimensioned um and neatly set out
- 25:51with our windows um and doors which
- 25:54clearly communicates the design intent
- 25:56and the specification for everything
- 25:57we're proposing to do. That brings us to
- 26:00the end of this lesson on creating
- 26:01detailed opening schedules for your
- 26:03residential building permit set. At this
- 26:05stage, your drawing should include clear
- 26:07and accurate door and window schedules,
- 26:09organized, formatted, and ready to meet
- 26:11municipal requirements. The next lesson
- 26:13is the last one for this course where
- 26:15we'll continue strengthening the permit
- 26:17package by adding final documentation
- 26:19and design details and finalize our
- 26:21documents so we have a complete set
- 26:23ready for approval. If you'd like to
- 26:25explore Rayon more deeply, don't forget
- 26:27you can access the free permit set
- 26:29template linked below or book a
- 26:31one-to-one demo for tailored guidance.
- 26:33And of course, if you found this
- 26:34helpful, please like, comment, and
- 26:36subscribe so you won't miss the upcoming
- 26:38lessons in this course. Thanks for
- 26:40joining me and I'll see you in the next
- 26:42and last session for this course.
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