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How to Create a Door & Window Schedule for a Building Permit — Transcript

by Rayon Academy · 4,623 words · 670 segments · language en · Watch on YouTube

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  1. 0:00[Music]
  2. 0:02In this lesson of drawing a residential
  3. 0:04building permit set, we're tackling
  4. 0:05detailed opening schedules, the windows
  5. 0:07and doors that can make or break your
  6. 0:09approval. I'll show you how to use
  7. 0:10Rayon's block library, draw custom
  8. 0:12blocks, and format schedules like a pro.
  9. 0:14And by the end of it, you'll have a
  10. 0:15polished door and window schedule ready
  11. 0:17for submission. Let's dive in. Welcome
  12. 0:19back to drawing a residential building
  13. 0:21permit set. I'm Chris, an architect
  14. 0:23based in the UK. And in this lesson,
  15. 0:25we'll be focusing on detailed opening
  16. 0:27schedules, a crucial component of any
  17. 0:29permit set. These schedules clearly
  18. 0:31document which windows and doors are
  19. 0:32being added or replaced, ensuring that
  20. 0:34your design complies with municipal
  21. 0:36requirements. Because exterior
  22. 0:38modifications often fall under strict
  23. 0:40regulations, opening schedules are not
  24. 0:42only best practice, they're also
  25. 0:44frequently mandatory for approval. In
  26. 0:46this session, we'll expand the detail
  27. 0:48and rigor of our permit set, building
  28. 0:50toward a complete and approvable
  29. 0:51package. Together, we'll be covering
  30. 0:54leveraging Rayon's extensive block
  31. 0:56library, over 10,000 blocks with front,
  32. 0:58top, and side views to create
  33. 1:00professional schedules, drawing custom
  34. 1:02opening blocks to match project specific
  35. 1:04needs, best practices for organizing and
  36. 1:07formatting schedules, and enriching
  37. 1:09blocks with metadata to generate
  38. 1:11accurate and automatic tables. By the
  39. 1:13end of this lesson, you'll have a
  40. 1:14polished door and window schedule with
  41. 1:16the level of precision and documentation
  42. 1:18that municipalities expect. Everything
  43. 1:21will be demonstrated in Rayon Design, a
  44. 1:23browser-based design platform that I've
  45. 1:25used to create this entire course. Rayon
  46. 1:27takes you seamlessly from initial
  47. 1:28sketches through to professional permit
  48. 1:30sets. It's free to use, so if you
  49. 1:32haven't already, set up your account at
  50. 1:34rayon.design. Download the free permit
  51. 1:36set template linked below. Follow along
  52. 1:38by customizing the free template below
  53. 1:40to your own project. If you'd like more
  54. 1:42personalized guidance, you can also book
  55. 1:43a one-to-one demo through the link in
  56. 1:46the description. And finally, don't
  57. 1:48forget to like, comment, and subscribe
  58. 1:50for more lessons in this series, as well
  59. 1:52as future tutorials. Let's dive in.
  60. 1:54Okay, so here's where we left off last
  61. 1:57time. So, we have all our sheets. We
  62. 1:59have our um front cover, our legend, our
  63. 2:02site plan, then we've got our proposed,
  64. 2:04and our existing floor plans. Um, and
  65. 2:07then, if you remember in the last
  66. 2:08lesson, we looked at the elevations and
  67. 2:10sections. So, this is all within the
  68. 2:13paper canvas. And I'm going to create a
  69. 2:15new model canvas for our windows and
  70. 2:18doors. So we'll go up to the left here,
  71. 2:20go to canvases, create a new model
  72. 2:22canvas.
  73. 2:24Windows and doors.
  74. 2:27Okay. And I want to bring in a view of
  75. 2:30the floor plans to start with. So we'll
  76. 2:32go to layers, we'll go to view, we'll go
  77. 2:35to existing and proposed plans. And you
  78. 2:38can see here that creates my window. And
  79. 2:42if I double click in there, I have my
  80. 2:45proposed ground floor and my proposed
  81. 2:47first floor. So we'll make sure they are
  82. 2:50one to one. And then I will command and
  83. 2:53drag. So that's our ground floor. I just
  84. 2:56copy across for our first floor. We then
  85. 2:59want to start tagging our windows and
  86. 3:01doors. So that's basically giving them
  87. 3:03an ID number. So a reference number so
  88. 3:07we understand which door we're talking
  89. 3:08about rather than saying oh you know the
  90. 3:10door that's next to this thing or that
  91. 3:11thing. They just have an ID number which
  92. 3:13is the way we do things in terms of best
  93. 3:15practice. So we can go to blocks. We can
  94. 3:17go to libraries. Um again we'll go down
  95. 3:20to uh title blocks and annotations.
  96. 3:24We'll find a tag and we can drag that
  97. 3:26in. Just scale it up. I'll just change
  98. 3:30the color of this. So I can go into the
  99. 3:32block. I can click the lines and I can
  100. 3:35change the style. So maybe I'll make
  101. 3:38these kind of a bright blue color
  102. 3:43with the color set. I'll just create a
  103. 3:45new layer called tags. I will place
  104. 3:50that on the tag layer. And then we'll
  105. 3:53just populate these next to each and
  106. 3:56every door and window.
  107. 4:00Okay. And then you'll notice if you
  108. 4:02click on the block itself, it has an
  109. 4:04instance property already within it. So
  110. 4:07you have a tag name and a tag number. So
  111. 4:10I can change the tag name um to D for
  112. 4:13door or W for window and then I can
  113. 4:16change the number depending on which
  114. 4:17instance of the door it is. So we could
  115. 4:20start with D1 over here. We could then
  116. 4:22say maybe the front door is D2,
  117. 4:26that door is D3, D4, D5, and so on. And
  118. 4:31I can do exactly the same thing with the
  119. 4:32windows. So we can change the D to a W
  120. 4:37and then W1,
  121. 4:40W2,
  122. 4:42W3,
  123. 4:44W4,
  124. 4:46and so on. So now you've tagged all of
  125. 4:48your windows and doors. each is
  126. 4:50identified by a separate um name and
  127. 4:52number. So with all those windows and
  128. 4:54doors tacked um we're now going to
  129. 4:57decide which are being replaced and
  130. 4:58which are being retained um because they
  131. 5:01will have a different um reference
  132. 5:03point. So for the project we are
  133. 5:05proposing to change all external windows
  134. 5:08and doors and that's to increase their U
  135. 5:10value. So at the moment they're just old
  136. 5:12single glazed um timber frame windows
  137. 5:15and we're looking to increase the
  138. 5:17thermal properties and introduce double
  139. 5:19glazing to those. So we know all the
  140. 5:21external windows and doors are going to
  141. 5:23be replaced. Um and then internally
  142. 5:25we've decided that the ground floor
  143. 5:27internal doors are staying as is. Um and
  144. 5:30the upstairs that's where we're
  145. 5:32introducing new windows and doors. So in
  146. 5:34terms of what we're trying to
  147. 5:35communicate, we don't need to reference
  148. 5:37out those ground floor doors because
  149. 5:39they're just staying as is. So a note
  150. 5:40will do. In creating our plans, we've
  151. 5:42used the rayon block library. So those
  152. 5:45are windows and doors that have been set
  153. 5:46up with not only a plan view, but a
  154. 5:48section and elevation view already set
  155. 5:50up. So I'm just going to show you how
  156. 5:52they work. So if we look back into my
  157. 5:54blocks, so these are the blocks that are
  158. 5:56populated within the model, we can see a
  159. 5:58number of the windows and doors that
  160. 6:00have been used. And any of the elements,
  161. 6:02any of the blocks that have that little
  162. 6:03purple symbol next to them, they have a
  163. 6:06front and side view. So take this one
  164. 6:07for example, the single casement. I can
  165. 6:09just drag and drop this here to show you
  166. 6:11what I mean. So, I've got the plan view
  167. 6:13there, but I also have an elevation view
  168. 6:17as well and a section view. So, that's
  169. 6:20the intent behind the window. We can see
  170. 6:22that plan, section, elevation without
  171. 6:24having to draw anything. That's just
  172. 6:26drag and drop into our drawing sheet.
  173. 6:29Exactly the same thing with the door. We
  174. 6:31can just drag that door in. And you can
  175. 6:33see there the purple icon. I also have
  176. 6:35an elevation
  177. 6:37and a section view of that door already
  178. 6:40set up. So again, as standard,
  179. 6:42everything is drawn for you. You just
  180. 6:44then need to communicate dimensions or
  181. 6:46the design intent. Okay. Now that we've
  182. 6:48explored the ray on block library, let's
  183. 6:49take a look at how we can create a
  184. 6:51custom opening block to match our
  185. 6:52project specific needs. So in this
  186. 6:54project, for example, we have a curved
  187. 6:56bay window at the front. I'll just jump
  188. 6:58back and show you. We have this curved
  189. 7:00bay window which obviously in plan has
  190. 7:02that curve to it and in elevation has a
  191. 7:04series of faceted panels. Now obviously
  192. 7:06in plan we can create our own block for
  193. 7:09that purpose and I want to show you how
  194. 7:10we do that. So a block for all intents
  195. 7:12and purposes is just a collection of
  196. 7:14information. So we can draw a couple of
  197. 7:16curves for example. So let's just trace
  198. 7:20um our current window outline. We can
  199. 7:24offset create the thickness of the
  200. 7:26window. Say uh 50 mil the other way.
  201. 7:34So in plan that's our very basic window
  202. 7:36form. If I highlight that and then right
  203. 7:39click I can turn that into a block and
  204. 7:40that means I can use it across the
  205. 7:42model. Then with that block created I
  206. 7:44want to right click and go to edit. Now
  207. 7:46you can see that little circle that
  208. 7:48little white one in the center. That's
  209. 7:49my insertion point. So at the moment
  210. 7:51that's a spot insertion point. That
  211. 7:53means it just it comes in the insertion
  212. 7:55point is central to that block to make
  213. 7:57it cut through a wall which is obviously
  214. 7:59what a window and door does. They're
  215. 8:01hosted in the walls. We can change it to
  216. 8:03a segment. So I can then set my segment
  217. 8:06on my center line like that. And then I
  218. 8:08will show you if I draw a wall and then
  219. 8:11I even just drag this into that
  220. 8:14position, align it centrally. That's now
  221. 8:16cutting through my wall. So that
  222. 8:18obviously now is acting as a window just
  223. 8:20like any of the standard windows within
  224. 8:22the block library and that's cutting
  225. 8:24through our wall. So and exactly the
  226. 8:26same with the elevation. So I've just
  227. 8:28brought the line work in for that bay
  228. 8:30window. I can highlight that line work.
  229. 8:32I can select block and then you'll see
  230. 8:35it appear in my block library on the
  231. 8:36left hand side. I can even rename that
  232. 8:38and call that you know bay window and
  233. 8:42then that could be used on another
  234. 8:43project say and even with this I can say
  235. 8:46what type of view it is. So top, front
  236. 8:48or side. And similarly with the plan, I
  237. 8:50can go to the block there. I can rename
  238. 8:53that bay
  239. 8:55plan
  240. 8:57and then select that as the top view.
  241. 9:01And then exactly the same thing with the
  242. 9:02section. So you know just like we drew a
  243. 9:05section with our guidelines.
  244. 9:16So we can draw a very basic section and
  245. 9:19again turn that into a block. So you can
  246. 9:21see that there I can rename as bay
  247. 9:24window section and then set that as a
  248. 9:28side view. So in essence I'm basically
  249. 9:30creating a set of information that sits
  250. 9:32parallel to my standard window blocks or
  251. 9:35door blocks. And with those drawn I can
  252. 9:37then share them amongst the rest of my
  253. 9:39team for different projects. For
  254. 9:41example, so say you were working on a
  255. 9:43proposed building um and you designed a
  256. 9:46certain window, you know, you knew all
  257. 9:47the sort of manufacturers's information.
  258. 9:49It all worked really well for you. That
  259. 9:51could then be set within a block and
  260. 9:53then you could implement that across
  261. 9:54multiple projects. So that's the base
  262. 9:56information created. Now let's look at
  263. 9:58creating a schedule to clearly convey
  264. 10:00our windows and doors. We'll be
  265. 10:02following the best practice for
  266. 10:03organizing and formatting these
  267. 10:05schedules. So let's get started. Okay,
  268. 10:07with those drawn, we now want to create
  269. 10:09a schedule. So, it's going to be a
  270. 10:11visual schedule, one that shows um
  271. 10:13illustratively the design intent behind
  272. 10:15the window. So, like we've got the plan
  273. 10:16section and elevation, but we also want
  274. 10:18to be able to um show the tag, the
  275. 10:21title, which distinguish it as a
  276. 10:23separate element, and also the
  277. 10:24specification. So, things like the
  278. 10:26opening, the material, and the finish.
  279. 10:28So, I want to start out by drawing a
  280. 10:30frame around my element. And we'll
  281. 10:33create a series of frames. In essence,
  282. 10:36we'll create a title and then we'll
  283. 10:38create a series of subheadings.
  284. 10:46In terms of our tag, that will be the
  285. 10:49same as we've got the window and door
  286. 10:50tags. Um, so we'll create just a piece
  287. 10:54of text.
  288. 10:56We'll call that W1 as an example. Um,
  289. 11:01I'll make that slightly larger. I'll set
  290. 11:03a style. We also call that heading for
  291. 11:05example.
  292. 11:07And again we'll have a title. So we'll
  293. 11:10call that bay window. So that's really
  294. 11:12just a description about um what it is.
  295. 11:16Uh and then we'll have some subheadings.
  296. 11:18So again I'll change um the style. Maybe
  297. 11:22make that smaller again. Create a sub
  298. 11:25heading
  299. 11:26style. Copy those down. And we'll have
  300. 11:30something like uh opening. So that
  301. 11:33describes, you know, how the thing
  302. 11:34opens. Frame glass. So if or if there
  303. 11:39isn't glass finish, and then we'll have
  304. 11:42hardware. So hardware is the the hinges
  305. 11:45um or the handles. So those are our
  306. 11:47subheadings. And then whatever that is
  307. 11:49will appear in those those next um
  308. 11:52column. So this is where it gets
  309. 11:53interesting. So we want to have metadata
  310. 11:56and that allows that block to be able to
  311. 11:59be edited. So you can change it for that
  312. 12:02change specification. So we can if we
  313. 12:05make this whole thing a block including
  314. 12:08the frame create a block and then that
  315. 12:11allows us to have instance properties.
  316. 12:13So we're going to add a property. So I
  317. 12:15can add um tag for example um and that
  318. 12:19will be a text type. We'll save that.
  319. 12:23Then I can go into my block and I can
  320. 12:26click on my tag.
  321. 12:28I'll double click on that text um and
  322. 12:30instead of it just being um a dumb piece
  323. 12:33of text, you know, just a written out
  324. 12:35element, I can add a variable. So then
  325. 12:37go to instance and then I can find my
  326. 12:40tag. So that then will replace it with
  327. 12:42this little instance element. So we
  328. 12:45create done
  329. 12:47again and then you'll see there on the
  330. 12:50right hand side that tag I can now fill
  331. 12:53it in from there. And that means that
  332. 12:57say I duplicate this framework. So for
  333. 13:01my next window or door, instead of it
  334. 13:03adjusting my original um block and
  335. 13:06changing that, it can then change to D1
  336. 13:10for example. So you're making the
  337. 13:12framework um smart. And I can do exactly
  338. 13:15the same thing with all of the rest of
  339. 13:17my parameters. So I can click on my
  340. 13:19block. I can add um uh name for example
  341. 13:25and then I can add all of these open
  342. 13:27things. So opening
  343. 13:30frame
  344. 13:32glass
  345. 13:34finish
  346. 13:36and hardware and then go back and plug
  347. 13:39that into those text elements. So again,
  348. 13:43go back in here, find my instance, find
  349. 13:46the um title or name, and then the same
  350. 13:50with the um openings.
  351. 13:54So again, just change that text to the
  352. 13:57tag, and then you'll see it disappear,
  353. 13:58and I'll show you where it goes in a
  354. 14:00second.
  355. 14:01Okay, so that's been completed. And now
  356. 14:03I can then fill in the information on
  357. 14:06the instance properties rather than
  358. 14:08directly into the block. So the frame we
  359. 14:11could say is a uh softwood
  360. 14:15timber.
  361. 14:17The finish is something like semig gloss
  362. 14:22brow 904.
  363. 14:24Hardware
  364. 14:25uh stainless steel
  365. 14:28hinges and handles
  366. 14:32glass double glazed units. You know, I
  367. 14:36could tell a U value, for example,
  368. 14:38opening uh top hung top hung opening.
  369. 14:43Um, and then we've got the title, which
  370. 14:45is bay window. And you can see there
  371. 14:49that some of those um, uh, text elements
  372. 14:52are overhanging the area. So, we just go
  373. 14:55back in here, select that, and then we
  374. 14:57can drag over that zone. But the great
  375. 15:01thing is is that I can adjust that um,
  376. 15:03as I see fit. So if I wanted to add
  377. 15:06something to that, so double glazed
  378. 15:11units with ceramic frick for example.
  379. 15:15Yeah, I just adjust that there and then.
  380. 15:17So that sits as a block, you know, I can
  381. 15:20see it in my block library down here.
  382. 15:24Um, and then I can use that as a
  383. 15:26framework moving forward. So again, I
  384. 15:28can move it over here.
  385. 15:30I'll just move my example door. And then
  386. 15:33I can change those elements and say okay
  387. 15:36the frame now is a hardwood frame for
  388. 15:39example and the finish is stained timber
  389. 15:43veneer. The tag is now D one. The
  390. 15:48hardware are concealed
  391. 15:52hinges.
  392. 15:55Glass it's not applicable cuz it's a
  393. 15:57solid timber door. Opening side hung.
  394. 16:02Uh, and we'll call that internal door.
  395. 16:07So, it basically gives us a framework to
  396. 16:09be able to fill out that's standardized
  397. 16:12across the project. And again, you can
  398. 16:14use this, you can set it up in your
  399. 16:16office, set it as a standard block, and
  400. 16:18then it can be just implemented
  401. 16:20throughout multiple projects. Okay. So,
  402. 16:22I've just spent time um finalizing my
  403. 16:24schedule. So, you can see here that
  404. 16:26we've got all that information. We've
  405. 16:28got the plan, the section, the
  406. 16:30elevations, those dimensions. Um, and
  407. 16:32then we have all our information. So,
  408. 16:34our openings, our glass, our frame,
  409. 16:36finish, and hardware. Um, and basically
  410. 16:39I've identified each of the different
  411. 16:42windows across the project. Um, and
  412. 16:44depending how many repeats you have, you
  413. 16:47can decide on whether you have a type.
  414. 16:49So say this window um for example
  415. 16:51appeared multiple times, I would only
  416. 16:53draw it once and I would name it as a
  417. 16:55type um with multiple instances. But on
  418. 16:58this project we have a quite a lot of
  419. 17:00variety. Um so you can see all those
  420. 17:02here and exactly the same thing with the
  421. 17:05doors. So we've got the elevations and
  422. 17:07the plans, all the dimensions, and then
  423. 17:10all of that specification information as
  424. 17:12well. And because we've set all of those
  425. 17:14elements up as blocks, they've been
  426. 17:15incredibly easy and consistent to
  427. 17:18implement across the project. And that's
  428. 17:20what you want. You want clear
  429. 17:21formatting. You want that information
  430. 17:23clearly communicated, easily visually
  431. 17:26shown, um, so there's no ambiguity.
  432. 17:29Rayon also has smart properties that can
  433. 17:31be added onto blocks in order to avoid
  434. 17:33manual counting, summing, and listing of
  435. 17:36objects or square meters. For the next
  436. 17:38part, I will demonstrate how to add
  437. 17:39properties to a few of our opening
  438. 17:41blocks. For those of you that want to
  439. 17:42streamline this process, this is
  440. 17:44particularly recommended for large
  441. 17:46projects where procurement and takeoff
  442. 17:48reports can become very complex and
  443. 17:50manual mistakes can occur. When using
  444. 17:52properties in Rayon directly on blocks,
  445. 17:54it streamlines your schedule creation
  446. 17:56process. So, I've shown you metadata in
  447. 17:59terms of the blocks that we're using for
  448. 18:02um the window and door schedule, but I
  449. 18:04want to show you that you can implement
  450. 18:05metadata to the actual blocks of the
  451. 18:08windows and doors themselves. And this
  452. 18:10is really really important if you're
  453. 18:11working on a large project for example,
  454. 18:13you want to count loads of things, you
  455. 18:15know, you want to avoid um mistakes, you
  456. 18:18know, people doing it manually. This is
  457. 18:19a really great thing to do. So I can
  458. 18:21jump back into my existing and proposed
  459. 18:23plans. Um and I'll show you these ones
  460. 18:25as an example. So the doors here, as an
  461. 18:28example, the block that's been submitted
  462. 18:32is a door EU70. So that's a standard
  463. 18:35rayon door. So we can look at that. We
  464. 18:37have that front view. they have that
  465. 18:38side view and you can see here if I
  466. 18:40double click on the block you can see
  467. 18:42those custom properties on the right
  468. 18:44hand side so at the moment there's view
  469. 18:46um standards whether it's an EU or a US
  470. 18:49door um whether it appears on a model
  471. 18:51canvas or a paper canvas um but you also
  472. 18:53have things like brand so I could say
  473. 18:56what the manufacturer of that door was
  474. 18:59for example maybe we've got beautiful
  475. 19:01Italian doors from Lu Aldi and maybe we
  476. 19:05want to put the price in for example So
  477. 19:08we could put price
  478. 19:11and then we go to properties select
  479. 19:14price and we say
  480. 19:175,000
  481. 19:19um as an example. So that information
  482. 19:22will be present in any of those blocks
  483. 19:25where it's used multiple times. And
  484. 19:28exactly the same thing for the window.
  485. 19:30So we can select the window here. Again
  486. 19:33this is a standard window that's been
  487. 19:34used within rayon. can go into that
  488. 19:36block family um and I can add those
  489. 19:39elements into there. So a window
  490. 19:41manufacturer
  491. 19:43ideal combi for example um I can add a
  492. 19:47property again price
  493. 19:51and you can see that anytime that
  494. 19:53instance is created you have that
  495. 19:56metadata as well but what use is that
  496. 19:58metadata so we can go over here and
  497. 20:01where we have all our different elements
  498. 20:02so layers and blocks we also have tables
  499. 20:05and I can create a new table so I'm
  500. 20:08going to call that um windows and doors.
  501. 20:13And you can see here
  502. 20:15in our categories, it's it's basically
  503. 20:18looking at the model canvas, all of the
  504. 20:20stuff that's there, um and giving us a
  505. 20:23list of it. So, currently, it's listing
  506. 20:25out all the walls, all the zones, and
  507. 20:26all the block instances. So, all the
  508. 20:28block instances are the windows, the
  509. 20:29furniture, you know, anytime we've
  510. 20:31dragged a block onto that space. So,
  511. 20:33let's get rid of the walls and the zones
  512. 20:35and only show um the block instances. So
  513. 20:38now it's currently showing that we've
  514. 20:40got 479 different types of elements um
  515. 20:44different blocks within the canvases.
  516. 20:47This is obviously including you know
  517. 20:49furniture, trees um and doors and
  518. 20:51windows. Now a couple of things we can
  519. 20:53do. We can filter. So we can add a
  520. 20:55filter.
  521. 20:57So we can say it includes for example
  522. 21:01um window.
  523. 21:05So now it's only looking at windows for
  524. 21:07example. But we can also add new columns
  525. 21:10to that. So we can add um different
  526. 21:12elements from this metadata that we
  527. 21:14shown previously. Um so we can add price
  528. 21:18and we can add brand. So now you can see
  529. 21:21here that we have six instances of that
  530. 21:24same window that we've used across um
  531. 21:27the project. This is how much they are.
  532. 21:29This is how many of them are. And these
  533. 21:31are the brands. Um, so we could even,
  534. 21:33you know, group by the brand if we
  535. 21:35wanted to. So, say we had different
  536. 21:37brands across the project, you know, we
  537. 21:39could group all those together. And
  538. 21:40exactly the same thing with the doors,
  539. 21:42for example. So, we could um clear the
  540. 21:44filter and then add a filter in which
  541. 21:47includes um door example.
  542. 21:52And then you can see the number of doors
  543. 21:54that it's reading throughout the
  544. 21:56project. And this obviously all depends
  545. 21:58on how you set your model up, how
  546. 22:00consistent you are in terms of your
  547. 22:01naming, but it can be a really really
  548. 22:03powerful tool. And it's not just for
  549. 22:05windows and door schedules. Let me show
  550. 22:06you something else. So I can also create
  551. 22:08an area schedule for example or um it
  552. 22:11will communicate the um areas which are
  553. 22:14being listed throughout the building.
  554. 22:15Instead of looking at the categories um
  555. 22:17for the walls or the block instances, I
  556. 22:20can do it by zone. So there it lists out
  557. 22:22all of the zones which are appearing in
  558. 22:25the project and I can go there and add
  559. 22:28the area as um as a column. So the guest
  560. 22:31bedroom, the master bedroom, the kitchen
  561. 22:33dining. So that's reading those zones
  562. 22:35which are within the project. It's
  563. 22:38giving me the area schedule. And if I
  564. 22:40went back in for example, so we've got
  565. 22:41our master bedroom here. I could add a
  566. 22:44custom property um which was uh say
  567. 22:49finish for example. and we'll say uh
  568. 22:52timber planks.
  569. 22:56I can add a column to there for finish.
  570. 23:00And you can see there it then tells me
  571. 23:02what the material is. And this could be
  572. 23:03used for things like material takeoffs,
  573. 23:05which is obviously really helpful. Now I
  574. 23:07know now that there's exactly 14 square
  575. 23:10meters of timber blanks which are being
  576. 23:12used for the master bedroom. And exactly
  577. 23:14the same for the guest bedroom. I could
  578. 23:16add that zone property
  579. 23:18again. I could say it was timber
  580. 23:21planks and then I could even group by um
  581. 23:25the material and now it's giving me a
  582. 23:27sum of that total timber planks because
  583. 23:30it's being seen in both the guest
  584. 23:32bedroom and the master bedroom. So just
  585. 23:33to give an example, it has a whole raft
  586. 23:37of really powerful things which can
  587. 23:39really streamline your process and it's
  588. 23:41applicable for windows and doors. Um you
  589. 23:44can use it for furniture. So for things
  590. 23:46around procurement for example you could
  591. 23:47add metadata around the cost of
  592. 23:50elements. So you know the bed um the
  593. 23:52windows the dressing table you know
  594. 23:55whatever you want. You can add data can
  595. 23:57then be read by those tables. The other
  596. 23:59great thing about the tables is that you
  597. 24:00can export them. So you can export as a
  598. 24:03CSV or an Excel SX file and they can go
  599. 24:06to things like Excel. so you can use
  600. 24:08that data um moving forward throughout
  601. 24:11the project. With the schedules
  602. 24:12formatted and completed, let's get these
  603. 24:14onto our drawing sheets to finalize the
  604. 24:16submission. Okay, lastly, let's set the
  605. 24:19sheets up. So, um we'll jump back to our
  606. 24:21paper canvas. We've got all our drawings
  607. 24:23that were created last time. And I'll
  608. 24:24very quickly add new page, set that as
  609. 24:29an A3. Again, we can copy our title
  610. 24:32sheet across. I'm just going to set up a
  611. 24:35grid line to separate the page in half
  612. 24:38so I know everything is nicely aligned.
  613. 24:40So, first of all, we'll add in our two
  614. 24:42reference plans. So, from the existing
  615. 24:44and the proposed. So, I want to be able
  616. 24:46to see those in context with the
  617. 24:49schedule. And then I can add in my
  618. 24:52existing uh my window and door view.
  619. 24:56And again, I just want to crop this
  620. 24:58boundary. double click into there and
  621. 25:01find decent size to view these at. So I
  622. 25:05think maybe four on a page probably
  623. 25:08looks good. Now I'm less interested in
  624. 25:10the scale because this is really just
  625. 25:11about communicating the visual aspect
  626. 25:13and we have the dimensions on there. But
  627. 25:15in essence, I can then copy this across
  628. 25:18and take a view of those next pages. And
  629. 25:22obviously we can make sure everything's
  630. 25:23nicely aligned and set out. Um, but that
  631. 25:26means that if I go back into the
  632. 25:27drawings, make any changes to those
  633. 25:29schedules, make any changes to the
  634. 25:31elevation, um, those things will be
  635. 25:33updated on the sheets because I'm always
  636. 25:35looking back at those original views.
  637. 25:37Okay. And there you have it. We have all
  638. 25:39of our sheets neatly set out. We have
  639. 25:41our window and door tags. We have all
  640. 25:43that information that we were
  641. 25:45referencing. So, the opening, the glass,
  642. 25:46the frame, and the finish. Um everything
  643. 25:48is dimensioned um and neatly set out
  644. 25:51with our windows um and doors which
  645. 25:54clearly communicates the design intent
  646. 25:56and the specification for everything
  647. 25:57we're proposing to do. That brings us to
  648. 26:00the end of this lesson on creating
  649. 26:01detailed opening schedules for your
  650. 26:03residential building permit set. At this
  651. 26:05stage, your drawing should include clear
  652. 26:07and accurate door and window schedules,
  653. 26:09organized, formatted, and ready to meet
  654. 26:11municipal requirements. The next lesson
  655. 26:13is the last one for this course where
  656. 26:15we'll continue strengthening the permit
  657. 26:17package by adding final documentation
  658. 26:19and design details and finalize our
  659. 26:21documents so we have a complete set
  660. 26:23ready for approval. If you'd like to
  661. 26:25explore Rayon more deeply, don't forget
  662. 26:27you can access the free permit set
  663. 26:29template linked below or book a
  664. 26:31one-to-one demo for tailored guidance.
  665. 26:33And of course, if you found this
  666. 26:34helpful, please like, comment, and
  667. 26:36subscribe so you won't miss the upcoming
  668. 26:38lessons in this course. Thanks for
  669. 26:40joining me and I'll see you in the next
  670. 26:42and last session for this course.

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