YouTube2Text

How to Boost your Game using Roblox Funnel Analytics — Transcript

by GnomeCode · 1,366 words · 181 segments · language en · Watch on YouTube

Full transcript

  1. 0:00hello my fellow gnomes today I'm going
  2. 0:01to show you how to take advantage of the
  3. 0:03new Roblox analytics funnel in order to
  4. 0:05help you gain a better understanding of
  5. 0:07what's going on in your game now
  6. 0:10analytics can be fun but why would you
  7. 0:12want to do this well I'm going to be
  8. 0:14setting up for my new do game Gnome
  9. 0:17hotel that we launched last month it's a
  10. 0:19fairly basic doors copy and really it
  11. 0:21was made as more of a tutorial demo
  12. 0:23rather than a full on game but I noticed
  13. 0:25I've been getting quite a lot of
  14. 0:26dislikes since I launched and it's now
  15. 0:28sitting at only 6 5% approval rating now
  16. 0:32for my game gome hotel is actually
  17. 0:33really simple because the entire game is
  18. 0:35linear so we can take advantage of the
  19. 0:38onboarding funnel this is kind of how
  20. 0:40it's going to work so you say you have a
  21. 0:41player and we'll draw a little box here
  22. 0:44and this is when they join the game okay
  23. 0:49and then when they join they're going to
  24. 0:50be in the lobby area and I want to see
  25. 0:52if they get to the next point which is
  26. 0:54getting in an
  27. 0:56elevator and hopefully then they get
  28. 1:00teleported into the game my handwriting
  29. 1:03is very shoddy but you have to go with
  30. 1:05it but obviously some people are going
  31. 1:06to go into the lobby and they're never
  32. 1:09going to teleport to the game so maybe
  33. 1:12there's like a
  34. 1:1390% of people actually get into an
  35. 1:16elevator and then all those people who
  36. 1:18get into an elevator I want to see if
  37. 1:21they get
  38. 1:23successfully
  39. 1:25teleported into the game and so again
  40. 1:28there's going to be another drop off
  41. 1:30there maybe only 90% of those people
  42. 1:33actually successfully teleport possibly
  43. 1:36there's a bug or there's some network
  44. 1:39issues that prevent them from actually
  45. 1:41teleporting successfully hopefully this
  46. 1:43would be higher than 90 it's probably
  47. 1:45more likely to be
  48. 1:4699 uh and then our game itself is really
  49. 1:49simple because we just have a series of
  50. 1:52rooms we have door one door two door
  51. 1:57three and so on all the way up to in my
  52. 2:02case room 60 and I just want to measure
  53. 2:07how many people are getting through each
  54. 2:12door and then I can see at the very end
  55. 2:15what percentage of people maybe it's 50%
  56. 2:19are actually finishing the game and then
  57. 2:21I can use that to adjust the difficulty
  58. 2:24accordingly so the good thing is that
  59. 2:25Roblox are going to process all of this
  60. 2:28for us we just need to tell it where the
  61. 2:31bits in our code that all of these
  62. 2:32things are occurring when they go into
  63. 2:35the elevator when they join and they
  64. 2:37enter each room so in my main lobby in
  65. 2:42my server script I'm just going to go to
  66. 2:44the very top and I'm going to access
  67. 2:47analytics service and then I can use
  68. 2:50analytics service inside of my player
  69. 2:53added event just to detect that a player
  70. 2:55has added the game and we're going to
  71. 2:58use the log method and you can you see
  72. 3:00there's loads of different ones for
  73. 3:01different types but we're going to use
  74. 3:03log onboarding funnel step event which
  75. 3:06is perfect for a linear game like ours
  76. 3:10so the first thing we need to provide is
  77. 3:12the player we've already got that from
  78. 3:13the player added event uh then we need
  79. 3:16the step this is happening and so the
  80. 3:17first step this is going to be one and
  81. 3:20then we'll give a name for it so this is
  82. 3:22just going to be joined game so then for
  83. 3:26our second step we'll go into our
  84. 3:27elevator script and you can see here is
  85. 3:29where I teleport all the players and
  86. 3:32just before I do the teleportation logic
  87. 3:34I Loop through every player and I log
  88. 3:38step number two in the funnel and I
  89. 3:41assign the name elevated teleport and
  90. 3:44then if we go into our main Hotel game
  91. 3:46place now this has a server script as
  92. 3:49well with a player added event and I'm
  93. 3:51just going to connect to that and that's
  94. 3:53step number three with the joined Hotel
  95. 3:55event and then inside my door script
  96. 3:58when a player opens a door well I'm just
  97. 4:01going to log that again so it's going to
  98. 4:03be the number plus three cuz I've
  99. 4:05already created those three initial
  100. 4:06steps and then the number of the door so
  101. 4:08we should go right up to
  102. 4:1163 and the name of it is just enter door
  103. 4:14and the number of that door now once
  104. 4:17we've set all of this up we're going to
  105. 4:19need to publish the changes and then
  106. 4:23really it's just a case of waiting so if
  107. 4:26we go and check out our games analytics
  108. 4:28in the funnel section
  109. 4:30well we're not going to see any fancy
  110. 4:32charts just yet it's been 24 hours for
  111. 4:34me but still I haven't got anything but
  112. 4:36if we go on to view events we can see we
  113. 4:39already have some data coming through so
  114. 4:42we can see here that player has entered
  115. 4:45door 27 so we can see that our events
  116. 4:48are coming through but it's going to
  117. 4:50need to gather a bit more data in order
  118. 4:52so it can build out a nice little chart
  119. 4:55for us and now it's been a couple of
  120. 4:57more days due to the magic of video
  121. 5:00editing and you can see we have some
  122. 5:01fancy data to look at so we've had 6,000
  123. 5:05people play the game and we've been able
  124. 5:08to see exactly what those players have
  125. 5:11been up to so we can see that
  126. 5:1425.82 of those 6,000 players have made
  127. 5:17it all the way through so we scroll down
  128. 5:19to the very bottom you can see that this
  129. 5:22uh this little bar chart slowly gets
  130. 5:24smaller and smaller until we're left
  131. 5:27with 25.82 per. or 1,500 people of that
  132. 5:31initial 6,000 managed to actually escape
  133. 5:35the hotel and it's really interesting
  134. 5:37because we can see where the biggest
  135. 5:39drop offs are there's a bit of a drop
  136. 5:41off between joining the lobby and
  137. 5:44actually getting into the elevator so we
  138. 5:47can see that only 85% of people who join
  139. 5:50the lobby actually do anything right
  140. 5:53maybe they're just talking to people or
  141. 5:56maybe they they decide that they really
  142. 5:58hate the look of the lobby who who knows
  143. 6:00maybe we could get that number up
  144. 6:02somehow um but our biggest drop is
  145. 6:05actually entering door
  146. 6:0722 which is during the bacon chase that
  147. 6:11happens on door 20 and we can see this
  148. 6:14is when we start to have a big drop off
  149. 6:17it's fairly steady uh and then the first
  150. 6:20one happens actually on entering Door
  151. 6:23Nine which is when the shadow monster
  152. 6:25will spawn so you can see there's a a
  153. 6:29bit of a drop there and then the next
  154. 6:30one and this is quite a big one happens
  155. 6:33down here where the bacon Chase starts
  156. 6:34and we can see players are dropping off
  157. 6:37but then after that point it's fairly
  158. 6:39consistent a few people get wiped out I
  159. 6:42think by another Shadow Monster uh and
  160. 6:46then some people get killed and don't
  161. 6:48manage to make it to the end um but
  162. 6:50overall there's no huge drop off that's
  163. 6:53worrying me I don't think there's any
  164. 6:56major uh bug or quit moment other than
  165. 7:00that bacon Chase which maybe we should
  166. 7:02see if we can make it a little bit
  167. 7:04smoother for the players add in a little
  168. 7:07hint to show them what to do so they
  169. 7:08don't get instantly killed but really to
  170. 7:10be honest I'm quite happy with this
  171. 7:12we're all in the green for the step
  172. 7:14completion if you have any big red bars
  173. 7:18that's something you really need to take
  174. 7:20a look at um but this is fairly positive
  175. 7:23I would say hopefully this little video
  176. 7:25has inspired you to start extracting
  177. 7:28some data for your own game let me know
  178. 7:30how you get on down in the comments and
  179. 7:33I'll see you in another video thank you
  180. 7:35very much for watching and goodbye
  181. 7:38[Music]

About this transcript

This page contains the full transcript of How to Boost your Game using Roblox Funnel Analytics by GnomeCode, generated from the public captions YouTube serves with the video. The transcript has 1,366 words across 181 segments, with the original timestamps preserved so you can click any line to jump to that moment in the embedded player.

What you can do with it

Use the transcript to take notes, quote the speaker, build a study guide, generate a summary with ChatGPT or Claude via the YouTube Summary tool, or export it as a timed subtitle file with YouTube to SRT. You can also re-open it in the transcriber to choose a caption track available on the video.

Free YouTube transcript tool

YouTube2Text is a free YouTube transcript generator — no signup, no daily limit. Paste any YouTube link and get the full transcript instantly, with timestamps, click-to-jump, caption language selection, AI prompts for ChatGPT, Claude, and Gemini, and exports to TXT, SRT, VTT, or Markdown.