How to Add Dimensions, Text, and Tags to Drawings in Rayon — Transcript
Full transcript
- 0:00Annotations allow you to communicate
- 0:01your drawings more clearly. They share
- 0:03your thinking process, explain hidden or
- 0:06unclear information, and provide
- 0:08specific detail about distances,
- 0:10properties, and types. In this video,
- 0:12I'll walk you through all eight
- 0:13annotation tools in Rayon.
- 0:16The annotation toolkit can be found at
- 0:18the bottom in your toolbar. And here,
- 0:21you'll be able to see a list of your
- 0:22annotation tools and their shortcuts
- 0:24alongside. You can also use the command
- 0:26line, which allow you to find these
- 0:28annotations, too. Each one has a
- 0:30specific job, but knowing when to use
- 0:32them will make a real difference in the
- 0:34detail you communicate in your drawings.
- 0:36First up is the dimension tool. So, the
- 0:38dimension works in a few ways. You are
- 0:40able to either draw a singular dimension
- 0:42or a chain of dimensions, and they can
- 0:44be toggled here. You also have the
- 0:46option of drawing a single instance or a
- 0:48loop instance. And to place your
- 0:50dimension, it's really simple in that
- 0:51you click one point, click the other,
- 0:54drag down to get your offset, and here
- 0:56you have your dimension. To do a chain
- 0:58of dimensions, you would do a very
- 0:59similar process, but just continue
- 1:01clicking along the elements
- 1:04to get your dimensions. You can equally
- 1:06type in distances and angles to define
- 1:09your dimensions, too. Now, once you've
- 1:11drawn your dimensions, you'll notice
- 1:12that when you select them and head to
- 1:14the right-hand side, you have your style
- 1:16panel. Now, here is where you can manage
- 1:18all of your styles from the text color
- 1:20[music] to the font to the line stroke
- 1:23to the end points. Here, you manage the
- 1:26way that your dimensions are
- 1:27communicated. So, you can change the
- 1:28font size, you can work through the
- 1:30different font styles, you can adjust
- 1:33the stroke
- 1:34and the stroke color. I personally quite
- 1:36like the dotted extensions for the
- 1:38dimensions.
- 1:39And changing the end pieces are also
- 1:41quite nice if you want to change it to a
- 1:42circle, square, or you want to change to
- 1:46a kind of cross like this, which is also
- 1:48quite a nice touch in the drawings.
- 1:49Similarly, you can adjust the size of
- 1:51those end points, and you have other
- 1:53options of changing a head to a block,
- 1:54which I'll talk about in a moment. And
- 1:57finally, you can add a background or
- 1:59border. I think a background's quite
- 2:00nice if you've got a floor finish where
- 2:02the dimensions are clashing a little
- 2:03bit. Adding that background is quite
- 2:05nice for all of your annotations to just
- 2:08make them pop and read a little bit more
- 2:09clearer. You can also edit what your
- 2:11dimensions are measuring after drawing
- 2:13them
- 2:14>> [music]
- 2:14>> by just editing and pulling these
- 2:16toggles. And what's really important is
- 2:18to make sure that your dimensions are
- 2:20communicating the right unit and scale.
- 2:22So, the units for this model canvas is
- 2:23currently meters. But, I personally like
- 2:25to work in millimeters, and particularly
- 2:27at this scale. And so, you can adjust
- 2:29and change these here on the right-hand
- 2:30side.
- 2:31>> [music]
- 2:31>> But, when you select your dimensions,
- 2:32you can also manage your units,
- 2:34precision, and suffix being communicated
- 2:36here. And you can adjust the precision,
- 2:39the decimal place. You can decide to
- 2:41remove the suffix if you want to. I
- 2:43personally quite like having it on to
- 2:45make it clear. And you can also
- 2:47customize the same for angles, which
- 2:48I'll show you in a minute. Now, once
- 2:50you're happy with how your dimensions
- 2:51look, you can now save this as a style.
- 2:54If you head to the right-hand side,
- 2:55click the plus button.
- 2:57Give that style a name. We're going to
- 2:58call it dimensions one. The reason why
- 3:00this is great is when you draw your next
- 3:02dimension, you have the option of
- 3:04picking a style.
- 3:06And so, you can assign that style that
- 3:07you've just created to that next
- 3:09dimension. In this case, you can either
- 3:11pick style or you can actually find and
- 3:14navigate your style using these four
- 3:15dots.
- 3:17And because this is now a saved style,
- 3:19if you make any changes to that style,
- 3:20for example, change the text color, we
- 3:23could change the font, we could change
- 3:25some of the line strokes, and it will
- 3:26apply across all of those elements with
- 3:28that style assigned to it. There is a
- 3:30tutorial video going in much more detail
- 3:32about styles, so make sure you check
- 3:34that one out. Now, below styles, you
- 3:36also have properties. Here, you can
- 3:38adjust the orientation. You can also
- 3:40adjust the offset. We can change this to
- 3:43300, for example, and that just defines
- 3:45the offset from the wall. You can also
- 3:47manually control this by dragging your
- 3:50dimensions up and down. You also have
- 3:52the option to transform. Now, this is
- 3:54particularly useful where you might have
- 3:56a smaller dimension where the text is
- 3:58clashing a little bit with your
- 3:59dimension lines. So, what you can do is
- 4:01you can select that dimension, head to
- 4:03transform, and I'm going to pull the Y
- 4:06offset off by, let's say, 50 mm. And
- 4:09you'll see that that will just pull the
- 4:11text slightly away from those dimension
- 4:13lines, which just makes them breathe a
- 4:15little bit better. You can also adjust
- 4:16the scale of that dimension if you're
- 4:18working at 1:2 or 1: 50. And the last
- 4:21thing to talk about with dimensions is
- 4:22that your dimensions will automatically
- 4:24link with geometry. And if you head to
- 4:25your preferences, you can make sure that
- 4:27this automation is turned on.
- 4:30And as a demonstration, I'm going to
- 4:31show you how if you don't have a linked
- 4:33dimension, [music] this is how you can
- 4:35link it. And to do this, head to your
- 4:37add link button, and all you're going to
- 4:39do is just make sure that you're going
- 4:41to reconnect that dimension to that
- 4:44geometry. And you'll see here now it
- 4:46says linked, so when you move any of
- 4:48your geometries, expand or contract any
- 4:50of your elements, you'll see that
- 4:52dimensions will adjust and align with
- 4:54them. And the angular dimension tool
- 4:56works in a similar way. It measures and
- 4:58labels an angle between two lines. So,
- 5:01we're just going to find a angled point.
- 5:04So, we'll take this corner. And what you
- 5:05want to do is just follow the
- 5:06instructions below. So, click your first
- 5:08point, click your second point, then
- 5:11draw your first and second point of your
- 5:12next line,
- 5:14and then that will give you an angle.
- 5:16Here, you can then choose your acute or
- 5:18obtuse angle. You can change the offset
- 5:20once again, and you can also change your
- 5:22precision and suffix as you wish.
- 5:25And with a slightly more extreme angle,
- 5:27you could do exactly the same thing. You
- 5:29can edit that angle by pulling the
- 5:30toggle, and because it's linked to that
- 5:32left-hand side wall, as you make any
- 5:35changes, the angle will update. Next up
- 5:37is a leader. This is a line with an
- 5:39arrowhead pointing to a specific element
- 5:42with a text note at the end. This would
- 5:44typically be used in situations where
- 5:45you have material callouts, maybe
- 5:47construction notes, or any annotation
- 5:49that needs to point at something to
- 5:51explain it. So, a leader is really
- 5:53simple to operate. All you'll need to do
- 5:55is select your end point and then select
- 5:58your second and then third point for
- 6:00your text.
- 6:02Here you can also define your distance
- 6:04that you want that leader from that
- 6:06particular element.
- 6:07You then want to type in
- 6:09>> [music]
- 6:09>> your text. So, we're going to do in this
- 6:11case a built-in bookshelf.
- 6:14And you can also edit that leader and
- 6:16change the end position or the anchor at
- 6:19any point.
- 6:21And you can do all kinds of different
- 6:22angles as you wish. You can also once
- 6:24again customize the style on the
- 6:25right-hand side, adjusting the text
- 6:26size, the color, the font, the font
- 6:29style, etc. Now, one thing I do want to
- 6:31show you is that in the instance where
- 6:32you don't want a text head and instead
- 6:34you want some kind of block or
- 6:36annotation head to this leader, you can
- 6:39head to the right-hand side, select
- 6:40block, which will head to then the block
- 6:43library where you have these block
- 6:45options for different types of
- 6:47annotations. So, for example, if we
- 6:48choose this pill leader block and we
- 6:51select, this will then arrive in our
- 6:54model as a pill head. Now, when you
- 6:57click into this block, you then have the
- 6:59option of adding some text. Click done.
- 7:01You can also customize this further by
- 7:03double-clicking in and you can expand
- 7:06and contract.
- 7:07You can also make any
- 7:09edits as you wish.
- 7:11You can also access the text at the
- 7:13bottom right corner as well. You can add
- 7:15and type in your text here. If you want
- 7:18to be more kind of specific with the
- 7:19type, you could do like LO1 or bookshelf
- 7:22O1, BS O1.
- 7:24And you can then adjust and amend that
- 7:26as you wish. You could do something very
- 7:28similar, for example, for a window. If
- 7:30you wanted to then add a, let's say, an
- 7:33annotation of WO1 for window O1. So,
- 7:36this might be window type one. You can
- 7:37also change then some of the head
- 7:39options, so the gap position and
- 7:40rotation.
- 7:42Customize this as you wish. And you can
- 7:44also remove that gap [music] to zero
- 7:47just to make it a little bit neater and
- 7:48tighter. The arrow tool places a
- 7:50standalone arrow head
- 7:52>> [music]
- 7:52>> without a text label. And this might be
- 7:54used for indicating direction, movement,
- 7:56circulation, or pointing to a detail
- 7:58reference on a drawing. So, to use your
- 8:00arrow, simply select your starting point
- 8:02and your end point. And on the
- 8:04right-hand side here, once again, you
- 8:05can adjust your stroke, extensions, end
- 8:07point. And I particularly quite like to
- 8:09use arrows [music] for circulation or
- 8:12entry points. And so, we're going to
- 8:13make this a really thick stroke with a
- 8:16a nice strong
- 8:18arrow [music] head that we can then pull
- 8:21and scale down into place for maybe this
- 8:24entrance space. And we could then have
- 8:26this alongside some text to [music]
- 8:28annotate that this is an entrance space.
- 8:30And text works really simply in that
- 8:32just select your point of where you want
- 8:34your text to be located.
- 8:37Type in your text. So, we're going to do
- 8:38this entrance.
- 8:40And you can change your font, your font
- 8:42style. We'll make this slightly lighter.
- 8:43And we could do the same if we want to
- 8:44demonstrate some circulation routes
- 8:46inside this entrance. But a nice touch
- 8:49is when you select into your arrow, you
- 8:50can also toggle the center point to
- 8:53create an arc. And let's just customize
- 8:55these a bit further by dropping the
- 8:56opacity down just so they're not so
- 8:58strong on the drawing. And to show you
- 9:01in some more detail about how you could
- 9:02use text as annotation themselves, you
- 9:05can centralize text, you can
- 9:08turn it into a list, you can underline
- 9:10it, you can really customize it further
- 9:12to your preference. This would be used
- 9:15anywhere on your drawing for labels,
- 9:17notes, drawing titles, and any written
- 9:19content that isn't dimensions or tags.
- 9:21Although, you can use text as a tag as
- 9:23you wish. Tags are round's most
- 9:25connected annotation tool. A tag reads
- 9:28the properties of a block or zone and
- 9:30displays them as a label directly in the
- 9:32drawing. Zone tags also display
- 9:34automatically when you place [music] the
- 9:36zone. But in this case, I'm going to
- 9:37show you how to apply that tag. So, in
- 9:39order to understand how tags work, you
- 9:41need to understand how zone properties
- 9:43work. So, when you select any block or
- 9:45zone or wall element in your model, you
- 9:48will have zone properties on the
- 9:49right-hand side. Here, you want to click
- 9:50your four dots, which will give you a
- 9:52list of selected properties. [music]
- 9:54You can also create your own. In this
- 9:56case, for this zone, I want to specify
- 9:59maybe a material floor finish. So, we're
- 10:01going to create a new property, and I'm
- 10:03going to call this material could call
- 10:05this floor finish instead. I'm going to
- 10:07make sure the type is a text because
- 10:09we're going to inputting a text value.
- 10:12So, I'm going to give this a timber
- 10:13floor finish.
- 10:14So, now when you select that element,
- 10:16you have this kind of zone property
- 10:18assigned to it. Similarly, if you wanted
- 10:19to add a brand, we could say that then
- 10:21the supplier or manufacturer is B Cube,
- 10:23for example. So, they are the ones
- 10:25supplying this timber finish. Now, when
- 10:27you add your tag, you'll notice here
- 10:30that you have this kind of option in the
- 10:32bottom right corner where you can add
- 10:34your variable. So, first we're going to
- 10:35add, let's say, name. So, we want the
- 10:37kind of name of our zone.
- 10:39>> [snorts]
- 10:39>> We're going to then drop down and enter.
- 10:40We're going to then do a area. So, that
- 10:43would define the area of this zone. And
- 10:45then we're going to change the, let's
- 10:48say, material.
- 10:49So, then we can see the name,
- 10:52the area, and the material finish.
- 10:54Now, what you see is, for example, if we
- 10:56change the name of that zone to, let's
- 10:59call it, the living room,
- 11:01you'll see that it'll update. If you
- 11:02change the material in our zone
- 11:05properties, so let's change it to a
- 11:06vinyl floor finish, it will update.
- 11:09Likewise, if you then start moving any
- 11:11of your wall elements to change the size
- 11:13of that room,
- 11:14the zone will also update, and the tag
- 11:16will with it.
- 11:18So, this is really nice to keep that
- 11:20data and your tags aligned. Similarly,
- 11:23if you wanted to do this for the
- 11:24fireplace, we can add the name of this
- 11:27particular block. We could then maybe
- 11:29add the brand, which is going to be,
- 11:31let's call this fire factory. And you
- 11:34can also add a background which is also
- 11:36once again quite nice if you've got
- 11:37annotations over the top of certain
- 11:40block elements. And you could do this
- 11:41throughout your entire floor plan. And
- 11:43of course style these further to make
- 11:45sure they match the graphic style of
- 11:47your drawings. A revision cloud marks an
- 11:49area of a drawing that's been updated
- 11:50since the last issue. Revision clouds
- 11:52work with these two options. You can
- 11:54either draw a rectangle or you can draw
- 11:57a custom shape.
- 11:58In this instance, if we are saying that
- 12:01we have revised the position of this
- 12:02wall since the last conversation or the
- 12:05last issue with the client, you could
- 12:06then potentially add a leader
- 12:09with some text just identify that this
- 12:12has been updated. And if you wanted to
- 12:13draw that custom shape, it's really
- 12:15simple.
- 12:16And finally, the page number tool is a
- 12:17really nice touch for your
- 12:18presentations. This is particularly
- 12:20useful on a multi-page presentation set.
- 12:22So, pages work in the paper canvas. So,
- 12:25when you have a presentation set up with
- 12:27pages, views, etc., if you then select
- 12:30your page number and select one of the
- 12:32pages that you have set up, it will
- 12:34automatically create a page number for
- 12:37that specific page. So, on the
- 12:39right-hand side, you can customize it as
- 12:40you wish. But, you'll notice here that
- 12:42because this is already assigned as page
- 12:45number two, it would automatically
- 12:47identify this page as page two. And so,
- 12:49if you wanted to copy this page or add a
- 12:51new page, which will become page three
- 12:54in theory, it will identify that as page
- 12:56three. Likewise, if you adjust your page
- 13:00arrangements in the left-hand side
- 13:01panel,
- 13:03it will also adjust
- 13:05along with that. So, you know that your
- 13:06page numbers are always going to be
- 13:08correct. And that is the full annotation
- 13:10tool set in Rayon. These are the tools
- 13:12that allow you to add the relevant
- 13:14detail to communicate your drawings
- 13:16accurately. Try these tools for yourself
- 13:18with a free Rayon account linked [music]
- 13:20in the description. Thank you for
- 13:21watching, and I'll see you in the next
- 13:22one.
- 13:24>> [music]
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