YouTube2Text

Guildrun Red Rift In Depth Guide By OnePunMan — Transcript

by Opem · 11,907 words · 1,667 segments · language en · Watch on YouTube

Full transcript

  1. 0:00Hello YouTube. I'm Opum or One Pun Man.
  2. 0:03You may have seen my name on the Red
  3. 0:04Rift leaderboard. Red Rift is my
  4. 0:06favorite mode in the game, and I've seen
  5. 0:07a lot of people claim that is too hard
  6. 0:08and unfair and that you need specific
  7. 0:10overpowered comps to win, and this is
  8. 0:11simply not true. Every character is
  9. 0:13viable in this mode. I'm making this
  10. 0:15guide in hopes that it will help you get
  11. 0:16your first win streak and also get you
  12. 0:18to love this mode as much as I do. I'll
  13. 0:20be discussing my general strategy, what
  14. 0:21I think about every character, and the B
  15. 0:23rank specializations, some common
  16. 0:24mistakes I see people make, and have a
  17. 0:26walk through at the end explaining my
  18. 0:27thought process. Do keep in mind that
  19. 0:30I'm assuming you know a bit about the
  20. 0:31game since in order to unlock Red Rift,
  21. 0:33you must have beat an SSS difficulty
  22. 0:35already. So, I'll not be explaining the
  23. 0:37basics. When starting out, I would
  24. 0:39suggest that you focus only on winning
  25. 0:41the very next fight. You might think
  26. 0:43that you're going to be weak later and
  27. 0:44pick a bunch of scaling for the future,
  28. 0:45but there is no future if you die in act
  29. 0:47one. You should treat beating the act
  30. 0:49one boss as a win. And once you can do
  31. 0:51that consistently, then you can start
  32. 0:52thinking about how to beat act two. Be
  33. 0:54open-minded in trying out different
  34. 0:56characters. If a B rank hero shows up,
  35. 0:58don't disregard them because it doesn't
  36. 0:59fit your current build. Try them out. It
  37. 1:01might surprise you. At the start of a
  38. 1:03run, I would recommend against picking
  39. 1:05any bonus that change the number of hero
  40. 1:07slots you can have and also against
  41. 1:09anything that makes you start with less
  42. 1:10shards, excluding the rank up. You
  43. 1:12should almost always be buying two
  44. 1:14heroes in the first shop to go into the
  45. 1:16second fight with a full team. Unless
  46. 1:18there is a rank up, then you would take
  47. 1:20the rank up. Afterwards, you want to try
  48. 1:22and get a rank up as fast as you can. I
  49. 1:24will often buy a fourth unit to improve
  50. 1:25my odds of seeing a rank up. The first
  51. 1:28event in the run usually has an option
  52. 1:29that gives you shards. I tend to favor
  53. 1:32that option depending on how immediate
  54. 1:33the shard gain is, just so I can reroll
  55. 1:35the shop to get a B rank faster. It is
  56. 1:37very, very important that you go into
  57. 1:39the challenge fire in act one with at
  58. 1:41least one B rank with items. Otherwise,
  59. 1:44it'll be very hard for you to actually
  60. 1:45beat the challenge. You'll either have
  61. 1:46to skip it or potentially lose the run
  62. 1:48straight up. Of course, you cannot
  63. 1:50always get a ranker, but from my
  64. 1:52experience, it is very rare that you
  65. 1:54will actually see no B ranks by the
  66. 1:56challenge fight.
  67. 1:57Unless the challenge has a relic that
  68. 2:00effectively wins you the run on the
  69. 2:01spot, I would suggest that you skip the
  70. 2:03relic. The challenge in act two is often
  71. 2:05extremely brutal and can be a run ender.
  72. 2:08After you clear the challenge, you need
  73. 2:10to start planning for the boss. The
  74. 2:11Hydra tests how much frontloaded output
  75. 2:13you have and the demon tests your
  76. 2:15scaling. So, make sure you have
  77. 2:16something planned for them depending on
  78. 2:18which one you see. I'll now discuss all
  79. 2:20the heroes and their specializations to
  80. 2:22hopefully help you think about how you
  81. 2:23can achieve this goal before talking
  82. 2:25about the plan for act two.
  83. 2:28I like Arya a lot. I think all the B
  84. 2:30rank upgrades can be good depending on
  85. 2:32the spot. When she's C rank though, her
  86. 2:34damage is very poor. So, if she doesn't
  87. 2:36rank up quickly, it is likely that I
  88. 2:37will just sell her. I almost always take
  89. 2:40the harmony to make her a mystic for
  90. 2:42early game as I value shielding very
  91. 2:43highly and her damage is also very
  92. 2:45solid. The Crescendo is good if I
  93. 2:47already have a mystic for shielding and
  94. 2:48I need DPS. It does a ton of damage to
  95. 2:51synergize with any store relic she might
  96. 2:53see later. I haven't really picked the
  97. 2:55respplendant that much since I don't
  98. 2:57think the debuffs actually do that much
  99. 2:58early game. I'd much rather have raw
  100. 3:00shielding or damage, but if she comes B
  101. 3:02rank already with that, she does
  102. 3:03perform. For items, I like having
  103. 3:06starting mana on her a lot since casting
  104. 3:08early makes a huge difference compared
  105. 3:10to waiting for her to actually charge
  106. 3:11mobility slowly. She can often kill
  107. 3:13someone in the back row or give shields
  108. 3:15to your team before they die. Otherwise,
  109. 3:17just anything that gives magic and mana
  110. 3:19regen are all great. Overall, I think
  111. 3:21Arya is just extremely good early and
  112. 3:23late game. She doesn't really ever fall
  113. 3:25off. Dragon me does great damage early,
  114. 3:28even as a C rank. And any Omnivamp item
  115. 3:31gives me a huge bump in damage. and he
  116. 3:33also gives you a few shards. When rank
  117. 3:35him up, I basically only ever take the
  118. 3:37mage. He'll carry my early game by
  119. 3:39making a lot of money and then I sell
  120. 3:40him later when he doesn't have enough
  121. 3:42damage to actually get kills in act two.
  122. 3:44Of course, if he shows up B rank within
  123. 3:45of the other specializations early, I'm
  124. 3:47still very happy to take him, but it is
  125. 3:49rare that he will actually be my source
  126. 3:50of damage by the endame. Overall, I
  127. 3:53think he's a very strong character for
  128. 3:54act one, but usually falls off somewhere
  129. 3:56in act two, unless he ranks up further
  130. 3:57or I have some amazing relics that work
  131. 3:59with him. Fiona is probably the worst
  132. 4:01hero right now. Her shielding just isn't
  133. 4:02very good compared to other mystics and
  134. 4:04the B rank specializations don't really
  135. 4:06do anything other than the vanguard one.
  136. 4:08She can perform if she's a rank and is
  137. 4:10decked out with items, but I try to
  138. 4:12avoid her early in general. So, the only
  139. 4:14time she will actually get in my team is
  140. 4:15because she shows up ranked up already.
  141. 4:17She does have one thing going for her
  142. 4:18though, which is that she's a mystic and
  143. 4:20mystics have a lot of very good backup
  144. 4:21effects when they're A or S rank. Funky.
  145. 4:24Yes, I know it's supposed to be
  146. 4:25something like Funker, but I like
  147. 4:27calling him Funky. Is in my opinion one
  148. 4:29of the strongest heroes in the entire
  149. 4:30game. His AoE is absolutely insane and
  150. 4:33all of his B rank specializations are
  151. 4:35great. The Stoke is my personal favorite
  152. 4:37since it lets him cast faster and
  153. 4:38provides scaling. I think there are only
  154. 4:41two fights in the whole game that he's
  155. 4:42not good in, which are the act one and
  156. 4:44act two bosses. I will often have
  157. 4:46someone else to beat the bosses though,
  158. 4:47and Funky will just carry every other
  159. 4:49fight. Once his job is done, he can
  160. 4:50either stay on my bench to buff my mages
  161. 4:52if I have any, or I'll just sell him. I
  162. 4:54like getting items with starting mana to
  163. 4:56make him cast earlier to get the burn
  164. 4:57going as soon as possible and any relics
  165. 5:00that start fights with enemies burned
  166. 5:01are also great. Grace is an incredible
  167. 5:03unit when she's on my bench and not
  168. 5:06actually in fights. Her revive can
  169. 5:08sometimes help with the death limit, but
  170. 5:11that's really rare and if that's
  171. 5:12actually doing something then your run
  172. 5:13is probably very bad and I'd rather not
  173. 5:15be in that spot to begin with. I almost
  174. 5:18always take the selfless that gives
  175. 5:20backup shields and healing. It really is
  176. 5:22just a massive number and runs with and
  177. 5:24without grace are very different. The
  178. 5:26Radian is also great if your team is
  179. 5:28lacking scaling or you have multiple
  180. 5:30mystics, but I find that to be a lot
  181. 5:31less common. I don't really take the
  182. 5:33benevolent ever. I don't really see the
  183. 5:35point when the other upgrades are so
  184. 5:36much better. She's basically just a
  185. 5:38bench only unit. I will never put her in
  186. 5:40combat. Any stall reduction is very very
  187. 5:43welcome since the selfless does
  188. 5:45sometimes come a little bit too late and
  189. 5:47your tanks have already died before she
  190. 5:48can actually save you.
  191. 5:50Gustav is also a very good unit. I think
  192. 5:53all the B rank upgrades are great. I
  193. 5:55don't really take the tank one that
  194. 5:57often. I only really take it when I
  195. 5:59don't have a tank and then it can fill
  196. 6:01that slot. The avalanche is probably my
  197. 6:03favorite upgrade since he makes money
  198. 6:05and that synergize with things like the
  199. 6:06relic and item that shields when you
  200. 6:08gain a shard. The numbers on those are
  201. 6:10just huge and it's kind of just enough
  202. 6:12shielding for the entire run. The
  203. 6:14investor is also very good. He will
  204. 6:16often be giving two-digit mana regen by
  205. 6:18the end, and you often do struggle to
  206. 6:19cast abilities on your non- Mystics, and
  207. 6:21this can fix that problem by itself. I
  208. 6:24would be a bit cautious with it, though,
  209. 6:26since it's four shards per fight is
  210. 6:29pretty expensive, and sometimes you just
  211. 6:31don't have enough to stay alive before
  212. 6:32he cashes in. Of course, you can just
  213. 6:35have less than four shards and he won't
  214. 6:36take any, but then the upgrade isn't
  215. 6:38really doing a whole lot. When building
  216. 6:40him, I just try to throw in as much mana
  217. 6:42regen and starting mana as I can, unless
  218. 6:44he's the tank, in which case I like to
  219. 6:46have some defense items, but the other
  220. 6:47stats are still very welcome. Hoyang is
  221. 6:50pretty similar to Dragon for me. I
  222. 6:52usually just take the Hunter, which
  223. 6:53gains shards on kill, and then sell him
  224. 6:55when he stops killing around act two. I
  225. 6:57don't think he scales very well into the
  226. 6:58endame unless he's the mystic and you
  227. 7:00manage to get a lot of kills. That
  228. 7:02doesn't happen very often. Any B rank
  229. 7:04Hoyong is great in act one, though, and
  230. 7:06is enough DPS by himself until the boss.
  231. 7:08Any items that give attack, magic, or
  232. 7:10crit are all great. He's pretty
  233. 7:12flexible. He's basically just a slightly
  234. 7:14worse dragon in my opinion. You have to
  235. 7:17make sure you position him well, though,
  236. 7:18since it affects his output a lot.
  237. 7:21Unfortunately, I don't really know how
  238. 7:22to position him optimally for every
  239. 7:23fight, so I can't really help you there.
  240. 7:25Irene is another contender for one of
  241. 7:27the best characters in the game for me.
  242. 7:29Her damage is fantastic early, and she
  243. 7:31comes with built-in scaling. All of her
  244. 7:33B rank specializations are great, but I
  245. 7:36would advise against the Olympic, which
  246. 7:37gives an item if you don't get her super
  247. 7:39early. If you do get the item though,
  248. 7:42you can actually roll her B rank ability
  249. 7:43to get one of the other two passes while
  250. 7:45keeping the item, which is pretty neat.
  251. 7:47There's also some events that come with
  252. 7:48the downside of randomly rolling your B
  253. 7:50rank specialization, and the Olympic
  254. 7:51Irene only has upside with that. I
  255. 7:54really like pairing her with Nyx, who
  256. 7:55triggers a million rushes and stalls,
  257. 7:57which sacks her ability. Since the
  258. 7:59ability is counting your total number of
  259. 8:01rushes installed throughout the entire
  260. 8:02run, you can just randomly roll a B-
  261. 8:03rank Irene with this ability right
  262. 8:05before the act two boss. She'll just do
  263. 8:06all the damage you need. It's not
  264. 8:08uncommon at all for me to randomly roll
  265. 8:10an Irene with a three-digit multipl
  266. 8:14or even just have her sitting on the
  267. 8:15bench all run and then slotting her in
  268. 8:16for the boss. The mighty is also an
  269. 8:19amazing upgrade. I think this is my
  270. 8:21favorite one at the moment. I'll often
  271. 8:22have her sitting on my bench buffing
  272. 8:24whatever other duelist I have in play or
  273. 8:26have her in play with a C rank duelist
  274. 8:28and then bench her once I get them B
  275. 8:29rank. This passive alone can be enough
  276. 8:32scaling for all your endame fights as
  277. 8:34long as you give your duelist some items
  278. 8:36that give them attack speed. The faster
  279. 8:39they attack, the faster they scale. So
  280. 8:40having a good base will just make them
  281. 8:42scale to the heavens and you just win.
  282. 8:44Building her is pretty simple. I just
  283. 8:46stack as much attack speed as I possibly
  284. 8:48can on her. I also really like having
  285. 8:50some omnivamp on her. so she can heal up
  286. 8:52since it's not uncommon for her to
  287. 8:53randomly get caught in some AoE attack
  288. 8:55from the enemies and just die even
  289. 8:56though she's doing a ton of damage. Even
  290. 8:58just five omni vamp from that quest
  291. 9:00relic can be enough to keep her alive.
  292. 9:02Kai is another contender for the best
  293. 9:04hero in the game. The damage his ability
  294. 9:06has is absolutely insane even at C rank.
  295. 9:09I don't really ever take the intrepid
  296. 9:10with the rush. I just don't think it's
  297. 9:12as good as the other two which are
  298. 9:13incredible. The unstoppable lets him
  299. 9:15gain more shields which lets him gain
  300. 9:17more attack which in turn makes him gain
  301. 9:19even more shields and so on. When
  302. 9:21mystics like Gustav, Arian, and Poland
  303. 9:23shield, their ability shields multiple
  304. 9:25times, and every tick will count as an
  305. 9:27instance, which he scales off of.
  306. 9:29There's also a legendary relic that
  307. 9:31gives warriors shields whenever they do
  308. 9:32damage, which is basically an instant
  309. 9:34with this upgrade. My favorite upgrade,
  310. 9:36however, is the bold, which makes him a
  311. 9:38tank. He might be the best tank in the
  312. 9:40game with this upgrade. It also makes
  313. 9:42ability have a larger area, which can
  314. 9:44often take out the archers and mages in
  315. 9:45the back. This ability also scales with
  316. 9:48the amount of shields he has. So, we
  317. 9:49have Mystic shielding him, which I
  318. 9:51always do. It also makes his ability hit
  319. 9:53harder. The ability itself also gives
  320. 9:55him a huge amount of shielding. Usually,
  321. 9:58the only time Kai actually dies is
  322. 9:59because he couldn't cast ability the
  323. 10:01first time fast enough. So, having
  324. 10:02starting mana or relic that gives
  325. 10:04shields at the very start of battle or
  326. 10:05just a mystic that can cast very early
  327. 10:07can cover this one weakness that he has.
  328. 10:09Building him is pretty simple. Just give
  329. 10:11him attack and crit items. And if it's a
  330. 10:13tank, give him defense items instead.
  331. 10:15But attack ones are still fine. If you
  332. 10:17have the legendary relic that shields on
  333. 10:19damage with unstoppable, then attack
  334. 10:20speed is what you're looking for
  335. 10:21instead. His teams are also very
  336. 10:24flexible. You can run two mystics with
  337. 10:25him and the shielding scales ability or
  338. 10:27just have another character doing the
  339. 10:28DPS. Anything really works. Investor
  340. 10:31Gustav and Rowan the friend are some
  341. 10:33backup abilities that you should be on
  342. 10:34the lookout for when playing him with
  343. 10:36some support. He's basically just
  344. 10:37invincible.
  345. 10:39Kasu is basically the reverse Funky.
  346. 10:41She's bad in every fight except two,
  347. 10:43which are the two boss fights. Frost is
  348. 10:45just an amazing debuff and CO applies a
  349. 10:47lot of it. Her weakness is AoE fights
  350. 10:49since her ability has somewhat random
  351. 10:51targeting, so she doesn't really kill
  352. 10:52anything when there's more than one
  353. 10:53enemy. Not my favorite unit, but she
  354. 10:56does get the job done. I've had runs
  355. 10:58where Funky is carrying every non-boss
  356. 11:00fight, and I just have Casu sitting on
  357. 11:02the bench for the bosses. The Falling
  358. 11:04Snow, which lets her shoot more arrows,
  359. 11:05and the Warrior, both fantastic since
  360. 11:07they let her apply more frost. I don't
  361. 11:09really like the warb band that much
  362. 11:10since it means that she's actually on
  363. 11:12the field during non-boss fights when
  364. 11:13she does not perform. Not really my
  365. 11:16first choice for DPS. I'd much rather
  366. 11:17have Irene, Nyx, or S, but sometimes
  367. 11:20she's all you get and she does the job
  368. 11:21just fine. Building her is pretty
  369. 11:23simple, too. Just get as much attack
  370. 11:24speed as you can so she can apply more
  371. 11:26frost. If you have a B rank Kasu lying
  372. 11:28around and you happen to get the chance
  373. 11:30to rank her up, I would definitely
  374. 11:32recommend doing so. There are a lot of A
  375. 11:34rank upgrades like the dualist attacks
  376. 11:36and burn that gain two attack speed or
  377. 11:38frost or poison. All the backup ones are
  378. 11:41just really good since you do actually
  379. 11:43need some kind of scaling for your
  380. 11:45dualist and this is one of the ways to
  381. 11:46do so. Logan is one of the characters
  382. 11:48with the highest potential in the game.
  383. 11:50If you can rank up Logan very early, you
  384. 11:52can take the momentous and he will scale
  385. 11:53enough doing the entire run for you. I
  386. 11:55personally don't go for this upgrade if
  387. 11:57I'm seeing him rank up later than the
  388. 11:58second shot, but you might be able to
  389. 12:00get away with it in shop three. Be
  390. 12:02careful not to upgrade your other units
  391. 12:03who have strong active abilities though
  392. 12:05since they can often kill steal him and
  393. 12:07then he won't actually scale. I like to
  394. 12:09give him some items early game to push
  395. 12:11him over the edge and get the scaling
  396. 12:12going, but you don't really have to once
  397. 12:14he gets going. Any item that gives
  398. 12:16percentage buffs or attack speed are
  399. 12:18great since he already has attack and
  400. 12:20crit covered. Be on the lookout for the
  401. 12:22epic item that sets your attack and
  402. 12:23magic to the high of the two. That one
  403. 12:25pretty much doubles his damage. I
  404. 12:27haven't really had much success with the
  405. 12:29other two specializations, but I've
  406. 12:30heard that the juggernaut is good enough
  407. 12:31for him to be your tank. Overall, for
  408. 12:33me, he's just to get him early and get a
  409. 12:35free win or don't see a rank up and just
  410. 12:37sell him early as well character. I
  411. 12:39don't really like Ming too much, but if
  412. 12:41he's the only vanguard or tank early, I
  413. 12:43will still get him because I want to
  414. 12:44finish that part of the rift seal as
  415. 12:46soon as possible. His damage and
  416. 12:48tankiness are both mediocre, so I often
  417. 12:49sell him pretty quickly. His active
  418. 12:51ability upgrade is very good early
  419. 12:53though. He can be your DPS for early act
  420. 12:55one if you get that upgrade. So that is
  421. 12:56usually one I go for. The backup effect
  422. 12:58is also great if you have another
  423. 13:00vanguard that you plan on using as a
  424. 13:01tank. Usually Rip or Rowan. I don't
  425. 13:04really like the enlightened. I think
  426. 13:06that's an endless only kind of thing.
  427. 13:08Overall just don't really like him much.
  428. 13:10I'd like him as soon as possible if he
  429. 13:12does join the team, but at least the max
  430. 13:14HP and defense items I give him getting
  431. 13:15handed down to the next tank. Nicholas
  432. 13:18is also a bit of a weird unit. If you
  433. 13:20get him early, you can't even give him
  434. 13:21the rift seal to charge up because he'll
  435. 13:23just eat it. So, I'd rather get another
  436. 13:24tank if possible. But if he's the only
  437. 13:26one, then it will just still take him. I
  438. 13:28like to feed him max HP and defense
  439. 13:30items just in case he does end up being
  440. 13:31my endgame tank. And he refunds 80% of
  441. 13:33the shards anyway, so you don't really
  442. 13:35lose out on much. If the item was on
  443. 13:37sale, then you actually make a profit.
  444. 13:39Do keep in mind that he will not get the
  445. 13:41passive abilities of the items, but it's
  446. 13:43still well worth giving him higher
  447. 13:44rarity items just for the stats. The
  448. 13:46executive is a really great upgrade
  449. 13:48early. You just throw a bunch of random
  450. 13:49common items on him and the rifts will
  451. 13:51actually benefit him. The shield he
  452. 13:52makes will just be so big that he blocks
  453. 13:54a full 15 seconds for you in early act
  454. 13:56one which is amazing. I will usually go
  455. 13:58for this upgrade. The dealer is also
  456. 14:00fine. The stun is very valuable and he
  457. 14:02does do relevant damage. The item is
  458. 14:04cool too but I don't really think it's
  459. 14:05that relevant. I'm not a fan of the tank
  460. 14:08upgrade, but if he comes already upgrade
  461. 14:09with that, they can still do the job
  462. 14:11just fine. The strategy with him is just
  463. 14:13feed him all the defense and HP items
  464. 14:15and have a shield on your team since
  465. 14:16he's not very good at staying alive by
  466. 14:18himself. And if he dies, then he won't
  467. 14:19eat the item. Nyx is another contender
  468. 14:21for the best character in the game. She
  469. 14:23just synergizes with everything. Her
  470. 14:25built-in ability just triggers a ton of
  471. 14:26rushes and the spark, which I think is
  472. 14:28the best upgrade. Triggers three stalls
  473. 14:30and also synergize with all the debuffs.
  474. 14:32When she refreshes her rush, items with
  475. 14:34rush abilities will also refresh, which
  476. 14:36is a little bit crazy. I kind of doubt
  477. 14:38this will be the case in the future, but
  478. 14:39for now any items of rush are just
  479. 14:41absurd on her. There's also a lot of
  480. 14:43relics and items that say on rush
  481. 14:44trigger you scale, so if you get any of
  482. 14:46those of ny, your scaling is basically
  483. 14:48solved. She pairs very well with dualist
  484. 14:51s's backup effect, which boost attack
  485. 14:53speed when you apply a debuff. Stall
  486. 14:56reduction is also very, very welcome on
  487. 14:57her as well since sometimes she can be a
  488. 15:00little bit slow to start up and you die
  489. 15:01before she can actually get off the
  490. 15:02ground. There's a couple relics to be on
  491. 15:05the lookout for as well. Specifically
  492. 15:07from the defensive relic event at the
  493. 15:09start of act one. You get the one that
  494. 15:10gives shields on rush which lets Nyx be
  495. 15:13your shielder for the run, which is a
  496. 15:15little bit silly. There's also the
  497. 15:17legendary relic that gives shields based
  498. 15:18on number of stalls you've done or run
  499. 15:20every time you rush and damage whenever
  500. 15:22you stall. And Nyx alone can scale both
  501. 15:24of those numbers super high. Another
  502. 15:26great partner with Nyx is Rip,
  503. 15:28especially his backup effect that gives
  504. 15:29him max HP on rush trigger. I will often
  505. 15:32have more than 3,000 HP on that by the
  506. 15:34end of the run. There's also the
  507. 15:36Vanguard item which does the same thing.
  508. 15:39The Wild is also a fine upgrade if all
  509. 15:41you care about is the rushes since each
  510. 15:43hit counts towards her counter for
  511. 15:44refreshing her rush. The ability also
  512. 15:46works amazingly with the epic item that
  513. 15:47steals mana on hit as well. The assassin
  514. 15:50upgrade I don't really take that often
  515. 15:51unless her main DPS is an assassin in
  516. 15:53which case she does great on the bench.
  517. 15:55Make sure you give her a lot of attack
  518. 15:57speed items and relics though since
  519. 15:58without support she can't refresh her
  520. 16:00rush ability and is very weak. But with
  521. 16:02some attack speed, she's basically
  522. 16:03invincible with omnivance since she's
  523. 16:04constantly refreshing the rush. Pment is
  524. 16:06one of my favorite characters in the
  525. 16:07game. And all the B rank upgrades are
  526. 16:10great depending on the situation you're
  527. 16:11in. She's also a very good tank at C
  528. 16:13rank since she will cast ability 15
  529. 16:15seconds into the fight without any mana
  530. 16:16regen which gives her the healing making
  531. 16:19her one of the best tanks early. It's
  532. 16:20not uncommon that she goes to super low
  533. 16:22HP and to be full health by the end of
  534. 16:24the fight.
  535. 16:25If I'm often an upgrade early, I think I
  536. 16:27usually go for the mage upgrade. I think
  537. 16:29it's the best one at the start because
  538. 16:31it makes her do good damage and it's
  539. 16:32also the tankiest one. If you find a
  540. 16:34random A- rank tank later as well, the
  541. 16:37backup is still a huge amount of
  542. 16:38defense, so she always stays relevant.
  543. 16:40The love is also great if you have any
  544. 16:41duelist in the team, but do not think
  545. 16:43that just because momento has scaled
  546. 16:44someone a bit that you cannot pivot away
  547. 16:46from them. I do not really recommend a
  548. 16:48dualist upgrade early unless you have
  549. 16:50some relics that make the enemies debuff
  550. 16:51from the start in which case it's an
  551. 16:53amazing upgrade. Dualist meant is good
  552. 16:55enough to be both your tank and DPS in
  553. 16:57the end game sometimes. I think that
  554. 16:59duelists are the best DPS in general for
  555. 17:01red rift. So most of the time would just
  556. 17:03have a lot of support for duelist
  557. 17:04already and just fits in. Overall great
  558. 17:07tank. Just make sure you give her as
  559. 17:08much defense as possible and she will do
  560. 17:09her job. She also comes with the added
  561. 17:11bonus in case you get the cell upgrade
  562. 17:13that scales defense. You can scale her
  563. 17:14ment defense and she doesn't even need
  564. 17:16that much support later. Pollen is maybe
  565. 17:18the best mystic when it comes to
  566. 17:19shielding and healing. Every time I have
  567. 17:21her, it feels like I can't die once
  568. 17:22Pollen casts once and she just heals
  569. 17:24everyone back up. Loomer's passive
  570. 17:27doubling effectively makes you
  571. 17:28invincible once the stall effect kicks
  572. 17:30in. So if your team has a lot of
  573. 17:31frontloaded block, then it's an amazing
  574. 17:32option. I don't really see the point of
  575. 17:35phase kiss. I'm picking pollen for the
  576. 17:37defense, not for the damage. Earth
  577. 17:39Child, which makes Pollen May is my
  578. 17:41favorite upgrade, though. The 40 magic
  579. 17:42she gains is such a huge boost to her
  580. 17:44defense and she doesn't need to wait 15
  581. 17:46seconds before the big numbers actually
  582. 17:47start happening. It also combos very
  583. 17:49well with Funky's stoked upgrade. P
  584. 17:51would often just outscale whatever fight
  585. 17:53you're in quickly unless it's a boss
  586. 17:54since every tick of burn on every enemy
  587. 17:56is scaling her magic. In very early game
  588. 17:58though, she doesn't actually really do
  589. 18:00anything. She needs items to actually
  590. 18:02provide meaningful shielding. So don't
  591. 18:04pick her early expecting her to suddenly
  592. 18:05save your team or anything. When
  593. 18:07building her, I just try and put as much
  594. 18:08mana regen on her as possible. And most
  595. 18:10of the mana regen items come with magic
  596. 18:12anyway, so I don't really think about
  597. 18:13that that much. Starting mana is also
  598. 18:15very welcome as with all mystics since
  599. 18:17getting her to cast early before your
  600. 18:18tanks can get off the ground is a huge
  601. 18:19deal. Some great commas with her funky
  602. 18:22the stoked and grace the benevolent
  603. 18:24specifically grace can be enough skin to
  604. 18:26win the run. Every tick of her field
  605. 18:27counts the instance of shielding. So she
  606. 18:29basically gives you 50 magic and attack
  607. 18:32with a B rank grace. There is one very
  608. 18:34important thing to note with her though,
  609. 18:36which is that she often casts ability on
  610. 18:38a field of enemies and doesn't actually
  611. 18:39shield herself and then gets killed by
  612. 18:41the mages in the backline. Sometimes I
  613. 18:43will just put her in the very back to
  614. 18:44avoid the AoE and accept that she's not
  615. 18:46going to heal herself. My opinion of
  616. 18:48Ratner has gone up a lot recently. I
  617. 18:50think every spec is amazing and she
  618. 18:52doesn't actually need to be in the team
  619. 18:54super early like Logan does. She's
  620. 18:56pretty useless at C rank though, so she
  621. 18:58does get sword quickly often, but I'm
  622. 19:00usually happy to get her back later
  623. 19:02already ranked up. The fashionable is
  624. 19:05quite strong if you're struggling and
  625. 19:06just need a generic unit on the field.
  626. 19:08She can cover your tanking and DPS with
  627. 19:10this upgrade. Sometimes I will try and
  628. 19:12get her to pull aggro from an enemy just
  629. 19:14so there's one less guy hitting the tank
  630. 19:15and that's enough to keep my team alive.
  631. 19:17You can also throw the wrist seal on her
  632. 19:18and it will just be positive. I've also
  633. 19:20had the fashionable rata be my tank for
  634. 19:22the entire run once. She ranked up to A
  635. 19:23and got the magic equals defense if in
  636. 19:25the front line upgrade and she just gets
  637. 19:27insane amount of magic to begin with.
  638. 19:29She ended up with 3,000 defense in the
  639. 19:31dragon fry, making her the tankiest
  640. 19:32character I've ever played with. The
  641. 19:34mystic rat I also like a lot is enough
  642. 19:36scaling to win you the run. The only
  643. 19:38thing is that I always want to run
  644. 19:40another mystic for actual shielding if I
  645. 19:42have her, which means I will not have a
  646. 19:43duelist or warrior or assassin for that
  647. 19:45part of the rift seal. So do keep that
  648. 19:47in mind if you pick up this upgrade.
  649. 19:48Sometimes if I see the mystic early,
  650. 19:50I'll try and fill out that part of the
  651. 19:51risk seal knowing that my team is likely
  652. 19:53going to be a tank and two mystics
  653. 19:54later. I don't really care about the
  654. 19:56backup effect at all for this. I don't
  655. 19:58think the number is that relevant in
  656. 19:59order for her to actually give
  657. 20:00meaningful stats. You need to put items
  658. 20:02on her and money is already tight enough
  659. 20:03in this game. You can't really afford to
  660. 20:05be itemizing a unit on the bench. The
  661. 20:07assassin ratner is one of her best
  662. 20:08upgrades in the game. You can get her
  663. 20:10early in scaling. Her scaling is
  664. 20:12actually very very fast. So even getting
  665. 20:13her late act one is still fine if you
  666. 20:15give her items to get her off the
  667. 20:16ground. Once she's able to actually
  668. 20:18one-shot enemies, prioritize getting
  669. 20:19starting mana so she can instantly wipe
  670. 20:20out two enemies at the start of every
  671. 20:22fight. You should have no problems
  672. 20:23winning from there. Overall, an amazing
  673. 20:25unit that I'm always happy to see if
  674. 20:27she's B rank. Ren is not my first choice
  675. 20:29early game. She doesn't have as much
  676. 20:30potential as the other warriors and her
  677. 20:32starting damage isn't very impressive.
  678. 20:33If she doesn't get to B rank fast, it's
  679. 20:35pretty likely that she will be sold. I
  680. 20:37don't really think the rush is ever
  681. 20:38bought. 5 seconds is too short, so you
  682. 20:40need some rush extending relics or
  683. 20:42items. And it's also hard to actually
  684. 20:43stack enough rushes before you die. The
  685. 20:46Vanguard is okay if you're desperate for
  686. 20:47a tank, but I'd much rather have a real
  687. 20:48tank instead. The dualist extremely good
  688. 20:51early game. Probably the strongest
  689. 20:52duelist in act one behind Tilly for me.
  690. 20:54Doesn't really perform in act two
  691. 20:56though, so I often swap her out by early
  692. 20:58act two. Any items that give attack,
  693. 21:00attack speed, and omnivamp are quite
  694. 21:01good on her. But usually the items I
  695. 21:03actually want are ones that I want to
  696. 21:04transfer to my f future dual list later.
  697. 21:06So I don't really bother with trying to
  698. 21:08optimize Raina. Basically just an early
  699. 21:10game unit. But if she comes already
  700. 21:11ranked up with the Vanguard, then she
  701. 21:12can carry my wrist seal around before I
  702. 21:14swap her out. I think Rip is one of the
  703. 21:16best tanks for early and late game. He's
  704. 21:18amazing for stacking rushes and also
  705. 21:20does very relevant damage. Most other
  706. 21:22tanks don't really contribute to your
  707. 21:23damage, but Rip always always does. He
  708. 21:25combines amazingly well with Nicks,
  709. 21:27especially with the Glutton upgrade.
  710. 21:28It's very common that I'll just have a
  711. 21:30Rip with more than 3,000 health gain
  712. 21:31from the passive by the end. And he's
  713. 21:33also performing either in combat or on
  714. 21:35bench. The ability is also amazing. It
  715. 21:38lets him be self- sustaining once he
  716. 21:39gets off the ground. And it also pairs
  717. 21:40incredibly well with the item that heals
  718. 21:4225% of your max HP on ability cast. This
  719. 21:44upgrade can make him both your DPS and
  720. 21:46tank at the same time and let you run
  721. 21:47two supports on the side or just run
  722. 21:49another DPS. Overall, just very
  723. 21:52flexible. I don't really take the
  724. 21:53assassin ever. I don't really think it's
  725. 21:54better than the other two. But if he
  726. 21:56shows up with it already, then he's
  727. 21:57still doing great anyway. When building
  728. 22:00him, I just throw as much max HP as I
  729. 22:01can on him. The best items are the ones
  730. 22:03with both HP and defense. The only
  731. 22:05exception is the enrage when I try and
  732. 22:07give him the item that gives healing on
  733. 22:09ability cast. Something very important I
  734. 22:11should mention is that he performs much
  735. 22:13better against everything that's not a
  736. 22:15boss since he can constantly refresh his
  737. 22:17rush ability. We in the boss he can't
  738. 22:19really do that. At most he can do it
  739. 22:21twice. So just because you see him
  740. 22:23destroying everything when there's a
  741. 22:24bunch of enemies around doesn't mean
  742. 22:25that he's going to kill the boss. You do
  743. 22:27have to be a little bit careful.
  744. 22:28Sometimes you have to swap him out for
  745. 22:30another tank just for the boss or have
  746. 22:32another DPS unit sitting on the bench
  747. 22:33for the boss since he won't be able to
  748. 22:35do as much damage as you're seeing in
  749. 22:36the non-boss fights. Rowan is one of the
  750. 22:39most versatile tanks in the game. In
  751. 22:41terms of raw tankiness, I think he's the
  752. 22:43best one. He does basically no damage at
  753. 22:45all early game though, so you do need to
  754. 22:46keep that in mind when building your
  755. 22:48team. Don't run a team with Rowan, a
  756. 22:49mystic and a weak damage dealer, or the
  757. 22:51storm will start killing everyone in the
  758. 22:52team except Rowan, and you will quickly
  759. 22:54reach the death limit. All of the
  760. 22:55upgrades are very great. I think the
  761. 22:57active ability is probably the best one
  762. 22:59in act one since the damage from it is
  763. 23:00often similar to a real DPS, and the
  764. 23:02stun is also very good. The protector is
  765. 23:05a little bit weirder. I wouldn't really
  766. 23:06get this one unless you have some relics
  767. 23:08like your starting shields or you have a
  768. 23:09lot of mystic shielding. This upgra has
  769. 23:11a ton of potential in teams with a lot
  770. 23:13of shields though. He just shreds bosses
  771. 23:14by himself if you can keep the shielding
  772. 23:16up. I do find it a little bit hard to
  773. 23:19actually get enough shielding before act
  774. 23:20two though since there's not enough
  775. 23:21money to go around to itemize all
  776. 23:23mystics to get this to work. The friend
  777. 23:25is probably my favorite upgrade unless
  778. 23:27I'm afraid I'm going to lose
  779. 23:29immediately. I always choose this one
  780. 23:31and then pick everything that says
  781. 23:32store. One of the biggest problems in
  782. 23:34Red Rift later is that your tanks simply
  783. 23:36cannot survive the onslaught from act
  784. 23:37two and this upgrade provides an insane
  785. 23:39amount of defense and HP. I would say
  786. 23:41that the hardest runs are the ones where
  787. 23:42you can't find a tank upgraded or that
  788. 23:44you just never roll into the really good
  789. 23:45defense items and this can cover for
  790. 23:47those. You can either keep Rowan on the
  791. 23:49field or swap him out if you get another
  792. 23:50tank. Anything works. Very happy to buy
  793. 23:53him early game and keep him around just
  794. 23:54because I know if I do see a rank up
  795. 23:56later, I will have this amazing backup
  796. 23:57ability. Sal's an amazing character to
  797. 24:00just pick up at any point in the run.
  798. 24:01The dualist has amazing backup effects
  799. 24:03that works especially well with not only
  800. 24:05Nyx the spark but also any other dualist
  801. 24:07with some item or that applies debuffs
  802. 24:09and is also amazing on field as well.
  803. 24:11You do need to make sure that you give
  804. 24:12her attack speed items though so she can
  805. 24:14actually ramp up without a high base
  806. 24:16attack speed to start with. She doesn't
  807. 24:17really ramp and ends up doing nothing.
  808. 24:19The lover is also pretty great
  809. 24:21especially with pimena. I don't really
  810. 24:23pick this option that often though not
  811. 24:25because it's bad but because the dualist
  812. 24:26is so strong. However, I'm always happy
  813. 24:29if I see S come with this upgrade since
  814. 24:30tanks being not strong enough in the
  815. 24:32endame is always one of the biggest
  816. 24:33issues in runs and this can help with
  817. 24:35that a lot. Do be careful not to think
  818. 24:38that just because S has scaled up a tank
  819. 24:39a bit that you cannot swap them out. Say
  820. 24:41you have a B- rank tank does a bit of
  821. 24:42scaling from S and then an A rank or S
  822. 24:44rank shows up in the shop. Just buy the
  823. 24:46higher rank one. The warrior S is also
  824. 24:48extremely strong and scales insanely
  825. 24:50fast if you give her any attack.
  826. 24:52Overall, any S is just great damage, but
  827. 24:53they're all must have items or she will
  828. 24:55just not perform at all. Different cells
  829. 24:56all want different stats, but there is
  830. 24:58one that you always want no matter what
  831. 24:59path you're on, and that is omnivamp. It
  832. 25:01is very common for S to randomly get
  833. 25:02sniped by the enemy backline and just
  834. 25:04die. But if you have omni vamp, she
  835. 25:06heals back up very quickly and this
  836. 25:07issue will vanish. Really just a great
  837. 25:09character, good in both normal combats,
  838. 25:11bosses, and even on the bench. Scorn is
  839. 25:13a very good tank, but unlike other tanks
  840. 25:15like Pimementa or Rowan, he does not do
  841. 25:17a good job of keeping himself alive. So,
  842. 25:19you usually want a mystic to help with
  843. 25:20that problem. As with all tanks, I'm
  844. 25:22happy to get him early just to put the
  845. 25:24rift seal on him to charge as soon as I
  846. 25:26can. The active ability upgrade has
  847. 25:28tremendous potential if you have a lot
  848. 25:29of stall triggers. The damage is
  849. 25:31extremely good later on, but in early
  850. 25:32game, it doesn't really do anything. So,
  851. 25:34unless you have a lot of stalls, I would
  852. 25:35not recommend getting this. A lot of
  853. 25:37stalls me right now is probably
  854. 25:38somewhere like 30 to 50, but I'm not
  855. 25:41really sure. The number will change
  856. 25:43every patch anyway, so you just have to
  857. 25:45get a feeling for this. The frost
  858. 25:47upgrade is definitely my favorite one
  859. 25:48right now. It makes him so much tankier,
  860. 25:50especially against fights with many
  861. 25:51enemies and applies a ton of frost,
  862. 25:52which is by far the best debuff in the
  863. 25:54game. If you have items or relics that
  864. 25:56apply frost on him, every instance of
  865. 25:58those will also add shields, making him
  866. 26:00block a ludicrous amount. I don't really
  867. 26:02like the backup upgrade that much. The
  868. 26:04defense is really just not that much at
  869. 26:06all. Compare this to Rowan, the friend,
  870. 26:08and the poison is not really that
  871. 26:09relevant unless you have effects that
  872. 26:10synergize with poison and you don't have
  873. 26:12any poison starters on your team. Like
  874. 26:14all tanks, just stack as much defense on
  875. 26:16him as possible. Although if you have
  876. 26:18the ability, you might want to get one
  877. 26:19item with stiny mana as well, just so he
  878. 26:21can cast it faster. The weakness of that
  879. 26:23upgrade is the same as Kais, which is
  880. 26:24that he's very vulnerable until he cast
  881. 26:26ability one time and then he's
  882. 26:27invincible. There's also some items that
  883. 26:29give both magic and defense to him,
  884. 26:31which can make him do a lot of damage,
  885. 26:33but I don't really go for those that
  886. 26:34often. I'd much rather deal I'd much
  887. 26:37rather have a real damage deal on the
  888. 26:38team instead. Yuna is a solid unit
  889. 26:40early. She does a great job of taking
  890. 26:41out the backline if you give her any
  891. 26:43items. I don't really like having her as
  892. 26:45a main damage later, though. Because
  893. 26:46while she's good against every fight
  894. 26:48leading up to the dragon, she's awful
  895. 26:49against the dragon itself. When she
  896. 26:51casts her ability, she will just
  897. 26:52reposition herself next to the dragon
  898. 26:54and then immediately die unless she's
  899. 26:56extremely stacked. For the upgrades, I
  900. 26:58don't really like the shadow that much
  901. 27:00at all. The permanent scaling is nice,
  902. 27:01but in the end, I don't think it's
  903. 27:02nearly as much damage as the night
  904. 27:04shade, and that one even comes with a
  905. 27:05backup effect. The upgrade I take
  906. 27:07basically every time is the shard
  907. 27:08generation one, though. The main purpose
  908. 27:10of unit for me is just to make money in
  909. 27:12the early game and then once she stops
  910. 27:13me up to kill in act two, I just sell
  911. 27:15her and replace her with a better damage
  912. 27:16dealer. But she has already done a great
  913. 27:18job making me money. Kind of similar to
  914. 27:20Dragamir, but she's less likely to make
  915. 27:22it to the end. Basically just an early
  916. 27:24game money maker. There she's replaced.
  917. 27:26Pretty much never my main damage deal in
  918. 27:27act two unless an A rank one shows up in
  919. 27:29the shop, but even then that's getting
  920. 27:31replaced by the dragon. Zuri might be
  921. 27:33the best tank in the game in act one,
  922. 27:35specifically the blade dancer. I will
  923. 27:37almost always take this upgrade and it
  924. 27:40opens up any rush extension and stall
  925. 27:42reduction relics which make it a lot
  926. 27:44stronger and those relics in general are
  927. 27:46just really good specifically the stall
  928. 27:47reduction ones. The serpent's kiss is
  929. 27:50also great if you have some kind of
  930. 27:51frontloaded block like relics that give
  931. 27:53shield at the start of battle or just a
  932. 27:54mystic that has a lot of starting mana.
  933. 27:56If she can survive the first few seconds
  934. 27:57of the fight, she'll just become
  935. 27:58invincible afterwards. And this is
  936. 28:00especially good in the endurance event.
  937. 28:02If you have this Zuri and that event
  938. 28:04shows up, you can basically always take
  939. 28:05the 50 seconds one since if she lives 30
  940. 28:07seconds, she's going to live all 50. I
  941. 28:10don't really like the ability upgrade
  942. 28:11that much. The stun is nice, but the
  943. 28:13damage is not really good until she
  944. 28:14actually scales up. But I don't like
  945. 28:15Zuri as a late game tank mode since
  946. 28:17she's simply not as tanky as the other
  947. 28:19options, so I don't really ever pick
  948. 28:20this. Basically an act one only tank.
  949. 28:23Even if she appears ranked up in the
  950. 28:24shop later, I'm a little bit hesitant to
  951. 28:25take her because that means she has had
  952. 28:27time to scale up her defense with her
  953. 28:28passive and she just won't be that
  954. 28:30tanky. basically just the best tank in
  955. 28:32act one but the worst in act two. Now
  956. 28:34that I've discussed all the characters,
  957. 28:36I can talk a bit about the plan for the
  958. 28:38boss shop. This is where you get a
  959. 28:39gigantic power spike. So, it is very
  960. 28:41important that you get your boost here
  961. 28:42since the difficulty spike in act two is
  962. 28:44very brutal. First things first, do not
  963. 28:47buy the hero slot. The only time I will
  964. 28:49buy the hero slot is if I have so much
  965. 28:51money left over that I can afford the
  966. 28:53hero slot and also a new hero and also
  967. 28:55items for that new hero. And usually if
  968. 28:57I'm that rich, I was going to win the
  969. 28:59run with or without the slot anyway.
  970. 29:01Having three units with good items is
  971. 29:02always better than four without any
  972. 29:04items. If you're spending that much
  973. 29:05money on the slot, you won't have any
  974. 29:06money left over for items. There are
  975. 29:09three things that I'm always on the
  976. 29:10lookout for in this shop, which are A
  977. 29:11and S rank heroes. They show up very
  978. 29:13often. The legendary relic and the epic
  979. 29:16items. This is the only time you will
  980. 29:18see legendary relics in the entire run,
  981. 29:20and a lot of them are runwinning on
  982. 29:21their own.
  983. 29:23Some relics that I'm always on the
  984. 29:24lookout for are critical singularity,
  985. 29:27the 150 crit on all your heroes, just an
  986. 29:29absurd damage boost. And if you have
  987. 29:31assassins on your team, it's not that
  988. 29:33hard to get them to 150 crit. And
  989. 29:34something they have 150 attack speed,
  990. 29:36attack, and magic, which is absolutely
  991. 29:38ridiculous damage. Another one is the
  992. 29:40defensive energy crystal. The frontload
  993. 29:43block from this relic is maybe making it
  994. 29:46the best relic in the whole game. I
  995. 29:48think that highly of this since a lot of
  996. 29:51the problems in act two are just that
  997. 29:52the enemies hit you and you just die
  998. 29:53before you can actually cast your
  999. 29:54abilities and this pretty much solves
  1000. 29:56that problem on its own. And then even
  1001. 29:58later on this with the stall effects you
  1002. 30:00just get a ton of block and often you
  1003. 30:02don't even need a mystic if you have
  1004. 30:03enough damage. This relic alone will
  1005. 30:04just d your defense.
  1006. 30:07Another one is the mages cataclysm
  1007. 30:09engine. Frost is just an incredibly good
  1008. 30:12debuff. It makes enemies do less damage
  1009. 30:14to you and take more damage. And this
  1010. 30:16allows your mages to just debuff
  1011. 30:18everyone. The best character of this is
  1012. 30:20probably Funky the Stoked at the front
  1013. 30:22because he casts so much and every time
  1014. 30:23he cast he just applies a ton of frost.
  1015. 30:25Another one is the mystic's abundance
  1016. 30:27engine. Eight mana regen a lot and
  1017. 30:29making a mystic shield 50% extra is just
  1018. 30:31crazy. This helps a lot with the issue
  1019. 30:33that you have in act two where your
  1020. 30:34tanks just die. Sometimes even after the
  1021. 30:37mystic cast, they don't have enough mana
  1022. 30:39regen and the shields run out before
  1023. 30:40they can cast again and then your tanks
  1024. 30:42die during that downtime. And this
  1025. 30:44basically covers that issue by itself.
  1026. 30:45Another incredible one is the plague
  1027. 30:47transmission engine. Non-stop debuffs on
  1028. 30:50all enemies is just incredible.
  1029. 30:52Especially if your team is just Rowan
  1030. 30:53and your damage is not very good. This
  1031. 30:55relic alone can just do all the damage
  1032. 30:57you need for the first few fights and it
  1033. 30:59stays relevant forever. 20 Frost every
  1034. 31:0110 seconds is completely ludicrous.
  1035. 31:03Another amazing one is Rift Storm
  1036. 31:05Invoker. This pretty much removes the
  1037. 31:08need for you to have any damage on your
  1038. 31:10team. The Rift Storm will just solo
  1039. 31:11everything the whole game. So all you
  1040. 31:13need to worry about is defense. If your
  1041. 31:15team has a ton of front-loaded damage
  1042. 31:17though, so a team with a bunch of
  1043. 31:19assassins or just funky, then this relic
  1044. 31:22doesn't actually accomplish anything
  1045. 31:23because you're wiping out everything
  1046. 31:24immediately anyway. So do be a little
  1047. 31:26bit careful if you have a team like that
  1048. 31:28since you're kind of just wasting money
  1049. 31:29on this where you could be doing
  1050. 31:30something else better. Another amazing
  1051. 31:32one is the shard power extractor. This
  1052. 31:35does at least 2,500 damage, which is it
  1053. 31:40just kills everything in act two. If you
  1054. 31:42have something like a Tilly or Gustav
  1055. 31:45that generates shards or just any random
  1056. 31:47effect that gives shards, it's it's all
  1057. 31:49the damage you need. It also kills the
  1058. 31:51dragon for you, which is a little bit
  1059. 31:53insane. Another amazing one is the tanks
  1060. 31:56absolution engine. 60 defense is just
  1061. 31:59great. And the stun is also amazing.
  1062. 32:02Not much to say about this one really.
  1063. 32:04Just more tankiness is just great.
  1064. 32:07Temporal alignment crystal is
  1065. 32:09potentially also one of the best relics
  1066. 32:11in the game, specifically with Nyx the
  1067. 32:13spark. Nyx stalls a ton and rushes a ton
  1068. 32:17and her alone just covers your shielding
  1069. 32:18with this relic. It honestly feels a
  1070. 32:21little bit overpowered. So definitely be
  1071. 32:23on the lookout for this if you have Nyx.
  1072. 32:25Another great one is Vanguard's Titanic
  1073. 32:28Engine.
  1074. 32:29If you have a vanguard as your tank,
  1075. 32:31this just makes them way, way, way
  1076. 32:34tankier and also does damage. The best
  1077. 32:36part about this relic is just that it
  1078. 32:38makes them really big, which is kind of
  1079. 32:39fun, but that doesn't actually improve
  1080. 32:41their abilities. And the final one is
  1081. 32:43the warrior's bloodshield engine. If
  1082. 32:46your damage is a warrior or you have a
  1083. 32:47warrior as your tank, so vanguard rainer
  1084. 32:50or tank kai or just Kai the unstoppable,
  1085. 32:54then this is just almost runwinning by
  1086. 32:56itself. It just provides so much
  1087. 32:57shielding. Once you're in act two, you
  1088. 33:00basically just have to solve three
  1089. 33:01problems. You need a tank that can
  1090. 33:03survive the onslaught. You need a damage
  1091. 33:05dealer for all the fights. And you need
  1092. 33:06a damage dealer for the boss. Often
  1093. 33:09times, your damage dealer for the fights
  1094. 33:10will be the same as the one for the
  1095. 33:11boss, but it's very common for me to
  1096. 33:13have a boss killer like Kasu sitting on
  1097. 33:14the bench and a mob killer like Funky
  1098. 33:16killing everyone before the boss. I
  1099. 33:18won't go over all the characters for
  1100. 33:19these jobs since I already talked about
  1101. 33:21them when I discussed the character
  1102. 33:22specs. One very important thing you
  1103. 33:24really want though is front-loaded
  1104. 33:26output since the enemies kill you
  1105. 33:28really, really fast. So any starting
  1106. 33:30mana or shield at the start of combat is
  1107. 33:31absolutely premium. If there's any
  1108. 33:33events that offer relics for a downside,
  1109. 33:36do not take the downside if it affects
  1110. 33:38you in battles. I'm thinking
  1111. 33:39specifically about the ones that reduce
  1112. 33:41your defense or stun you. There
  1113. 33:43definitely some teams that can take it,
  1114. 33:44but I just avoid these altogether. That
  1115. 33:46one relic isn't really worth the risk of
  1116. 33:48just dying, and the total death limit is
  1117. 33:50tight enough already.
  1118. 33:52The last thing to keep in mind is what
  1119. 33:54kind of dragon you are fighting. I think
  1120. 33:56the most deadly one is the frost dragon.
  1121. 33:58It's very difficult to stay in that
  1122. 33:59fight for long, so you usually have to
  1123. 34:01have some kind of ramping scaling like
  1124. 34:02the dualist package or way to cleanse
  1125. 34:04debuffs or just a huge amount of
  1126. 34:06front-loaded damage like warriors or
  1127. 34:07assassins. Usually having your attack
  1128. 34:09speed reduced by the frost isn't much of
  1129. 34:11an issue, but there is one team in
  1130. 34:13particular that gets really hurt by it,
  1131. 34:15which is when you're using Rowan to
  1132. 34:16protect as your damage. He just stops
  1133. 34:18attacking altogether and his shields get
  1134. 34:20depleted because of the frost and you
  1135. 34:22fall apart even though you're crushing
  1136. 34:23everything before. The fire dragon
  1137. 34:25destroys your backline with burn. So you
  1138. 34:27need to either have omnivamp for them or
  1139. 34:29shielded to keep them alive. I don't
  1140. 34:31really know what the poison dragon does.
  1141. 34:32That one always feels like the easiest
  1142. 34:34to me, but it does have the most health
  1143. 34:36out of all of them. So if your damage is
  1144. 34:37too low, there could be issues. The
  1145. 34:39thing that really makes Red Rift as hard
  1146. 34:41as it is is the challenges that you have
  1147. 34:42to complete. For the challenge combat
  1148. 34:45skip, I would recommend trying to force
  1149. 34:46your way through the act one challenge
  1150. 34:48since the act two challenge is so
  1151. 34:49insanely hard. I would say that I take
  1152. 34:52the act one challenge about 95% of the
  1153. 34:54time. The only times I don't take it are
  1154. 34:55when I think there's absolutely no hope
  1155. 34:57I could ever beat it even after popping
  1156. 34:58the rewind. Usually will be something
  1157. 35:00like the enemies have health
  1158. 35:01regeneration and my team just does not
  1159. 35:03deal damage. For the campfire skip, I
  1160. 35:05would like to skip the campfire in act
  1161. 35:07two. In act one, I usually have a hero I
  1162. 35:09want to rank up. I'll even buy a hero
  1163. 35:11just to rank them up for the back of
  1164. 35:12effect at the fire. Of course, sometimes
  1165. 35:14I don't get what I want, in which case
  1166. 35:16my second choice is to recharge my
  1167. 35:18rewind if I've lost it. If neither of
  1168. 35:20those can be done, only then will I skip
  1169. 35:22the cam on fire. If your death count is
  1170. 35:25at three or lower, you might think that
  1171. 35:27the rewind doesn't help you since if you
  1172. 35:28die, the run is lost anyway. But the
  1173. 35:30rewind is still giving you a ton of
  1174. 35:31shards at the end. If you skip instead
  1175. 35:33of recharging, you're basically trading
  1176. 35:35all those shards for 10% bonus stats at
  1177. 35:37the act two fire. I basically never take
  1178. 35:39the rank up there. 10% is just a lot of
  1179. 35:40stats. With regards to the key, I would
  1180. 35:43say you should not buy the key unless
  1181. 35:45you're feeling very confident already.
  1182. 35:47You really do need to get as strong as
  1183. 35:49possible really fast in Red Rift, and
  1184. 35:52buying the key early does not make you
  1185. 35:53stronger. This is the case in both act
  1186. 35:56one and act two. For the death limit,
  1187. 35:58you just need to build your teams with
  1188. 35:59it in mind. There are a few tricks you
  1189. 36:01can do to help with it, though. For
  1190. 36:02example, say you walk into a fight that
  1191. 36:04you know you have absolutely no chance
  1192. 36:05of winning. they can just put one hero
  1193. 36:07in instead of all three and pop the
  1194. 36:08rewind to get strong enough to beat it.
  1195. 36:10There's also sometimes where you sub
  1196. 36:12your mage or mystic from the backline
  1197. 36:13with a tankier unit because you know the
  1198. 36:15plan is going to kill them anyway. The
  1199. 36:17rift seal is the most interesting part
  1200. 36:19of the challenges for me. I think the
  1201. 36:21way to go is to charge the tank and
  1202. 36:23vanguard one as fast as you can since
  1203. 36:25the biggest problem in act two is your
  1204. 36:26tanks dying too fast and crippling them
  1205. 36:28with the seal is really not something
  1206. 36:29you want to do. I almost always buy a
  1207. 36:31tank or vanguard in the first shop just
  1208. 36:32so I can put the seal on them. The
  1209. 36:34exception being Nicholas since he will
  1210. 36:36eat it and that's not very good. I've
  1211. 36:38seen many people buy team slot just to
  1212. 36:40have someone to put the seal on, but I
  1213. 36:41think this is complete nonsense. If
  1214. 36:43you're going to spend that many shards,
  1215. 36:44just spend them on something that will
  1216. 36:45make your team strong enough to carry
  1217. 36:46the seal around anyway instead of that.
  1218. 36:48Something nice about the rift seal is
  1219. 36:50that if you successfully beat one of the
  1220. 36:51event combats, that will also charge the
  1221. 36:53seal. So, I usually just take the
  1222. 36:55easiest one to make sure I get my
  1223. 36:56charge. Sure, you could get 10 more
  1224. 36:58shards from taking a harder challenge,
  1225. 36:59but I just want to guarantee that my
  1226. 37:00seal stack is done and can get rid of
  1227. 37:02one combat earlier. Most events I don't
  1228. 37:04think matter too much. You just pick
  1229. 37:06whatever looks good for your current
  1230. 37:07team, but there are a few really good
  1231. 37:09ones that I'm always on the lookout for.
  1232. 37:10The crystalline prison and ring for both
  1233. 37:12have the option for you to take the
  1234. 37:13growth crystal that permanently
  1235. 37:15increases the stats of a hero when they
  1236. 37:17survive combats. The stat boost on that
  1237. 37:19is absolutely gigantic, so I'll almost
  1238. 37:21always pick this unless I'm literally
  1239. 37:23about to die, then I'll reluctantly pick
  1240. 37:26the temporary crystal. Another great
  1241. 37:27event is the fallen beast, which lets
  1242. 37:29you pick a defensive relic or item. The
  1243. 37:31main ones I'm looking for from that are
  1244. 37:32the acceleration resonator which gives
  1245. 37:34shields every time you trigger a rush
  1246. 37:36and the shard resonator which shields
  1247. 37:38every time you generate a shard. I will
  1248. 37:40take the shard one even if I have no
  1249. 37:42shard generation on my team because it
  1250. 37:43is that strong. Afterwards I just look
  1251. 37:45for Gustav and Tilly and then my
  1252. 37:47shielding is soul for the run. There's
  1253. 37:49also an item that shields on shard
  1254. 37:50generation and that can be equipped on
  1255. 37:52any character not just the one making
  1256. 37:53shards. There's a few team comps that I
  1257. 37:55often end up with which include but are
  1258. 37:57not limited to tank kai with mystic and
  1259. 37:59rat mystic tank duelist mystic tank and
  1260. 38:02two duelist any shard generator with one
  1261. 38:04of the shard generation relics tank and
  1262. 38:06two mystics with grace the radiant tank
  1263. 38:09and funky with a duelist on the bench
  1264. 38:11and and any early Logan or ratna hyper
  1265. 38:13carry. I like to mention to not lock
  1266. 38:15yourself into any team composition
  1267. 38:17though be flexible and openminded to
  1268. 38:19trying out new things. These are just
  1269. 38:20some examples to maybe help you get
  1270. 38:22started if you are lost. Some common
  1271. 38:24mistakes I see people make are buying
  1272. 38:26team size. Do not buy team size. It is
  1273. 38:30too expensive. You simply cannot afford
  1274. 38:32this in Red Rift. If you buy team size
  1275. 38:34and you get a fourth hero, you just end
  1276. 38:36up with four heroes without items. And
  1277. 38:38that's very weak and you just end up
  1278. 38:40dying constantly and you run out of
  1279. 38:41deaths very quickly. Having three heroes
  1280. 38:44with items is so much stronger than four
  1281. 38:46without items. Which ties to the next
  1282. 38:48mistake I see, people not buying items.
  1283. 38:50You need to buy items for your heroes
  1284. 38:52because without items, they are very,
  1285. 38:54very weak. This also ties into the thing
  1286. 38:56where I see people say X-tank is a
  1287. 38:57terrible tank because they keep dying,
  1288. 38:59but in reality, it's because they didn't
  1289. 39:00have items on them. Another mistake is
  1290. 39:02people being too loyal to their starter
  1291. 39:04units. Just because you got them at the
  1292. 39:05start of the run doesn't mean they have
  1293. 39:06to stay with you for the whole run. I
  1294. 39:08talked a bit about early game and late
  1295. 39:10game units in the guide, and this is
  1296. 39:12basically that some characters are good
  1297. 39:13early and some are good late. There's no
  1298. 39:16obligation for you to stick to the same
  1299. 39:17hero the whole time. There's also the
  1300. 39:19thing where a random A- rank just shows
  1301. 39:21up in the shop, but it doesn't seem to
  1302. 39:23fit your archetype or whatever. Just
  1303. 39:24just buy the A- rank. They're probably
  1304. 39:26going to be better. Don't be too stuck
  1305. 39:28to whatever you're trying to force. You
  1306. 39:30need to stay flexible. Another mistake
  1307. 39:32is I see that people are freezing shops
  1308. 39:33too early for an item. In the early
  1309. 39:36shops, all I care about is the rank up.
  1310. 39:38So, if you freeze the shop, then you're
  1311. 39:40losing out on a potential rank up and
  1312. 39:42money is very tight early. So, you
  1313. 39:43cannot afford to be doing this. A
  1314. 39:45similar mistake to this is I see people
  1315. 39:47buy mediocre rallies that don't really
  1316. 39:48accomplish that much instead of hunting
  1317. 39:50for that early B rank which is so
  1318. 39:51important. The last thing I want to talk
  1319. 39:53about is hero positioning.
  1320. 39:55I don't know how to position my heroes.
  1321. 39:57So I can't really help you with that.
  1322. 39:59All I know is that the plant's going to
  1323. 40:01suck my back unit and the Liz will jump
  1324. 40:02to the back. So I just plan for those.
  1325. 40:04And finally I have one walkthrough run
  1326. 40:06where I try and talk through my thought
  1327. 40:08processes to hopefully help you
  1328. 40:09understand what I'm thinking about
  1329. 40:10during a run. I intentionally went for a
  1330. 40:13more generic run because I thought that
  1331. 40:14it would make more sense to somewhat
  1332. 40:16emulate because these are the most
  1333. 40:18common runs you're going to see here.
  1334. 40:20Anything that makes you lose shots at
  1335. 40:21the start, unless it's a rank up, is
  1336. 40:22probably just very bad. So, this is not
  1337. 40:25clickable for me. Kai's a great hero and
  1338. 40:28this is a good bonus. Logan, if you rank
  1339. 40:31him up very early, you basically get a
  1340. 40:32free win, which will not be very
  1341. 40:34instructive if that happens. So, we can
  1342. 40:36just get Kai instead.
  1343. 40:38I think either Kai or Logan are fine
  1344. 40:40here to pick.
  1345. 40:50Funk is on sale, so we grab him. Un's
  1346. 40:52fine, too. And then I want to reroll.
  1347. 40:57We do get a rank up, which is great.
  1348. 40:59Fiona, not my favorite hero. Even B
  1349. 41:02rank, she does not really impress me at
  1350. 41:04all.
  1351. 41:05So, we just ignore her here.
  1352. 41:08This is interesting because that's a lot
  1353. 41:10of money and I think we are strong
  1354. 41:13enough to beat the next round. So I'm
  1355. 41:14happy to sell you just to make some
  1356. 41:16money.
  1357. 41:24This is not immediate money. So I think
  1358. 41:26I just get an item to make sure we don't
  1359. 41:28die.
  1360. 41:30At least reduce our chance of dying.
  1361. 41:34It's not a very good item, but it's
  1362. 41:35fine.
  1363. 41:39I mean, it's a very good item, just not
  1364. 41:40for our team.
  1365. 41:47I would like to get a tank as soon as
  1366. 41:50possible.
  1367. 41:55So, I think we'll just reroll for a
  1368. 41:57tank. Tank found.
  1369. 42:01I want the tank because I really want
  1370. 42:02the rift seal to fill up on the tank.
  1371. 42:05And then we can also grab this is on
  1372. 42:06sale and it's not hard to meet this
  1373. 42:08shield amount with Kai.
  1374. 42:14I think strength and over time is an
  1375. 42:17insane item
  1376. 42:21especially when you have two classes
  1377. 42:22guys is going to get 1,000 defense and
  1378. 42:24attack and then we should be kind of
  1379. 42:26relaxed afterwards.
  1380. 42:28I don't expect to die.
  1381. 42:36If he casts once, then he's basically
  1382. 42:37invincible.
  1383. 42:42Yep.
  1384. 42:47Next one is the challenge five. So, I do
  1385. 42:49actually want a third hero to actually
  1386. 42:51help us out here. This is a free item.
  1387. 42:54It sells the same amount.
  1388. 42:57I really do want a mystic. So, I think
  1389. 42:59we'll just roll again. Or you can grab
  1390. 43:00this item. I don't really think I care
  1391. 43:03about this.
  1392. 43:09Um, Rowan's great, but he's not what I
  1393. 43:11need right now. They have a mystic on
  1394. 43:14sale, and there's an there's a relic
  1395. 43:16that works with mystics, which is great.
  1396. 43:18And I I do not need this item anymore. I
  1397. 43:21just want this immediately.
  1398. 43:26No reason we can't buy the challenge.
  1399. 43:30Because it's rush though, Kai might die
  1400. 43:33with the seal on him. So, I will take it
  1401. 43:35off. I'm a little bit scared.
  1402. 43:43If he can't cast before he dies, then
  1403. 43:47he's quite weak. That is basically Kai's
  1404. 43:50only weakness, that he can't cast
  1405. 43:51sometimes and he just dies before
  1406. 43:52anything can happen.
  1407. 43:58basically always skip. This is an
  1408. 44:00insanely good relic, but we still resist
  1409. 44:02and skip. I do not want to fight the act
  1410. 44:04two challenge at all
  1411. 44:07on sale.
  1412. 44:10And here I'm feeling very strong, so we
  1413. 44:13can just take the key. Usually I'll take
  1414. 44:14this as late as possible. The time I
  1415. 44:16take is when I'm feeling comfortable,
  1416. 44:17and I'm feeling quite comfortable now,
  1417. 44:19so I'm happy to take. You can also grab
  1418. 44:21grace for the backup effect, but I do
  1419. 44:22not think we care.
  1420. 44:25More frost. Why not?
  1421. 44:33If we can generate shards, this is
  1422. 44:35amazing.
  1423. 44:36Otherwise, 30 defense is great.
  1424. 44:40Or we can do this as well. But I think
  1425. 44:41I'm happy with 30 defense.
  1426. 44:46Often times when the run falls apart,
  1427. 44:47it's because the tank cannot live. So we
  1428. 44:49just secure the tank and then we should
  1429. 44:51be winning.
  1430. 44:58There is something to keep in mind
  1431. 44:59though, which is that Funky is not very
  1432. 45:01good against bosses. He's good against
  1433. 45:03everything except the boss, but the boss
  1434. 45:05is coming.
  1435. 45:10We can solve. I made a mistake. I forgot
  1436. 45:13to move this back to back to Kai. We're
  1437. 45:16probably fine, though. But that was a
  1438. 45:18mistake. Free item.
  1439. 45:21And I think I want mana regen on Pollen
  1440. 45:22who I'll rank up to mage and then Funky
  1441. 45:24will scale Pollen and we should be fine.
  1442. 45:27That was a bit bad though because I
  1443. 45:29would like to have this done before act
  1444. 45:30two. But we should be okay regardless.
  1445. 45:35Not the best items. If I lose then we
  1446. 45:37can just buy some items with the rewind
  1447. 45:38shards and I doubt we will actually lose
  1448. 45:40the demon. [sighs]
  1449. 45:47Just take the mage pollen here because
  1450. 45:48it works with funky.
  1451. 45:58If it was Hydra, I might reconsider
  1452. 46:01leaving the seal on Kai because Hydra's
  1453. 46:04front load is too high. But demon demon
  1454. 46:06only really kills you after it's at half
  1455. 46:08health. So, I'm kind of just fine here.
  1456. 46:17By the time you get to half health, they
  1457. 46:19will have scaled and then we should be
  1458. 46:21fine
  1459. 46:35on sale.
  1460. 46:38I think usually if there's an A rank, I
  1461. 46:41would grab it. But this is Zuri who
  1462. 46:44does need time to actually build up her
  1463. 46:45defense and we already had the crystal
  1464. 46:47and Kai, so she would just be worse than
  1465. 46:48Kai, I'm pretty sure. An extra item slot
  1466. 46:50is great in case we can't rank up ever
  1467. 46:52from Btier.
  1468. 46:56This is okay, but I'm I don't think I
  1469. 46:59care too much. It does sell for almost
  1470. 47:01the same though, so there's no reason
  1471. 47:03not to grab it. I guess I only lose two
  1472. 47:05shards. No problem. Then we can roll for
  1473. 47:07something better.
  1474. 47:09No assassins,
  1475. 47:11no stall synergy, no duelist.
  1476. 47:17This is extremely good. So we just grab
  1477. 47:20this.
  1478. 47:22And the only thing else is this,
  1479. 47:25which I think is great as well.
  1480. 47:32Let's go into funky.
  1481. 47:34He could also grab this, but I think
  1482. 47:36we're fine.
  1483. 47:43Make sure he's in the back. The only
  1484. 47:44issue with this is he doesn't actually
  1485. 47:46reach the the back guys. I think
  1486. 47:49I guess if that's the case, I don't mind
  1487. 47:51just putting Poland instead so he can
  1488. 47:53actually reach and Poland will do a
  1489. 47:54frontload shield before Kai can cast and
  1490. 47:57then we then we're okay. [sighs]
  1491. 48:07I guess any AoE we're just very strong.
  1492. 48:09So the only thing I'm thinking of now is
  1493. 48:10the boss which we currently cannot beat
  1494. 48:13the boss. We can get something though.
  1495. 48:16This is very good.
  1496. 48:18Right there's considerable but I don't
  1497. 48:20think I care too much. Ideally I want a
  1498. 48:22dualist like Irene or the X for the boss
  1499. 48:25but we'll see. I guess pick whatever's
  1500. 48:28offered.
  1501. 48:31I don't think I can win this. So, we can
  1502. 48:32try this.
  1503. 48:35I almost
  1504. 48:36not I actually just always click the top
  1505. 48:39option. I don't I think these are too
  1506. 48:40hard in general. Unless you have the
  1507. 48:43strongest team ever, but if you have
  1508. 48:44that team, I think you're already
  1509. 48:45winning the run.
  1510. 48:50Just make sure he actually kills.
  1511. 49:08Now we only have to put this on
  1512. 49:11mystical or mage.
  1513. 49:21We should be fine.
  1514. 49:23[sighs]
  1515. 49:28The scary part is always just Kai's
  1516. 49:29first cast. You see, we're kind of just
  1517. 49:32fine afterwards. Pollen is dead because
  1518. 49:33of the the wizards are a little bit
  1519. 49:34rude, but it's fine.
  1520. 49:41This is This could be our boss solve.
  1521. 49:45We can use S herself or another dualist
  1522. 49:47that can apply debuffs with items. So, I
  1523. 49:50just grab her and she's going to sit on
  1524. 49:52the bench until the boss is here. Worst
  1525. 49:54case, it's still a little bit of backup
  1526. 49:55effect. This is free, so no reason not
  1527. 49:58to take it.
  1528. 50:06I can do something like this.
  1529. 50:12And we can buy the key early here. I'm
  1530. 50:15feeling quite strong.
  1531. 50:17No reason to ever fight this.
  1532. 50:22This is one of the scarier fights for
  1533. 50:24sure because the the plant just pulls
  1534. 50:26you. But I think the pollen fast car
  1535. 50:29should be safe. And if it's not, then
  1536. 50:31we're probably still okay. If we're not
  1537. 50:32okay, we can just buy some stuff to
  1538. 50:34figure out what's going wrong.
  1539. 50:43You can see the starting mana is
  1540. 50:45extremely valuable. Otherwise, we kind
  1541. 50:47of just lose here.
  1542. 50:49No amount of mana region can be 50
  1543. 50:51starting mana.
  1544. 50:57Don't really see any point in rolling
  1545. 50:59these. I mean, holding these, grabbing
  1546. 51:01these and get this though. Free money.
  1547. 51:07More mana region for pollen. Sure.
  1548. 51:11And I could see grabbing this
  1549. 51:15just for sale later, which I'm quite
  1550. 51:18happy with. So, we can sell something
  1551. 51:20for that. This is not a very good item.
  1552. 51:22You could also take this, but I don't
  1553. 51:25want to freeze the shop. I want to roll
  1554. 51:27for a rank up. We're all B ranks right
  1555. 51:28now. Not that B ranks can't win or
  1556. 51:30anything, but having an A rank does make
  1557. 51:32it a lot easier.
  1558. 51:34Let's grab mage. Mage and duelist have
  1559. 51:37the best banners by far when you have
  1560. 51:39two mages.
  1561. 51:42Yeah, 100 mana, which is crazy.
  1562. 51:49Every fight is kind of the same at this
  1563. 51:50point.
  1564. 51:53Pollen cast fast. Hopefully Kai doesn't
  1565. 51:55die. He did die. So now I have to get
  1566. 51:59more defense on Kai or more starting
  1567. 52:01mana on Kai or Pollen.
  1568. 52:09These don't really help.
  1569. 52:11That kind of helps,
  1570. 52:14but only if you can actually cast, but
  1571. 52:15you can just grab it for now.
  1572. 52:19These don't really help.
  1573. 52:22Starting mana for pollen. Quite good.
  1574. 52:25Srank ratner. I don't really see the
  1575. 52:27point of this
  1576. 52:33rank up. Fantastic.
  1577. 52:38faster cast. This is exactly what we're
  1578. 52:40looking for. You can also grab this.
  1579. 52:44But then Kai has to be slotted one row
  1580. 52:46to the back. But I think that's fine.
  1581. 52:49It's a lot of shielding.
  1582. 52:52And if he's alive for long enough, then
  1583. 52:54we just win. So I'm happy with this over
  1584. 52:56this. Usually would pick this.
  1585. 53:00Now I get another item on her, which
  1586. 53:02we'll roll for.
  1587. 53:05Grace is quite nice for scaling, which
  1588. 53:08is one of my concerns. I'm happy with
  1589. 53:10this.
  1590. 53:13And then
  1591. 53:17I guess we don't really care about the
  1592. 53:18damage.
  1593. 53:20Attack does actually scale his block.
  1594. 53:29Now, you just have to make sure they
  1595. 53:30don't instantly die. So, we just put
  1596. 53:32them next to pollen and we should be
  1597. 53:34fine.
  1598. 53:35The front load shield should have me
  1599. 53:37covered.
  1600. 53:56Another one. That's great.
  1601. 54:00probably just instantly cast every
  1602. 54:02single fight now and we can give it to S
  1603. 54:05later potentially. Probably not though
  1604. 54:07because I do need Kai to actually
  1605. 54:09survive the boss.
  1606. 54:15You could also say because of Grace you
  1607. 54:18no longer need S, but I I think I'm
  1608. 54:20happy to put S in later so we'll keep
  1609. 54:22her. I'm looking for attack speed items
  1610. 54:23at this point and I have this so I don't
  1611. 54:26think we have any issues.
  1612. 54:30Would like more defense on Kai though
  1613. 54:32for sure.
  1614. 54:36I mean more defense. The burn is
  1615. 54:38irrelevant to me. I have shielding.
  1616. 54:46Little bit of a scary fight cuz the
  1617. 54:48lizards jump, but I just trust Poland
  1618. 54:50will shield for me. So I won't really
  1619. 54:52change anything here.
  1620. 55:11And now we switch funky out.
  1621. 55:20I would like attack speed, but a huge
  1622. 55:23amount of crit is fine, too.
  1623. 55:36and I can also get this 50 crit.
  1624. 55:39Sure.
  1625. 55:41Rank up. Sure.
  1626. 55:50These aren't really that helpful.
  1627. 55:55I don't know. It doesn't really matter.
  1628. 56:01And then we get a little bit more magic
  1629. 56:02for her.
  1630. 56:08And we should be fine at this point.
  1631. 56:14Have to skip
  1632. 56:21now. The pollen effect is
  1633. 56:24It's still fine actually cuz I can do
  1634. 56:26something like this and then Kai will
  1635. 56:27walk up to the dragon I think. I hope
  1636. 56:36and S will scale up eventually.
  1637. 56:50Bit slow to start, but it's fine.
  1638. 56:54Yeah, damage is quite high.
  1639. 56:57Okay, cool. This is
  1640. 57:00probably one of the easier runs, but I
  1641. 57:01do think most runs kind of look like
  1642. 57:03this.
  1643. 57:04The harder runs are quite rare. You can
  1644. 57:07replace
  1645. 57:09your DPS with often nicks, but the
  1646. 57:12general formula I like to do tank DPS
  1647. 57:14mystic. This is actually the first time
  1648. 57:17I've ever done something like this. So,
  1649. 57:18it is all very new to me. Feel free to
  1650. 57:20leave feedback in the comments of what I
  1651. 57:22could have done better. I really hope
  1652. 57:24this guide helps you get your first win
  1653. 57:25streak if you're struggling. It was a
  1654. 57:27lot of work, so it helps just a few
  1655. 57:28people. It would make me very happy. I
  1656. 57:30would also like to thank Nature for
  1657. 57:31giving me very valuable feedback when I
  1658. 57:32was making the guide and Toth for making
  1659. 57:34the first guide a while back when the
  1660. 57:36game was still in alpha. I was
  1661. 57:37struggling to win at all until I read
  1662. 57:39his guide and it helped a ton. I'll link
  1663. 57:40the guide in the description. And
  1664. 57:42lastly, I would like to thank the
  1665. 57:43layline team for making this awesome
  1666. 57:44game and you for watching. Good luck
  1667. 57:46beating the Red Rift.

About this transcript

This page contains the full transcript of Guildrun Red Rift In Depth Guide By OnePunMan by Opem, generated from the public captions YouTube serves with the video. The transcript has 11,907 words across 1,667 segments, with the original timestamps preserved so you can click any line to jump to that moment in the embedded player.

What you can do with it

Use the transcript to take notes, quote the speaker, build a study guide, generate a summary with ChatGPT or Claude via the YouTube Summary tool, or export it as a timed subtitle file with YouTube to SRT. You can also re-open it in the transcriber to translate the transcript into 100+ languages.

Free YouTube transcript tool

YouTube2Text is a free YouTube transcript generator — no signup, no daily limit. Paste any YouTube link and get the full transcript instantly, with timestamps, click-to-jump, translation to 100+ languages, AI prompts for ChatGPT, Claude, and Gemini, and exports to TXT, SRT, VTT, or Markdown.