GTA 6 Has 4 Types of Criminal. Which One Are You? — Transcript
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- 0:00In GTA 5, you could mow down a crowd on
- 0:02Vinewood Boulevard, blow up a gas
- 0:04station, lose the cops, and five minutes
- 0:07later, the game had completely forgotten
- 0:09about it. No memory, no consequences,
- 0:12just a wanted level that ran out. GTA 6
- 0:16is keeping score. It's called the
- 0:18criminal profile, and it quietly watches
- 0:20[music] every crime you commit, how you
- 0:23rob, who you hurt, and whether you go
- 0:25further than the job actually needed.
- 0:27Push it too far, and according to
- 0:30previewers, you can break it for good.
- 0:32So let's break down exactly how it
- 0:34works, what counts against you, and how
- 0:36to make sure your first night in Leonida
- 0:38doesn't turn Jason into a psycho by
- 0:41accident. What the criminal profile
- 0:43actually is. If you played Red Dead 2,
- 0:46you'll remember the honor system. Help
- 0:49strangers, and Arthur became a good man.
- 0:52Rob and kill, and he became a bad one.
- 0:55Good versus evil on a sliding bar.
- 0:58[music] GTA 6 doesn't do that. And that
- 1:01makes sense because you can't really
- 1:03play a good person in a game about two
- 1:05people robbing their way across Florida.
- 1:08Instead, Rob Nelson, Rockstar North's
- 1:10co-studio head, described the criminal
- 1:13profile as something that tracks what
- 1:15kind of criminal you're becoming over
- 1:17time.
- 1:18The question isn't whether you're
- 1:19committing crimes. You are. The question
- 1:22is how. Do you get in, take what you
- 1:25came for and leave, or do you keep
- 1:27escalating far beyond what the job
- 1:30needed? That's the whole system in one
- 1:32line. GTA 6 isn't judging whether you're
- 1:36a criminal. It's judging what kind. And
- 1:39don't confuse it with the wanted level.
- 1:41They're two separate things. Your wanted
- 1:43level is about right now, what the
- 1:45police know about you, like your face,
- 1:47your clothes, and your car, and how hard
- 1:50they're chasing you. Lose the cops,
- 1:52change your outfit, and that heat fades.
- 1:55The criminal profile is about the long
- 1:57run. It doesn't care whether you got
- 2:00It cares about what you did. The four
- 2:03types of criminal.
- 2:05According to people who saw the game at
- 2:06Rockstar North, the profile sorts you
- 2:09into four types
- 2:10professional, aggressive, violent, and
- 2:14psycho.
- 2:15Think of them less as morality levels
- 2:17and more as personalities.
- 2:20A professional is the person who walks
- 2:21into a store, controls the room, and
- 2:24walks out with the money and nobody
- 2:26hurt.
- 2:27Psycho is the person who turns every
- 2:29robbery into a massacre. And here's an
- 2:32important detail. Jason and Lucia each
- 2:35have their own profile. What you do as
- 2:37Jason doesn't automatically count
- 2:39against Lucia and the other way around.
- 2:42My read? That's going to create some
- 2:44interesting playthroughs. You could keep
- 2:46Lucia as the calm professional and let
- 2:49Jason be the one who loses it. And
- 2:51honestly, that fits.
- 2:53One of the most liked comments I've seen
- 2:55on this topic was someone planning two
- 2:57playthroughs one professional [music]
- 2:59and one where they channel their inner
- 3:01Trevor.
- 3:02What counts and what doesn't?
- 3:05So what actually moves the needle?
- 3:08This is the part most people are worried
- 3:10about. So let's be clear.
- 3:12Fighting back doesn't count against you.
- 3:15Previewers say killing in self-defense
- 3:17or during a mission where the story
- 3:19expects it isn't [music] what the system
- 3:21is watching.
- 3:22Look at the Mega Mundo shootout in the
- 3:24extended look. Jason takes down a lot of
- 3:27armed men and TGG pointed out there's no
- 3:30sign of his profile dropping. That's the
- 3:33job.
- 3:34What it watches is unnecessary
- 3:36escalation
- 3:37killing the clerk who already handed you
- 3:39the money, shooting into a crowd on your
- 3:41way out, turning a quiet job into a
- 3:44bloodbath when you didn't have to.
- 3:47And for the first time in GTA, Rockstar
- 3:49has given you real tools to avoid that.
- 3:52In focus, enemies light up with red
- 3:55areas which are lethal and yellow areas
- 3:57which are non-lethal. Hit markers turn
- 4:00yellow when you incapacitate someone
- 4:02instead of killing them.
- 4:04You can shoot the gun out of someone's
- 4:05hand or use suppression fire to make
- 4:07them back down.
- 4:09There are even signs the game rewards
- 4:11smart [music] choices. In Mike Shosha's
- 4:13preview, shooting out the tires of a
- 4:15police car instead of shooting the
- 4:17officers gave positive feedback on the
- 4:19profile. So the game isn't asking you to
- 4:22be nice, it's asking you to be precise.
- 4:26The shatter.
- 4:27And then there's the part that makes
- 4:29this system genuinely scary.
- 4:31Reviewers say that if you go far enough
- 4:34with enough extreme pointless violence,
- 4:37your criminal profile can crack and then
- 4:40shatter.
- 4:41And once it's shattered, it's reportedly
- 4:43locked that way for the rest of your
- 4:45playthrough. That's a huge difference
- 4:47from Red Dead II. In RDR II, if you're
- 4:50honor tanked, you could spend a few
- 4:52hours helping strangers and slowly drag
- 4:54it back up. In GTA VI, there's
- 4:57apparently no redemption arc. Break it
- 5:00and it stays broken. My read? That's
- 5:03exactly why Rockstar built it this way.
- 5:05If you could always undo it, the profile
- 5:08would just be a number to manage. Making
- 5:10it permanent makes it a character. The
- 5:12Jason you end up with is the Jason you
- 5:15made. The catch? Nobody outside Rockstar
- 5:18knows exactly where the line is.
- 5:20Rockstar hasn't revealed how much it
- 5:22takes to go from aggressive to violent
- 5:24or what finally breaks it. So on your
- 5:27first night, the safest assumption is
- 5:29that the game is watching more closely
- 5:31than you think.
- 5:33Does it change the story? So the big
- 5:36question, does any of this actually
- 5:38matter? Reviewers say the criminal
- 5:40profile can affect how the story plays
- 5:43out.
- 5:44Rockstar has also told press that
- 5:46circumstances pushed Jason toward drug
- 5:48trafficking and bank robbery, but
- 5:51players will influence some of his
- 5:53choices. But be careful with the hype
- 5:55here. When Rob Nelson was asked about
- 5:58multiple endings, he wouldn't confirm
- 6:00them. So it affects the story could mean
- 6:03anything from different dialogue and
- 6:05reactions to something much bigger. We
- 6:08don't know yet. What we do know is that
- 6:11Rockstar doesn't build systems like this
- 6:13for nothing.
- 6:14Red Dead 2's Honor changed Arthur's
- 6:16ending.
- 6:17My read? The Criminal Profile is GTA 6's
- 6:20version of that idea, built for a crime
- 6:23story instead of a western.
- 6:25How to play it.
- 6:26So, how should you actually approach it?
- 6:29First, and Rob Nelson has been clear on
- 6:32this, you're not forced to play as a
- 6:34professional. The game lets you engage
- 6:37with these systems [music] as lightly or
- 6:39as heavily as you want. If you want
- 6:41chaos, chaos is allowed. But if you care
- 6:44about your first play through, here's my
- 6:46advice. Don't panic about story
- 6:49missions.
- 6:50If the mission sends armed men at you,
- 6:52the game expects you to fight back.
- 6:54Use the non-lethal tools. [music] Aim
- 6:57for the yellow zones. Disarm. Shoot
- 6:59tires, not drivers. It's not just a
- 7:02style choice now. It's how you keep a
- 7:04clean record. Rob stores like a
- 7:06professional. Mask on, weapon hidden
- 7:09until you need it, and let your partner
- 7:11control the room while you grab the
- 7:13cash. Then decide whether the safe is
- 7:15worth the extra time. Getting out clean
- 7:18is the whole point. And save the rampage
- 7:21for later. Either for a second play
- 7:23through, or since each character has
- 7:25their own profile, for the character
- 7:27you've already decided to let go off the
- 7:29rails.
- 7:31Still unknown. The honest gaps. Exactly
- 7:34how many points, kills, or crimes it
- 7:37takes to move between types. Whether
- 7:39saving and reloading can undo a bad
- 7:42moment. What each type actually changes,
- 7:45such as how NPCs treat you, your
- 7:47relationship, or the jobs you're
- 7:49offered. And whether a shattered profile
- 7:52changes the ending. We'll find out on
- 7:54November 19th. GTA 5 let you do anything
- 7:58and forgot about it immediately. GTA 6
- 8:01lets you do anything, but it remembers.
- 8:04Two for the comments. One. Are you going
- 8:07professional or full psycho? And two, if
- 8:10one of them is going off the rails, is
- 8:12it Jason or Lucia?
- 8:14I read all of them. If you want to know
- 8:16exactly how to win fights without
- 8:18killing anyone, my full GTA 6 combat
- 8:21breakdown is linked right here. Drop a
- 8:23like, subscribe, and I'll see you in the
- 8:25next one.
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