Give me 12 minutes, and I'll improve your web design skills by 176% — Transcript
Full transcript
- 0:00Give me the next few minutes and I'm
- 0:01going to improve your web design skills
- 0:02by 176%
- 0:04and I promise that's not a random
- 0:06number. I built hundreds of websites for
- 0:08clients who pay 10K, 20K, sometimes 50K
- 0:12and beyond including three Fortune 500
- 0:15companies and every single principle
- 0:17that I'm about to show you is something
- 0:19that I learned from that work. These are
- 0:21the exact things that separate a site
- 0:23that looks fine from a site that looks
- 0:25like a premium agency built it and I'm
- 0:28going to walk through all of them right
- 0:29now back to back with no filler. Let's
- 0:32start with the one that matters more
- 0:33than any of them and it's the one most
- 0:36designers get wrong because they spread
- 0:38their effort across the whole page
- 0:41instead of what people see first and
- 0:43it's the hero section. The hero is the
- 0:45first thing on the page, the bit you
- 0:47land on before you scroll and one fact
- 0:49about it changes how you should treat
- 0:51it. A huge share of your visitors never
- 0:53scroll past it. So whatever job your
- 0:55whole site is meant to do, the hero has
- 0:58to do most of it on its own. I treat the
- 1:00hero almost like a mini site, a complete
- 1:02pitch in one screen. That means it needs
- 1:04four things all visible without
- 1:06scrolling. First up, it needs a clear
- 1:09headline that says what this is. Then
- 1:11the context underneath it that says who
- 1:13it's for or what it does. Social proof
- 1:16so the visitor sees straight away that
- 1:18other people trust this and an obvious
- 1:20call to action, the thing that you want
- 1:22them to do next. So headline, context,
- 1:25proof, action all in the first screen.
- 1:28For this one, let me show you a real
- 1:29before and after. It's a site that me
- 1:31and my team rebuilt because it lands the
- 1:33point harder than any picture-perfect
- 1:35example would and that company is
- 1:37markups.ai.
- 1:38[music] So markups.ai contract reviews
- 1:41and the clever part of their pitch is
- 1:43that it all runs over email with no
- 1:45platform to log in to. The first version
- 1:48that they had hit this completely. Logo
- 1:50was slightly off, the main call to
- 1:52action was too lacking in context, it
- 1:54wasn't even a proper button and in the
- 1:56background, it pulled your eye away from
- 1:58the one thing that mattered. And so,
- 2:00you'd land on this site with no idea
- 2:02what they did or why you'd trust them.
- 2:04So, you'd never book a thing. Now, look
- 2:06at the rebuild. Right at the top,
- 2:09there's an eyebrow line that states the
- 2:10whole pitch in four [music] words, "All
- 2:12work, no platform." And it's set in a
- 2:15color that catches the eye. The headline
- 2:17says exactly what you get. So, message
- 2:19Agent Marco to negotiate any contract,
- 2:22no jargon, and no guessing. One line of
- 2:24context sits under it. That's the agent
- 2:26trained on your own historical
- 2:28contracts, so you know exactly what it
- 2:30is. And the call to action is really
- 2:32specific now. It says, "Book a demo." On
- 2:35a software product, a vague sort of
- 2:37schedule a call, it leaves people
- 2:39wondering what they're even booking.
- 2:41But, "Book a demo" tells them exactly
- 2:43what happens next. We even added a small
- 2:46custom mascot to bring the site to life
- 2:48a little bit more. And there's a simple
- 2:49test that tells you that a hero is
- 2:51pulling its weight, even if the visitor
- 2:54never scrolled past them, never saw a
- 2:56testimonial, or a stat below the fold,
- 2:58they could still make a decision from
- 3:00that one screen alone. And that is the
- 3:02bar the hero has to stand completely on
- 3:05its own. So, get the hero right, and
- 3:07you've won most of the battle.
- 3:08Everything after this is about guiding
- 3:10the visitor once they're in. The second
- 3:13principle is visual hierarchy, and it's
- 3:16the one that decides whether a page
- 3:17looks professionally designed or just
- 3:20dumped onto the screen gung-ho. Visual
- 3:22hierarchy means deciding what the eye
- 3:24sees first, then second, then third, and
- 3:27doing it purposefully. When everything
- 3:29on a page is the same size and weight,
- 3:32the eye has nowhere to naturally land.
- 3:34So, the whole thing, it just reads as
- 3:36noise. The fix for this is to make the
- 3:38single most important thing the biggest
- 3:40and the boldest, then incrementally turn
- 3:43down everything else that matters less.
- 3:45The main headline is loud. The
- 3:47supporting text is a little quieter. The
- 3:49fine print is going to be quieter again.
- 3:51So, you're building a path for the eye
- 3:53from top to bottom. The quickest way to
- 3:55test your own page is just squint your
- 3:57eyes at it or shrink it down small. If
- 3:59you can still tell what the most
- 4:01important thing is, then your hierarchy
- 4:03works. If it all blurs into one gray
- 4:05block, then nothing's leading the eye
- 4:07and the page reads as cheap even if
- 4:09every individual piece is [music] nice.
- 4:12That's the order that the eye moves in.
- 4:14So, the third principle is about white
- 4:16space and it's the one beginners are
- 4:18most scared of because it looks like
- 4:19you're leaving the page unfinished.
- 4:21White space is essentially the empty
- 4:23space around your elements and the
- 4:25instinct when you've got a blank area is
- 4:28just to fill it because empty space it
- 4:30looks like wasted space. But,
- 4:32realistically the opposite is true.
- 4:35Space is what makes a site feel
- 4:37expensive. When you give an element room
- 4:39around it, you're telling the visitor
- 4:41that this thing matters. So, look over
- 4:43here. If you cram everything together
- 4:45and nothing gets to breathe, then
- 4:47nothing stands out and the whole page it
- 4:50reads then as busy and quite amateur.
- 4:53Look at the sites that read the most
- 4:54high-end and you'll notice how much
- 4:56nothing is actually on them. You've got
- 4:58generous padding around text. You've got
- 5:01real gaps between sections. The
- 5:03expensive look is mostly restrained. So,
- 5:05when a section is often, you know, you
- 5:07can't say why, the answer is almost
- 5:09always that it needs more space and not
- 5:12more stuff. The fourth principle is
- 5:15contrast and color. If you only fix one
- 5:17thing after this video, fix this one
- 5:20because it's the change that makes the
- 5:22biggest visible difference for the least
- 5:24amount of effort. Contrast is how much
- 5:26something stands out from what's around
- 5:28it and it does two jobs. The first is
- 5:30readability. If your text doesn't have
- 5:32enough contrast against its background,
- 5:34then people physically struggle to read
- 5:36it and a site you can't read comfortably
- 5:38loses people in seconds no matter how
- 5:40pretty it is. So, light gray text on a
- 5:43white background that you might think
- 5:45looks elegant is often just hard work
- 5:47for the eye. The second job is steering
- 5:50attention, [music]
- 5:51and this is where color really earns its
- 5:52keep. Your call to action, e.g. the
- 5:54button that you want clicked, should be
- 5:56the highest contrast thing on the page.
- 5:58Most of your site should sit in a calm
- 6:00restrained palette, and then your one
- 6:02key action pops out against it. That pop
- 6:05[music] is what pulls the eye and the
- 6:07click. When a button blends into
- 6:09everything around it, people just don't
- 6:11see it. And a button that people don't
- 6:13see might as well just not exist.
- 6:15Electric car scheme is a really clean
- 6:17example to show here. We have a
- 6:19restrained palette across most of the
- 6:20page, and then the key action stands out
- 6:23against it. And there's no question
- 6:25where they want you to go. If you'd
- 6:27rather not hold all of this in your head
- 6:28while you build, I've got something for
- 6:30you. I put every single principle in
- 6:33this video [music] with the weak version
- 6:34and the strong version side by side into
- 6:37a single printable [music] checklist.
- 6:39So, instead of carrying it around in
- 6:40your memory, you can have it open next
- 6:42to you and just run down it as you go.
- 6:44It's the whole video on one page. The
- 6:46link's in the description, so go ahead,
- 6:48grab it, and let's get straight back
- 6:49into the principles. The fifth principle
- 6:51is social proof, and the upgrade here is
- 6:54where you put it, not whether you use
- 6:56it. You already know to use it. Social
- 6:58proof is basically the evidence that
- 7:00other people trust you. The logos, the
- 7:02testimonials, links out to, you know,
- 7:04third-party review platforms, etc., etc.
- 7:07And most sites, they actually bury it.
- 7:09They build a page called testimonials
- 7:11that nobody clicks. Or they drop a wall
- 7:13of five-star quotes somewhere far away
- 7:15from any decision. The proof is, you
- 7:17know, it's technically there, but it's
- 7:19nowhere near the moment the visitor is
- 7:21deciding, so it does nothing. Proof has
- 7:24to sit at the point of doubt. The
- 7:25testimonial belongs right next to the
- 7:27price, where the worry actually lives
- 7:29for the visitor. The client logos belong
- 7:32up near the hero section, where I told
- 7:34you to put them earlier. So, trust, when
- 7:36you put them there, lands in the first
- 7:38couple of seconds. The review score, it
- 7:40belongs on the thing that your user are
- 7:42deciding about in the moment that
- 7:44they're deciding. You're putting that
- 7:46reassurance exactly where hesitation is,
- 7:49so it answers the doubt before they've
- 7:50even finished having it. The sixth
- 7:52principle is typography, e.g. your
- 7:54fonts. And it's one of the clearest
- 7:56signals of whether a site was built by a
- 7:59professional. The whole thing comes down
- 8:01to two moves. So, first of all, just use
- 8:04fewer fonts. You may think that you need
- 8:07more, but one or two across the entire
- 8:08site is generally does the trick. The
- 8:10moment you've got four or five different
- 8:12fonts fighting each other, the site
- 8:14looks amateur because you've got zero
- 8:16consistency. Restraint reads as control.
- 8:19Second, your text needs a clear size
- 8:21order that matches the hierarchy we
- 8:24talked about. So, big confident
- 8:26headings, clear subheadings, and body
- 8:28text that's set at a size and spacing
- 8:31that people can read without having to
- 8:33lean in. And don't get clever with body
- 8:35text. Decorative fonts, they look fun
- 8:37for about a second, then they just kill
- 8:39your readability. A site nobody can
- 8:42comfortably read is a site that nobody
- 8:44stays on. So, save the personality for
- 8:46the headline, keep the body copy clean.
- 8:48So, now the words look right, the last
- 8:50principle is the one most people forget
- 8:53until a client complains. And it's the
- 8:55one that we never skip. And that
- 8:56principle is mobile. And I've not left
- 8:59it near the end because it matters
- 9:00least. It's actually the contrary. Most
- 9:02designers treat it as an afterthought,
- 9:05and it's the one that loses them the
- 9:06most visitors without them ever
- 9:08realizing. Most of the people landing on
- 9:11the sites that you build are going to be
- 9:12on their phones. Not some of them, most
- 9:15of them. So, a site that looks beautiful
- 9:16on your big desktop monitor and then
- 9:18falls apart on a phone is failing for
- 9:21the majority of people who are actually
- 9:22going to see it and interact with it.
- 9:24Text that's too small to read or buttons
- 9:27too close to get it to tap, things
- 9:29running off the edge of the screen.
- 9:30That's what a lot of visitors are
- 9:32actually being served. Now, the fix is a
- 9:35habit to build as opposed to a new skill
- 9:37set to add. So, check every build on a
- 9:39real phone held in one hand before you
- 9:41call it done. Can you read everything
- 9:43without trying to zoom in? Can you tap
- 9:45the main button with your thumb without
- 9:47hitting three other things? Does
- 9:49anything spill off the side? If you
- 9:51build for mobile and check on a phone
- 9:53from the start instead of bolting it on
- 9:55at the end, you've already beaten most
- 9:57of the sites [music] out there. So, that
- 9:59is the full stack. And that is that
- 10:01these aren't seven separate tricks.
- 10:04They're one skill wearing seven
- 10:06different hats. Every single one of
- 10:08them, the hero, the hierarchy, the
- 10:10space, the contrast, the proof, the
- 10:11type, the phone, is doing the same job.
- 10:14It's controlling where the visitor looks
- 10:17and what they feel while they're
- 10:19looking. That is all design is. You are
- 10:22deciding on a visitor's behalf what they
- 10:25notice first, what they trust, and what
- 10:27they do next. And that's the difference
- 10:29between a site that looks fine and a
- 10:31site that looks like a premium agency
- 10:33built it. It isn't taste that you're
- 10:35born with. It's a set of decisions that
- 10:38you made on purpose. The weak site isn't
- 10:40ugly because the person had no eye. It's
- 10:43because every one of those decisions got
- 10:45left to chance. And so, the eye, it
- 10:47wanders. Nothing quite leads it and then
- 10:49the whole thing just comes across as
- 10:51cheap without anyone being able to say
- 10:54why. The premium site made every one of
- 10:57these calls deliberately. So, go back to
- 10:59a site that you've built or one that
- 11:00you're about to and walk it through
- 11:02these seven things. Where does the eye
- 11:04land first? Is there room to breathe?
- 11:06Does the one button you care about stand
- 11:09out above all else? Is the proof sitting
- 11:11where the doubt is? You'll spot the
- 11:13loose decisions instantly. And every one
- 11:16that you tighten up makes the whole
- 11:18thing look so much more expensive. You
- 11:20don't necessarily need more talent. You
- 11:23just need to stop leaving things to
- 11:24chance. Now, getting this good at design
- 11:27is one thing. Getting paid properly for
- 11:29it is another. And they're not the same
- 11:31skill. Plenty of talented designers are
- 11:33chasing a few hundred dollars for work
- 11:35that should be worth thousands because
- 11:37nobody showed them how to turn the skill
- 11:39into real projects. I made a video on
- 11:42exactly that. How to take design skills
- 11:44like these and turn them into 10K plus
- 11:47projects. So, you can go and watch that
- 11:48one next over here. And I'll see you
- 11:50there.
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