Fix These 5 Common Design Mistakes FAST (Architects & Designers) — Transcript
Full transcript
- 0:02If you're an architect or interior
- 0:03designer, chances are you've made at
- 0:05least one of these mistakes. Honestly, I
- 0:07definitely have, quite a few times.
- 0:09These aren't bad design ideas, they're
- 0:11workflow problems. Little things that
- 0:13creep into drawings and quietly impact
- 0:15clarity, accuracy, and presentation. In
- 0:18this video, I'm going to walk through
- 0:20five common mistakes I see and make all
- 0:22the time in plans, interiors, and
- 0:24presentations, and show you how to fix
- 0:27them using Rayon. But before we get into
- 0:29it, if you want to follow along or try
- 0:30this workflow for yourself, there's a
- 0:32link in the description where you can
- 0:34create a free Rayon account.
- 0:38This first one is a classic. Doors drawn
- 0:40too small or incorrectly, furniture too
- 0:43big, people looking 7-ft tall. Most of
- 0:47the time this comes from downloading
- 0:49random blocks off the internet. I had a
- 0:51full library of them at architecture
- 0:52school. Rayon's block library fixes this
- 0:55by giving you properly scaled blocks,
- 0:57and even better, they also give you
- 0:58multiple views, top, front, and side,
- 1:01all in one place. This is particularly
- 1:03useful when working across plans and
- 1:05sections, so you can ensure that the
- 1:07blocks show correctly and align to each
- 1:09drawing. Now, Rayon has a vast block
- 1:12library, and we're talking hundreds,
- 1:14thousands of blocks available to you.
- 1:16You've got lots of different options
- 1:17here where you can explore the library
- 1:19on the left-hand side, and you've got
- 1:21access to bathroom layouts, bedroom
- 1:23layouts,
- 1:24various different blocks, any block that
- 1:27you can possibly think of, Rayon has it
- 1:29there in their library. And this is
- 1:30really useful because you can scroll
- 1:32through and find any type of block
- 1:33you're looking for, kitchen appliances,
- 1:35kitchen accessories, to start populating
- 1:37your floor plans in an instant, there
- 1:39and then. So, what you want to do is if
- 1:41you find a particular item, you can drag
- 1:43and drop it into your workspace. You can
- 1:45then see that you can rotate, you can
- 1:47shift it. You can then start to mirror
- 1:49it and play around with it until you're
- 1:51comfortable with how you want it in your
- 1:52layout. Equally, you can also select the
- 1:54block and see alternative views. So,
- 1:56you've got a front view, side view, and
- 1:59top view. So, when you're working across
- 2:01plan sections elevations, you can switch
- 2:03between those views to make sure that
- 2:05your drawers align.
- 2:06Now, you'll see here you've got lots of
- 2:07different options for even potential
- 2:10full bedroom layouts. So, you can see
- 2:12here we've got a bed, wardrobe, and desk
- 2:14space already fully configured, um which
- 2:17you can then work into your floor plan.
- 2:20Now, alternatively, you can look for
- 2:22parametric blocks. And in this case, you
- 2:24can type it into the top here where you
- 2:26can search for a particular item that
- 2:28will have a parametric icon in the top
- 2:30left corner. And you can see here that
- 2:32these parametric blocks, when you drag
- 2:34and drop them in, let's take this corner
- 2:35sofa, for example, they have these
- 2:37toggles that you can essentially push
- 2:39and pull, and they'll expand and
- 2:41contract without actually distorting or
- 2:43affecting the geometry of the block. So,
- 2:46as you see here, you can push and pull
- 2:47it if you want to have certain elements
- 2:48that are longer or shorter or wider or
- 2:51deeper, it gives you that flexibility.
- 2:54Likewise, if you have certain elements
- 2:55like a dining room table that you want
- 2:58to add more chairs to, you can push and
- 2:59pull these. Now, for this particular
- 3:01drawing, this is the kind of set of
- 3:04blocks that I would like to use, and I'm
- 3:05going to start populating the drawings.
- 3:07Now, these are really great for also, if
- 3:09you want to make some edits and make
- 3:11some changes, you can double-click into
- 3:12them and start deleting certain elements
- 3:15or moving certain cupboards or hobs or
- 3:18sinks around to kind of fit your layout
- 3:21as you please. Alternatively, and this
- 3:23is where it gets pretty exciting, if you
- 3:25have a particular block, like a piece of
- 3:28furniture, in this case this bright
- 3:29orange sofa that caught my eye, you can
- 3:32bring it into the software, you can then
- 3:33do a generative AI block. So, you use a
- 3:37tool called generate product, which
- 3:39you'll see you can select the image, you
- 3:40can use selected image using the AI
- 3:42panel, head down to tools, select
- 3:45generate products, and you'll see it
- 3:47will create a block of that image. So,
- 3:49it will generate a three-sided block,
- 3:52top-down, side, and front view of that
- 3:55particular sofa, and it will also
- 3:57generate it to scale, which is really
- 3:59impressive. And you can see here we've
- 4:01got this this sofa now in our workspace,
- 4:04which we can pull into our drawings and
- 4:06have them across our floor plan sections
- 4:08and elevations, and they will all align
- 4:10and read together. You can also import
- 4:12DWGs at scale or generate a block using
- 4:15AI if you need something custom. Correct
- 4:17proportions instantly make drawings feel
- 4:19more professional.
- 4:22The second mistake which often leads
- 4:23from poor CAD block proportions are
- 4:26inefficient layouts. Rooms that almost
- 4:28work, circulation spaces that feel
- 4:30awkward, spaces that don't feel
- 4:31proportionate. To take this layout as an
- 4:34example, we're going to start dissecting
- 4:35this and make it a little bit more
- 4:37efficient. Now, you can see here the way
- 4:39that this is composed that you have this
- 4:40bedroom on the left-hand side, which
- 4:42doesn't really work too well next to
- 4:44this window.
- 4:45And then you've got the kitchen unit on
- 4:46the right-hand side, which isn't awful,
- 4:49but I think it could be rearranged
- 4:50slightly better where you have a bit
- 4:52more privacy in the bedroom. Currently,
- 4:54that bedroom is quite exposed to that
- 4:57kitchen living space, and it's right
- 4:58next to the front door, which isn't
- 4:59ideal. We could also use this long back
- 5:02wall for some storage. We could build in
- 5:04some storage here with some wardrobes
- 5:06and maybe a feature to the living space.
- 5:08So, potentially, I think we could swap
- 5:10around the bedroom and the kitchen to
- 5:12make it a little bit more of a an
- 5:14efficient space. And then what we could
- 5:16have as a feature, we could have a kind
- 5:17of a semi-permeable
- 5:19barrier that creates some kind of
- 5:21privacy between the bedroom and living
- 5:23space.
- 5:25So, if we pull the bedroom up to this
- 5:27corner here,
- 5:28um and swivel this kitchen round into
- 5:30this corner, then we can have
- 5:32potentially that
- 5:33window above the kitchen unit, so above
- 5:36the sink. We then bring the door around
- 5:38here so you can access the door uh the
- 5:40bathroom off the bedroom,
- 5:43and pull these wardrobes away, so And
- 5:45maybe we can have
- 5:46a low-level wall with um some kind of
- 5:49seating in that kitchen space. You're
- 5:52kind of compartmentalizing that kitchen
- 5:54space as its own as its own space with
- 5:57then a division here for the living and
- 6:00sleeping area.
- 6:02Now pulling the sofa back into this
- 6:03corner, we could then have some storage
- 6:05that runs along this back wall as I've
- 6:07mentioned. And then these wardrobes
- 6:09could almost become a semi-permeable
- 6:12barrier or
- 6:14kind of privacy space between the
- 6:16bedroom and the living space so that you
- 6:18can have maybe a TV along here. We could
- 6:20pull that wall out a little bit further
- 6:21to give more privacy to the bedroom as
- 6:24you can see here.
- 6:26And this now works a little bit better
- 6:27where we have essentially a living space
- 6:30with the outdoor seating area adjacent
- 6:32to it with then the kitchen space having
- 6:34its own area. And then you have a
- 6:36bedroom that's kind of partitioned off
- 6:39semi-partitioned off with those
- 6:41wardrobes.
- 6:42So it feels a little bit more efficient
- 6:44and a much more improved layout. And
- 6:47zones are especially useful here. They
- 6:48help you to see what's oversized, what's
- 6:50tight, and what needs adjusting. And the
- 6:53key takeaway is that layouts should
- 6:54evolve quickly and not feel painful to
- 6:57change. In Rayon, you can move, rotate,
- 6:59cut, and edit walls and layouts super
- 7:02easily as you've seen.
- 7:05A lot of drawings fail not because of
- 7:07design but because they're hard to read.
- 7:10Everything looks the same. Line weight,
- 7:12materials aren't clear, hierarchy is
- 7:14missing. This usually happens because
- 7:16styling is separate from drafting. In
- 7:18Rayon, drafting and styling happen
- 7:20together using the style panel. Take
- 7:22this floor plan. I know that we've
- 7:23exaggerated the line weights a little
- 7:25bit here just to show as a demonstration
- 7:27but you can see here that the the blocks
- 7:30are much stronger in the drawing and we
- 7:31need to find a balance between the
- 7:33walls, the furniture, the the hatches
- 7:35and textures in the background to make
- 7:38sure that the drawing is structured
- 7:40properly. Now in this case, we want to
- 7:42we want to bring down the intensity of
- 7:44the blocks. We want to increase the
- 7:45thickness of the walls. To take this
- 7:48block, for example, you can double-click
- 7:49into it.
- 7:50You can select the item, and you'll have
- 7:52a style here on the right-hand side,
- 7:54which you can edit. And we're going to
- 7:55bring that right down to 0.2, so it's
- 7:58much, much softer in the drawing, even
- 8:00though it's still got a little bit of a
- 8:01darker edge, a thicker edge around the
- 8:03block.
- 8:04And we'll do the same here with this
- 8:06block here. We can change that to 0.2 as
- 8:09well if we wanted to keep it consistent.
- 8:11And you'll see that it's changed some of
- 8:13the blocks across the drawing, and
- 8:15that's because that is a saved style
- 8:17that is applied to each of these blocks.
- 8:19So, if you change that style, it will
- 8:20change all of the blocks that have that
- 8:22style associated to it. Now, some of
- 8:24these details in the walls that show in
- 8:26the kind of wall build-ups, we're going
- 8:27to select these elements, and we're
- 8:29going to bring these down uh to maybe a
- 8:310.1
- 8:32because we want them to be nice and
- 8:34subtle in the background. We don't want
- 8:35it to be strong at all. And then we can
- 8:38take the walls themselves and increase
- 8:40the stroke to maybe a 0.3. I mean, you
- 8:43can test the different thicknesses here
- 8:44to try and get it right, but I think a
- 8:460.3 or maybe even slightly thicker could
- 8:49work well. And you can see here it's
- 8:50starting to give the structure to the
- 8:51drawing.
- 8:52Now, if there are other elements in your
- 8:54drawing that you want to select multiple
- 8:57of the same style, what you can do is
- 8:58you can select the element, you can
- 9:00right-click it, you can do select
- 9:02similar, same style, and you can see
- 9:04here all of those lines that we had that
- 9:06wall detail are now selected. I head
- 9:08over to the right-hand side here, we can
- 9:09then change that stroke to a 1-point a
- 9:120.1 to make sure that it's consistent
- 9:14throughout. And we can save that style
- 9:16by clicking save style and calling it
- 9:17the wall layer.
- 9:20We can do the same with zones and
- 9:22hatches that are applied to zones. If we
- 9:24select this floor finish here, we can
- 9:25adjust and drop the stroke to
- 9:28something quite light cuz you want it to
- 9:30make sure it's it's kind of in the
- 9:31background and not too strong, so maybe
- 9:3350% works well. Likewise with this style
- 9:35here, we could then change that down to
- 9:38also a 50% opacity. We can adjust the
- 9:41wall slightly further to a 0.5, so it's
- 9:44a little bit stronger. Likewise with
- 9:46these internal walls,
- 9:48and all of a sudden we have a much
- 9:50stronger hierarchy to the drawing where
- 9:52we have the elements that we're cutting
- 9:53through are much stronger. So, all of
- 9:55the wall elements that we're slicing
- 9:57through are much darker and thicker
- 10:00elements. We've then got a much softer
- 10:01elements in the background with the
- 10:03hatches that are a lot more subtle in
- 10:05the background. And then we have the the
- 10:07blocks, the furniture, that have a a 0.2
- 10:10surrounding, so that that's kind of the
- 10:12next hierarchy from the wall. So, you've
- 10:14got that structure and hierarchy to the
- 10:16drawing, where the drawing is now
- 10:17reading much more clearly and it's much
- 10:20better structured. Now, the finishing
- 10:22touch to this drawing, I think, is just
- 10:23going to be a bit of shadow. And in this
- 10:25case, we're just going to use the
- 10:26polyline to essentially draw a shape to
- 10:29indicate an area of shadow and maybe an
- 10:32area of where shadow's being casted in
- 10:34the floor plan.
- 10:35This will just be really simple and
- 10:36quite sketchy at this point, so we can
- 10:38simply draw this zone here and fill that
- 10:42with black,
- 10:43and then we'll drop the opacity right
- 10:45down to maybe even only 15%.
- 10:49Remove the stroke and there we have a
- 10:51bit of a shadow. And we can save that as
- 10:53a style, so that whenever we're building
- 10:55and adding any shadow to the floor plan,
- 10:56we can add that in. With a bit of work,
- 10:58you can arrive at something like this,
- 11:00which looks really great as a floor
- 11:02plan. The shadow adds that depth and
- 11:04that intrigue to the plan, a little bit
- 11:06more detail
- 11:07and three-dimensional quality. And now I
- 11:09think as a hierarchical drawing and a
- 11:11kind of composition with the line
- 11:12weights, it looks much better.
- 11:15And you can test styles live and save
- 11:17them in your style library. Good
- 11:19drawings aren't necessarily complicated,
- 11:21they're just intentional and clear. And
- 11:23you can see how you can manage that here
- 11:24in Rayon.
- 11:30>> drawing is is understood. Drawings
- 11:31should be annotated sufficiently so that
- 11:33anyone could pick them up and understand
- 11:35the detail. Where this can go wrong is
- 11:37if the annotations are not clear, not up
- 11:39to date, or the labels don't reflect the
- 11:41real information. Often the problem is
- 11:43that when you're jumping between
- 11:44softwares, there's two issues. You
- 11:46forget to update the text when drawings
- 11:48change. And number two is room areas
- 11:50change, but labels don't. And this leads
- 11:53to tags slowly becoming incorrect. Revit
- 11:56uses smart tags that stay linked to your
- 11:58drawings. And annotations that are not
- 12:00clear can look really messy. It can look
- 12:03something like this where you've got a
- 12:04really poor hierarchy. In some cases,
- 12:06we've over annotated this so the drawing
- 12:09looks too complicated and too confusing.
- 12:11And so this needs a little bit of work.
- 12:14Now the first thing that you can do is
- 12:15you can actually add annotations or
- 12:16build on your drawing if you'd like. You
- 12:18can add headers, leaders. You can add
- 12:20text. You can build into your
- 12:22annotations. And when you draw zones,
- 12:24you can have an automatic annotation
- 12:26added to that to indicate your square
- 12:28meter or square footage. You can also
- 12:31change the font of your text. You can
- 12:32make it much bolder or softer. And in
- 12:35this case, I think generally the text
- 12:37just needs to be managed slightly
- 12:39better. It's becoming too dominant in
- 12:40the drawing. So if I bring that down to
- 12:42a 0.1, this text now becomes much more
- 12:44of a
- 12:45um a kind of supplementary feature to
- 12:48your drawing, not the dominant thing. We
- 12:50can also adjust some of these titles
- 12:52here to bring it much smaller
- 12:55and centralize it a little bit better.
- 12:57Likewise with these annotations, if we
- 12:59double click into them, you can see that
- 13:00this text is probably
- 13:02ever so slightly too small, so we'll
- 13:03increase this to maybe 0.15
- 13:07and make sure it's centered. Now there's
- 13:09some of these texts like the built-in
- 13:12um wardrobe annotation and some of these
- 13:15elements here
- 13:16uh where you've got wall tags, door
- 13:18tags, and then you got a bit of a
- 13:19callout. This built-in cooker,
- 13:22we probably don't need those annotations
- 13:23for a drawing at this scale. And so
- 13:25there's certain elements that we can
- 13:26kind of pull out and adjust and amend.
- 13:29And then, double-clicking into any of
- 13:30these elements, you can start adjusting
- 13:31them and amending them. Now, in
- 13:33addition, you can also start customizing
- 13:34your annotations to start bringing that
- 13:36graphic style through the annotations.
- 13:39So, if we select this dimension, for
- 13:40example, we could select this element
- 13:42and change the color of that dimension
- 13:45text to red.
- 13:47And to give it a little bit of a red pop
- 13:49in our drawings, which looks, I think,
- 13:51really quite nice graphically.
- 13:53And so, you can see here now the drawing
- 13:54is much clearer, it's much cleaner.
- 13:57Uh we now have a consistency across the
- 13:59bathroom, kitchens, and studio spaces.
- 14:02And we can see here that you can also
- 14:03select on your zones and change the name
- 14:06of the zone, which has updated the name
- 14:09tag automatically. So, it's already
- 14:11automatically updating, it's live with
- 14:13your model. So, anything that you
- 14:15change, it will update live in your
- 14:16drawing.
- 14:17Likewise, if you wanted to push and pull
- 14:20some wall elements, you can see here, if
- 14:21you look at the the room tag, it's
- 14:23adjusting as you push and pull the wall,
- 14:26which is really great. So, it's live and
- 14:27working with your drawing.
- 14:29And we can do the same across all the
- 14:31other zones to make sure that they're
- 14:32all indicated as studio one, kitchen
- 14:35one, and bathroom one. Now, a benefit of
- 14:37these zones that you can start building
- 14:39in properties and building in the
- 14:40metadata into this particular zone. So,
- 14:43take this zone, for example, you can
- 14:45click then zone properties on the bottom
- 14:47right-hand side. And you can add your
- 14:49own categories. So, we can add maybe a
- 14:51property which indicates a floor finish,
- 14:54um which you can see here, you can
- 14:55change the type, you can change the
- 14:56format. If you wanted to add volume or
- 14:59area, for example, click save, and then
- 15:01we can type in a timber floor finish, if
- 15:03you wanted to. So, then now, all of a
- 15:05sudden, we have properties that are
- 15:06attached to that zone. And if we ever
- 15:08want to pull that information out in the
- 15:10table, it comes out with the drawing.
- 15:13Likewise with
- 15:14if we wanted to add a floor finish to
- 15:16the kitchen, we could do that as a a
- 15:18tiling. And you can obviously add your
- 15:20own particular type of tiling or
- 15:22whatever it might be, if it's a
- 15:23particular brand or if it's a particular
- 15:25scale or size.
- 15:27So now if we just head over and finish
- 15:29up this drawing by turning on our
- 15:30shadows, you can see that we have now a
- 15:33much better hierarchy to the drawing.
- 15:35The annotations don't feel too strong.
- 15:37They're supplementing the drawing,
- 15:38adding the detail required without
- 15:40overbearing and overtaking the drawing.
- 15:43And with that hint of red, I think it
- 15:44works really nicely as you can see on
- 15:46the dimensions. This means that your
- 15:48drawings stay accurate as they evolve.
- 15:50Less manual checking, fewer mistakes,
- 15:52more confidence in what you're
- 15:53presenting. I think that's really
- 15:55important. And of course, AI is now at
- 15:57the tip of everyone's tongues and it is
- 15:59now a mistake not to use it in my eyes.
- 16:04If you're not using AI in any of your
- 16:05workflow, you're making your life harder
- 16:07than it needs to be. But I must be
- 16:09clear, AI shouldn't replace design
- 16:11thinking, but it should absolutely
- 16:13support it. Now, the way that AI works
- 16:15in Rayon is through the AI chat on the
- 16:18panel on the left-hand side. If you open
- 16:20up the AI panel, you can see here that
- 16:22you've got various different options of
- 16:24adding your context. You can add a file
- 16:26or you can add a screenshot. In this
- 16:28case, let's add a screenshot of our
- 16:29space. We're just going to grab the
- 16:31floor plan, which you can see it drops
- 16:32into our prompt. You can then click any
- 16:35of these tools that are available to
- 16:36you. You could do image tracing, you
- 16:38could do axonometric, for example.
- 16:41And if we generate an axonometric,
- 16:43you'll be able to see how you can
- 16:44visualize the space in three dimensions.
- 16:46And as it thinks it through, it will
- 16:48create something really quite compelling
- 16:50like this. Which I think is really
- 16:53brilliant as a as a really kind of quick
- 16:55idea um ideation and a visualization
- 16:59tool to help you understand your space
- 17:01and how you're designing the space. You
- 17:02can then reuse that image. You can then
- 17:04maybe style that image into a clay
- 17:06model. I particularly like the clay
- 17:08model feature here.
- 17:09You can send that off and it will come
- 17:11out with something like this, which I
- 17:13think is a really great addition to a
- 17:15presentation set if you wanted to build
- 17:17your presentation set with some
- 17:18axonometric or some 3D views as part of
- 17:21your presentation. And if you wanted to
- 17:23include that particular image in your
- 17:24presentation, all you have to do is
- 17:26click insert image and it will bring it
- 17:28into your canvas. And then if you wanted
- 17:30to work into that image to add a bit
- 17:32more of your own style and your own
- 17:33touch and want to prompt it further, you
- 17:35can select that image, head to the panel
- 17:37again, use selected image, and then
- 17:40maybe let's prompt it to make it blue,
- 17:42for example, just as an example. And if
- 17:44you see here that it will come out and
- 17:45it will generate as blue as a particular
- 17:48style. Now if you wanted to, you could
- 17:50even just create a style of your floor
- 17:51plan. If you wanted to render it or if
- 17:53you wanted to create a sketch version of
- 17:55the floor plan. In this case, let's try
- 17:57and prompt it to render this floor plan
- 17:59and you'll be able to explore different
- 18:01material finishes, different floor
- 18:03finishes if you'd want. And if you see
- 18:05here that it creates something really
- 18:06quite compelling and it actually uses
- 18:08and includes your annotation as part of
- 18:10that. And so I think it shows, for
- 18:12example in this case, it shows lighting,
- 18:14it shows where light's coming into the
- 18:16room from the windows.
- 18:18And this is really compelling. The key
- 18:20is that AI lives inside the drawing
- 18:22environment. No exporting, no copy and
- 18:24pasting. It's fast, it's visual, and
- 18:27surprisingly powerful, as you've seen. I
- 18:29hope that by using these tools and
- 18:31workflows, these mistakes will no longer
- 18:33appear in your drawings, or at least
- 18:35reduce them. The key to architectural
- 18:37drawing in my eyes is this: clean
- 18:39layouts, correct scale, and clear
- 18:41graphics. They're very small changes,
- 18:44but a big difference. I've been using
- 18:46Round to solve these exact problems and
- 18:48it's completely changed how I draw and
- 18:50present work. You can explore Round for
- 18:52free by using the link in the
- 18:53description along with the access to the
- 18:55drawings used in this tutorial. Take
- 18:57what's useful, try it in your own
- 18:59workflow, and I'll see you in the next
- 19:01one.
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This page contains the full transcript of Fix These 5 Common Design Mistakes FAST (Architects & Designers) by Rayon Academy, generated from the public captions YouTube serves with the video. The transcript has 3,839 words across 568 segments, with the original timestamps preserved so you can click any line to jump to that moment in the embedded player.
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Use the transcript to take notes, quote the speaker, build a study guide, generate a summary with ChatGPT or Claude via the YouTube Summary tool, or export it as a timed subtitle file with YouTube to SRT. You can also re-open it in the transcriber to translate the transcript into 100+ languages.
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