Evo 2026: BlazBlue Centralfiction Top 8 — Transcript
Full transcript
- 0:00uh to kind of just go in. Bang's offense
- 0:02is very strong in once he starts getting
- 0:04quite safe against a lot of bullets
- 0:05options as well.
- 0:07>> So I do think it's a good play and again
- 0:10immediately backing off. Oh wow, the 2B
- 0:13from Bang. Uh
- 0:15>> yeah, slightly mis timing it right.
- 0:17Rascal was able to close that timing out
- 0:19and here's a big combo in the corner
- 0:20already.
- 0:21>> Yeah, tries to go for the uh the tech
- 0:23overdrives through it and that this
- 0:25mixup is really hard to see. Air dash
- 0:26cancel everything but a little bit out
- 0:28of range to get that confirmed. I really
- 0:30like the uh spacing and the barrier
- 0:32usage from Masco right there just kind
- 0:33of pulling him away while he was in that
- 0:35overdrive.
- 0:35>> And with that being said, Puka with a
- 0:37great air throw. What's the mix up?
- 0:39Baiting a DP. Looks like
- 0:40>> nice blocking that overdrive. Yep.
- 0:42>> Unfortunately, Rascal down to half of
- 0:44his barrier left.
- 0:46>> Doesn't block that jump low.
- 0:48>> The threat of the uh bang taco kick,
- 0:50right, IS DEFINITELY THERE. AND OH,
- 0:52>> WOW, that overhead recovered so fast.
- 0:55>> Disrespecting that allowing Rascal to
- 0:57fall. Rasful did not let that drive rip.
- 0:59So that falling land recovery allows
- 1:01Koop to get this.
- 1:02>> Yeah, that's going to be it. That poison
- 1:04just adds so much unscale damage, man.
- 1:07>> Yeah, it ticks pretty slowly, but you
- 1:08know, it does add up over time.
- 1:10>> I believe it is 1,000 unscaled damage as
- 1:12long as you just you have that poison on
- 1:14you.
- 1:15>> Here's another quick confirm again.
- 1:16Bullets hurt box. A little bit odd, but
- 1:18that's the thing about Bang. His combos
- 1:20are very challenging depending on the
- 1:21the matchup, right? So
- 1:24there's a block string allowing them to
- 1:26get out. Here comes overhead that guard
- 1:28point.
- 1:28>> Oh wow.
- 1:29>> But resets into overhead. Oh no.
- 1:31>> Command throw. We're scrambling.
- 1:32>> What a pace right here.
- 1:34>> You know if you're playing in a
- 1:35tournament like the top eight, right?
- 1:37Your nerves are getting to you right
- 1:39now.
- 1:39>> Yeah. What a bait with the nail there.
- 1:40Blocks the drive, blocks the overhead,
- 1:43blocks another one.
- 1:44>> His defense is on another level right
- 1:45now. But Rascal finally finding the hit.
- 1:48>> Look at that.
- 1:50>> Great damage here. Let's see if Rasco
- 1:52can get back to another heat.
- 1:54Yeah, bullet in this version will always
- 1:56get it.
- 1:57>> The command throw.
- 1:59>> Got the meter.
- 2:01>> Bring it back to the corner.
- 2:02>> Suddenly we're even. One more opening
- 2:04for Ras to close it.
- 2:06>> Uh just super.
- 2:07>> I want out.
- 2:08>> Yeah, gets out.
- 2:10Gets out of the drive there.
- 2:11>> Got to be careful. Level two heat. It is
- 2:13huge.
- 2:15>> He throws a nail, but the land curry to
- 2:17burst.
- 2:17>> All right, burst out.
- 2:19>> Throws the final nail.
- 2:20>> That should be it.
- 2:22Plenty of me to spare even if needed.
- 2:26>> And Rascal closing that one out.
- 2:29>> Don't count Rascal out, man. Like
- 2:31>> he was down to basically 10% life right
- 2:35there and just
- 2:36>> Oh, if you never get hit, you don't
- 2:38lose. Yeah.
- 2:39>> Oh, wow.
- 2:40>> No punish though.
- 2:40>> Yeah, cuz Hook was a bit afraid there.
- 2:42Just
- 2:43>> content to escape.
- 2:45>> Only level only level one heat, so not
- 2:47too much damage. But now we have level
- 2:49two. Wow. Just dash throw
- 2:54another big confirm here. Back into the
- 2:56corner.
- 2:57>> Yep. Level two.
- 2:59>> A little didn't have commander, but just
- 3:01a meaty.
- 3:03>> Yeah, it's very simple. Just a two-way
- 3:04two-way pressure.
- 3:05>> Okay,
- 3:06>> here we go.
- 3:06>> This is scary though. It's hard to block
- 3:08when you're in Bangs overdrive.
- 3:11>> Just point out.
- 3:12>> Okay, we're out.
- 3:14>> Ooh. Okay,
- 3:14>> let me get out of here. Yeah,
- 3:16>> he has to be careful though because wall
- 3:17two heat
- 3:19>> that lock ON IS ABSOLUTELY OH, THROUGH
- 3:22THE NAIL
- 3:22>> THE CAPTURE
- 3:23>> AND overhead reset.
- 3:26>> Yeah, the lucky capture is projectile
- 3:28involved the entire duration.
- 3:30>> Yeah, and if you just happen to be in
- 3:31range of it'll snatch you up and then
- 3:33you're kind of stuck in the animation
- 3:34after that.
- 3:35>> Exactly. And uh you know it was a good
- 3:37idea from Fuku just to like I'm going
- 3:39[music] to use the rest of my nails to
- 3:40just kind of like see what's going on on
- 3:42screen. But that read was impeccable.
- 3:44>> That's the thing. Bang's hurt box is
- 3:46really big during his air dash.
- 3:47>> Yep.
- 3:47>> Even though he is a very mobile
- 3:49character, tries to challenge that but
- 3:51gets counter hit.
- 3:52>> That drive
- 3:52>> dashed into the drive.
- 3:54>> Yeah, that's one thing about Bullet is
- 3:55that even though that drive is a bit
- 3:56slow to kind of go anywhere, it's pretty
- 3:58basically impossible to cross under it.
- 4:00>> Nice bait.
- 4:03>> Forces Fuku to burst.
- 4:04>> Yeah, just having an air stall uh option
- 4:06in Blaze Blue is just so strong.
- 4:08>> Absolutely.
- 4:10>> Too far away. Yeah, good usage of Barry
- 4:11to get that push out. Nice. Base the
- 4:13anti-air. Uses the burst immediately.
- 4:16Counter.
- 4:17>> Okay. Going to get all four seals here.
- 4:19>> That powers up his overdrive and gives
- 4:21him a special move. A new super as well.
- 4:23>> Yep.
- 4:24>> Okay.
- 4:24>> Nice.
- 4:25>> Standing confirm.
- 4:26>> Yep.
- 4:27>> Ah, but a little too high.
- 4:28>> I think bullets just really really
- 4:30skinny.
- 4:30>> Yeah,
- 4:31>> honestly. Look at her. She's got She's
- 4:32all legs, man.
- 4:34>> Another confirm for Rascal here. Throw
- 4:36again. Just a me throw. Yeah, it's been
- 4:37putting in so much work. And during this
- 4:40uh during any of the lock on combos, you
- 4:41cannot burst as well.
- 4:43>> That may have been a miss. Throw nails
- 4:45maybe.
- 4:47>> Jump in. Okay.
- 4:49>> Yeah. Commander super only available if
- 4:51you have all four seals.
- 4:54>> Okay. Beats out the um capture.
- 4:58Oh no.
- 4:59>> Overhead block goes low.
- 5:01>> They should be able to close it with a
- 5:03simple combo here. Yeah. Yeah. Both
- 5:05these players uh basically on the same
- 5:07burst as well.
- 5:09>> Yeah,
- 5:09>> you you see a lot of momentum burst
- 5:11against these players.
- 5:12>> Yeah, they're not really willing to give
- 5:13up an inch here.
- 5:15>> Daniel lock down. Here comes pressure
- 5:16from Cuckoo. Gets the low hit
- 5:18>> with the delay to A2A.
- 5:20>> We've seen him get pushed out of range a
- 5:22lot via Barry using that adaptation to
- 5:24kind of get closer, right?
- 5:25>> Yep. Now we have a seal there.
- 5:26>> This allows him to cancel any normal to
- 5:28special dash using it. Block on the
- 5:29overhead back.
- 5:30>> That is plus
- 5:32choice to back dash that though. It's
- 5:33really scary.
- 5:34>> Fighting. Fighting.
- 5:36>> Ah, but the drive held it long enough so
- 5:37it's big enough.
- 5:40>> Okay.
- 5:42The confirm level.
- 5:43>> Oh wow. Two waves.
- 5:44>> Yeah, it bursted.
- 5:46Not blocked on wake up a whole lot.
- 5:48>> I mean, when you have uh
- 5:50>> Is that intentional? Went for a DP from
- 5:52half screen there, but Rascal burst back
- 5:55right away.
- 5:55>> All right, go. Go to the corner.
- 5:57>> Just kidding. I'm beating you up still.
- 6:00>> Okay.
- 6:02>> Oh, yeah. Nice, nice bait on that 2D.
- 6:04>> Yeah, baited out the guard point there.
- 6:07Another big combo for Rascal.
- 6:08>> He could be dead.
- 6:10>> I think he's dead or unless that
- 6:11happens.
- 6:12>> [ __ ] challenges. Nice jumpy again. I've
- 6:14seen him do random jumpy quite a bit.
- 6:16>> That's all meter. All of his meter.
- 6:17>> Jumps out of the throw.
- 6:20Uses the bumper.
- 6:21>> Nice awareness from Fuku.
- 6:23>> Uses that for pressure. Gets it low.
- 6:25Uses the bumper yet again. Break out of
- 6:27the bumper now. And it's got plenty of
- 6:28meter here. Crush trigger 16. Ah,
- 6:33>> nice overhead. Yeah,
- 6:35>> that was uh I mean
- 6:36>> when you're scrambling, man, when you're
- 6:37scrambling, your mind's moving at 1,000
- 6:39miles an hour.
- 6:41>> And we're seeing Rascal go to a lot of
- 6:43DP like very very very like like strict
- 6:46hard reads there, right?
- 6:47>> Yeah. Yeah. Yeah. I mean, at a certain
- 6:49point of skill level, right, it's just
- 6:51like I'm playing against the player.
- 6:52>> Exactly. And like you don't even think
- 6:55Bullet's DP has that much range, but
- 6:56it's hit a lot of times honestly.
- 6:58>> But I guess the reward is so huge,
- 7:00especially heat, right?
- 7:01>> Yes.
- 7:02A good side switch as well if you want
- 7:04to spend it.
- 7:05>> Wow, they caught that. I mean, Bangs
- 7:08overhead has so much like a hit box on
- 7:10the top, but yeah, once again, bullets
- 7:11perk box is so difficult to deal with.
- 7:15>> All right, level two heat.
- 7:17>> Okay, overdrive just goes EA. That's the
- 7:19mid stuff. It's like is he going to dash
- 7:21out or just let the EA rip?
- 7:22>> Yeah. Is he going to do the bang for
- 7:23Kazan stuff or is he just going to let
- 7:25that rip?
- 7:26>> Okay, burst out a momentum burst. Ooh,
- 7:28>> block on the drive.
- 7:30>> Nice patience. Yeah, just waiting here.
- 7:32Good block again. Yeah, plus. Yeah, try
- 7:34to guard point that guard point is
- 7:36actually susceptible to overheads.
- 7:39>> Back to the corner.
- 7:42>> Cutting shear. It's a nice. Yeah, that
- 7:45that's the way you have to do it.
- 7:47>> You can guard on the first frame, but
- 7:48the move itself comes out much later.
- 7:52>> Oh my goodness. R sees it for a quick
- 7:54low.
- 7:56>> The threat of the uh the 360 right when
- 7:58he has level two heat as well. Yeah,
- 8:00there it is. Like I was saying,
- 8:02>> yeah, Bullet has a very strong command
- 8:03throw, especially with heat, you can get
- 8:05so much damage.
- 8:06>> Once again, Rascal on match point.
- 8:09>> Rascal is looking so good right now, but
- 8:11you know, Fuku is just
- 8:13>> he's fine in these.
- 8:16>> Okay, it's the overheads. Not much from
- 8:18it by itself. It's the DP.
- 8:19>> Yep,
- 8:20>> the block, but yeah,
- 8:22>> yeah, he's chasing it down now. Nice
- 8:24adjustment from uh Rascal. We saw him um
- 8:27guard point at one time, but yeah, good
- 8:29jump. I like that. Gets a full punish.
- 8:32>> Okay, nice.
- 8:34>> Good confirm. Puts the poison on.
- 8:36>> Yep.
- 8:37>> Overhead catches it jumping actually.
- 8:39>> Yeah. So definitely a little bit better
- 8:41from Wrestle even though he got hit
- 8:42because he doesn't have the whole combo.
- 8:44>> What an incredible delay low.
- 8:46>> But once again, bullet turf box guard
- 8:48point basically unbeatable in that
- 8:50situation. Yeah,
- 8:51>> I like the uh spacing adjustment for
- 8:52that combo right there. Bomb nail, web
- 8:55nail, super.
- 8:57>> Yeah, keep it simple.
- 9:02>> Very nice from Puku once again showing
- 9:04there's no such about to get his burst
- 9:05back as well, right? Final game, final
- 9:07round for this winter semis.
- 9:10>> Yeah, Puku has definitely been the taco
- 9:14>> on the backside, but yeah, tough combo
- 9:16there.
- 9:17>> Went for that tag low and then high
- 9:19>> on the back side.
- 9:20>> Yeah, the taco.
- 9:22Ooh, good DP. Risky, but
- 9:25>> yeah, he's cutting shears if it's
- 9:26putting in so much work for Rasbow.
- 9:28>> That's the throw this time. Gets caught
- 9:30by the nail. It's so quick.
- 9:32>> Thankfully, uh, the nails do scale the
- 9:34combo very a lot. So, not too much
- 9:36damage, but stuck in the corner against
- 9:38Bang is
- 9:38>> another nail. So, using that could get a
- 9:40full get a full full conversion. Sorry,
- 9:42I can't even say it.
- 9:43>> And the cutting shield works out once
- 9:45again. All right, he's using the RC to
- 9:47get that level two heat.
- 9:48>> Momentum could be crazy here.
- 9:51Yeah, that guard point's unbeatable. If
- 9:52you use it, if you use a jump in, that
- 9:54guard will beat it clean. Counter hit
- 9:56trade.
- 9:58>> Time to go in
- 10:00>> once again. Low. One more chance.
- 10:02>> Drops it.
- 10:03>> One more chance again. Gets caught by
- 10:05the drive.
- 10:07>> This is huge.
- 10:09>> This is scary.
- 10:10>> Yeah, there is a burst on Buku's side
- 10:11though.
- 10:11>> Nice jump.
- 10:13>> Cancels out.
- 10:14>> Oh, gets tagged. He's overdriving. I see
- 10:15it. Yeah, the DP.
- 10:18And with that, Buku clutches it out.
- 10:21>> Rascal will move into the loser side of
- 10:23the bracket. Really good stuff from both
- 10:25those players, but Fuku was the winner.
- 10:27Where is this option a good option? Is
- 10:29this option a strong option and often
- 10:30times, you know, getting some insight
- 10:32into that can be really helpful.
- 10:33>> Yeah. And these this is why those guys
- 10:35are up there, not me, because my so
- 10:37broken.
- 10:39>> So, here we go. Letting the intro rock.
- 10:41>> The wheel of fate is turning. [music]
- 10:43>> Fra versus Excalibur Blades. A rematch.
- 10:46>> Where will this go?
- 10:48Okay, we're going. We're taking a
- 10:50measured approach here.
- 10:51>> You You see this a lot, right? In every
- 10:53one of XL's matches, the
- 10:56>> opponent is usually just like, I'm I'm
- 10:58walking away. I'm walking away. Bring
- 11:00bring Ada to me.
- 11:01>> I'll take care of Ada as you're seeing.
- 11:03Wow. Try to like uh try to like do as
- 11:06much damage to it as possible, but did
- 11:09damage, but now it's got the corner
- 11:10position and block out of gets hit by
- 11:12the low.
- 11:14>> Yeah, low on the ADA meter. So not going
- 11:17for the unblockable right now.
- 11:18>> Uses the crush trigger to get that ADA
- 11:20meter back. DPRC get out of the
- 11:22pressure. Change of sides from the
- 11:23corner.
- 11:24>> Checking ADA there as well. See
- 11:26>> just having a meterless reversal in that
- 11:27situation is really strong especially at
- 11:2950 meter. But once again you're spending
- 11:31a lot of resources to make sure that you
- 11:33get out of the corner basically.
- 11:35>> Yeah. Uses the fireball that you race
- 11:36the fireball. Nice option there.
- 11:39>> Checking on a here. Here comes Konimo.
- 11:41Jumps away from him.
- 11:42>> Give me a hug.
- 11:45Oh, ON THE BACK SIDE. COME ON. BACK
- 11:48across again.
- 11:50>> Restand mix up here. It's going to go
- 11:52low.
- 11:54>> No lows this time. Oh, there's a
- 11:56>> overhead. That RC that hit confirm is so
- 11:59difficult, but shows why he's so good at
- 12:02this character.
- 12:02>> Hey, to get over there.
- 12:04>> Okay,
- 12:06raise giving up their burst. Now why a
- 12:09really really slow from uh Fenix right
- 12:12here because he has the life. He's got
- 12:14the wip and there's only 10 seconds left
- 12:16so got to make something happen here.
- 12:18>> Yep.
- 12:19>> Carl's not known for amazing movement.
- 12:21Nice check.
- 12:23>> Pretty much committed.
- 12:25>> He takes the first down. Play very very
- 12:26measured right and didn't even use his
- 12:28burst.
- 12:29>> He didn't need it man.
- 12:30>> Well sometimes he doesn't.
- 12:33>> Okay here comes Scaler this time
- 12:35overhead 6. Honestly, the amount of
- 12:38Carls that just like rely on that move,
- 12:40right? It's like it's a really really
- 12:42good overhead. But Axt Kale like there's
- 12:45a art to the way he uses it.
- 12:47>> Okay. Wow. The throw right before a
- 12:50punch hits [screaming]
- 12:53in there.
- 12:53>> Yeah. Good delay tech for right
- 12:56use the setup there. Famous attacks and
- 12:58use the jump cancel to get out.
- 13:01>> Okay. Pressure.
- 13:02>> Yeah, get a in there.
- 13:03>> Yeah, just just backs off, right? About
- 13:06a third of the match time as a lap snap.
- 13:08Currently Cowboys with the lead.
- 13:11>> Even though he's still stuck in this
- 13:12corner, it's just like his defense is so
- 13:14strong.
- 13:14>> Oh, are you going to come get me? Nice.
- 13:16Again, that that RC on the overhead
- 13:18>> commentators cuz are you going to go?
- 13:19What are you going to do? OVERHEAD ME.
- 13:21AH, [screaming]
- 13:22>> FATE THE BURST OVERDRIVE. This is going
- 13:24to checkmate.
- 13:26>> The guard is back, baby.
- 13:27>> Yeah,
- 13:28>> he's back.
- 13:29>> He looked clean there.
- 13:36unfazed.
- 13:37>> Yeah, I mean you got to be
- 13:41>> taking a little bit of time in the uh
- 13:43character select to cool off. Think
- 13:45about what happened.
- 13:46>> Yeah, I do think that they kept good
- 13:48positioning overall, right? Even even
- 13:50keeping corn positioning is totally fine
- 13:52as long as it is between you and the
- 13:53opponents in character. But, you know,
- 13:55uh Fam was able to sneak through with
- 13:57the jump be there, right? That was the
- 13:58critical thing where you know I don't
- 13:59know if Excalibur didn't read the timing
- 14:02of that but wasn't able to answer a lot
- 14:03of come in
- 14:06>> action.
- 14:08All right. A little bit more aggressive
- 14:10star from XL right there.
- 14:11>> Yeah. He tried to use a dash got beaten
- 14:13out by Fenry.
- 14:15>> Okay. Yes.
- 14:16>> How dare you hit Ada.
- 14:17>> Yes. Very nice to punish that.
- 14:20>> The mix up is low. Good block from
- 14:22Fenri. tries to prevent the jump and
- 14:24it's stuck here but in the sandwich uses
- 14:26the crush trigger
- 14:28>> low on a uh resource though nice
- 14:31>> late cross up
- 14:32>> kind of measured there DPRC
- 14:34>> yeah raid is dead this is where Carl's
- 14:36weakest
- 14:39get out of this one good block on the
- 14:40cross up there
- 14:42>> very very patient he's trying to bait
- 14:43the anti-air
- 14:44>> nice puna
- 14:46is back though
- 14:47>> yeah but will it be able to do anything
- 14:50reset's very strong block on the
- 14:51overhead
- 14:52does not confirm it though.
- 14:56>> Nice counter.
- 14:57>> Cheap stuff. The cheap stuff. Comboing
- 14:59off counter.
- 15:00>> Not a lot of damage, but good
- 15:01positioning.
- 15:02>> Nice coming away. Ooh, good double jump.
- 15:04Counter hit. Will this be enough?
- 15:06>> Not quite yet.
- 15:09>> Pushing ADA into Jin.
- 15:12>> Still alive.
- 15:13>> Brio the DP. This should be it.
- 15:17>> Great punish.
- 15:18>> Micro dash of 3C.
- 15:20>> It's not easy. It's pretty difficult to
- 15:22punish that.
- 15:25>> Copper looking good.
- 15:27>> Okay.
- 15:28>> Okay.
- 15:29>> Extended active hit box.
- 15:32>> Okay. Comes out. Volante's on his way,
- 15:33but counter hit down.
- 15:35>> Not sure exe.
- 15:37Great pick up.
- 15:39>> Couple seconds in.
- 15:40>> Ah, but no meter. Takes the throw.
- 15:42Volante on its way, but doesn't block
- 15:44Dan here. Chase down again from Feny,
- 15:46but gets caught by the jump. A
- 15:48>> all you need is one knockdown with Faro,
- 15:50man. Here we go towards the corner.
- 15:53Going to make it to the corner. Bait on
- 15:55DP
- 15:57trigger
- 15:59>> using every option available is
- 16:00Excalibur right now. Very much buried
- 16:02offense here. The pressure rising
- 16:05overhead
- 16:07>> reset. Goes low. Good block from Fenri.
- 16:10DP gets blocked again. RC's a burst in
- 16:12the corner. Momentum burst from Exceler
- 16:14Blade. Chuck closes.
- 16:16>> Nice block on that overhead. Nice block
- 16:18on the overhead.
- 16:19>> What? But he still anterior him.
- 16:22>> She's dead. Cross up.
- 16:24>> Can you get him to cough up the burst?
- 16:26Apparently stone cold finally coughs it
- 16:29up.
- 16:29>> He wants it. He wants it.
- 16:31>> 3. Oh, get him.
- 16:33>> Caught them flinching. Can they finish
- 16:34it? He's on two.
- 16:37>> Yep. Just keeping it real simple
- 16:40>> now. Fenridge on match point.
- 16:43>> Really great.
- 16:43>> No burst on his side though.
- 16:45>> Could be big depending on how this round
- 16:48starts.
- 16:49Excalibur looking to take a measure to
- 16:51perk as well. Blocks the projectile.
- 16:53>> Tries contain gets punished overhead but
- 16:56no meter can't confirm that.
- 16:58>> A little bit of damage always works out.
- 17:01>> Keep that pressure going. TRM caught Xav
- 17:03trying to tech throw early with that
- 17:05able to that throw come from Tech.
- 17:09>> Knock down into the corner. Oh, nice
- 17:11jump but able to get out.
- 17:13>> A little bit too far for Ada.
- 17:15>> Yeah.
- 17:17Active about to come in for Fen ready.
- 17:19Fireball doesn't see it.
- 17:21>> I 6A
- 17:23>> goes low here again with the fight.
- 17:27>> Tough to see that. Here comes the next
- 17:29mix up. It's Anima.
- 17:30>> Might have made a TP maybe.
- 17:33That's the last one. Jump. A hits
- 17:35cleanly.
- 17:36>> I mean, Dren is a tall ass character,
- 17:38man.
- 17:38>> Here we go. What's the mix up here? She
- 17:41goes low. Fakes the DP. Maybe made a
- 17:43mistake there.
- 17:45and pull a hit
- 17:47>> and it traded. What a trade combo.
- 17:50>> Amazing situation awareness from XL
- 17:53calling out the 6A even though I was
- 17:55able to RC. I do think the hit stop
- 17:56preventing him from doing anything.
- 17:58>> That was so good. I've never seen
- 18:00anybody really use that super as a
- 18:02reversal like that.
- 18:03>> Yeah, cuz you know the overhead is
- 18:04slower, right? So able to clutch it out
- 18:06there. What an amazing option there.
- 18:08Excal still in it.
- 18:12>> Volante. Yeah.
- 18:13>> Yeah. using that a to block the
- 18:14projectile so the Valante can keep going
- 18:16but maybe overcommitting there a little
- 18:17bit as has gotten in now.
- 18:20>> Okay [laughter]
- 18:22looking for that TRM again but gets
- 18:23caught the Valante combo instead of
- 18:26resetting though a short combo here
- 18:29the corner position.
- 18:30>> YEAH ALL OH WHAT A CALL OUT
- 18:33>> unfortunately no micro dashante
- 18:37aligretto
- 18:39yeah backside though this time gets the
- 18:40sandwich but good block by Fenry
- 18:44Oh my goodness.
- 18:45>> How is he blocking this? HOW IS HE
- 18:47BLOCKING THIS?
- 18:48>> Incredible defense from Fenry. He gets
- 18:50out of that and waste a lot of that
- 18:51system doing so. But Excal phase at all.
- 18:54He's still playing neutral. Doesn't mind
- 18:56it whatsoever.
- 18:58>> Unfaz.
- 18:59>> Oh yeah, that is one of the few moves
- 19:01that will just straight beat out.
- 19:02>> Oh, same side.
- 19:06>> Here we go towards the corner. Feny kept
- 19:08the burst. Will he regret this? No, he
- 19:10didn't. DP momentum for special again.
- 19:13Screw it. How dare you?
- 19:15>> Here we go. Overhead. Blocked. Good.
- 19:17Confirm. Blocked. Confirmed. And then RC
- 19:20O.
- 19:25>> God, what a cool character.
- 19:27That closes it out. What a combo. And
- 19:29confirm showing that hit confirm is so
- 19:32diff. You got to see it hit RC to
- 19:34confirm that to make sure you don't
- 19:35waste meter if it's blocked
- 19:38here. He's on sand. Back to spacing,
- 19:42right? Oh no, I don't know if that was
- 19:43intentional.
- 19:44>> I think that was like a footsies
- 19:46overhead because he was going to have
- 19:47that landing recovery.
- 19:50>> He teleports in able to block the
- 19:53offense here.
- 19:55What a confirm.
- 19:58>> Oh no. Uhoh. Little too high maybe.
- 20:00>> Yeah, right next to a too.
- 20:03>> Nice. Cancel the anti air. Res it.
- 20:06>> It's the corner positioning here. Guy's
- 20:08going to get the freeze. Oh, again like
- 20:10it because if you delay too much early
- 20:12in the combo, it does make it look
- 20:13friendly to rest the combo because
- 20:17the pressure delay air dash. And this is
- 20:20tough because he doesn't have any meter.
- 20:21>> Uh-oh, here we go.
- 20:25>> He gets the meter at the last second.
- 20:27Overdrive yet again. And I do think that
- 20:29Ben Fenr is going to close it and move
- 20:31on in winners.
- 20:34>> Good stuff from Fenrich.
- 20:38knocking the previous EVO champion into
- 20:41the losers bracket.
- 20:44>> What a amazing situation awareness right
- 20:46there.
- 20:47>> BOAT IS BACK.
- 20:49>> HE'S BACK, BABY.
- 20:50>> Never leave home.
- 20:51>> Zelica song. Come on.
- 20:52>> I mean, you know,
- 20:53>> I need some soothing. Need some soothing
- 20:56in my life.
- 20:57>> Let's go, Monarch.
- 20:58>> Of course, we have the crowd cheering
- 21:00for Monarch.
- 21:00>> Yeah. I mean, it's a home crowd here.
- 21:02You know,
- 21:02>> it is definitely a home crowd.
- 21:04>> Monarch is our champion, right? If I was
- 21:06Masa, I'd be uh very spooked right now,
- 21:09right? You're you're playing against a
- 21:10multi
- 21:13>> character specialist, multi- champion
- 21:15from multiple games.
- 21:16>> Yeah, Ma is not, you know, not an
- 21:18uncommon character. A lot of experience
- 21:19that most a lot of players have this
- 21:21very respectful Monarch was though, not
- 21:23making a move against that pressure from
- 21:26>> throwing the fireball setting up the
- 21:27fort.
- 21:30>> That was a from downtown.
- 21:33Ah, but that
- 21:35also getting corner confirm here.
- 21:38>> A
- 21:40confirm block.
- 21:42>> Check with the 2A as well.
- 21:44>> Okay, use the fireball. Keeping it
- 21:45pretty measured. Here is Monarch.
- 21:48>> Yeah, the dive from Mai is so annoying,
- 21:50especially in those like air scenarios
- 21:52because she basically can just air.
- 21:55>> Really good like positioning on that
- 21:58dive. The RC comp. One more chance for
- 22:00Monarch.
- 22:02This round is looking all masa right
- 22:04now.
- 22:04>> Is that low?
- 22:06>> Okay.
- 22:07>> Hang in there.
- 22:09>> Stinger tipper.
- 22:10>> Yeah. Get again. Like she can move so
- 22:12quickly right on the ground.
- 22:15>> And of course that tipper is unblockable
- 22:17unless you bar.
- 22:19>> Okay.
- 22:19>> Nice. Yeah. Instant block it in the air.
- 22:21That is the way you punish the dive from
- 22:24see if we get some offense going here.
- 22:26Let's muscle a roller. Oo. Okay. Yeah.
- 22:30projectile for
- 22:31>> throwing those fireballs.
- 22:34>> Oh, almost a really good jump from Ma
- 22:37right there.
- 22:37>> Yeah, letting t the projectile gets
- 22:40confirmed.
- 22:40>> Nice.
- 22:43Knock down in the corner.
- 22:45>> Take the block.
- 22:46>> Being respectful.
- 22:48>> Yeah, not let not willing to go in
- 22:50anymore, but you know, Masa does have
- 22:51the lead, right?
- 22:52>> Yes. And definitely a lot more of a
- 22:54meter advantage.
- 22:55>> Yeah, using that normal to make a wall
- 22:57in the air. Get that counter pick up.
- 23:00One of mine's most hated normals for
- 23:01sure. Good jump.
- 23:04>> Just the the simple 5.
- 23:06>> Okay. Crosses over.
- 23:08>> Yeah. Get the side switch.
- 23:09>> Yeah. Counter.
- 23:11>> Ooh. Okay.
- 23:11>> Yeah. Just big whip punish right there.
- 23:13>> Oo. Okay. Ma burst.
- 23:15>> Oh, that move is broken. AC
- 23:18>> but able not able to get punished
- 23:19though. Mark still alive. Give us a
- 23:21burst fake.
- 23:23>> Big frame trap. But
- 23:24>> another one. Another one. The double
- 23:26frame trap. How dare you sir?
- 23:29>> It's still my turn. What's the mix up
- 23:30here? Delay charge. Wow. Challenges.
- 23:34Uh-oh.
- 23:35>> Uh-oh. RC hard baits on these first.
- 23:37Mark still alive. Can he get through it?
- 23:39No, not point at the punish.
- 23:41>> Sides yet again.
- 23:43>> Has no reversal. And there is the crush
- 23:45trigger.
- 23:45>> Very nice. Can Monaco in danger now?
- 23:49>> That's why that trust trigger worked,
- 23:50baby.
- 23:51>> Yeah, Monarch keeping that USA dream
- 23:53alive. Great round from Mona. Clutching
- 23:56it out from a pixel pretty much
- 24:01>> this time. Monarch aggressive.
- 24:03>> Nice check.
- 24:04>> Yeah.
- 24:05>> Not sure what Mon there, but Maza
- 24:07checked. It was a 5A.
- 24:08>> Yeah, that was a really good fuzzy match
- 24:09right there.
- 24:10>> Oo.
- 24:12Are you pressing a button?
- 24:13>> Yeah, you
- 24:14>> DP off the fatal counter. I don't think
- 24:16that burst is going to come back in
- 24:18time.
- 24:18>> That's so much damage. If I was Maza,
- 24:20I'd spend everything right now just to
- 24:22make sure that next hit is going to go.
- 24:24Oh, okay. Burst is available for made
- 24:27one pixel come back and they make
- 24:28another one. Oh, for the burst catches
- 24:30the back dash. So, Monarch's turn now.
- 24:33Masa about to get their burst back as
- 24:35well. That's
- 24:37>> awesome. Gets Boris set up. This pretty
- 24:39much makes any special move. Plus,
- 24:44>> delays
- 24:45it. Good barrier.
- 24:48>> What a bait. What a read from Monarch.
- 24:52fakes out that counter assault. One more
- 24:54mix up and drops it.
- 24:55>> All right, get me out. Get me out.
- 24:58>> Oh no, that was really scary.
- 25:00>> Yeah, the projectile wars.
- 25:03>> FIREBALL 6P FROM MONARCH.
- 25:04>> OH, THE GUARD CRUSH FROM max range from
- 25:07Masa to take the first match.
- 25:10>> Yeah, close game there, right? I Monarch
- 25:13could just
- 25:13>> Why is this character flying across the
- 25:15screen, James?
- 25:16>> I mean, she just quick with it.
- 25:19Yeah, I do think that it was really
- 25:21close. That combo there was so painful
- 25:23cuz that OG situation would have been
- 25:24huge, right?
- 25:26>> It's already you already caused um you
- 25:29know, Maza cough up the burst, right?
- 25:30So, you know, you already have great,
- 25:32you know, advantage there. But yeah,
- 25:34just a heartbreaker.
- 25:35>> We're going to have to see if
- 25:38we're going to see a character switch
- 25:40because, you know, Monarch does have
- 25:42multiple characters under his belt.
- 25:44>> Yeah. And if you switch here though,
- 25:45you're committed, right? You've already
- 25:46lost once. And if you lose again, you're
- 25:48out. So, whatever character you pick,
- 25:50you're going to ride or die with them.
- 25:53>> I'm excited to see. Are they going
- 25:55>> Okay. Oh, no. We'll see. Oh, it looks
- 25:59like it's locked in. He's saying it.
- 26:01>> Screw it.
- 26:02>> This is my character.
- 26:04>> So, we'll see what the change is here,
- 26:06right? I do think that um Mas has been
- 26:09pretty good with those projectiles,
- 26:10right? So, if you know, Monarch can read
- 26:12out when they're going to throw them,
- 26:14they could get a lot of good damage
- 26:15here, right?
- 26:16But maybe I think they're just afraid
- 26:17like I think in a lot of the offensive
- 26:19situations that Monarch had, Masa was
- 26:21able to take advantage and roll out of
- 26:22him. So maybe you going to land make
- 26:25sure your offense is going to be rock
- 26:26solid no matter what.
- 26:27>> Now there was if you saw in the victory
- 26:29path uh he did go two against Yoshi.
- 26:32>> Absolutely. So maybe there's some um
- 26:35cloud process there, right?
- 26:39>> Oo, a little bit too far. Yeah, this
- 26:41space
- 26:43here.
- 26:46>> Okay, good block. But
- 26:47>> yeah, that is still pretty close.
- 26:52>> Okay, does not crack. Good block yet
- 26:55again.
- 26:56>> Okay,
- 26:56>> our cancel. He's like, I want this
- 26:58pressure.
- 27:00>> Lock respects that. He's not going to
- 27:01try to anti air. Look on the low as
- 27:04well.
- 27:05>> Waiting here just like so patient.
- 27:07>> Yeah, didn't try to dash under. It's
- 27:08great. I think he tried to bait a burst
- 27:10ray there. You know, Masa has been kind
- 27:12of letting it rip.
- 27:13>> Yeah. Now, Masa is actually pretty low
- 27:14on barrier here.
- 27:17>> Okay. On the back side.
- 27:22>> Wow. No barrier anymore though. Burst.
- 27:25Yep.
- 27:25>> What's the option here? Tries overhead,
- 27:27but it's tagged by the low from Masa.
- 27:30Nice throw tech. Oh, right back at you.
- 27:32>> And this is danger as well. Trying to
- 27:34pay a burst again.
- 27:37Yeah, really really committed.
- 27:40>> The burst thirst is so real right now.
- 27:42>> I get it though. I want that burst.
- 27:45>> How Monarch is just like basically so
- 27:47non-committal on like anybody. He does
- 27:50not want to like whip it at all.
- 27:51>> Yeah, Storm switches sides. Only 10
- 27:53seconds left more or less.
- 27:57>> The lane air dash
- 27:58>> and I think they're going to switch
- 27:59lives totals here.
- 28:00>> Maybe maybe they pixel left.
- 28:05Yeah. Uh, that was the perfect amount of
- 28:08damage for Mas to clutch it out.
- 28:12>> Masa now on set point.
- 28:16>> Okay, dodge Thunder there. Ches Masa
- 28:19there.
- 28:20>> Nice. Cross back under
- 28:23>> Spike. Chaser gets a hit, but oh no. I
- 28:26don't know if that was intentional.
- 28:28Okay.
- 28:30>> Once again does not get it.
- 28:32>> Ooh wow.
- 28:35Okay, good reversal there. RSC's to keep
- 28:38the pressure going. [screaming]
- 28:41Goes high. Keeping the pressure pretty
- 28:43respectful. Masa doesn't crack, but
- 28:44finally counter.
- 28:45>> Yeah, but no, not counter hit
- 28:47thankfully.
- 28:48>> No tech here from Monarch. Gets Damas
- 28:50some free damage. Nice tech on the
- 28:52throw. Good block, but still Masa's
- 28:54turn.
- 28:55>> Yeah, nice
- 28:59there.
- 29:01>> Okay, more pressure. It gets him with
- 29:03the overhead. Yeah, that's that's some
- 29:05knowledge.
- 29:05>> Uhoh.
- 29:07>> Oh, that confirmed. Yeah, confirm.
- 29:10>> Ah, second hit. I It might be enough
- 29:12with meter and overdrive.
- 29:15>> Hey, AC.
- 29:16>> Yeah, I
- 29:18as long as he does not drop this, it
- 29:21should be it.
- 29:22>> And with that, ASA once again taking it
- 29:25over Monarch. But a great showing for
- 29:27Monarch nonetheless.
- 29:28>> Yes, exactly. And you know, making top
- 29:30eight at Blaze Blue, especially when you
- 29:32you were also in top eight for Graham
- 29:34Blue earlier this morning as well is not
- 29:36an easy feat.
- 29:37>> Not that isn't really able to get out of
- 29:40some of Rachel's pressure once she does
- 29:41get started. So that is really tough.
- 29:43>> I mean, you're talking about a character
- 29:45with instant overheads, uh, crazy
- 29:47projectiles, and probably some of the
- 29:49best damage in the game.
- 29:50>> Yeah, taking one of the dome there, but
- 29:51you know, not alive. Just getting set up
- 29:52here.
- 29:54>> Setting up the bats.
- 29:56And one thing about the bat stats when
- 29:58you get the mechan immediate burst of
- 29:59cheery is that like yeah once the bat is
- 30:02on you it also it changes the strength
- 30:04of the wind as well cuz they work like
- 30:06little wind tur
- 30:08>> look at that tanking those rebellas
- 30:11>> but at a certain point it doesn't
- 30:13doesn't really matter you know Rachel
- 30:14has wind stock let me get out of here
- 30:17not interact do not perceive me
- 30:19>> yeah down to one win but still setting
- 30:20up the forget morning that's one hit wow
- 30:24they turtled so much they lost their
- 30:26barrier. You rarely see that in a
- 30:28tournament, but Maki is playing this
- 30:30completely as lame as possible so that
- 30:32Fury does not get it. But you know what?
- 30:33I don't need barrier if I never have to
- 30:35block.
- 30:35>> Exactly. Oh no, but big drop here.
- 30:39>> That was two person, one crown, man.
- 30:42>> Here comes another attempt to Scalia to
- 30:44get some more meter back and off screen.
- 30:47>> Yeah, using the wind to influence it. So
- 30:49it comes down way later.
- 30:51>> Okay, whip 6 a from Maki. Gets gets
- 30:54three a chance here. We said that it's
- 30:56really hard for Rachel to get out of
- 30:58Carl's pressure, but or vice versa, but
- 31:01yeah, now they're locked out as well.
- 31:03>> The back dash, but it caused by that
- 31:05crush trigger.
- 31:06>> Yeah, great auto.
- 31:07>> Honestly, I would take the crush trigger
- 31:09punish rather than uh losing the
- 31:12unblockable that
- 31:13>> has burst and yeah, I guess he's at the
- 31:15point where they're about to lose the
- 31:16lightning count. You can see simple
- 31:18combo do it
- 31:20down.
- 31:21>> Yeah, Che got back half their burst
- 31:23again.
- 31:25action.
- 31:26>> That was a crazy thing. I don't think
- 31:28I've ever seen a double burst in one
- 31:30round.
- 31:30>> I mean, if you make the round take long
- 31:32enough back there,
- 31:39>> you see both players are extremely
- 31:40explosive with their charact
- 31:47side.
- 31:48Staying front side. Okay. Wow. With the
- 31:51Brio. Okay. He uses the backside to get
- 31:54the hit from Maki
- 31:57throw.
- 32:00>> And I think this is getting pretty
- 32:01close. Getting late early here from Maki
- 32:03for this round. Counter finally gets
- 32:05out.
- 32:06>> Nice. Yeah,
- 32:07>> I think might have messed up the punish.
- 32:09>> Yeah, you have to be pretty preemptive
- 32:11with that 6A. You have to kind of call
- 32:13out that
- 32:15uh that down.
- 32:16>> Ah, what a back dash from Chini. Able to
- 32:19punish that in push from Maki. Now both
- 32:22players will fully stock first.
- 32:25>> It's going such momentum based there.
- 32:27>> Absolutely. Yeah. You see whoever's
- 32:29whoever's offense gets started first.
- 32:31See like even though there's so much
- 32:33lock down here, as long as they can make
- 32:34contact, they can win.
- 32:36>> Yep.
- 32:37>> Might be a negative warning yet again.
- 32:38>> Oh my.
- 32:39>> Can no longer barrier and some of some
- 32:42of moves are unblockable in the air
- 32:44unless you bar them. It does change how
- 32:46neutral works here. Nice try. Going to
- 32:48do so much damage here. But unless he
- 32:50miss it,
- 32:51>> it's okay. It's still 3,000 damage
- 32:52because Maki is a danger.
- 32:54>> You're willing to take that life, right?
- 32:56Oh, gets tagged by so much damage by
- 32:58itself.
- 33:01>> That's our setup here.
- 33:04Yeah,
- 33:04>> both of these players know they're not
- 33:06blocking.
- 33:08>> Knock down in the corner. Here's the
- 33:10pressure. The meaty probably beat out
- 33:12Vivace if I had to guess or match.
- 33:15Another meaty tried to back dash. Lock
- 33:18down from Maki. And here's the
- 33:20counterult. Get out of that. Good jump
- 33:23here from Maki.
- 33:25>> Just getting away. That's
- 33:28got wind back.
- 33:31>> So hard to keep up.
- 33:33They're
- 33:33>> flying everywhere. How is this little
- 33:35boy going to catch her?
- 33:37>> Only 30 seconds left.
- 33:39>> Locked in with care, but too far away to
- 33:42confirm. Locked down with jump overdrive
- 33:44yet again, but uses wind to get out of
- 33:45the situation.
- 33:46>> Amazing. Rei is influenced by the win.
- 33:49>> Counter assault again from Mucky. George
- 33:50is there. George goes off. Pat again. No
- 33:53counter hit but gets the confirmed
- 33:54regardless.
- 33:57>> 20 seconds left.
- 33:59>> Locked them down for 20 seconds or just
- 34:01kill them.
- 34:02>> Yeah, that was just uh the the very easy
- 34:04overhead to block there because it was
- 34:05not the instant one. But uh
- 34:07unfortunately just held down back a
- 34:08little bit too long.
- 34:09>> The thing is is like you don't want to
- 34:11block, right? It's really tough in both
- 34:13these situations cuz like once you block
- 34:15a meaty you're kind of guaranteed to get
- 34:16airtight overhead, right?
- 34:18>> I don't blame him. I don't want to block
- 34:19either.
- 34:21>> It's more zoning from Maki.
- 34:24>> I mean, those are the best kind of
- 34:25characters, right? The ones that don't
- 34:26have to interact with
- 34:28>> kind of, you know, stay on that side of
- 34:29the screen. Whichever side I'm not on.
- 34:33>> Zoning here. Full go. Yeah.
- 34:36>> Little wind here for Mucky. They're
- 34:37locked down here.
- 34:39Brain trash.
- 34:40>> Yeah, try to fuzzy mash.
- 34:43>> Not a lot of sustaki
- 34:50back out of the corner.
- 34:52>> Getting tagged by the projectiles.
- 34:54>> All right, bats are in play.
- 34:57>> Threading the needle there between the
- 34:59two lightning rods, but still out of
- 35:01there.
- 35:02>> Oh, K2C finds a smart.
- 35:04>> We go.
- 35:05>> Huge hit there.
- 35:06>> Cheeky side swap. This is enough lab.
- 35:11Don't think they're going to get the 50
- 35:12meter, but maybe
- 35:12>> one more.
- 35:14>> Cat again.
- 35:15>> Works out this time.
- 35:16>> Very high reward guard point from
- 35:19Rachel. Locked down in the corner. Judy
- 35:21does have burst reset.
- 35:24>> Trying to face the guard.
- 35:25>> The guard cancel. Had first available.
- 35:29>> Saving it for Randy Dave.
- 35:31>> That was it. She got the life lead.
- 35:35>> So much wind to work with. Nice block.
- 35:37Oh,
- 35:38trade.
- 35:40>> Great button there from GD able to close
- 35:42it out.
- 35:48>> Yeah, I'm going over here.
- 35:50>> Get her away from me.
- 35:51>> See Maki play as lame as possible so
- 35:53far, right? Just not really willing to
- 35:55engage at all.
- 35:56>> He knows if he gets knocked down, man.
- 35:58Like it's it's play time.
- 36:01>> Good pressure here. Finding a block. Go
- 36:03slow. Oh, from a little bit too far.
- 36:07>> Now it's GH trying to get started.
- 36:10>> What a cheeky crossover back to the same
- 36:12side overhead.
- 36:14>> Nice using that Lelia to bait that uh
- 36:17anti nice back. You see jump cancelled
- 36:21it. Lock down from Maki GOES fatal but
- 36:26no wind but doesn't need it.
- 36:30>> No attack. Ah, but that's why this is so
- 36:34hard to deal with. And now with all this
- 36:35meter.
- 36:39>> Yes.
- 36:40>> So much damage. Oh, one more time.
- 36:43>> Those bats draining so much. It says
- 36:453,000 damage, but it's probably closer
- 36:47to 5,000.
- 36:48>> Yeah, every time she uses a stock and
- 36:50the bats are out, it's a,000 added
- 36:53damage.
- 36:55>> Okay, Volante getting
- 36:57>> George is right there, but it's okay. A
- 36:59got it. Yeah, squish. Slaps the frog
- 37:01out. What a jump in from Maki. Getting
- 37:04more offense here started.
- 37:06>> Lock down. Nice.
- 37:08>> Oo, lock down again. That jumps so huge.
- 37:11>> The wind
- 37:13could be your chance. He's going to use
- 37:16the final win to dash out. I love the
- 37:19positioning there.
- 37:20>> And burst. Momentum burst. Got to close
- 37:23this out here. Can he keep Maki in the
- 37:24corner? Counter assault from Maki. Wins
- 37:26out of there ASAP. And now back to this
- 37:29really really tough neutral. Suffocating
- 37:30neutral from Maki. Can Chi ever get back
- 37:33in?
- 37:34>> What a chance.
- 37:34>> Yeah, he's trying. He Maki knows that
- 37:37Chitty wants to uh guard cancel out.
- 37:40>> Guard cancel there.
- 37:42>> There's more pressure in the corner. Can
- 37:44we lock Maki down? Catch air chair
- 37:46again. This should be it.
- 37:47>> That's 100% uh success rate.
- 37:49>> Oh, what
- 37:50>> with Cat Air?
- 37:52>> Not sure what that was about. Counter
- 37:54baited
- 37:56>> backside again.
- 37:58overhead.
- 37:59>> 32 seconds left. Should he even deal
- 38:02enough damage in this time to win?
- 38:03>> Yeah, overdrive is coming back soon,
- 38:05too.
- 38:06>> 20 seconds left. Ah, but burst from
- 38:08Maki.
- 38:09>> Pixel of health. Chip is going to be a
- 38:10factor cuz all these special do Chip.
- 38:12>> There it is.
- 38:14>> Just like that. That suffocating neutral
- 38:16from Maki able to close it out.
- 38:19>> Oh man, that drop at the end there had
- 38:21you kind of sweating
- 38:23>> practice. You know, there's a very large
- 38:25my player base out there in uh the US.
- 38:29>> All right,
- 38:31let's see how this goes.
- 38:35>> Intro. They're both very busy. They they
- 38:36both got somewhere to be action.
- 38:40>> All right, Volante just out of range
- 38:43>> on the back side. Stops. All the blades
- 38:46moving here, but flips and dives away.
- 38:48Nice option.
- 38:50>> Volante just gets canceled out by the uh
- 38:52projectile.
- 38:53>> AC is so good at the poke against the
- 38:56ADA as well.
- 38:58>> Yeah, not really an engage here, right?
- 39:00And a great option.
- 39:02>> Able to block, but once again, it's
- 39:03advantage there, right? The active
- 39:05blocking means you're still giving away
- 39:06your turn.
- 39:07>> Yeah, just normal jab pressure to make
- 39:10sure that he can't really call ADA. Nice
- 39:12check with that 2A.
- 39:13>> Calls ADA during the combo. So able to
- 39:15continue with AA's assistance here. Goes
- 39:18low. Kind of cheeky take unlockable. Our
- 39:21counter assault from Masa.
- 39:23>> Masa loves showing that early counter.
- 39:26>> Volante. Good respect there. 5B.
- 39:30>> Okay. Counter assault right back at you
- 39:31for Excalibur Blade. Here comes Volante.
- 39:33Has to respect his mouse that does
- 39:37recalls only. They're kind of building
- 39:39the block for here. Down to 30 seconds
- 39:41already.
- 39:44Oh yeah, burst. Instant burst. OD
- 39:47interesting choice.
- 39:50>> They are stopping the clock though.
- 39:53>> Okay, what's the pressure going to be?
- 39:54It's same side overhead.
- 39:56>> That's a lot of knowledge right there.
- 39:59>> We'll take that to the bank. Out of
- 40:01range though. Should probably finish
- 40:02that up.
- 40:03>> Ooh,
- 40:05don't think they're going to take the
- 40:06life lead here, but it's going to be
- 40:07pretty close.
- 40:08>> Oh, nice two to get underneath the jump
- 40:10scene.
- 40:10>> That was scary though. Counter assault
- 40:12out. 14 seconds left.
- 40:14>> Counter assault right back at you to 10
- 40:15seconds left. But get the counter hit.
- 40:19>> I do think they're going to be able to
- 40:20Oh no. But I think the time is so short.
- 40:22Get the hit. Can they super maybe to get
- 40:24the Ah, they don't need it. That was so
- 40:27close.
- 40:28>> I didn't expect that jump to do that
- 40:30tiny bit of chunk of damage. That's all
- 40:32they needed.
- 40:32>> That was a really brave vehicle right
- 40:35there.
- 40:36>> Yeah, but it worked out there.
- 40:37>> Sometimes you got to take those chances,
- 40:39especially when that time is running
- 40:40down like that. Yeah, I mean you do take
- 40:42a you do miss 100% of this house you
- 40:43don't take and
- 40:44>> that's why he's up there not up.
- 40:46>> Yeah, ex absolutely very once again very
- 40:48careful neutral here from both players
- 40:50right neither player willing to commit
- 40:51unless they can get into advantage
- 40:52position here. Double flip to kind of
- 40:54avoid the palante gets the corner
- 40:55positioning throw again
- 40:59right underneath it [screaming]
- 41:02>> the corner.
- 41:05>> Okay, good block on the double overhead.
- 41:08>> Nice. Yeah, baits the uh counter assault
- 41:10right there.
- 41:11>> Holding on to the burst this time.
- 41:13>> Yeah.
- 41:14>> Will they even be able to use in a good
- 41:15position here overhead again? Yeah, the
- 41:18delayed land overhead as you mentioned
- 41:20before. Great information for Shadow of
- 41:22Blade showing that it's a great option
- 41:24for the ghost.
- 41:25>> First out. This going to be the last
- 41:26that Ma gets. Ada is down though.
- 41:30>> That's a big hit.
- 41:32>> Here we go.
- 41:34>> Really good starter.
- 41:35>> That's quite a meter too. Flip the life.
- 41:38doesn't need to so far. Throw gets
- 41:40checked again. Great defense. Volante on
- 41:42its way. And because of that counter
- 41:43assault works here. Nice.
- 41:47>> Here's super to lock down. What's the
- 41:49mix up? Double jump overhead.
- 41:51>> Just uh just the quick falling uh JBJ.
- 41:55People are usually not ready for it.
- 41:58>> Yeah, cuz he's already varied it from
- 41:59the previous one. Right. This time do
- 42:01the late double jump to kind of change
- 42:02the timing, make it a lot harder to deal
- 42:04with the second time around.
- 42:06>> Quickly right back to it.
- 42:08Rebel one.
- 42:10>> Here we go. Will be sent home. So
- 42:12fighting for the tournament lives right
- 42:14now.
- 42:16>> All right. Once again, starting slow.
- 42:18Both players are. And yeah, that cross
- 42:21up really hard to deal with because
- 42:22maybe you're trying to even just
- 42:23barrier, but you get caught on the wrong
- 42:25side.
- 42:27>> Not much sister meter left. So, this
- 42:29pressure will end shortly unless you get
- 42:30hit by a mixup which allows him to
- 42:32overdrive and he uses that to refill
- 42:34some of that sister gauge and get that
- 42:36corner pressure going.
- 42:38>> Nice. Yeah, sees the roll momentum
- 42:41first.
- 42:42>> Ah, wow. Good barrier on that crush
- 42:44trigger there.
- 42:46>> Great.
- 42:47>> I don't need to press anything if I got
- 42:49a doll to do it for me.
- 42:50>> Yeah, do see combining with that doll
- 42:53normal. You know, you'd think he's
- 42:55whiffed that, but actually there's a
- 42:57hidden trap for you right there. So,
- 42:58match point for Excel Blades.
- 43:03>> Okay, jump and dive out.
- 43:05>> I can. Yeah,
- 43:06>> that was an instant block this time.
- 43:07>> Great punish.
- 43:10>> Show this corner over here. I like this
- 43:12corner.
- 43:12>> Yeah, it's looking like a good spot.
- 43:15Okay, block over here first. More
- 43:18pressure. Crush trigger in the throw.
- 43:24might need assist to work with. Will
- 43:26Masa even get their burst back?
- 43:28>> Nice. Yeah,
- 43:29>> it's too high.
- 43:33>> This is big for Masa able to get out of
- 43:34that.
- 43:35>> Nice check again with that 2A. have but
- 43:38luckily
- 43:39>> yeah but luckily with that opening able
- 43:41to get their burst back time cancels out
- 43:43but it doesn't really uh
- 43:47swinging burst from Excel blades playing
- 43:50for that third game here
- 43:54this is scary oh no gear super right
- 43:57away on the first hit confirmed ah but
- 43:59too far away
- 44:03not much barrier from Masa as well so
- 44:05this is really scary if he gets caught
- 44:06in the air trouble.
- 44:08>> Low on a meter, so we got to go.
- 44:11AMAZING.
- 44:13>> JUST LIKE THAT, Expel takes it over Masa
- 44:16in a 200 sweep.
- 44:20>> What an incredible shine right there
- 44:22from Excalibur. I mean, again, if you're
- 44:24coming for the champion, you better
- 44:26knock them out.
- 44:27>> That does have the advantage of having a
- 44:28a DP.
- 44:29>> Uh, and Rachel does not. Shia does have
- 44:32a uh reversal with guard point chair but
- 44:35you know that is uh beaten out very
- 44:37easily uh with some setups of bullet.
- 44:39>> Yeah it's throwable as well too right.
- 44:42Okay, as we mentioned before, there's
- 44:43lock down.
- 44:44>> Nice to counter it.
- 44:47>> Another character with one of those
- 44:48counter attacks. He can pick him off the
- 44:50ground. Pressure here with the scrap
- 44:54>> and try to capture
- 44:58to call out a projectile, but Maki able
- 45:00to see that as well. Lock down from
- 45:02Maki. 3C gets blocked and just back out
- 45:05of there.
- 45:05>> Yeah, no wind right now from Rachel's
- 45:07side, so he's going to hurt a little bit
- 45:09or just immediately use it. Yeah,
- 45:11negative one yet again. Scary
- 45:14>> George.
- 45:14>> Yeah, this is level two bullet as well.
- 45:16>> Tempest Dolly able to get that meter
- 45:18secure extra win with this much zone.
- 45:21It's going to be so hard to get in here.
- 45:24>> Yeah, just keeping bullet at bay. I do
- 45:26not want to interact with you. Get away
- 45:27from me, evil woman. And the the heat is
- 45:30gone already.
- 45:31>> Yeah, because heat runs out after a
- 45:33while, right? So, even if you're not
- 45:35necessarily going in, you're waiting out
- 45:36heat. Overdrive from Rascal. But yeah,
- 45:39it
- 45:39>> I know scare. I no scare.
- 45:40>> Yeah, it was not an advantage there. So,
- 45:43they had to either let that EA rip or
- 45:46>> just continue blocking.
- 45:48>> And honestly, even if you let that EA
- 45:50rip against Rachel in that situation,
- 45:52sure, you get the knockdown, but it just
- 45:53basically resets. And this is where
- 45:55Rachel is just the powerhouse of a
- 45:58character.
- 45:58>> Yeah. Okay. Using that aerosol to bait
- 46:00out the antire. This could be Rascal's
- 46:02turn and they get something started here
- 46:04in the corner.
- 46:05>> Power up. Throw gets tech. Yeah, but
- 46:08Rachel's wind is just so powerful. Even
- 46:10dodging the drive.
- 46:11>> Yeah, not a lot of characters can really
- 46:13move fast enough to like get away from
- 46:15lock on.
- 46:16>> Getting tagged by a random lightning
- 46:18locking down with jumpy. Maki just jumps
- 46:20away.
- 46:21>> Yeah, let George take care of it.
- 46:23>> Okay.
- 46:24>> Yeah. And he has now run out. Maki was
- 46:27still to work with
- 46:28>> littering the screen with Oh, good RC.
- 46:31>> Yeah. Get me out of here.
- 46:32>> Yeah. Forcing Maki to burst.
- 46:34>> I know what you do.
- 46:36>> Okay. block on that. Yep. DP the
- 46:39pressure here.
- 46:41>> It's the first time that uh Maki have
- 46:43really gotten or gotten to block against
- 46:46Ras.
- 46:46>> Okay, once again, the aerosol baiting
- 46:48out the anti-air, but is able to block
- 46:50in time. He level up.
- 46:54>> Yeah, this this Lellia is stuck on uh
- 46:57Rascal right now. Did you see
- 46:59>> I'm not sure if that was intentional,
- 47:00but able to get out of a Scott free one
- 47:02hit there. That being said, I do believe
- 47:03Ras got the lightly. Tempest Dalia
- 47:06taking that chip damage there from
- 47:07Tempest Dalia to lock down. Instant
- 47:09overhead choosing to hold their burst. I
- 47:12mean, there's only 17 seconds left.
- 47:14>> You know, uh overdrive does freeze the
- 47:16uh timer though.
- 47:18>> Okay, we need to see it here soon. Get
- 47:21sucked in by a throw burst. Only 6
- 47:23seconds left. It's going TO BE SO HARD.
- 47:25[screaming] OH, WHAT A
- 47:26>> WHAT A CALL OUT.
- 47:29>> AMAZING. Sucked Rachel in all the way
- 47:33from the bottom of the
- 47:34>> I know you want to run away. Get back
- 47:35here.
- 47:36>> Amazing call out. Steals that round
- 47:38away.
- 47:41>> Kind of what we need. But now we're back
- 47:43locked down in this kind of neutral game
- 47:45yet again. Ra's got so much wind to work
- 47:46with.
- 47:48>> Negative warning.
- 47:50>> Uhoh.
- 47:51>> And negative penalty now. No more
- 47:52barrier. Yeah, this is uh definitely
- 47:55Rascal's
- 47:59>> got a good chance here. Just lock her
- 48:00down. But that jump wind is so hard to
- 48:03deal with. And is slowly coming back
- 48:05>> now. Level two heat is gone as well.
- 48:07>> And Maki is slowly bringing back that
- 48:09barrier.
- 48:10>> Yeah, it's finally back. But air to air
- 48:12from Rascal
- 48:14down into the corner.
- 48:16>> Level up again. That frame trap first
- 48:20from Maki.
- 48:23Charge does not care about projectiles
- 48:25there. Ah,
- 48:26>> he almost jumped right into it. Yeah.
- 48:29>> Down to 45 seconds. About half the round
- 48:32time left. Dalia locked down for free.
- 48:35Gets the counter hit low
- 48:38corner.
- 48:40>> No win available now. There we go.
- 48:43>> Lock down with George out the absorption
- 48:46bats.
- 48:47>> Oh wow.
- 48:48>> What a dab. Overdrive. Give me this
- 48:50damage.
- 48:53Hey, into the corner.
- 48:56>> He's secured the life lead. And one more
- 48:58mix up will do it.
- 49:00>> Yep. For that counter assault out. 30 to
- 49:03lock on, baby.
- 49:05>> Lock in.
- 49:06>> And it's got meter
- 49:09with that. Rascal overcomes the zone
- 49:11from Maki for the first game win.
- 49:14Honestly, do you see how frustrating it
- 49:16is to play this matchup? like she's just
- 49:18running around doing whatever she wants.
- 49:21And Bullet's over here like, "Man,
- 49:23>> I need a dash. I need a jump. I'm I'm
- 49:25just like locking on and just flying
- 49:27past me." Yeah, Rascal looks more tired
- 49:29even though [laughter] he's like,
- 49:30>> but I understand though, like dealing
- 49:32with the zoning is really difficult and
- 49:34then you still need to be locked in
- 49:35enough to actually finish your combo
- 49:36time. You see this a lot with zoning
- 49:38match ups where you finally do get in,
- 49:39but you can't actually confirm your
- 49:40combo cuz you're so tired trying to get
- 49:42in.
- 49:45Okay, dashing out lock on working out
- 49:48>> at the timing from Maki burst. There
- 49:51>> was already so much damage now. You're
- 49:53out of burst.
- 49:55>> OD through the 5B. Yeah, back up.
- 49:58>> Oh. Oh no. But reset. We'll take it.
- 50:02That'll be enough.
- 50:04>> Yeah, so much meter to work with as
- 50:06well. And inactive flow.
- 50:07>> Yeah, I didn't even need it. Still
- 50:09plenty in the tank. And Ral Rascal one
- 50:12game away from advancing in that loss.
- 50:18>> Feels like a download complete.
- 50:19Honestly,
- 50:22>> Rascal is definitely playing a lot more
- 50:25uh confident.
- 50:26>> Yeah, I I do feel that for sure. Killing
- 50:29George, sending out the fireball.
- 50:30>> Yeah, Maki Machinim is like just trying
- 50:32to play as lame as he can.
- 50:34>> Yeah, negative warning, negative penalty
- 50:36again. Honestly, if you get camera hit
- 50:38here, you could be dead. And that being
- 50:40said, George puts in some work there.
- 50:42Rocky with a confirm.
- 50:44>> Just try to keep this going as long as
- 50:47possible.
- 50:48>> Overdrive. EA getting the corner. LOOK
- 50:51AT THE DAMAGE.
- 50:52>> 5,000 from EA. Gets caught rolling too
- 50:56even more damage.
- 50:58>> Gets caught in the air. No confirm.
- 51:01>> The capture and you can't burst that.
- 51:04You cannot burst that. And with that a
- 51:07dominated insuring from Rascal
- 51:09overcoming that zone in short order to
- 51:12close out Maki.
- 51:13>> Yes, exactly. And Rascal moving on in
- 51:16that losses quarterfinals.
- 51:17>> Oh yeah, that was about to say I think
- 51:20that Bang a little bit of tough against
- 51:24Jin, right? Cuz that air hit box not
- 51:26very good against Jin a lot of times.
- 51:27You just get caught by random jump right
- 51:29now.
- 51:29>> He's picking the green character.
- 51:30>> But yeah, but what if you never jump
- 51:32right?
- 51:32>> What if you pick the green character?
- 51:34Yeah. So
- 51:35>> now Fuku has been kind of showing like a
- 51:37really CRAZY SUSAN OUT.
- 51:39>> WOW. BLOCK THE OVERHEAD and then they're
- 51:41like, "Oh, you're going to you're minus
- 51:42so I'm just going to throw you
- 51:44>> and immediately gets the ground wiper
- 51:46unlocked and the DP unlocked." Two of
- 51:48the most important unlocks for Susan.
- 51:52>> Okay, here comes pressure. A lot of this
- 51:54is very difficult to deal with, but
- 51:55yeah, spends it lock. My god.
- 51:59>> Yeah, taking the turn back. Is on point
- 52:02with these overhead blocks right now.
- 52:04Okay.
- 52:06>> Yep. Keeping him low.
- 52:08>> He's going to get more unlocks here. Get
- 52:10some work. Wow.
- 52:11>> Back dash. A DD. Oh, misses the dash.
- 52:13>> Yeah, that's unfortunate there. Another
- 52:15DP.
- 52:15>> Screw it.
- 52:16>> Fires it off again. Fancy air.
- 52:20>> Good back dash out of the overhead yet
- 52:22again.
- 52:23>> Yeah,
- 52:24>> that was all foo right there.
- 52:26>> Yeah, great pick. Right. I think he's
- 52:28confident that he can block Jin's
- 52:29overhead and use that to kind of just
- 52:31start his offense.
- 52:34I want the normals. You know, she gets
- 52:36the movement. I want the normal. Good
- 52:38touch of her.
- 52:39>> Good hit. Oh, I think I might have
- 52:41missed the TK there.
- 52:43>> Unlocks the sword.
- 52:46>> OD. Yeah, good punish.
- 52:50>> Okay, reset standing
- 52:53block.
- 52:54>> Another overhead block. That is three
- 52:55for three, baby.
- 52:57>> Wow. You rarely see that move like that.
- 52:59>> Y has perfect mobility.
- 53:03Oh, the cheeky. Oh, and he missed the
- 53:05dash.
- 53:06>> He's just like me for real.
- 53:08>> Okay, just air dash out.
- 53:11>> Air dash. Oh, here.
- 53:18>> Confirm. EP right back at you. Overhead
- 53:21blocked. Goes low
- 53:23>> this time. Base it. But
- 53:27>> once again, air to air though for Fuku.
- 53:28Close this out if he gets a good hit
- 53:29here.
- 53:30>> No fear. just jumping out.
- 53:32>> Yeah,
- 53:34>> I think it might have crossed up the
- 53:36ants here, but another hit for Fuku
- 53:38overdor to lock out the burst
- 53:40>> with that.
- 53:40>> Yeah, I know your overdrive champion.
- 53:43>> Is this enough?
- 53:45>> That's a lot of unlock, man. That is a
- 53:47lot of damage.
- 53:48>> That damage does like 10 times more if
- 53:50you have the sword unlocked.
- 53:53>> Feel like that last pix will hang on for
- 53:54dear life.
- 53:56>> Well, sometimes, you know, if you got a
- 53:58multi-hit super, it's just like, is it
- 53:59going to work? Is it going to work?
- 54:04>> Okay, looks like we're gonna
- 54:07take a quick look at that.
- 54:09>> Oh, right. Yes. Yeah, yeah, yeah. So,
- 54:11Fuku has uh the 7minute timeout on his
- 54:13thing, so he needs to make sure that
- 54:15he's unplugging and replugging in. Even
- 54:17though that was a really fast match, you
- 54:18do not want to risk that disconnect.
- 54:21>> All right, right back into it. And now
- 54:23this is winners finals, right? So, a
- 54:25little bit more time to work with it.
- 54:28Wow. Just running at him to it. Check
- 54:30your toes.
- 54:31>> Oh, unlocking the DP. Sorry. EA. Just
- 54:34let it rip right away.
- 54:36>> You get the active blow.
- 54:38>> Whoa. Crouched under it and then threw
- 54:40back to get the TRF before they get the
- 54:42RF. [groaning]
- 54:46>> Oh, tried another one, but
- 54:49>> 5B anti.
- 54:51>> Yeah, they're just making so good at
- 54:54huge advantage right here. likely level
- 54:56two.
- 54:57>> Yeah.
- 55:00>> DP RC whiff throw still pop on.
- 55:02>> Yeah, that's that's the the classic,
- 55:03right? It's like are you Osing?
- 55:05>> Let me check if you're Osing cuz that
- 55:07will TRM.
- 55:09>> Okay, overdrive
- 55:11forcing a turn here. Block on though.
- 55:15Text the throw.
- 55:18>> All right, nice.
- 55:20>> Yeah, there it is. Finally hit. Feel
- 55:22like he went for a lot. This first time
- 55:23really hit there. unlocking that has
- 55:25sword unlocked now.
- 55:26>> Yeah, let me jump out of the corner real
- 55:27quick.
- 55:28>> Ooh, that DP is so strong here.
- 55:30>> Yeah, I know. Scare.
- 55:31>> Yeah, I have DP.
- 55:32>> Nice with the low.
- 55:37>> Okay,
- 55:38>> nice. Yeah, delay on that wheel.
- 55:40>> Should be enough. [screaming]
- 55:43>> Up two games against Fenbridge in a
- 55:45dominating fashion.
- 55:47>> Honestly, very very strong show so far
- 55:49cuz you're seeing like so many of the
- 55:51advantages taking right here, right?
- 55:52huge ability because Fuku's defense has
- 55:55been so strong, he's able to use femor's
- 55:57like offense against him to kind of get
- 55:58started, right? Seeing that like um
- 56:01while doesn't have like the best
- 56:02mobility just by defending himself, he's
- 56:05been able to do a lot of work just to
- 56:07kind of get those free opportunities.
- 56:09Could be something major here, right?
- 56:10Maybe this is the start of another
- 56:11legendary comeback for Fenry. We might
- 56:14see a new evil moment
- 56:17>> or we'll see a legend get knocked into
- 56:22one.
- 56:24>> There we go. Very measured start here.
- 56:27>> JC just keeping it very passive.
- 56:31>> Try to end here that I saw it come out.
- 56:33But
- 56:33>> yeah, Jin sent kind of slow
- 56:36>> with the first blood here. The walls
- 56:38out.
- 56:39>> Great choice to block the jumpy
- 56:42overhead. Not blocked.
- 56:43>> He iced him out. He iced him out.
- 56:45>> No, right there. Blade Wolf. Hesitate on
- 56:47that.
- 56:48>> Catches that.
- 56:51>> THERE.
- 56:53>> WOW.
- 56:54>> Taking it to the next layer. Now that I
- 56:56block this, I'm sword back to the front
- 56:58side.
- 57:00>> Wheel does not connect. But the damage
- 57:02already been done.
- 57:05>> Yeah. End easy with that sword, too.
- 57:07>> Yeah. Burst safe, too, right? Can't
- 57:08burst anymore once the sword has
- 57:10started.
- 57:11And this is tough right here. F got a
- 57:13lot of ground to make up. He's going to
- 57:14come back from this
- 57:19end here.
- 57:21>> Yeah, he's just swiping the ground, man.
- 57:25>> Respectful uh lots of respect for
- 57:28>> Yeah, defense is so good. It's very
- 57:30important part of the story of this set
- 57:31so far is that he's not really cracking
- 57:33characters so far. Very much.
- 57:35>> Yeah, I was going to say he's bought 90%
- 57:37of the overheads from uh Fenrich.
- 57:39catches Benrich here in the corner.
- 57:43>> Almost blocks the low. R sees it. What a
- 57:46frame trap, but does not confirm it.
- 57:47Maybe looking for a burst.
- 57:48>> Backing off his Fuku.
- 57:50>> Not willing to engage. Powers.
- 57:52>> He wanted the seal unlock.
- 57:54>> Oh wow. TC
- 57:56>> and he's got to find a place to burst. I
- 57:58think he's going to be put out of pixel.
- 58:04>> Yeah, he just used the burst there.
- 58:05Yeah, I think overdrive might have a
- 58:07meter. Oh my goodness.
- 58:09>> That'll do it.
- 58:10>> The jump scare 2D
- 58:13>> showing there.
- 58:14>> Yeah, Fuku winning 3 0 against Venrich
- 58:17in that winners finals, knocking him
- 58:19[music] into that losers. We've seen
- 58:21time and time again Rascal is able to
- 58:23make the most of these tiny
- 58:24opportunities with his tenacity.
- 58:27>> Yeah, he's Rascal is like gathering all
- 58:29the dark matter in the world right now
- 58:30just to like screw with the scientific
- 58:32method.
- 58:34>> So here we go. Blade is turning.
- 58:36>> Scar blades versus ras loser semifinals
- 58:38>> action.
- 58:39>> Oh, let's see. But blades challenges
- 58:44able to get the sandwich going at the
- 58:45beginning of the round.
- 58:47>> Yeah, really risky round start from
- 58:49bullet right there. And that is not the
- 58:51burst point you want to see.
- 58:53>> Maybe they were trying to overdrive, but
- 58:54either way, blades huge likely here.
- 58:56Picks up no.
- 58:58>> How dare you? No. I'm Carl.
- 59:00>> Free damage here for Excel Blade. Locked
- 59:02down again.
- 59:04there. Counter counter. I don't want to
- 59:06deal with this block.
- 59:09>> Yeah,
- 59:10>> very patient.
- 59:11>> Yeah, counterult out. Finally got
- 59:13cutting here.
- 59:14>> Good DP, but you know that knock's not
- 59:16so good. Forward for Cal me here.
- 59:20>> Gets a little bit of heat for his
- 59:21trouble.
- 59:22>> Gets another one. That's what you want.
- 59:24Can make him you can make it a match if
- 59:26you get a hit.
- 59:27>> If you can get a hit.
- 59:28>> Yeah. And he's just putting an ADA in
- 59:30between him and Bullet right now. Knock
- 59:32down go. Oh, but they blocked it.
- 59:37>> That drive was scary here. 3C all the
- 59:40way in.
- 59:41>> Look at that. Using ADA just to like
- 59:43[screaming]
- 59:44>> Yeah, Ada just being in the way. Makes
- 59:46it harder to chase the jungle, right?
- 59:47>> Even though it like extends her active
- 59:49hitbox when she interacts with ADA. It's
- 59:52like, oh man, that's kind of spooky.
- 59:54>> Yeah, absolutely. Here we go. Eat up
- 59:55right away. Projectile for projectile
- 59:58there. Brio gets hit with the wall
- 1:00:00stick. Algra locked down.
- 1:00:02>> How dare you swing on me, sir?
- 1:00:03>> Yeah, this fireball will be backing me
- 1:00:05up here. Coco
- 1:00:07mix up. What's the next mixability?
- 1:00:09Delayed.
- 1:00:12>> No, low low on ADA meter now.
- 1:00:15>> Oo, but we've seen do a lot of the uh
- 1:00:18Oh, I'm low on ad meter. I'm going to
- 1:00:20drop over.
- 1:00:20>> Ow.
- 1:00:22>> What a gutsy DP there. Overdrive.
- 1:00:24>> Ooh, same side.
- 1:00:25>> Same side drive.
- 1:00:26>> Wow.
- 1:00:28>> Look at the damage.
- 1:00:31Back to the corner.
- 1:00:34>> Okay, reset. Counter Russell back in the
- 1:00:37corner. This is tough. Bait on the DP.
- 1:00:39They clash though. They might have been
- 1:00:41able to do something, but instead
- 1:00:43they're back in the corner here. It's
- 1:00:44going to be tough.
- 1:00:45>> Honestly, clashing with Ada kind of
- 1:00:47spooky.
- 1:00:48>> I had to bait that. Baiting again maybe.
- 1:00:50>> Yeah. No, not this time.
- 1:00:51>> That was a good uh uh burst point right
- 1:00:53there.
- 1:00:53>> Yeah. Now versus backwards copper
- 1:00:55blades. It's going to be tough for
- 1:00:56Rasco, but he's made crazy comebacks for
- 1:00:58four.
- 1:01:02Okay, waiting out their time here once
- 1:01:04again. Using the FULL TIME FOR THE
- 1:01:07CHEER, that was that was the read and a
- 1:01:09half of I've ever seen one.
- 1:01:11Unfortunately, it did not work out for
- 1:01:12him.
- 1:01:12>> Kind of had no choice there cuz they
- 1:01:14were pretty committed, right?
- 1:01:17>> And honestly, if you're XL plays and
- 1:01:18you're you're at that level and you're
- 1:01:20just like played safe.
- 1:01:22>> Yeah. Tough position to be in, but
- 1:01:24great.
- 1:01:25>> Like, I'll react to
- 1:01:28Okay.
- 1:01:29dashed with volante is back up. Really
- 1:01:32tough neutral deals, but weighing it out
- 1:01:34here very effectively. Knocked down.
- 1:01:37Locked down by Clap
- 1:01:38>> with the mix up. Not a lot, but attacked
- 1:01:40by the low. Yeah, bursting in
- 1:01:42>> burst. Yeah, I don't want to deal with
- 1:01:43this, especially since he was standing
- 1:01:44as well.
- 1:01:46>> Once again, Volante interrupting it.
- 1:01:51>> Volante long way.
- 1:01:54>> Jumps out of it. Wow, nice. Yeah,
- 1:01:55following jump to catch him, too. Here
- 1:01:59we go.
- 1:02:00>> Yeah. Backside.
- 1:02:03>> Active blow available. That no tech
- 1:02:05works effectively. Oh, long range
- 1:02:08overhead. And even though system, they
- 1:02:10should have been able to close it, but
- 1:02:11Rascal's got a pixel left. Put himself
- 1:02:13in the corner.
- 1:02:15>> Nice block.
- 1:02:15>> Out of range.
- 1:02:17>> Get me out. Get me out.
- 1:02:18>> Ayah, help me. Ayah,
- 1:02:22>> wait out that Valante. 40 seconds left
- 1:02:24to do 100% damage to Carl.
- 1:02:27Oh yeah, closes it out there.
- 1:02:31>> Scaliber looking strong here. Match
- 1:02:33point for Excalibur Blades.
- 1:02:35>> One more round to secure his victory.
- 1:02:38>> He's looking for that rematch against
- 1:02:40Permage, but Nasco got something to do
- 1:02:42with it. Gets a corner confirmed here.
- 1:02:44>> The first time that uh going to be
- 1:02:46blocked.
- 1:02:48>> Oh, I was just informed that loser Hem
- 1:02:50is actually three out of five. So, we're
- 1:02:51going to get so many more matches.
- 1:02:53That's crazy.
- 1:03:00Rio
- 1:03:02two be anti-air.
- 1:03:04>> Yeah, such a great low profile.
- 1:03:07Um, yo, people complain about complain
- 1:03:10about bullets, too. Cheeky command
- 1:03:13throw.
- 1:03:14>> Okay, it
- 1:03:17>> perfect from Rascal.
- 1:03:18>> Count out Rascal ever.
- 1:03:22Rebel three action.
- 1:03:26>> Okay. Yeah, that quick heat activation.
- 1:03:28>> Yeah, I mean she needs the heat to like
- 1:03:30really uh start playing.
- 1:03:33>> Oh my god. I love the uh use of specials
- 1:03:35though like kind of like maneuvering uh
- 1:03:37neutral.
- 1:03:38>> High level play the drive to punish that
- 1:03:41Algretto corner confirmed
- 1:03:45>> again. jumps. Good jump out of
- 1:03:47>> there. Blade throw clap.
- 1:03:51>> A little bit too far.
- 1:03:53>> Blaze picks it up with a crush trigger.
- 1:03:58>> More lock down here. Low gets blocked.
- 1:04:00Delay low yet again. Double jump.
- 1:04:02>> Yeah, they're trying to bait a uh
- 1:04:03counter assault right here.
- 1:04:05>> Ooh, getting hit raw.
- 1:04:07>> Yeah, not a good situation, but not much
- 1:04:09to cut and shear.
- 1:04:10>> Yeah, just get a little bit of the uh
- 1:04:11the heat back.
- 1:04:13>> It's worth it.
- 1:04:15Okay, block on this pressure here.
- 1:04:19Holding it all. Gets out with a jump.
- 1:04:21Volante to start my offense.
- 1:04:23>> Mom side is my turn on the ashbot.
- 1:04:26>> Now Rascal low barrier here. This could
- 1:04:28be scary.
- 1:04:31>> Burst from Excalibur Blades.
- 1:04:36>> Coming up.
- 1:04:39>> All right, level up. 25 seconds left or
- 1:04:42so. going to need to get in here at
- 1:04:44least one time drive. Volante hits
- 1:04:47baiting it with the cross up now. The
- 1:04:49life totals have switched 15 seconds
- 1:04:51left but overdrive is available
- 1:04:53and stop the clock but that if needed a
- 1:04:56gear super RC sees it overdrive to slow
- 1:04:59down time AND IT'S A CAR BLOCKABLE cuz
- 1:05:01they couldn't counter assault that was
- 1:05:04so smart from Acceler Blaze just using
- 1:05:06that 100 meter to lock out that [music]
- 1:05:08magic.
- 1:05:09>> Very not often used option honestly.
- 1:05:11>> Yeah. Yeah. Yeah. I totally forgot that
- 1:05:12option was the thing.
- 1:05:13>> Yeah,
- 1:05:14>> the timing on that is pretty uh hard as
- 1:05:16well.
- 1:05:16>> Yeah, absolutely. Got to time that
- 1:05:18manually more or less.
- 1:05:20>> Hey, very aggressive from Rascal here.
- 1:05:22Nice block.
- 1:05:23>> Ooh, try the 5C immediate burst now. I
- 1:05:25don't want to deal with this. You're
- 1:05:26spooky.
- 1:05:28>> Ooh, what a block.
- 1:05:30>> Jump cancel.
- 1:05:32>> Keeping the sandwich going. Another good
- 1:05:34block. Blocks cross up.
- 1:05:37I don't even know what side that was on.
- 1:05:41So ambiguous. Excalibur blades gets the
- 1:05:42corner push. Back dash from Rasco was
- 1:05:44trying to get out of this overdrive.
- 1:05:46Kept the turn to Excalibur Blades
- 1:05:48backside this time. The side swap
- 1:05:53back to the corner yet again.
- 1:05:56>> Nice on the counter. Yep. Accelerator
- 1:05:59has been just ready for it. Here we go.
- 1:06:00Unblockable.
- 1:06:02>> Yeah, there it is.
- 1:06:02>> It's so hard on reverse all of this. Any
- 1:06:05good. It's probably a safe jump most of
- 1:06:07the time.
- 1:06:09>> Out. Yeah, I love the optimizations of
- 1:06:11Mex. They're using those uh 50 m just to
- 1:06:14keep the combo going without Ada just so
- 1:06:17he could close it out with a couple
- 1:06:18more.
- 1:06:19>> Oh, okay.
- 1:06:21>> Again. Oh my god, he's just whacking
- 1:06:22Ada.
- 1:06:23>> Yeah, Ada messing up the spacing so
- 1:06:25couldn't really start, but landing a
- 1:06:27drive here.
- 1:06:28>> Great damage to start this
- 1:06:32level two. Nice block. Nice plus.
- 1:06:35>> He instant block it. Dante could press a
- 1:06:37button maybe but lost out there jumps
- 1:06:40out of it.
- 1:06:42Rio. Okay, I heard Rio off screen.
- 1:06:44Volante clashes with the fireball off
- 1:06:46screen. So kicks ADA before Brio sucked
- 1:06:49in there with a huge air throw.
- 1:06:52>> Glad blaze blue grabby hands is so real,
- 1:06:54man.
- 1:06:55>> Whoa. Backside
- 1:06:58>> that cross up again.
- 1:07:01>> Yeah. Yeah. Burst come into the corner.
- 1:07:02I I like that the counter is all baited,
- 1:07:04but it doesn't matter cuz Ada was there.
- 1:07:06>> Uh challenges again. And with Rascal can
- 1:07:09kind of confirm this into a nice super
- 1:07:10combo. They should be able to do it with
- 1:07:11overdrive.
- 1:07:13>> 3C super.
- 1:07:15>> That should do it.
- 1:07:16>> I learned this from my father.
- 1:07:20>> And Excalib will take it 30 versus
- 1:07:23Rascal. Great showing from Rascal this
- 1:07:25tournament though. Uh definitely one of
- 1:07:28my favorite players to watch this
- 1:07:29weekend. Let's make some noise for
- 1:07:31Fenrich versus Excalibur Blaze and
- 1:07:33losers finals.
- 1:07:36>> Who's going to get the right to face Flu
- 1:07:38and Brand
- 1:07:40>> in this big rematch?
- 1:07:43>> The wheel of fate is turning.
- 1:07:46>> So, here we go. How are they going to
- 1:07:47open?
- 1:07:49>> Yeah. Okay. Okay. Very classic strat of
- 1:07:51just kind of like play passive. Let him
- 1:07:53uh waste some ADA meter but oh my god.
- 1:07:57What did all that meter get from instant
- 1:07:59blocking? Double cross up since this
- 1:08:00time front side
- 1:08:03blades with a great start here. Plenty
- 1:08:04of system to work with. Jumps out the
- 1:08:06spread.
- 1:08:07>> I I really like the movement decision
- 1:08:09from right there. Honestly, just get out
- 1:08:10of the corner. Counter poke there.
- 1:08:13>> Sending a sword catches it.
- 1:08:15>> Wow. Falling jump. Hey.
- 1:08:17>> Yeah. Probably didn't expect that just
- 1:08:18raw hit, but
- 1:08:20>> we need to choose a better song, guys.
- 1:08:21Come on.
- 1:08:22>> No, we're getting hyped for this.
- 1:08:24>> Okay. Not quite a hit. RC. Yeah. Instant
- 1:08:27burst from Excalibur Blaze. Ada taking a
- 1:08:30lot of damage right there.
- 1:08:31>> Active flow is about to hit. Volante on
- 1:08:33its way, but it gets stopped.
- 1:08:37>> Volante stopped yet again. Look at these
- 1:08:39JBs finding his mark right now.
- 1:08:40>> Yeah, really good. Counter assault. But
- 1:08:43now you're in the corner after counter
- 1:08:45hit and jump mid.
- 1:08:48>> Blocks the DP, but RC's it.
- 1:08:50>> The delay RC on the CDP.
- 1:08:52>> What a beat.
- 1:08:56See,
- 1:08:59>> heated out that counter very
- 1:09:01masterfully. Great option.
- 1:09:04>> The song is not Finn, guys. Come on. We
- 1:09:06got to We have to do better.
- 1:09:09>> I mean, that's it's one of their jams.
- 1:09:11You know, I'm I'm rocking with it.
- 1:09:13Another hit. They trade
- 1:09:15>> blocks the Volante.
- 1:09:20>> Little bit far away.
- 1:09:22Here we go. keeping himself
- 1:09:25>> between him and Ada
- 1:09:27using Volante to keep that lock down
- 1:09:31>> once again jumping away.
- 1:09:32>> Rio find a smart but not counter hit.
- 1:09:35>> Yeah.
- 1:09:37>> Okay. You see? Yeah. Catch trying to
- 1:09:39antia maybe but not much damage so
- 1:09:42they're still hanging in there.
- 1:09:43>> Yeah, I love the way that Fender is
- 1:09:44using that CC for like the the fuzzy
- 1:09:48active flow is on its way for Excel
- 1:09:50blades. Frog's tech active flow
- 1:09:53is still right there. He's got the
- 1:09:56corner block, overhead block, overdrive.
- 1:10:01>> These instant blocks are crazy. But now
- 1:10:04he's out of barrier. Oh yeah, he has to
- 1:10:05counter. Yeah, cuz if he did not, he was
- 1:10:08going to get crush trigger
- 1:10:10coming to more offense.
- 1:10:13>> Cannot block here because if he blocks,
- 1:10:15you just get locked down in the crush
- 1:10:16trigger.
- 1:10:18Unfortunately, he waited out the time.
- 1:10:21>> Is back now. 30 seconds remaining in
- 1:10:23this round. Jack has a life lead, but
- 1:10:26just one touch away.
- 1:10:28>> This kid is made out of paper.
- 1:10:30>> Okay, didn't counter. Sol.
- 1:10:32>> Oh, the fuzzy. Yeah, Jin is a tall
- 1:10:34character.
- 1:10:35>> Call enough rather to the corner. 15
- 1:10:37seconds left. You lock down Kaz.
- 1:10:42Yeah, on any of you guys if it's a
- 1:10:44physical move and auto triggers on frame
- 1:10:46zero more or less. I think Excalibur
- 1:10:49still got a life lead though counter hit
- 1:10:51>> definitely now.
- 1:10:52>> Yeah, probably not going to will the
- 1:10:53burst here. Super
- 1:10:56>> RC
- 1:10:58smart.
- 1:10:59>> You're so smart.
- 1:11:01>> Yeah, if you get the frame one, it still
- 1:11:03comes out so quickly that you
- 1:11:04>> Yeah, the just frame Yukaz.
- 1:11:06>> That was amazing.
- 1:11:09>> What an option.
- 1:11:12I do think Excalibur did probably
- 1:11:14overplay their hand a little bit there,
- 1:11:15but what can you expect, right?
- 1:11:16>> Yeah, he he was looking at that that
- 1:11:18timer and just totally forgot about the
- 1:11:20overdrive cancel at that point.
- 1:11:22>> What an of fate is
- 1:11:26one.
- 1:11:28Okay. Counter hit jump scan ready
- 1:11:34[screaming] is on the ground now.
- 1:11:35>> Yep. That's
- 1:11:39okay.
- 1:11:40>> Ayah, help me. Ida.
- 1:11:41>> Yeah, if he's able to stop crow like a
- 1:11:43will stop moving.
- 1:11:47>> Nice.
- 1:11:47>> Wow. But a little too far. Maybe.
- 1:11:50>> Yeah. The ADA pushing uh Jin out.
- 1:11:52>> There we go. Still in the corner.
- 1:11:54>> Yeah. Just just throwing out these to to
- 1:11:56check ADA. Oh wow. Oo instead of
- 1:11:59Volante. I think they caught him with
- 1:12:01that change up there. Now they're in the
- 1:12:03corner. Here comes the offense. Blocks
- 1:12:05the DP. Volante punishes it.
- 1:12:08>> Too far.
- 1:12:10>> Okay. RC sees this. Get a little assist
- 1:12:12meter back here.
- 1:12:15>> Block string.
- 1:12:18>> Block overdrive. Yeah,
- 1:12:20>> keep the pressure going. Blocks the DP
- 1:12:21RC counter assault.
- 1:12:24>> Still firing back though is ready. Nice.
- 1:12:27Yeah, two anti the classic
- 1:12:30>> little bit too far. Y
- 1:12:32>> pressure here for Excalibur.
- 1:12:34>> Oh, the active frames gets extended by
- 1:12:37Ada.
- 1:12:38>> Yeah, really good option there.
- 1:12:40>> Level two.
- 1:12:42>> Okay, here we go again.
- 1:12:44>> Volante coming out,
- 1:12:46>> backing off yet again.
- 1:12:48>> Yeah, just sending ADA right back to
- 1:12:50him. He's like, "Hey, I don't want you
- 1:12:51to take too much damage."
- 1:12:52>> Yeah, absolutely.
- 1:12:53>> These C normals are just honking her.
- 1:12:56gets out of it.
- 1:12:59>> Another Volante on its way. Jumps out.
- 1:13:01Jump A.
- 1:13:02>> Okay. Nice. Yeah. Yeah. A little bit too
- 1:13:04far for the TC right there. Nice
- 1:13:06adjustment for the the 5B pickup. Knock
- 1:13:08down.
- 1:13:09>> Okay. But Fox through the projectile
- 1:13:11overhead. Did not get blocked this time.
- 1:13:12Yeah.
- 1:13:13>> Wasn't quite as predictable this time.
- 1:13:16>> Corner
- 1:13:18and low.
- 1:13:19>> Oh, and he's standing. You know what
- 1:13:21this means?
- 1:13:23>> Unblockable. NOPE. HE BAITED IT. WHAT A
- 1:13:26BAIT.
- 1:13:27>> HE KNEW. He's like, "How dare you try to
- 1:13:29do that again?"
- 1:13:29>> Amazing.
- 1:13:30>> Fake Hakam.
- 1:13:32>> Ah, with that. What a clutch.
- 1:13:35>> Clutches it out against that Yuki Kazi.
- 1:13:37Amazing option.
- 1:13:39>> That was so good.
- 1:13:39>> Yeah, that's aware. That's the top
- 1:13:41player awareness, right? It's like you
- 1:13:42can showing reversal every single time.
- 1:13:44>> Yeah, you've said it before. At a
- 1:13:46certain point, you play the player and
- 1:13:47with that a Volante hits.
- 1:13:50>> All right. All the corner.
- 1:13:52Hey, a
- 1:13:53>> here we go. It's the pressure of the no
- 1:13:55gets punished. What a confirm.
- 1:13:57>> That was off a two-way pickup, man.
- 1:13:58>> Yeah, picked up that roll of that no.
- 1:14:02>> Nice.
- 1:14:02>> Catches the mid.
- 1:14:04>> The standing hit, too.
- 1:14:05>> Here we go again. Unblockable. Force the
- 1:14:08burst.
- 1:14:09>> No ADA this time.
- 1:14:10>> Yeah, with that long distance 6C.
- 1:14:15>> No pressure. Keeping it careful, but the
- 1:14:17slower it is, the more ADA need to go
- 1:14:18tech throw. Yeah, if you're a shallow
- 1:14:20right here, it's like I'm just going to
- 1:14:21focus on the blocks. I'm focusing
- 1:14:23everything just to make sure ADA comes
- 1:14:25back.
- 1:14:26>> Gets out of it though
- 1:14:28on the backside. Baits the burst. Does
- 1:14:30not let it go. Still holding a counter
- 1:14:33assault from Excalibur Blades. Volante
- 1:14:34on its way.
- 1:14:36>> Too scared here.
- 1:14:38>> Too scared the counter assault again.
- 1:14:44>> Gets the burst out. Gets the burst. Gets
- 1:14:45the burst. YEAH.
- 1:14:46>> OH MY GOD. HE'S ON. What a his and
- 1:14:49closes it out yet again. Does Fen ready.
- 1:14:53>> What a crazy air option right there,
- 1:14:55right?
- 1:14:56>> Yeah, absolutely. That was so clutch yet
- 1:14:58again.
- 1:14:59>> And if you're Excalibur, I think you're
- 1:15:01playing really well here,
- 1:15:03>> but like a critical miss like in the mid
- 1:15:05match where like you ran out of meter,
- 1:15:06went for that weird 6C. Yeah.
- 1:15:08>> Ended up closing it, right?
- 1:15:10>> Honestly, like [music] he he had that in
- 1:15:13the bag right there. Right. It was it
- 1:15:15was just like one crucial mistake and he
- 1:15:17started getting flustered on defense a
- 1:15:18lot.
- 1:15:19>> It's hard because Jyn makes it so
- 1:15:21awkward right with that jump. Like maybe
- 1:15:23you go for a 2C or 6A anti but it's just
- 1:15:25so difficult to kind of fire it off when
- 1:15:27if you're going to get killed if you
- 1:15:28literally get
- 1:15:28>> Yeah, he was literally getting mid
- 1:15:30dispense.
- 1:15:32There we go. Scala Blades
- 1:15:35in trouble here but can definitely make
- 1:15:37it still happen. Their offense is strong
- 1:15:39enough to make it happen. But these
- 1:15:40instant blocks are crazy.
- 1:15:41>> Yeah, he sees the instant blocks. He's
- 1:15:43like, I'm going to adjust now.
- 1:15:44>> Very nice.
- 1:15:46>> And that back fo, but he misses the
- 1:15:48confirm there.
- 1:15:48>> Nice.
- 1:15:49>> Pubiki not quite in the corner to
- 1:15:51confirm.
- 1:15:53>> 6A whip.
- 1:15:54>> I try to answer here, but too far away
- 1:15:56to confirm as well. Same side.
- 1:16:00>> Nice block on
- 1:16:02get away.
- 1:16:06>> I like the change of FO, but nice hand
- 1:16:08here from Fenry. Burst from Excalibur
- 1:16:09Blades.
- 1:16:12Here we go.
- 1:16:13>> Nice.
- 1:16:14>> Oh, the tip of that. Oh, no.
- 1:16:15>> No.
- 1:16:16>> Big drop.
- 1:16:17>> Tough.
- 1:16:19>> I like putting himself in between the
- 1:16:21projectile so that his will
- 1:16:24>> jump cancel, but another drop.
- 1:16:28>> Take the damage here.
- 1:16:29>> Yeah, not too much damage, but being in
- 1:16:31the corner against Carl is very scary.
- 1:16:34>> Out.
- 1:16:35>> Get a 6P off that RC crush counter
- 1:16:38assault. Maybe not intentional, but
- 1:16:40either way, getting clutched out here by
- 1:16:42Excalibur Blades.
- 1:16:44>> Rebel.
- 1:16:47>> Now, Excal is down a burst and Fenders
- 1:16:49is still holding on to that.
- 1:16:52>> Stops Niss on yet again, but Excalibur
- 1:16:54cheeky reset here.
- 1:16:57>> Push towards the corner. We've seen this
- 1:16:58many times. However, get out of this
- 1:17:01one.
- 1:17:03>> That backside yet again.
- 1:17:05>> J2, the instant air dash. J2Z is so
- 1:17:07tricky to block.
- 1:17:09>> Absolutely. You never know when it's
- 1:17:10coming. It can come off of any jump
- 1:17:11cancel
- 1:17:13overhead into low
- 1:17:15>> standing as well.
- 1:17:16>> Here we go.
- 1:17:19Kuba or sorry. Yeah. RC keep himself
- 1:17:22safe.
- 1:17:23>> Nice track on the AD. Oh, the JB.
- 1:17:25>> Yeah, backside JB here. Re
- 1:17:30>> again. Those that refreeze hitting kind
- 1:17:31of awkwardly. So that's really hard to
- 1:17:33get that confirmed there.
- 1:17:36under the projectile.
- 1:17:37>> Yeah, a little bit of a misinook from
- 1:17:39Exile right there. You don't want to
- 1:17:40have the swipy hands coming out from
- 1:17:42full screen.
- 1:17:43>> Another Valante stops it again. The
- 1:17:45sender.
- 1:17:46>> Uh-oh. Ooh, I don't know if that was
- 1:17:48intentional, but they're going to get
- 1:17:49caught by it. Not going to be able to
- 1:17:50burst it at all.
- 1:17:52>> Excal on the board here.
- 1:17:54>> Good stuff that he played that neutral
- 1:17:56so much better that time.
- 1:17:57>> Yeah, absolutely. And like a couple of
- 1:17:59lucky breaks, too, right? But you got to
- 1:18:00take every advantage to get that, right?
- 1:18:02>> By by being in an awkward spot. That's
- 1:18:04half the battle. Making it hard to
- 1:18:06confirm
- 1:18:09on the board. Can they make the full
- 1:18:11three comeback? We'll see.
- 1:18:13>> He's done it before. He's absolutely
- 1:18:15done it before. You can never count him
- 1:18:16out.
- 1:18:20>> Okay. Okay. Caught once again with that
- 1:18:24immaculate neutral to prevent any moves
- 1:18:26from Nissan. But doesn't matter if
- 1:18:28Excalibur fires back with a low profile
- 1:18:302B
- 1:18:32his offense start here. Needy goes low,
- 1:18:34gets blocked.
- 1:18:36>> Yeah,
- 1:18:37>> cuz they block the crouching though at
- 1:18:38least.
- 1:18:39>> I I really like the delay pressure from
- 1:18:41Excel.
- 1:18:43>> They're changing it up so much. I make
- 1:18:44it hard to deal with RC's that DP to get
- 1:18:47out of the pressure. Switches sides.
- 1:18:49>> Nice counter hit time is smart, but no
- 1:18:51combo.
- 1:18:51>> Yeah, but far away again, right, making
- 1:18:53so awkward is with his movement.
- 1:18:57>> Extended by two.
- 1:19:00>> Yeah. Yeah. Really low hit too as well.
- 1:19:01So he gets that confirmed
- 1:19:04>> reset counter I saw. Yeah, that Bria
- 1:19:06does not get to the corner stick though.
- 1:19:09>> Wow.
- 1:19:11>> Yeah, the that's one of the few armor
- 1:19:12moves that A can use to kind of like
- 1:19:14bait out those uh the hits on her.
- 1:19:18>> That's the mix up. It's delayed.
- 1:19:19Complete delay. The 2A
- 1:19:22respected it so much they didn't even
- 1:19:24move until it was too late.
- 1:19:26>> And Excalibur Blades up one round once
- 1:19:29again. Yeah, he's he's on a new layer
- 1:19:31now. I think he's feeling it out. He's
- 1:19:32feeling out of defense very well.
- 1:19:35>> Nice. Kbach
- 1:19:37air to air. Yeah,
- 1:19:42>> nice
- 1:19:44>> using that 2C so well.
- 1:19:46>> Yeah, absolutely. A lot the majority of
- 1:19:47this opening damage come from.
- 1:19:49>> Nice hit confirm burst from Excalibur
- 1:19:51yet again.
- 1:19:53>> Nobody likes getting hit by overs,
- 1:19:55right?
- 1:19:55>> Yeah.
- 1:19:55>> Big Brio.
- 1:19:57>> Okay. Oh, what a pick up.
- 1:19:59One of the best starters he has in
- 1:20:01history there. No text resets.
- 1:20:03>> Jump yet again.
- 1:20:06>> Rescend there. Overdrive on wake up. Air
- 1:20:09throw.
- 1:20:09>> Air throw. Yep. Yep. Yep.
- 1:20:10>> Kill reset.
- 1:20:12>> Goes for the reset. Yep. The classic. We
- 1:20:14haven't seen that since 2017. Baby.
- 1:20:16>> Yeah, that'll do it. Maybe he didn't
- 1:20:18wasn't sure if it was going to kill him
- 1:20:20from that situation, so it just goes for
- 1:20:21a reset there. Very nice.
- 1:20:22>> Yeah, the 5v does pull you out of the
- 1:20:24corner.
- 1:20:25>> Yeah, match point for here.
- 1:20:28Shopper Blaz has played so very well so
- 1:20:30far though.
- 1:20:33Keeping it slow here allowing Fri to get
- 1:20:36a little miss on damage there in but not
- 1:20:38willing to commit against that 2C.
- 1:20:40>> Yeah, just just activating Ada for the
- 1:20:42uh
- 1:20:43>> and here.
- 1:20:44>> Yep.
- 1:20:45>> Blocked by Fish though. Ooh, more
- 1:20:47jumpes.
- 1:20:49Something's coming. What is it? It's a
- 1:20:51Volante summons under the corner.
- 1:20:54>> Another 4D. I love the lock down
- 1:20:58movement is so good. Never in a bad
- 1:21:00situation. Nice ant with the rising jump
- 1:21:02normal.
- 1:21:06>> And again, perfect movement there. Just
- 1:21:08getting out of range of everything. Just
- 1:21:10harassing
- 1:21:11>> Extale right now.
- 1:21:13>> Okay, great positioning still. Anima
- 1:21:16gets blocked, but a cheeky low from
- 1:21:18Excalibur Blade switches sides here.
- 1:21:21This is what Axtale needs. DP gets
- 1:21:23blocked. Charges up. RC's it on the
- 1:21:25second hit. Volante on its way.
- 1:21:28>> Low on a meter.
- 1:21:29>> Yeah. And time is starting to become a
- 1:21:31factor again with only 30 seconds left.
- 1:21:33>> JMC is just putting in so much work.
- 1:21:35Yeah. Active blow getting their burst
- 1:21:37back as well. 25 seconds remaining.
- 1:21:40>> Oh, the two.
- 1:21:41>> This is risky here. Jump away. 40.
- 1:21:46They get a little more sister meter.
- 1:21:49>> Oh, the counter hit.
- 1:21:50>> Forced to burst. Not that much time
- 1:21:52left. Can he make a miracle come back
- 1:21:53again? Aliggretto Volante overhead
- 1:21:56block. Here we go. Gets hit by the 4D.
- 1:21:59Can we get a reset here to kill? No, the
- 1:22:01back dash. Can he get it? Burst from
- 1:22:03Fenish. That might be it.
- 1:22:06>> Find the hit and he doesn't find it. And
- 1:22:07Fenrich will advance to the grand
- 1:22:10finals, knocking the previous EVO champ
- 1:22:13out of the tournament.
- 1:22:14>> And you know that's our that's sometimes
- 1:22:15how it goes, right? Play the best thing
- 1:22:18you got.
- 1:22:20Now, we still haven't seen the Fuku pick
- 1:22:22uh Bang, so that is still on the table
- 1:22:24as well.
- 1:22:25>> Yeah, I I kind of don't expect it just
- 1:22:26given how dominance. Yeah, and I do
- 1:22:29think that Jyn has
- 1:22:31>> a bit of an advantage against Bang
- 1:22:32again, that neutral a lot of the time.
- 1:22:34So, I'm not sure if he'll go to that if
- 1:22:35this is working out well, but hey, you
- 1:22:37never know.
- 1:22:39>> Here we go. Grand finals of Blazer
- 1:22:41Central Fiction EVO 2026. Everyone in
- 1:22:44the crowd, please make some noise.
- 1:22:47>> You guys can do better. This is the
- 1:22:49grand finals, baby.
- 1:22:51>> End of an era here. Start of a new one.
- 1:22:53Blaze blue finals. Let's go. So very
- 1:22:55respectful to start this.
- 1:22:57>> An instant unlock for the Grand Viper.
- 1:22:59>> Yeah, punish the did. So early burst.
- 1:23:01And that's what I was going to say.
- 1:23:03Maybe instead of jumping in at all,
- 1:23:04we're going to use Kizans to bait out
- 1:23:05the ant or this awkward air movement,
- 1:23:07right? Just change things up completely.
- 1:23:09But Cuckoo does challenge the 6D from
- 1:23:11Jin.
- 1:23:14And that's like the first time they've
- 1:23:15shown it.
- 1:23:16>> Yeah. has the DP unlock as well as very
- 1:23:19important. Oh wow, nice 2C.
- 1:23:20>> Yeah, does not try to pressure there
- 1:23:22knowing that the 2C from uh Susan could
- 1:23:25come at any time.
- 1:23:28>> Oh, nice.
- 1:23:29>> Yeah,
- 1:23:29>> hasn't really represented that much yet.
- 1:23:32>> And these specials unlocked here, but
- 1:23:34not the DP. Still don't have DP yet.
- 1:23:36Gets the meaty. Oh,
- 1:23:38>> he has DP unlocked. He has DP unlock.
- 1:23:40>> Oh, am I reading it the wrong way? Oh,
- 1:23:41yeah. You are reading it. It changes
- 1:23:43depending on which character side you
- 1:23:44are on.
- 1:23:45>> It's really neat.
- 1:23:47That being said, because they have so
- 1:23:48many SP unlock, they do them all during
- 1:23:50this super, so it is going to kill.
- 1:23:52>> Yeah, it does way more damage if you
- 1:23:54have the sword unlocked, but the more
- 1:23:55seals you have, it just adds like I
- 1:23:57think 200 to 300 more damage per se.
- 1:23:59>> It adds up over time, too. A lot of
- 1:24:01minimum damage with that. Once again,
- 1:24:02Fuku trying strong opening overdrive on
- 1:24:06wake up from Jin. Wow, got the five here
- 1:24:08almost. Oh,
- 1:24:09>> tagged but didn't believe in it. Maybe
- 1:24:12throws the fireball to keep someone safe
- 1:24:15again. Air deck from Fuku.
- 1:24:19They go for here.
- 1:24:20>> Yeah, just unlocking the ground by burn.
- 1:24:22>> In the corner they go. Immediately
- 1:24:24throw. This is all Fuku right now as it
- 1:24:27is going to be a little hard for Jin to
- 1:24:28get their burst back if they just take
- 1:24:30another meaty hit.
- 1:24:35>> Okay, ground Viper. Didn't even RC it.
- 1:24:37>> Yeah, he didn't have the meter for it.
- 1:24:39Just was not ready. Back shot combo. I
- 1:24:42think in the previous game they played
- 1:24:43he'd RCed it late with into like a 5B
- 1:24:45for the non mix up but baits out the ant
- 1:24:48here. Very nice to make a comeback here.
- 1:24:52>> No burst available. Oh my goodness.
- 1:24:55>> Maybe try to do second gen and just a
- 1:24:56little bit out of range. And you know I
- 1:24:59do think Fuku was turning that butter
- 1:25:00for that D. Had all those resources
- 1:25:02available.
- 1:25:05>> Get right back to it. Fuku looking very
- 1:25:07strong right now.
- 1:25:08>> I believe he needs to do a a quick
- 1:25:09disconnect. Oh, no. No. Okay, we're just
- 1:25:12going to go into it.
- 1:25:13>> Maybe they already did it. I'm not 100%
- 1:25:14sure.
- 1:25:17>> Okay,
- 1:25:17>> if I I'm dragging as long as possible so
- 1:25:20I can disconnect.
- 1:25:22>> It is pretty hard. That one ended up
- 1:25:23pretty soon, but here we go again. Nice
- 1:25:25air dash from
- 1:25:28charge.
- 1:25:30>> Pick up that combo there. Burst from F
- 1:25:32downtown. You don't really see that
- 1:25:34normally used like that, but
- 1:25:35>> yeah, he didn't want him to unlock the
- 1:25:36DP, so he bursted it at this point and
- 1:25:38then he ended up getting it anyway.
- 1:25:40Yeah, air throw. Another big pick up
- 1:25:42from Fuku. Sword back to the front.
- 1:25:46>> Unlock it again. But TP RC trying to
- 1:25:48make something happen here.
- 1:25:51>> Defense dead yet again.
- 1:25:53>> Yeah, just wearing the fireball. Keep
- 1:25:54himself somewhat safe. But once again,
- 1:25:56Fubu takes their turn. Viper the last.
- 1:25:59>> I think he's trying to DP in between
- 1:26:00that. He missed it.
- 1:26:02>> Yeah, it's tough.
- 1:26:03>> It's really hard to do.
- 1:26:04>> Rebel.
- 1:26:08>> Another hit. Oh wow,
- 1:26:10>> the jump in unlocks. Just a DP
- 1:26:16sword unlocked.
- 1:26:17>> There we go.
- 1:26:22>> Yeah.
- 1:26:22>> Oh yeah. Yeah. Good block.
- 1:26:23>> Yeah, that is minus finish. Try to get
- 1:26:27Fuku to do something, but so far Puku
- 1:26:29has stayed rock solid. He's getting a
- 1:26:32staggered low.
- 1:26:33>> This the last burst for this round.
- 1:26:35>> He's got to win this one. Nice air.
- 1:26:41>> In
- 1:26:43pitch to the corner to make another
- 1:26:46comeback happen. Blocked the overhead.
- 1:26:48>> He had meter. So nice.
- 1:26:51>> Really good instant jump. Uh air dash.
- 1:26:53>> Oh, dropped it.
- 1:26:54>> Maybe went straight to super giving one
- 1:26:57more chance here.
- 1:26:58>> They both jump and air throw each other,
- 1:26:59but then Fri lands with a ground round
- 1:27:01throw.
- 1:27:02>> One more chance for Fuku, but
- 1:27:04>> Oh, nice fuzzy match right there. try to
- 1:27:06go for the empty low.
- 1:27:08>> Yeah, great option there.
- 1:27:10>> Almost gave another chance to clean him
- 1:27:12out.
- 1:27:12>> Yeah,
- 1:27:14>> got to clean it up. Although he is up
- 1:27:16two matches.
- 1:27:17>> Yeah, really really dominant so far.
- 1:27:19It's going not great for Fenrich here.
- 1:27:22>> Deep breath from Fuku right now.
- 1:27:24>> Yeah, he's got such an advantage here.
- 1:27:27>> Got to win three straight. This is going
- 1:27:28to be really hard with especially with
- 1:27:30this way it's been playing out.
- 1:27:36Okay, now you extended her box.
- 1:27:42>> Super epic music for the what could be
- 1:27:44the final game from Ferris is not
- 1:27:45willing to let that happen.
- 1:27:47>> Yeah, he's just putting on this pressure
- 1:27:49against Ruby right now.
- 1:27:50>> Yeah, nice air to air, but not able to
- 1:27:51pick it up quite catches jumping.
- 1:27:55>> Is locked in this round.
- 1:27:58Locked down in the corner. 4,000 for
- 1:28:00that
- 1:28:02>> fireball lock down yet again preventing
- 1:28:04Fuku from jumping. Fuka's own special
- 1:28:06unlock gets hit by the staggered 5B
- 1:28:09yet again.
- 1:28:13>> Yep. Yep. Yep. You're going to spend it
- 1:28:15just to make sure that you're dead.
- 1:28:18>> This is bad.
- 1:28:21>> Giving Fuku a chance here. Need a three.
- 1:28:23Good blocking overhead, but a second
- 1:28:25staggered hit. This is trouble here. Not
- 1:28:28yet. The 50 me gets tagged in again.
- 1:28:30Overdrive. Uh-oh. Fuku is going to be
- 1:28:33able to steal this one as long as they
- 1:28:34finish this combo. And now it is a
- 1:28:37tournament point for Fuku off that
- 1:28:39critical miss from
- 1:28:40>> Feny.
- 1:28:45>> Hate to see it happen. Just starting to
- 1:28:47make it happen, but clutch it up yet
- 1:28:50again. Another hit. Nice.
- 1:28:51>> That's going to be the last burst.
- 1:28:53>> Yeah, he's got to win this to get even a
- 1:28:55chance for another one.
- 1:28:56>> Nice try of the 2A
- 1:28:57>> again. That's like the second time
- 1:28:59damage has gone to 60 and Fuku punished
- 1:29:01it again.
- 1:29:03>> Locked down in the corner. Medi throw.
- 1:29:05>> This is looking all Fuku right now.
- 1:29:09>> Overwhelming pressure here. One more
- 1:29:11chance for Fage. Another combo is going
- 1:29:13to kill versus nowhere in sight.
- 1:29:16>> The block so far. Blocks the sword, but
- 1:29:18hesitating is Famage. Gets the out of
- 1:29:20the corner position.
- 1:29:22>> Oh my god.
- 1:29:23>> This should be it. and ending it with a
- 1:29:26super. And your EVO grand champion is
- 1:29:30going to be Fuku.
- 1:29:34>> What a showing from Fufu. Let it all
- 1:29:37out, buddy. You made it.
- 1:29:39>> Absolutely dominating show. Showing that
- 1:29:4210 years after a game comes out, you can
- 1:29:44still counterpick your opponent in grand
- 1:29:47finals.
- 1:29:47>> That Oh, look at the emotions on this
- 1:29:49[music] man. He's trying to hold back.
- 1:29:50He's trying to hold back. He's like,
- 1:29:51"No, I got to I got to keep it in."
- 1:29:53>> Welcome back to the stage. Thank you so
- 1:29:55much guys and Valentine here of course
- 1:29:57with none other than Li Joe and we are
- 1:30:00so excited to present to you your top
- 1:30:03eight winners for Blaze Blueue Central
- 1:30:05Fiction here at EVO 2026.
- 1:30:10>> Starting off in seventh place,
- 1:30:13Kiri.
- 1:30:17[cheering]
- 1:30:22And also in seventh place, we got
- 1:30:24>> Monarch.
- 1:30:30>> In fifth place, we gonna give it to
- 1:30:32Masa.
- 1:30:35[cheering]
- 1:30:39>> Fifth place.
- 1:30:40>> And also in fifth place, make some noise
- 1:30:42for Mucky.
- 1:30:49Your third place winner this year is
- 1:30:51Excalibur Blades.
- 1:31:02>> And now, let's make some loud noise for
- 1:31:05Rosco.
- 1:31:21There's one
- 1:31:32[cheering]
- 1:31:33[applause]
- 1:31:38>> and also make some noise. Get loud. You
- 1:31:40know who that is. Make some noise for
- 1:31:43us.
- 1:31:47[cheering]
- 1:31:58>> All right, guys. It is my absolute
- 1:32:00privilege to introduce you to your EVO
- 1:32:042026
- 1:32:05Blaze Blueue Central Fiction winner. I
- 1:32:08want to hear some noise for Fuku.
- 1:32:11[cheering]
- 1:32:24>> [cheering]
- 1:32:37>> All right, guys. Make some noise one
- 1:32:39more time for your entire top eight real
- 1:32:42quick. That was incredible. [cheering]
- 1:32:44Get loud.
- 1:32:49And it looks like we are grabbing it.
- 1:32:54>> There we go. Good, good, good. All
- 1:32:55right, before we give away the final
- 1:32:57piece of the prize for first place, we
- 1:33:00are going to do the EVO championship
- 1:33:02interview presented by AT&T. So, if I
- 1:33:04could please have the champion come
- 1:33:07center stage.
- 1:33:09>> Come on, let's go big.
- 1:33:16>> [cheering]
- 1:33:21>> So my question will be sorry
- 1:33:26>> my question will be how does he feel one
- 1:33:28obviously about winning EVO 2026 but
- 1:33:31also the future of Blaze Blueue with a
- 1:33:34new character coming.
- 1:33:50Main
- 1:34:08go.
- 1:34:29All right. Well, first of all, I'm very
- 1:34:31relieved to be standing here right now.
- 1:34:34First place. Thank you. And I remember I
- 1:34:36think it was nine years ago when Blaze
- 1:34:38Blueue was selected as a mainstage
- 1:34:40title. I wasn't able to make it to EVO.
- 1:34:42So I have a lot of regrets and some
- 1:34:44feelings that are lingering. So once
- 1:34:46again coming back here, it's amazing
- 1:34:48that it was a mainstage or just a a main
- 1:34:51selected title at EVO and I was able to
- 1:34:53participate and win. And lastly, as
- 1:34:56Blaze Blueue goes into its next era with
- 1:34:58Trinity as a new character, hopefully
- 1:34:59that'll introduce it to more more people
- 1:35:02are going to play Blaze Blueue going
- 1:35:03forward. So hopefully that'll Yes.
- 1:35:06Spread the love. And with that, I mean,
- 1:35:08I hope that we can keep playing Blaze
- 1:35:10and we'll be back. Thank you.
- 1:35:13>> Very nice. I guess my question might be
- 1:35:15a little bit more sentimental. Is there
- 1:35:18anybody special in your life that you'd
- 1:35:20like to thank for helping get you here?
- 1:35:32>> Oku.
- 1:35:36Game
- 1:35:43Center.
- 1:36:01I want to give a huge shout out to all
- 1:36:03my peers that we used to go to the
- 1:36:06arcade with, which unfortunately that
- 1:36:07arcade is no longer a thing anymore, but
- 1:36:10yes, I know we played a lot of BBCF back
- 1:36:12in the days, and I think I'm standing
- 1:36:14here because of all the labbing that we
- 1:36:16did together in the arcade. So, thank
- 1:36:18you guys.
- 1:36:22All right. And with that said, we now
- 1:36:26have the first place trophy for Blaze
- 1:36:30Blue at EVO 2026. Fuku, this is yours.
- 1:36:36Hold that up high. Everybody, make some
- 1:36:38noise for your champion this year.
- 1:36:41[cheering]
- 1:36:48>> [cheering]
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