Endgame Gear OP1 8K V2 | The mel0n Review — Transcript
Full transcript
- 0:00This is the Endgame Gear OP1 AK V2.
- 0:03Endgame Gear's follow-up to the
- 0:05legendary OP1 AK I reviewed almost 2
- 0:08years ago. Now, compared to the OP1 V1,
- 0:11not much appears to have changed here on
- 0:13the V2, as many of the mouse's specs and
- 0:15features remain the same, but under the
- 0:17hood, there have been a lot of
- 0:18improvements to the mouse's hardware and
- 0:20accessories, and these changes make the
- 0:22V2 a much more well-rounded mouse
- 0:24compared to its predecessor.
- 0:26Additionally, my original review of the
- 0:28V1 wasn't as in-depth as I wanted it to
- 0:30be, so I figured this would be a perfect
- 0:32time to give the V2 the full in-depth
- 0:34view the V1 deserved and talk about the
- 0:36optional switch packs EG was kind enough
- 0:38to send over with the mouse as well. So,
- 0:40in today's episode of the Melon Review,
- 0:42we're going to take a deep dive into the
- 0:44OP1 AK V2, and we'll talk in-depth about
- 0:47the mouse's performance, features,
- 0:49accessories, pros, and cons, and most
- 0:51importantly, whether the V2 can carry on
- 0:54the legendary legacy set by the OP1 AK
- 0:57V1. But before we get started, a big
- 0:59shout out to Endgame Gear for sending
- 1:01over the OP1 AK V2 and it switch packs
- 1:04for review. They also sent over the
- 1:06brand new XM2W4K
- 1:08V2, a mouse I've been trying to get my
- 1:10hands on for several years now. So, keep
- 1:12an eye out for that review as well as a
- 1:14full tear down of the OP1 AK V2 coming
- 1:16very soon. And a massive thank you to
- 1:19our channel members who directly support
- 1:20what I do here. If you enjoy the content
- 1:22and want to support my work, consider
- 1:24becoming a channel member, as that is
- 1:26the best way to directly support the
- 1:28channel, and being a channel member
- 1:29gives you early access to all upcoming
- 1:31content. And as always, this review will
- 1:34be completely unbiased, meaning you'll
- 1:36get my honest opinions of everything I
- 1:38cover here on the channel with no
- 1:39affiliate codes, brand bias, or paid
- 1:41promos. But without further ado, let's
- 1:44get right into today's episode of the
- 1:45Melon Review.
- 1:48For testing parameters, I used the OP1
- 1:51AKV2 for about a week and a half,
- 1:53testing the mouse for both work and
- 1:55gaming use on both soft and hard pad
- 1:57types. Through the testing period, I
- 1:59briefly used the half-size and full-size
- 2:01stock skates, but opted to remove them
- 2:03and use aftermarket skates that were
- 2:05more optimized for hard pad use, as
- 2:07that's the pad type I tested the mouse
- 2:08on for the majority of the testing. And
- 2:10for firmware, the mouse was tested on
- 2:12version 1.06, the latest firmware
- 2:15version available at the time of this
- 2:16review.
- 2:19For versions, the OP1 AK V2 is available
- 2:22in three colorways. Black, which has a
- 2:25black shell and black buttons. white,
- 2:27which has a white shell and black
- 2:28buttons, and dark frost, which has a
- 2:30semi-transparent shell and buttons. And
- 2:33all of these colorways retail for $89.99
- 2:35USD. And today, I'll be reviewing the
- 2:37white colorway of the V2.
- 2:42For packaging, the mouse comes in the
- 2:43same packaging style that was used for
- 2:45the V1, which is a great thing to see in
- 2:47my opinion, as not only does the box
- 2:49list all the mouse's included
- 2:51accessories, it also lists the mouse's
- 2:53estimated weight, dimensions, and spec
- 2:55details for all the mouse's components,
- 2:57which is something a shocking amount of
- 2:59brands don't do and something I love to
- 3:01see as you know exactly what you're
- 3:02buying, unlike other brands products
- 3:04where 98% of the time you're left to
- 3:06guess of what switches, encoder, or MCU
- 3:08the mouse uses. Opening the box by
- 3:10sliding the top off the base. We're met
- 3:12with a large cardboard insert which
- 3:14houses the OP1 itself, which comes
- 3:17wrapped in a plastic bag and the mouse's
- 3:19cable is wrapped around it. Removing the
- 3:21mouse and the cable from this insert and
- 3:23removing the plastic bag. On the mouse's
- 3:25base, we'll find a pre-installed set of
- 3:26smaller surface area or hybrid skates.
- 3:29The same type we saw pre-installed on
- 3:31the V1's base, which also allow for easy
- 3:33access to the base access screws,
- 3:35allowing you to open the mouse without
- 3:37damaging the skates. Next, removing this
- 3:39cardboard insert. In the bottom of the
- 3:41box, we'll find a small paper envelope,
- 3:43which contains the rest of the mouse's
- 3:45accessories. The first of which is a set
- 3:47of grip aids, which just like the ones
- 3:49included with the V1, only include side
- 3:51covers, which is a rather unique style
- 3:53of grips to see included, but we'll talk
- 3:55more about their unique design and
- 3:57performance later in this video. Next,
- 3:59we'll find my favorite accessory
- 4:00included with the OP1 series mice, a
- 4:03small Phillips head screwdriver. We've
- 4:05seen other brands include screwdrivers
- 4:07with their products, but for whatever
- 4:08reason, they're either insanely small
- 4:10and hard to use or really bad quality,
- 4:12but the one included here is very nice
- 4:14and sized decently well. And just as I
- 4:16said when I reviewed the V1, including a
- 4:18screwdriver with the mouse is a great
- 4:20statement of sorts here, as it not only
- 4:22speaks to the mouse's fantastic
- 4:24serviceability and moability, but we'll
- 4:26talk more about these aspects in a bit.
- 4:28Next in this packet, we'll also find a
- 4:30small rubber cable wrapper, which is
- 4:32another great little accessory to see
- 4:33included here, as well as an extra sheet
- 4:36of full-size skates, which have little
- 4:37holes milled into them, allowing you to
- 4:39install the fulls size gates on the
- 4:41mouse's base without impacting the
- 4:42mouse's serviceability, unlike almost
- 4:45every other mouse on the market, which
- 4:46is yet another great attention to detail
- 4:48I'm very happy to see carry over from
- 4:50the V1. And lastly, we have a compliance
- 4:53manual and quick start guide, both of
- 4:55which are multi- language. And the quick
- 4:56start guide outlines the mouse's key
- 4:58features, functionality of the base mode
- 5:00button, and even includes a diagram
- 5:02showing how to open the mouse and swap
- 5:04the switches. Something I wish more
- 5:05brands would include with their
- 5:06products, as it makes servicing or
- 5:08recycling the product easier for
- 5:09customers. And for warranty coverage,
- 5:12the OP1 AK V2's warranty will vary
- 5:14depending on the region you reside in.
- 5:16So check Gear's website for more
- 5:18information on the mouse's warranty for
- 5:20your respective region. All right, that
- 5:22is everything for the mouse's inbox
- 5:23accessories and unboxing. Next, I want
- 5:25to quickly talk about the optional
- 5:27switch packs that Endgame gear was kind
- 5:28enough to send over along with the
- 5:30mouse. The first of these kits are
- 5:32replacement PCBs and Kale GX switches,
- 5:35which are available for $6.99 USD. But
- 5:38these switches have been binned, giving
- 5:40them a slightly lighter actuation force
- 5:42than the stock switches. So, if you have
- 5:43a V1 or V2 and one of the main switches
- 5:46wears or fails, or you just want a
- 5:48lighter click, you can replace them
- 5:50easily without needing to purchase a
- 5:51whole new mouse. The second option is
- 5:54the everp popular universal switch pack,
- 5:56which is available for $19.99 USD and
- 5:59includes two hot swap main click PCBs
- 6:01and a bunch of extra switch types, which
- 6:03you can use to customize the OP1's click
- 6:05field to your preference or to utilize
- 6:07other switch types with the hot swap
- 6:09PCB. This kit works with both the V1 and
- 6:12V2 versions of the OP1 AK, but does not
- 6:14work with the wireless ones. And we'll
- 6:16talk more about the hot swap PCBs and
- 6:18these extra switch types later in this
- 6:20video.
- 6:22Before we move on, a quick note about
- 6:24the mouse's wired usage. For some
- 6:26reason, there is this stigma about wired
- 6:28mice in today's market, which I frankly
- 6:30don't understand. But every time I talk
- 6:32about a wired mouse, there's always one
- 6:34person saying, "Wired sucks. Go
- 6:36wireless. It's better." Which is an
- 6:38incredibly outdated perspective, as you
- 6:40have to consider the fantastic
- 6:41performance offered by the OP1 V2 and
- 6:44all of Enear's other wired mice for that
- 6:46matter is due to its wired nature. as
- 6:48the wire connectivity allows the mouse's
- 6:50components to run at their peak speed
- 6:52without the power optimizations that are
- 6:54forced on wireless mice's components.
- 6:56And for the people who say the wire
- 6:58impacts performance without a bungee, I
- 7:00totally agree. But with a proper bungee
- 7:02and a proper setup, the wire is a
- 7:04non-issue and offers a usage experience
- 7:06basically akin to a wireless mouse as
- 7:08long as you give the cable enough slack.
- 7:10that is. So, just because the OP1 V2 is
- 7:12a wired mouse, please don't write it off
- 7:14as the cable is a non-issue in my
- 7:16opinion and is the key to the OP1's
- 7:18industry-leading performance.
- 7:22As a preface to this segment, keep in
- 7:24mind that my unit was sent to me
- 7:25directly by Endgame Gear, so take the
- 7:27build quality and QC of my unit with a
- 7:29grain of salt. But that said, just as we
- 7:32saw in the original OP1 AK, the build
- 7:34quality of the V2 is sublime, as both
- 7:37the top and bay shells are rigid without
- 7:39any twinge or flexing to them. The
- 7:41mouse's internal build quality is also
- 7:42amazing, too, as it uses modular PCBs,
- 7:45which are connected to the mainboard via
- 7:47JST connectors, which makes modding or
- 7:49repairing the mouse extremely easy. But
- 7:51we'll talk more about this in a moment.
- 7:53But one noteworthy change here on the V2
- 7:55is that while the structure of the top
- 7:57and base shells is very similar to the
- 7:58V1, here on the V2, the main PCB is
- 8:01significantly smaller, which I have to
- 8:03give major props to Endgame Gear for as
- 8:06the engineering required to make this
- 8:07PCB so small while having superior
- 8:09performance to their previous mice is
- 8:11very impressive. And the PCB in its
- 8:13stock configuration is moddable as you
- 8:16can cut off the back part of this PCB to
- 8:18reduce its weight and footprint. though
- 8:20doing so will remove the functionality
- 8:21of the mode button. And on the topic of
- 8:23PCBs, both the main PCB and all the
- 8:26daughter PCB soldering quality is
- 8:27perfect with no noticeable issues from
- 8:29my inspections. For QC, just like the
- 8:32mouse's build quality, the V2 feels
- 8:34essentially perfect. as the mouse's
- 8:36buttons are very well implemented across
- 8:38the board and well balanced in terms of
- 8:39their actuation weights. Though the
- 8:41scroll wheel is noticeably heavier than
- 8:43the one found on the V1, which can take
- 8:45some time to get accustomed to. But
- 8:46overall, the QC the mouse is good with
- 8:48no noticeable issues from my testing.
- 8:50And as a note here, the Frost versions
- 8:53of the OP1 series and Endgame Gear's
- 8:55other mice did have some QC issues due
- 8:57to the top and bay shells creaking, but
- 8:59Endgame gear has told me those issues
- 9:01are resolved on the newer batches. So,
- 9:03if you're holding off on getting the
- 9:04Frost version due to the issues that
- 9:06were there before, they should be free
- 9:07of them now.
- 9:10For a weight, the OP1 AK V2 is
- 9:13advertised as weighing around 49.5 g,
- 9:16which is a slight improvement over the
- 9:1850.5 g V1, but Ename Gear isn't
- 9:21providing a plus g ratio on these weight
- 9:23specs. So I assume the industry standard
- 9:25of plus -2 gram is going to apply here
- 9:28giving the mouse an estimated weight
- 9:29spec of 49.5 plus -2 g. Now my unit in
- 9:34its base form weighs around 48.2 g but
- 9:37it is difficult to get an exact number
- 9:38due to the cable's weight but around
- 9:4048.2 g was the average for my
- 9:42measurements. And adding on the weight
- 9:44from the stock half size or hybrid
- 9:46skates they'll add approximately 1.3 g
- 9:49to the base weight while the full size
- 9:51skates add around 2.60 g. And if you use
- 9:54the included grip aids, which you most
- 9:55likely won't need to do given the
- 9:57mouse's fantastic coating, they'll add
- 9:59around 0.51 gram to the mouse's weight.
- 10:01So, in its stock configuration out of
- 10:03the box, the OP1 V2 weighs around 49.5 g
- 10:07as advertised. And with the full size
- 10:09skates installed, it'll weigh around
- 10:1050.8 g. In those same configurations,
- 10:13but with the addition of the grip aids,
- 10:15the respective weights increased to 50 g
- 10:18and 51.3 g. But keep in mind that due to
- 10:21the cable, there is a slight degree of
- 10:22error to my measurements here. So your
- 10:24unit might be slightly heavier or
- 10:26lighter, but not by a significant
- 10:27margin. But regardless, my OP1 V2, even
- 10:31with the stock grips installed, stays
- 10:32within the 49.5 plus -2 g weight spec,
- 10:36and Endgame Gear has historically been
- 10:38very accurate with the weight spec, and
- 10:40I'm glad to see that continue here. That
- 10:42said though, I'm surprised Endgame gear
- 10:44didn't push the mouse's weight down
- 10:46further as weight is the most common
- 10:47grip I hear about the OP1 series.
- 10:50However, since Endgame Gear's design
- 10:52philosophy is quality focused, similar
- 10:54to Vaxis, I understand why they kept it
- 10:56on the heavier side for a mouse of this
- 10:58size as it ensures the mouse's build
- 11:00quality remains perfect. And unlike many
- 11:02other brands, Anenge Gear designs their
- 11:04mice to be extremely modable. And there
- 11:06are a myriad of ways to reduce the
- 11:07mouse's weight due to this. But in my
- 11:10opinion, the mouse's weight feels good
- 11:12to me, as this heavier quote unquote
- 11:14weight gives the mouse a very
- 11:16controllable feeling in the hand.
- 11:17Something I find lacking on many
- 11:19similarly sized ultralight mice. But in
- 11:21the future, I would love to see Endgame
- 11:23Gear offer two versions of their OP1
- 11:25series mice. A standard quality focused
- 11:28model and an ultralight model. That way,
- 11:30users could pick their preferred type.
- 11:32But we'll have to wait and see what
- 11:33Endgame gear has planned for the OP1
- 11:35series going forward.
- 11:38For axis balancing, the mouse, as
- 11:40expected for a symmetrical shape, is
- 11:42centrally balanced. But due to the
- 11:44forward position of the PCB and the lack
- 11:46of a battery, the mouse is balanced
- 11:48forward of its 59.1 mm physical midline
- 11:51on its Xaxis being balanced roughly at
- 11:53the mouse's 67 mm mark, roughly between
- 11:56the two side buttons. And on the mouse's
- 11:58Yaxis, the mouse is centrally balanced
- 12:00on its physical midline with no tilt to
- 12:02the mouse's left or right sides. Now,
- 12:04circling back to the mouse's X-axis
- 12:06balancing, the mouse's balancing does
- 12:08have a slight range to it. As while it's
- 12:10centered on the 67 millimeter mark,
- 12:12there is a 4 millimeter range to it,
- 12:14giving the mouse a balancing range on
- 12:16its Xaxis, resting between the 65 and 69
- 12:20mm mark. But keep in mind that since the
- 12:22mouse is wired, depending on the mouse
- 12:24strain that's applied to it, the mouse's
- 12:26balancing can be skewed forward quite
- 12:28significantly in some cases. But you can
- 12:30easily prevent this by using a mouse
- 12:32bungee, which I highly recommend doing
- 12:33so on any wired mouse.
- 12:37For shaping, Game Gear has kept the OP1
- 12:40shape unchanged here on the V2, which is
- 12:42a very good decision in my opinion, as
- 12:44the shaping is very well designed, and
- 12:46I'm glad they didn't alter it. Now, this
- 12:48symmetrical shaping is right-hand
- 12:49optimized, though technically speaking,
- 12:51it can be used ambidextrously, though
- 12:54left-handed users won't be able to
- 12:55utilize the mouse's side buttons. Now,
- 12:57this shaping can be compared to many
- 12:59mice on the market as it's similar in
- 13:01theory to the shaping we'll find on the
- 13:02Pulsar X2 series, but in reality, the
- 13:05mouse is much thinner, specific towards
- 13:07the mouse's mid region, and the top
- 13:08shell shaping, while similar, is
- 13:10thinner, specifically at the rear
- 13:12region. Compared to the Hitcan
- 13:13Hyperlade, the shaping is again similar,
- 13:15but the OP1 shell is thinner again,
- 13:17particularly at its forward region, and
- 13:19the top shell's curvature is similar,
- 13:21though the OP1 shell is less rounded,
- 13:23particularly at its mid region. And
- 13:25compared to the Logitech 2C, again the
- 13:28shapes are similar, at least in length,
- 13:30but again the OP1 shell is thinner at
- 13:32its upper region and the top shell's
- 13:33curvature is similar at the rear region,
- 13:35but is significantly thinner towards the
- 13:37mid to forward region compared to the
- 13:392C. For dimensions, the OP1 V2 measures
- 13:43118.2 mm long. for widths. At the
- 13:46shell's forward region, at its base, the
- 13:48shell measures approximately 50.3 mm
- 13:51wide, whereas at its top region, it
- 13:53measures approximately 55.3 mm wide. At
- 13:56the shell's mid region, slightly above
- 13:58the mouse's physical midline, at its
- 14:00base, the shell measures approximately
- 14:0151.7 mm wide, while at its top, it
- 14:04measures approximately 50.5 mm wide. And
- 14:07lastly, at the rear region of the shell,
- 14:09at its widest part of the rounded rear
- 14:11region, the shell measures approximately
- 14:1316.5 mm wide at its base. And for
- 14:16height, at the shell's forward region
- 14:18around the mid region of the main
- 14:19clicks, the shell measures approximately
- 14:2120 mm tall. Whereas at the peak of the
- 14:24shell's hump, it measures approximately
- 14:2637.2 mm tall. And from its peak, the top
- 14:29shell tapers downward, terminating at
- 14:31this lip towards the base, which
- 14:33measures around 8.4 mm tall.
- 14:37for shell profiles. Looking at the mouse
- 14:39from the top down, we can best see the
- 14:41familiar OP1 shaping with its thinner
- 14:44top to mid region and wider rounded rear
- 14:46region. Flipping the mouse over, we can
- 14:48clearly see the affformentioned shaping,
- 14:50and we can better see the curvature of
- 14:52the mouse's side shell, which we'll talk
- 14:53more about in a moment. From the base,
- 14:55we can also see that the width
- 14:57difference between the top and base
- 14:58shells is rather minimal, as the base
- 15:00shell only widens a slight degree to
- 15:02match the width of the top shell.
- 15:04Looking at the mouse from the sides, we
- 15:05can best see the mouse's top shell
- 15:07curvature, which has the expected gently
- 15:09sloping forward to mid region, which
- 15:11peaks quite deeply in the shell's rear.
- 15:13And from the hump's peak, the top shell
- 15:15tapers downward, terminating at that
- 15:17affforementioned lip. Turning the mouse
- 15:18and looking at it from the front, we can
- 15:20see the more gently sloped forward shell
- 15:22region has a more flattened curvature
- 15:24compared to what we traditionally see on
- 15:26most symmetrical mice, which also
- 15:27applies to the shaping of the main
- 15:29clicks, giving them a slightly rounded
- 15:31tilted shaping. From this perspective,
- 15:33we can also best see the profile of the
- 15:35mouse's side shells, which share the
- 15:36same curvature due to their symmetrical
- 15:38nature, at which at their forward
- 15:40region, they are quite outwardly tilted
- 15:42with a slight roundness to their
- 15:43surface. And the shell maintain the same
- 15:45outward curvature towards the upper end
- 15:47of the mid region where they become
- 15:49slightly more inwardly tilted. Then
- 15:51revert their tilt to match the forward
- 15:52region's profile. Then at the lower end
- 15:55of the mid region, the side shells
- 15:56invert their shaping and widen, becoming
- 15:58slightly inwardly tilted as they meld
- 16:00into the rounded rear shells shaping.
- 16:03And lastly, looking from the rear, we
- 16:04can best see the rear humps profile,
- 16:06which unlike the flattened forward
- 16:08region, is much more rounded, being more
- 16:10akin to the traditional rear shell
- 16:12curvature you'd find on many other
- 16:13symmetrical mice.
- 16:17Four contact areas and points for my
- 16:1925.4x 4x 10.16 cm hands using both a
- 16:22tilted claw and fingertip grip here on
- 16:24the OP1 AKV2. Starting with claw grip
- 16:28and focusing on palm contact first. The
- 16:30wider rear terminating hump with its
- 16:32traditional rounded shaping gives my
- 16:34palms thear region contact in its mid to
- 16:36low region, mid palm contact in its high
- 16:38region and hypoththenar contact in its
- 16:40mid to low regions. for finger contact
- 16:43while using a tilted claw grip here. In
- 16:45its natural position, my thumb rests
- 16:47towards the upper region of the mouse's
- 16:48left side, but if needed, I can angle my
- 16:51thumb inward, resting it slightly above
- 16:53where the side shell widens to melt into
- 16:54the rear shaping if more control is
- 16:56needed. For my index and middle fingers,
- 16:59they rest towards the end regions of the
- 17:00shell buttons. And due to the slight
- 17:02grooving in the click surface, my
- 17:04fingers are slightly guided towards the
- 17:06center of the buttons. For my ring
- 17:08finger, it rests roughly opposite the
- 17:10position of my thumb's natural position,
- 17:12just slightly higher on the mouse's
- 17:13right side. Whereas my pinky finger
- 17:15rests lower on the mouse's right side,
- 17:17resting right above where the side shell
- 17:19widens to melt into its rounded rear
- 17:21curvature, similar to where my thumb
- 17:22rests in its angled position on the
- 17:24mouse's left side. And when using a
- 17:26tilted fingertip grip here on the OP1 AK
- 17:29V2, in this grip style, my thumb rest
- 17:31more towards the middle of the mouse's
- 17:33side shell being roughly aligned with
- 17:34the mouse's balancing point. Whereas my
- 17:36index and middle fingers rest more
- 17:38towards the middle of the main clicks,
- 17:40but they are still guided to the middle
- 17:41of the clicks due to the slight grooving
- 17:43in their surface. While my ring finger
- 17:45rests roughly opposite of my thumb's
- 17:47position on the mouse's opposite side,
- 17:49while my pinky rests slightly below the
- 17:51position of my ring finger. But keep in
- 17:53mind, I have very large hands and use a
- 17:55tilted grip style. So, the way my hands
- 17:57work with the OP1 V2 shell won't be the
- 17:59same for everyone, but you can use my
- 18:01contact regions and points for estimates
- 18:03of how the mouse's shell will feel in
- 18:05your hand.
- 18:08for hand size and grip compatibility for
- 18:10the OP1 V2. Given the mouse's smaller
- 18:13size and symmetrical nature and rearly
- 18:15positioned tump, just like the OP1 V1,
- 18:17the mouse is advertised as being best
- 18:19suited for claw fingertip grips for
- 18:21small to medium-sized hands. But in
- 18:23reality, as usual, the mouse's actual
- 18:26hand size and grip style compatibility
- 18:27is a little more universal than it
- 18:29appears or is advertised as. But before
- 18:32we talk about that, as a reminder, the
- 18:34mouse is right-hand optimized, but can
- 18:36be used ambidextrously, though
- 18:37left-handed users won't be able to
- 18:39utilize the side buttons. Now, for hands
- 18:41measuring approximately 12.5 to 14.7x 5x
- 18:456.5 cm, the mouse will be best suited
- 18:47for Palmer claw grips. For hands
- 18:49measuring approximately 14.7 to 15.2x
- 18:536.5x 8 cm, the mouse will be best suited
- 18:56for Palmer claw grips. For hands
- 18:57measuring approximately 15.2 2 to 16.5x
- 19:018x 9.5 cm, the mouse will be best suited
- 19:04for claw grips. For hands measure
- 19:06approximately 16.5 to 17.8x 9.5 to 10.5
- 19:10cm, the mouse will be best suited for
- 19:12claw grips. Again, for hands measuring
- 19:14approximately 17.8 to 19.1x 10.5 to 11.5
- 19:18cm, the mouse will be best suited for
- 19:20claw and fingertip grips. For hands
- 19:22measuring approximately 19.1 to 20.3x
- 19:2511.5 to 12.5 cm, the mouse will be best
- 19:28suited for claw and fingertip grips
- 19:30again. And lastly, for hands measuring
- 19:32approximately 20.3 to 21.6x 12.5 to 13.5
- 19:37cm, the mouse will again be best suited
- 19:39for fingertip grips, but you might be
- 19:41able to claw grip it in some situations
- 19:43depending on your hand size. But keep in
- 19:45mind this is a very rough estimate and
- 19:47the actual hand size and grip style
- 19:48compatibility for the mouse will vary
- 19:50from person to person. So if you're
- 19:52considering getting the OP1 V1 or V2,
- 19:55I'd recommend measuring the length of
- 19:56your hand from the tip of your middle
- 19:58finger to your proximal wrist crease and
- 20:00the width of your hand by measuring the
- 20:01width of your knuckle excluding your
- 20:03thumb. And you can use these
- 20:04measurements to estimate if your hand
- 20:06size would be compatible with the OP1 V1
- 20:08or V2
- 20:11for coding. Just like the previous
- 20:13iterations of the OP1 series and Endgame
- 20:15Gear's other mice, the V2 is using
- 20:17Endgame Gear's fantastic coating, which
- 20:20historically speaking has been one of
- 20:21the best coatings you can find on the
- 20:23market. Now, Endgame Gear describes the
- 20:25mouse's coating as a dry touch coating,
- 20:27which is accurate as to the touch, the
- 20:30feeling is very chalky. But unlike many
- 20:32other coatings which have a balanced
- 20:34feel between rubberiness and chalkiness,
- 20:36the coating here is much more chalky
- 20:38focused just as it was in the V1 with a
- 20:40very slight degree of rubberiness to it.
- 20:42This applies to both the black and white
- 20:44colorways, but it's worth noting that
- 20:46the coating on the Frost versions will
- 20:48have a slightly more rubberized texture
- 20:49to them, but the same performance. This
- 20:52unique coating blend gives the mouse's
- 20:54coating fantastic performance with both
- 20:56wet and dry hands. Though, it's worth
- 20:58noting that with sweatier hands, the
- 20:59coating does become ever so slightly
- 21:01harder to grip due to the lack of
- 21:03rubberiness. But this is only by a
- 21:05slight margin, and the coating allows
- 21:06the OP1 shell to be very griable with
- 21:08almost all hand types. But just like all
- 21:11other great coatings, Ename Gear's
- 21:13coating does attract dust and debris
- 21:15like a magnet does metal, same as we saw
- 21:17in the V1. Thankfully, buildup never
- 21:20affected the coating's performance, but
- 21:21it does visually affect the mouse from
- 21:23an aesthetics perspective. Now, you can
- 21:25remove this buildup by wiping the shell
- 21:27with a dry microfiber cloth, but if
- 21:29you're particular about the aesthetics
- 21:30or appearance of your mouse, I'd
- 21:32recommend getting the lighter OP1 V2
- 21:34colorways, as buildup is much less
- 21:36noticeable on these colorways compared
- 21:37to the darker ones.
- 21:41Now, for the included grip aids, the
- 21:43ones included here are rather unique, as
- 21:45instead of including full-size pre-cut
- 21:47grips as we commonly see with most mice,
- 21:49just like the grips that were included
- 21:51with the OP1 V1, the V2 only includes
- 21:54two side covers, which are identical to
- 21:56the ones Endgame Gear has included with
- 21:58the previous iterations of the OP1. And
- 22:00just like the previous iterations of
- 22:02these grips, unfortunately, they're
- 22:04still rather underwhelming compared to
- 22:05the grips included with other brands
- 22:07products. as while they have a thinner
- 22:09form factor, their surface texturing is
- 22:11rather odd, having this hollow
- 22:13triangular texturing running across
- 22:14their surface, which to their credit
- 22:17does give the grips a semi-grippy
- 22:18feeling, at least with dry hands. But
- 22:20with wet hands, the grips oddly become
- 22:22very slippery despite the texturing. And
- 22:24compared to the shell's fantastic
- 22:26coating, these grips don't offer as
- 22:28consistent performance, making them feel
- 22:30a little pointless here in all honesty.
- 22:32And while you can purchase full size
- 22:34sets of grip aids from Angen Gear's
- 22:36website, which are the same type as the
- 22:38one included here, in all honesty,
- 22:39you'll be much better off purchasing
- 22:41aftermarket grips, as they'll not only
- 22:43come in superior form factors, they'll
- 22:45also have better performance. But seeing
- 22:46as the mouse's coding performs so well,
- 22:49I highly doubt anyone will need to use
- 22:50grip aids here or on any of Gear's mice
- 22:53for that matter. But on future
- 22:54iterations of Endgame Gears mice, I
- 22:56would love to see them rework these
- 22:58grips as the current offerings are
- 23:00rather lackluster to say the least.
- 23:02Ideally, if they could include grips
- 23:04that were similar to what Gwolves
- 23:05includes with their products, that would
- 23:06be fantastic, as that is the golden
- 23:08standard for included grip aids, in my
- 23:10opinion.
- 23:13For the OP1 V2's main clicks,
- 23:15unsurprisingly, the main clicks here are
- 23:17the same as the ones we found in the V1,
- 23:19being these longer rectangular buttons
- 23:21with rounded ends. And [snorts] due to
- 23:23the flatter quote unquote forward
- 23:25regions curvature, while the buttons are
- 23:27flatter than the ones you'll find on
- 23:29most symmetrical mice, they still do
- 23:30have a slight roundness to them. And
- 23:32they are also slightly angled, being the
- 23:34tallest towards the mouse's midline and
- 23:36slightly shorter towards their outer
- 23:37edges. And due to the buttons slightly
- 23:40wavelike shaping, they do technically
- 23:42have a very very slight grooving in
- 23:44their surface that runs from the end to
- 23:46mid regions of the buttons, which does
- 23:48help to guide your fingers toward the
- 23:49middle of the button somewhat. But due
- 23:51to the grooving shallowess, the grooving
- 23:53provided by them isn't very strong. And
- 23:55they don't necessarily counteract the
- 23:57slightly tilted nature of the buttons as
- 23:58much as more pronounced groovings do on
- 24:00other main click designs. But despite
- 24:03this, the main clicks here are very easy
- 24:05to grip as they have the same coating
- 24:06applied to them that we'll find on the
- 24:08rest of the shell, which makes the
- 24:09buttons very griable and prevents any
- 24:11grip related issues caused by the
- 24:13buttons unique shaping or shallow
- 24:15grooving. And just like we saw on the
- 24:17V1, the main clicks here on the V2 are
- 24:19indented into the mouse's top shell, as
- 24:21both buttons have a thin walling around
- 24:23their edges. This is a great attention
- 24:25to detail given the mouse's affinity for
- 24:27fingertip grips, which allows the main
- 24:29clicks to be free of any finger related
- 24:31interference issues with essentially
- 24:32every hand size and grip style out
- 24:34there. And for click heights, since the
- 24:36shell is symmetrical, both the buttons
- 24:38do share the same heights. As at their
- 24:40end region, the buttons are around 14.5
- 24:42mm tall, whereas at their mid region,
- 24:44they measure around 20 mm tall, and at
- 24:46their top region, the buttons measure
- 24:48around 27.2 mm tall. For audio feedback,
- 24:52here's a quick sound test of the OP1
- 24:53AKV2's main clicks.
- 25:05Inside the mouse, we'll find two KLGX
- 25:07switches which are mounted on their
- 25:09modular PCBs just as we saw on the OP1
- 25:12V1. These switches have been Endgame
- 25:14Gear's bread and butter, so to speak, as
- 25:16they offer fantastic performance and
- 25:18latency, as these switches use a dual
- 25:20actuation system, which can be utilized
- 25:22in three different modes. In the normal
- 25:24or off mode, the switch operates in a
- 25:26traditional method where a click is
- 25:28inputed when the hammer makes contact
- 25:29with the switch's base contact. In GX
- 25:32safe mode, the switches operate with a
- 25:34double confirmation, meaning that before
- 25:36a click is actuated, the switch's top
- 25:38contact must be disconnected while the
- 25:40bottom one is connected. This serves as
- 25:42a hardwarebased doubleclick prevention.
- 25:44And speed-wise, this method is almost on
- 25:46par with the normal or off mode, but
- 25:48offers many advantages when switches
- 25:50start to age. In the GX speed mode, in
- 25:53which compatible switches, as soon as
- 25:55the top contact is disconnected, a click
- 25:57is inputed, nearly instantaneously
- 25:59inputting an actuation and significantly
- 26:01reducing latency, as you don't have to
- 26:03wait for the switches hammer to reach
- 26:05the bottom contact, which again reduces
- 26:07latency and travel times, giving the OP1
- 26:09AK V2 its industryleading click latency.
- 26:12These GX switches, as expected, are
- 26:14mechanical and are rated for an
- 26:16actuation weight of 55 to 60 g, which is
- 26:18an accurate estimate as both of my main
- 26:21clicks feel around the 60 g in their end
- 26:23to mid region, but they are slightly
- 26:24heavier, feeling around the 65 to 70 g
- 26:27at their top region, but this is to be
- 26:29expected. For cycle rating, these
- 26:31switches are rated for 80 million
- 26:33cycles, the expected cycle rating we'll
- 26:35find on many switches. But unlike most
- 26:37switches, given their modular PCB, these
- 26:40switches can be replaced or modded
- 26:41extremely easily. And we'll talk more
- 26:43about this feature in a moment. For
- 26:45stabilization, both the main clicks are
- 26:47well stabilized, having only a slight
- 26:49degree of play to them, even when
- 26:51actuated, but the buttons do have an
- 26:52ever so slight degree of wobble to them
- 26:54due to their wavelike shaping. But said
- 26:56wobble is extremely minimal and not
- 26:58noticeable during use. For travel, both
- 27:01the clicks have a low degree pre-travel
- 27:03and a medium degree of post-tra.
- 27:05Admittedly, these ranges are longer than
- 27:07you'd expect to find here. But remember
- 27:09that due to the GX switches, the
- 27:10pre-travel is the only factor that'll
- 27:12impact the click's performance when
- 27:14their speed mode is enabled. And both
- 27:15the main buttons have a very snappy
- 27:17rebound to them, which negates any
- 27:19downside to their travel ranges and
- 27:20allows the main clicks to be very
- 27:22responsive and spammable, especially
- 27:23with their speed mode enabled. And since
- 27:25these switches can be made hot swap with
- 27:27the OP1 switch pack, if needed, you can
- 27:30apply a multi-click filter to the
- 27:31switches via the driver to help prevent
- 27:34double clicking or other click related
- 27:35issues, but we'll talk more about that
- 27:37later as well. And as a final note, due
- 27:39to the low pre-travel on the main
- 27:41clicks, when you use SPDT compatible
- 27:43switches here on the OP1, the clicks can
- 27:45be rather sensitive, meaning you might
- 27:47find the clicks easy to misactuate
- 27:49initially, but you can toggle the SPDT
- 27:51state per click via the software. And
- 27:53after a couple days of use, you should
- 27:55acclimate to the buttons more sensitive
- 27:57nature in their speed mode.
- 28:00As mentioned earlier in this video,
- 28:02Endgame Gear offers two optional switch
- 28:04packs for the OP1 series mice, both of
- 28:06which can alter or refine the Main
- 28:08Clicks feel and performance. And since
- 28:10Endgame Gear was kind enough to send
- 28:12them over, I wanted to take a moment to
- 28:13talk about them as I didn't talk about
- 28:15them when I reviewed the V1. But as a
- 28:17quick preface to this segment, these
- 28:19switch packs are only compatible with
- 28:20the wired version of the OP1AK and are
- 28:23not compatible with the wireless
- 28:24versions. The first switch pack set is
- 28:26an extra set of the KLGX switches, which
- 28:28you can purchase for $6.99 USD. These
- 28:31switches are the same ones pre-installed
- 28:33in the OP1 AK, but these switches have
- 28:35been binned to have a slightly lighter
- 28:37actuation force as they are rated for an
- 28:39actuation weight of 50 to 55 g, whereas
- 28:42the stock ones, as we just talked about,
- 28:43are rated for 55 to 60 g. So, if one of
- 28:46your main click switches fails over the
- 28:48lifespan of the mouse, or you just want
- 28:50a slightly lighter actuation weight on
- 28:52the main clicks, you could purchase this
- 28:53switch set. The next switch set, and my
- 28:55personal favorite, is the OP1's
- 28:57universal switch pack, which includes
- 28:59two hot swap PCBs that support both
- 29:01three and two pin switches, an extra
- 29:03mounting screws, and seven sets of
- 29:05switches. This set retails for $19.99
- 29:08USD and allows the OP1 to be used with
- 29:10essentially every mechanical switch type
- 29:12as long as it's a two or three pin
- 29:14switch and shares the same dimensions as
- 29:16the stock GX switches. All of the
- 29:18switches within this set are also bin to
- 29:20ensure their actuation weights are
- 29:21within a 5 g force range. Specifically,
- 29:24the switches with wider actuation weight
- 29:26ranges, ensuring both the switches in
- 29:27the set have a similar click feel. Now,
- 29:30the first of the included switches here
- 29:31is the Omron D2FC-f,
- 29:34the mechanical variant, which are
- 29:36similar to the ones Logitech used in the
- 29:37GPX2. These switches are rated for an
- 29:40actuation weight of 45 to 70 g, which is
- 29:43a wider range than we see on most
- 29:44switches, but due to their binning, both
- 29:46of them feel around 60 to 65 g on my
- 29:49unit, and these switches are rated for
- 29:5180 million cycles. [snorts] These
- 29:53switches were one of my favorite
- 29:54switches included in the pack, as they
- 29:56had great performance. However, their
- 29:58wider estimated gram range does add a
- 30:00lot of variance to these switches, and I
- 30:02got lucky with a well- balanced set. But
- 30:04other sets might be heavier or lighter
- 30:05than the ones here, which will of course
- 30:07affect their click feel and performance.
- 30:09And here's how they sound.
- 30:19Next, we have a set of Wano transparent
- 30:21shell white dot switches, which are
- 30:23similar to many of Wano's other switch
- 30:25types, being rated for an actuation
- 30:27weight of around 50 to 55 g, which is
- 30:29accurate on my switches. But unlike many
- 30:31of Wano's other switch types, these
- 30:33switches have a cycle rating of 100
- 30:35million, not the typical 80 million we
- 30:37see. These switches, despite their lower
- 30:39actuation weight, do maintain the same
- 30:41mono click feel we've come to expect
- 30:43from their switches. Though it's a
- 30:44little softer in terms of its click feel
- 30:46due to the lighter weight, which gives
- 30:47these switches a lighter, more spammable
- 30:49feel with increased durability. And
- 30:51these gave the switches surprisingly
- 30:53good performance compared to the other
- 30:5410 switches. And here's how they sound.
- 31:07Next, we have the ever popular, albeit
- 31:10overused, Wano blue shell pink dot
- 31:12switches, which are rated for an
- 31:13actuation rate of around 55 to 60 g,
- 31:16which is accurate on my switches. And
- 31:18these switches also have the expected
- 31:19cycle rating of 80 million cycles. These
- 31:22switches feel like a slightly firmer,
- 31:24more tensioned version of the white dots
- 31:26we just talked about, but they have the
- 31:27most typical Wano click feel, and they
- 31:29do perform well. But I personally prefer
- 31:32the lighter, snappier white dot
- 31:33versions. But regardless, I'm glad to
- 31:35see them included here, as you can use
- 31:37them to give the mouse a normal quote
- 31:39unquote click feel compared to the other
- 31:41included switches. And here's how they
- 31:43sound.
- 31:52Next, we have the most unique switches
- 31:54included here in this pack in the form
- 31:56of two one of silent switches. These
- 31:59switches are rated for an actuation rate
- 32:01range of 50 to 60 g, which I'd say feel
- 32:03more akin to the 65 to 70 g force on my
- 32:06switches here, and they have the second
- 32:08lowest cycle rating of the switch pack,
- 32:10being rated for only 20 million cycles.
- 32:12These switches trade performance for
- 32:14acoustics as the switches are nearly
- 32:16silent which makes the switches to be
- 32:18frank god awful for gaming as the click
- 32:20feels extremely spongy. But they're
- 32:22ideal for using the mouse in an office
- 32:24or sound sensitive environment which
- 32:26while admittedly is a niche situation.
- 32:28I'm still glad to see them included here
- 32:30despite their poor gaming performance.
- 32:32And here's how they sound.
- 32:42Next, we have a set of TTC's dust proof
- 32:45gold switches, which are rated for an
- 32:46actuation rate of 55 to 65 g force,
- 32:49which are on the heavier side of this
- 32:51rating on my switches, feeling around
- 32:53the 65 g range, and they have the
- 32:55expected cycle rating of 80 million
- 32:57cycles. These switches were actually
- 32:59quite good as I had a nice crisp click
- 33:01feel with a good rebound and sharp click
- 33:03sound and they performed really well
- 33:05over my testing which has been my
- 33:07experience with most of TGC switches
- 33:09despite them not being very popular. In
- 33:11addition to their solid performance,
- 33:12they are fully dust proof which gives
- 33:14them superior long-term durability
- 33:16compared to other switch types. But they
- 33:18lack any SPDT support which did hamper
- 33:20their performance compared to the GX
- 33:22switches. But regardless, they're a nice
- 33:23option to see included here. And here's
- 33:25how they sound.
- 33:36Next, we have one of the most unique
- 33:37switches included here being these Zippy
- 33:40DF3-P1
- 33:41switches, which are rated for an
- 33:43actuation weight of 50 to 80 g, which
- 33:45feel more akin to a 65 to 70 g force
- 33:48range on my set. But oddly, these
- 33:50switches have the lowest cycle rating
- 33:52out of all the switches included here,
- 33:54being rated for only 5 million cycles.
- 33:56These switches actually have a very
- 33:58unique click feeling as they feel like a
- 34:00softer version of the Omron switches we
- 34:02talked about a moment ago. They also
- 34:04have a rather unique click sound and
- 34:05surprisingly solid performance, but
- 34:07their low durability does hamper their
- 34:09long-term usage. But they're a cool
- 34:11option to see included here as I've
- 34:12never used a Zippy Switch until now. And
- 34:14if these switches had a more traditional
- 34:16cycle rating, they'd probably be my
- 34:18favorite. But regardless, they're a cool
- 34:19switch to see included here, despite
- 34:21their lower cycle rating. And here's how
- 34:23they sound.
- 34:33And lastly, we have what is my favorite
- 34:35switch from the switch pack here, which
- 34:37are another rather unique switch called
- 34:39the HNC HK pink dot switches. These
- 34:42switches are rated for an actuation rate
- 34:44of 60 to 70 grams, which is accurate,
- 34:46though my switches are on the heavier
- 34:48side of this range, feeling around a 65
- 34:50to 70 gram force. These switches also
- 34:52have the highest cycle rating out of all
- 34:54the switches in the pack, as they're
- 34:56rated for 150 million cycles, giving
- 34:58them the best durability out of all the
- 35:00switches here. Now, these switches,
- 35:01despite their less than popular nature,
- 35:04are quite good, and they had a fantastic
- 35:06click feel and crisp acoustics and great
- 35:08performance. And on the Switch Pack's
- 35:10product page, EGG describes these
- 35:12switches as being exotic, and that's
- 35:13probably the best way I can describe
- 35:15these switches. But like the other
- 35:16unique switches in the pack, these ones
- 35:18had the best performance by far and the
- 35:20best durability. And I really hope we
- 35:22see other brands adopt these switches in
- 35:23the future as they're really damn good.
- 35:25And here's how they sound.
- 35:36And just to show the universal
- 35:37compatibility here, the hot swap PCB
- 35:40also works with ROG mechanical micro
- 35:42switch gen 2s, and they function totally
- 35:44fine over my testing, as did all the
- 35:45other mechanical switch types I tested.
- 35:56But overall, both of these switch packs
- 35:58are amazing offering from Endgame Gear.
- 35:59And these hot swap PCBs specifically are
- 36:02a fantastic and well worth the
- 36:03additional cost in my opinion. As not
- 36:05only do these PCBs allow you to
- 36:07customize the mouse's click feel, they
- 36:08also make the mouse's long-term
- 36:10durability and serviceability
- 36:12astronomically better than 99% of mice
- 36:14available on the market. And I hope we
- 36:16see EGG continue to offer these switch
- 36:18packs on their future products. And as a
- 36:20final note, keep in mind that the
- 36:21mouse's latency values will be affected
- 36:23by whatever switch you install to
- 36:25replace the stock GX switches. So keep
- 36:27that in mind as when it comes to the
- 36:28mouse's performance, the GX switches
- 36:30will always be the best in terms of
- 36:32performance as they're the custom
- 36:33switches developed by Endgame Gear and
- 36:35they're optimized for the OP1 AK.
- 36:39For side clicks, the OP1 V2 uses the
- 36:42same button design found on the V1 being
- 36:44the same thinner curved buttons with the
- 36:46same smaller forward button and larger
- 36:48rear button. Both of which have uniquely
- 36:50peaked surfaces towards their inner
- 36:52edges and a flattened surface toward
- 36:53their outer edges. Both of these buttons
- 36:55are slightly curved to match the top
- 36:57shell's profile, and the side buttons
- 36:59are positioned forward of the mouse's
- 37:0059.1 mm physical midline and slightly
- 37:03forward to the 62 mm sensor position,
- 37:06roughly at around the 63.5 mm mark,
- 37:09which is a nice attention to detail as
- 37:11it allows the side buttons to be usable
- 37:12with essentially every hand size and
- 37:14grip style. But due to the unique
- 37:16shaping of the side buttons, at their
- 37:18inner edges, they're quite pronounced
- 37:20due to the peak. But at their outer
- 37:21edges, they're quite flat, which makes
- 37:23the surface of the buttons quite uneven,
- 37:26which is a positive and a negative in
- 37:28some cases. As while the buttons have
- 37:30the same coating applied to them as the
- 37:31rest of the shell, the more pronounced
- 37:33regions are rather difficult to grip,
- 37:34whereas the flatter areas are much
- 37:36easier to grip. This is rather odd, as
- 37:38at a first glance, you'd assume they'd
- 37:40be the opposite given their design. And
- 37:42another questionable aspect to the
- 37:43buttons is the gapping. As while there
- 37:45is one, it's very thin. And if you
- 37:47actuate the buttons on their taller
- 37:49inner edges, it's very easy to
- 37:51misactuate the opposite button here.
- 37:52Whereas toward the forward regions, you
- 37:54don't have this issue. But due to their
- 37:56flattened nature, they're kind of hard
- 37:57to press. Now, to be fair, the side
- 37:59buttons, despite their uniqueness, are
- 38:02usable, but I do wish Endgame Gear would
- 38:04have redesigned the buttons here on the
- 38:05V2, as wider, slightly taller buttons
- 38:08with a flattened, even surface and a
- 38:10larger gapping between them would be far
- 38:12superior to the ones currently used by
- 38:14the mouse, in my opinion. In terms of
- 38:16click audio, here's a quick sound test
- 38:17of the OP1 AKV2 side buttons.
- 38:31inside. And just as we saw the OP1 V1,
- 38:34we'll find a PCB with two Kale GM 2.0
- 38:37switches installed on it, which just
- 38:39like the rest of the switches on this
- 38:40unit are bent to ensure consistency in
- 38:42their actuation weights. These switches
- 38:44are rated for an actuation weight of
- 38:46around 70 grams, but due to the binning,
- 38:48the buttons here are a little lighter,
- 38:50feeling more akin to a 65 gram range in
- 38:52my opinion, which is a nice improvement
- 38:54coming from the V1 side buttons as
- 38:56they're a little more spammable. And for
- 38:58cycle rating, unlike most brands which
- 39:00use switches with 3 or 5 million cycle
- 39:02ratings, these switches have a rating of
- 39:0420 million cycles, which is a great
- 39:06attention to detail. And something I
- 39:08think a lot of other brands would
- 39:09benefit from mimicking on their
- 39:10products, as the higher the cycle
- 39:12rating, the longer the longevity of the
- 39:13side buttons will be. For stabilization,
- 39:15the side buttons are decently
- 39:17stabilized, but the unique heights does
- 39:19introduce a surprising degree of wobble
- 39:21to the buttons, more so to the rear one
- 39:23than the forward one due to the
- 39:24differing size. But while this doesn't
- 39:26necessarily impact performance, it does
- 39:28make the buttons feel odd and an issue
- 39:30that would be resolved by flattening the
- 39:32buttons and keeping them consistent in
- 39:33their heights. For travel ranges, both
- 39:35buttons have a very low degree of
- 39:37pre-travel and a rather low degree of
- 39:39post travel. And due to them using full
- 39:41size switches here, the side buttons
- 39:42also have very snappy rebounds, which
- 39:44gives the side buttons a high degree of
- 39:46spammability. And just like we saw in
- 39:48the main clicks, if needed, you can
- 39:49apply a multi-click filter to the side
- 39:51buttons. So, if you run into any issues
- 39:53or mod the switch itself for alternative
- 39:55ones and you need to adjust the filter
- 39:56for compatibility, you can do so via the
- 39:58driver. And as a last note, just like
- 40:00the main click PCB, which connects to
- 40:02the mainboard via three pin JST
- 40:04connectors, the side button PCB also
- 40:06connects to the main board via JST
- 40:08connector, but this one is a larger four
- 40:10pin typing, meaning if a side button
- 40:12switch fails, if you want to mod the
- 40:13switch, you can do so very easily, which
- 40:15is yet another fantastic feature to see
- 40:17here.
- 40:20for scroll wheel. This is an area where
- 40:22Endgame Gear has made some interesting
- 40:24changes coming from the V1. As while the
- 40:26wheel physically is the same, the
- 40:28encoder is very different. But before we
- 40:30talk about that, let's talk about the
- 40:32wheel itself. As just mentioned, the
- 40:34wheel is the same typing we saw on the
- 40:35OP1 V1, being a plastic wheel with a
- 40:38very thick rubber texturing wrapped
- 40:40around it. This rubber has a linear
- 40:42texturing etched into its slightly
- 40:43rounded surface, which allows the scroll
- 40:45wheel to be very griable, just as we saw
- 40:47in the V1. And the scroll wheel is also
- 40:50rather pronounced in the mouse's top
- 40:51shell again, just like we saw in the V1,
- 40:53which allows the wheel to have a full
- 40:55scroll range of 10 points and makes it
- 40:57very easy to utilize. On the inside,
- 40:59instead of using the TGC white encoder
- 41:01we saw used on the V1, and Game Gear has
- 41:04swapped the encoder here on the V2 to a
- 41:06Kale gray dust proof 24step encoder,
- 41:08which is a unique change, as this
- 41:10encoder is significantly stronger than
- 41:12the TTC one used before, as the scroll
- 41:14voice is roughly double that of the TTC
- 41:17encoder. In addition to this, it also
- 41:19has stronger scroll points which allows
- 41:21this new encoder to feel very
- 41:22controllable, almost too controllable
- 41:24some might say, and it's free of any
- 41:26click related or scroll related issues
- 41:28from my testing. The reason for this
- 41:30change is durability, as TTC's encoders,
- 41:33as you heard me yap about many times
- 41:34already, are a little lacking in terms
- 41:36of longevity and durability. And while
- 41:38they perform well, they're rather prone
- 41:40to issues, just as we saw in the OP1 V1.
- 41:43This is why Engine Gear went for the
- 41:44more stronger, more durable Kale encoder
- 41:47here on the V2 to try and avoid the
- 41:48issues that plagued the V1. And for
- 41:50scroll wheel switch, inside we'll find
- 41:52the same Kale GM 2.0 fulls size switch
- 41:55we saw used for the side buttons, which
- 41:57just like those switches is binned and
- 41:59rated for an actuation weight of around
- 42:0070 g with the same cycle rating of 20
- 42:03million. This is another great attention
- 42:05to detail here, as just like the side
- 42:07buttons, many mice use pillar switches
- 42:09with three to five million cycle
- 42:11ratings, which on top of having that
- 42:12spongy click feel, aren't as durable as
- 42:15full-size switches. And I'm really glad
- 42:16to see Endgame Gear keep the full size
- 42:18switch here on the V2 for this reason.
- 42:20But this switch, unlike the side button
- 42:22switches, feels more akin to its rated
- 42:2470 g actuation weight. But it's actually
- 42:26a little heavier on my unit, feeling
- 42:28around a 70 to 75 g range, which isn't
- 42:31an issue per se, but it does make the
- 42:32scroll wheel click notably heavier than
- 42:34the rest of the mouse's buttons, which
- 42:36will take some time to get accustomed
- 42:37to. For travel, the wheel click has a
- 42:39very low degree of both pre and post
- 42:41travel. And because the switch is full
- 42:43size, not a pillar switch, the wheel
- 42:45click has a very snappy rebound and
- 42:46great click feel, which helps to offset
- 42:48the heavier actuation weight, making the
- 42:50wheel decently spammable. And just like
- 42:52the rest of the OP1 V2's buttons, you
- 42:55can also apply a multi-click filter here
- 42:57to the scroll wheel if needed, which is
- 42:59yet again another great attention to
- 43:00detail.
- 43:03For sensor and MCU, this is where we'll
- 43:05find the core improvement to the V2
- 43:07here, as the mouse's sensor has been
- 43:09significantly improved compared to the
- 43:11V1. But before we talk about the
- 43:12improved sensor itself, let's talk about
- 43:14its positioning. As I mentioned earlier,
- 43:16the sensor is positioned ever so
- 43:18slightly forward to the mouse's 59.1 mm
- 43:20physical midline, being positioned at
- 43:22roughly the 62 mm mark, slightly behind
- 43:24the mouse's 65 to 69 mm balancing range.
- 43:28Due to this positioning, and of course,
- 43:29depending on your grip style or hand
- 43:31size, there might be a small acclamation
- 43:33period when first using the OP1 V2, as
- 43:35the sensor is not only slightly
- 43:36disjointed for the mouse's balancing
- 43:38range, it can also sit very low in your
- 43:40grip style, especially if you have
- 43:41larger hands. But after a couple days of
- 43:43use, you should acclimate to the
- 43:45sensor's position and the mouse's
- 43:46balancing without issue. For the sensor,
- 43:49instead of using the PAW 3395DM-T6
- 43:52QU as the V1 did, the V2 is sporting a
- 43:55fully custom PA 3950 U + 1F95A,
- 44:00which is a heavily tweaked version of
- 44:01the Paw 3950 we see used by essentially
- 44:04every brand on the market. Now, this
- 44:06sensor has a DPI range of 10 to 30,000,
- 44:09which is adjustable by 10 DPI steps
- 44:11below 10,000 DPI and 50 DPI steps above
- 44:1410,000. And the DPI can be configured on
- 44:16both the X and Y axis, which is a great
- 44:19attention to detail skipped by many
- 44:20brands. For IPS, the sensor is rated for
- 44:23750. And for acceleration, the sensor is
- 44:26rated for 50 g, the typical ranges we
- 44:28see on most 3950s. The sensor also
- 44:31supports ripple angle snapping and
- 44:32motion sync. All of which can be toggled
- 44:34via the mouse's driver. But for LOD
- 44:37uniquely, instead of using the preset
- 44:39values we commonly see on most, if not
- 44:41all 3950 implementations, being 0.71 and
- 44:442 mm, Endgame gear has opted to use a
- 44:46custom range here, as the sensor
- 44:48supports LODs from 0.7 to 1.7 mm. And
- 44:52you can adjust the level by 0.1 mm
- 44:54increments, which is an amazing feature
- 44:56I've only seen on Razer Smice to date,
- 44:58and allows the LOD to be super
- 44:59customizable, something I'd love to see
- 45:01other brands adapt. This sensor, as
- 45:03expected, also supports sensor tilting.
- 45:06But instead of having the usual 66°
- 45:08range we commonly see, Endgame Gear has
- 45:10expanded the range to 254°,
- 45:13the widest tilt range I've seen on a
- 45:15mouse to date. This is an amazing tweak
- 45:17here as it allows the sensor to be fully
- 45:19compatible with any tilted grip style,
- 45:21and you won't be relying on third party
- 45:22programs like Raw Excel to tilt the
- 45:24sensor to certain degrees. And while not
- 45:26many people utilize the sensor tilt
- 45:28feature, it's a feature everyone should
- 45:30be trying out as it not only
- 45:31significantly improves your ergonomics,
- 45:33it also improves your aim and
- 45:35consistency. And if you want to learn
- 45:36more about sensor tilting and how it
- 45:38works and how it could benefit your aim,
- 45:39check out my full guide, which will be
- 45:41linked on screen here and down in the
- 45:42video description. And another unique
- 45:44aspect to this sensor is that since the
- 45:46OP1 is a wired mouse, this allows the
- 45:49mouse's sensor to run at its max
- 45:50performance at all times without the
- 45:52many power saving parameters you'll find
- 45:54applied to wireless mice's sensors, just
- 45:56as we saw in the V1. This further
- 45:58improves the V2's performance and is a
- 46:00big reason as to why Endgame Gear's
- 46:02wired mice feel so responsive, as the
- 46:04wired nature allows you to get the max
- 46:06out of the mouse's hardware. And lastly
- 46:08for MCU, just as we saw in the OP1 V1,
- 46:11the V2 is using the same New Vuitton
- 46:13M483 MCU, which is a unique MCU type we
- 46:17don't see used too often, especially
- 46:18when compared to the ever popular Nordic
- 46:20SOC's we see used in almost every mouse
- 46:23on the market. The reason that Endgame
- 46:24gear opted to use the M483 here is
- 46:27because this MCU supports 8 kHz
- 46:29natively, whereas the 52840 only
- 46:32supports up to 1k herz natively and
- 46:34requires a separate controller to
- 46:35utilize higher polling rates. As such,
- 46:37Endgame gear opted to use this unique
- 46:39MCU as opposed to traditional ones. And
- 46:41just like we saw in the V1, the
- 46:43implementation of the MCU here on the V2
- 46:45is perfect and delivers stellar
- 46:47performance across the board.
- 46:51For connectivity, as a surprise to no
- 46:53one, the OP1 V2 supports only wired
- 46:56connectivity as well, it's a wired
- 46:58mouse, so that's kind of to be expected.
- 47:00Whereas the WE variant of the OP1
- 47:02supports both wired and wireless
- 47:03connectivity types. But even though the
- 47:05OP1 only supports one connectivity type,
- 47:08as I've mentioned several times in this
- 47:09video, the performance offered here is
- 47:11second to none in my opinion, as all of
- 47:13the mouse's report rates are perfectly
- 47:14implemented with flawless performance
- 47:16across the board here.
- 47:19As a preface to this segment, several
- 47:21months ago, there was a malware issue
- 47:23with Endgame Gears software, but this
- 47:25issue has been resolved and there are no
- 47:26security issues with their software as
- 47:28of this video being recorded. However,
- 47:30when you launch the software, Windows
- 47:32Smart Screen will likely prevent the
- 47:33program from running, warning you about
- 47:35a virus. To be abundantly clear, this is
- 47:37not because there is a security risk
- 47:39from the program. This is because Smart
- 47:41Screen disables .exe downloaded from the
- 47:43web by running. So, if you see the Smart
- 47:45Screen notice pop up, just click
- 47:46continue and you can utilize the program
- 47:47without issue. All right, with that
- 47:49little preface out of the way, let's
- 47:50talk about the software itself. Now,
- 47:52compared to the software drivers we see
- 47:53from other brands, Endgame Gear's driver
- 47:55is a little basic looking, but despite
- 47:57its appearance, the driver is very well
- 47:59implemented, just as it was when I
- 48:01talked about the V1. Upon opening the
- 48:03driver, it will open to a large
- 48:04rectangular window, which has three sub
- 48:06menus. At the top of this window, the
- 48:08driver lists the mouse's firmware and
- 48:09software version, and there is a button
- 48:11at the top to factory reset the mouse.
- 48:13At the very bottom of the window, there
- 48:14is an apply button, which you'll need to
- 48:16click to apply any changes made to the
- 48:17mouse's settings, as it doesn't
- 48:19autosave, so keep this in mind. In the
- 48:21first tab, called basic settings, we can
- 48:23adjust the mouse's LOD levels from 0.7
- 48:25to 1.7 mm. We can also enable or disable
- 48:28angle snapping, ripple, configure the
- 48:30base LED settings, allow for differing
- 48:32XYaxis DPI values, and select the number
- 48:35of CPI levels on the mouse between 1 and
- 48:37four. And you can set each of these
- 48:38levels between 10 to 30,000. In the next
- 48:41tab called the advanced settings, we can
- 48:43enable or disable motion sync, adjust
- 48:45the mouse's polling rate from 1 to 8K
- 48:47hertz, enable or disable a slam click
- 48:49filter, which will be enabled by
- 48:50default, enable or disable the mouse's
- 48:52glass mode, which will allow the sensor
- 48:53to track on transparent glass with a
- 48:55thickness of 4 mm or thinner. However,
- 48:58this will cap the mouse's rai to 1 kHz,
- 49:00and you do not need to use this mode on
- 49:02traditional hard pad types, only
- 49:03transparent glass. Below these options,
- 49:06we have a bunch of click related
- 49:07settings, including the multi-click
- 49:09filters for the main, side, and scroll
- 49:11wheel. And we can also configure the
- 49:12main click's SPDT state between the
- 49:14three aformentioned modes, normal or
- 49:16off, GX safe, and GX speed. But keep in
- 49:19mind that the multi-click filter here is
- 49:21not the same as a debounce filter, and
- 49:23they don't affect the mouse's latency.
- 49:24And to tweak these settings, you'll need
- 49:26to check a little box at the base here.
- 49:28Now, by default, the mouse's SPDT state
- 49:30will be disabled. So, be sure to set it
- 49:32to the GX speed mode to take advantage
- 49:34of the Switch's fantastic performance,
- 49:36but if you swap the switches to ones
- 49:37that don't support these speed modes,
- 49:39this feature won't work. So, keep this
- 49:40in mind, and if you do so, make sure to
- 49:42set this feature off or use the GX safe
- 49:44mode. Lastly, for this tab, at the base,
- 49:47we'll find the mouse's sensor tilt
- 49:48feature, which allows the sensor to be
- 49:50rotated by 127° both positively and
- 49:53negatively, giving the sensor the
- 49:54affformentioned total tilt range of
- 49:56254°, which is the widest tilt range
- 49:59I've seen on a mouse to date. And in the
- 50:01last tab called mapping, we can adjust
- 50:03the mouse's key binds, and the options
- 50:05are pretty thorough, which is nice to
- 50:07see. And you can also set the mouse to a
- 50:08left-handed mode, which will swap the
- 50:10mouse's binds to make it optimized for
- 50:12left-hand usage. But overall, the OP1 V2
- 50:15software experience is great just as it
- 50:17was on the V1. And even though it is a
- 50:19very no frills approach to a driver, it
- 50:21is very well implemented. But in the
- 50:23future, I'd love to see Endgame Gear
- 50:24make a web driver for their products is
- 50:26that is becoming the new standard, and
- 50:28seeing a web driver as an option for
- 50:30their mice would be a great improvement
- 50:31in the future.
- 50:34And for repairability, just as we saw in
- 50:36the OP1 V1, the V2 serviceability is
- 50:39industryleading in my opinion, as not
- 50:41only is the mouse incredibly easy to
- 50:43open, the main click PCB, sideclick PCB,
- 50:46and power cable are all modular, meaning
- 50:48repairing or replacing its components is
- 50:50incredibly easy, and on top of that, the
- 50:52rest of the mouse is incredibly easy to
- 50:54service, which is awesome to see. And
- 50:56the mainboard, in addition to being much
- 50:57smaller than the V1's PCB, is modable,
- 51:00too, as we talked about earlier, which
- 51:01is yet another great attention to detail
- 51:03here. And as mentioned at the top of
- 51:05this video, the mouse includes a
- 51:06screwdriver, which isn't something
- 51:08unique to Endgame Gear, as other brands
- 51:10have included drivers with their
- 51:11products, but other brands drivers are
- 51:13less than usable. Whereas the driver
- 51:15here is sized quite well, and you can
- 51:17use it to fully disassemble the mouse
- 51:18without needing any additional tools,
- 51:20which is a really cool thing to see. And
- 51:22if you're interested in learning more
- 51:23about how to service the OP1 AKV2, or
- 51:26just want to learn more about the
- 51:27mouse's internals, how to repair its
- 51:29modular components, or learn about the
- 51:30mouse's modding options or component
- 51:32weights, get subscribed so you don't
- 51:33miss the OP1 AKV2's tearown video, which
- 51:36will be releasing in a couple days.
- 51:40And for stock skates, the V2, while it
- 51:42does use the same style of skates we saw
- 51:44used on the V1, have been notably
- 51:46improved. As the skates adhesive on the
- 51:48V1s were frankly a nightmare to remove,
- 51:50as their adhesive would stick to the
- 51:52base shell when torn off, and this
- 51:53residue was very difficult to remove,
- 51:55which made using aftermarket skates on
- 51:57the OP1 V1 a rather annoying process.
- 52:00But here on the V2, the skates adhesive
- 52:02have been updated to a thicker type that
- 52:04doesn't tear when removed or leave any
- 52:06residue behind, making the process of
- 52:08replacing the stock skates or using
- 52:09aftermarket ones significantly easier,
- 52:12which is a massive improvement over the
- 52:13V1. Now, the skates themselves, as I
- 52:16just mentioned, are the same type we saw
- 52:18used on the V1. One being the
- 52:19pre-installed hybrid set and the other
- 52:21being the larger full-size set. Both of
- 52:24these skates material is 100% PTFE,
- 52:26which allows these skates to perform
- 52:28very well on soft pad types. And to my
- 52:30surprise, the skates also perform
- 52:31decently well on hard pad types, but due
- 52:33to their PTFE nature, their durability
- 52:35was a little lacking. And because of
- 52:37this, I opted to use aftermarket skates
- 52:39over the majority of my testing. But
- 52:41I'll talk about that experience in a
- 52:42moment. But before I do, I have to
- 52:44mention what is probably my favorite
- 52:46skate related feature here, as Endgame
- 52:48Gear has designed their skates to ensure
- 52:49the base access screws are accessible
- 52:51regardless of the type you use. This is
- 52:54a very underrated feature as it allows
- 52:56you to open the mouse and swap the
- 52:57switches or repair a component or do
- 52:59whatever you want with the mouse without
- 53:01damaging the skates. Something you
- 53:02rarely find on the market as almost
- 53:04every brand on the market covers said
- 53:06access screws with skates, meaning
- 53:08you'll have to replace said skates if
- 53:09you have to service the mouse, leading
- 53:11to unnecessary waste. And I'm so glad to
- 53:13see this feature continue here on the
- 53:14V2. And I really hope to see it continue
- 53:16on Endgame Gear's future products.
- 53:18However, oddly, Endgame Gear still
- 53:20hasn't installed any skate removal ramps
- 53:22on the mouse's base, which thankfully
- 53:24isn't too much of an issue here as the
- 53:26skates are so easy to remove due to
- 53:28their improved adhesive. But on a future
- 53:30model of the OP1 AK, it would be nice to
- 53:32see these added to make the removal
- 53:33process even easier. And circling back
- 53:36to the usage experience of aftermarket
- 53:38skates, just like we saw in the V1, the
- 53:40V2 skate channels are extremely thin and
- 53:42they're quite wide, allowing the mouse
- 53:44to be fully compatible with essentially
- 53:46every type of aftermarket skate
- 53:47available on the market, which is very
- 53:49helpful as I used a hard pad for the
- 53:51majority of my testing. And since the
- 53:53stock skates, while they did perform
- 53:54well, weren't the most durable on hard
- 53:56pads, I was able to use the glass works
- 53:58dots that were included with the
- 54:00Polarity on the V2 without issue. And
- 54:02those skates felt and performed
- 54:03significantly better than the stock
- 54:05skates did on the Polarity. So
- 54:07regardless of the pad type you use your
- 54:08OP1 AK on, you'll be able to use some
- 54:10kind of aftermarket skate or the stock
- 54:12skates on it without issue. But while
- 54:14Endgame Gear has done a fantastic job
- 54:16improving the stock skates and the
- 54:18experience of using aftermarket skates
- 54:20here on the V2, I do have to critique
- 54:22them for not including any hard pad
- 54:23optimized skates as that is becoming the
- 54:25standard and I'd love to see hard pad
- 54:27optimized dots included on a future
- 54:29version of the OP1.
- 54:32And lastly, let's talk about the OP1
- 54:34V2's cable, which is the same flex cord
- 54:375.0 cable we saw used on the V1, which
- 54:39is a good thing as that cable was very
- 54:41well implemented. And the same can be
- 54:43said about the cable here. For length,
- 54:45the cable is 160 mm long and is a fairly
- 54:48thin cable which is wrapped with a soft
- 54:50paracord that's quite low friction,
- 54:52allowing it to glide over both soft and
- 54:53hard pad surfaces without too much drag.
- 54:56The cable, due to its thinness, is also
- 54:58quite flexible, allowing for even more
- 55:00freedom when using the mouse. And the
- 55:01mouse end of the cable is tilted
- 55:03upwards, which further reduces the
- 55:04cable's drag. But even though you can
- 55:07use the OP1 AK as is due to the great
- 55:09cable implementation, as I say, for all
- 55:11wired mice, I'd highly recommend using a
- 55:14bungee, of which the mouse is
- 55:15universally compatible, as that'll
- 55:17drastically improve the usage experience
- 55:18and give the mouse a near wireless feel
- 55:21with the proper bungee. Of course,
- 55:22personally speaking, I used a Pulsar ES
- 55:25bungee with the mouse over testing, and
- 55:26I didn't run into any cable related
- 55:28issues. So, I'd recommend getting that
- 55:30bungee for the best use case here on the
- 55:31OP1 or any other wired mouse for that
- 55:33matter. And as I mentioned earlier,
- 55:35since the cable is modular, being
- 55:37connected with this wider JST plug, if
- 55:39the cable fails or is damaged, you can
- 55:41replace the cable easily without having
- 55:42to replace the whole mouse, which is a
- 55:44great attention to detail. And you could
- 55:46purchase a replacement cable from
- 55:47Endgame Gear for $8.99 USD or from other
- 55:50retailers who offer modded cables for
- 55:52the OP1 series, of which there are
- 55:54several options.
- 55:57All right, in closing, overall, the OP1
- 56:00AKV2 is an incredibly impressive mouse
- 56:02from Endgame Gear with fantastic
- 56:04accessories, a great weight,
- 56:06significantly improved internals, and a
- 56:08fantastic shaping that's unchanged from
- 56:09the V1, which is very well weight
- 56:11balanced for a wired mouse. The mouse's
- 56:13coding performance is amazing, too,
- 56:15being one of the best codings you'll
- 56:16find on the market. The mouse's main
- 56:18click implementation is borderline
- 56:20flawless, and the Kale GX switches
- 56:22continue to deliver industry-leading
- 56:23performance. And the optional switch
- 56:25packs are an amazing add-on to the
- 56:26mouse, specifically in the form of the
- 56:28hot swap PCBs. And while the scroll
- 56:30wheel is significantly improved from the
- 56:32V1, the new encoder is much heavier,
- 56:34which might be too heavy from some
- 56:36users, but it is a good improvement. And
- 56:38Endgame Gear's custom 3950
- 56:40implementation is a notable aspect to
- 56:41the mouse as it has an incredibly wide
- 56:43tilt range and the best LOD
- 56:45implementation I've seen to date and it
- 56:47has great performance across the board.
- 56:49The mouse's pulling rates are perfectly
- 56:50implemented as expected and the mouse's
- 56:53software is good, but I would like to
- 56:54see a web driver released in the future.
- 56:56And of course, the mouse's repairability
- 56:58is superb and is industryleading in my
- 57:01opinion. The mouse's stock skates are
- 57:02significantly improved and perform great
- 57:04on soft pad types. And the mouse has
- 57:07fantastic aftermarket skate
- 57:08compatibility. And the cable is very
- 57:10well implemented. It performs great.
- 57:12Though I still recommend using a bungee
- 57:13with it, and if needed, it can be
- 57:15repaired or replaced easily. However,
- 57:17while there's a lot of great things
- 57:18about this mouse, it's not perfect. As
- 57:20the included grip aids are rather
- 57:22underwhelming, and the side buttons are
- 57:24the weakest aspect to the mouse in my
- 57:26opinion, as their shaping is rather odd
- 57:28and makes them a little awkward to use
- 57:30and hopeful to see these buttons
- 57:31reworked on a future OP1 series product.
- 57:34And lastly, the mouse doesn't include
- 57:35any hardpad optimized skates, which is
- 57:37disappointing. But overall, I am very
- 57:39impressed with the OP1 AK V2. And even
- 57:42though on the surface there don't appear
- 57:44to be any big changes here, under the
- 57:46hood, a lot has improved. And the V2 is
- 57:48more than capable of continuing the
- 57:50legacy set by the OP1 AKV1. And if you
- 57:53have the OP1 V1 and were considering
- 57:55upgrading, the V2 is a fantastic
- 57:57improvement over the V1. And it fixed
- 57:59every single issue I had with the V1.
- 58:01and the mouse feels, performs, and is
- 58:03overall a very solid offer from Endgame
- 58:05Gear. But with that, that's everything
- 58:06for today's episode of the Melon Review.
- 58:08Thank you very much again for watching,
- 58:10and thanks to Endgame Gear for sending
- 58:11over the OP1 AKV2 over for review. If
- 58:14you would like to support my efforts
- 58:15here on the channel with the super
- 58:17in-depth reviews and of course the
- 58:18Tearown Project, consider becoming a
- 58:20member here on YouTube, as that is the
- 58:21best way to directly support the
- 58:23channel, and being a member also gives
- 58:24you early access to all upcoming
- 58:26content. So, if you want to support what
- 58:28I do here on the channel, become a
- 58:29channel member today. Thanks again for
- 58:31watching my review of the OP1 AKV2 and
- 58:33I'll catch you all in the next episode
- 58:34of the Melon Review. Peace.
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