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Creating Characters Matt Wants to Kill | Age of Umbra | Session Zero — Transcript

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  1. 0:00MATT: Hello, everybody. (laughter)
  2. 0:01MATT: Welcome to our Session Zero
  3. 0:04for the upcoming Age of Umbra
  4. 0:07Daggerheart mini-series. MARISHA: (whispers) Age of Umbra.
  5. 0:08TRAVIS: (deeply) Age of-- TRAVIS and SAM: Umbra.
  6. 0:10MATT: Very excited about this. ASHLEY: Age of Umbra.
  7. 0:11TALIESIN: Umbra.
  8. 0:12MATT: This is one of the numerous campaign frames
  9. 0:15in the base Daggerheart game
  10. 0:16that Sam is holding right there.
  11. 0:18TRAVIS: It's so pretty!
  12. 0:19Ribbon! Foil! SAM: It's smells nice, too.
  13. 0:21TRAVIS: Beautiful art. MARISHA: Mm, it does!
  14. 0:23Smells like fresh book. MATT: It's verified.
  15. 0:24TRAVIS: A crazy stack on the back. MARISHA: Fresh glue.
  16. 0:25MATT: Hell yeah. SAM: Very nice.
  17. 0:27MATT: But this campaign frame in particular
  18. 0:29is one that I wrote for the book.
  19. 0:31It draws a lot of inspiration
  20. 0:32from a lot of things that I love.
  21. 0:33ASHLEY: It's so good.
  22. 0:36SAM: Oh, there's a typo. MARISHA: Shut up. Don't.
  23. 0:38SAM: I'm kidding. (laughs) TRAVIS: That literally can't happen.
  24. 0:40MARISHA: Yeah. (laughs)
  25. 0:41MATT: Take that book away from him.
  26. 0:42TRAVIS: I can guarantee that's not true.
  27. 0:44(laughter)
  28. 0:48MATT: Yeah, this is inspired by many different forms of media
  29. 0:51that I love very much.
  30. 0:51Very "Soulsborne," "Kingdom Death Monster,"
  31. 0:54"Blasphemous," "Berserk,"
  32. 0:57that kind of dark,
  33. 0:59really horror, fantasy, survival.
  34. 1:04All these different things
  35. 1:05that are heavy moods in these projects,
  36. 1:07I tried to bring into Daggerheart
  37. 1:10through this campaign frame,
  38. 1:11and I'm excited to explore it with you all.
  39. 1:13So today we're making first level characters
  40. 1:15within this Age of Umbra campaign
  41. 1:19to give you a little bit of a setting, a brief setting.
  42. 1:22I'll read here
  43. 1:23the essence of the first paragraph.
  44. 1:25SAM: Ooh, ooh! MATT: To get you guys into this.
  45. 1:27There's a deeper breakdown in the overview
  46. 1:29that you guys can study before we actually play.
  47. 1:30But a quick little overview.
  48. 1:35"A century has passed since the God-King Othedias
  49. 1:39"betrayed the Pantheon,
  50. 1:40"referred to as the Veiled Gods,
  51. 1:42"provoking divine punishment and abandonment by these gods
  52. 1:47"who then left the realm
  53. 1:48"that was and is known as the Halcyon Domain
  54. 1:52"shattered, desolate, and eternally cursed.
  55. 1:55"Throughout this shadow-choked land of decaying fortresses
  56. 2:00"and dreadful monstrosities,
  57. 2:02"surviving communities cling to hope
  58. 2:04"in the face of lightless oblivion.
  59. 2:07"In an Age of Umbra campaign,
  60. 2:09"you'll play as heroic survivors
  61. 2:10"who protect their community
  62. 2:12"from the terrors beyond their walls,
  63. 2:14"venture out into the unknown to hunt the nightmares
  64. 2:17"that twist and grow with each fallen soul,
  65. 2:20"seek answers to the curses that corrupt this world,
  66. 2:23"and perhaps even discover a way to change its fate,
  67. 2:27"should you survive." SAM: Oh.
  68. 2:29MATT: And I'm pretty sure not all of you
  69. 2:32are going to make it to the end.
  70. 2:33TRAVIS: Oh, goody!
  71. 2:34SAM: Matt, which one of us is going to die?
  72. 2:36TALIESIN: On a long enough timeline...
  73. 2:39MATT: You, Sam. (laughter)
  74. 2:41MATT: It's always you. (laughter)
  75. 2:44MATT: But yeah, it is meant to be a dark, ominous tone.
  76. 2:49A lot of, you know, epic moments,
  77. 2:51but also a lot of grim and ominous moods and settings.
  78. 2:54but also a lot of grim and ominous moods and settings.
  79. 2:56Terrifying, it's tragic.
  80. 2:59It's, you know, the immediacy of surviving in the moment
  81. 3:03with the backdrop of ancient forgotten lore and promise
  82. 3:06and a landscape that grows ever darker and colorless
  83. 3:10as the Umbra itself continues to expand,
  84. 3:13an amorphous, dark cloud-like entity
  85. 3:18that sweeps like a storm
  86. 3:20with an unknowable intelligence.
  87. 3:23You can almost hear it wailing in the distance
  88. 3:25at any given point in time,
  89. 3:27uncertain of where it may exist.
  90. 3:28When it draws near,
  91. 3:30everyone tries to find the nearest Sacred Pyre
  92. 3:34and hunker down until it passes.
  93. 3:36As those are the only real places of safety
  94. 3:39in the Age of Umbra are the Sacred Pyres.
  95. 3:40They are massive bonfires that burn
  96. 3:4410, 20, or higher feet into the air
  97. 3:48and are these burning little beacons of hope
  98. 3:51and safety throughout the landscape.
  99. 3:54There are--
  100. 3:55Usually a community builds itself around one of these Pyres.
  101. 3:57It's the only way that it can maintain itself
  102. 3:59in this shadow-choked landscape.
  103. 4:02Individuals have to keep kindling
  104. 4:04the fire as it progresses.
  105. 4:06There are rumors or historical record of relics
  106. 4:08There are rumors or historical record of relics
  107. 4:11of the ancient age referred to
  108. 4:12as Blessed Branches that are used
  109. 4:14to either rekindle a Sacred Pyre that has burned out
  110. 4:18or to create a new one to maintain its kindling.
  111. 4:21That's how new settlements are born and expand.
  112. 4:24But they are rare, if anything, mythological
  113. 4:27to some of the youngest of the settlers
  114. 4:29that try and survive throughout the Halcyon Domain.
  115. 4:34But within this space,
  116. 4:36a couple cool things to go over
  117. 4:37that are specific about this.
  118. 4:40Among that mood, you know,
  119. 4:42I'll go through some of the distinctions of this campaign.
  120. 4:43So this is kind of the fun bits
  121. 4:44to give you the heads up of what this is about.
  122. 4:47Things like eternal gloom and volatile weather.
  123. 4:50TRAVIS: (laughs) That's amazing.
  124. 4:52MATT: So it says, "Since the Veiled Gods abandoned the world
  125. 4:54"an endless gloom has engulfed the skies
  126. 4:56"leaving the nights black as pitch
  127. 4:57"and even the zenith of day a dreary haze.
  128. 5:00"Somber grays of the mist and sky
  129. 5:02"are occasionally broken by heavy rains
  130. 5:04"or strange erratic weather events,
  131. 5:06"while the more cursed regions
  132. 5:07"are home to never ending storms of vibrant hues.
  133. 5:11"Some say even underground, cavernous spaces
  134. 5:13"are occasionally host to strange weather phenomena."
  135. 5:16ASHLEY: Cool. MATT: "The gloom
  136. 5:17"only ever breaks over hallowed ground
  137. 5:19"or on mysterious, unpredictable days
  138. 5:21"revealing golden sunbeams or gossamer moonlight
  139. 5:24"that grants esoteric boons or curses to those present.
  140. 5:27"There are beliefs among the Enduring
  141. 5:28"that the highest mountain peaks can pierce the gloom
  142. 5:31"and offer new homelands free of turmoil.
  143. 5:33"But those are so far off from these lands
  144. 5:37"that they themselves are still just myth.
  145. 5:40"Also, death becomes a curse.
  146. 5:43"Places not protected by the Sacred Pyres
  147. 5:44"are vulnerable to the Umbra,
  148. 5:46"the flow of malevolent, unholy spirits
  149. 5:48"that cling to lightless places.
  150. 5:51"The amorphous necrotic energy courses
  151. 5:52"through the Halcyon Domain like a dark wind,
  152. 5:54"transient with unknowable intelligence
  153. 5:56"as it calls to the souls of the dead
  154. 5:57"like a mother to its children
  155. 5:59"and draws them into its shape.
  156. 6:01"The Umbra is a terrifying force of malice and corruption.
  157. 6:04"Swirling, wailing black mist, invoking delirium and despair
  158. 6:07"at its threshold while physically corrupting
  159. 6:09"and transforming the bodies of those that surrender to it.
  160. 6:12"Many of the horrifying monsters that are prowling
  161. 6:14"these lands have been changed by the Umbra,
  162. 6:17"leaving part of its ever-expanding mass within them,
  163. 6:20"like a foul seed mutating the host
  164. 6:23"and perpetuating its own cancerous expansion
  165. 6:25"through wanton destruction and death."
  166. 6:28So.
  167. 6:30The land has some bad stuff going on throughout it.
  168. 6:33SAM: Bad land. MATT: Yeah, yeah.
  169. 6:35ASHLEY: Better pack an umbrella!
  170. 6:37(laughter)
  171. 6:38TRAVIS: Save it, save it, save it.
  172. 6:40SAM: Maybe that's your character! ASHLEY: I'll save it for the game.
  173. 6:41I'll save it for the game. SAM: Maybe you're
  174. 6:42the umbrella salesman.
  175. 6:43MARISHA: Ooh! MATT: Could be.
  176. 6:44MARISHA: Age of Umbrella!
  177. 6:45(laughter)
  178. 6:47TRAVIS: Get your umbrella! 'Brella, 'brella.
  179. 6:49ASHLEY: I kind of like this idea.
  180. 6:50MATT: There you go.
  181. 6:51MARISHA: Oh, you're writing it down. (laughs)
  182. 6:53ASHLEY: Listen, ideas are brewing.
  183. 6:55MATT: Other fun distinctions for this campaign.
  184. 6:58The Shadow of Society.
  185. 6:59"The Old World was one of grandiose castle fortresses,
  186. 7:01"sprawling cityscapes, and imposing temples
  187. 7:04"towering over the lush lands that surrounded them.
  188. 7:06"However, the wrath of the Veiled Gods
  189. 7:08"toppled much of that extravagance to ruin,
  190. 7:10"the kingdoms and cabals that basked in opulence
  191. 7:12"shattered and forgotten.
  192. 7:14"What remains is a ghost of what it once was.
  193. 7:16"Surviving remnants of the old ways
  194. 7:18"struggle to reclaim a forgotten glory
  195. 7:20"while most survivors lead grueling lives
  196. 7:21"across the splintered communities
  197. 7:22"of this broken realm.
  198. 7:24"This tattered tapestry of heritage and history
  199. 7:26"is fading with the light,
  200. 7:27"yet the Enduring forge new culture through hardship,
  201. 7:29"determination, and ambition,
  202. 7:31"picking through the debris of what was
  203. 7:33"in hopes of building what will be."
  204. 7:34So that's where the dark of the past
  205. 7:37and the light of hope for the future
  206. 7:39exist through the Enduring,
  207. 7:41the people that survive and what they hope to find,
  208. 7:43uncover, and rebuild in the midst of this shadow.
  209. 7:46Also, magic is suspicious here.
  210. 7:49"In ancient times, the practice of Aetherweaving--"
  211. 7:52SAM: Aetherweaving.
  212. 7:53MATT: "-- was paramount to the Halcyon Domain's
  213. 7:54"construction and prosperity.
  214. 7:56"Yet, while rune-marked arms and enchanted relics
  215. 7:58"of the Old World are considered boons
  216. 8:00"by the surviving people of the Halcyon Domain,
  217. 8:02"the Aetherweave is believed to be responsible
  218. 8:04"for the wrath of the Veiled Gods
  219. 8:06"and thus the Age of Umbra.
  220. 8:07"Much of the world is now suffused in dark magic
  221. 8:09"that saturates the wilds, chaotic and corrupting,
  222. 8:13"wielded by those who worship the gloom
  223. 8:15"of the new age, or yield to it entirely.
  224. 8:18"The superstitious disdain for spellcraft
  225. 8:21"is pervasive within many communities,
  226. 8:23"with tales of Aetherweaver hubris
  227. 8:25"taught as fables to youth
  228. 8:27"to dissuade them from such temptation.
  229. 8:29"Places that harbor lingering fonts of magic
  230. 8:31"are instinctively shunned and avoided by many.
  231. 8:34"While Aetherweaving can be used to protect and preserve,
  232. 8:36"it is deeply mistrusted in many social circles
  233. 8:38"leading to confrontation or exile if care is not taken."
  234. 8:42So magic definitely exists in this world,
  235. 8:43and you can be a magic user,
  236. 8:45but you just might need to be a little careful
  237. 8:48in how you use it and in front of whom.
  238. 8:52TRAVIS: Got it. SAM: Cool.
  239. 8:53MARISHA: Cool. MATT: So those are just
  240. 8:54some of the distinctions for the campaign.
  241. 8:56There are some campaign mechanics for this
  242. 8:59that might be interesting for you guys to know about.
  243. 9:00SAM: Okay.
  244. 9:03MATT: Which is kind of fun.
  245. 9:05One of them is called the Strength of Hate.
  246. 9:07MARISHA: Strength of Hate?
  247. 9:08TRAVIS: Hate. MATT: Hate.
  248. 9:09MARISHA: Okay. MATT: Which is "The Umbra
  249. 9:10"has seeped into all manner of beings,
  250. 9:13"twisting them into a malformed mockery
  251. 9:15"of their former selves
  252. 9:16"instilled with preternatural strength."
  253. 9:19Essentially, there are enemies
  254. 9:20that you will come across possibly
  255. 9:22that are called Umbra-Touched.
  256. 9:24I use that as a mechanic as a GM.
  257. 9:26But an Umbra-Touched creature
  258. 9:28crits you on a 19 or 20. TRAVIS: Oh shit.
  259. 9:29MATT: So it has twice the chance to crit.
  260. 9:32But also you as PCs,
  261. 9:33whenever you fall to zero hit points
  262. 9:36and you choose one of the death options to go unconscious,
  263. 9:40you take a scar, which permanently
  264. 9:42marks off one of your Hope.
  265. 9:44Because you are touched by the Umbra,
  266. 9:46the soul blight that exists in every living Enduring
  267. 9:49kind of clings to that,
  268. 9:50you do more damage based on more scars you have.
  269. 9:52SAM: Oh. MATT: So the more--
  270. 9:54The closer you are to reaching the end of your journey,
  271. 9:57the more damage you deal.
  272. 9:59ASHLEY: Whoa, that's cool. TALIESIN: Ooh.
  273. 10:00MATT: But when you mark off your last scar,
  274. 10:04you immediately run screaming
  275. 10:07into the darkness to join the Umbra itself.
  276. 10:09TRAVIS: Oh! (laughs) MARISHA: Cool.
  277. 10:12TRAVIS: It's like "Scary Stories to Tell in the Dark."
  278. 10:14MATT: Kind of, yeah. ASHLEY: Mm-hmm.
  279. 10:15MARISHA: Yeah. MATT: I mentioned
  280. 10:16the fiery beacons, the Sacred Pyres within society.
  281. 10:19Those exist out there as places of safety.
  282. 10:22Also, in this campaign--
  283. 10:24Well, unlike normal Daggerheart in which you,
  284. 10:27when you have downtime, a short rest, long rest,
  285. 10:29and you have your downtime actions
  286. 10:30and such throughout that,
  287. 10:32there is always danger lurking
  288. 10:34in the darkness of this realm.
  289. 10:37This Lurking Darkness rule
  290. 10:38represents the ever present danger of the Umbra.
  291. 10:41So whenever the party finishes a short or long rest,
  292. 10:43while not in the vicinity of a Sacred Pyre,
  293. 10:46so if you're ever traveling out
  294. 10:48and not directly near a Sacred Pyre,
  295. 10:51I get to roll a d12 for the Lurking Darkness
  296. 10:54and consult a table.
  297. 10:56It can have all sorts of fun little things
  298. 11:00that might happen as the darkness
  299. 11:02slowly creeps in on you
  300. 11:04as you try and take a bit of respite.
  301. 11:07SAM: So taking rests has dangers and threats to it.
  302. 11:11MATT: Correct. ASHLEY: If you're not near
  303. 11:12one of the Sacred Pyres. MATT: Correct.
  304. 11:14Now mind you,
  305. 11:17there is a new downtime activity
  306. 11:19throughout this campaign called keeping watch.
  307. 11:22You actually, as opposed to,
  308. 11:23you know, repairing your armor,
  309. 11:25or healing hit points,
  310. 11:28someone can keep watch in which they describe
  311. 11:30how they stay vigilant against what lurks beyond the camp.
  312. 11:34Then when I make this roll at the end of the downtime,
  313. 11:37this player rolls their Hope die,
  314. 11:39and chooses whether to replace
  315. 11:40what I rolled with their Hope die or not.
  316. 11:42SAM: Mm. TRAVIS: Oh shit.
  317. 11:43MATT: As long as somebody spends a downtime action,
  318. 11:45which is one less chance to heal
  319. 11:47or repair or get a Hope or anything,
  320. 11:50it means you might get a better chance
  321. 11:52on that Lurking Darkness roll.
  322. 11:54MARISHA: On this table, is it random?
  323. 11:56Or is the higher numbers generally are more positive
  324. 12:00and lower our numbers worse?
  325. 12:02MATT: Well, put it this way. On a one to two,
  326. 12:05I describe how something monstrous
  327. 12:06found you in the dark
  328. 12:08and an adversary immediately ambushes you.
  329. 12:11MARISHA: Great. MATT: So you could just be
  330. 12:12attacked at the end of your rest.
  331. 12:15On a three to five,
  332. 12:17I gain two Fear.
  333. 12:19Just at the end of the rest for free.
  334. 12:21On a six to nine, I gain one Fear.
  335. 12:23SAM: 69. MARISHA: Nice.
  336. 12:24MATT: Heyo.
  337. 12:25On a 10 to 11, nothing happens necessarily.
  338. 12:28On a 12, you all gain a Hope.
  339. 12:30SAM: Oh! MATT: So the higher roll
  340. 12:31actually can be a benefit.
  341. 12:32MARISHA: Okay. SAM: Okay, okay.
  342. 12:33MATT: But it's a one in 12 chance to get a benefit and a--
  343. 12:37TRAVIS: Because everything sucks here.
  344. 12:37MATT: -- 60-ish percent chance-- MARISHA: Because everything sucks.
  345. 12:39TRAVIS: 69% chance. MATT: -- something bad's going to happen.
  346. 12:41MARISHA: Nice. MATT: There you go.
  347. 12:42TALIESIN: Okay. MATT: So yeah.
  348. 12:44That's kind of a--
  349. 12:47SAM: Fellatio. MATT: A very qui--
  350. 12:48(laughter)
  351. 12:51TRAVIS: Hand job. MARISHA: (laughs)
  352. 12:53ASHLEY: (laughs)
  353. 12:55MATT: This is heavy stuff. TRAVIS: Dry humping.
  354. 12:56(laughter)
  355. 12:58MATT: It's a very serious campaign. TRAVIS: Yeah.
  356. 12:59SAM: It is. TRAVIS: This is session zero.
  357. 13:01We got to get it all out. MATT: Of course.
  358. 13:02SAM: We're getting it all out. MATT: You got to.
  359. 13:02MARISHA: We're being serious. SAM: Getting it out now.
  360. 13:03MATT: I know, I know. It's just fun to say. ASHLEY: We got to get it out.
  361. 13:06MATT: So to that point,
  362. 13:07let's jump into character creation for this
  363. 13:11and start building out what your Enduring are,
  364. 13:14and then decide through that process
  365. 13:16where they exist in the world, what their history is,
  366. 13:18how young, how old, how experienced,
  367. 13:20how fraught they are. SAM: Druid?
  368. 13:25ASHLEY: I have a question. MATT: What's your question?
  369. 13:26ASHLEY: How-- TRAVIS: Shut up.
  370. 13:28(laughter)
  371. 13:30ASHLEY: Where are-- (laughs)
  372. 13:33How many Sacred Pyres are there? Do we know?
  373. 13:37MATT: You don't know. ASHLEY: And are they--
  374. 13:39MATT: You can see some and we can discuss that
  375. 13:42based on where you're starting.
  376. 13:44We'll build at the end of this
  377. 13:45one or more settlements that exist out here
  378. 13:48that some of you are at or from.
  379. 13:52There is one called Okros,
  380. 13:53which is the brightest Pyre in the Halcyon Domain.
  381. 13:59It's visible from most places in the entire region.
  382. 14:02ASHLEY: I see here. Okay.
  383. 14:03MATT: It's the brightest and largest Sacred Pyre
  384. 14:06and is used like a North Star
  385. 14:08when it comes to traversing the domain.
  386. 14:10But there are many Pyres,
  387. 14:12but many are much smaller and harder to see.
  388. 14:15Some are obscured by topography,
  389. 14:17some exist underground,
  390. 14:19you know, some are obscured by mists and shadow.
  391. 14:24Some are obscured by magic.
  392. 14:25ASHLEY: Are these circles the Pyres?
  393. 14:27MATT: Those are visible Pyres-- ASHLEY: Visible Pyres. Okay.
  394. 14:29MATT: -- that are known in the landscape. Yes.
  395. 14:34MARISHA: Another question. MATT: Yes.
  396. 14:35MARISHA: This Halcyon Domain that fell,
  397. 14:40how long ago was that?
  398. 14:41Does it make any sense
  399. 14:42that there might be older people who still remember?
  400. 14:45MATT: It was a century ago. MARISHA: A century ago.
  401. 14:47MATT: So if anyone remembers it,
  402. 14:48they are very, very old. MARISHA: Very, very old.
  403. 14:51Okay.
  404. 14:52MATT: And most folks don't survive
  405. 14:54that long here. MARISHA: That long here.
  406. 14:55MATT: So anyone that, I'll put it this way.
  407. 14:57In your settlements where you're at,
  408. 15:00unless any of you are beginning
  409. 15:01in a very well protected place of higher learning and care,
  410. 15:08hard pressed to know anybody over the age of 60--
  411. 15:10TRAVIS: Yeah. MATT: -- that has
  412. 15:11survived this long. MARISHA: Okay.
  413. 15:12MATT: Most people live to 30s to 50s, I'll say.
  414. 15:16Even then, many are taken at a younger age
  415. 15:19by things beyond the walls.
  416. 15:21MARISHA: When that happened,
  417. 15:22when the walls and everything fell,
  418. 15:26was there also a pretty massive population
  419. 15:29wipe as well?
  420. 15:30Did we go from like, oh, you know,
  421. 15:36out of every three people, one died.
  422. 15:38Was it something like that?
  423. 15:40MATT: Could have been. MARISHA: Oh! TALIESIN: Okay.
  424. 15:42MATT: There are tales of cataclysm,
  425. 15:44but much of the true history is honestly lost
  426. 15:49except to those who have access
  427. 15:51to the few remaining libraries
  428. 15:53and places of higher learning from the old age.
  429. 15:58So what most is known in the scattered settlements
  430. 16:03is oral history with scraps of the occasional written tome
  431. 16:06is oral history with scraps of the occasional written tome
  432. 16:08that's probably tattered and molded over time
  433. 16:11that is kept under very careful watch
  434. 16:14as contraband and fragments of memory
  435. 16:17that is all these people hold onto
  436. 16:21to recall mistakes of the past.
  437. 16:24But it's largely an oral history
  438. 16:25that's passed from settlement to settlement.
  439. 16:29TRAVIS: Nice. MARISHA: Okay. Okay.
  440. 16:32ASHLEY: I have another question on the Pyres.
  441. 16:34MATT: Of course. ASHLEY: So they have been
  442. 16:36burning for the last century?
  443. 16:38MATT: Some of them have been.
  444. 16:41There are some that have been around
  445. 16:42for the better part of a century
  446. 16:44and just maybe only two that have kept up that long.
  447. 16:48ASHLEY: And they constantly have to be fed?
  448. 16:49MATT: Correct. ASHLEY: That's really cool.
  449. 16:51MATT: There are people who are specifically assigned
  450. 16:53and probably family lines that their sacred purpose
  451. 16:57is to continue to kindle the Pyre.
  452. 17:00ASHLEY: Cool.
  453. 17:01MATT: Because if it burns out,
  454. 17:03there's no way to restart it
  455. 17:03unless you find another Blessed Branch,
  456. 17:05and those are--
  457. 17:06ASHLEY: So they're started from the Blessed Branch?
  458. 17:08MATT: Correct. ASHLEY: That's so cool. Okay.
  459. 17:11TALIESIN: I think I know what I'm taking.
  460. 17:13ASHLEY: You do?
  461. 17:14TALIESIN: I'm waiting for other people because I'm--
  462. 17:16You know me, I like to be,
  463. 17:17I like to let other people--
  464. 17:18TRAVIS: I think I'm going to do seraph.
  465. 17:20MATT: You're going seraph? TRAVIS: I think so.
  466. 17:21ASHLEY: Damn! MATT: Okay.
  467. 17:22TALIESIN: I'm feeling wizard. TRAVIS: Yeah, a good story.
  468. 17:24MARISHA: You're going wizard. Okay, okay.
  469. 17:25ASHLEY: That's a terrible choice.
  470. 17:26(laughter) MARISHA: Ooh.
  471. 17:29TRAVIS: No terrible choices. TALIESIN: I'm so proud of you.
  472. 17:31MARISHA: That's so Travis of you.
  473. 17:32TRAVIS: No terrible choices, only terrible players.
  474. 17:34(laughter)
  475. 17:37MARISHA: I'm somewhere between guardian and warrior,
  476. 17:39I think.
  477. 17:41TALIESIN: I've played guardian, they're fun.
  478. 17:43MARISHA: I've never just been buff and swung a sword.
  479. 17:46SAM: Except in real life.
  480. 17:48MARISHA: Well. MATT and SAM: (laugh)
  481. 17:49MARISHA: This is make-believe.
  482. 17:50SAM: (laughs)
  483. 17:51I was thinking ranger.
  484. 17:53MATT: Yeah? SAM: But--
  485. 17:54ASHLEY: Interesting.
  486. 17:55SAM: We'll get into it.
  487. 17:56We can be both be rangers.
  488. 17:58ASHLEY: No, no, no.
  489. 17:59We all picked different things.
  490. 18:00SAM: Oh, what were you picking?
  491. 18:02ASHLEY: Wait, did you pick yet?
  492. 18:03TALIESIN: Yeah, wizard. SAM: He's wizard.
  493. 18:04What are you? ASHLEY: Oh yes.
  494. 18:05Well, I kind of have an idea.
  495. 18:08MATT: Okay. ASHLEY: I feel like,
  496. 18:11honestly, it could--
  497. 18:13I'm focusing more on a vibe.
  498. 18:18MATT: Yeah. Yeah. ASHLEY: And I feel like--
  499. 18:19SAM: An aesthetic.
  500. 18:20ASHLEY: Kind of an aesthetic. MATT and ASHLEY: (chuckle)
  501. 18:23ASHLEY: I feel like I'm my niece right now.
  502. 18:25It's an aesthetic. Slay!
  503. 18:27(laughter)
  504. 18:29ASHLEY: Looks great.
  505. 18:33And I'm thinking rogue or bard.
  506. 18:35I know I always dance towards rogue.
  507. 18:37TALIESIN: Ooh! MATT: Both are fun.
  508. 18:38ASHLEY: But I also think there could be a cool idea
  509. 18:40within bard for this.
  510. 18:43MARISHA: You've always danced towards rogue.
  511. 18:45ASHLEY: Between the two of those.
  512. 18:46But I've always danced toward rogue.
  513. 18:47MARISHA: Never gone-- SAM: You've never done bard.
  514. 18:48MARISHA: -- full rogue.
  515. 18:49ASHLEY: I've never done full rogue.
  516. 18:50MARISHA: Or bard. SAM: Or rogue. Yeah.
  517. 18:52MATT: Fearne pushed pretty heavy into rogue
  518. 18:53towards the end, too. ASHLEY: I did.
  519. 18:55Yeah, I did. That's true.
  520. 18:56MARISHA: Bunnie was a rogue and it was very fun.
  521. 18:58Or sorry, bard. ASHLEY: Bard.
  522. 19:00MARISHA: Yeah, Bunnie was a bard.
  523. 19:01ASHLEY: Oh, that's right! TALIESIN: Yeah.
  524. 19:02SAM: Oh. MARISHA: She was very fun.
  525. 19:05SAM: Hmm.
  526. 19:07ASHLEY: Okay. MARISHA: Very different.
  527. 19:08MATT: What are you feeling? MARISHA: She was a very
  528. 19:09performance-based bard.
  529. 19:09There's variation. ASHLEY: Well, I think
  530. 19:12I'll want to talk it out once we get
  531. 19:13to talk it out with you guys
  532. 19:15and see how you feel about it,
  533. 19:16and you feel like ones like-- SAM: Is this now?
  534. 19:17What do we do now?
  535. 19:18MATT: Yeah, we're choosing classes now.
  536. 19:19SAM: Okay. Okay.
  537. 19:20MATT: So you are picking ranger.
  538. 19:22SAM: Yeah, so here's my only idea.
  539. 19:25TRAVIS: Boring. MATT: Yeah?
  540. 19:26(laughter)
  541. 19:28TALIESIN: Good shot!
  542. 19:29Well done.
  543. 19:30SAM: I was reading in this book,
  544. 19:32"Daggerheart," available now at bookstores everywhere.
  545. 19:34TRAVIS: Yes! MATT: (laughs)
  546. 19:36Yes, Sam?
  547. 19:37SAM: That, you know, there's these pockets
  548. 19:39of civilization or whatever
  549. 19:40and then there's vast badlands between them
  550. 19:44that are treacherous and stuff.
  551. 19:45I thought maybe I could be fast.
  552. 19:48Like a messenger,
  553. 19:50like a courier,
  554. 19:51someone who just has a gift
  555. 19:53for getting across these wastelands
  556. 19:55without getting killed.
  557. 19:56MATT: A very important role for the survival
  558. 19:58of these disparate societies.
  559. 20:00SAM: Is ranger okay for that? That seems like
  560. 20:02a ranger thing, right? MATT: Ranger is phenomenal
  561. 20:03for that. Yeah. TRAVIS: Yeah.
  562. 20:04MATT: There are many classes that can fill that role.
  563. 20:05Ranger's definitely one of them.
  564. 20:06SAM: Yeah, maybe not super strong but fast
  565. 20:08and able to--
  566. 20:10MATT: Knows how to traverse the land
  567. 20:11to use it at his disposal. SAM: -- dart between things.
  568. 20:12Yeah. MATT: That's great.
  569. 20:13Yeah, ranger's a great choice. MARISHA: Wait, you're talking
  570. 20:14about being like a runner? Is that what you
  571. 20:15were just saying? SAM: Kind of, yeah.
  572. 20:15MARISHA: That's cool. SAM: Like The Flash.
  573. 20:17MARISHA: That's cool. SAM: (laughs)
  574. 20:18Or, well, not the Flash,
  575. 20:19but just fast enough to survive.
  576. 20:21MATT: Yeah, that's great!
  577. 20:22I love that! Awesome!
  578. 20:23Marisha, you're going with guardian you said?
  579. 20:24Or warrior you said? MARISHA: I'm in between
  580. 20:25guardian or warrior.
  581. 20:27MATT: Guardian's tanky, protective,
  582. 20:30but still good with a weapon.
  583. 20:31Warrior's, you know, still pretty tanky,
  584. 20:33but not quite as defensive as the guardian,
  585. 20:36not quite as apt to protect the people around it,
  586. 20:39but in itself is a great
  587. 20:41upfront combat weapon specialist.
  588. 20:44Yeah. Do you want to lean more aggressive or more defensive,
  589. 20:47is where it fits. SAM: Is guardian Ashton
  590. 20:50and warrior's Orym?
  591. 20:51Is that the distinction?
  592. 20:53MATT: Sure. SAM: Okay.
  593. 20:55MARISHA: (laughs)
  594. 20:56I think I'll do guardian.
  595. 20:57I want to be like valor and honor!
  596. 21:01SAM: Oh! Oh, that kind.
  597. 21:02MARISHA: Defensive. TRAVIS: Oh, oh. Yeah, yeah.
  598. 21:02MARISHA: One of those type of-- SAM: Oh!
  599. 21:03MATT: Sure.
  600. 21:04TRAVIS: Beast Master handshake.
  601. 21:06Yes! (laughter)
  602. 21:08MARISHA: Did I do it right?
  603. 21:09TRAVIS: Yeah, you did. MARISHA: Okay.
  604. 21:09TRAVIS: It was good. (laughter)
  605. 21:10MATT: You have to get real close and go, "Brother."
  606. 21:12(laughter) TRAVIS: Strength and honor!
  607. 21:15MATT: Great! Awesome!
  608. 21:15MARISHA: Okay, yeah. I'll do guardian.
  609. 21:16MATT: All right, so we have a ranger,
  610. 21:17we have a guardian.
  611. 21:19Travis? TRAVIS: Seraph.
  612. 21:19MATT: Going seraph. Awesome.
  613. 21:21Some fun bits I'll tell you in a second
  614. 21:23about different magic-centric classes.
  615. 21:26ASHLEY: I'm still decid-- MATT: Still deciding.
  616. 21:27ASHLEY: Can I say-- MATT: We got a wizard.
  617. 21:29ASHLEY: Yeah, yeah, yeah. We'll go--
  618. 21:29Okay. MATT: All righty.
  619. 21:31TALIESIN: I'm building a whole thing over here.
  620. 21:32I got thoughts. MATT: Okay, cool!
  621. 21:33SAM: Are you having trouble making a decision?
  622. 21:36ASHLEY: Who? Me?
  623. 21:37Yes. (laughter)
  624. 21:39MATT: Well, let's move on to heritage.
  625. 21:40ASHLEY: When I'm given so many options.
  626. 21:41TRAVIS: Heritage! ASHLEY: I don't know what to do!
  627. 21:42MARISHA: Heritage. Heritage.
  628. 21:43MATT: Well, this is a fun thing to consider, actually,
  629. 21:44for you folks here.
  630. 21:47So the Splendor domain,
  631. 21:48which we have access to.
  632. 21:50ASHLEY: (laughs)
  633. 21:52MATT: As here in the campaign frame.
  634. 21:54It says, "Since the gods' abandonment
  635. 21:57"in the fall of the Grand Ordinants,
  636. 21:59"the great clerics of old,
  637. 22:00"access to divine powers and healing rituals
  638. 22:02"are a fading art.
  639. 22:04"Many fear the very essence of such magic
  640. 22:06"is dying with the light.
  641. 22:07"So it is not uncommon for some to foist sudden worship
  642. 22:11"and expectation onto those
  643. 22:13"who display such gifts.
  644. 22:15"However, while some see hope,
  645. 22:17"others see those with these abilities
  646. 22:18"as an opportunity to express their hate
  647. 22:20"for the absent gods.
  648. 22:21"Seraphs and wizards,
  649. 22:23"since both of you guys have access to this,
  650. 22:25"who display their Splendor domain abilities or spells
  651. 22:27"might make a profound impact
  652. 22:29"or draw unwanted attention,
  653. 22:31"depending on their current company.
  654. 22:33"So players who create seraphs or wizards
  655. 22:35"should consider how open or guarded
  656. 22:36"their character would be with their abilities."
  657. 22:38Something to keep in mind.
  658. 22:39MARISHA: That's so cool! SAM: Okay.
  659. 22:40MATT: And for bards, druids, rogues, rangers,
  660. 22:43sorcerers, and wizards, of course;
  661. 22:45"the forces of spellcraft and magic,
  662. 22:46"especially dark magic,
  663. 22:48"that flow unseen through the world
  664. 22:49"are referred to as the Aetherweave.
  665. 22:51"And those uncommon few that can manipulate it
  666. 22:53"are known collectively as Aetherweavers."
  667. 22:55So term might be used or thrown around,
  668. 22:59referred to if anyone knows of your abilities there.
  669. 23:02You might refer to it yourself as that as,
  670. 23:03"I'm an Aetherweaver."
  671. 23:05"The art is difficult to teach to mortals
  672. 23:08"and they rarely wield it instinctively.
  673. 23:10"With many of these secrets lost to the previous age,
  674. 23:12"the presence of an Aetherweaver is remarkable
  675. 23:14"and often met with awe, fear,
  676. 23:15"and sometimes mistrust as well.
  677. 23:17"So players who create Aetherweavers should consider
  678. 23:18"the responsibility they carry with these gifts
  679. 23:20"and determine how brazenly they use
  680. 23:21"their mystical abilities as well."
  681. 23:23So you're doubling up on being an attention drawer.
  682. 23:27Be careful. (laughs)
  683. 23:28TRAVIS: Yeah. TALIESIN: Oh,
  684. 23:29I'm going to be a vibe. SAM: Just like Taliesin.
  685. 23:30TRAVIS: I like the idea of an unwanted gift,
  686. 23:33realizing that having divine power
  687. 23:36would bring that sort of unwanted attention.
  688. 23:37And for whatever reason, even with the gods absent,
  689. 23:40this character has some semblances,
  690. 23:44small flashes of divine power, and hates it.
  691. 23:46MARISHA: That's cool. MATT: That's fun.
  692. 23:47MARISHA: A little self-loathing there.
  693. 23:48TRAVIS: Has to hide it. Yeah.
  694. 23:49MARISHA: That's cool. TRAVIS: Doesn't deserve it,
  695. 23:50wasn't seeking it,
  696. 23:51doesn't know why he's got it.
  697. 23:52MATT: Is there any distinction or relationship to the gods
  698. 23:55within the knowledge of divine power?
  699. 23:57Do you hate what they've done
  700. 23:59and despise that this gift has found you,
  701. 24:00or are you trying to understand it better?
  702. 24:02TRAVIS: I think trying to understand it better,
  703. 24:03but previously had disdain for the gods.
  704. 24:06MATT: Okay, cool. TRAVIS: Or just
  705. 24:06the semblance of them.
  706. 24:07And whenever this stuff starts to happen,
  707. 24:09it's like, "Fuck!
  708. 24:10"What?"
  709. 24:11MATT: Cool. Cool!
  710. 24:12All right.
  711. 24:13So for ancestries, you want to decide on that
  712. 24:16while you're still thinking your class there.
  713. 24:17ASHLEY: I think I know-- TALIESIN: I already know--
  714. 24:18MATT: You think you know? SAM: Oh, she's got something.
  715. 24:19MARISHA: Huh? Huh? MATT: What you got?
  716. 24:20ASHLEY: Well, I'll let you do your thing.
  717. 24:22(laughter)
  718. 24:24TALIESIN: I already know what I want.
  719. 24:26MATT: What do you want? TALIESIN: To be a faerie.
  720. 24:27(laughter) ASHLEY: I know!
  721. 24:29TRAVIS: Spotlight!
  722. 24:29We need a spotlight. MATT: There we go.
  723. 24:30TRAVIS: We need a big four gauge. TALIESIN: I got my shit.
  724. 24:31MATT: Y'all can--
  725. 24:32ASHLEY: I have a few ideas
  726. 24:35and I feel like all of them could be fun.
  727. 24:37SAM: Talk them out and maybe they'll sound better or worse
  728. 24:41coming out of your mouth. ASHLEY: Well, sure. Sure.
  729. 24:43One of them, I have really wanted,
  730. 24:45because some of the artwork in "Daggerheart,"
  731. 24:48there's always been that really hot orc woman.
  732. 24:50MARISHA: Oh yeah! TALIESIN: Yeah!
  733. 24:51ASHLEY: And I'm like, "God,
  734. 24:52"I feel like a hot orc woman."
  735. 24:54We haven't had one of those.
  736. 24:56MARISHA: Yeah.
  737. 24:57ASHLEY: But that's purely based on looks,
  738. 24:59and I don't know if-- SAM: Sure.
  739. 25:00TRAVIS: Hey, inspiration
  740. 25:01can come from anything. MATT: Fit your vibe.
  741. 25:02ASHLEY: It can come from anything!
  742. 25:03But I feel like I want to play a clank.
  743. 25:06MATT: Okay. MARISHA: Oh!
  744. 25:08ASHLEY: Because I have another little idea, a-brewing.
  745. 25:12When I was reading through
  746. 25:13some of these materials. SAM: (robotic) Do you have
  747. 25:14a voice in mind?
  748. 25:16ASHLEY: (robotic) It is going to sound
  749. 25:17like this the whole time. (laughter)
  750. 25:19ASHLEY: Is this going to bother anyone?
  751. 25:20TALIESIN: Full "Flight of the Conchords" here.
  752. 25:22Okay. (laughter)
  753. 25:22ASHLEY: No, I have an idea, though, but--
  754. 25:24TALIESIN: (robotic) It is the year 2000.
  755. 25:26SAM: (laughs)
  756. 25:26TRAVIS: (shaky) I would like you to turn left.
  757. 25:28(laughter)
  758. 25:30MATT: (robotic) The humans are dead.
  759. 25:31MARISHA: (laughs)
  760. 25:33ASHLEY: I think I'm going to go with clank, though.
  761. 25:35MATT: You're going to go with the clank?
  762. 25:36Okay. You want to give the clank card? ASHLEY: Because I have a way--
  763. 25:38I think I have some ideas to make it a little creepy.
  764. 25:40MATT: A couple things to note here.
  765. 25:42There are ancestry specifics
  766. 25:44to this campaign frame to note for some of them.
  767. 25:48For faeries-- TALIESIN: Mm-hmm.
  768. 25:49MATT: It is noted that faeries are more sensitive
  769. 25:51to the Soul Blight
  770. 25:52that exists in the Halcyon Domain than other ancestries,
  771. 25:55which causes your physical appearance
  772. 25:56to develop in jagged and monstrous ways.
  773. 25:58TRAVIS: Ooh!
  774. 25:59MATT: So the faeries in this realm
  775. 26:00are generally affected by
  776. 26:03the land's corruption. MARISHA: So you're
  777. 26:04going to be monstrous? MATT: So keep that in mind.
  778. 26:06TALIESIN: Oh, I'm there. ASHLEY: Very cool!
  779. 26:07MATT: Okay, I figured you would be.
  780. 26:08As far as clanks are concerned in the Age of Umbra,
  781. 26:11clanks are often carved from stone and iron,
  782. 26:14and were originally developed as vessels
  783. 26:16for holy spirits and messengers.
  784. 26:18So many stopped functioning
  785. 26:20when we came into the Age of Umbra,
  786. 26:22and became statues when the gods left
  787. 26:23the house that they made. ASHLEY: Yes!
  788. 26:24When I read that last night, I was like,
  789. 26:26"That's really cool!" SAM: Wait, wait.
  790. 26:27Oh shit, I was reading the card!
  791. 26:29What did you just say?
  792. 26:30What became a statue?
  793. 26:31MATT: Well, the clanks in the Age of Umbra
  794. 26:33used to be constructed vessels of stone and iron
  795. 26:36and wood for holy spirits to come in through
  796. 26:39and speak from the gods. SAM: Cool, cool, cool.
  797. 26:40MATT: Then when they and the Age of Umbra began,
  798. 26:42they all went inert and became statues.
  799. 26:45SAM: Gotcha, gotcha, gotcha.
  800. 26:46MATT: So for clanks to start coming to life again--
  801. 26:49SAM: Cool. MATT: -- within this space,
  802. 26:50consider what purpose you've come through,
  803. 26:53what spirit has found you,
  804. 26:56what purpose are you seeking?
  805. 26:58You know, these are all things to keep in mind
  806. 26:59for your clank.
  807. 27:00Because you were once a constructed holy vessel,
  808. 27:03more or less,
  809. 27:04that has probably been inert for a number of decades.
  810. 27:07Or not! ASHLEY: Kind of just--
  811. 27:08Maybe it's been around this whole time.
  812. 27:09You get to tell me.
  813. 27:10MARISHA: Are there any other fun ones in there
  814. 27:13when it comes to ancestries?
  815. 27:15MATT: Two other ancestries that have specifics here
  816. 27:17that are different than what you normally
  817. 27:18see across Daggerheart.
  818. 27:21Ribbets in the Age of Umbra
  819. 27:23are actually large, often six to eight feet tall,
  820. 27:27and prefer to skulk on all fours
  821. 27:29when not leaping or standing still.
  822. 27:30So larger, swollen frogs
  823. 27:32as opposed to-- TRAVIS: Badass.
  824. 27:33MATT: -- cute, little ribbits. TRAVIS: Like a bull frog?
  825. 27:34MATT: Yeah. TRAVIS: Yeah.
  826. 27:35MATT: They're a little more (deep croaking)
  827. 27:37TRAVIS: Yes!
  828. 27:39MATT: Then the drakona
  829. 27:41in here and in the Halcyon Domain,
  830. 27:43drakona are taller and more reptilian
  831. 27:45in both physicality and proportions.
  832. 27:47They lean forward as they move,
  833. 27:48using their tails to balance their weight.
  834. 27:50So they're a little more dinosaur drakona
  835. 27:54than perhaps the proud dragonborn we're used to.
  836. 27:58TRAVIS: Dope!
  837. 27:59MATT: So you get to think of that lean
  838. 28:01into that reptilian monstrous aesthetic.
  839. 28:04SAM: Cool!
  840. 28:05MARISHA: Maybe, Ashley, if you're okay with it,
  841. 28:10maybe I'll be the hot orc lady.
  842. 28:12ASHLEY: Yes! MARISHA: Okay.
  843. 28:13ASHLEY: Give us a hot orc. MARISHA: Unless you want to do
  844. 28:16something like that down the road? ASHLEY: No, we just need
  845. 28:17a hot orc lady on the table.
  846. 28:18MARISHA: Okay. TALIESIN: I agree.
  847. 28:19MARISHA: Maybe I'll be a hot orc lady. SAM: That's a necessity.
  848. 28:21It says it in the book.
  849. 28:22ASHLEY: And I will flirt with her and
  850. 28:23I will make her my girlfriend. SAM: Ever table have to have
  851. 28:24a hot orc lady. (laughter)
  852. 28:27MARISHA: Let's go! Round two, baby!
  853. 28:28TALIESIN: Are are we speaking the unspoken part now?
  854. 28:30Okay. (laughter)
  855. 28:31TALIESIN: All right.
  856. 28:33MATT: And so-- TALIESIN: No, I'm good.
  857. 28:34MATT: So he's still choosing his ancestry.
  858. 28:37TALIESIN: You want the deck or you good?
  859. 28:39Oh, you got the deck.
  860. 28:40SAM: He passed on those.
  861. 28:41TALIESIN: Okay. SAM: Did you have a deck
  862. 28:42over there? Are you good? TALIESIN: I'm done.
  863. 28:43I pulled mine first.
  864. 28:44SAM: Okay, great.
  865. 28:45MATT: Awesome. TALIESIN: I know my aesthetic.
  866. 28:47MATT: (laughs)
  867. 28:48SAM: You always do!
  868. 28:49TALIESIN: Yes.
  869. 28:50Start from the aesthetic, work your way down.
  870. 28:51MARISHA: Are you going to be a faerie?
  871. 28:52TALIESIN: Yeah.
  872. 28:53ASHLEY: Yes! Yes! MARISHA: (laughs)
  873. 28:54A faerie wizard? TALIESIN: Yeah.
  874. 28:56MARISHA: Just you're the biggest problem.
  875. 28:58TALIESIN: Weirdly, no.
  876. 28:59I've got an idea.
  877. 29:00MARISHA: You've got a vibe?
  878. 29:02You've got thoughts?
  879. 29:02TALIESIN: I got thoughts.
  880. 29:03MARISHA: (laughs) MATT: What are you going with?
  881. 29:04TRAVIS: Human. MATT: Human. Hell yeah!
  882. 29:06MARISHA: Nice! Nice! TALIESIN: I'm not going
  883. 29:08to be pretty. MATT: Humans have
  884. 29:09some fun abilities. ASHLEY: Wait, what did
  885. 29:10you guys choose? TALIESIN: Well I'm--
  886. 29:11There's a fetish for everything.
  887. 29:11TRAVIS: I was infernis. I went human instead.
  888. 29:13TALIESIN: I'm going to find a pretty--
  889. 29:14ASHLEY: Interesting!
  890. 29:16Do you want to say what you are?
  891. 29:17SAM: Yes, of course.
  892. 29:18I think that's the purpose of this event
  893. 29:20is to say what we're doing. MATT: For you guys to figure out
  894. 29:21what you're doing. Yeah. SAM: Yeah.
  895. 29:23I chose faun.
  896. 29:24MARISHA and ASHLEY: (gasp) TALIESIN: Ooh!
  897. 29:26SAM: Because I thought, if I'm speedy,
  898. 29:29I could-- (laughter)
  899. 29:31TRAVIS: Like a caribou!
  900. 29:31SAM: Leap over stuff.
  901. 29:33I could be a little-- TRAVIS: Antelope!
  902. 29:35SAM: A little deer, a little fucked up deer.
  903. 29:37(laughter)
  904. 29:38SAM: Or an antelope or something.
  905. 29:39MARISHA: That's cool! MATT: That's pretty fun!
  906. 29:40SAM: Yeah. MARISHA: Centaur Scanlan
  907. 29:41really awoke something in you.
  908. 29:42TRAVIS: Then a cheetah katari breaks out of the trees and
  909. 29:45starts fucking chasing you. SAM: Oh no! Oh no!
  910. 29:46Oh no! (laughter)
  911. 29:47I act dead! I act dead! TRAVIS: You shit and piss
  912. 29:48all over yourself as you run!
  913. 29:50(laughter)
  914. 29:50MATT: Do you know how the legs work
  915. 29:52yet? SAM: Yeah.
  916. 29:54All the joints are backwards.
  917. 29:56TRAVIS: Reverse knees. ASHLEY: Leg backwards.
  918. 29:57MARISHA: (laughs) SAM: Yeah.
  919. 29:58MATT: Cool. Okay.
  920. 29:59SAM: And there's hooves. TRAVIS: "Cool."
  921. 30:01(laughs)
  922. 30:02SAM: With horseshoes.
  923. 30:03MATT: You got it. You got it.
  924. 30:04MARISHA: Wait, you could be almost like what I was doing
  925. 30:06for the Christmas show,
  926. 30:08where you can be creepy deer-like--
  927. 30:11SAM: Creepy deer.
  928. 30:12MARISHA: You can be, you know?
  929. 30:14SAM: Sure. MARISHA: Yeah.
  930. 30:15MATT: Yeah. ASHLEY: Krampus-y?
  931. 30:16MARISHA: Yeah.
  932. 30:17The Leshy was my inspiration
  933. 30:20for the Christmas show. SAM: There's deer,
  934. 30:21there's elk, there's moose?
  935. 30:22I don't want to be a moose.
  936. 30:23They're not fast. (laughter)
  937. 30:25MATT: You could also lean in the more human side
  938. 30:26and have the lesser faun feature,
  939. 30:28or you can lean more into the animalistic side,
  940. 30:30lesser human features. There's a whole spectrum there--
  941. 30:31TRAVIS: Mr. Tumnus. MATT: -- you can decide on.
  942. 30:33SAM: Okay. ASHLEY: Mr. Tumnus.
  943. 30:34MATT: Awesome! So we have a faun.
  944. 30:36SAM: Faun ranger.
  945. 30:37MATT: We have orc-- MARISHA: Orc guardian.
  946. 30:38MATT: -- we have human. ASHLEY: Cool.
  947. 30:40MATT: We have a clank and we have faerie.
  948. 30:43TALIESIN: I will sprinkle you
  949. 30:44with pixie dust. MATT: Awesome!
  950. 30:45Now we're going to move on to the communities here.
  951. 30:47So for instance,
  952. 30:49like I said, the materials I gave for you guys,
  953. 30:50for the communities,
  954. 30:51but highborne and slyborne,
  955. 30:54generally are part of,
  956. 30:56or at least grew up near
  957. 30:58and within communities that are remnants of the Old World.
  958. 31:03So the capital cities of this region,
  959. 31:07a lot of them still stand,
  960. 31:08though the structures themselves are abandoned
  961. 31:10or crumbling into ruin.
  962. 31:12There are pockets and settlements that still exist
  963. 31:14in these spaces and have fortified them.
  964. 31:17So you can come from a highborne community.
  965. 31:21There are places where these exist in there,
  966. 31:23they're just rare and often a little falling apart
  967. 31:27from the inside.
  968. 31:28Slyborne, of course, there is definitely a lot
  969. 31:30of communities that are a little less into the idea
  970. 31:35of, "Let us all work together and survive,"
  971. 31:37and more like, "We'll take from you
  972. 31:39"what's helped you survive,
  973. 31:40"and then that'll help us survive."
  974. 31:43Loreborne and orderborne,
  975. 31:45there are temples and there are libraries and
  976. 31:49grand athenaeums that exist throughout this landscape
  977. 31:52that themselves have become strongholds.
  978. 31:55You know, the last remnants of research and history
  979. 31:59and lore are being kept as best as they can be
  980. 32:03by these orders from the age before
  981. 32:05that have passed it down from generation to generation.
  982. 32:07So you could've come from or been part of
  983. 32:09some of these older societies and
  984. 32:12that could be the settlement we're beginning with,
  985. 32:15or it could be you've come from that
  986. 32:16and that was destroyed
  987. 32:17and you fled from it and have come to this settlement.
  988. 32:20Those are things you can consider.
  989. 32:21But we're going to ahead and pass around
  990. 32:22these communities for you to consider.
  991. 32:26MARISHA: Do you know what? TALIESIN: Underborne.
  992. 32:27MARISHA: You're going to go underborne. Okay.
  993. 32:28SAM: Underborne. TALIESIN: Yep.
  994. 32:30SAM: That's Underworld-y seedy stuff?
  995. 32:33Let's see here. TALIESIN: Cave.
  996. 32:35SAM: Oh, cave people! MATT: Yeah, subterranean
  997. 32:36TALIESIN: Cave people. SAM: Cave people.
  998. 32:37ASHLEY: Cool.
  999. 32:39SAM: Are we all going to be part of the same group,
  1000. 32:43or area?
  1001. 32:45MARISHA: Are we coming together? ASHLEY: Are we meeting in a tavern?
  1002. 32:47MATT: That's up to you guys.
  1003. 32:48I mean, you all can be part of the same settlement,
  1004. 32:51all collected from other scattered settlements,
  1005. 32:53some that may have fallen
  1006. 32:55or you may have come here as part of a means
  1007. 32:59of inter-community trade,
  1008. 33:01and then decided you like it here better and stayed.
  1009. 33:04It could be that some of you are from one community
  1010. 33:07and some of you from another,
  1011. 33:08and our game begins as you arrive
  1012. 33:10as messengers or traders
  1013. 33:14from another community.
  1014. 33:16These are the things we can talk about
  1015. 33:17and figure out as we progress throughout
  1016. 33:19TRAVIS: Traders or traitors?
  1017. 33:20MATT: This could represent the community that you have now
  1018. 33:22or it can represent a community that you have
  1019. 33:24spent a lot of time with,
  1020. 33:26but might no longer be a part of.
  1021. 33:28SAM: Gotcha.
  1022. 33:29TALIESIN: I can go any way.
  1023. 33:30If we want to all be in the same place to start with,
  1024. 33:32or if we want to have two or otherwise.
  1025. 33:34SAM: Mm-hmm.
  1026. 33:35MARISHA: You said there were Pyrekeepers.
  1027. 33:39MARISHA: You said there were Pyre Keepers.
  1028. 33:41MATT: Mm-hmm.
  1029. 33:44MARISHA: If my hot orc girl--
  1030. 33:47TRAVIS: (laughs)
  1031. 33:48MARISHA: -- was a Pyrekeeper and then branched out,
  1032. 33:50would that be an orderborne type of situation?
  1033. 33:53MATT: That could be. MARISHA: Or is that more of
  1034. 33:55like, is that considered a high status role
  1035. 33:59or more of like a peons
  1036. 34:01that are just shoveling coal into the--
  1037. 34:04MATT: Usually it's considered fairly reverent.
  1038. 34:09You are considered one of the people
  1039. 34:11that keeps the settlement alive.
  1040. 34:13ASHLEY: Good throw!
  1041. 34:14MATT: So it comes with station,
  1042. 34:15it comes with respect.
  1043. 34:17It also comes with the responsibility
  1044. 34:18of never leaving the Pyre.
  1045. 34:21So if you were to be a Pyrekeeper in some degree,
  1046. 34:26consider why you would leave that station.
  1047. 34:29MARISHA: Hmm. Mm.
  1048. 34:30SAM: Keep burning my fucking hands.
  1049. 34:31TRAVIS: Here you go. MARISHA: (laughs)
  1050. 34:32(hisses)
  1051. 34:33MATT: I mean that could very well be a viable thing.
  1052. 34:35SAM: (laughs)
  1053. 34:36MARISHA: Here's ridgeborne, if anyone wants ridgeborne.
  1054. 34:37MATT: Yeah, because often Pyrekeepers
  1055. 34:39don't lead the settlement.
  1056. 34:40In fact, a lot of people love the position of Pyrekeeper,
  1057. 34:44and vie to become a Pyrekeeper within a community
  1058. 34:49because it means they're always provided for
  1059. 34:52and they're always safe.
  1060. 34:53SAM: Mm. MARISHA: Hmm.
  1061. 34:54MATT: But it also means they don't go anywhere.
  1062. 34:56MARISHA: Hmm.
  1063. 34:57TRAVIS: Going underborne.
  1064. 35:00MARISHA: And you're doing underborne?
  1065. 35:01TRAVIS: Yep. ASHLEY: What if like--
  1066. 35:03TALIESIN: Yeah, it's not just--
  1067. 35:04MARISHA: Is anyone with sly--
  1068. 35:05Are you looking at slyborne?
  1069. 35:06TALIESIN: I'll give you the rundown of it.
  1070. 35:08SAM: That's the underworld, scoundrel-y.
  1071. 35:11TRAVIS: And we're at least 100 years into this Age of Umbra?
  1072. 35:14MATT: Correct. TRAVIS: Yeah, okay.
  1073. 35:15Yeah, definitely underborne.
  1074. 35:18MARISHA: Yeah, that's a vibe. TRAVIS: Born into a family
  1075. 35:20or a group of peoples that definitely
  1076. 35:22took to caverns or underground dwellings
  1077. 35:24as a presumed natural advantage
  1078. 35:27against what was happening out in the wilds.
  1079. 35:29Except, as we all know,
  1080. 35:32shit lies in the deep.
  1081. 35:33ASHLEY: Okay. We'll think on it. MATT: Oh yeah.
  1082. 35:34Very much so. TALIESIN: We'll talk.
  1083. 35:35But yeah, there's a lot of different--
  1084. 35:37MATT: So you're underborne? TALIESIN: There's some options.
  1085. 35:38TRAVIS: Underborne. Human underborne.
  1086. 35:39MATT: So you both you and Taliesin
  1087. 35:40chose underborne, so you both could consider some,
  1088. 35:43if you want to,
  1089. 35:44some point in which you both either came
  1090. 35:47from the same community or--
  1091. 35:49TALIESIN: How much of a Cronenberg nightmare
  1092. 35:50are you willing to have come from?
  1093. 35:52ASHLEY: (laughs)
  1094. 35:53TRAVIS: What the fuck does that mean?
  1095. 35:55(laughter)
  1096. 35:56TALIESIN: I feel like I couldn't have been clearer.
  1097. 35:58(laughter)
  1098. 36:00MATT: We can get into that later, but--
  1099. 36:01TALIESIN: We can get into that later.
  1100. 36:02MATT: But things to consider.
  1101. 36:03TALIESIN: I have a home village in mind.
  1102. 36:06I don't have to be there.
  1103. 36:07There's lots of options.
  1104. 36:08But the place I come from is a horror show.
  1105. 36:11TRAVIS: Oh great.
  1106. 36:12No. Yeah. TALIESIN: Just saying,
  1107. 36:13it will probably-- yeah.
  1108. 36:14It may, specifically, even gross you out.
  1109. 36:17(laughter) TALIESIN: Excited.
  1110. 36:18MATT: Okay!
  1111. 36:21All right, so you got ridgeborne, you're thinking?
  1112. 36:23SAM: I'm going ridgeborne,
  1113. 36:24and now I'm thinking my faun is maybe
  1114. 36:27more like a mountain goat sort of vibe.
  1115. 36:29MATT: (laughs) (bouncing)
  1116. 36:31SAM: Yeah.
  1117. 36:32But human mountain goat.
  1118. 36:33ASHLEY: Little billy goat?
  1119. 36:34SAM: Yeah, little human Billy.
  1120. 36:36MATT: Every now and then you turn around
  1121. 36:37and you're just up on the wall
  1122. 36:38on this tiny little ledge.
  1123. 36:39SAM: Yeah. Yeah, yeah, yeah. MATT: It doesn't look
  1124. 36:40like it should be working. SAM: Yeah, yeah, yeah.
  1125. 36:42TRAVIS: Just posted up. Defying physics.
  1126. 36:43MATT: I'm good.
  1127. 36:44ASHLEY: -- and then we'll talk. SAM: Exactly.
  1128. 36:45MATT: Great! I love it!
  1129. 36:47TALIESIN: Yeah, I'll give you--
  1130. 36:48and I'm happy to bend to things
  1131. 36:50that you think would be fun.
  1132. 36:51ASHLEY: Oh, same.
  1133. 36:51TALIESIN: I've literally only--
  1134. 36:53This is only eight minutes of work so far.
  1135. 36:54MARISHA: Somewhere between. ASHLEY: Yeah, same.
  1136. 36:55TALIESIN: I'm feeling good about it. ASHLEY: Yeah, yeah, yeah
  1137. 36:56MARISHA: Orderborne and wanderborne.
  1138. 36:58SAM, MARISHA and TALIESIN: ♪ Wanderborne ♪
  1139. 37:00(laughter)
  1140. 37:02MARISHA: I know!
  1141. 37:03TALIESIN: (laughs) TRAVIS: I'll do that.
  1142. 37:04I'll do slyborne instead of underborne,
  1143. 37:06that way there's a little difference.
  1144. 37:07That's cool. MATT: Yeah.
  1145. 37:08TRAVIS: That works, too.
  1146. 37:09Great. ASHLEY: (grunts)
  1147. 37:11MARISHA: Hmm.
  1148. 37:12SAM: And those two things.
  1149. 37:14I was out for some of our last Daggerheart-y
  1150. 37:19MATT: Yeah, handling a few things.
  1151. 37:20SAM: Those two things become my Heritage, right?
  1152. 37:22MATT: Correct. SAM: Ridgeborne faun.
  1153. 37:25MATT: You are correct.
  1154. 37:26SAM: Okay.
  1155. 37:28MATT: So when you're done writing down your Heritage
  1156. 37:30on your character sheet--
  1157. 37:33MARISHA: Yeah, I'm going to go all in.
  1158. 37:34I'm going to go all in on orderborne.
  1159. 37:36ASHLEY: All right. MATT: There you go.
  1160. 37:37ASHLEY: I want to talk some things out.
  1161. 37:39MATT: Yeah. What you got?
  1162. 37:40ASHLEY: I'm going to talk some things out. MATT: Let's do it!
  1163. 37:41SAM: (mumbles) You're an orderborne orc?
  1164. 37:42MARISHA: (laughs)
  1165. 37:43ASHLEY: So with a clank-- SAM: (mumbles) You're an orderborne orc.
  1166. 37:45MATT: (mumbles) A guardian orderborne orc.
  1167. 37:47SAM: (mumbles) An orderborne orc!
  1168. 37:48MARISHA: (mumbles) A guardian orderborne orc.
  1169. 37:49TALIESIN: Nyork, nyork, nyork.
  1170. 37:51MATT: Sorry, Ashley wants to talk some things out.
  1171. 37:52SAM: Sorry. ASHLEY: No, you're fine.
  1172. 37:53You're fine.
  1173. 37:54MATT: What's up, Ashley?
  1174. 37:55ASHLEY: Okay, so I'm--
  1175. 37:56TRAVIS: (snores)
  1176. 37:57(laughter)
  1177. 37:58ASHLEY: I know! It takes me a minute.
  1178. 38:00MATT: It's okay!
  1179. 38:01ASHLEY: So-- SAM: So I'm thinking bard.
  1180. 38:02ASHLEY: (laughs)
  1181. 38:04Well, okay. So--
  1182. 38:06I have this idea, which I feel like could be cool
  1183. 38:09with a bard, but it's more of like,
  1184. 38:11I don't really know how to play it in a game.
  1185. 38:14MATT: Okay. ASHLEY: But there's
  1186. 38:15a part of me that's like, if I was a clank,
  1187. 38:18and then we're out in the woods
  1188. 38:20and my bard ability is a music box,
  1189. 38:23and thinking of how creepy that would sound in the woods
  1190. 38:25of cranking it up. MARISHA: Mm!
  1191. 38:27ASHLEY: ♪ (music box) ♪
  1192. 38:28I don't know.
  1193. 38:29Maybe I was a highborne kids' toy.
  1194. 38:32TRAVIS: That sounds horrifying!
  1195. 38:33MARISHA: That sounds fucking awesome!
  1196. 38:35ASHLEY: So that's why I was like,
  1197. 38:36I feel like I like that creepy--
  1198. 38:40Yeah, they're creepy.
  1199. 38:41MATT: Well, think like,
  1200. 38:44music boxes are a really, really cool thing
  1201. 38:46you can toy with, keeping it's a creepy sound.
  1202. 38:49The winding mechanic lends its own--
  1203. 38:51that means you have a clockwork interior,
  1204. 38:53which is its own fun vibe.
  1205. 38:55And that could be an interesting element.
  1206. 38:57If you want to keep leaning into the music aspect
  1207. 38:59of the bard, you know,
  1208. 39:00if you want to be leaning
  1209. 39:01into more of the holy vessel element,
  1210. 39:02there could be almost
  1211. 39:05flute-like holes within the body
  1212. 39:07that give off different discordant sounds
  1213. 39:09as wind passes through them.
  1214. 39:11ASHLEY: Whoa!
  1215. 39:12MATT: Almost like you can summon
  1216. 39:13odd, holy-sounding discord from your body.
  1217. 39:15TRAVIS: Aztec whistles.
  1218. 39:16MATT: Yeah.
  1219. 39:17ASHLEY: Yeah. MATT: That sort of vibe.
  1220. 39:20If you're worried about music stuff for any reason,
  1221. 39:23bards can also be, orators,
  1222. 39:24they could just speak or be good with words
  1223. 39:28to give inspiration to those around them.
  1224. 39:32But yeah, there are different ways
  1225. 39:33you can play the bard, definitely.
  1226. 39:34But music box sounds like a really, really cool way
  1227. 39:37that you could go if you want to lean
  1228. 39:38into that clockwork clank
  1229. 39:42who had a purpose as a vessel of the holy spirit,
  1230. 39:45and as that vessel,
  1231. 39:48music was its way of exemplifying the message
  1232. 39:53as it was received in translation.
  1233. 39:55ASHLEY: I think I'm going to go with that.
  1234. 39:56I think I'm going to go with that.
  1235. 39:57I feel like it makes sense for what I'm thinking.
  1236. 40:00MATT: Okay. ASHLEY: So now I don't know
  1237. 40:01whether I would be highborne or orderborne.
  1238. 40:06MATT: Highborne means that you would likely have come
  1239. 40:10from a more established community that fell.
  1240. 40:14from a more established community that fell.
  1241. 40:16The highborne communities fell the hardest
  1242. 40:18when the gods punished the realm.
  1243. 40:22ASHLEY: Okay.
  1244. 40:24MATT: So you likely were amongst the affluence
  1245. 40:28of the great age before,
  1246. 40:32and was lost to time until, eventually,
  1247. 40:35you found yourself for whatever
  1248. 40:36your renewed purpose may be,
  1249. 40:38whatever spirit or soul has found you since
  1250. 40:41and claims your body for its use.
  1251. 40:43ASHLEY: I kind of want to go highborne.
  1252. 40:44MARISHA: Yeah. ASHLEY: Because I like
  1253. 40:46that really big fall.
  1254. 40:48MATT: Okay.
  1255. 40:48Let's go.
  1256. 40:49ASHLEY: Yeah. MARISHA: And that works, too,
  1257. 40:51if you had a divine purpose.
  1258. 40:54ASHLEY: Yeah! MARISHA: You know?
  1259. 40:55ASHLEY: Yeah. MARISHA: That's cool.
  1260. 40:56That's really cool.
  1261. 40:57SAM: And the Umbra, Matt,
  1262. 40:59the Umbra is out there.
  1263. 41:02Is it in the distance?
  1264. 41:04Can we see it?
  1265. 41:05Is it everywhere?
  1266. 41:06Is it just in the shadows?
  1267. 41:08What-- MATT: So the corruption
  1268. 41:10of the Umbra lingers everywhere.
  1269. 41:12like a soot, if you will.
  1270. 41:16But the actual entity that is the Umbra is always out there.
  1271. 41:21You just don't know where.
  1272. 41:23Sometimes you can hear the distant echoing
  1273. 41:25of the horrible wailing,
  1274. 41:27like a wind in the distance.
  1275. 41:30And if it's getting louder--
  1276. 41:32ASHLEY: What you got?
  1277. 41:33MATT: It's about to get real bad.
  1278. 41:35SAM: Okay.
  1279. 41:36Okay. TALIESIN: Oh yeah.
  1280. 41:36SAM: So it's like a storm that can gather at any moment?
  1281. 41:39MATT: It's a force of nature
  1282. 41:40that is perpetually meandering,
  1283. 41:41sometimes slowly, sometimes fiercely.
  1284. 41:43SAM: Okay. Cool.
  1285. 41:47Spooky.
  1286. 41:48MATT: All right, so we've all chosen Heritages?
  1287. 41:50TRAVIS: Mm-hmm.
  1288. 41:51MATT: Great! SAM: Heriti?
  1289. 41:53MATT: Now we will assign character traits to your characters.
  1290. 41:56So you have your attributes to distribute,
  1291. 41:59a negative one, two zeros,
  1292. 42:02two plus ones, and a plus two.
  1293. 42:05Wherever you desire them to be amongst your attributes.
  1294. 42:08Why not?
  1295. 42:09While we're here, since we're in the base,
  1296. 42:10let's choose your subclasses
  1297. 42:12that you want to choose for your various classes.
  1298. 42:14TALIESIN: -- for a subclass.
  1299. 42:15MATT: So for the bard,
  1300. 42:20there you can choose either troubadour or wordsmith.
  1301. 42:22If you want to pass those along.
  1302. 42:26SAM: Stats.
  1303. 42:27MATT: For the guardian,
  1304. 42:28you can either choose stalwart or vengeance guardian.
  1305. 42:33MARISHA: Vengeance!
  1306. 42:36MATT: For the ranger, you can do beastbound or wayfinder.
  1307. 42:39SAM: That's right!
  1308. 42:42MARISHA: Two stress. Where's that other one?
  1309. 42:44MATT: For the seraph-- MARISHA: Oh, that's crazy!
  1310. 42:46MATT: -- you could be divine wielder or winged sentinel.
  1311. 42:52And then for the wizard,
  1312. 42:54you have the school of knowledge
  1313. 42:56or the school of war.
  1314. 42:57TRAVIS: Hello, Jaime Lannister. TALIESIN: Awesome!
  1315. 42:58MARISHA: Mm-hmm.
  1316. 42:59SAM: Ooh! MARISHA: Yes, totally!
  1317. 43:01TRAVIS: Yeah, I've always called him Jaime Lannister.
  1318. 43:04ASHLEY: Yes. Yes.
  1319. 43:07TRAVIS: Do I know--
  1320. 43:08ASHLEY: Jeremy Lannister. TRAVIS: Jeremy Lannister.
  1321. 43:10MATT: Jeremy Lannister! (laughter)
  1322. 43:12TRAVIS: Jeremy Ren-Lannister.
  1323. 43:14MARISHA: Hmm.
  1324. 43:17SAM: Hmm!
  1325. 43:19MARISHA: Man!
  1326. 43:20An additional armor slot. ASHLEY: (laughs)
  1327. 43:22TRAVIS: (mumbled reading)
  1328. 43:24TALIESIN: I sent you two. ASHLEY: (laughs)
  1329. 43:25TALIESIN: I don't know if you've ever seen that.
  1330. 43:26That's for later. ASHLEY: I've never seen
  1331. 43:27either of these. TALIESIN: You're going
  1332. 43:28to really enjoy it.
  1333. 43:28ASHLEY: I'm very excited.
  1334. 43:29SAM: I think I'm going to go--
  1335. 43:30TALIESIN: Just felt the need to--
  1336. 43:31SAM: -- wayfinder because that would help me.
  1337. 43:35MATT: It definitely feels in the bailiwick
  1338. 43:37of the character you're building.
  1339. 43:38SAM: Yeah! Yeah.
  1340. 43:39I can find quick paths to places
  1341. 43:42and I have a little extra bonus when attacking.
  1342. 43:48MATT: All right. Travis, you went with the divine wielder?
  1343. 43:50TRAVIS: Divine wielder.
  1344. 43:52MATT: Awesome.
  1345. 43:53TALIESIN: Oh!
  1346. 43:54TRAVIS: Fly is very attractive,
  1347. 43:55but that seems to be really, really obvious.
  1348. 43:59MATT: It definitely draws attention!
  1349. 44:01TRAVIS: Yeah, it draws a lot of attention.
  1350. 44:03MATT: (laughs) You're not wrong.
  1351. 44:04TRAVIS: I'll help you!
  1352. 44:06(rumbles)
  1353. 44:07MARISHA: For stalwart-- TRAVIS: (high-pitched) Is he flying?
  1354. 44:08MATT: Yes?
  1355. 44:09MARISHA: Iron Will. MATT: Mm-hmm.
  1356. 44:11MARISHA: "When you take physical damage,
  1357. 44:12"you can mark an additional armor slot
  1358. 44:14"to reduce the severity."
  1359. 44:16MATT: Correct. MARISHA: Is that because, normally,
  1360. 44:17you can only do that once?
  1361. 44:19MATT: Correct.
  1362. 44:20So you could mark two armor slots
  1363. 44:22from a single point of damage
  1364. 44:24and reduce it by two points, if you wanted to.
  1365. 44:25MARISHA: Wow! MATT: So when
  1366. 44:26they hit you with severe,
  1367. 44:27you could spend two slots and reduce it to minor.
  1368. 44:30MARISHA: Let's do that.
  1369. 44:31TALIESIN: Firstly, remind myself that this man--
  1370. 44:33SAM: This Ruthless Predator feature,
  1371. 44:36when I make a damage roll,
  1372. 44:37I can mark a stress to gain a plus one bonus
  1373. 44:40to my proficiency?
  1374. 44:41MATT: Correct.
  1375. 44:42SAM: Proficiency--
  1376. 44:43MATT: Is the number of dice you roll for damage.
  1377. 44:45SAM: That's right! MATT: Your weapon.
  1378. 44:46SAM: Okay, so I can hit harder.
  1379. 44:47MATT: Yeah, you can mark a stress
  1380. 44:49to roll an additional dice of damage
  1381. 44:50with your weapon. SAM: Cool.
  1382. 44:51I love it.
  1383. 44:52MATT: And you went with school of--
  1384. 44:55All right.
  1385. 44:56School of knowledge.
  1386. 44:57TALIESIN: School of knowledge.
  1387. 44:58ASHLEY: We have four Hope to start with, did you say?
  1388. 45:00TALIESIN: Two Hope. ASHLEY: Two Hope.
  1389. 45:02We have all of it, the Hope,
  1390. 45:03to start with? MATT: Yeah. 17 Hope.
  1391. 45:05TRAVIS: (laughs)
  1392. 45:06TALIESIN: Got it. MATT: (laughs)
  1393. 45:06TALIESIN: It's all downhill from here.
  1394. 45:09MATT: And we have five players,
  1395. 45:10so I start with five Fear.
  1396. 45:12SAM: Ooh! MATT: Which is fun.
  1397. 45:14I'll note that when it comes time.
  1398. 45:16MARISHA: It smells so good!
  1399. 45:18ASHLEY: I can't smell it. SAM: The book?
  1400. 45:19MARISHA: It's good book smell. TRAVIS: Yeah, it is.
  1401. 45:21MATT: So now that we have class stuff,
  1402. 45:22Heritage stuff figured out, Traits,
  1403. 45:24and your Evasion and Hope.
  1404. 45:25Now we can do starting equipment.
  1405. 45:26There should be some equipment sheets on the table.
  1406. 45:29SAM: There are.
  1407. 45:30MATT: Take a look at those.
  1408. 45:31And you can figure out your starting equipment there.
  1409. 45:34MARISHA: (laughs)
  1410. 45:36TALIESIN: Let us see.
  1411. 45:37SAM: Oh, and I can cast,
  1412. 45:42I can do magic?
  1413. 45:44TRAVIS: Question mark. MATT: Yes.
  1414. 45:46We'll get to that with your domain cards,
  1415. 45:48which will be after this.
  1416. 45:49SAM: But I can pick a magical primary weapon?
  1417. 45:54MATT: Yeah, if you want to. SAM: Okay. Okay.
  1418. 45:55MATT: It's your choice if you want to use a physical weapon
  1419. 45:59or a magical weapon,
  1420. 46:00based on the type of damage.
  1421. 46:03MARISHA: Going to try for greatsword.
  1422. 46:05That's what I'm going to do.
  1423. 46:06MATT: Go for it.
  1424. 46:09SAM: Oh man!
  1425. 46:12I can't choose!
  1426. 46:14TALIESIN: I'm--
  1427. 46:16SAM: I can't choose!
  1428. 46:18TALIESIN: I'm going to be weird.
  1429. 46:19I think that's good.
  1430. 46:20SAM: What I really want is a boomerang,
  1431. 46:23(laughs)
  1432. 46:24but that's not on the list.
  1433. 46:26MARISHA: You want a boomerang?
  1434. 46:27SAM: (laughs)
  1435. 46:28MATT: You can take something and spin it as a boomerang,
  1436. 46:31if you want to. MARISHA: Yeah.
  1437. 46:35ASHLEY: Man, that Returning Blade is kind of cool.
  1438. 46:38TALIESIN: Okay it's two-handed,
  1439. 46:39so yeah, you don't get a--
  1440. 46:42MATT: Depends on what you're vibing with.
  1441. 46:43TRAVIS: Going Halberd.
  1442. 46:44ASHLEY: When this weapon is thrown--
  1443. 46:45MATT: Yeah!
  1444. 46:46Go polearms, baby.
  1445. 46:47TRAVIS: Yeah, buddy!
  1446. 46:49I've not done a polearm ever.
  1447. 46:53Have to figure out a cool-looking
  1448. 46:58warhead for that.
  1449. 46:59ASHLEY: What can I do for Returning Blade?
  1450. 47:01MARISHA: Okay.
  1451. 47:02TRAVIS: Halberd.
  1452. 47:04SAM: Trait, Agility.
  1453. 47:06MARISHA: I never do characters like this.
  1454. 47:08This is going to be fun.
  1455. 47:10SAM: And then I get a secondary weapon?
  1456. 47:11Oh my god!
  1457. 47:12MATT: If you want to.
  1458. 47:13You don't have to. SAM: Oh my god!
  1459. 47:16And it has to be agility based?
  1460. 47:19MATT: It doesn't have to be,
  1461. 47:20that's just letting you know--
  1462. 47:21SAM: If I want to use it well.
  1463. 47:22MATT: It could also be another one of sets.
  1464. 47:24It's just one less than that.
  1465. 47:25SAM: Okay. Okay.
  1466. 47:26MATT: Up to you.
  1467. 47:29SAM: Okay. MATT: So you chose
  1468. 47:30the Glowing Rings as a boomerang?
  1469. 47:31SAM: Yeah, the Glowing Boomer-rings
  1470. 47:33MATT: Glowing Boomer-rings.
  1471. 47:34(laughter)
  1472. 47:35MATT: Is that two-handed?
  1473. 47:37MARISHA: (laughs)
  1474. 47:39SAM: It is.
  1475. 47:40So that's it, for me.
  1476. 47:41MATT: So that would be your--
  1477. 47:42I mean, you could have a secondary weapon, if you want to--
  1478. 47:44SAM: But it wouldn't have equipped.
  1479. 47:45MATT: But you have to spend a stamina,
  1480. 47:48or sorry, a stress to switch.
  1481. 47:50SAM: Gotcha.
  1482. 47:51So I'll just have something in my inventory.
  1483. 47:54MATT: If you want to. SAM: Okay.
  1484. 47:56MARISHA: My evasion is currently sitting at six.
  1485. 47:59MATT: Great!
  1486. 48:00MARISHA: Because I'm taking a greatsword, which is heavy.
  1487. 48:03MATT: Mm-hmm. MARISHA: Which gives me
  1488. 48:04minus one to evasion.
  1489. 48:05But I get to roll two damage die
  1490. 48:07and I get to take the highest.
  1491. 48:09MATT: Great!
  1492. 48:10MARISHA: Or discard the lowest,
  1493. 48:10however you want to phrase it.
  1494. 48:12And then, I'm taking full plate armor,
  1495. 48:16which is very heavy,
  1496. 48:17so it gives me minus two to evasion
  1497. 48:19and minus one two agility.
  1498. 48:21MATT: Okay. Yeah. Yeah.
  1499. 48:22You are the definition of a tank, really.
  1500. 48:26(laughs)
  1501. 48:30SAM: Okay.
  1502. 48:33MATT: You got your armor chosen?
  1503. 48:34SAM: Oh!
  1504. 48:36I got starting armor.
  1505. 48:38Starting armor-harmor.
  1506. 48:39MARISHA: Hardy-harmor. MATT: (laughs)
  1507. 48:40TALIESIN: Harden-harmor.
  1508. 48:42Mark it.
  1509. 48:43ASHLEY: Oh, that's also whip.
  1510. 48:46TALIESIN: Melee range.
  1511. 48:47ASHLEY: Mark a stress to crack the whip.
  1512. 48:49TRAVIS: Whip Wheaton.
  1513. 48:50(laughter)
  1514. 48:56TALIESIN: Oh no!
  1515. 48:57ASHLEY: Plus one armor.
  1516. 48:58SAM: Gambeson Armor?
  1517. 49:01What does "gambeson" mean?
  1518. 49:02MATT: Gambeson is like a heavy padded cloth kind of.
  1519. 49:06It's usually worn underneath heavier armor.
  1520. 49:08SAM: Oh! Yeah, yeah, yeah. MATT: It's a quilted,
  1521. 49:10thick, cloth armor. MARISHA: What fencers and stuff--
  1522. 49:11MATT: Yeah. MARISHA: Basically wear.
  1523. 49:13SAM: I'm going to go with that.
  1524. 49:15I like the name of it.
  1525. 49:16MATT: There you go. ASHLEY: Oh, you're picking
  1526. 49:17your armor as well.
  1527. 49:18Okay.
  1528. 49:19SAM: Base threshold's five 11.
  1529. 49:22Feature: plus one to evasion.
  1530. 49:25Yes!
  1531. 49:27I'm so evasive!
  1532. 49:29ASHLEY: Yeah, I'm going to go gambeson as well.
  1533. 49:33TRAVIS: Gambeson. ASHLEY: For clank?
  1534. 49:35I mean-- MATT: Sure. Yeah.
  1535. 49:37MARISHA: Did you guys know Omar was here?
  1536. 49:39SAM: (gasps) Hi Omar!
  1537. 49:39ASHLEY: Yes. MATT: He's been chilling.
  1538. 49:41MARISHA: He's just been napping.
  1539. 49:42MATT: It wouldn't be a session zero if he wasn't
  1540. 49:43just chilling nearby. MARISHA: Exactly.
  1541. 49:44He's our Daggerheart mascot.
  1542. 49:47He's happy to be here. MATT: Hey, buddy!
  1543. 49:48You've been so patient.
  1544. 49:49MARISHA: Hi, you. ASHLEY: Hi, baby boy!
  1545. 49:51MARISHA: Hi.
  1546. 49:52MATT: (laughs)
  1547. 49:54MARISHA: Hi.
  1548. 49:56ASHLEY: Hey, sweet boy.
  1549. 49:58MARISHA: (laughs)
  1550. 50:01You're funny.
  1551. 50:03MATT: Have you chosen your equipment, Taliesin?
  1552. 50:04TALIESIN: Yep. MATT: Awesome.
  1553. 50:05TALIESIN: I got myself a wand.
  1554. 50:07MATT: A wand?
  1555. 50:07TALIESIN: A wand.
  1556. 50:08MATT: What kind of armor did you get?
  1557. 50:09TALIESIN: I got the gambeson.
  1558. 50:13MATT: Okay. TALIESIN: Yeah.
  1559. 50:14MATT: Anything offhand as well, or for your--
  1560. 50:16TALIESIN: Yeah, I'm taking a grappler.
  1561. 50:17MATT: Grappler. Okay. Very cool.
  1562. 50:19TALIESIN: So it's going to be fun.
  1563. 50:22I can pull people close to me. It'll be great.
  1564. 50:23ASHLEY: ♪ It's going to be fun ♪
  1565. 50:24MATT: Greatsword.
  1566. 50:25TALIESIN: Come on in.
  1567. 50:26MATT: Heavy plate armor.
  1568. 50:27TALIESIN: Come on in. TRAVIS: That's a stretch!
  1569. 50:30♪ It's going to be fun ♪
  1570. 50:31MATT: Glowing Boomer-ring.
  1571. 50:33SAM: Boomer-rings. MATT: (laughs)
  1572. 50:34SAM: And I have a secondary.
  1573. 50:35I have a crossbow, just in case there's a moment
  1574. 50:37where I need to (shooting). MATT: Got to switch it up.
  1575. 50:39Okay. SAM: Snipe somebody.
  1576. 50:40MATT: You got that.
  1577. 50:41You have greatsword?
  1578. 50:42MARISHA: Yes. MATT: All right.
  1579. 50:43And you, I'm sorry, we just said that.
  1580. 50:44And then you have--
  1581. 50:45TRAVIS: I have the halberd. MATT: Halberd.
  1582. 50:46TRAVIS: With the divine wielder,
  1583. 50:47so I could (whooshes)
  1584. 50:49throw the fucking--
  1585. 50:51MATT: (impact) That's cool!
  1586. 50:53And what kind of armor?
  1587. 50:55TRAVIS: Leather.
  1588. 50:56Just plain leather armor. MATT: Leather armor.
  1589. 50:57Cool beans.
  1590. 50:59And Ashley?
  1591. 51:00ASHLEY: I have the Returning Blade.
  1592. 51:01MATT: Returning Blade. Great.
  1593. 51:02ASHLEY: And then the gambeson armor.
  1594. 51:04MATT: Cool.
  1595. 51:05ASHLEY: So the base threshold's five.
  1596. 51:07What does that mean?
  1597. 51:09Oh, five 11?
  1598. 51:10TALIESIN: It's where the-- yeah.
  1599. 51:10SAM: Minor, major, and severe.
  1600. 51:12ASHLEY: Oh, that's right! TALIESIN: Yeah.
  1601. 51:13ASHLEY: That's right, that's right.
  1602. 51:14TALIESIN: It makes that happen.
  1603. 51:16ASHLEY: So, okay.
  1604. 51:19The base score is three.
  1605. 51:20So the base score three, that's my armor?
  1606. 51:23MATT: Base? Yeah.
  1607. 51:25ASHLEY: Which would be three.
  1608. 51:27SAM: Bloop, bloop.
  1609. 51:29ASHLEY: So gambeson armor.
  1610. 51:32MATT: Correct. That's three.
  1611. 51:33ASHLEY: So I added the plus one Evasion.
  1612. 51:34MATT: So you have three different slots
  1613. 51:35that you can use to reduce it.
  1614. 51:37ASHLEY: Got it. Okay.
  1615. 51:37TRAVIS: You can reduce it one threshold, right?
  1616. 51:38MATT: Yeah. Only one threshold, though.
  1617. 51:40ASHLEY: And then these are the--
  1618. 51:42MATT: Threshold there. ASHLEY: Five and 11.
  1619. 51:43MATT: So it's five and 11.
  1620. 51:44Correct. ASHLEY: Got it. Okay.
  1621. 51:44MATT: You also add your current level
  1622. 51:45to your damage threshold.
  1623. 51:46So for everyone who's putting in your armor,
  1624. 51:49make sure to add your level,
  1625. 51:50which is one to each of them.
  1626. 51:52SAM: Oh!
  1627. 51:52ASHLEY: So we go to six and 12?
  1628. 51:54MATT: You would be six and 12. SAM: Oh!
  1629. 51:55TALIESIN: Okay, and base armor to four.
  1630. 51:58SAM: No. TALIESIN: No.
  1631. 51:59Base score is still three.
  1632. 52:01TRAVIS: Your threshold should go up. TALIESIN: That's right.
  1633. 52:02MATT: That's right. Yeah.
  1634. 52:03Your armor score stays.
  1635. 52:04The thresholds change on your levels.
  1636. 52:05Every time you level up, your thresholds get better.
  1637. 52:07SAM: Add your current--
  1638. 52:08It says it right there on the sheet.
  1639. 52:09It says, "Add your current level
  1640. 52:10"to the damage thresholds."
  1641. 52:11MATT: Yep.
  1642. 52:12TALIESIN: I should read.
  1643. 52:13SAM: So well thought out.
  1644. 52:15MATT: (laughs) You guys.
  1645. 52:16SAM: I'm selling you on this Matt.
  1646. 52:18By the end of this,
  1647. 52:19you're going to be convinced that this is a good game.
  1648. 52:21MATT: (laughs)
  1649. 52:25All righty.
  1650. 52:25Everyone have their equipment chosen?
  1651. 52:27SAM: Mm-hmm.
  1652. 52:28ASHLEY: Mm-hmm. MARISHA: Yes.
  1653. 52:29MATT: Next up, we can create some character Experiences.
  1654. 52:31SAM: Okay. MATT: For this point in this.
  1655. 52:33So you can-- MARISHA: Oh yeah!
  1656. 52:34Character Experiences. MATT: So you all get to decide
  1657. 52:36on two of your character Experiences.
  1658. 52:37ASHLEY: I love this!
  1659. 52:38MATT: And set them both at a plus two modifier.
  1660. 52:40TALIESIN: Oh yeah.
  1661. 52:41Two.
  1662. 52:42SAM: You said two Experiences?
  1663. 52:44MATT: Correct. Two starting Experiences.
  1664. 52:47SAM: Okay.
  1665. 52:47MATT: So consider a bit of where you've come from,
  1666. 52:49what your skill sets are,
  1667. 52:51things that might be applicable.
  1668. 52:52that you can spend a Hope to add this bonus
  1669. 52:54to a roll you're making that, you know, leans into it.
  1670. 52:58SAM: Mm-hmm. Mm-hmm.
  1671. 53:00I'm already so nimble and agile,
  1672. 53:03so being moreso won't be great.
  1673. 53:07Won't be as-- MATT: It's up to you.
  1674. 53:08You could be really good at things
  1675. 53:10that involve that.
  1676. 53:10SAM: Mm-hmm. Mm-hmm. MATT: And try and ensure its success,
  1677. 53:12if it's really important to you.
  1678. 53:14Or you could lean towards things
  1679. 53:15that round you out a little more.
  1680. 53:17SAM: Yeah.
  1681. 53:18Ja, ja, ja. MATT: Both extremely viable.
  1682. 53:21ASHLEY: I'm going to look in the book for Experience
  1683. 53:27examples.
  1684. 53:28MATT: Sure. TALIESIN: Mm.
  1685. 53:29SAM: That's very wise!
  1686. 53:31What about something
  1687. 53:34Well-Traveled if I've been a messenger
  1688. 53:37and gone to different places?
  1689. 53:38Maybe I've picked up little bits of culture.
  1690. 53:40MATT: Well-Traveled is awesome.
  1691. 53:42SAM: Yeah? MATT: Yeah.
  1692. 53:43SAM: Okay.
  1693. 53:44MARISHA: My first one, still thinking about my second,
  1694. 53:47but I did Historically Inspired,
  1695. 53:51like emboldened by the great warriors of the past.
  1696. 53:55SAM: Hmm.
  1697. 53:56MARISHA: Or interested in the Old Times.
  1698. 53:59MATT: Okay, yeah, that can be fun.
  1699. 54:00MARISHA: Make sense, a little bit more,
  1700. 54:04you know, yeah.
  1701. 54:06(laughter)
  1702. 54:08MATT: Do you see that being an application
  1703. 54:10when researching,
  1704. 54:12an application when dealing in a conflict
  1705. 54:14that has ties to historical value?
  1706. 54:17MARISHA: Yeah.
  1707. 54:18MATT: Okay.
  1708. 54:20Yeah, that could be very helpful.
  1709. 54:23SAM: History buff? No.
  1710. 54:25MARISHA: History buff.
  1711. 54:26Is that a better way of saying it
  1712. 54:28than Historically Inspired?
  1713. 54:30I feel like that emulation of previous warriors.
  1714. 54:33TALIESIN: Antiquarian.
  1715. 54:34MATT: Yeah, because history buff
  1716. 54:35means means you know-- MARISHA: Antiquarian.
  1717. 54:37MATT: -- a lot of history. SAM: Yeah.
  1718. 54:38MATT: It depends on do you want to be a person
  1719. 54:40that's very into history
  1720. 54:42and has a little extra historical knowledge
  1721. 54:44and instances where you might
  1722. 54:45recognize things from antiquity?
  1723. 54:48Or are you thinking more of like you want to be--
  1724. 54:51You say inspired by warriors of old,
  1725. 54:53is that an adage that you're keeping
  1726. 54:55to try and keep yourself?
  1727. 54:57MARISHA: Yeah, they're try and uphold the old ways
  1728. 55:02MARISHA: Yeah, they're try and uphold the old ways
  1729. 55:03before things, like the glory days of knights and--
  1730. 55:08SAM: Like chivalry?
  1731. 55:09MARISHA: Yeah.
  1732. 55:10MATT: That's kind of cool.
  1733. 55:11So what I would task you with is,
  1734. 55:13before we start the game, think of a code,
  1735. 55:17like an old order of knights,
  1736. 55:19some sort of historical order may have kept
  1737. 55:21that you've heard about, you've learned about it.
  1738. 55:23Because you definitely didn't live under this order.
  1739. 55:26You weren't born yet. MARISHA: Right.
  1740. 55:28MATT: But somehow you've heard stories about it growing up
  1741. 55:31or you came upon a piece of text
  1742. 55:33or were told of this order's history
  1743. 55:37and its honorable adages
  1744. 55:40and perhaps even a mantra that you keep to yourself
  1745. 55:43to keep your will strong
  1746. 55:46and that could be a fun thing that would incorporate that.
  1747. 55:49MARISHA: Does Historically Inspired
  1748. 55:50still makes sense for that,
  1749. 55:51or just like chivalrous--
  1750. 55:53MATT: It's up to you. MARISHA: Make more sense?
  1751. 55:54MATT: I mean, you know
  1752. 55:55the context in which it'll be useful.
  1753. 55:58MARISHA: Yeah, like history above all.
  1754. 56:00Some fun code you could make.
  1755. 56:02MATT: Yeah.
  1756. 56:04Yeah, think on that.
  1757. 56:06SAM: For one of your Experiences,
  1758. 56:07can you also pick Hoarder just so you can be
  1759. 56:10a hoarder orderborne?
  1760. 56:12(laughter)
  1761. 56:14ASHLEY: Hoarder orderborne. MARISHA: That's pretty good.
  1762. 56:16It's very tempting. MATT: Pretty great.
  1763. 56:17Not going to lie.
  1764. 56:19ASHLEY: You're also just a hoarder on the side.
  1765. 56:21MARISHA: Yeah. ASHLEY: It's kind of funny.
  1766. 56:23MATT: A whore hoarderborne or-or-or-orderborne?
  1767. 56:26ASHLEY: A whore hoarderborne.
  1768. 56:28Whore hoarder orderborne.
  1769. 56:30MATT: What other experiences-- SAM: Experiahnces.
  1770. 56:33MATT: -- are people pulling down?
  1771. 56:33TALIESIN: I've only got one so far.
  1772. 56:35MATT: What do you got?
  1773. 56:35TALIESIN: I've got More Hands Make Less Work.
  1774. 56:38MATT: Okay. TALIESIN: Which is--
  1775. 56:39SAM: You have extra hands? TALIESIN: I do.
  1776. 56:43SAM: But not where you expect them. MARISHA: "I do."
  1777. 56:45TALIESIN: But not on a technical level.
  1778. 56:47This is how I'm going to make my hands technical.
  1779. 56:49ASHLEY: Think about widgets.
  1780. 56:51TALIESIN: And they're, yeah, they're just so.
  1781. 56:53MATT: That's fun. TRAVIS: It's headed there.
  1782. 56:55TALIESIN: I obviously can't wield
  1783. 56:56nine weapons or anything.
  1784. 56:57I'm not going to try any of that bullshit.
  1785. 56:58MATT: Yeah, is this a,
  1786. 57:03an application of nimble dexterity scenario?
  1787. 57:06TALIESIN: Yes. One of the things I want my character
  1788. 57:09to do is be good at, I want them to be
  1789. 57:12good at very delicate crafting.
  1790. 57:16They're a seamstress, they can, things like that.
  1791. 57:19MATT: Okay, cool, I dig that.
  1792. 57:20TALIESIN: A little bit of just
  1793. 57:23fixing things and a little bit of a tinker.
  1794. 57:25MATT: I like that. TALIESIN: Just a hair.
  1795. 57:26MATT: Awesome.
  1796. 57:28TALIESIN: It'll be fun.
  1797. 57:30MATT: Ashley, do you have an Experience of interest?
  1798. 57:31ASHLEY: Well, I just-- I'm trying to think
  1799. 57:34of backstory that will--
  1800. 57:35TRAVIS: The answer's no. ASHLEY: You know, no.
  1801. 57:38(chuckling) ASHLEY: Here.
  1802. 57:41(grunting) SAM: (mocking grunting)
  1803. 57:45TRAVIS: Yeah, I've got Reading Between the Lines,
  1804. 57:50as a overly-perceptive,
  1805. 57:53observant sort of an Experience.
  1806. 57:55MATT: That's cool.
  1807. 57:56TRAVIS: Or sort of discerning truth from--
  1808. 57:59MATT: Falsehood, yeah, yeah.
  1809. 58:00TRAVIS: Then also Helping Hand
  1810. 58:02just because he's been given this thing
  1811. 58:04that can heal, can help.
  1812. 58:06It was never something he was looking for
  1813. 58:08and I think he is used to knowing that he can help
  1814. 58:11and then jumping in and helping someone
  1815. 58:14and then trying to get the hell out of there
  1816. 58:15before someone realizes how that help was given.
  1817. 58:19MATT: Okay, so Lending Aid Unnoticed.
  1818. 58:21TRAVIS: Yes. Yeah, that's a better way to put it.
  1819. 58:23MATT: Interesting, okay, cool, cool.
  1820. 58:33SAM: The first Experience is always the easy one.
  1821. 58:36Then the second one is like--
  1822. 58:40MARISHA: I know. SAM: -- could go anywhere.
  1823. 58:41MATT: Yeah. MARISHA: Well, it's tough to--
  1824. 58:42MATT: It can also be a--
  1825. 58:45Think into your community as well.
  1826. 58:47What are some of the things that you offered
  1827. 58:49to your community and you were trained to
  1828. 58:53more or less hold a position of within your community?
  1829. 58:58MARISHA: How about
  1830. 59:01Calloused Hands?
  1831. 59:04Like manual labor from tending to fire and flame.
  1832. 59:09Like manual labor from tending to fire and flame.
  1833. 59:11MATT: Yeah, that could be fun.
  1834. 59:13So you would apply that to things
  1835. 59:15that involve having strong grip.
  1836. 59:20MARISHA: Yeah.
  1837. 59:22MATT: The ability to endure things
  1838. 59:23that would often force others to release their grip.
  1839. 59:28MARISHA: Yeah, you know how head chefs get
  1840. 59:33weird boners about how they're like,
  1841. 59:35"I can hold a hot iron skillet with no
  1842. 59:40"gloves." Kind of like that.
  1843. 59:42MATT: Gotcha, cool. Yeah, that's awesome.
  1844. 59:44TALIESIN: Negative one to manicures.
  1845. 59:46(laughs) MARISHA: Yeah.
  1846. 59:48TALIESIN: I give up.
  1847. 59:50MARISHA: There we go.
  1848. 59:54Cool.
  1849. 1:00:00SAM: Hmm.
  1850. 1:00:02MARISHA: Okay.
  1851. 1:00:04Okay!
  1852. 1:00:05ASHLEY: Did you pick your Experiences yet?
  1853. 1:00:07SAM: I have one, but I don't know what I would use it for.
  1854. 1:00:12I was thinking maybe he's very superstitious.
  1855. 1:00:15MARISHA: Hmm? Oh, that's fun, though.
  1856. 1:00:17SAM: Like has different good luck charms
  1857. 1:00:20or believes in certain superstitions.
  1858. 1:00:23I don't know how that would help me, though.
  1859. 1:00:25It's just an interesting characteristic.
  1860. 1:00:28MATT: It could be--
  1861. 1:00:33SAM: Can't really do it.
  1862. 1:00:34MATT: I was going to say in tune with superstition.
  1863. 1:00:38MATT: I was going to say in tune with superstition.
  1864. 1:00:39SAM: Mm-hmm.
  1865. 1:00:41MATT: Meaning like, because superstition often is based
  1866. 1:00:43in some semblance of--
  1867. 1:00:44SAM: Sure. MATT: -- reality in a realm
  1868. 1:00:48as magic and twisted as this.
  1869. 1:00:49SAM: Mm-hmm. Mm-hmm.
  1870. 1:00:56(scratching)
  1871. 1:01:00MATT: It's like esoteric interests.
  1872. 1:01:02SAM: Mm-hmm.
  1873. 1:01:03MATT: Anything in that realm could be interest,
  1874. 1:01:06could fall into that space if you wanted.
  1875. 1:01:07MARISHA: Occultist?
  1876. 1:01:09SAM: Ooh.
  1877. 1:01:12That's dark and twisted.
  1878. 1:01:14MARISHA: Mm-hmm.
  1879. 1:01:16TRAVIS: Weird eyeballs.
  1880. 1:01:17SAM: Weird eyeballs.
  1881. 1:01:19(laughter)
  1882. 1:01:19SAM: Square eyeballs. ASHLEY: Square eyeballs.
  1883. 1:01:21MARISHA: Oh, you can have, please have square eyeballs.
  1884. 1:01:23SAM: Sure, of course I'm going to have square eyeballs.
  1885. 1:01:24TRAVIS: (baas) MARISHA: That's so cool.
  1886. 1:01:26SAM: Didn't Fearne?
  1887. 1:01:28ASHLEY: Well, they were more like octagonal shape.
  1888. 1:01:32SAM: Get into the octagon. ASHLEY and MARISHA: (laugh)
  1889. 1:01:38ASHLEY: So question.
  1890. 1:01:40MATT: Yes. ASHLEY: So,
  1891. 1:01:43if I was a clank that was created for,
  1892. 1:01:50you know, way back when,
  1893. 1:01:52for when there were the,
  1894. 1:01:54the Veiled Gods were still--
  1895. 1:01:56MATT: Present, yeah. ASHLEY: -- present.
  1896. 1:02:04Is that something now that I wouldn't be,
  1897. 1:02:07I would have to keep those types of things under wraps?
  1898. 1:02:11Like the--
  1899. 1:02:15What am I trying to say?
  1900. 1:02:18Like the
  1901. 1:02:21worship songs or things like that for--
  1902. 1:02:24MATT: Depending on where you are, maybe.
  1903. 1:02:25ASHLEY: Depending on where you are.
  1904. 1:02:26MATT: Yeah, there are still places of faithful out there
  1905. 1:02:29that hope that gods might return,
  1906. 1:02:31or you know, hold faith to whatever other entities
  1907. 1:02:35or you know, hold faith to whatever other entities
  1908. 1:02:36might exist out there to grant them salvation
  1909. 1:02:40in their absence.
  1910. 1:02:42There are also those out there that
  1911. 1:02:44wouldn't even recognize them.
  1912. 1:02:47You know, that's the thing, a lot of these holy songs
  1913. 1:02:51of that era often haven't been heard
  1914. 1:02:55by many ears in a long time.
  1915. 1:02:58ASHLEY: So I wonder if there's an Experience
  1916. 1:03:00then that's just like psalms
  1917. 1:03:04or something where it's just a song
  1918. 1:03:08that can provide hope.
  1919. 1:03:10You know, even if they don't have meaning
  1920. 1:03:12anymore for people.
  1921. 1:03:14It's just a--
  1922. 1:03:18I don't know. MARISHA: Bardic Inspiration.
  1923. 1:03:20ASHLEY: Yeah, I guess that's Bardic Inspiration.
  1924. 1:03:21MARISHA: (laughs)
  1925. 1:03:22ASHLEY: I keep thinking of stuff, and I'm like,
  1926. 1:03:23Well, that's probably a spell
  1927. 1:03:25or something that's going to be--
  1928. 1:03:27MATT: Well, consider here.
  1929. 1:03:28If you want to create something that's like a
  1930. 1:03:35soothing melody,
  1931. 1:03:37and that could be a bonus that you add to scenarios
  1932. 1:03:41where you have the opportunity to calm a group
  1933. 1:03:43of angry individuals with the music
  1934. 1:03:45and you're trying to, I don't know,
  1935. 1:03:48roll a presence roll to get them to not charge
  1936. 1:03:53over a dangerous threshold
  1937. 1:03:56and then you'd be able to add the bonus to that
  1938. 1:03:57by playing that music as part of it,
  1939. 1:04:00or to try and calm an entity, like a corrupted creature
  1940. 1:04:04that's rampaging through a space
  1941. 1:04:06to try and use the music to calm them.
  1942. 1:04:09That's just adding a small bonus
  1943. 1:04:11to an existing roll to try and do so
  1944. 1:04:12and that's where it could be helpful there
  1945. 1:04:14if that's what you're trying to do.
  1946. 1:04:15ASHLEY: Yeah, like a soothing balm.
  1947. 1:04:16MATT: Yeah.
  1948. 1:04:17ASHLEY: Just music of some sort.
  1949. 1:04:19which I'm sure, yeah, okay,
  1950. 1:04:21I'll put that in there for the moment.
  1951. 1:04:22MATT: Yeah, totally.
  1952. 1:04:23MARISHA: Can we pick our abilities?
  1953. 1:04:26MATT: Yeah, you can always think more on your Experience
  1954. 1:04:29when we come to the end, too, if you want to.
  1955. 1:04:30SAM and ASHLEY: Yeah. MATT: All right, so now
  1956. 1:04:31let's pick some domain cards
  1957. 1:04:33and see where the inspiration takes you from that point forward.
  1958. 1:04:35SAM: Woo!
  1959. 1:04:36MATT: All right, so. MARISHA: Let's go.
  1960. 1:04:38MATT: We'll start over on this side.
  1961. 1:04:39ASHLEY: Yeah. MATT: You have--
  1962. 1:04:40MARISHA: Pipe, pipe, pipe, pipe, pipe, pipe, pipe, pipe.
  1963. 1:04:43SAM: Pipe? MARISHA: Pipe.
  1964. 1:04:44SAM: Pipe?
  1965. 1:04:45ASHLEY: Peep. MARISHA: (laughs)
  1966. 1:04:46MATT: Arcana for you. TALIESIN: Bless.
  1967. 1:04:48MATT: And Splendor, which you both share.
  1968. 1:04:51TRAVIS: Nice.
  1969. 1:04:52MATT: Then you both share Valor, I believe.
  1970. 1:04:56MARISHA: Me and Travis share Valor, I think.
  1971. 1:04:59MATT: All right, there's your Valor.
  1972. 1:05:00MARISHA: Then I think I share Blade with you.
  1973. 1:05:02Wait, do you-- TALIESIN: Just ones for now.
  1974. 1:05:04SAM: I got Bone and Sage.
  1975. 1:05:05MARISHA: Bone and Sage. MATT: Indeed, you do.
  1976. 1:05:08TALIESIN: There's nothing but level one.
  1977. 1:05:09SAM: Which is a great craft beer that I love.
  1978. 1:05:12MATT: So you're just choosing level ones
  1979. 1:05:14of those elements you get to pick.
  1980. 1:05:17Of these cards here,
  1981. 1:05:20you could choose two cards of level one
  1982. 1:05:22of either of the domains that are at your disposal.
  1983. 1:05:24ASHLEY: I'm Grace and Codex. MARISHA: Can you hand me--
  1984. 1:05:25MATT: Yes, you are. MARISHA: And can you hand me Blade?
  1985. 1:05:27TALIESIN: Oh, I have--
  1986. 1:05:28MATT: So you share Codex with--
  1987. 1:05:30TALIESIN: Me.
  1988. 1:05:31MATT: -- the wizard there, so have Codex and Grace there.
  1989. 1:05:33TALIESIN: And I'm waiting on Grace.
  1990. 1:05:34MARISHA: Blade. MATT: And Blade.
  1991. 1:05:35TALIESIN: I'm waiting on Splendor.
  1992. 1:05:36TRAVIS: You want to see some Splendors?
  1993. 1:05:38TALIESIN: Yeah, just a couple of level one Splendors
  1994. 1:05:39would be great.
  1995. 1:05:40TRAVIS: ♪ There's some Splendors ♪
  1996. 1:05:42Here there's only two level one Splendors.
  1997. 1:05:43MARISHA: We just pick one of these, right?
  1998. 1:05:45MATT: You pick two from either domain.
  1999. 1:05:48MARISHA: Two level ones. MATT: You can pick one from each.
  2000. 1:05:50MARISHA: Okay.
  2001. 1:05:51MATT: Or you can pick two from one or two from the other.
  2002. 1:05:54MARISHA: Okay. TALIESIN: No.
  2003. 1:05:56ASHLEY: Oh, look at all these cards, though.
  2004. 1:05:59I don't want to do this.
  2005. 1:06:03TALIESIN: This is fun. Maybe that.
  2006. 1:06:05Oh, and--
  2007. 1:06:06TRAVIS: Let me know which one you don't take.
  2008. 1:06:08I don't mind splitting. TALIESIN: Oh.
  2009. 1:06:11MARISHA: You use Valor as well, right?
  2010. 1:06:13TALIESIN: And I'm missing-- What am I looking for?
  2011. 1:06:16SAM: For two cards total.
  2012. 1:06:19So we just get two?
  2013. 1:06:21MARISHA: You get two. SAM: Okay.
  2014. 1:06:27TALIESIN: Don't know why I did that.
  2015. 1:06:30SAM: Cool.
  2016. 1:06:34TALIESIN: I'm having one of those wonderful ADHD moments
  2017. 1:06:36of like, "Where did I put my character cards?"
  2018. 1:06:37MARISHA: These are fun.
  2019. 1:06:39TALIESIN: They couldn't possibly have gotten far.
  2020. 1:06:41SAM: Cool.
  2021. 1:06:42MARISHA: (speaking faintly)
  2022. 1:06:44MATT: What are you looking for, Tal?
  2023. 1:06:45TALIESIN: My character cards.
  2024. 1:06:45This is very silly.
  2025. 1:06:47They were right in front of me.
  2026. 1:06:48(paper crinkling)
  2027. 1:06:49TALIESIN: But no. MARISHA: -- two.
  2028. 1:06:50MATT: Did you shuffle them accidentally into the Codex?
  2029. 1:06:52TALIESIN: Ah, there they are!
  2030. 1:06:53No, I covered when I moved that piece of paper.
  2031. 1:06:55All right, I'm going to put them over here.
  2032. 1:06:57TRAVIS: Oh.
  2033. 1:06:58ASHLEY: Did you go through the Codex already?
  2034. 1:07:00TALIESIN: Not quite. One second.
  2035. 1:07:01ASHLEY: Okay, sorry.
  2036. 1:07:02TALIESIN: No, no worries.
  2037. 1:07:03Actually, here, I'll read one at a time
  2038. 1:07:07and I'll put the ones I'm not reading right there.
  2039. 1:07:17MARISHA: Hmm.
  2040. 1:07:24SAM: (mumbling)
  2041. 1:07:28TRAVIS: So on this Valor level one Bare Bones ability,
  2042. 1:07:33TRAVIS: So on this Valor level one Bare Bones ability,
  2043. 1:07:34"When you choose not to equip armor,
  2044. 1:07:37"you have a base score of three plus your strength
  2045. 1:07:41"and you can use the following
  2046. 1:07:42"as your base damage thresholds."
  2047. 1:07:44It says tier one, tier two, tier three, tier four.
  2048. 1:07:46Tier one, its starts at nine and 19, which is pretty sick.
  2049. 1:07:49MATT: Yeah. TRAVIS: But you would
  2050. 1:07:50go up tier one, tier two, tier three, tier four
  2051. 1:07:52each time you raise a level?
  2052. 1:07:55MATT: There's certain level tiers.
  2053. 1:07:56So tier two is when you get level two.
  2054. 1:07:58TRAVIS: Got it.
  2055. 1:07:59MATT: And that's two through four.
  2056. 1:08:01Then once you have level five-- TRAVIS: Oh, so it's a minute
  2057. 1:08:02to get to three.
  2058. 1:08:02MATT: Correct. Tier three is--
  2059. 1:08:04SAM: They're listed on this sheet.
  2060. 1:08:05MATT: At the back of the class--
  2061. 1:08:07TRAVIS: Got it. MATT: -- secondary sheet.
  2062. 1:08:08TRAVIS: I'm going to do that.
  2063. 1:08:09TALIESIN: Does School of Mullet Knowledge
  2064. 1:08:11mean I take three cards?
  2065. 1:08:12SAM: School of Mullet? TALIESIN: Mullet. Yeah.
  2066. 1:08:14SAM: Cool. TALIESIN: Mullet.
  2067. 1:08:16MATT: Correct. You get an additional domain one.
  2068. 1:08:17Yeah, so because you are a School of Knowledge,
  2069. 1:08:20you get an additional domain. TALIESIN: It's a party in the back.
  2070. 1:08:22SAM: Mullet is a pretty good Experience.
  2071. 1:08:23TRAVIS: That's fucking rad. So Matt,
  2072. 1:08:25I'm going to do the Bare Bones ability--
  2073. 1:08:28MATT: Okay. TRAVIS: -- under Valor.
  2074. 1:08:29MATT: So you're going to get rid of your leather armor?
  2075. 1:08:30TRAVIS: Yeah, so I'll have it, but I won't equip it.
  2076. 1:08:32MATT: Gotcha. TRAVIS: Then that makes it
  2077. 1:08:35three plus my strength, which is five,
  2078. 1:08:36so my armor is now five. MATT: Hell yeah.
  2079. 1:08:38TRAVIS: My damage thresholds are nine and 19
  2080. 1:08:40instead of seven and 14.
  2081. 1:08:41MATT: That's with the plus one for your level?
  2082. 1:08:43TRAVIS: To each one of those?
  2083. 1:08:44I guess I would add it to the tier one, nine and 19,
  2084. 1:08:46so 10 and 20. MATT: Correct.
  2085. 1:08:49TRAVIS: Damn!
  2086. 1:08:50MATT: Bare Bones is pretty good.
  2087. 1:08:52MARISHA: Okay. TRAVIS: That's a dope card.
  2088. 1:08:57That's awesome.
  2089. 1:08:59MARISHA: Yeah. SAM: Get it now
  2090. 1:09:00before they discontinue it because it's too OP.
  2091. 1:09:04(laughter)
  2092. 1:09:06MARISHA: Okay, I am taking one from Valor.
  2093. 1:09:11MARISHA: Okay, I am taking one from Valor.
  2094. 1:09:12I Am Your Shield.
  2095. 1:09:14TALIESIN: Going to take one of these.
  2096. 1:09:14SAM: That's a classic.
  2097. 1:09:16MARISHA: Classic, classic valorous move.
  2098. 1:09:19TALIESIN: A little bit. Doesn't matter.
  2099. 1:09:20MARISHA: "When an ally within very close range of you
  2100. 1:09:22"would take damage, I can mark a stress
  2101. 1:09:24"to stand in the way and make myself the target
  2102. 1:09:27"of the attack instead."
  2103. 1:09:29And then Whirlwind.
  2104. 1:09:33"Make an attack against a target
  2105. 1:09:34"within very close range. On a success,
  2106. 1:09:36"I can spend Hope to use the
  2107. 1:09:37"attack against all other targets
  2108. 1:09:39"within very close range," so big sweeping,
  2109. 1:09:41feels fitting if I have a massive fucking greatsword.
  2110. 1:09:45MATT: Hell yeah. I love it.
  2111. 1:09:47SAM: I'm going to choose
  2112. 1:09:52from one of them.
  2113. 1:09:55MATT: Sage? SAM: Sage.
  2114. 1:09:56MATT: (laughs)
  2115. 1:09:58SAM: I'm going to choose the spell Vicious Entangle.
  2116. 1:10:03"On success, roots and vines reach out from the ground
  2117. 1:10:06"and entangle my target."
  2118. 1:10:08MATT: Hell yeah.
  2119. 1:10:10MARISHA: (laughs)
  2120. 1:10:11SAM: "I can spend a Hope to restrain them."
  2121. 1:10:14And from the Bone deck.
  2122. 1:10:18TRAVIS: Perfect.
  2123. 1:10:18SAM: Which is also what I call--
  2124. 1:10:21MARISHA: Don't. Nope.
  2125. 1:10:22SAM: -- part of my body. MARISHA: Nope!
  2126. 1:10:23(laughter)
  2127. 1:10:24TRAVIS: "Part of my body."
  2128. 1:10:26TALIESIN: Is that your other Experience?
  2129. 1:10:28MATT: Pull from my bone deck.
  2130. 1:10:30SAM: I'm going to choose Deft Maneuvers.
  2131. 1:10:32"Once per rest,
  2132. 1:10:33"mark a stress to sprint anywhere within far range."
  2133. 1:10:37What is far range?
  2134. 1:10:39MATT: So far range is considered pretty much beyond
  2135. 1:10:43the length of a pencil other than the range of a paper.
  2136. 1:10:48Actually, like anywhere,
  2137. 1:10:49like on a battlefield, it's like here.
  2138. 1:10:50So it'd say about-- SAM: That's far.
  2139. 1:10:51MATT: About 50, 60 feet. SAM: 60 feet.
  2140. 1:10:53ASHLEY: Get three? SAM: That's great.
  2141. 1:10:54MATT: So you could, in theory,
  2142. 1:10:57like if a person tries to run further than close range,
  2143. 1:11:00they have to make an agility roll,
  2144. 1:11:01and if they fail, fuck them up,
  2145. 1:11:04you don't have to take that at all.
  2146. 1:11:05You can do it for free, essentially.
  2147. 1:11:06SAM: And at the end of my maneuver--
  2148. 1:11:08TALIESIN: Those are levels that better--
  2149. 1:11:10SAM: Shh.
  2150. 1:11:10(laughter)
  2151. 1:11:12SAM: At the end of my maneuver, I can hit somebody.
  2152. 1:11:15MATT: Which is pretty great. SAM: Yeah.
  2153. 1:11:17Okay, cool. TALIESIN: This is fun.
  2154. 1:11:19MATT: Awesome.
  2155. 1:11:23Travis, what did you pick?
  2156. 1:11:25Got Bare Bones, and then what was the other one?
  2157. 1:11:27TRAVIS: Bolt Beacon.
  2158. 1:11:28MATT: Bolt Beacon. TRAVIS: From Splendor.
  2159. 1:11:29MATT: Awesome. Got it.
  2160. 1:11:32What you got, Ashley?
  2161. 1:11:33ASHLEY: I picked Enrapture,
  2162. 1:11:36which I feel like Bunnie had.
  2163. 1:11:38MARISHA: Yes, that's one where you're like--
  2164. 1:11:39ASHLEY: It's a very cool-- MARISHA: Look at me.
  2165. 1:11:41ASHLEY: Yes. MARISHA: Looky here.
  2166. 1:11:43ASHLEY: I think with the music thing,
  2167. 1:11:45it can be cool to like--
  2168. 1:11:48♪ Do do do do ♪
  2169. 1:11:49Like try to enrapture somebody.
  2170. 1:11:51MARISHA: Yeah.
  2171. 1:11:52ASHLEY: I did that one from Grace.
  2172. 1:11:54(Australian) And from Codex-- MATT: Awesome.
  2173. 1:11:56ASHLEY: -- I did Book of Tyfar.
  2174. 1:11:59MATT: All right.
  2175. 1:12:01ASHLEY: I've got Wild Flame,
  2176. 1:12:03Magic Hand, and Mysterious Mist. TRAVIS: Hold this accent.
  2177. 1:12:05Make it stick. SAM: (Australian) Jennifer Lopez.
  2178. 1:12:07ASHLEY: Jennifer Lopez,
  2179. 1:12:08I'm just practicing, maybe I'll do this.
  2180. 1:12:11MATT: (laughs)
  2181. 1:12:12TRAVIS: Ooh.
  2182. 1:12:13ASHLEY: I won't. MARISHA: (laughs)
  2183. 1:12:14SAM: Ooh.
  2184. 1:12:16ASHLEY: I mean, I will, but I don't know
  2185. 1:12:17if that's the vibe we want.
  2186. 1:12:18TRAVIS: If it gets you killed faster.
  2187. 1:12:20MATT: That's true.
  2188. 1:12:21ASHLEY: Yeah.
  2189. 1:12:22MATT: That's what you have to do.
  2190. 1:12:23TALIESIN: I picked the Book of Ava,
  2191. 1:12:26which lets you watch very esoteric anime.
  2192. 1:12:29MATT: (laughs)
  2193. 1:12:30TALIESIN: Yeah, it gives me a power push so I can throw,
  2194. 1:12:33I can make people back off, I can,
  2195. 1:12:36Tava's Armor, which I can
  2196. 1:12:41give somebody a plus one bonus to their armor score
  2197. 1:12:45for Hope, and Ice Spike, which I will think
  2198. 1:12:48something of which I can summon ice spikes
  2199. 1:12:52far away from me.
  2200. 1:12:53ASHLEY: Summon Ice Spice?
  2201. 1:12:54TALIESIN: Yeah, summon ice spikes.
  2202. 1:12:56Then I have the Book of Illiat,
  2203. 1:12:59which is I can make people fall asleep
  2204. 1:13:01with Slumber. ASHLEY: That's so cool.
  2205. 1:13:02TALIESIN: I have Arcane Barrage,
  2206. 1:13:03which means I can basically shoot
  2207. 1:13:06magic projectiles at people.
  2208. 1:13:08MATT: Awesome. TALIESIN: And some telepathy.
  2209. 1:13:10MARISHA: So you just went full Codex?
  2210. 1:13:12TALIESIN: Well, I technically get three cards
  2211. 1:13:14because of my subclass,
  2212. 1:13:16so I also took Mending Touch
  2213. 1:13:18so I can do a little bit of healing just in case,
  2214. 1:13:21just even out,
  2215. 1:13:22because for some reason no one ever likes it.
  2216. 1:13:25ASHLEY: Interesting.
  2217. 1:13:26TALIESIN: Support class never happens.
  2218. 1:13:27There we go. MATT: (laughs)
  2219. 1:13:28Someone's got it.
  2220. 1:13:29TALIESIN: (mocking) Yeah, I want to be a support.
  2221. 1:13:31MATT: Any support class is awesome.
  2222. 1:13:32Fantastic. TALIESIN: Somebody got to heal.
  2223. 1:13:33MATT: All right, so we have domain cards chosen.
  2224. 1:13:36If there are any inspirations to hit for the Experiences,
  2225. 1:13:38feel free to go for that.
  2226. 1:13:39You can hand me back the decks that you have unused.
  2227. 1:13:44TALIESIN: I came up with my second Experience is
  2228. 1:13:45Nothing Up My Sleeves. SAM: You can take my Bone deck.
  2229. 1:13:47MATT: Thanks, buddy.
  2230. 1:13:48MARISHA: (laughs)
  2231. 1:13:50TALIESIN: Oh wait, oh, I'm giving you
  2232. 1:13:51the wrong ones, aren't I? Nope, never mind.
  2233. 1:13:52I already gave them.
  2234. 1:13:54Or you did.
  2235. 1:13:54TRAVIS: My Bone deck. ASHLEY: I put--
  2236. 1:13:56TALIESIN: Yeah. ASHLEY: -- those back up there.
  2237. 1:13:57TALIESIN: Thanks.
  2238. 1:13:59MATT: All righty.
  2239. 1:14:00SAM: I'm narrowing down for Experience
  2240. 1:14:02either Expert Tracker
  2241. 1:14:06or a Spineless Coward.
  2242. 1:14:09I don't know how I would use that either,
  2243. 1:14:11but I kind of want to be a coward.
  2244. 1:14:12MATT: It's good defensively.
  2245. 1:14:13MARISHA: Well, what's your--
  2246. 1:14:15Don't you have something that's kind of expert?
  2247. 1:14:17Like Wayfinder is kind of expert trackery.
  2248. 1:14:18SAM: Oh, you're right, you're right.
  2249. 1:14:23When I've traveled to a place before,
  2250. 1:14:27I can identify the path to it, so yes.
  2251. 1:14:30So maybe my experience is being a Spineless Weakling.
  2252. 1:14:33(laughter)
  2253. 1:14:35SAM: I don't know how that will work.
  2254. 1:14:36MARISHA: Well, it could be good for hiding or running
  2255. 1:14:40or being a coward.
  2256. 1:14:42SAM: Yep. (laughter)
  2257. 1:14:44SAM: Being a coward could help when I'm being a coward.
  2258. 1:14:46MATT: Trying to convince that somebody else is in trouble
  2259. 1:14:49instead of you.
  2260. 1:14:49SAM: Yeah, okay, okay, okay.
  2261. 1:14:50MATT: Take the fall. SAM: That's good. That's good.
  2262. 1:14:53All right. I'll try that one.
  2263. 1:14:53MATT: -- creative with helping a coward can be helpful.
  2264. 1:14:55(laughter)
  2265. 1:14:57MATT: Awesome.
  2266. 1:14:58ASHLEY: With the clank.
  2267. 1:14:59MARISHA: ♪ She coming near the Pyre ♪
  2268. 1:15:01SAM: ♪ It wasn't me ♪
  2269. 1:15:02TALIESIN: We definitely didn't start that Pyre.
  2270. 1:15:04(laughter)
  2271. 1:15:06ASHLEY: ♪ We didn't start the Pyre ♪
  2272. 1:15:08TALIESIN: Just getting it out now.
  2273. 1:15:09ASHLEY: With the clank, Purposeful Design.
  2274. 1:15:12At character creation,
  2275. 1:15:13choose one of your Experiences that best aligns
  2276. 1:15:15with this purpose and gain a permanent plus one.
  2277. 1:15:17MATT: Yes, you can choose one of your Experiences
  2278. 1:15:19earns a plus three.
  2279. 1:15:20ASHLEY: So far I just have
  2280. 1:15:20Soothing Music, so I'm going to add,
  2281. 1:15:24I'm going to elaborate on that a little bit more.
  2282. 1:15:26MATT: Yeah, no worries.
  2283. 1:15:28TALIESIN: I'm going with my second one.
  2284. 1:15:29I'm going with Nothing Up My Sleeve
  2285. 1:15:31to make it a little bit better to maybe hide objects
  2286. 1:15:34or perform up-close magic.
  2287. 1:15:36MATT: Right, right. Cool.
  2288. 1:15:39TALIESIN: Just little ways of making a spider work.
  2289. 1:15:43MATT: Fun. I dig that. TALIESIN: Good.
  2290. 1:15:45MARISHA: That song was always so ridiculous
  2291. 1:15:46because it's like if she caught you eight times--
  2292. 1:15:49TRAVIS: (laughs)
  2293. 1:15:50MARISHA: -- your defense couldn't be, "It wasn't me."
  2294. 1:15:52SAM: It wasn't me.
  2295. 1:15:53MARISHA: That's insane.
  2296. 1:15:54TRAVIS: We're debating the merit of the Shaggy song.
  2297. 1:15:56MATT: I know. I know.
  2298. 1:15:58TRAVIS: 24 years later. TALIESIN: Zoinks.
  2299. 1:16:00(laughter)
  2300. 1:16:02MATT: All righty, with all the domain cards chosen--
  2301. 1:16:05TRAVIS: Shaggy! MATT: Let's go ahead and--
  2302. 1:16:07(laughter)
  2303. 1:16:10MATT: All right, boombastic.
  2304. 1:16:12Let's create some connections here.
  2305. 1:16:13SAM: Connections.
  2306. 1:16:14MARISHA: Connections. ASHLEY: ♪ Connections ♪
  2307. 1:16:17TALIESIN: ♪ Conjunction Junction ♪
  2308. 1:16:21Oh yeah. We also have our item lists for later.
  2309. 1:16:23MATT: So some fun things to mention to you guys,
  2310. 1:16:27some questions to begin with to kick it off.
  2311. 1:16:32If any of you hail from different communities,
  2312. 1:16:36as we've said, it's a possibility,
  2313. 1:16:37consider why you've left
  2314. 1:16:40and what called you to this particular settlement.
  2315. 1:16:43So I guess for now: Who is from this community
  2316. 1:16:46that we're starting in, and who is a visitor, if any?
  2317. 1:16:51MARISHA: Where are we starting again?
  2318. 1:16:52Did you say this? SAM: We don't know.
  2319. 1:16:53It's up to us. MARISHA: We don't know.
  2320. 1:16:54MATT: No, we get to create the settlement.
  2321. 1:16:55MARISHA: Oh shit.
  2322. 1:16:56TALIESIN: I think we're both visitors.
  2323. 1:16:57Are we doing this thing, or do you want to do nothing?
  2324. 1:17:00ASHLEY: I'm into it. TALIESIN: All right.
  2325. 1:17:01TALIESIN: We're both from the same
  2326. 1:17:03village which we've left.
  2327. 1:17:05SAM: Which you've left.
  2328. 1:17:05MATT: So you've left a settlement.
  2329. 1:17:06TALIESIN: Yeah, we've left a settlement.
  2330. 1:17:07MATT: Why have you left it?
  2331. 1:17:09TALIESIN: Do you want to start or should I?
  2332. 1:17:11ASHLEY: I feel like you should
  2333. 1:17:12because you have a little bit more than I do,
  2334. 1:17:14but I found my way there prior to--
  2335. 1:17:18TALIESIN: Yeah. ASHLEY: Us meeting.
  2336. 1:17:19TALIESIN: Yeah, and then
  2337. 1:17:23I was on the edge of leaving for many, many years
  2338. 1:17:26and I just needed a push.
  2339. 1:17:29MATT: What was the push?
  2340. 1:17:30TALIESIN: That was Ashley's character leaving.
  2341. 1:17:32I felt that it would've been
  2342. 1:17:34A. inappropriate for you to travel alone,
  2343. 1:17:37and B. I was worried I was
  2344. 1:17:39going to get blamed for you leaving,
  2345. 1:17:41so I just went, and once I was out,
  2346. 1:17:44I realized life was much better without those people
  2347. 1:17:47because they're terrible.
  2348. 1:17:48ASHLEY: Interesting. MATT: Okay.
  2349. 1:17:50So think and iterate on the settlement or community
  2350. 1:17:53that you left from, name and culture,
  2351. 1:17:56and give me some notes or ideas on that.
  2352. 1:17:58TALIESIN: Oh yeah.
  2353. 1:17:59MATT: Okay.
  2354. 1:18:00What about the rest of you? ASHLEY: Great.
  2355. 1:18:01TRAVIS: Also a visitor, but I think
  2356. 1:18:06this guy left where he previously was
  2357. 1:18:09because it was overrun by some sort of dark phenomenon,
  2358. 1:18:12had to jet.
  2359. 1:18:14He was previously with just his mother,
  2360. 1:18:16raised by his mother, and she believed in the stories
  2361. 1:18:21that were at the edges of everyone's minds
  2362. 1:18:23of the divine are still there.
  2363. 1:18:25There are these little things that are popping up there.
  2364. 1:18:28There's chance to find the spark
  2365. 1:18:30to fight against the dark and all that sort of stuff
  2366. 1:18:32and he thought that was stupid.
  2367. 1:18:34Then after she died,
  2368. 1:18:36he started getting a little bit of this power,
  2369. 1:18:39and so in fleeing this village,
  2370. 1:18:40now it's his personal mission to try
  2371. 1:18:42and find where those sparks might be
  2372. 1:18:44since he has a little bit of it, but he's--
  2373. 1:18:46MATT: Right. TRAVIS: -- found his way here
  2374. 1:18:47and is trying to stay low
  2375. 1:18:50and I think he's just barely making it by.
  2376. 1:18:52He's slyborne, so he might steal a little bit
  2377. 1:18:56when necessary, maybe if for no other reason
  2378. 1:18:59than just to tease or test if doing dubious things
  2379. 1:19:03hurts the small gifts that he has.
  2380. 1:19:05MATT: Right.
  2381. 1:19:06TRAVIS: But also he finds time to help people in this place
  2382. 1:19:09and it's finding worth in that.
  2383. 1:19:10MATT: He's done what he needs to survive.
  2384. 1:19:11TRAVIS: Yeah. MATT: And has likely wandered
  2385. 1:19:13through some communities or cultures
  2386. 1:19:15that exist on the Halcyon Domain
  2387. 1:19:17that live by that sentiment.
  2388. 1:19:19TRAVIS: Yeah. MATT: Okay.
  2389. 1:19:23So we have, so the three people that have come
  2390. 1:19:25to the settlement, have you been here for a while then?
  2391. 1:19:26Have you become acclimated with this?
  2392. 1:19:28Do you call this home now?
  2393. 1:19:31TRAVIS: I think if this area has any stores of knowledge
  2394. 1:19:35that he could've tried to read through or visit,
  2395. 1:19:38then maybe he's been here for a bit trying to do that,
  2396. 1:19:41but also stay off radars.
  2397. 1:19:42Not a fresh visitor, not super new.
  2398. 1:19:45MATT: Okay, yeah, so you've been here for a little bit.
  2399. 1:19:46TALIESIN: The same, if we could blend in,
  2400. 1:19:48because we're not very blendy.
  2401. 1:19:50Anywhere where we would could blend in, that would be great.
  2402. 1:19:54ASHLEY: I feel like-- where would be an area
  2403. 1:19:57where the highborne were really at their height?
  2404. 1:20:01Would that be Amber Reach area?
  2405. 1:20:03MATT: Amber Reach definitely-- ASHLEY: Okay.
  2406. 1:20:04MATT: -- would be within the--
  2407. 1:20:07(laughs)
  2408. 1:20:09The core ruins of that whole area
  2409. 1:20:12is the previous capital.
  2410. 1:20:15ASHLEY: Would it make sense-- MATT: -- of the entire kingdom
  2411. 1:20:16under the God-King.
  2412. 1:20:17ASHLEY: That I was from there at one point?
  2413. 1:20:19MATT: Sure.
  2414. 1:20:20ASHLEY: Because I'm thinking
  2415. 1:20:21maybe I was there-- TRAVIS: Smells really good.
  2416. 1:20:23ASHLEY: -- with a family,
  2417. 1:20:25or was made as a--
  2418. 1:20:28MARISHA: (laughs)
  2419. 1:20:30ASHLEY: -- clank for the gods and then--
  2420. 1:20:32SAM: Go for some of that.
  2421. 1:20:34ASHLEY: -- maybe a specific family
  2422. 1:20:36for their private temple.
  2423. 1:20:38I'm just thinking out loud.
  2424. 1:20:39MATT: Yeah. ASHLEY: If none of this works,
  2425. 1:20:40it doesn't work.
  2426. 1:20:44As the highborne were getting sort of shunned
  2427. 1:20:47and moved out.
  2428. 1:20:48This feels very like,
  2429. 1:20:53what am I saying?
  2430. 1:20:54What am I? Whatever.
  2431. 1:20:55TALIESIN: I'm following you.
  2432. 1:20:57ASHLEY: Maybe they ran to parts of, as they fled,
  2433. 1:21:06they landed sort of in the area that you're at,
  2434. 1:21:09and then somehow--
  2435. 1:21:11Wait, where were you?
  2436. 1:21:12You're in the under?
  2437. 1:21:13TALIESIN: Yeah, so the city that I'm trying to flesh out
  2438. 1:21:17is basically an underground cave,
  2439. 1:21:20cave city similar to,
  2440. 1:21:22the less lush version of the
  2441. 1:21:26kids from "Mad Max Beyond Thunderdome,"
  2442. 1:21:28where we just,
  2443. 1:21:29it is a cult that lives in a mountain, in a hill,
  2444. 1:21:33in a forest that no one goes to because it's bad.
  2445. 1:21:36SAM: That's where you came from,
  2446. 1:21:38or that's where we are now?
  2447. 1:21:39TALIESIN: That's where I came from.
  2448. 1:21:41ASHLEY: That's where he came from.
  2449. 1:21:43We met, so maybe the highborne feels like
  2450. 1:21:45French Revolution or Versailles when people are,
  2451. 1:21:47like the highborne leaving--
  2452. 1:21:49MATT: Right. ASHLEY: Getting shunned
  2453. 1:21:50out of their homes.
  2454. 1:21:51MATT: So are you saying that they were at the height
  2455. 1:21:55before the Age of Umbra, like 100 years ago?
  2456. 1:21:59Or is this one of the remnant societies
  2457. 1:22:02that's barely holding on, then recently got--
  2458. 1:22:05ASHLEY: Not yours. TALIESIN: No.
  2459. 1:22:06ASHLEY: I think where I was from,
  2460. 1:22:09would it make sense that I was alive during the time
  2461. 1:22:13that they were at the height of--
  2462. 1:22:15MATT: If you want to be. ASHLEY: Okay.
  2463. 1:22:16MATT: Because, in my mind, in this region,
  2464. 1:22:19there are clanks who might have memories from that era,
  2465. 1:22:24and there are some, because remember,
  2466. 1:22:25they were just vessels for holy spirits previously,
  2467. 1:22:27so those that would have consciousness now
  2468. 1:22:30and have come through could be lingering spirits
  2469. 1:22:33that came into them and now use it as a new body
  2470. 1:22:36and are trying to discover their purpose,
  2471. 1:22:37or they could be lingering spirits
  2472. 1:22:39that are now left moorless
  2473. 1:22:41in a time past where their holy purpose
  2474. 1:22:43is now detached and wandering,
  2475. 1:22:47so if you want to go more that route,
  2476. 1:22:49then you would likely have memory from the previous age
  2477. 1:22:53and the people that were involved in that time
  2478. 1:22:55and then likely went dormant for a while
  2479. 1:22:57before the spirit reemerged
  2480. 1:22:59and retook your physical
  2481. 1:23:04stone and metal body. ASHLEY: Okay.
  2482. 1:23:06I will think on that then. MATT: Okay.
  2483. 1:23:08ASHLEY: And somehow came from that area and then ended up.
  2484. 1:23:12TALIESIN: Yeah, I've got a pitch for you for that
  2485. 1:23:14when you're going to say it,
  2486. 1:23:15but we'll talk about that later.
  2487. 1:23:16MATT: Okay. ASHLEY: Okay.
  2488. 1:23:17MATT: So you guys can think on that.
  2489. 1:23:18ASHLEY: But, all in all, where we end up--
  2490. 1:23:20TALIESIN: Yeah.
  2491. 1:23:21ASHLEY: Wherever we meet, we're new here.
  2492. 1:23:25MATT: Cool. Awesome.
  2493. 1:23:26MARISHA: I feel like then I would be from the settlement.
  2494. 1:23:30SAM: Yeah, man, I'm with you. MARISHA: We'd be like here.
  2495. 1:23:32SAM: Yeah. MARISHA: We're like,
  2496. 1:23:33"This is our home turf."
  2497. 1:23:36I want to like--
  2498. 1:23:38Would there be a Pyre in this settlement?
  2499. 1:23:39There would be, right?
  2500. 1:23:40MATT: Oh yeah. MARISHA: Okay.
  2501. 1:23:41MATT: There would have to be for it to have existed.
  2502. 1:23:43SAM: Did the Pyres have names, or are they just like--
  2503. 1:23:47MATT: They're likely named of the settlement's name.
  2504. 1:23:49Which to that point-- MARISHA: Pyre Kevin.
  2505. 1:23:51MATT: What is the name of this settlement
  2506. 1:23:53and where on the map do you want it to be?
  2507. 1:23:54SAM: Oh sorry. MARISHA: (laughs)
  2508. 1:23:57What's the name?
  2509. 1:23:58SAM: It could be,
  2510. 1:24:01its name is David Duchovny.
  2511. 1:24:04We could be-- MARISHA: Well, it's funny.
  2512. 1:24:07TALIESIN: We're fighting funny.
  2513. 1:24:08MARISHA: The Shaw Chasm.
  2514. 1:24:09SAM: The Shaw Chasm.
  2515. 1:24:11Ugh. MARISHA: Ugh.
  2516. 1:24:12(laughs)
  2517. 1:24:14TALIESIN: Not the vibe, not the vibe, children.
  2518. 1:24:17SAM: No.
  2519. 1:24:20TALIESIN: That was last game.
  2520. 1:24:20MATT: Please don't name your settlement "David Duchovny."
  2521. 1:24:23(laughter)
  2522. 1:24:26MARISHA: No, we were being Shawcastic.
  2523. 1:24:28(laughter)
  2524. 1:24:29TRAVIS: David Duchovny.
  2525. 1:24:31SAM: I don't know, we could be--
  2526. 1:24:32TALIESIN: What's the city like?
  2527. 1:24:33SAM: Well, you guys are from the Amber Reach, what was the?
  2528. 1:24:35ASHLEY: No, no, no. TALIESIN: No, no,
  2529. 1:24:36we're from our around-- SAM: Very complicated.
  2530. 1:24:37Where are you guys from?
  2531. 1:24:38ASHLEY: Well, I originally,
  2532. 1:24:40when I was, because I'm a clank,
  2533. 1:24:43and whether or not I remember this,
  2534. 1:24:45I'm going to figure all of this out,
  2535. 1:24:47but I think that maybe my clank had spent some time
  2536. 1:24:51with a highborne family in the Amber Reach
  2537. 1:24:54in the time prior to the Age of Umbra.
  2538. 1:24:57MARISHA: I mean, it feels like you're maybe on the outskirts
  2539. 1:24:59or somewhere-- Yeah.
  2540. 1:25:01Near the Amber Reach is kind of cool.
  2541. 1:25:03SAM: Yeah, maybe on the mountains behind--
  2542. 1:25:04MARISHA: Mountains. SAM: Behind the Amber Reach.
  2543. 1:25:07TALIESIN: Why would the city be there?
  2544. 1:25:09SAM: Are we in a city? TALIESIN: Or a town?
  2545. 1:25:10SAM: Are we in a city?
  2546. 1:25:11Are we in a city?
  2547. 1:25:13MATT: You're in a settlement.
  2548. 1:25:13TALIESIN: That's just the Pyre, yeah.
  2549. 1:25:15MATT: It could be a sizable one.
  2550. 1:25:17It could be a small remote one.
  2551. 1:25:18What feels honest to the rest of you?
  2552. 1:25:21How many people do you think live in this settlement?
  2553. 1:25:22MARISHA: Well, it feels like we've got an underlying theme
  2554. 1:25:26of people maybe looking for history.
  2555. 1:25:30So it feels like having something that's maybe
  2556. 1:25:34ancient but a little forgotten,
  2557. 1:25:37but there is knowledge there.
  2558. 1:25:39Because I want my, I'm thinking the vibe
  2559. 1:25:42for my orc girl.
  2560. 1:25:45So maybe she has a little bit of a "Don Quixote"
  2561. 1:25:49thing going on where she's like--
  2562. 1:25:50TALIESIN: Love it.
  2563. 1:25:52MARISHA: Once she's got this high station
  2564. 1:25:56position of tending to the Pyre,
  2565. 1:25:59but it's like, "I can do more.
  2566. 1:26:01"I want to be even more defensive."
  2567. 1:26:03It doesn't matter if anyone tells her like,
  2568. 1:26:06"You are doing one of the best things
  2569. 1:26:09"that you can do." MATT: Great.
  2570. 1:26:10MARISHA: That she's still like, "Nah."
  2571. 1:26:11So a little "Don Quixote" vibes.
  2572. 1:26:14MATT: Okay.
  2573. 1:26:15MARISHA: But like I said, since I'm inspired by
  2574. 1:26:19the knights of yore and whatnot.
  2575. 1:26:22MATT: Okay. MARISHA: So maybe it's,
  2576. 1:26:25maybe there's some history wherever we are.
  2577. 1:26:28TALIESIN: Ooh. I like it.
  2578. 1:26:29MATT: Great. MARISHA: Yeah.
  2579. 1:26:30TALIESIN: Like a dig site, something like that?
  2580. 1:26:32MARISHA: That's kind of cool.
  2581. 1:26:33SAM: Or a university or no,
  2582. 1:26:35we don't have those in this world.
  2583. 1:26:36TALIESIN: Well, I mean, like a--
  2584. 1:26:37MATT: There are elements of old universities that exist,
  2585. 1:26:40the Celsian Athenaeum is specifically
  2586. 1:26:44over on the western side of the Amber Reach
  2587. 1:26:47is the remnants of a massive library and place of learning.
  2588. 1:26:50TALIESIN: I was going to say, yeah.
  2589. 1:26:51ASHLEY: But isn't it also overtaken by--
  2590. 1:26:53MATT: Yeah. ASHLEY: Monsters and things.
  2591. 1:26:54MATT: But most everything is to a certain degree.
  2592. 1:26:56TALIESIN: Yeah, I was going to say that it could be
  2593. 1:26:58a Dead Sea Scrolls vibe
  2594. 1:27:00because they were found in a cave.
  2595. 1:27:02MARISHA: Yeah. SAM: Oh.
  2596. 1:27:03TALIESIN: Where they uncovered slowly-decaying ancient library,
  2597. 1:27:07so there's just, but not a huge one.
  2598. 1:27:09It's just we found a bunch of crazy stuff
  2599. 1:27:11and people would go in and try and pull things out
  2600. 1:27:14and then it's just a little--
  2601. 1:27:17MARISHA: Yeah. TALIESIN: Commerce place for--
  2602. 1:27:18MARISHA: I think that's cool, a little like--
  2603. 1:27:20TALIESIN: Yeah. MARISHA: You know.
  2604. 1:27:22TALIESIN: Panning for books rather than panning for gold,
  2605. 1:27:24or panning for--
  2606. 1:27:25ASHLEY: Panning for history.
  2607. 1:27:26TALIESIN: Panning for history.
  2608. 1:27:27MARISHA: Yeah. It could be fun.
  2609. 1:27:29MATT: Sure. TALIESIN: Tiny town.
  2610. 1:27:30MATT: All right. Where would you like to place it?
  2611. 1:27:31MARISHA: Sort of like the burying out the cities
  2612. 1:27:33from Mount Vesuvius kind of a vibe.
  2613. 1:27:36MATT: Okay. TALIESIN: I like that.
  2614. 1:27:37MARISHA: Little Pompeii-tastic.
  2615. 1:27:38SAM: All right, we're in Pompeii.
  2616. 1:27:40MARISHA: We're in Pompeii.
  2617. 1:27:41MATT: Where would you like it to be?
  2618. 1:27:42Would you like it to be closer to the core
  2619. 1:27:43of the Amber Reach?
  2620. 1:27:45Or near the central of the previous civilization
  2621. 1:27:48that still has civilization within,
  2622. 1:27:50broken and separated
  2623. 1:27:52by its own disparate communities
  2624. 1:27:53and different interests and goals.
  2625. 1:27:57Or are you more in the outskirts of the area?
  2626. 1:28:00Are you deep in the Idle Hollow mountain ranges
  2627. 1:28:02and that's where you found these excavation places?
  2628. 1:28:06MARISHA: This is calling to me.
  2629. 1:28:08MARISHA and SAM: The Griefcleft Mountains.
  2630. 1:28:10MATT: Okay, so maybe on the--
  2631. 1:28:10MARISHA: Or somewhere over there.
  2632. 1:28:13MATT: On the outskirts of the Jungles of Aveidoora?
  2633. 1:28:16MARISHA: Yeah!
  2634. 1:28:17That. SAM: Oh wow.
  2635. 1:28:19We're far over there.
  2636. 1:28:21MATT: If you look-- MARISHA: Cool.
  2637. 1:28:22MATT: If you look, there is a Pyre on the map there
  2638. 1:28:24that is unmarked. MARISHA: Right down here?
  2639. 1:28:25MATT: Do you want that one? MARISHA: This one.
  2640. 1:28:26MATT: Do you want that to be taken?
  2641. 1:28:27MARISHA: Yeah, we'll take it.
  2642. 1:28:28MATT: All right, what are you calling your settlement?
  2643. 1:28:30MARISHA: What are we calling our settlement?
  2644. 1:28:31SAM: Hey, shut up so we can pick our name.
  2645. 1:28:33MATT: (laughs) ASHLEY: Okay, sorry, sorry, sorry.
  2646. 1:28:34SAM: What are you even talking about?
  2647. 1:28:35(laughter)
  2648. 1:28:37ASHLEY: Okay, where are you? What's happening?
  2649. 1:28:39MARISHA: We're going to be at this, there's this Pyre
  2650. 1:28:41that's at the bottom right-hand corner near the jungles.
  2651. 1:28:43ASHLEY: This over here?
  2652. 1:28:44MARISHA: Yes. ASHLEY: Okay.
  2653. 1:28:45MARISHA: That's going to be where we're going to be.
  2654. 1:28:47ASHLEY: All right.
  2655. 1:28:48Near the Jungles of Aveidoora.
  2656. 1:28:51SAM: Correct. MARISHA: Yeah.
  2657. 1:28:52ASHLEY: Okay. SAM: We need a name,
  2658. 1:28:53and it can't be Duchovny.
  2659. 1:28:55(laughter)
  2660. 1:28:57TRAVIS: The Sky Fyre Pyre.
  2661. 1:28:59SAM: What? ASHLEY: The Unbroken Spire.
  2662. 1:29:01MARISHA: So I can be an orderborne orc
  2663. 1:29:03at the Sky Fyre Pyre?
  2664. 1:29:05SAM: Oh boy. TALIESIN: No.
  2665. 1:29:06God, people. SAM: It could be Mordor.
  2666. 1:29:09MARISHA: Mork.
  2667. 1:29:11(laughter) MARISHA: A Mordor--
  2668. 1:29:13SAM: An orderborne orc from Mordor.
  2669. 1:29:15ASHLEY: We could have it be M-O-R-E-D-O-O-R.
  2670. 1:29:18(laughter)
  2671. 1:29:21SAM: No, what's a cool name? MARISHA: Just Moredoors?
  2672. 1:29:22ASHLEY: Moredoors. SAM: What's a cool name?
  2673. 1:29:25TALIESIN: I'm thinking about how you would describe--
  2674. 1:29:26ASHLEY: I mean, there's such cool ones here.
  2675. 1:29:27TALIESIN: How would you describe a place like that.
  2676. 1:29:28ASHLEY: The Unbroken Spire. TRAVIS: The Desperloch.
  2677. 1:29:30ASHLEY: The Valley of Penance. MARISHA: Desperloch?
  2678. 1:29:32That's cool. SAM: Oh, there's suggested names.
  2679. 1:29:35MARISHA: Oh, there are? SAM: Desperloch is cool.
  2680. 1:29:37MARISHA: I like Desperloch. MATT: Desperloch?
  2681. 1:29:39TRAVIS: Well, there's the the sea below it, right?
  2682. 1:29:40So there'd be little isles-- MARISHA: Yeah, there'd be a loch.
  2683. 1:29:42ASHLEY: Desperloch?
  2684. 1:29:44MARISHA: Desperloch. Done. SAM: Sure. Sounds fun.
  2685. 1:29:46ASHLEY: D-E-S-P-E-R-- MATT: Desperloch, let's go.
  2686. 1:29:48MARISHA: Sounds tragic.
  2687. 1:29:49TRAVIS: Better than fucking Duchovny.
  2688. 1:29:51(laughter) MARISHA: Or Mordor.
  2689. 1:29:53SAM: If you're watching, by the way, David--
  2690. 1:29:55TRAVIS: Big fan. SAM: -- big fan.
  2691. 1:29:57ASHLEY: Very big fan.
  2692. 1:29:58(laughter)
  2693. 1:29:59ASHLEY: Mulder-- TALIESIN: How do you spell loch?
  2694. 1:30:01TRAVIS: Forever-- ASHLEY: Forever Mulder.
  2695. 1:30:02TRAVIS: Truth is out there. TALIESIN: Is it L-O-C-H
  2696. 1:30:03or L-O-C-K? SAM: "Red Shoe Diaries."
  2697. 1:30:04MARISHA: Okay. (laughter)
  2698. 1:30:06ASHLEY: Yeah. Wait, loch is spelled
  2699. 1:30:08L-O-C-H-E? O-C-H? SAM: L-O-C-H.
  2700. 1:30:10TALIESIN: Loch, okay. ASHLEY: Desperloch.
  2701. 1:30:11MARISHA: Desper-- So D-E-S-P--
  2702. 1:30:12MATT: The settlement of Desperloch.
  2703. 1:30:14D-E-S-P-E-R-L-O-C-H. ASHLEY: That's really cool.
  2704. 1:30:17TRAVIS: That is cool. TALIESIN: That is pretty good.
  2705. 1:30:18MARISHA: L-O-C-H.
  2706. 1:30:19MATT: On the outskirts of the jungles of Aveidoora,
  2707. 1:30:21which means you probably exist
  2708. 1:30:23right on the edge of where the tree line
  2709. 1:30:25meets the mountains. SAM: Cool.
  2710. 1:30:26ASHLEY: Did you just think of that, Travis?
  2711. 1:30:27TRAVIS: Yeah.
  2712. 1:30:28ASHLEY: Damn.
  2713. 1:30:29TRAVIS: I know. It happens once every 10 years.
  2714. 1:30:32(laughter)
  2715. 1:30:33MATT: Which is interesting because
  2716. 1:30:35you're over a mountain range
  2717. 1:30:36from the standing outer walls
  2718. 1:30:40and boundaries of the Amber Reach
  2719. 1:30:41and the previous capital city of the elder age.
  2720. 1:30:45Which also is a source of possible promise
  2721. 1:30:49of ancient knowledge. Much lost,
  2722. 1:30:53some still hidden within,
  2723. 1:30:57and rumors of safeguarded strongholds
  2724. 1:31:01and possible, possible alliances with survivors
  2725. 1:31:06throughout reaches far beyond.
  2726. 1:31:08There are all these swamps in the realm beyond,
  2727. 1:31:11and of course, the Ashen Seas themselves,
  2728. 1:31:13who knows what islands might exist beyond that as well?
  2729. 1:31:15So there's a lot of opportunities here
  2730. 1:31:17to create amongst the space beyond what resides here.
  2731. 1:31:22So now that we have the settlement,
  2732. 1:31:23let's go around the table and have you all
  2733. 1:31:25add something to this map-- SAM: Oh boy.
  2734. 1:31:26MATT: -- that could be an interesting thing
  2735. 1:31:28to refer to-- TRAVIS: I did mine.
  2736. 1:31:30MARISHA: You did. (laughs) MATT: -- or even possibly explore.
  2737. 1:31:32TRAVIS: Desperloch.
  2738. 1:31:35MARISHA: Okay.
  2739. 1:31:37Okay.
  2740. 1:31:39You can go first. SAM: Ah! What?
  2741. 1:31:40MATT and MARISHA: (laugh)
  2742. 1:31:42SAM: Oh my god.
  2743. 1:31:43MATT: You can take inspiration from the list of names
  2744. 1:31:44that are there, or you can craft something wholly unique.
  2745. 1:31:46TRAVIS: Find a spot for the Anal Cleft Cavern.
  2746. 1:31:49(giggling)
  2747. 1:31:53MATT: That's the upper right, I think, right?
  2748. 1:31:54TRAVIS: (laughs) Yeah.
  2749. 1:31:56SAM: Let's say--
  2750. 1:31:58MARISHA: Let's go to Power Thesaurus.
  2751. 1:32:01MATT: (laughs)
  2752. 1:32:03ASHLEY: Power Thesaurus? MARISHA: It's great.
  2753. 1:32:05It's my favorite
  2754. 1:32:09thesaurus app.
  2755. 1:32:11TRAVIS: Oh? MARISHA: Mm-hmm.
  2756. 1:32:13SAM: Better than-- MARISHA: And it's an org.
  2757. 1:32:14It's a dot org. Shout out Power Thesaurus.
  2758. 1:32:19SAM: Let's say that--
  2759. 1:32:24Boy, I don't know.
  2760. 1:32:28Let's say that there's an area over here
  2761. 1:32:33called the--
  2762. 1:32:36I don't have Travis' gift.
  2763. 1:32:38TRAVIS: I can do one, if you want more time.
  2764. 1:32:42SAM: It's a series of sinkholes,
  2765. 1:32:43ever-moving sinkholes.
  2766. 1:32:45MATT: Ever-moving sinkholes.
  2767. 1:32:46SAM: Let's just say Ever-Moving Sinkholes.
  2768. 1:32:49MATT: That's fun. SAM: I lost someone there.
  2769. 1:32:55I had a partner, and we used to go on runs together.
  2770. 1:32:59He-- She was lost there.
  2771. 1:33:03MATT: All righty. SAM: Great.
  2772. 1:33:03TALIESIN: Do you have a name for it? TRAVIS: Got to close to the--
  2773. 1:33:05MATT: You have a name for these sinkholes?
  2774. 1:33:06SAM: The Ever-Moving Sinkholes. TALIESIN: All right.
  2775. 1:33:08SAM: The Ever-Shifting Sinkholes? I don't know.
  2776. 1:33:10TALIESIN: Just call it the-- TRAVIS: The Cereal Shits?
  2777. 1:33:13TALIESIN: The Pits.
  2778. 1:33:14SAM: The Pits? No.
  2779. 1:33:16Here, I'll just use one of your names.
  2780. 1:33:18TALIESIN: Toss them in the Pits. SAM: The Sinkholes--
  2781. 1:33:22TRAVIS: The Barbecue Regrets?
  2782. 1:33:24(laughter)
  2783. 1:33:29SAM: I don't got it. (laughs)
  2784. 1:33:31TRAVIS: (wheezes)
  2785. 1:33:32MATT: Call it the-- TRAVIS: Chasing the Dragon.
  2786. 1:33:34SAM: The Duchovny-- (laughter)
  2787. 1:33:38(laughter)
  2788. 1:33:42TALIESIN: You think of a word
  2789. 1:33:44that describes what happens there
  2790. 1:33:45or why you shouldn't go.
  2791. 1:33:47SAM: Yeah, the Ever-Shifting Sinkholes.
  2792. 1:33:48There you go, done. MATT: There you go.
  2793. 1:33:54SAM: Done.
  2794. 1:33:56MATT: All righty, pass that down.
  2795. 1:33:58TRAVIS: I'll do one. I'm going to put--
  2796. 1:34:00Is there any kind of a temple ruin
  2797. 1:34:04in this map, the Celsian Athenaeum or the--
  2798. 1:34:08MATT: There could be. Do you want to add one?
  2799. 1:34:09TRAVIS: Yeah, I want to add one. MATT: Add one.
  2800. 1:34:10Pick a place, put it in. TRAVIS: Okay, cool.
  2801. 1:34:12Then I'm going to put it down by the water,
  2802. 1:34:16out in the street.
  2803. 1:34:18Okay, I'm going to do it, yeah, more in town.
  2804. 1:34:22TALIESIN: What you shooting for? TRAVIS: You know what?
  2805. 1:34:23ASHLEY: I don't know.
  2806. 1:34:24TALIESIN: What do you want to build?
  2807. 1:34:26TRAVIS: It should be hard to get to. Fuck it, why not?
  2808. 1:34:29I don't know what this structure is,
  2809. 1:34:30but I'm going to do it.
  2810. 1:34:31It's out in the middle of an island
  2811. 1:34:32in the middle of the water.
  2812. 1:34:33I'm going to make it the--
  2813. 1:34:35I love "Severance."
  2814. 1:34:36I'm going to make it the Lumon Ruins.
  2815. 1:34:39MARISHA: Yes! MATT: All right,
  2816. 1:34:40the Lumon Ruins. TALIESIN: You want to make a--
  2817. 1:34:42SAM: I haven't started season two yet.
  2818. 1:34:44TRAVIS: Oh man. TALIESIN: I keep thinking about the--
  2819. 1:34:44MARISHA: It's good. It's good. SAM: Yeah?
  2820. 1:34:45TALIESIN: -- pirate treasure on the island--
  2821. 1:34:47TRAVIS: Yeah, it had a little freakout moment,
  2822. 1:34:48and they got it back on the rails.
  2823. 1:34:49MARISHA: Yeah.
  2824. 1:34:50TRAVIS: About to pull a fucking ripcord
  2825. 1:34:52like "Hannibal" season three. MARISHA: I agree. I got one.
  2826. 1:34:54TALIESIN: It's a real-- SAM: They're busy.
  2827. 1:34:56We'll get to them later. TALIESIN: I don't know.
  2828. 1:34:57No, we're discussing where it's going.
  2829. 1:35:02MARISHA: Okay, we're going to go,
  2830. 1:35:03so being on-- TALIESIN: It can be a ruin.
  2831. 1:35:07TRAVIS: Sorry.
  2832. 1:35:09MARISHA: Being a tender to this Pyre, being up high,
  2833. 1:35:14had a view of the mountains for some time,
  2834. 1:35:18and there's one that is particularly high,
  2835. 1:35:22off in the distance, and it is going to be
  2836. 1:35:24the Firmament's Harrow.
  2837. 1:35:26ALL: Ooh. TALIESIN: Good name.
  2838. 1:35:28SAM: What does that mean? TRAVIS: Power Thesaurus.
  2839. 1:35:29MARISHA: It's going to be-- (laughter)
  2840. 1:35:32SAM: What are those words synonyms of
  2841. 1:35:34that we would understand? MARISHA: Firmament is
  2842. 1:35:38deep sky.
  2843. 1:35:39SAM: Okay. Okay. MARISHA: Heaven.
  2844. 1:35:40And then Harrow being a wound.
  2845. 1:35:45SAM: Ooh.
  2846. 1:35:46MARISHA: A scar.
  2847. 1:35:47MATT: To be harrowed by something.
  2848. 1:35:48MARISHA: Yeah. MATT: That's what it's based on.
  2849. 1:35:49SAM: Sky scar. MARISHA: Sky scar.
  2850. 1:35:51SAM: Great.
  2851. 1:35:53TRAVIS: Basically, Starscream.
  2852. 1:35:55(laughter)
  2853. 1:35:58SAM: Megatron! MATT: I mean, good choice!
  2854. 1:36:01TRAVIS: Dude, the kid's watching it.
  2855. 1:36:02He's like, "Dad, do your Starscream!"
  2856. 1:36:03I'm like, "I can't.
  2857. 1:36:06(bad Starscream voice) Megatron!
  2858. 1:36:07He's like, "That's terrible."
  2859. 1:36:10MATT: Dad, you disappointed me.
  2860. 1:36:11TRAVIS: I should call Sam. You should come over.
  2861. 1:36:14SAM: Yeah. MATT: Do it.
  2862. 1:36:15SAM: I could do it. MATT: All right.
  2863. 1:36:17MARISHA: Firmament's Harrow. MATT: Pass that over,
  2864. 1:36:18other side of the table.
  2865. 1:36:21What you got?
  2866. 1:36:25ASHLEY: I feel like I want to make something
  2867. 1:36:27that's like "The Descent,"
  2868. 1:36:30where it's just a hole that no one has been to the bottom--
  2869. 1:36:34Can't. MARISHA: Just a big-ass sinkhole.
  2870. 1:36:35TRAVIS: You mean like the Ever-Moving Sinkholes?
  2871. 1:36:36ASHLEY: But I know that's kind of, I know.
  2872. 1:36:38But with sinkholes you can find the bottom.
  2873. 1:36:40SAM: Go for it, Ashley. ASHLEY: More of a cave.
  2874. 1:36:41SAM: That's fine. That's just fine.
  2875. 1:36:43(laughter)
  2876. 1:36:45SAM: You lose a friend there? ASHLEY: Okay, wait.
  2877. 1:36:47(laughter)
  2878. 1:36:49TRAVIS: What was the other one?
  2879. 1:36:49What was the temple that mimicked people's voices
  2880. 1:36:52and drew you within it?
  2881. 1:36:53Do you remember that other movie?
  2882. 1:36:55It was an Aztec temple and it had vines that grew over it,
  2883. 1:36:59and as you got closer it sounded like it
  2884. 1:37:00mimicked human voices-- MATT: Oh, what was that called?
  2885. 1:37:02TRAVIS: -- to get you inside so that it could eat you.
  2886. 1:37:03ASHLEY: What? MARISHA: That's cool.
  2887. 1:37:05TRAVIS: They salted the earth around the temple.
  2888. 1:37:07TALIESIN: Some of us haven't gone yet, Travis.
  2889. 1:37:11ASHLEY: Do you want to do the whole map?
  2890. 1:37:13Because-- TALIESIN: Yeah, man.
  2891. 1:37:15TRAVIS: Not my idea.
  2892. 1:37:16ASHLEY: Wait, I do like-- TRAVIS: What was that called?
  2893. 1:37:17MATT: Yeah, I'm trying to remember. I remember--
  2894. 1:37:19ASHLEY: That sounds very cool. MATT: That was 2010-ish.
  2895. 1:37:22TRAVIS: Yeah. ASHLEY: You know what?
  2896. 1:37:23I'm going to choose one of the things on here,
  2897. 1:37:25because I really like this name.
  2898. 1:37:26The Astrofoundry.
  2899. 1:37:28MATT: The Astrofoundry. All right.
  2900. 1:37:30ASHLEY: I feel like that could be, you know,
  2901. 1:37:33a place where people look at--
  2902. 1:37:35TRAVIS: "The Ruins." ASHLEY: -- stars.
  2903. 1:37:37MARISHA: Oh, it's just called "The Ruins?"
  2904. 1:37:38TRAVIS: Yeah. ASHLEY: All right,
  2905. 1:37:39let's put that--
  2906. 1:37:41MATT: Would that be-- TRAVIS: 2008.
  2907. 1:37:42MATT: -- along the Griefcleft?
  2908. 1:37:44Within the various
  2909. 1:37:47inner or outer walls of the Amber Reach?
  2910. 1:37:49Would it be beyond, to the north?
  2911. 1:37:54ASHLEY: I mean, I was thinking up here.
  2912. 1:37:57MATT: Yeah, if you want to place it there.
  2913. 1:37:57ASHLEY: Does that make sense? MATT: Sure.
  2914. 1:37:59ASHLEY: Okay. MATT: Go for it.
  2915. 1:38:10ASHLEY: That's just a cool title.
  2916. 1:38:13MATT: Taliesin, what you got?
  2917. 1:38:15TALIESIN: Well, I'm going to come back around
  2918. 1:38:16to my old city. I want to get something
  2919. 1:38:19odd on there first.
  2920. 1:38:23MATT: You guys can add other things
  2921. 1:38:24based on your backstories, which we can develop
  2922. 1:38:26until we actually run the first session.
  2923. 1:38:28TALIESIN: This is just something fun
  2924. 1:38:29I want to put together.
  2925. 1:38:37My family does not actually come from
  2926. 1:38:40the town that we were living in.
  2927. 1:38:43There is a haunted chunk of forest
  2928. 1:38:49which is called the--
  2929. 1:38:55It's called the Screaming Forest.
  2930. 1:38:58MATT: Okay, Screaming Forest. ASHLEY: Sounds pleasant.
  2931. 1:38:59TALIESIN: It's called the Screaming Forest--
  2932. 1:39:00MATT: Awesome.
  2933. 1:39:02TALIESIN: -- because there is no sound there.
  2934. 1:39:04It is quiet. It is absolutely quiet.
  2935. 1:39:08There are no leaves on the trees.
  2936. 1:39:11There's just wind, and for some reason,
  2937. 1:39:14the trees there have grown to look almost like people--
  2938. 1:39:18TRAVIS: Sweet. TALIESIN: -- frozen in place,
  2939. 1:39:20with their mouths wide open and their eyes open in terror,
  2940. 1:39:23and when the wind picks up,
  2941. 1:39:26they start to make noise like flutes.
  2942. 1:39:29MARISHA: Cool. TALIESIN: Of just terrible
  2943. 1:39:30moans and-- MATT: That's fun.
  2944. 1:39:33TALIESIN: And there are a whole bunch of rules.
  2945. 1:39:35You don't wander off the trail.
  2946. 1:39:36You try not to look up,
  2947. 1:39:38because people die in there mysteriously
  2948. 1:39:40and never come out all the time.
  2949. 1:39:42MATT: Cool.
  2950. 1:39:43TALIESIN: That's where my faerie people come from.
  2951. 1:39:45MATT: Delightful.
  2952. 1:39:46TALIESIN: That's the Screaming Forest.
  2953. 1:39:47ASHLEY: Lumon Ruins? MATT: Where would you like
  2954. 1:39:48that Screaming Forest to be on the map?
  2955. 1:39:51TALIESIN: Let's put it--
  2956. 1:39:53Where's a place you have to walk through
  2957. 1:39:54every now and then
  2958. 1:39:55if you want to get somewhere quickly?
  2959. 1:39:58You know, we've got the ruins there.
  2960. 1:40:02Where are the sinkholes again?
  2961. 1:40:05Where are the Ever-Moving Sinkholes?
  2962. 1:40:06MATT: They are towards the middle bottom.
  2963. 1:40:08TALIESIN: There we go.
  2964. 1:40:12Let's actually, even better--
  2965. 1:40:15I'm just trying to find something that
  2966. 1:40:17fucks everybody up.
  2967. 1:40:18Let's make them slightly
  2968. 1:40:23to the east of Okras
  2969. 1:40:28so that if you have to move out of the Idle Hallows
  2970. 1:40:32and get to Okras, you have to walk through this terrible
  2971. 1:40:36Screaming Forest. MATT: Very cool. Let's do it.
  2972. 1:40:44TALIESIN: Filled with spider fae. They're fun.
  2973. 1:40:46MATT: Fantastic. MARISHA: Filled. I hate it.
  2974. 1:40:48MATT: So with some of these map aspects
  2975. 1:40:50and a bit of the world expanded upon
  2976. 1:40:52to give you some anchors,
  2977. 1:40:54some places of history, either that you've heard of
  2978. 1:40:56or might've been through, been to.
  2979. 1:41:00Let's finish up here
  2980. 1:41:02with some character connections.
  2981. 1:41:03MARISHA: Okay.
  2982. 1:41:04TALIESIN: We'll do
  2983. 1:41:05the town together. ASHLEY: Yeah, yeah, yeah.
  2984. 1:41:07TALIESIN: It'll be fun.
  2985. 1:41:10MARISHA: Okay. TALIESIN: Where's the--
  2986. 1:41:12MATT: Do we have any character names, by the way?
  2987. 1:41:14MARISHA: No. TALIESIN: Working on it.
  2988. 1:41:15MARISHA: Got to think about it.
  2989. 1:41:16SAM: Duchovny. MARISHA: Let us think about it.
  2990. 1:41:17Oh my god. MATT: (laughs)
  2991. 1:41:19SAM: I need to add one more thing.
  2992. 1:41:20I'm going to add, just off the coast where we are,
  2993. 1:41:22there's a Floating Orchard.
  2994. 1:41:24MARISHA: That's cool. TALIESIN: Ooh!
  2995. 1:41:25You like things that move.
  2996. 1:41:26I'm into it. SAM: You're right.
  2997. 1:41:28It's a bunch of seaweed and kelp
  2998. 1:41:30that's floating off the coast,
  2999. 1:41:33and it's got delicious berries in it if you can get to it
  3000. 1:41:37through all the sea creatures and awful
  3001. 1:41:40creatures around it. MATT: That's fun.
  3002. 1:41:41I love that. Hell yeah.
  3003. 1:41:52MARISHA: So you're starting at Desperloch with me.
  3004. 1:41:58SAM: I'm a Desperlochian.
  3005. 1:42:00MARISHA: You're Desperlochian.
  3006. 1:42:01So what lie have you told me about yourself
  3007. 1:42:04that I absolutely believe?
  3008. 1:42:06SAM: Oh boy. MARISHA: You spineless coward.
  3009. 1:42:11SAM: What lie have I told you that you believe?
  3010. 1:42:12MARISHA: Yeah, and I'm like, "Tracks."
  3011. 1:42:16SAM: Jesus.
  3012. 1:42:18MARISHA: (chuckles)
  3013. 1:42:19SAM: I don't even know our relationship.
  3014. 1:42:20Why would I tell you a lie?
  3015. 1:42:22MARISHA: I don't know, small-- SAM: I told you that--
  3016. 1:42:32I told you that I have a girlfriend.
  3017. 1:42:33(laughter)
  3018. 1:42:36TRAVIS: The one that fell into the Ever-Moving Sinkholes?
  3019. 1:42:40MARISHA: Is that what it is? She fell into the sinkholes?
  3020. 1:42:42SAM: No, no--
  3021. 1:42:43TALIESIN: You actually just lost your wallet there,
  3022. 1:42:45and upgraded-- SAM: No.
  3023. 1:42:46(laughter)
  3024. 1:42:47SAM: That was not a romantic partner.
  3025. 1:42:50We would go on runs together.
  3026. 1:42:54Yeah, no, I told you that I have a girlfriend.
  3027. 1:42:58MARISHA: Okay.
  3028. 1:42:59SAM: And that she definitely exists.
  3029. 1:43:01MARISHA: So she's still alive.
  3030. 1:43:02Does she live in another settlement?
  3031. 1:43:03SAM: She doesn't exist. That's the lie.
  3032. 1:43:05MARISHA: But what if you told me-- SAM: Oh, oh, oh.
  3033. 1:43:07TALIESIN: She's north of the Idol Hollows.
  3034. 1:43:08MARISHA: Yeah, is she?
  3035. 1:43:09SAM: Yes, yes. TALIESIN: You've never been there.
  3036. 1:43:11SAM: I see her in another town that I go to visit.
  3037. 1:43:16I see her.
  3038. 1:43:17She's in the Amber Reach. MARISHA: Okay.
  3039. 1:43:19SAM: She's a brilliant researcher.
  3040. 1:43:22ASHLEY: Wait, but does anybody live in the Amber Reach?
  3041. 1:43:24MATT: Many people live in the Amber Reach.
  3042. 1:43:24ASHLEY: Oh, okay, okay, okay.
  3043. 1:43:26MATT: There are all manner of pocket societies there.
  3044. 1:43:28ASHLEY: There are. SAM: The smartest researcher
  3045. 1:43:32in the Amber Reach, she's a brilliant--
  3046. 1:43:34MARISHA: I love that. SAM: Everyone comes for miles
  3047. 1:43:36to hear her philosophy and wisdom.
  3048. 1:43:38MARISHA: Okay, that's great.
  3049. 1:43:41MATT: Awesome. MARISHA: That will
  3050. 1:43:42100% come up. SAM: Okay, good.
  3051. 1:43:44MARISHA: If we can just get to Amber in the Amber Reach.
  3052. 1:43:48SAM: Shit, I should've come up with a better name!
  3053. 1:43:51MATT: Are any of your characters
  3054. 1:43:53burdened with burgeoning oracle sight?
  3055. 1:43:57SAM: What the fuck does that mean?
  3056. 1:44:01TALIESIN: I'm in. MARISHA: Sounds like some you shit.
  3057. 1:44:02MATT: Slight, tiny threads of visions
  3058. 1:44:05within your dreams or in your waking day.
  3059. 1:44:09Flashes of something that is
  3060. 1:44:13sight beyond what a normal
  3061. 1:44:15person's perception allows. SAM: That feels like you.
  3062. 1:44:16TALIESIN: Yeah, one of you two.
  3063. 1:44:18I'm weird enough already.
  3064. 1:44:20ASHLEY: Maybe? TRAVIS: It'd probably be me.
  3065. 1:44:22MATT: All right, if so,
  3066. 1:44:25what visions have begun to creep into your sleep, Travis?
  3067. 1:44:29TRAVIS: Pictures of my mother, who's no longer around,
  3068. 1:44:32but then also a shining light,
  3069. 1:44:36almost like a doorway or a cave opening,
  3070. 1:44:39that cracks and fills out the entrance or portal itself,
  3071. 1:44:45and then spreads through the land.
  3072. 1:44:47But it's also connected by water.
  3073. 1:44:50There's also water around it in the vision,
  3074. 1:44:52which is why I've been drawn to the Idol Hollows,
  3075. 1:44:56because of the Lumon temple,
  3076. 1:44:58the Lumon Ruins that I know are here,
  3077. 1:44:59and that seems to be a good starting point, but who knows?
  3078. 1:45:03It's just a dream, right?
  3079. 1:45:04MATT: Yeah. Okay, cool.
  3080. 1:45:06Somebody else want to ask a connection question?
  3081. 1:45:09SAM: Oh, Ashley? ASHLEY: Hmm?
  3082. 1:45:15MATT: You can make one up, if you want.
  3083. 1:45:17SAM: Sure. MATT: You can read off the sheet.
  3084. 1:45:18SAM: I'm going off the sheet.
  3085. 1:45:20What threat have you asked me to watch out for,
  3086. 1:45:22and why are you so worried about it?
  3087. 1:45:26What are you scared of?
  3088. 1:45:29ASHLEY: Hmm.
  3089. 1:45:32MATT: He is one that travels away from the settlement often
  3090. 1:45:36as part of his messenger runner experience,
  3091. 1:45:39so there are many things that he could--
  3092. 1:45:40ASHLEY: Oh, he's mad.
  3093. 1:45:42SAM: Omar's a-growling. OMAR: (barks)
  3094. 1:45:44SAM: Oh! MATT: Oh.
  3095. 1:45:45MARISHA: What are you mad about? OMAR: (barks)
  3096. 1:45:47ASHLEY: I have never been-- OMAR: (barks)
  3097. 1:45:49ASHLEY: -- in the forests. OMAR: (barks)
  3098. 1:45:52SAM: This is good audio. ASHLEY: It is.
  3099. 1:45:55OMAR: (growls)
  3100. 1:45:56MARISHA: It's just Steve.
  3101. 1:45:58Oh no, he's okay.
  3102. 1:46:00ASHLEY: I'm afraid of the creatures.
  3103. 1:46:01I'm afraid of the dark in the forests,
  3104. 1:46:03of what creatures--
  3105. 1:46:06MARISHA: Weirdo.
  3106. 1:46:07SAM: Is there a specific creature?
  3107. 1:46:10ASHLEY: Yes, it's the one that--
  3108. 1:46:14There's a specific creature that I have heard of
  3109. 1:46:18that has taken in
  3110. 1:46:22whoever it kills,
  3111. 1:46:25you become a part of it,
  3112. 1:46:27and it's like this massive creature
  3113. 1:46:31of all of the people that it has killed.
  3114. 1:46:35MARISHA: An amalgamation. SAM: Yeah.
  3115. 1:46:37ASHLEY: It's an abomination. SAM: Okay.
  3116. 1:46:40You've seen this thing?
  3117. 1:46:41ASHLEY: I've heard of it. SAM: You've heard of it.
  3118. 1:46:42ASHLEY: I've never seen it. SAM: Okay.
  3119. 1:46:44ASHLEY: But I'm terrified of it.
  3120. 1:46:45But maybe you've told me you've seen it.
  3121. 1:46:48In your travels?
  3122. 1:46:50SAM: Maybe. Maybe I've heard of it, too.
  3123. 1:46:53But I'll look out for it for you.
  3124. 1:46:55ASHLEY: Yeah, I don't want to deal with that.
  3125. 1:46:59So let's avoid it.
  3126. 1:47:01MARISHA: I don't have time
  3127. 1:47:02to deal with that. ASHLEY: I don't have time to
  3128. 1:47:03deal with this, please.
  3129. 1:47:06MATT: Okay, if you want to think of a nickname,
  3130. 1:47:10you don't have to do it right now,
  3131. 1:47:11but think of a nickname for that entity
  3132. 1:47:13that you've heard referred to.
  3133. 1:47:15TRAVIS: Big bit.
  3134. 1:47:17TALIESIN: Travis. TRAVIS: Hmm?
  3135. 1:47:19TALIESIN: What weird hobby or strange
  3136. 1:47:21fascination do we both share?
  3137. 1:47:23TRAVIS: (laughs)
  3138. 1:47:25TALIESIN: And our characters, too.
  3139. 1:47:26MARISHA: (laughs)
  3140. 1:47:27TRAVIS: That's a good question.
  3141. 1:47:29That's a good question.
  3142. 1:47:31TALIESIN: We're both a little magicky.
  3143. 1:47:33TRAVIS: Do we have--
  3144. 1:47:37Do we collect little trinkets or totems
  3145. 1:47:40or little charms
  3146. 1:47:44on our wrists?
  3147. 1:47:50Little icons that bring luck and meaning
  3148. 1:47:53from different parts of--
  3149. 1:47:54TALIESIN: I feel like I'd be cheating
  3150. 1:47:55having all these places to put them,
  3151. 1:47:58but yeah, I definitely love the idea of--
  3152. 1:47:59MARISHA: Oh, on all your hands.
  3153. 1:48:01TALIESIN: I love the idea of, I'm happy to--
  3154. 1:48:03TRAVIS: We collect little things from everywhere we go.
  3155. 1:48:05TALIESIN: Trade them on occasion.
  3156. 1:48:07TRAVIS: Yeah, every little
  3157. 1:48:08journey outside of the city or little trip
  3158. 1:48:11or little quest that we come back and don't die from,
  3159. 1:48:15there's one little thing that we add to our--
  3160. 1:48:17TALIESIN: I like them, yeah,
  3161. 1:48:17we can fight about whose is better.
  3162. 1:48:21TRAVIS: Yeah.
  3163. 1:48:22TALIESIN: And definitely show off
  3164. 1:48:23things and be irritated. TRAVIS: And we split,
  3165. 1:48:26yeah, we'll split things. TALIESIN: Yeah, yeah.
  3166. 1:48:28TALIESIN: Cool. MARISHA: Pogs.
  3167. 1:48:29MATT: (laughs)
  3168. 1:48:30TRAVIS: Marisha.
  3169. 1:48:31MARISHA: Yeah.
  3170. 1:48:32TRAVIS: You've told me to protect one member of our party
  3171. 1:48:36above all others, even yourself.
  3172. 1:48:39Who are they and why?
  3173. 1:48:45MARISHA: It would probably be Ashley.
  3174. 1:48:49TRAVIS: This bitch?
  3175. 1:48:50MARISHA: This bitch. ASHLEY: This bitch?
  3176. 1:48:52MARISHA: Because she is an ancient relic
  3177. 1:48:57of our history, of our past.
  3178. 1:49:02There aren't many of her left.
  3179. 1:49:04She is a walking artifact,
  3180. 1:49:09and if we lose her,
  3181. 1:49:12we lose an even further connection,
  3182. 1:49:15or we lose a piece of that connection
  3183. 1:49:19to the golden era before now.
  3184. 1:49:22She's important.
  3185. 1:49:23TRAVIS: Got it. Yeah, she is FernGully.
  3186. 1:49:26MARISHA: Yeah, yeah.
  3187. 1:49:29MATT: I'm going to do a quick round
  3188. 1:49:29at the table here with you all.
  3189. 1:49:31SAM: Yes, please.
  3190. 1:49:32MATT: What do your characters see when they stare
  3191. 1:49:35into the inky void of night too long?
  3192. 1:49:43TRAVIS: Kind of like when you stare into a neon sign
  3193. 1:49:45and then look away.
  3194. 1:49:47MATT: Mm-hmm.
  3195. 1:49:48TRAVIS: Like a little impression, but--
  3196. 1:49:49MARISHA: Yeah. TRAVIS: I think for me
  3197. 1:49:51it's glyphs or runes or symbology
  3198. 1:49:55that don't make any sense
  3199. 1:49:56and are probably just a trick of the eye,
  3200. 1:49:57those little things you see
  3201. 1:49:58swimming around in your vision.
  3202. 1:49:59MATT: Right, some sort of either
  3203. 1:50:02your eye caught some sort of an odd burning image
  3204. 1:50:04near the Pyre and it's probably just floating
  3205. 1:50:06on the periphery there.
  3206. 1:50:07TRAVIS: Every once in a while, the past few months,
  3207. 1:50:11I feel like I've seen a few of them a couple times.
  3208. 1:50:14MATT: Okay.
  3209. 1:50:18ASHLEY: I think for me, it's almost more of a feeling.
  3210. 1:50:21It just feels like
  3211. 1:50:24looking in it, it's just fear and despair and death.
  3212. 1:50:29looking in it, it's just fear and despair and death.
  3213. 1:50:31MATT: Does it overwhelm you,
  3214. 1:50:32or do you rally against it internally?
  3215. 1:50:36ASHLEY: I think it overwhelms a little bit.
  3216. 1:50:37MATT: Okay.
  3217. 1:50:40Okay.
  3218. 1:50:40ASHLEY: Yeah, I think they don't like looking in it
  3219. 1:50:42because it's--
  3220. 1:50:46It can't be defined and that's scary.
  3221. 1:50:49Like when you're a kid and you put all your clothes
  3222. 1:50:51on a chair and then at night you're like:
  3223. 1:50:52That's for sure a person sitting in it.
  3224. 1:50:54TRAVIS: Poltergeist. MATT: Right.
  3225. 1:50:55MARISHA: Yeah. ASHLEY: It is like a shape.
  3226. 1:50:57You're like: I can't tell what it is,
  3227. 1:50:59but there's something there. MATT: Okay.
  3228. 1:51:01TRAVIS: That boy was stupid.
  3229. 1:51:02He should never have had that clown in his bedroom.
  3230. 1:51:04ASHLEY: Never. You don't put a clown under your bed.
  3231. 1:51:07TRAVIS: What were you thinking?
  3232. 1:51:08SAM: I feel like my guy is so used to running and hiding and
  3233. 1:51:13SAM: I feel like my guy is so used to running and hiding and
  3234. 1:51:17escaping and averting danger, that maybe
  3235. 1:51:24the fear of the unknown and seeing that,
  3236. 1:51:28imagining that things are out there waiting is almost like,
  3237. 1:51:32it's not like a high, but it fuels, it fuels him.
  3238. 1:51:37There reaches a level of cowardice,
  3239. 1:51:41of fright where it's like he goes into overdrive
  3240. 1:51:45and he's like: I got to go, I can get through this.
  3241. 1:51:49And it gives him a boost of adrenaline
  3242. 1:51:52to get through it.
  3243. 1:51:54So it's almost like the unknown
  3244. 1:51:56inky void is like a drug.
  3245. 1:51:59MATT: It's enticing, there's something about--
  3246. 1:52:03Is it like Ashley's character
  3247. 1:52:05where that threshold of oblivion is exciting?
  3248. 1:52:09Or is it because there's something there looking back
  3249. 1:52:12that makes you, kind of triggers the adrenaline?
  3250. 1:52:16What is it you're vibing on that?
  3251. 1:52:16SAM: I think that's it, there's eyes in the darkness
  3252. 1:52:19and there's something there that
  3253. 1:52:23I think maybe I'm chasing or I'm intrigued by.
  3254. 1:52:28MATT: Okay, okay.
  3255. 1:52:29You feel as if you were being watched by something beyond.
  3256. 1:52:32SAM: Mm-hmm. MATT: Cool.
  3257. 1:52:36TALIESIN: I see home and I see the woman who ran home,
  3258. 1:52:42the home I came to, and I'm terrified
  3259. 1:52:45that they're looking for me
  3260. 1:52:46and that they're going to find me
  3261. 1:52:48because I know what they will do and it is awful.
  3262. 1:52:53MATT: Okay.
  3263. 1:52:56TRAVIS: Hmm. Hmm.
  3264. 1:52:59MARISHA: I think I've spent years, decades even,
  3265. 1:53:05staring into fire, sacred fire,
  3266. 1:53:10and now when I look into the darkness,
  3267. 1:53:14it starts to form black tendrils of flame
  3268. 1:53:19it starts to form black tendrils of flame
  3269. 1:53:22and it gives me a sense of
  3270. 1:53:26shame
  3271. 1:53:29or unease.
  3272. 1:53:30Is it because I've abandoned my post
  3273. 1:53:33on some sort of selfish,
  3274. 1:53:38self-fulfilling journey of honor?
  3275. 1:53:42Or is it because
  3276. 1:53:45the flame is just all-consuming
  3277. 1:53:47and eats everything it touches?
  3278. 1:53:52Or maybe the flame isn't as sacred
  3279. 1:53:55as we've made it out to be,
  3280. 1:54:00and we've just built it up in our heads.
  3281. 1:54:02Maybe the flame was a lie.
  3282. 1:54:04SAM: The flame is inside of us?
  3283. 1:54:06TRAVIS: The cake is a lie. MARISHA: Maybe the flame,
  3284. 1:54:07the cake is a lie.
  3285. 1:54:07Maybe the flame is inside of us.
  3286. 1:54:09TALIESIN: The flame is the cake.
  3287. 1:54:09MARISHA: I think it's like-- TRAVIS: The flame is the cake.
  3288. 1:54:11The cake is inside of us.
  3289. 1:54:12MARISHA: (laughs)
  3290. 1:54:13SAM: You ate the cake?
  3291. 1:54:16MATT: (clears throat)
  3292. 1:54:17(laughter)
  3293. 1:54:19MATT: Okay, okay, very cool.
  3294. 1:54:21MARISHA: Ravaging flame.
  3295. 1:54:24MATT: I dig it. Works for a Pyrekeeper.
  3296. 1:54:27MARISHA: Yeah.
  3297. 1:54:29MATT: Any other connections anyone wants to ask?
  3298. 1:54:32TALIESIN: Yeah.
  3299. 1:54:35Actually, would like to get a couple.
  3300. 1:54:43I want to get all three.
  3301. 1:54:45Marisha.
  3302. 1:54:45MARISHA: Huh?
  3303. 1:54:49TALIESIN: What favor have I asked of you
  3304. 1:54:51that only you could help me with?
  3305. 1:54:55MARISHA: Oh.
  3306. 1:54:56Fully smuggling you
  3307. 1:54:58TRAVIS: (chuckles)
  3308. 1:54:59MARISHA: -- into underneath the settlement,
  3309. 1:55:04because I know all the ins and outs.
  3310. 1:55:07TALIESIN: And I love, I mean, I'm here to learn, so yeah.
  3311. 1:55:10MARISHA: And so I think probably if there is
  3312. 1:55:13some sort of archeological dig or something,
  3313. 1:55:16I think I would probably be going
  3314. 1:55:19a little bit against code in that way,
  3315. 1:55:22but it's also because I have that strong volition
  3316. 1:55:26towards the pursuit of knowledge.
  3317. 1:55:27TALIESIN: And I would owe you, so that's fair.
  3318. 1:55:29MARISHA: Yeah, so I would
  3319. 1:55:30totally smuggle you out of sight
  3320. 1:55:34to whatever knowledge we're seeking.
  3321. 1:55:37TALIESIN: Mm-hmm. MATT: Cool.
  3322. 1:55:39TALIESIN: I'm happy to be
  3323. 1:55:39sharing that whatever knowledge
  3324. 1:55:41we can be looking for it together,
  3325. 1:55:42I think it's a fun idea. MARISHA: Yeah.
  3326. 1:55:45TALIESIN: Mm-hmm.
  3327. 1:55:50MATT: All right. TRAVIS: Taliesin.
  3328. 1:55:51SAM: Oh!
  3329. 1:55:52TALIESIN: Jesus Christ.
  3330. 1:55:54TRAVIS: What promise did you make me agree to
  3331. 1:55:58should you die on the battlefield?
  3332. 1:56:06TALIESIN: I made you promise
  3333. 1:56:07to give a letter to my family
  3334. 1:56:08if you ever find them.
  3335. 1:56:10TRAVIS: Nice.
  3336. 1:56:11TALIESIN: Or at least to my parents.
  3337. 1:56:16Yeah, it would be my parents or grandparents,
  3338. 1:56:18any of my family you find.
  3339. 1:56:21TRAVIS: Got it.
  3340. 1:56:25ASHLEY: Taliesin. TALIESIN: Oh god, yeah.
  3341. 1:56:27MARISHA: (chuckles)
  3342. 1:56:28ASHLEY: Why do you grab my hand at night?
  3343. 1:56:31TALIESIN: Oh. MARISHA: I love this one.
  3344. 1:56:37ASHLEY: Or do you? TALIESIN: I do.
  3345. 1:56:40I think it's because if they find me,
  3346. 1:56:45I actually believe that you would be the reason
  3347. 1:56:47why I survive.
  3348. 1:56:50TRAVIS: No pressure.
  3349. 1:56:53ASHLEY: I will protect you.
  3350. 1:56:54TALIESIN: I think they fear you.
  3351. 1:56:58SAM: Marisha. MARISHA: (startled noise)
  3352. 1:57:00TALIESIN: Okay. ASHLEY: Okay.
  3353. 1:57:02TALIESIN: I think they fear you.
  3354. 1:57:04TRAVIS: Leave.
  3355. 1:57:05(laughter)
  3356. 1:57:06TALIESIN: I wouldn't have left.
  3357. 1:57:08SAM: What friendly competition do we have?
  3358. 1:57:12You know how we're buds. MARISHA: Yeah.
  3359. 1:57:15Just lying to me and shit.
  3360. 1:57:17SAM: Just about the girl.
  3361. 1:57:19(laughter)
  3362. 1:57:21SAM: I want to impress you.
  3363. 1:57:23You're strong. MARISHA: You impress me.
  3364. 1:57:25SAM: You're strong and I'm weak.
  3365. 1:57:27MARISHA: You're just a little goat man.
  3366. 1:57:28SAM: I'm a little goat man.
  3367. 1:57:30MARISHA: (giggles)
  3368. 1:57:31What friendly competition do we have?
  3369. 1:57:40Oh my god. What friendly competition do we have?
  3370. 1:57:46SAM: I'm going to answer my own question.
  3371. 1:57:47MARISHA: Yeah. MATT: (chuckles)
  3372. 1:57:48MARISHA: Give me a suggestion.
  3373. 1:57:49SAM: You're big, right?
  3374. 1:57:50MARISHA: Yeah.
  3375. 1:57:52SAM: Maybe I,
  3376. 1:57:55I feel like I'm small and very skinny.
  3377. 1:57:58MARISHA: Okay.
  3378. 1:57:59SAM: But I can eat so much food.
  3379. 1:58:04MARISHA: Ooh.
  3380. 1:58:04SAM: And never seem to gain any weight,
  3381. 1:58:08and so we have like--
  3382. 1:58:09MARISHA: Like eating competitions.
  3383. 1:58:10SAM: Yeah, like how many grapes
  3384. 1:58:12can you fit in your mouth--
  3385. 1:58:13TRAVIS: Grapes. SAM: (laughs)
  3386. 1:58:14MARISHA: Yeah, that's good.
  3387. 1:58:15MATT: I will say, too, a fun bit of this--
  3388. 1:58:17MARISHA: That's fun. MATT: Any sort
  3389. 1:58:18of eating competition that you both have,
  3390. 1:58:20you have to keep secret
  3391. 1:58:21because rations are thin
  3392. 1:58:24in these settlements. MARISHA: Even better!
  3393. 1:58:25MATT: So you guys are stealing food more or less to compete,
  3394. 1:58:30which is awesome. TRAVIS: Mom, I'm hungry.
  3395. 1:58:32MATT: That's fucked up. MARISHA: Yeah.
  3396. 1:58:34(laughter)
  3397. 1:58:37MATT: "Our rice stores are two weeks behind, what's going?"
  3398. 1:58:40MARISHA: And that can come into foraging or scavenging,
  3399. 1:58:43like what did you all find today?
  3400. 1:58:45SAM: Ooh, yeah, yeah, yeah.
  3401. 1:58:46MARISHA: What did you squirrel away?
  3402. 1:58:47SAM: I can squirrel us away stuff
  3403. 1:58:49and we don't show anybody else.
  3404. 1:58:51MARISHA: Sure, that's fun. TRAVIS: Are you sure the game
  3405. 1:58:51isn't she tries to see if she can startle you
  3406. 1:58:54so that you fucking faint? MARISHA: Yeah.
  3407. 1:58:56(laughter)
  3408. 1:58:57SAM: I like that, too. I like that, too.
  3409. 1:59:00TRAVIS: (bleats)
  3410. 1:59:02(laughter)
  3411. 1:59:03SAM: Do they do that?
  3412. 1:59:04ASHLEY: Fainting goats. MARISHA: Fainting goats.
  3413. 1:59:05MATT: Oh yeah. SAM: Maybe I do that!
  3414. 1:59:07(laughter)
  3415. 1:59:09SAM: I love it.
  3416. 1:59:09MARISHA: You've seen fainting goats.
  3417. 1:59:11SAM: I have. I have. MARISHA: This is so good.
  3418. 1:59:13TRAVIS: (bleats)
  3419. 1:59:14MARISHA: Okay, yeah, we have a little eating competition.
  3420. 1:59:18TALIESIN: Sam. SAM: (yells)
  3421. 1:59:19TALIESIN: Feels good, doesn't it?
  3422. 1:59:21What about me irritates you?
  3423. 1:59:24My character. Shit.
  3424. 1:59:26(laughter)
  3425. 1:59:27SAM: You're what kind of wizard?
  3426. 1:59:28What do you look like?
  3427. 1:59:29TALIESIN: I'm a humanoid spider.
  3428. 1:59:32SAM: Oh god.
  3429. 1:59:34TALIESIN: But charming.
  3430. 1:59:35(laughter)
  3431. 1:59:36SAM: Charming humanoid spider. TALIESIN: I'm cute for a spider.
  3432. 1:59:39TRAVIS: Maybe a little jumpy.
  3433. 1:59:40TALIESIN: Actually, it's slightly different build,
  3434. 1:59:42but yeah. I can do the little parachute thing.
  3435. 1:59:44TRAVIS: Funnel wolf.
  3436. 1:59:47SAM: What about you annoys me?
  3437. 1:59:49TALIESIN: Yeah.
  3438. 1:59:51It doesn't have to be a big thing
  3439. 1:59:52and you know, we could have a discussion about it.
  3440. 1:59:55TRAVIS: (laughs) He's already qualifying it.
  3441. 1:59:57MARISHA: Yeah. (laughs)
  3442. 1:59:58TALIESIN: I'm trying to-- MARISHA: Not a big deal.
  3443. 2:00:00TRAVIS: It could be small. TALIESIN: I'm trying to just
  3444. 2:00:01throw you something, you know.
  3445. 2:00:03SAM: I'm trying to think if I want it
  3446. 2:00:05to be a big deal or a little deal.
  3447. 2:00:06TRAVIS: It's a fucking giant spider.
  3448. 2:00:08MARISHA: Yeah. SAM: I know.
  3449. 2:00:09(laughter)
  3450. 2:00:12SAM: You know what, I've never said this to you.
  3451. 2:00:14TRAVIS: (wheezes)
  3452. 2:00:15SAM: You have this smell.
  3453. 2:00:19MARISHA: Oh yeah. SAM: You smell real weird.
  3454. 2:00:21TALIESIN: I eat a lot of raw meat.
  3455. 2:00:23SAM: Yeah, yeah. MARISHA: Mm.
  3456. 2:00:25ASHLEY: There it is. TRAVIS: You melt your own food.
  3457. 2:00:26TALIESIN: And I also don't chew with my mouth closed
  3458. 2:00:28because I'm a spider.
  3459. 2:00:29SAM: I'm intrigued by you.
  3460. 2:00:30I'm intrigued by-- TALIESIN: Probably smell like--
  3461. 2:00:32SAM: Do we know about your magic?
  3462. 2:00:33We know about your magic.
  3463. 2:00:34Your Aetherweaving? TALIESIN: How close are we?
  3464. 2:00:37SAM: I don't know. TALIESIN: I don't fucking know.
  3465. 2:00:38SAM: What are we together, to each other?
  3466. 2:00:40TALIESIN: I think if I've used your services,
  3467. 2:00:43I think at this point, I would definitely have friends
  3468. 2:00:46who would know.
  3469. 2:00:47MATT: Yeah, you're not an adventuring troop,
  3470. 2:00:49but you all know each other to a certain degree.
  3471. 2:00:54I mean, both of you are outliers in the settlements.
  3472. 2:00:58We'll talk more about where your place is in this.
  3473. 2:01:01You said you were smuggled through
  3474. 2:01:02and probably hidden from some of the more jumpy folks
  3475. 2:01:05since you resemble some of the things that people
  3476. 2:01:07are afraid of on the outside of the walls.
  3477. 2:01:11MARISHA: It's a big pursuit of knowledge.
  3478. 2:01:13TALIESIN: I'll also say I changed one of my Experiences
  3479. 2:01:18TALIESIN: I'll also say I changed one of my Experiences
  3480. 2:01:19that I thought it was a little too to
  3481. 2:01:20Absolutely Supposed to be Here.
  3482. 2:01:23MATT: Okay.
  3483. 2:01:23TALIESIN: So I can just-- I'm fine.
  3484. 2:01:25I'm with her.
  3485. 2:01:26MATT: (laughs) That's fun. That's fun.
  3486. 2:01:28TALIESIN: Have to do a lot of that.
  3487. 2:01:28MARISHA: Have you ever had, you know, like--
  3488. 2:01:30TALIESIN: Like wearing a suit at Comic-Con.
  3489. 2:01:31MATT: Right. MARISHA: In the fall
  3490. 2:01:32when all the ladybugs start coming inside
  3491. 2:01:35and then they'll gather in the corner
  3492. 2:01:37and then when a lot of ladybugs gather
  3493. 2:01:39in the corner of your window
  3494. 2:01:41and they smell weird.
  3495. 2:01:44Do you know that smell, ladybug smell?
  3496. 2:01:47SAM: I don't.
  3497. 2:01:48MARISHA: Is this a--
  3498. 2:01:49SAM: I don't.
  3499. 2:01:50TRAVIS: Oh no, no, I'm familiar.
  3500. 2:01:52That's a southeastern part-- MARISHA: Is this a southern thing?
  3501. 2:01:54Is this a Kentucky-ass thing?
  3502. 2:01:55TALIESIN: I was going to go with a--
  3503. 2:01:57MARISHA: Yeah, and they'll come in.
  3504. 2:01:58TALIESIN: With the meat plant. SAM: Is that question
  3505. 2:01:59on your sheet?
  3506. 2:02:01(laughter)
  3507. 2:02:01MARISHA: Yeah.
  3508. 2:02:02ASHLEY, SAM, and MARISHA: "Do you know ladybug smell?"
  3509. 2:02:05TALIESIN: I assume I would smell like
  3510. 2:02:06rotted meat a little bit.
  3511. 2:02:07ASHLEY: Weird.
  3512. 2:02:08MARISHA: Yeah, they're cute when they're one at a time,
  3513. 2:02:11but then they get, and they'll gather and--
  3514. 2:02:14ASHLEY: A little aggressive?
  3515. 2:02:15TRAVIS: If you yawn, they
  3516. 2:02:15fucking fly in your mouth. (gagging)
  3517. 2:02:18TALIESIN: There's so many awful insects.
  3518. 2:02:20MARISHA: I once woke up and brushed my teeth
  3519. 2:02:22and one had crawled onto my toothbrush
  3520. 2:02:24in the middle of the night
  3521. 2:02:25and there was this weird like--
  3522. 2:02:26ASHLEY: No. MARISHA: -- acrid acid taste
  3523. 2:02:28and I spit it out and it was a ladybug
  3524. 2:02:29that had crawled on my toothbrush.
  3525. 2:02:31ASHLEY: Ew.
  3526. 2:02:31MARISHA: Because you know when you stumble
  3527. 2:02:32in the bathroom and like--
  3528. 2:02:33TRAVIS: It's good luck.
  3529. 2:02:34ASHLEY: Yeah.
  3530. 2:02:35MATT: (laughs) MARISHA: Anyway.
  3531. 2:02:37SAM: Taliesin, I'll also say that another thing
  3532. 2:02:39that annoys you about me, me about you--
  3533. 2:02:42TALIESIN: Yeah. SAM: You about, whatever.
  3534. 2:02:44MATT: No, you had it, the second one you got it right.
  3535. 2:02:46SAM: Is that you ask me to get you things.
  3536. 2:02:48TALIESIN: All the time.
  3537. 2:02:49SAM: But they seem to me
  3538. 2:02:52like they're useless and cumbersome.
  3539. 2:02:54It just doesn't feel like, why would you need this?
  3540. 2:02:58TALIESIN: I love it.
  3541. 2:02:59SAM: Why would I have to risk my life
  3542. 2:03:00to get this for you?
  3543. 2:03:02TALIESIN: I love it.
  3544. 2:03:03MATT: This is fun.
  3545. 2:03:05TALIESIN: Smell. MATT: I think we got
  3546. 2:03:06some solid connections here.
  3547. 2:03:07This is a continued conversation
  3548. 2:03:09until we start our first session, of course,
  3549. 2:03:10so we can keep developing this and asking questions,
  3550. 2:03:12but I think this is a good jumping off point.
  3551. 2:03:14My last question for all of you--
  3552. 2:03:16MARISHA: Ooh. MATT: Is how deadly
  3553. 2:03:18do you want this campaign to be?
  3554. 2:03:20TRAVIS: Very. MARISHA: Let's go!
  3555. 2:03:21TRAVIS: Well done steak.
  3556. 2:03:22Level 10.
  3557. 2:03:23TALIESIN: Really spicy or only from the home country spicy?
  3558. 2:03:27TRAVIS: Punishment for--
  3559. 2:03:28the first person that dies. ASHLEY: I want to see what a super spicy--
  3560. 2:03:30TALIESIN: Only from the home country.
  3561. 2:03:30ASHLEY: Yeah. MATT: Okay, let's go.
  3562. 2:03:31ASHLEY: Full spice.
  3563. 2:03:33MARISHA: Video game menu challenge rating
  3564. 2:03:35expert, god mode.
  3565. 2:03:37TRAVIS: Skull next to it.
  3566. 2:03:38SAM: Do we know how many of these we're doing?
  3567. 2:03:40TALIESIN: It depends on how quickly we die. MARISHA: Eight.
  3568. 2:03:42SAM: So there's not really time to come back
  3569. 2:03:45as another character. TRAVIS: Sure there is.
  3570. 2:03:47TALIESIN: Yep. TRAVIS: Sure there is.
  3571. 2:03:48TALIESIN: There ain't no getting--
  3572. 2:03:49TRAVIS: Oh yeah.
  3573. 2:03:50MARISHA: Or you just die. MATT: We'll talk about it.
  3574. 2:03:51TRAVIS: Or if she dies, something fucked up might happen.
  3575. 2:03:54MARISHA: We also, if you notice--
  3576. 2:03:55TALIESIN: I had to make Caduceus in a week;
  3577. 2:03:56you'll be fine. MARISHA: We have two people
  3578. 2:03:57missing at this table.
  3579. 2:03:58SAM: I actually hadn't noticed.
  3580. 2:04:00MARISHA: Yeah. (laughs)
  3581. 2:04:01TRAVIS: We should actually make a pool
  3582. 2:04:02about who's going to die first and the first person out
  3583. 2:04:04has to buy everybody, I don't know, Porto's.
  3584. 2:04:08MARISHA and SAM: Ooh.
  3585. 2:04:09MATT: We'll figure something out.
  3586. 2:04:10I think there's some fun options.
  3587. 2:04:11TRAVIS: Okay.
  3588. 2:04:12MATT: But I think we have enough to jump off of here.
  3589. 2:04:14We'll develop things together
  3590. 2:04:16until we actually get to this first session here,
  3591. 2:04:19and Desperloch, one of the few remaining settlements
  3592. 2:04:23gathered around one of the burning Sacred Pyres here
  3593. 2:04:27in the Age of Umbra.
  3594. 2:04:28We'll see you all soon enough for the first session--
  3595. 2:04:31TRAVIS: Oh shit! MATT: -- of this campaign
  3596. 2:04:33in Daggerheart.
  3597. 2:04:34Super excited for you all to join us for this.
  3598. 2:04:35We'll see you soon.
  3599. 2:04:37(cackling)

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