Create Your Film Grade in DaVinci Resolve – The Ultimate Cinematic Color Grading Tutorial — Transcript
Full transcript
- 0:00There are many ways to create your very
- 0:02own color grade in DaVinci
- 0:03Resolve, with no LUT, no plugin.
- 0:07In this video, we'll walk through a
- 0:09step-by-step workflow that transforms
- 0:12your footage into something that feels
- 0:14polished, filmic and stylized.
- 0:17We'll explore multiple
- 0:18techniques with plenty of my original
- 0:20footage as examples,
- 0:22focusing on balancing,
- 0:24contrast and color shaping.
- 0:27So by the end of this video, you will be
- 0:29able to develop your own color grading
- 0:31style and your own aesthetics, whether
- 0:34it's a clean look,
- 0:36tinted or highly stylized.
- 0:38With that goal in mind, we can now build
- 0:41a solid grading approach, step by step.
- 0:45Once you've loaded your log footage into
- 0:47DaVinci Resolve,
- 0:49the first step is to take
- 0:50advantage of the wider color processing
- 0:52capabilities by
- 0:53converting your log footage.
- 0:55This workflow setup gives you much more
- 0:57flexibility for color correction and grading.
- 1:01If you want a deep dive
- 1:03into color space transform,
- 1:04I've already made a dedicated
- 1:06video on that.
- 1:07The link is in the description.
- 1:10Now, a beginner might look at this
- 1:12uncorrected footage and think,
- 1:14"It looks flat.
- 1:15Let's crank up the saturation."
- 1:18But that is a huge mistake.
- 1:21If you follow the steps I'm about to show you,
- 1:23you can bring out
- 1:24rich and natural colors
- 1:26without even touching
- 1:27the saturation knob.
- 1:30The typical correction order goes:
- 1:32Exposure > Contrast > White Balance.
- 1:36And the reason is
- 1:37exposure adjustment defines
- 1:40the overall luminance of your image,
- 1:42and recover highlight or shadow details,
- 1:45a clean starting point for grading.
- 1:48Do not underestimate
- 1:50this very first step.
- 1:52As you can see here, the final result is
- 1:54drastically different with and without
- 1:57exposure adjustment.
- 1:59This step is also extremely crucial in
- 2:01making several shots of the
- 2:03same scene looking consistent.
- 2:07So how do you properly adjust
- 2:09exposure in DaVinci Resolve?
- 2:11For a DaVinci Wide Gamut color space
- 2:13pipeline, I highly
- 2:15recommend HDR color wheels.
- 2:19HDR wheels give you cleaner,
- 2:21more targeted control over tonal zones.
- 2:25Global adjusts the overall exposure.
- 2:30Shadows and Dark affect
- 2:31only the deep shadows.
- 2:34Light targets the middle range.
- 2:36It's especially
- 2:37useful for protecting skin.
- 2:40Highlight and Specular isolate the
- 2:42brightest areas and let you
- 2:44preserve roll off and details
- 2:46in skies or windows.
- 2:48But how do you know if your
- 2:50image is properly exposed?
- 2:52Pull up your waveform.
- 2:54This is your most accurate tool.
- 2:57Skin tones usually
- 2:58sit around 40 to 70 IRE.
- 3:01You want a healthy spread
- 3:02from dark to bright without clipping.
- 3:05You can also use a false color monitor.
- 3:08False color gives you a
- 3:10real-time exposure heat map.
- 3:12Green, gray, and salmon
- 3:14indicate properly exposed skin.
- 3:17This is especially helpful for checking
- 3:19key subjects like faces,
- 3:21smoothing out tonal zones,
- 3:23and recovering highlights and shadows.
- 3:27To bring out natural colors and give
- 3:29depth to your image, we have contrast.
- 3:32It also determines how the image feels.
- 3:35Does it look flat?
- 3:36Or does it feel
- 3:37grounded, dimensional and alive?
- 3:41Contrast and Pivot are very powerful when
- 3:44used in conjunction.
- 3:47Contrast increases separation between the
- 3:49darkest and brightest parts of the image,
- 3:52while pivot determines
- 3:54where that expansion happens.
- 3:57In Wide Gamut,
- 3:59the default pivot is 0.336.
- 4:02This is just a
- 4:03reference point for middle gray.
- 4:05In very simple term, middle gray is the
- 4:08very center tone between
- 4:09absolute black and absolute white.
- 4:12But in the DaVinci Wide Gamut color space,
- 4:15this happens to be at 0.336.
- 4:19Since we have adjusted the exposure in
- 4:21the previous node,
- 4:23we can fiddle this a little bit
- 4:24but not too much.
- 4:26Just be aware not to make your shot look
- 4:29under or overexposed.
- 4:32As you can see, the colors are already
- 4:35coming out without boosting saturation.
- 4:38This is because proper
- 4:39contrast equals to better saturation.
- 4:42It brings out saturation in a way that
- 4:45feels rich and believable.
- 4:49Many beginners get it wrong by reaching
- 4:52for saturation first
- 4:53and trying to fix a flat log image.
- 4:57But without contrast, saturation pushes
- 4:59color into unnatural zones.
- 5:02It looks plastic.
- 5:04And in Wide Gamut, it can even
- 5:06clip your color channels.
- 5:09To sum it up,
- 5:10good contrast separates tones clearly,
- 5:12improves color clarity, and reduces
- 5:15the need for artificial saturation.
- 5:19We can now move on to white balance, the
- 5:22process of neutralizing
- 5:23color temperature and tint,
- 5:25It ensures the colors in your image feel
- 5:28true to the scene's original lighting.
- 5:31We adjust white balance after exposure
- 5:33and contrast to avoid
- 5:35false corrections,
- 5:37because if you white balance
- 5:38before fixing exposure, you might correct
- 5:41a color cast that isn't really there.
- 5:44In DaVinci Resolve, you have a variety of
- 5:47tools to achieve accurate white balance.
- 5:50Starting with the offset control.
- 5:53This is my preferred method.
- 5:55This tool shifts the entire
- 5:58image's color balance evenly.
- 6:00Use this to remove broad color casts,
- 6:04Use the RGB parade to align your
- 6:07highlights and neutrals
- 6:08across all three channels.
- 6:10Use the vectorscope to check skin tone
- 6:13direction, making sure it
- 6:15falls naturally along the skin tone line.
- 6:18Your goal is to center the image's
- 6:20balance around the neutral axis.
- 6:23Or you can use the
- 6:24temperature and tint sliders.
- 6:26They are intuitive and familiar.
- 6:29They act more like a
- 6:30camera's white balance system.
- 6:32These sliders provide shifts between
- 6:34daylight and tungsten, or
- 6:37removing unwanted magenta
- 6:39and green casts.
- 6:46Resolve also offers a
- 6:48white balance picker.
- 6:50An eyedropper tool that lets you click on
- 6:52something you know
- 6:54should be neutral gray.
- 6:56If you have a neutral reference in the frame,
- 6:58like a gray card,
- 7:00white shirt, or neutral wall,
- 7:02use that as an anchor.
- 7:04Click with the white balance picker,
- 7:06then Resolve will adjust
- 7:08the image automatically.
- 7:11Once exposure, contrast, and white
- 7:13balance are dialed in,
- 7:14your image is now technically corrected.
- 7:17In fact, at this point, the shot could be
- 7:20delivered as-is, without further grading.
- 7:24It might not be stylized, but it's clean,
- 7:27neutral, and accurate.
- 7:31Before we move on to the creative grading
- 7:33stage, there's often one
- 7:35more layer of refinement -
- 7:37Secondary color adjustments.
- 7:40These are targeted and subtle tweaks to
- 7:42refine individual hues,
- 7:44adjust color relationships,
- 7:46or fix small imbalances
- 7:47that weren't obvious earlier.
- 7:50DaVinci Resolve happens to provide a
- 7:52several simple, yet
- 7:54highly effective and intuitive
- 7:56color tools.
- 7:57Hue vs Hue and Hue vs Saturation curves
- 8:00kind of explain themselves.
- 8:02You pick a specific hue
- 8:03and you remap it to another.
- 8:06Or you can control the
- 8:08intensity of specific colors.
- 8:11Most people know that.
- 8:12But there's one curve
- 8:14most beginners overlook.
- 8:16Hue vs Luminance.
- 8:18This tool doesn't just
- 8:20brighten or darken a color.
- 8:22It reshapes how that color feels.
- 8:26Here's why that matters.
- 8:27Color isn't just
- 8:28about hue and saturation.
- 8:30It's also affected by
- 8:32luminance or brightness.
- 8:34Bright colors,
- 8:35often feels pastel or thin
- 8:38because they sit in a high
- 8:39luminance, low saturation zone.
- 8:42But when you lower the luminance of that
- 8:44hue without boosting
- 8:46saturation, you shift it
- 8:48into a deeper, denser part of the color.
- 8:51It feels richer and more refined.
- 8:55This is called subtractive saturation.
- 8:58Instead of forcing more color in, you're
- 9:00reducing excess
- 9:01brightness so the color stands
- 9:03out naturally.
- 9:05The result is vivid, elegant color that
- 9:07looks soft, not synthetic.
- 9:10Perfect for a high-end cinematic feel.
- 9:15And it's especially effective
- 9:16in what I call the "Hero Zone".
- 9:19The midtones where your subject lives.
- 9:22Our eyes are most sensitive
- 9:24to colors in these regions.
- 9:27So are any adjustments here
- 9:28carries more visual weight.
- 9:31For example, darkening a warm tone in the
- 9:34midtones, say in skin
- 9:36or fabric, adds depth
- 9:38to the color.
- 9:39It can make it feel luxurious without
- 9:41even boosting saturation at all.
- 9:45And that brings us to my
- 9:46go-to color tool, Color Slice.
- 9:49This tool pre-divides the hue
- 9:50spectrum into targeted slices.
- 9:53Reds, greens, blues, skin, you have it.
- 9:57So while you can adjust hue, saturation
- 10:00and luminance from a
- 10:01single panel, it's faster
- 10:03than jumping around different curves.
- 10:05This keeps your workflow focused.
- 10:08Then there's Color Warper, which takes
- 10:10things even further.
- 10:12You get a 2D hue saturation grid.
- 10:15And you can grab and
- 10:17drag any point in real time.
- 10:19It's intuitive, visual and very flexible.
- 10:23There's a catch though.
- 10:25Because it's so specific, if you don't
- 10:27carefully qualify your
- 10:28selection, you can easily push
- 10:30a color too far or break
- 10:32up harmony across the image.
- 10:35But look at this,
- 10:36all balanced, corrected and refined.
- 10:39And here's the best part, we still
- 10:41haven't even touched the saturation knob.
- 10:45Everything you've done so far has built a
- 10:47base that feels polished and clean.
- 10:50And that means you're
- 10:51finally ready for the fun part -
- 10:54Creative Grading.
- 10:57Coming up, I'm going to show you a
- 10:59combination that is highly
- 11:00flexible and customizable,
- 11:02so you can later create and develop your
- 11:05own style and aesthetics.
- 11:08Now that you have a clean base, we're
- 11:10going to first set the
- 11:12overall tone of your shot,
- 11:14using a powerful tool called Chromatic
- 11:16Adaptation Transform.
- 11:18Depending on your narrative, you can
- 11:20quickly and safely adapt
- 11:22your footage to a cooler
- 11:24or warmer white point to evoke a specific
- 11:27mood or time of day,
- 11:30but do so in a perceptually
- 11:32consistent manner.
- 11:34Basically, a Chromatic Adaptation
- 11:36Transform is a mathematical
- 11:38conversion that makes colors
- 11:40look natural under different lights,
- 11:43just like your eyes do.
- 11:45Let's take a look at this example.
- 11:47This shot has been color
- 11:49corrected and neutralized.
- 11:51Now add a serial node after your
- 11:53secondary color adjustment
- 11:54node, if any, and then insert
- 11:57Chromatic Adaptation
- 11:59Transform from the Effect Library.
- 12:01You can keep the
- 12:02You can keep the
- 12:02default CAT02 as your method.
- 12:06This model is quite
- 12:07perceptually accurate.
- 12:10The others are other mathematical models
- 12:12you can experiment
- 12:13with in your spare time.
- 12:15You can also keep standard illuminant in
- 12:18both source illuminant
- 12:19and target illuminant type.
- 12:22Now, what is the default illuminant D65?
- 12:26It is the standardized white point for
- 12:28the sRGB and Rec.709 color space,
- 12:32and it's correlated
- 12:33to the color temperature of
- 12:35approximately 6500 Kelvin.
- 12:38Pull down the menu, we will focus on the
- 12:40D-series illuminants in this video.
- 12:43As you can see, we have D50, 55, 60, 65
- 12:48to D75, with D50 being the warmest
- 12:52and D75 the coolest.
- 12:55This is how we can take
- 12:56advantage of this transform.
- 12:59If we define this shot as D65,
- 13:01then we can warm it up by
- 13:03converting the white point to D50.
- 13:06As you can see, the image is much warmer
- 13:09but in a natural manner.
- 13:11But of course, you can also make a subtle
- 13:13conversion by
- 13:14switching to a closer number
- 13:16like D60.
- 13:18So it really depends on your narrative as
- 13:20I said just a moment ago.
- 13:23We can also reverse this conversion.
- 13:26If I define the source illuminant as
- 13:28D55, then going from D55
- 13:30to D65 will make the shot
- 13:33cooler.
- 13:34And therefore, just this chromatic
- 13:37adaptation transform alone
- 13:38can already help you fast
- 13:40track your creative
- 13:41grade by setting the mood.
- 13:44And this is how you can make a whole
- 13:46series of shots
- 13:47consistent in color temperature.
- 13:50For me, I like it subtle, so I'm just
- 13:54going to slightly warm
- 13:55it up by going from D65 to
- 13:57D55 for this shot.
- 14:01Now we can further stylize the visuals by
- 14:04using a technique called "Split Toning".
- 14:07It is the technique of applying different
- 14:09color tints to the
- 14:10highlights and shadows of an image
- 14:12independently to creatively enhance the
- 14:15mood, atmosphere, and
- 14:17visual interest of an image.
- 14:19There are various excellent plugins and
- 14:21DCTLs designed for
- 14:23split toning out there.
- 14:25But in this tutorial,
- 14:27we're going to dive into
- 14:28DaVinci Resolve's built-in curve tool
- 14:30to show you exactly
- 14:31how this technique works.
- 14:34After the chromatic adaptation transform,
- 14:37if applied, add a serial node.
- 14:40First, we need to define the pivot point
- 14:43separating highlights and shadows.
- 14:46There's a free DCTL to help you pinpoint
- 14:48the default pivot for
- 14:50the DaVinci Wide Gamut color space.
- 14:53Go to curve and select all channels,
- 14:56and add a pin to your pivot.
- 14:59You can always fiddle this up and down a
- 15:01little according to your narrative
- 15:03without under or overexposing your image.
- 15:06But for now, I'm
- 15:07sticking to the default pivot.
- 15:10Let me turn on the exponential ramp
- 15:13to better show you the principles of
- 15:14split toning and how
- 15:16it affects your image.
- 15:18Let's say we want to achieve that
- 15:20filmic look,
- 15:21with warm highlights and cool shadows.
- 15:24Okay then,
- 15:25first switch to editable splines,
- 15:28pull out your parade,
- 15:29and watch what's going on.
- 15:32We can slightly pull down the high end
- 15:34for a softer roll-off.
- 15:39We can also do the same
- 15:40thing to the lower end.
- 15:45Let's quickly turn off this DCTL and see
- 15:48what it has done to your image.
- 15:51You can see that it's instantly softer.
- 15:54You can now adjust the white point,
- 15:56black point, and also the mid-tone
- 15:59contrast at the pivot here.
- 16:05Switch the DCTL back on,
- 16:07pull up the vectorscope.
- 16:09Let's work some magic.
- 16:11For warmer highlights, select the red
- 16:14curve and pull it up.
- 16:18Then select the blue
- 16:19curve and pull it down.
- 16:23Use the green curve to adjust.
- 16:25So how much should I pull?
- 16:28Well,
- 16:29let me get back to you on that in a moment,
- 16:31but keep an eye on the vectorscope
- 16:33for now.
- 16:34Go to the lower end, select
- 16:36the red curve and pull it down.
- 16:39Select the blue curve and pull it up.
- 16:42Use the green curve to adjust.
- 16:44If you take a look at the ramp, you can
- 16:46clearly see the so-called "split toning".
- 16:50Let's see what it has done to the image.
- 16:52Now look at the before and after.
- 16:58The image is now stylized.
- 17:00We can further make
- 17:01some adjustments here.
- 17:03The shadow is a bit
- 17:04too tinted for my taste.
- 17:06If you look at the parade graph, blue is
- 17:08too lifted in the shadow range.
- 17:11So while we pull down
- 17:12the blue curve a bit.
- 17:14Or you want the image
- 17:15to be slightly moodier.
- 17:17Select Y only, the luminosity curve and
- 17:20just slightly pull it down just a hair.
- 17:23Now look at before and after.
- 17:31We can even double up the effect if you
- 17:33want to really stretch it out
- 17:35and push your grade.
- 17:37If it's too strong, we can pull it back.
- 17:40Go to one of the nodes, go to key and
- 17:42lower the key output gain to taste.
- 17:52Remember Chromatic Adaptation Transform?
- 17:55We can now combine that to our curve to
- 17:57evoke different moods.
- 17:59We can easily and safely
- 18:01warm it up or cool it down by
- 18:03using the adjustments I talked about earlier.
- 18:05So you can see now the
- 18:08possibilities are endless. You can make a
- 18:10very subtle adjustment or really push
- 18:13the grade by stretching the split toning.
- 18:16I will dedicate a stand-alone video on
- 18:19different styles, aesthetics
- 18:20and color psychology in the future.
- 18:23In this video,
- 18:24we will focus on the
- 18:25basic principle techniques.
- 18:27Sometimes, certain colors could become a
- 18:29bit too saturated after split toning.
- 18:33Instead of going back to the secondary
- 18:35color corrections, we can
- 18:36even out the overall saturation
- 18:39using a power curve called
- 18:40Saturation vs Saturation.
- 18:43This is a smarter way
- 18:45for an overall polish.
- 18:47It helps reduce overly saturated areas
- 18:50without affecting neutrals.
- 18:52It could also boost muted colors without
- 18:55pushing already vibrant ones.
- 18:57In this example, I just want to pull back
- 19:00the brown color just a hair.
- 19:05For a finishing touch, you can now add
- 19:07your favorite visual
- 19:08enhancers here for texturing.
- 19:10These include softening, glow, bloom,
- 19:14halation, sharpening,
- 19:16vignette, film grains, etc.
- 19:18But texturing alone is also another whole
- 19:21video in the future.
- 19:23But look, without LUT nor plugin,
- 19:26you also create and develop your own color
- 19:29grade in DaVinci Resolve.
- 19:31Just remember, these are all options.
- 19:34You don't necessarily
- 19:35have to employ them all.
- 19:36If you don't think you need any secondary
- 19:38color adjustment or chromatic adaptation
- 19:41transform, then skip them.
- 19:44Check your forms and graphs
- 19:45to make sure nothing is
- 19:47unintentionally clipped.
- 19:50Before we go, let me quickly show you
- 19:52another popular look as a bonus.
- 19:54It's called Bleach Bypass.
- 19:57This is a filmic technique used to
- 19:59achieve a distinctive high contrast,
- 20:02desaturated aesthetic
- 20:03that conveys a sense of
- 20:05somber drama.
- 20:07After you output CST node, first create a
- 20:10serial node, and then
- 20:12create a layer node.
- 20:14Label the lower node as B&W.
- 20:17In the lower node, go to the RGB mixer,
- 20:20turn on monochrome to
- 20:22make it black and white.
- 20:23Then switch the composite mode of the
- 20:26layer mixer to overlay.
- 20:28Now the effect is very intense.
- 20:31Go back to the B&W node, go to key
- 20:33and lower the key output gain.
- 20:36Let's park at 0.3.
- 20:39Now you get that kind of desaturated,
- 20:42moody and grungy vibe.
- 20:45So that's all for this video.
- 20:47Leave your questions in the comment
- 20:48section below, and I'll
- 20:50see you in the next video.
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