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Combat Tutorial V2 #10 - SFX, VFX & Hit Animations | Roblox Studio [TUTORIAL] โ€” Transcript

by Liam ๐ŸŒˆ ยท 899 words ยท 162 segments ยท language en ยท Watch on YouTube

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  1. 0:00all right guys welcome back to another
  2. 0:01video in today's video we are going to
  3. 0:03add some VFX and sound effects and hit
  4. 0:08animations to our comment system and
  5. 0:11yeah let's just Begin by opening the hit
  6. 0:14Ser script and let's actually get a new
  7. 0:17event and that is our M VFX
  8. 0:23event so let's just do events. Vex
  9. 0:28okay um
  10. 0:32then we can also make um some changes to
  11. 0:36it here so we can also check if the
  12. 0:41enemy human is even alive before dealing
  13. 0:45damage so if the enemy's humanite health
  14. 0:49is above zero then we only do the damage
  15. 0:53and stop the animations and
  16. 0:55stuff okay but now let's actually do the
  17. 0:59effects
  18. 1:00so for the effects that we did like five
  19. 1:04episodes ago um we need to do the um
  20. 1:09minut have we have X event then fire all
  21. 1:14clients then with comat
  22. 1:18effects uh you can also open it again
  23. 1:21to to see um what you need to do combat
  24. 1:25effects then we need the effect we want
  25. 1:27to have then the position or the C frame
  26. 1:30and then the time we want to destroy it
  27. 1:34um so in our hit service we want to
  28. 1:39have the blood effect so let's do
  29. 1:43replicate search.
  30. 1:44effects. com.
  31. 1:47BL let's
  32. 1:49well this effect right
  33. 1:52here then you want to position it at our
  34. 1:56enemy character's torso
  35. 2:00um or we can even make it at a hit point
  36. 2:04I think by just doing hit dot C oh not
  37. 2:10just hit just just hit um and no hit C
  38. 2:14friend my bad my
  39. 2:17bad and then also the St time just like
  40. 2:20two or 3 seconds should be enough for
  41. 2:23the particle to fully play okay let's
  42. 2:27check that out
  43. 2:33[Music]
  44. 2:37um yep
  45. 2:40okay you can see the uh effects
  46. 2:44are uh yeah being emitted properly and
  47. 2:48we can't damage them when they already
  48. 2:50dead okay nice and I think the effects
  49. 2:55are being emitted at the point that hit
  50. 2:59the
  51. 3:00enemy that's also pretty
  52. 3:05cool okay now let's add some sounds so
  53. 3:10we can open up the
  54. 3:11toolbox search like for
  55. 3:15cut then um get a nice
  56. 3:20sound I'm going to take this um okay
  57. 3:23then then open your in your sound
  58. 3:26service sfx for then weapons then Rapier
  59. 3:29and that's in that combat um thing you
  60. 3:32want to have a new sound that's your hit
  61. 3:35sound you can change your properties how
  62. 3:38you
  63. 3:38want
  64. 3:40um yeah and then put your sound
  65. 3:44there bam make sure to have that for all
  66. 3:48your
  67. 3:50weapons
  68. 3:52okay and then we can simply just play
  69. 3:55the sound with our um sounds
  70. 3:58module so
  71. 4:01sound sm. play
  72. 4:04sound then weapon
  73. 4:07sounds our
  74. 4:10weapon in square
  75. 4:13brackets
  76. 4:15um and then combat do
  77. 4:19hit the
  78. 4:21sound and then add our enemies Char
  79. 4:25enemy characters torso
  80. 4:28okay that should work
  81. 4:34hopefully perfect
  82. 4:37um nice and now we can just add some
  83. 4:42headit animations and we can simply do
  84. 4:44that by um making some new animations in
  85. 4:48here I've
  86. 4:50already prepared them so don't have to
  87. 4:54make them now
  88. 4:56um boom boom
  89. 4:59I can Jo them so uh in your weapon you
  90. 5:03want to have a new folder and that
  91. 5:05folder is called Hit And in that hit F
  92. 5:08you have hit one hit two hit three and
  93. 5:10hit four make sure to have that for both
  94. 5:13of your
  95. 5:14weapons and then let's go into our
  96. 5:18combat Ser
  97. 5:20script H go down
  98. 5:22here and here we're going to uh type our
  99. 5:27first let's get to H again
  100. 5:30and add three dots here and then we're
  101. 5:33going to say that the hit
  102. 5:36animation equals to the three
  103. 5:40dots
  104. 5:43okay
  105. 5:45um yeah then you can go back here and
  106. 5:49after hbox you're going to get the um
  107. 5:54animation so first you need to declare
  108. 5:57uh our weapons animation here again you
  109. 5:59can just direct that from
  110. 6:03here uh weapons animation and the
  111. 6:06animations
  112. 6:08folder
  113. 6:10boom and then down let's actually make
  114. 6:13this a VAR so local M
  115. 6:16hit animation equals to weapon
  116. 6:22animations then square square brackets
  117. 6:25current
  118. 6:26weapon M do hit
  119. 6:31and then in that hit folder we want to
  120. 6:33search for
  121. 6:34hit and then our current combo the
  122. 6:39number of our combo okay and then just
  123. 6:42put after H box the hit animation and
  124. 6:45then end back in your hit service module
  125. 6:47you want to write um after the stop
  126. 6:52animations can put all of this off the
  127. 6:54stop
  128. 6:55animations
  129. 6:57um we want to write
  130. 7:00eh humanoid do
  131. 7:04animator
  132. 7:08loads loads
  133. 7:11animation and then
  134. 7:14our hit
  135. 7:17animation and let's play that animation
  136. 7:22okay let's see if that
  137. 7:28works that's
  138. 7:30works
  139. 7:33perfectly all
  140. 7:35right
  141. 7:37um yeah I think
  142. 7:40that uh wraps up this
  143. 7:44episode I'm just going to test it with
  144. 7:46the other weapon again real quick
  145. 8:03okay yeah that that uh also works uh and
  146. 8:09I know uh um what I'm going to do next
  147. 8:11episode
  148. 8:13because we kind of that's most for
  149. 8:17players but sometimes the
  150. 8:21um
  151. 8:22the what is it now um the hitbox won't
  152. 8:27really register the hit because
  153. 8:31of um objects like these or for
  154. 8:34characters accessories all this
  155. 8:37accessies could actually hinder the
  156. 8:40hitbox and that is definitely what we
  157. 8:43what we are going to fix in the next
  158. 8:45episode but
  159. 8:48yeah this was everything for this
  160. 8:51episode thanks a lot for watching and
  161. 8:53have a great day see you
  162. 8:59[Music]

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