Claude Fable 5.2 vs Opus 5.5 Make a 3D Animated Video From Scratch — Transcript
Full transcript
- 0:00Yesterday, I compared Claude Fable 5.2
- 0:03and Opus 5.5, and most of you liked the
- 0:06Opus film more. But that test was
- 0:08simple. One short story all in 2D. So
- 0:11this time I pushed them as far as they
- 0:14go with 2D and 3D. Real physics and five
- 0:18impossible worlds. They got the same
- 0:20voice over and the same prompt. Watch
- 0:22both and pick left or right. You're
- 0:25falling up past cars and buses floating
- 0:28into the clouds toward a black hole
- 0:30that's tearing the sky open. Around you,
- 0:34every world is coming apart. Half of it
- 0:36flat, half of it deep, both at the same
- 0:39time. Click. Everything rewinds. 5
- 0:42minutes ago, you found this remote in a
- 0:44drawer. You press one. 2D becomes 3D.
- 0:48You run up the stairs, shove the door
- 0:50open at the top, and stumble into the
- 0:52basement. You turn around and sprint up
- 0:54again faster and burst through the same
- 0:57door into the same basement. There's one
- 1:00other door down here. You open it and
- 1:02you're looking into your bedroom at your
- 1:04own back. You step in. You look out of
- 1:07the window. The street is below you. You
- 1:10lean left and it's above you. You lean
- 1:12right and you're looking at it from the
- 1:14side. You open the wardrobe. Inside
- 1:17there's a hallway. You walk all the way
- 1:20to the end of it, open the door, and
- 1:22step into your own room. You press two.
- 1:25You're standing in a street. 3D folds
- 1:28back into 2D, sideways. This time, you
- 1:31can only go left or right. And every 3
- 1:33seconds, the world redraws itself in a
- 1:36completely different style. Then the
- 1:38storm hits. Water floods in from the
- 1:41left, lifts the cars off the ground, and
- 1:43chases you up a ladder, onto a roof,
- 1:46onto a chimney. A tornado comes down out
- 1:49of the clouds and pulls in the fences,
- 1:51the roof tiles, even the flood water.
- 1:54Lightning splits the tree next to the
- 1:56house. You hold on to the chimney, your
- 1:58feet off the ground. You barely reach
- 2:00the remote and press three. You're
- 2:02standing in a city center. 2D becomes 3D
- 2:05again, and gravity has turned upside
- 2:08down. A car comes at you at full speed,
- 2:11lifts off the road, and misses you by an
- 2:13inch. Everything starts floating. You
- 2:16grab a street lamp and the remote slips
- 2:18out of your hand. You catch it just
- 2:20before it's gone and you press four. The
- 2:23world still looks 3D. The street runs to
- 2:26the horizon. You throw a stone down it.
- 2:28The stone hits the horizon with a flat
- 2:30tap and slides down the sky. You step
- 2:33sideways and the whole street slides
- 2:36along with you. And here, time runs
- 2:38backwards. A shattered shop window
- 2:41gathers itself up from the pavement. A
- 2:43building lying across the road stands
- 2:45back up floor by floor. At the end of
- 2:47the street where your stone hit, a black
- 2:50hole gives back everything it ever
- 2:52swallowed. Behind you, your footprints
- 2:54walk back to your feet. You press five.
- 2:56Back to 3D. You're back in your room.
- 2:59And on the TV is this room. You, the
- 3:02remote, and the TV. On that screen, the
- 3:05same again. Smaller and again. Every
- 3:08second screen is 2D. You lean in too
- 3:11close and you fall through a 2D room,
- 3:14through a 3D room, faster and faster.
- 3:17And every room is a little older than
- 3:19the last. In one of them, another you
- 3:21looks up and watches you fall past. The
- 3:24last screen is a single pixel. You fall
- 3:26into it anyway. You hold down the power
- 3:29switch. Every world rewinds in 3
- 3:32seconds, and you're home, flat, 2D, just
- 3:35like before. The staircase goes up and
- 3:38stays up almost. Your shadow is still
- 3:413D.
- 3:42So, which one did you pick? The film on
- 3:45the left was made by Fable 5.2 and the
- 3:48one on the right by Opus 5.5. Opus
- 3:51finished its film in about an hour and
- 3:53Fable took 85 minutes. At API prices,
- 3:56Opus cost about $16 and Fable about 27.
- 4:00Both of them got a single prompt. Make
- 4:02the whole film in code, including the
- 4:04sound and the music with no text on
- 4:07screen in one continuous take and render
- 4:10it yourself. I didn't fix a single
- 4:12frame. So, what you just saw is their
- 4:15first try. And this was harder than it
- 4:17looks. Each model only got the voice
- 4:19over and the timing of every word with
- 4:21no images, no reference, and no style.
- 4:24The story never says what anything looks
- 4:27like. So, everything on the screen had
- 4:29to come from the words alone. The story
- 4:31only says when the world is 2D and when
- 4:34it's 3D. And they worked out everything
- 4:36else from the context. The real goal was
- 4:39to test their reasoning, not just their
- 4:41drawing. The story says what happens,
- 4:43but never how to show it. How do you
- 4:46show a staircase that leads back into
- 4:48the basement? Or a world that looks 3D
- 4:50but isn't, or a screen inside a screen.
- 4:53Each of those is a puzzle they had to
- 4:55solve on their own and then build in
- 4:57code while switching between 2D and 3D.
- 5:00exactly on the click. And here's the
- 5:02part I didn't expect. Neither of them
- 5:05used a 3D library. Both wrote their own
- 5:073D engine from scratch. Opus built one
- 5:10with shadows, portals, and a screen that
- 5:12can show another scene inside it. Fable
- 5:15built a renderer that can draw every
- 5:17pixel, either in 3D or flat, in 10
- 5:20different 2D styles. And that's how it
- 5:22moves between the two. So nothing in
- 5:24these films is borrowed. Everything you
- 5:26see is something the model wrote itself.
- 5:29And that's exactly where the difference
- 5:30shows. Opus flickers a lot while Fable
- 5:33layers its objects into each other and
- 5:35its lighting and its character look far
- 5:38more real. They also think about the
- 5:40camera in different ways. Fable builds a
- 5:42whole world around you and uses it,
- 5:44showing more of the environment in every
- 5:46scene. Opus is more about the
- 5:48experience. It puts you inside the
- 5:50moment, and some scenes are shot from
- 5:52your own eyes. You can see it right from
- 5:54the opening. Fable rips the sky open
- 5:56like paper with cars, toys, and debris
- 6:00pouring through the clouds, while Opus
- 6:02drops you over a whole city toward a
- 6:04black hole with a burning disc. When the
- 6:06first button turns the world from 2D
- 6:09into 3D, both of them build a real 3D
- 6:12house out of the flat room. They even
- 6:14had the same idea for the staircase
- 6:15loop. Both cut the house open so you can
- 6:18watch yourself run up the stairs and
- 6:20come out in the basement. With the
- 6:22second button, the world has to change
- 6:24its style every 3 seconds. Fable goes
- 6:27from a flat illustration to a blueprint,
- 6:30a pencil sketch, a mosaic, and
- 6:32watercolor. And Opus goes through
- 6:34halftone, cut paper, neon lines, and
- 6:37green pixels while the flood keeps
- 6:39chasing you through every one of them.
- 6:42When gravity flips with the third
- 6:43button, Fable throws a car straight at
- 6:45the camera, and Opus turns the whole
- 6:47city upside down and leaves you hanging
- 6:49from a street lamp. The fourth button
- 6:51was the hardest one because the world
- 6:53has to look 3D, then give itself away as
- 6:56flat, and then runtime backwards. With
- 6:59the fifth button, both of them go
- 7:01through a screen inside a screen all the
- 7:04way down to a single pixel. Opus ages
- 7:06each room into black and white, and
- 7:08Fable drains the color out of each one
- 7:10until it's almost gone. And for the last
- 7:13line, where your shadow is still 3D,
- 7:15Opus gives you a shadow on the wall that
- 7:18moves on its own, and Fable turns you
- 7:20into a dark 3D shadow standing in a flat
- 7:23house. Of course, writing your own 3D
- 7:25engine in an hour has a price. Opus
- 7:28flickers all over the film on thin lines
- 7:30and shadows, the kind of thing a mature
- 7:32library solved years ago. Fable
- 7:34flickers, too, but far less. I left all
- 7:37of it in because this is exactly what
- 7:39they made. So, here's my verdict. Fable
- 7:425.2 is clearly the better animator, but
- 7:45it costs about twice as much to do the
- 7:47same job. If you want the best result,
- 7:49use Fable. If you're making a lot of
- 7:51videos, Opus still gets you most of the
- 7:53way for half the price.
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