BITE by NIGHT | Adelanto muy PRONTO! y NERFEOS Confirmados. — Transcript
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- 0:00There’s less time left until the release
- 0:01of Five Nights at Freddy's.
- 0:03We might only be a couple of weeks away
- 0:05from the game returning to the Roblox
- 0:07platform.
- 0:09And that is why the official Discord
- 0:11channels for this project have given us
- 0:12information about all the changes coming
- 0:14with the game's release.
- 0:17So, in this video, we will go over all
- 0:19the new updates regarding Five Nights at
- 0:21Freddy's.
- 0:22So, without further ado, let's start
- 0:25with this video.
- 0:33The first piece of news we have
- 0:35regarding the game is the changes one of
- 0:37the maps will receive.
- 0:40As was already mentioned in the Q&A a
- 0:42few weeks ago, the forest map would
- 0:44receive a complete rework.
- 0:48This is because, out of the three
- 0:50available maps, it was the players '
- 0:52least favorite, since it was a map with
- 0:54quite wide areas and was very boring to
- 0:56play, as you could see the killer from
- 0:59very far away and the chases were
- 1:01unbearable because you could run in
- 1:03circles.
- 1:05That is why the developers took on the
- 1:06task of modifying this map.
- 1:09And now we already have some previews of
- 1:11what the new version will be like.
- 1:13The structure itself won't actually
- 1:15change too much.
- 1:17It's not like they are building it from
- 1:19scratch, but they are going to change
- 1:21some elements to make it more
- 1:23entertaining to play, adding more
- 1:25obstacles and areas for survivors to
- 1:27hide in to make it more labyrinthine,
- 1:29just like the other maps.
- 1:33But besides that, it has been confirmed
- 1:35that this map will feature new
- 1:37references to the game's story.
- 1:40Because yes, in the Q&A it was said that
- 1:42Five Nights at Freddy's would have a
- 1:44story, which would be told through
- 1:46references in the maps and in future
- 1:48updates.
- 1:51These types of elements were already
- 1:53present in the maps before, although
- 1:55they were removed because they had very
- 1:57direct references to the Five Nights at
- 1:59Freddy's franchise, so it seems that
- 2:01this time the story they will tell us
- 2:03will be more original.
- 2:06The game will have its own canon and it
- 2:08will be told through curiosities and
- 2:10references that we will be able to find
- 2:12in the maps.
- 2:15In the game's Discord preview channel,
- 2:17we have been presented with an image in
- 2:19which we can see a wooden wall with the
- 2:21words "Soon" and "Smoothly," which mean
- 2:23very soon and without problems.
- 2:28These words would seemingly refer to
- 2:30lines of dialogue that the character
- 2:32Springtrap will have, which is why this
- 2:34map would tell the story of this
- 2:36character, something not unusual since
- 2:38previously on this map you could see a
- 2:40house that resembled the Afton family
- 2:43home from the fourth game, so it makes
- 2:45sense that this setting tells us part of
- 2:47this character's story.
- 2:51Although these words could also be used
- 2:52to mean that this game will be out very
- 2:54soon and that they aren't having any
- 2:56development issues.
- 3:00>> I want to let you know quickly that you
- 3:02can now enjoy my Five Nights at Freddy's
- 3:05animated series. The link is in the
- 3:07description. New episodes coming very
- 3:09soon. I hope you enjoy it.
- 3:14>> The second piece of news we have from
- 3:16Bite by Night is that some changes to
- 3:18the characters and gameplay have been
- 3:19confirmed.
- 3:22This is quite important, as during the
- 3:24months this project was open, there were
- 3:27many complaints about the killers'
- 3:29balance, especially due to the last
- 3:31update which, in terms of balance, made
- 3:33the damage some characters dealt very
- 3:35uneven.
- 3:38The first of the confirmed changes is
- 3:41for the character Ennard, who will be
- 3:43nerfed, since one of his abilities had
- 3:45been highly criticized by the community
- 3:47.
- 3:49The Minions ability allowed this
- 3:51character to create small monsters made
- 3:52of wires that would attack the players.
- 3:56The community said this ability was the
- 3:58most annoying thing in the whole game,
- 4:01as these Minions didn't have a normal
- 4:03collision box, making them very
- 4:05difficult to attack and get rid of.
- 4:09Besides being very small and therefore
- 4:11almost imperceptible on most maps, it
- 4:13was very annoying to be walking along
- 4:15and have one of them jump on you.
- 4:20And therefore, if you were unlucky
- 4:22enough to run into one of them while you
- 4:24had low health, you would basically end
- 4:26up dying, which wasn't very fair since
- 4:28when these minions saw you, they would
- 4:31go straight for you.
- 4:35Other characters like Springtrap also
- 4:37have traps they can place on the map,
- 4:39but, for example, those same traps of
- 4:42Springtrap don't move, while Ennard's do
- 4:44, and that's what made it so annoying.
- 4:47But luckily for the community, this
- 4:49minions ability will be nerfed, as the
- 4:52ability will now take longer to recharge
- 4:54.
- 4:55In addition to that, the small minions
- 4:57will have their detection radius reduced
- 4:59, so now you'll have to get very close
- 5:01to them for them to jump on you.
- 5:03And besides that, the damage they deal
- 5:05won't be as excessive as it was before.
- 5:08So, with these changes, stability
- 5:10shouldn't be so broken, which in my
- 5:13opinion seems good to me.
- 5:17The second change is for the Mimic
- 5:19character, as there was a debate on
- 5:21whether this character was really
- 5:23balanced within the game.
- 5:26Some players felt that its ability to
- 5:29change modes was too broken because the
- 5:32character could change stats without any
- 5:35penalty or cooldown, allowing it to go
- 5:37from a very strong character to a fast
- 5:40one in seconds.
- 5:43In fact, the main problem with this
- 5:45character was its speed mode, since no
- 5:47matter how hard you try to escape,
- 5:49you’ll never be faster than Mimic’s
- 5:51speed mode.
- 5:54And because the character could quickly
- 5:56switch modes, it could easily catch you
- 5:58with the speed mode and then finish you
- 6:00off with its attack mode.
- 6:04Someone who knew how to use this
- 6:06character was practically invincible, so
- 6:08the developers have confirmed they are
- 6:10working on a balance.
- 6:13We don't have information on what
- 6:15exactly they’re going to change, but I
- 6:17think they’ll likely add a small delay
- 6:20to the mode switching, so you’d have to
- 6:22wait a second or two to choose another
- 6:24mode.
- 6:27With this, you’d be slowing down Mimic's
- 6:29gameplay a bit, forcing anyone using it
- 6:32to think more strategically about when
- 6:34to switch modes to avoid spamming
- 6:36between speed and attack.
- 6:40Although, it’s also possible they’ll
- 6:42simply change some stats like the damage
- 6:44or speed the character has in its
- 6:45different modes.
- 6:48Tell me, what would you change about
- 6:49Mimic?
- 6:54And finally, to wrap up this round of
- 6:56changes, we have the change to
- 6:58Springtrap, for which we unfortunately
- 7:00also have no information on what exactly
- 7:02will change.
- 7:05The developers have simply stated that
- 7:07Springtrap will receive a slight boost
- 7:08to its abilities.
- 7:10I don’t know what kind of boost they’ll
- 7:13give it, whether it will be more speed
- 7:14or more attack.
- 7:17I think perhaps the cooldown of its
- 7:19abilities is what they’ll change, but as
- 7:21mentioned, it will be a slight change;
- 7:23therefore, it’s very possible we won’t
- 7:26notice much of a gameplay change for
- 7:28this killer compared to the previous two
- 7:30, which really had a lot of complaints
- 7:32from the community due to their
- 7:34abilities that could be considered
- 7:36somewhat broken.
- 7:44Now moving on to gameplay changes, we
- 7:46have some bad news, as it seems one of
- 7:48the biggest controversies the game ever
- 7:51had is returning; the developers have
- 7:53said there will be an option for each
- 7:55player to choose between auto-aim or aim
- 7:58assist.
- 8:00This is very bad, as it was one of the
- 8:03biggest problems the game had before it
- 8:05went into maintenance, since in the last
- 8:08update they made, they added auto-aim, a
- 8:11mechanic designed for people playing on
- 8:13mobile and also with a controller.
- 8:17Since these people are at a disadvantage
- 8:19against players using a keyboard and
- 8:21mouse.
- 8:23But this change caused a lot of
- 8:25controversy within the gaming community
- 8:27, as they considered it unfair to add
- 8:29auto-aim, because skills like
- 8:31Springtrap's axe throw became way too
- 8:34broken with this feature.
- 8:38There were even videos that showed how
- 8:40Springtrap could use his ability and,
- 8:42because of the auto-aim, the axe would
- 8:44follow you even through walls or attack
- 8:46you even if he was looking in another
- 8:48direction.
- 8:50It is clear that these things are due to
- 8:52flaws in the auto-aim.
- 8:55But even so, there were many cases where
- 8:57it was considered unfair, because
- 8:59practically if you were in front of
- 9:01Springtrap and he had auto-aim enabled,
- 9:03you couldn't escape his axe.
- 9:06So if they are really going to keep this
- 9:08auto-aim option, it will once again
- 9:10generate a discussion within the
- 9:11community.
- 9:12I think aim assist is the better option
- 9:15.
- 9:17It's true that mobile and controller
- 9:18players will be at some disadvantage,
- 9:20but that's better than people being able
- 9:22to break matches because of auto-aim.
- 9:25The thing is, even by leaving it as an
- 9:27option, people who play with a keyboard
- 9:28and mouse will be able to turn it on.
- 9:32That means this advantage will be
- 9:33available to everyone, even to players
- 9:35who already have a greater level of
- 9:37comfort, like those who use a mouse.
- 9:41So they would practically have an even
- 9:43bigger advantage over players on other
- 9:45platforms.
- 9:48Although there is still time for them to
- 9:50not implement this option and for the
- 9:52game to simply stay with aim assist,
- 9:54which is also a bit frowned upon in
- 9:56multiplayer games, but is not as broken
- 9:58as auto-aim.
- 10:06And to wrap up this video, we have the
- 10:08information and confirmation that the
- 10:10next gameplay video we will have for the
- 10:12game will be about the FNaF character.
- 10:16In the previous video, I had already
- 10:17mentioned how they were working on three
- 10:19teaser videos.
- 10:22One for the new survivor, another for
- 10:24the puppet, and a launch trailer for the
- 10:26game.
- 10:27It has now been confirmed that the first
- 10:29video we are going to see is the
- 10:31gameplay preview for the fighter
- 10:32survivor.
- 10:34Therefore, it is very likely that the
- 10:36second preview we get will be for the
- 10:38puppet, ending with the game trailer.
- 10:42It is very possible that the fighter
- 10:43preview video will come out this week,
- 10:45as there has been much emphasis that
- 10:47something is coming very soon.
- 10:50So if we get the fighter video this week
- 10:53, we will most likely get the puppet one
- 10:55next week.
- 10:57To then have the game trailer release in
- 10:59the last week of November.
- 11:02And thus having Bye Bye Night again at
- 11:04the end of the month or early December.
- 11:07Which would be great.
- 11:09But well, those have been all the latest
- 11:11news about this game.
- 11:13Let me know in the comments what you
- 11:15think about all these changes.
- 11:18>> I send a super mega special greeting to
- 11:21my members.
- 11:23Juan Castillo 077, Garrex 1, Naitalien
- 11:264697, Emiliano 8427, Vito Wolf, Poli
- 11:30Vázquez, Saemon, Nexus Moon, a mi manera
- 11:34con Juani, Cristian Amir Herbert Méndez
- 11:385653, William Afteom, Foxlord 765, Mr.
- 11:42Brains, Raúl García, Party Bonny 555.
- 11:47Thank you very much for all your support
- 11:49.
- 11:50That has been all for this video. Thank
- 11:52you so much to everyone who stayed until
- 11:55the end, I really appreciate it.
- 11:58Remember that memberships are now active
- 12:01, with which you can get incredible
- 12:03rewards, like appearing in the video
- 12:05credits, seeing content before its
- 12:07release, and even having priority
- 12:09responses in the comments.
- 12:11All possible support is appreciated.
- 12:14Thanks to you I can continue bringing
- 12:16you incredible content. Thank you so
- 12:18much. I let you know that I have a
- 12:20secondary channel where I upload more
- 12:22content, like animation, Dragon Ball,
- 12:24and many other things. The link will be
- 12:26down in the description. And now it is
- 12:29time for you to leave your opinion about
- 12:31it. What did you think of this topic?
- 12:33Leave your comment down below. I like to
- 12:35see your opinions about it. Don't forget
- 12:38to like the video, as that helps me get
- 12:40more recommended.
- 12:42Sharing also helps a lot to continue
- 12:44uploading incredible videos.
- 12:46That has been all for this video. Take
- 12:49care. See you soon. I love you all.
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