AION 2 Sorcerer Guide: Build, Stigmas & Rotation — Transcript
Full transcript
- 0:00The Sorcerer hits harder than almost any
- 0:02class in Aion 2, but most players lose
- 0:04damage on one single button. Today, the
- 0:07build, stigmas, leveling, and the
- 0:10rotation. And that one button.
- 0:14Here's the plan. The class, the road to
- 0:17level 45, the progression system,
- 0:19skills, the build, the rotation, and how
- 0:22it all plays out in dungeons and in PvP.
- 0:25Timestamps are in the description.
- 0:28The Sorcerer is a ranged caster built
- 0:30around one goal, [music]
- 0:32deal as much damage as possible and
- 0:34never let anyone catch you.
- 0:36In the first week tier list after the
- 0:38global launch, it sits near the top for
- 0:40damage, right next to the Assassin.
- 0:42Those lists still disagree with each
- 0:44other, so don't treat this as law, but
- 0:46the trend is clear.
- 0:48The upside, huge single target damage
- 0:51and solid AoE. The downside, very little
- 0:55armor. It's a classic glass cannon. If
- 0:58someone catches you up close, you're in
- 1:00trouble. That's why everything in this
- 1:02build is about speed and damage, and
- 1:05survivability comes from a single
- 1:06stigma, only when you actually need it.
- 1:11While leveling, don't worry about your
- 1:13in-game build. You have one job, level
- 1:16fast and don't die. [music]
- 1:18Your frost skills carry you here, ice
- 1:21chain, frost, [music] and frost burst.
- 1:24Crowd control, slows, and AoE damage.
- 1:27They'll fade into the background later,
- 1:29but until stigmas unlock, they're your
- 1:31best friends. Two tips that save hours.
- 1:34[music]
- 1:35First, don't clear everything you see.
- 1:37Pull mobs along your quest route and
- 1:39melt them with frost skills from range.
- 1:42Second, start leveling the skills you'll
- 1:44use in your rotation right [music] now.
- 1:46More on those in a minute. For gear,
- 1:49grab anything with damage and speed, and
- 1:51don't think about defense yet. The big
- 1:54milestone is level 22. That's when
- 1:56stigmas unlock, but only after your
- 1:59third ascension, the quest called the
- 2:01one who hears the voice. Don't skip it.
- 2:04[music] Stigma slots come next. The
- 2:06second at level 27, the third at 32,
- 2:09[music]
- 2:10and the fourth and final slot at 37. And
- 2:13from level 23, you start earning stigma
- 2:16shard points. One per level up to 39 and
- 2:19two per level from 40 to 45. That's 29
- 2:23points by level 45.
- 2:26Sounds decent. Until you see what
- 2:28stigmas cost.
- 2:30>> [music]
- 2:30>> Let's start with skills. The class has
- 2:3222 regular skills. Every active skill
- 2:36has five specializations to choose from.
- 2:39Most unlock at skill level eight, one at
- 2:4212, and the strongest one at skill level
- 2:4416. Note, that's the level of the skill
- 2:48itself, not your character. Your base
- 2:51skill level caps at 10, and everything
- 2:54above that comes from bonus levels on
- 2:56your gear and Arcana.
- 2:59Remember that number, 16. [music]
- 3:01It's the key to the whole build.
- 3:04Now stigmas. They have their own tab. 13
- 3:07stigmas per class and four slots at
- 3:10most. Each stigma levels from one to 20
- 3:14using shard points.
- 3:16>> [music]
- 3:16>> Watch this.
- 3:1975 points for a single stigma, and you
- 3:23have [music] four slots.
- 3:26300.
- 3:27For comparison, you'll have about 29
- 3:30points by level 45. And past level 20,
- 3:34stigmas need superior stigma shards. The
- 3:37good news, stigma specializations unlock
- 3:41on their own at levels five, 10, 15, and
- 3:4520. [music]
- 3:46So, where do shards come from? The Abyss
- 3:48shop. 50 shards in price tiers for Abyss
- 3:52points. [music]
- 3:53The Nightmare shop. 1,500 phantasmal
- 3:56fragments per shard, capped at 35.
- 3:59>> [music]
- 3:59>> The the Festival. 300 tokens per shard,
- 4:03also capped at 35, plus achievements,
- 4:07the battle pass, and substance morph.
- 4:10The takeaway is simple. Don't spread
- 4:12your points across every stigma. Focus
- 4:15your core, keep the fourth slot
- 4:17situational, and I'll show you the exact
- 4:19order in a minute. Buy out the shops
- 4:21regularly because the limits reset. And
- 4:24check your achievements. Some shards are
- 4:27sitting there for things you're already
- 4:28doing. One rule that trips up a lot of
- 4:31players. You can't swap stigmas in
- 4:33combat, and your preset won't switch
- 4:36while any stigma is on cool down. Change
- 4:39your setup before the pull, not during
- 4:42it. The Daevanion, five boards full of
- 4:45nodes that boost your active and passive
- 4:47skills. Skills only. The Daevanion does
- 4:50nothing for stigmas.
- 4:52Invest in the same order as your skill
- 4:55priority, which I'll show you next. And
- 4:58Arcana, cards you slot in, each with a
- 5:00grade and stats. Pick them for the same
- 5:03stats as the rest of your build.
- 5:06Your skill priority changes once you hit
- 5:0845. So, there are two lists. While
- 5:11leveling, it's simple. Hellfire first,
- 5:14then firestorm, bitter cold wind, blaze,
- 5:17[music]
- 5:18wish of concentration, and flame arrow.
- 5:21Raw damage, nothing fancy. [music]
- 5:23Hellfire,
- 5:25your main skill and your main source of
- 5:26damage. It can be charged up to three
- 5:29levels. Watch the numbers. Level one,
- 5:33level two,
- 5:35and full charge.
- 5:37Remember the word charge, we'll come
- 5:39back to it.
- 5:41Firestorm,
- 5:41>> [music]
- 5:42>> every fireball it throws takes two
- 5:44seconds off Hellfire's cool down. That's
- 5:46why these two work as a pair. Firestorm
- 5:49spins Hellfire faster.
- 5:51Bitter cold wind, blaze, and flame arrow
- 5:54are your damage between Hellfires.
- 5:57If there's a gap in your rotation where
- 5:58you're pressing nothing, you're losing
- 6:00damage.
- 6:01Now, level 45. This is where most
- 6:04sorcerers get it wrong.
- 6:06>> [music]
- 6:06>> Your new goal is not more Hellfire
- 6:08levels. Your goal is to push four skills
- 6:12to level 16. Wish of concentration,
- 6:15blaze, firestorm, and flame arrow. Then
- 6:19everything else.
- 6:20Here's why.
- 6:22Wish of concentration gives you 20% more
- 6:24attack for 17 and 1/2 seconds.
- 6:27>> [music]
- 6:27>> But at skill level 16, it unlocks a
- 6:29specialization that takes 10 seconds off
- 6:32all your skill cool downs. All of them,
- 6:35>> [music]
- 6:35>> including Hellfire. And the other three
- 6:38feed it. Blaze at 16 takes 3 seconds off
- 6:41wish's cool down.
- 6:43Flame arrow at 16 resets blaze's cool
- 6:45down when it lands. And firestorm
- 6:48[music] at 16 deals 15% more damage with
- 6:51every fireball up to 75%.
- 6:54And winter's shackles, 20% more PvE
- 6:57damage for 5 seconds after it hits.
- 7:00One of its specializations also adds a
- 7:02chain skill, winter's illusion, if you
- 7:05want extra control.
- 7:08Stigmas. [music]
- 7:09Your core three, element enhancement,
- 7:12firewall, and delayed explosion.
- 7:14And the order matters because shards are
- 7:16scarce. Early on, put every shard into
- 7:20firewall.
- 7:21Once you can afford a reset, move
- 7:23everything into element enhancement and
- 7:25take it to 20.
- 7:26It boosts all your fire and water
- 7:28attack.
- 7:29The in-game setup is both of them at 20
- 7:32with delayed explosion after that.
- 7:34The fourth slot is your switch.
- 7:36>> [music]
- 7:36>> Cold storm, steel barrier if you keep
- 7:39getting caught. I'll show you when to
- 7:41use each one in combat. Passives. Robe
- 7:44of flame is the big one. Always take it.
- 7:47Then [music] fire mark and grace of
- 7:49enhancement.
- 7:50Short on mana? Robe of earth.
- 7:52>> [music]
- 7:53>> Need to survive? Robe of cold.
- 7:56Stats. Combat speed first, then attack
- 7:59increase, double chance, weapon damage
- 8:02boost, and skill increase for Hellfire.
- 8:04>> [music]
- 8:05>> After that, multi hit, move speed, and
- 8:08accuracy with regeneration and damage
- 8:10tolerance at the very bottom. The logic
- 8:12is simple. More combat speed means more
- 8:15casts in the same time, which means more
- 8:18fully charged hellfires.
- 8:20Attack and double chance multiply every
- 8:22single cast. Your survival comes from
- 8:25distance and from that fourth stigma if
- 8:27you need it.
- 8:28So, when you're choosing between a piece
- 8:30with defense and a piece with speed,
- 8:32take speed almost every time. Invest in
- 8:35the Daevanian the same way. While
- 8:37leveling, hellfire and firestorm first.
- 8:40After 45, everything that gets wish,
- 8:43blaze, firestorm, and flame arrow to
- 8:46level 16.
- 8:47Arcana cards with bonus skill levels
- 8:49count, too. So, check every card for
- 8:52plus wish.
- 8:54Now, the most important part. How to
- 8:56actually press all of this.
- 8:58And at the end, you'll get the whole
- 8:59build on one screen.
- 9:02Here's the full damage rotation once
- 9:04your four skills are around level 16.
- 9:07Element enhancement, delayed explosion,
- 9:09hellfire fully charged, blaze into
- 9:11firestorm, bitter cold wind, then winter
- 9:14shackles, firewall, cold storm, blaze
- 9:18into firestorm again, and hellfire is
- 9:20already back, fully charged. Then wish
- 9:22of concentration, delayed explosion,
- 9:25blaze into firestorm, and a third
- 9:27hellfire. Three fully charged hellfires
- 9:30in 15 seconds. That's the loop doing its
- 9:33job. Watch the cool down on the bar.
- 9:35After firestorm, it drops from 27 to 16.
- 9:39And the moment wish goes off, every
- 9:41skill on your bar loses 10 seconds at
- 9:43once. Let's break it down. Element
- 9:45enhancement goes first because it boosts
- 9:47all your fire and water damage for 20
- 9:49seconds. So, everything after it hits
- 9:51harder. Delayed explosion goes second.
- 9:53It detonates after 4 seconds and makes
- 9:55your next hit stronger, so it's ticking
- 9:58while you charge hellfire. Then hellfire
- 10:00fully charged, never earlier. Bitter
- 10:03cold wind, winter shackles, firewall,
- 10:06and cold storm are your damage window.
- 10:08Stack them while element enhancement is
- 10:10still up. Blaze and Firestorm go
- 10:12together every time they're ready
- 10:13because Firestorm is what brings
- 10:15Hellfire back. And Wish goes right
- 10:17before your third Hellfire, so it's 10
- 10:19second cut lands exactly when you need
- 10:22it. You can put the opener on a macro,
- 10:24Element Enhancement, Delayed Explosion,
- 10:26Firewall, Bitter Cold Wind. It saves
- 10:29your fingers, but learn it by hand first
- 10:31so you understand what's happening. If
- 10:33the boss moves or you need to dodge, the
- 10:35rotation doesn't break. Step out, come
- 10:37back, and pick up where you left off.
- 10:39Don't restart with Element Enhancement
- 10:41if it's still active. And here's that
- 10:43one button. On the left, the typical
- 10:45rotation. Hellfire pressed the moment
- 10:48it's off cool down without waiting for
- 10:50the charge. Sometimes even before
- 10:52Delayed Explosion with dead time between
- 10:54skills. On the right, same time, same
- 10:57dummy, but Hellfire at full charge and
- 11:00everything on cool down. Just look at
- 11:02the numbers. One button pressed one
- 11:04second later. That's the result.
- 11:15Try it yourself on a training dummy.
- 11:16Three clean cycles in a row and it'll
- 11:18become muscle memory.
- 11:21On bosses, keep your distance. You're a
- 11:23glass cannon and the best damage is the
- 11:26damage you deal while alive. Charge
- 11:29Hellfire when the boss isn't swinging
- 11:31your way. If you have to cancel the
- 11:33charge and move, that's fine. A full
- 11:35Hellfire a bit later beats dying. And
- 11:38remember, swap your fourth slot before
- 11:41you go in or between pulls. You can't do
- 11:44it mid-fight. You'll rarely have time
- 11:46for a full cycle in PvP.
- 11:49Distance matters more to you than one
- 11:51extra skill.
- 11:53If melee classes keep catching you, take
- 11:55Steel Barrier. It helps you survive that
- 11:58first engage. And yes, sometimes they'll
- 12:01catch you anyway.
- 12:03That's fine.
- 12:05That's the Sorcerer.
- 12:08And here's where this build takes you.
- 12:11Same boss, Red Spark Ignis. A sorcerer
- 12:14still on the way up, 28,000 DPS.
- 12:18The same build, fully leveled, almost
- 12:2260,000.
- 12:24More than double.
- 12:27Here's the entire build on one screen.
- 12:30Pause the video or take a screenshot.
- 12:35Tell me in the comments which class you
- 12:36play and which one I should break down
- 12:38next. The most requested class gets the
- 12:41next video. If you don't want to miss
- 12:43the guide for your class, subscribe.
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