A New GOD MODE Hunter Build! It's Unreal! [Destiny 2 Prismatic Hunter Build] — Transcript
Full transcript
- 0:00Now, I have been playing Destiny 2 for a
- 0:02long time, and I genuinely cannot
- 0:04remember the last time I felt this
- 0:05ridiculously overpowered. I've slowed
- 0:07the gameplay down here to about 80% so
- 0:10you guys can just take a look at this
- 0:12and see what's really going on. I also
- 0:14didn't use my super a single time or my
- 0:16prismatic form a single time just to
- 0:18show you its raw power. And yeah, this
- 0:20is just insane. So, if you're firing off
- 0:23that tether or in prismatic form, it
- 0:24would be even stronger. I've got void
- 0:26overshields that just keep regenerating
- 0:28over and over. These come from my OP
- 0:31weapon and my melee ability. And this
- 0:33happens all the time. That's a 70%
- 0:35damage reduction out the gate. We have
- 0:37constant woven mail reducing all the
- 0:39incoming damage we take. That's a 45%
- 0:42damage reduction. We have the amplified
- 0:44buff helping me move around like I've
- 0:45consumed 17 energy drinks, making those
- 0:48enemies not able to hit us cuz I'm
- 0:50flying around the place. And that's also
- 0:52a 15% damage reduction as well. Then you
- 0:54have winter's shroud damage reduction of
- 0:5650% that lasts for 6 seconds when we use
- 0:58that ascension ability.
- 1:01And the constant woven mail that we get
- 1:02is all just activated from our grapple
- 1:04melee, which is really cool. And just
- 1:06when you think I've finally taken a
- 1:08little bit of damage to my health bar
- 1:09for once, maybe, boom. Cure times three
- 1:12activates and makes you immune for about
- 1:14a second or so where you take zero
- 1:16damage from anything. You have all that
- 1:18damage reduction we've already stacked,
- 1:20and cure times three heals you for a
- 1:21huge chunk of health. Then restoration
- 1:24times one procs for 6 seconds for that
- 1:26constant healing buff. This healing is
- 1:28also constantly happening underneath all
- 1:30that damage reduction we already talked
- 1:32about. And here's the best part. This
- 1:34isn't one of those builds where you're
- 1:35practically invincible, but your damage
- 1:37is so terrible that you're just not
- 1:39helping with champions or anything. Oh,
- 1:41no. We have all the damage as well.
- 1:43We're talking about a 25% damage
- 1:45increase from our exotic armor piece
- 1:46that we're using, 17% damage from weapon
- 1:49surges, another 20% from our weapon
- 1:51stat, if not more, 20% from the radiant
- 1:55buff that's up all the time, even more
- 1:57from the 15% from the weaken debuff, and
- 2:00that's applied through our weapon with
- 2:01the artifact we're choosing, and our
- 2:03smoke bomb melee. So, this is happening
- 2:05all the time. So, yeah, damage to rival
- 2:07the best of them. So, then let me get
- 2:09this straight for you. I'm harder to
- 2:10kill than a final boss with three health
- 2:12gates. I'm healing like I have a
- 2:14personal ghost assigned to my health bar
- 2:16up top and just healing me over and
- 2:17over, and I'm hitting enemies with
- 2:19enough damage buffs and debuffs to make
- 2:22a spreadsheet with all the different
- 2:23ones. I mean, I didn't even mention to
- 2:25you volatile rounds that are going off,
- 2:27bolt charge going off, the unravel
- 2:29debuff, threadlings popping out and
- 2:31chasing enemies. All of this is just
- 2:33passively going off in your
- 2:34moment-to-moment gameplay, and it's just
- 2:36so satisfying to play and satisfying to
- 2:39see. So, every single ability, aspects,
- 2:42fragments, mods, artifact, exotic,
- 2:45everything we're using plays into the
- 2:46build in some form or another to trigger
- 2:49something for us. So, pay attention to
- 2:50this. For your super, I use Shadow Shot
- 2:52Deadfall. You can use something else if
- 2:54you want, but if you're pushing up into
- 2:56more difficult content, then tether is
- 2:58still your best. This puts that 35%
- 3:00damage debuff on enemies. We didn't use
- 3:02it a single time in the gameplay. So,
- 3:04yeah, could be even stronger. For your
- 3:05abilities, for your class ability, use
- 3:07Gambler's Dodge. This allows us to get
- 3:09our melee back when we use our dodge,
- 3:11and you don't have to be near enemies
- 3:13because we are running about 100 melee
- 3:15in our stats that we'll talk about in a
- 3:16second. For your melee ability, we do
- 3:18take the snare bomb, the smoke grenade.
- 3:20We're getting this back off of every
- 3:22time we use our dodge ability. So,
- 3:23you're going to throw this out left and
- 3:25right. This applies the weakening debuff
- 3:27in that smoke cloud that can make you
- 3:28invisible, but it's a 15% damage debuff
- 3:31to enemies, and since we're applying
- 3:33weaken with this over and over after
- 3:34every time we dodge, we're getting void
- 3:36overshield from this. So, it's really
- 3:38important.
- 3:40And then on your grenade is the grapple
- 3:41grenade. This is also very important.
- 3:43You just want to use it once or twice in
- 3:46a room full of enemies, so it spreads
- 3:47the unravel debuff throughout the entire
- 3:49groups. You grapple in, punch something,
- 3:51and then just ascend into the air to
- 3:53stay safe. But, this applies that
- 3:55unravel debuff, which will be very
- 3:56important later on. For the aspects,
- 3:58you're going to use ascension. Again,
- 4:00just do that little bunny hop and use
- 4:02your gambler's dodge. This will ascend
- 4:04you into the air. It'll jolt any enemies
- 4:06underneath you, and it'll make you
- 4:07amplified. Amplified will give you 15%
- 4:10damage reduction, and you're harder to
- 4:11hit while you're amplified. You also
- 4:13applied that jolt debuff, which is more
- 4:15passive damage to all the enemies
- 4:16underneath you, and that's going to play
- 4:18into bolt charge with our artifact in a
- 4:19second. The second aspect is up to you.
- 4:22You could run winter shroud here, or you
- 4:24could run the strand clones. Both work
- 4:26very well. I suggest to try them both,
- 4:28but winter shroud will give you your
- 4:30class ability back quicker, and it'll
- 4:32slow targets underneath you when you use
- 4:33that ascension ability. And one thing it
- 4:35does do that it doesn't state is gives
- 4:37you 50% damage reduction for about 5 to
- 4:396 seconds. So, since we're stacking so
- 4:41much damage reduction with this, you're
- 4:43just that much harder to kill. For
- 4:44fragments, we'll take facet of dawn.
- 4:46Every time we throw that smoke bomb down
- 4:48on the ground, that snare bomb, we're
- 4:50triggering this. Where powered melee
- 4:52hits against targets makes you radiant.
- 4:54This is a 20% damage buff to all your
- 4:56weapons, and you saw how often we're
- 4:58throwing out that snare bomb. And if you
- 5:00were in your prismatic form, which I
- 5:02didn't even use, you'd be throwing your
- 5:04snare bomb out even more often and using
- 5:06your class ability more often, which is
- 5:08procking facet of dawn more often and
- 5:10making sure you're radiant up all the
- 5:12time for 20% damage buff. Facet of
- 5:14solitude is really good here as well.
- 5:16Landing rapid precision hits emits a
- 5:18severing blast from the target. So, as
- 5:20you see on those champions, those
- 5:21barrier champions that I was dealing
- 5:23with with my heavy machine gun, well,
- 5:25you would easily hit them in the head a
- 5:26couple times. This will sever them, and
- 5:28when we kill them, that'll play into the
- 5:30unravel and the woven mail buffs that
- 5:32we're going to talk about in a second.
- 5:34So, this is just a way that you don't
- 5:36need a certain strand weapon with slice
- 5:38or anything like that. You're just going
- 5:39to sever on hit, which is really nice.
- 5:41We'll take facet of protection, 15%
- 5:43damage reduction when we're surrounded
- 5:44by enemies, which we always are. I
- 5:46didn't even list this in the forms of
- 5:48damage reduction earlier in the video,
- 5:50and then you have facet of hope. While
- 5:52you have an elemental buff, your class
- 5:53ability regenerates more quickly. We
- 5:55have two elemental buffs, so we're
- 5:56getting about 60% increased class
- 5:58ability energy. This goes in tandem with
- 6:01winter's shroud, where we're getting our
- 6:02class ability back when we slow enemies,
- 6:04and we'll get into ways we're getting
- 6:05more class ability back down below. So,
- 6:07for our gear and mods on our weapon, we
- 6:09are using the dead messenger. I used
- 6:11this in my last video on my arc warlock.
- 6:13It's an amazing weapon. the void version
- 6:16of it. This is going to play into
- 6:17volatile rounds to weaken. It hits like
- 6:20an absolute truck, and since we're
- 6:21stacking so many damage buffs on this,
- 6:23you see in the gameplay that I'm showing
- 6:25you guys that it takes out champions in
- 6:27like two shots pretty easily. Sometimes
- 6:29you'll take three quarters of a champion
- 6:31if all the buffs line up, but you just
- 6:33want to make sure you're on the void
- 6:34version, and you can easily get the dead
- 6:36messenger exotic from the exotic
- 6:38emission. I forget what it's called, but
- 6:39it's in the portal in the list, and it's
- 6:41pretty easy to complete. For your other
- 6:43two weapons, I had a lethal abundance in
- 6:45strand and a commemoration heavy machine
- 6:47gun. You can use whatever you want in
- 6:49these slots. I took this heavy machine
- 6:51gun one because it's void, so it's going
- 6:52to give me more damage, and because it
- 6:54had reconstruction where I never had to
- 6:55reload, and it would pop the barrier
- 6:57champions for me. And dead messenger
- 6:59stuns unstoppable champions. So, then
- 7:01all you would need to handle is overload
- 7:03champions, which could be your primary
- 7:04weapon, but the jolt debuff handles
- 7:06overload champions, which you're always
- 7:08using with ascension, and that jolt
- 7:10debuff lasts for 10 seconds on an enemy,
- 7:12and you're using your class ability
- 7:14within 10 seconds anyways, so overload
- 7:16should never be a problem as long as
- 7:17you're just using ascension by the
- 7:19overload champion. Let's talk about our
- 7:20armor and the mods really quickly. For
- 7:22the mods on the helmet, harmonic siphon,
- 7:24rapid final blows create orbs of power.
- 7:26This is our void weapon. A special ammo
- 7:28finder, increase all the effects of
- 7:29contributes towards the special ammo
- 7:31meter. This is so we keep up infinite
- 7:33ammo in our dead messenger, and as you
- 7:35saw in the gameplay, you see all the
- 7:36ammo bricks on the ground. You should
- 7:37never have a problem thanks to what
- 7:39we're running down below. Also, a super
- 7:41font as well. I think this pushed me up
- 7:42to around 70 super just so I could get
- 7:44my Shadowshot Deadfall coming back
- 7:46pretty quickly even though I wasn't
- 7:48using it as an example. On the
- 7:49gauntlets, you'll take a focusing
- 7:51strike. Grants cast ability energy when
- 7:52you cause damage with a powered melee
- 7:54attack. Our snare bomb is always going
- 7:56out, so we're procking this about every
- 7:577 seconds, which is great. A harmonic
- 7:59loader, so we increase the load speed of
- 8:01that Dead Messenger, so it feels snappy
- 8:03and good. And then a melee font. This
- 8:05got me close to 100 melee, which means
- 8:07every time I used my Ascension ability,
- 8:09I would guarantee to get my melee back
- 8:11after using that dodge. On the chest
- 8:13piece, two resistance mods. I had an arc
- 8:15and a solar resist.
- 8:17And then avoid ammo generation. Again,
- 8:19this plays into Dead Messenger. You're
- 8:20just generating more ammo the more
- 8:22you're killing things. And remember, one
- 8:23shot of Dead Messenger is easily going
- 8:25to wipe out groups of enemies because
- 8:27we're stacking so many damage buffs. On
- 8:29the boots, unharmonic scavenger, so when
- 8:30we pick up those special ammo bricks,
- 8:32we're getting more ammo back to our Dead
- 8:34Messenger. And then two void weapon
- 8:36surge mods. This gives us a 17% damage
- 8:39increase to those two void weapons that
- 8:41we're using. We'll talk about exotic
- 8:42armor piece in a second because it is
- 8:44not Spirit of the Dragon or Spirit of
- 8:46Surtur Acne. So, don't mind hovering
- 8:48over this and seeing what that says
- 8:49because it doesn't show it properly, but
- 8:51we'll go over that down below. For the
- 8:52mods on the class item, however, is a
- 8:54class font. This just pushed me up
- 8:56another plus 20, so every time I'm using
- 8:58that Ascension in the air, I'm getting a
- 8:59small little overshield as well. We'll
- 9:01use a powerful attraction to scoop up
- 9:03orbs of power. And we'll use a time
- 9:04dilation to make those armor charges
- 9:06last 15 seconds. For our stat priorities
- 9:09here, the weapon stat is the most
- 9:10important. You want to push this over
- 9:12100. I had about 145 in the gameplay
- 9:15you're watching, and I still made all
- 9:16those bricks. But when you hit 100
- 9:18weapon stat, you're doing 15% extra
- 9:21damage with your special weapon. And if
- 9:23you can get up to 200 weapon stat,
- 9:25you're doing another 15% extra weapon
- 9:28damage. So, I was only at 140. Maybe you
- 9:30guys could do better than that. And then
- 9:31your class stat should just be close to
- 9:33100, and your melee stat close to 100.
- 9:36This is so when you're using your class
- 9:37ability over and over, you're getting
- 9:39that smoke bomb back and you're getting
- 9:41your class ability back fast thanks to
- 9:43the different ways we're generating it
- 9:45from focusing strike, from our facet of
- 9:47hope, from our winter shroud, all the
- 9:49different ways you're already getting
- 9:50class ability back and that doesn't
- 9:52include the artifact which gives them
- 9:54back very quickly. For the armor set
- 9:55bonus, you can literally use whatever
- 9:58you want. I list it down below further
- 10:00and we'll go over that in a second. I
- 10:01did have the four-piece shotgun clear on
- 10:03in the video you're watching. Whereas
- 10:05when we kill those jolted combatants, we
- 10:07create ionic traces. You could see every
- 10:09once in a while one or two ionic traces
- 10:10coming back to me. Again, this just
- 10:12further feeds the class ability loop
- 10:14that I was playing, but you don't need
- 10:16this armor set and you could use
- 10:17something else that would further
- 10:19benefit this build even better. Now, the
- 10:21artifact is huge here. It does a ton of
- 10:23heavy lifting. This is the tablet of
- 10:24ruin. First off, you have dielectric.
- 10:26Defeating those arc debuff targets
- 10:28grants bolt charge. This is how we add
- 10:29bolt charge into the build and when we
- 10:31ascend into the air, we're applying that
- 10:33jolt debuff to everything, right? And
- 10:35then rapidly defeating those arc debuff
- 10:36targets spawns an over power and heals a
- 10:38small portion of your health. So, we get
- 10:40extra healing from this. But, this is
- 10:41where you see those bolt charge going
- 10:43off from my melee ability over and over
- 10:45because we are ascending into groups of
- 10:47enemies. So, you should be jolting
- 10:49pretty much everything. You'll take
- 10:50volatile marksman. Rapid void weapon
- 10:53final blows grant volatile rounds. Well,
- 10:55since we're using dead messenger, this
- 10:57is happening all the time because you're
- 10:59getting those rapid final blows so
- 11:01easily with that weapon. And then
- 11:02volatile detonations grant class ability
- 11:04energy. So, now another source that
- 11:06you're stacking to get that class
- 11:07ability back even quicker and you're
- 11:09just getting constant volatile rounds on
- 11:11our dead messenger because of this. We
- 11:13pair that with maligned harvest. Rapidly
- 11:15applying volatile causes your next
- 11:17instance of void weapon damage, which is
- 11:19dead messenger, to create a weakening
- 11:20burst. Since we're rapidly applying this
- 11:22all the time, we're getting this
- 11:24weakening burst all the time. And then
- 11:26the last part here is applying weaken
- 11:27provides a small void overshield. So,
- 11:29this is what's re-genning your void
- 11:31overshield over and over just firing off
- 11:33your weapon. And when you apply that
- 11:35weaken up here from the smoke bomb, this
- 11:37constant weakening source from the snare
- 11:39bomb is just over and over giving you
- 11:41void overshield back. Snare bomb lasts
- 11:44about 5 to 6 seconds on the field.
- 11:45You're ascending every about 10 seconds.
- 11:48So you're throwing this out. It's only
- 11:50not on the field like 4 seconds, which
- 11:52means all the time that this is
- 11:53weakening different enemies that walk
- 11:55into it, you're just constantly regening
- 11:57the void overshield. So these two are
- 11:59really strong with Dead Messenger and
- 12:01that melee ability that we're using.
- 12:02Next we're going to pair in Horde
- 12:04Shuttle and two shreds. So Horde Shuttle
- 12:06is damaging unravel targets with a
- 12:08weapon occasionally spawns a threadling
- 12:10and those threadlings sever targets that
- 12:12they damage. Well, how do we apply
- 12:13unravel that I went over earlier? That
- 12:15is the grapple grenade. Grappling in and
- 12:17punching something it applies unravel to
- 12:19that target. When we damage that target
- 12:21with our Dead Messenger up here, right?
- 12:23It's going to spread that unravel debuff
- 12:25throughout the entire groups of enemies.
- 12:27Which means now when we're firing off
- 12:28Dead Messenger, spawning threadlings
- 12:30from enemies occasionally and when those
- 12:32threadlings damage a target, it's
- 12:34severing them. Which then plays into two
- 12:36shreds. Defeating a severed target
- 12:38creates a hotspot of strand energy which
- 12:40you gain woven mail to nearby allies for
- 12:42a short duration. This lasts 10 seconds
- 12:44and since you've applied unravel to
- 12:46pretty much everything, we're triggering
- 12:48these hotspots all over the place
- 12:50because those threadlings are popping
- 12:51out and damaging enemies. And let's say
- 12:53for whatever reason you're not even
- 12:56getting the sever from the threadlings,
- 12:58right? Popping off.
- 13:00That's where we're using Facet of
- 13:02Solitude. So unlike a barrier champion,
- 13:04when I land a couple precision hits with
- 13:06my commemoration and I break their
- 13:08barrier champion shield, I have severed
- 13:10them from this. Then I kill them with
- 13:11Dead Messenger as you see in the video
- 13:13and that procs your woven mail. So two
- 13:15different ways to be instantly procking
- 13:18woven mail from enemies you defeat. The
- 13:20last two we'll take as Flashover and
- 13:21Defibrillating Blast. This plays both
- 13:23into jolt and bolt charge. So when we
- 13:25stun a champion, we get maximum stacks
- 13:27of bolt charge. In high-end content,
- 13:29you're always dealing with champions.
- 13:30And then damaging targets with bolt
- 13:32charge bolts jolts them and heals you.
- 13:34So, another source to apply jolt to
- 13:36enemies, and it heals you. And we
- 13:38already went over how much we're doing
- 13:39with jolt, with shock and clear, with
- 13:41our stuff up above. I don't need to keep
- 13:43going over that. And then we take
- 13:44flashover. When you gain maximum bolt
- 13:46charge, you also become amplified, which
- 13:48isn't very important because we're
- 13:49already always amplified. But the
- 13:51lightning bolts deal more damage, and
- 13:52this is a 50% damage increase. So, just
- 13:55a lot more damage against a champion and
- 13:57a lot more damage against targets that
- 13:59you're dealing with. Now, down here I
- 14:00did list the armor set. Literally
- 14:02anything will make the build better. I'm
- 14:04not joking. You could run any armor set
- 14:06you want. And then let's talk about the
- 14:08exotic class item here, which I probably
- 14:10should have talked about earlier in the
- 14:11video, but that is Spirit of Foetracer,
- 14:13which is when you deal damage to a
- 14:15target with an ability that matches your
- 14:18subclass and your super, you're getting
- 14:20a 25% damage increase to any of those
- 14:23weapons. This means that every time
- 14:25smoke bomb is damaging targets over and
- 14:27over, which you're doing all the time
- 14:28because you're ascending and throwing it
- 14:30down, you're getting that damage buff to
- 14:32Dead Messenger and A Commemoration. So,
- 14:34this is a 25% damage buff that you're
- 14:36getting just from throwing that snare
- 14:38bomb out all the time. You're getting
- 14:39the damage buff from radiant, which is
- 14:4220%. You're getting that extra damage
- 14:44buff from the void weapon surges down
- 14:46here. You're getting the extra damage
- 14:48buff from the weapon stat, close to 30%
- 14:51if you're pushing it up high enough. So,
- 14:53a ton of different ways to stack these
- 14:55damage buffs that I went over earlier in
- 14:56the video. And that's not including all
- 14:58the random stuff going off and hitting
- 15:00things like jolts, bolt charge, unravel,
- 15:04volatile rounds, weakening, all the
- 15:06different things, threadlings. I mean,
- 15:08there's just a ton going on. And then
- 15:09lastly, you want to take Spirit of the
- 15:11Wormhusk. Now, Spirit of the Wormhusk is
- 15:13probably been overlooked a little bit,
- 15:15and it's not very good when it comes to
- 15:17the normal exotic. But with the Spirit
- 15:19of Wormhusk on the prismatic subclass
- 15:22and the Exotic Class Items, what
- 15:24Wormhusk is doing is essentially, if you
- 15:26get rapid final blows, it's giving you
- 15:29times one, times two, times three of the
- 15:31Wormhusk. And when you use your class
- 15:33ability, each one gives you a different
- 15:35buff. Essentially, what it's doing just
- 15:37at the bare minimum to make it easy for
- 15:39you, you will pretty much always have a
- 15:41cure times three with this, and you will
- 15:43always have restoration procking times
- 15:46one for about six seconds. The reason
- 15:48for this is it's very easy to keep up
- 15:50three times stacks of Spirit of the
- 15:52Wormhusk because we are using Dead
- 15:54Messenger. We can get these rapid final
- 15:57blows over and over very easily with
- 15:59this weapon because one, it's so strong
- 16:01at base, and then two, we're stacking
- 16:03all the different damage buffs that I
- 16:05already went over and the debuffs.
- 16:08So, it's very easy to get the multiple
- 16:10final blows that you need for Spirit of
- 16:12the Wormhusk to be procking. So, every
- 16:13time you're ascending into the air,
- 16:15you're procking cure times three, and
- 16:17you're procking restoration times one
- 16:19for six seconds. And guess what? You're
- 16:21getting your class ability back in about
- 16:2310 seconds. So, you're pretty much
- 16:25always procking Spirit of the Wormhusk
- 16:27times three because you're getting so
- 16:29many multi-blows with your Dead
- 16:32Messenger. So, I know this was a longer
- 16:34video. I just wanted to go over
- 16:35everything and cover it very in-depth
- 16:37with you guys because this truly is the
- 16:40god mode hunter up here that I listed it
- 16:42as because that's what it feels like
- 16:43when you're playing this build. The core
- 16:45gameplay loop is very simple. As you
- 16:47walk into a group of enemies, chuck that
- 16:49snare bomb out, it'll instantly weaken
- 16:51and disorient them. Which means they're
- 16:53not firing at you. So, then you can
- 16:54grapple in and punch them and apply that
- 16:56unravel debuff. So, as soon as you throw
- 16:58this, grapple in and punch them, then
- 17:00just ascend into the air. This procs a
- 17:02ton of different stuff for you that we
- 17:04already went over. Then just go into
- 17:05using your Dead Messenger. And then all
- 17:07you're going to do is throw your snare
- 17:08bomb again because Ascension gave you it
- 17:11back, and then you're have Ascension
- 17:12back within about 10 seconds, and you
- 17:14use Ascension, and you You alternate
- 17:15between these two abilities while using
- 17:17your Dead Messenger. You can add in the
- 17:19grapple melee as much as you want, but
- 17:21you only need to use it maybe one or two
- 17:23times to make sure Unravel is spreading
- 17:25throughout groups of enemies. Then it's
- 17:26back to just this melee and the
- 17:28Ascension and Dead Messenger and that's
- 17:30it. Everything else is proccing and
- 17:32working on its own just because all of
- 17:34this is procced with our weapons and the
- 17:36abilities that we're using. Same with
- 17:37Frostees' damage buff, same with
- 17:39Wormhusk's healing. It's all activating
- 17:42through all the just these normal little
- 17:43things we're doing. So hopefully you
- 17:45guys found this video helpful. I hope
- 17:46you enjoyed it. Thank you so much for
- 17:48watching and I hope you give this build
- 17:49a try because it really is that good.
- 17:51I'll see you guys all in the next video.
- 17:52Have a great rest of your day.
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