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A New GOD MODE Hunter Build! It's Unreal! [Destiny 2 Prismatic Hunter Build] — Transcript

by Plunderthabooty · 3,896 words · 567 segments · language en · Watch on YouTube

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  1. 0:00Now, I have been playing Destiny 2 for a
  2. 0:02long time, and I genuinely cannot
  3. 0:04remember the last time I felt this
  4. 0:05ridiculously overpowered. I've slowed
  5. 0:07the gameplay down here to about 80% so
  6. 0:10you guys can just take a look at this
  7. 0:12and see what's really going on. I also
  8. 0:14didn't use my super a single time or my
  9. 0:16prismatic form a single time just to
  10. 0:18show you its raw power. And yeah, this
  11. 0:20is just insane. So, if you're firing off
  12. 0:23that tether or in prismatic form, it
  13. 0:24would be even stronger. I've got void
  14. 0:26overshields that just keep regenerating
  15. 0:28over and over. These come from my OP
  16. 0:31weapon and my melee ability. And this
  17. 0:33happens all the time. That's a 70%
  18. 0:35damage reduction out the gate. We have
  19. 0:37constant woven mail reducing all the
  20. 0:39incoming damage we take. That's a 45%
  21. 0:42damage reduction. We have the amplified
  22. 0:44buff helping me move around like I've
  23. 0:45consumed 17 energy drinks, making those
  24. 0:48enemies not able to hit us cuz I'm
  25. 0:50flying around the place. And that's also
  26. 0:52a 15% damage reduction as well. Then you
  27. 0:54have winter's shroud damage reduction of
  28. 0:5650% that lasts for 6 seconds when we use
  29. 0:58that ascension ability.
  30. 1:01And the constant woven mail that we get
  31. 1:02is all just activated from our grapple
  32. 1:04melee, which is really cool. And just
  33. 1:06when you think I've finally taken a
  34. 1:08little bit of damage to my health bar
  35. 1:09for once, maybe, boom. Cure times three
  36. 1:12activates and makes you immune for about
  37. 1:14a second or so where you take zero
  38. 1:16damage from anything. You have all that
  39. 1:18damage reduction we've already stacked,
  40. 1:20and cure times three heals you for a
  41. 1:21huge chunk of health. Then restoration
  42. 1:24times one procs for 6 seconds for that
  43. 1:26constant healing buff. This healing is
  44. 1:28also constantly happening underneath all
  45. 1:30that damage reduction we already talked
  46. 1:32about. And here's the best part. This
  47. 1:34isn't one of those builds where you're
  48. 1:35practically invincible, but your damage
  49. 1:37is so terrible that you're just not
  50. 1:39helping with champions or anything. Oh,
  51. 1:41no. We have all the damage as well.
  52. 1:43We're talking about a 25% damage
  53. 1:45increase from our exotic armor piece
  54. 1:46that we're using, 17% damage from weapon
  55. 1:49surges, another 20% from our weapon
  56. 1:51stat, if not more, 20% from the radiant
  57. 1:55buff that's up all the time, even more
  58. 1:57from the 15% from the weaken debuff, and
  59. 2:00that's applied through our weapon with
  60. 2:01the artifact we're choosing, and our
  61. 2:03smoke bomb melee. So, this is happening
  62. 2:05all the time. So, yeah, damage to rival
  63. 2:07the best of them. So, then let me get
  64. 2:09this straight for you. I'm harder to
  65. 2:10kill than a final boss with three health
  66. 2:12gates. I'm healing like I have a
  67. 2:14personal ghost assigned to my health bar
  68. 2:16up top and just healing me over and
  69. 2:17over, and I'm hitting enemies with
  70. 2:19enough damage buffs and debuffs to make
  71. 2:22a spreadsheet with all the different
  72. 2:23ones. I mean, I didn't even mention to
  73. 2:25you volatile rounds that are going off,
  74. 2:27bolt charge going off, the unravel
  75. 2:29debuff, threadlings popping out and
  76. 2:31chasing enemies. All of this is just
  77. 2:33passively going off in your
  78. 2:34moment-to-moment gameplay, and it's just
  79. 2:36so satisfying to play and satisfying to
  80. 2:39see. So, every single ability, aspects,
  81. 2:42fragments, mods, artifact, exotic,
  82. 2:45everything we're using plays into the
  83. 2:46build in some form or another to trigger
  84. 2:49something for us. So, pay attention to
  85. 2:50this. For your super, I use Shadow Shot
  86. 2:52Deadfall. You can use something else if
  87. 2:54you want, but if you're pushing up into
  88. 2:56more difficult content, then tether is
  89. 2:58still your best. This puts that 35%
  90. 3:00damage debuff on enemies. We didn't use
  91. 3:02it a single time in the gameplay. So,
  92. 3:04yeah, could be even stronger. For your
  93. 3:05abilities, for your class ability, use
  94. 3:07Gambler's Dodge. This allows us to get
  95. 3:09our melee back when we use our dodge,
  96. 3:11and you don't have to be near enemies
  97. 3:13because we are running about 100 melee
  98. 3:15in our stats that we'll talk about in a
  99. 3:16second. For your melee ability, we do
  100. 3:18take the snare bomb, the smoke grenade.
  101. 3:20We're getting this back off of every
  102. 3:22time we use our dodge ability. So,
  103. 3:23you're going to throw this out left and
  104. 3:25right. This applies the weakening debuff
  105. 3:27in that smoke cloud that can make you
  106. 3:28invisible, but it's a 15% damage debuff
  107. 3:31to enemies, and since we're applying
  108. 3:33weaken with this over and over after
  109. 3:34every time we dodge, we're getting void
  110. 3:36overshield from this. So, it's really
  111. 3:38important.
  112. 3:40And then on your grenade is the grapple
  113. 3:41grenade. This is also very important.
  114. 3:43You just want to use it once or twice in
  115. 3:46a room full of enemies, so it spreads
  116. 3:47the unravel debuff throughout the entire
  117. 3:49groups. You grapple in, punch something,
  118. 3:51and then just ascend into the air to
  119. 3:53stay safe. But, this applies that
  120. 3:55unravel debuff, which will be very
  121. 3:56important later on. For the aspects,
  122. 3:58you're going to use ascension. Again,
  123. 4:00just do that little bunny hop and use
  124. 4:02your gambler's dodge. This will ascend
  125. 4:04you into the air. It'll jolt any enemies
  126. 4:06underneath you, and it'll make you
  127. 4:07amplified. Amplified will give you 15%
  128. 4:10damage reduction, and you're harder to
  129. 4:11hit while you're amplified. You also
  130. 4:13applied that jolt debuff, which is more
  131. 4:15passive damage to all the enemies
  132. 4:16underneath you, and that's going to play
  133. 4:18into bolt charge with our artifact in a
  134. 4:19second. The second aspect is up to you.
  135. 4:22You could run winter shroud here, or you
  136. 4:24could run the strand clones. Both work
  137. 4:26very well. I suggest to try them both,
  138. 4:28but winter shroud will give you your
  139. 4:30class ability back quicker, and it'll
  140. 4:32slow targets underneath you when you use
  141. 4:33that ascension ability. And one thing it
  142. 4:35does do that it doesn't state is gives
  143. 4:37you 50% damage reduction for about 5 to
  144. 4:396 seconds. So, since we're stacking so
  145. 4:41much damage reduction with this, you're
  146. 4:43just that much harder to kill. For
  147. 4:44fragments, we'll take facet of dawn.
  148. 4:46Every time we throw that smoke bomb down
  149. 4:48on the ground, that snare bomb, we're
  150. 4:50triggering this. Where powered melee
  151. 4:52hits against targets makes you radiant.
  152. 4:54This is a 20% damage buff to all your
  153. 4:56weapons, and you saw how often we're
  154. 4:58throwing out that snare bomb. And if you
  155. 5:00were in your prismatic form, which I
  156. 5:02didn't even use, you'd be throwing your
  157. 5:04snare bomb out even more often and using
  158. 5:06your class ability more often, which is
  159. 5:08procking facet of dawn more often and
  160. 5:10making sure you're radiant up all the
  161. 5:12time for 20% damage buff. Facet of
  162. 5:14solitude is really good here as well.
  163. 5:16Landing rapid precision hits emits a
  164. 5:18severing blast from the target. So, as
  165. 5:20you see on those champions, those
  166. 5:21barrier champions that I was dealing
  167. 5:23with with my heavy machine gun, well,
  168. 5:25you would easily hit them in the head a
  169. 5:26couple times. This will sever them, and
  170. 5:28when we kill them, that'll play into the
  171. 5:30unravel and the woven mail buffs that
  172. 5:32we're going to talk about in a second.
  173. 5:34So, this is just a way that you don't
  174. 5:36need a certain strand weapon with slice
  175. 5:38or anything like that. You're just going
  176. 5:39to sever on hit, which is really nice.
  177. 5:41We'll take facet of protection, 15%
  178. 5:43damage reduction when we're surrounded
  179. 5:44by enemies, which we always are. I
  180. 5:46didn't even list this in the forms of
  181. 5:48damage reduction earlier in the video,
  182. 5:50and then you have facet of hope. While
  183. 5:52you have an elemental buff, your class
  184. 5:53ability regenerates more quickly. We
  185. 5:55have two elemental buffs, so we're
  186. 5:56getting about 60% increased class
  187. 5:58ability energy. This goes in tandem with
  188. 6:01winter's shroud, where we're getting our
  189. 6:02class ability back when we slow enemies,
  190. 6:04and we'll get into ways we're getting
  191. 6:05more class ability back down below. So,
  192. 6:07for our gear and mods on our weapon, we
  193. 6:09are using the dead messenger. I used
  194. 6:11this in my last video on my arc warlock.
  195. 6:13It's an amazing weapon. the void version
  196. 6:16of it. This is going to play into
  197. 6:17volatile rounds to weaken. It hits like
  198. 6:20an absolute truck, and since we're
  199. 6:21stacking so many damage buffs on this,
  200. 6:23you see in the gameplay that I'm showing
  201. 6:25you guys that it takes out champions in
  202. 6:27like two shots pretty easily. Sometimes
  203. 6:29you'll take three quarters of a champion
  204. 6:31if all the buffs line up, but you just
  205. 6:33want to make sure you're on the void
  206. 6:34version, and you can easily get the dead
  207. 6:36messenger exotic from the exotic
  208. 6:38emission. I forget what it's called, but
  209. 6:39it's in the portal in the list, and it's
  210. 6:41pretty easy to complete. For your other
  211. 6:43two weapons, I had a lethal abundance in
  212. 6:45strand and a commemoration heavy machine
  213. 6:47gun. You can use whatever you want in
  214. 6:49these slots. I took this heavy machine
  215. 6:51gun one because it's void, so it's going
  216. 6:52to give me more damage, and because it
  217. 6:54had reconstruction where I never had to
  218. 6:55reload, and it would pop the barrier
  219. 6:57champions for me. And dead messenger
  220. 6:59stuns unstoppable champions. So, then
  221. 7:01all you would need to handle is overload
  222. 7:03champions, which could be your primary
  223. 7:04weapon, but the jolt debuff handles
  224. 7:06overload champions, which you're always
  225. 7:08using with ascension, and that jolt
  226. 7:10debuff lasts for 10 seconds on an enemy,
  227. 7:12and you're using your class ability
  228. 7:14within 10 seconds anyways, so overload
  229. 7:16should never be a problem as long as
  230. 7:17you're just using ascension by the
  231. 7:19overload champion. Let's talk about our
  232. 7:20armor and the mods really quickly. For
  233. 7:22the mods on the helmet, harmonic siphon,
  234. 7:24rapid final blows create orbs of power.
  235. 7:26This is our void weapon. A special ammo
  236. 7:28finder, increase all the effects of
  237. 7:29contributes towards the special ammo
  238. 7:31meter. This is so we keep up infinite
  239. 7:33ammo in our dead messenger, and as you
  240. 7:35saw in the gameplay, you see all the
  241. 7:36ammo bricks on the ground. You should
  242. 7:37never have a problem thanks to what
  243. 7:39we're running down below. Also, a super
  244. 7:41font as well. I think this pushed me up
  245. 7:42to around 70 super just so I could get
  246. 7:44my Shadowshot Deadfall coming back
  247. 7:46pretty quickly even though I wasn't
  248. 7:48using it as an example. On the
  249. 7:49gauntlets, you'll take a focusing
  250. 7:51strike. Grants cast ability energy when
  251. 7:52you cause damage with a powered melee
  252. 7:54attack. Our snare bomb is always going
  253. 7:56out, so we're procking this about every
  254. 7:577 seconds, which is great. A harmonic
  255. 7:59loader, so we increase the load speed of
  256. 8:01that Dead Messenger, so it feels snappy
  257. 8:03and good. And then a melee font. This
  258. 8:05got me close to 100 melee, which means
  259. 8:07every time I used my Ascension ability,
  260. 8:09I would guarantee to get my melee back
  261. 8:11after using that dodge. On the chest
  262. 8:13piece, two resistance mods. I had an arc
  263. 8:15and a solar resist.
  264. 8:17And then avoid ammo generation. Again,
  265. 8:19this plays into Dead Messenger. You're
  266. 8:20just generating more ammo the more
  267. 8:22you're killing things. And remember, one
  268. 8:23shot of Dead Messenger is easily going
  269. 8:25to wipe out groups of enemies because
  270. 8:27we're stacking so many damage buffs. On
  271. 8:29the boots, unharmonic scavenger, so when
  272. 8:30we pick up those special ammo bricks,
  273. 8:32we're getting more ammo back to our Dead
  274. 8:34Messenger. And then two void weapon
  275. 8:36surge mods. This gives us a 17% damage
  276. 8:39increase to those two void weapons that
  277. 8:41we're using. We'll talk about exotic
  278. 8:42armor piece in a second because it is
  279. 8:44not Spirit of the Dragon or Spirit of
  280. 8:46Surtur Acne. So, don't mind hovering
  281. 8:48over this and seeing what that says
  282. 8:49because it doesn't show it properly, but
  283. 8:51we'll go over that down below. For the
  284. 8:52mods on the class item, however, is a
  285. 8:54class font. This just pushed me up
  286. 8:56another plus 20, so every time I'm using
  287. 8:58that Ascension in the air, I'm getting a
  288. 8:59small little overshield as well. We'll
  289. 9:01use a powerful attraction to scoop up
  290. 9:03orbs of power. And we'll use a time
  291. 9:04dilation to make those armor charges
  292. 9:06last 15 seconds. For our stat priorities
  293. 9:09here, the weapon stat is the most
  294. 9:10important. You want to push this over
  295. 9:12100. I had about 145 in the gameplay
  296. 9:15you're watching, and I still made all
  297. 9:16those bricks. But when you hit 100
  298. 9:18weapon stat, you're doing 15% extra
  299. 9:21damage with your special weapon. And if
  300. 9:23you can get up to 200 weapon stat,
  301. 9:25you're doing another 15% extra weapon
  302. 9:28damage. So, I was only at 140. Maybe you
  303. 9:30guys could do better than that. And then
  304. 9:31your class stat should just be close to
  305. 9:33100, and your melee stat close to 100.
  306. 9:36This is so when you're using your class
  307. 9:37ability over and over, you're getting
  308. 9:39that smoke bomb back and you're getting
  309. 9:41your class ability back fast thanks to
  310. 9:43the different ways we're generating it
  311. 9:45from focusing strike, from our facet of
  312. 9:47hope, from our winter shroud, all the
  313. 9:49different ways you're already getting
  314. 9:50class ability back and that doesn't
  315. 9:52include the artifact which gives them
  316. 9:54back very quickly. For the armor set
  317. 9:55bonus, you can literally use whatever
  318. 9:58you want. I list it down below further
  319. 10:00and we'll go over that in a second. I
  320. 10:01did have the four-piece shotgun clear on
  321. 10:03in the video you're watching. Whereas
  322. 10:05when we kill those jolted combatants, we
  323. 10:07create ionic traces. You could see every
  324. 10:09once in a while one or two ionic traces
  325. 10:10coming back to me. Again, this just
  326. 10:12further feeds the class ability loop
  327. 10:14that I was playing, but you don't need
  328. 10:16this armor set and you could use
  329. 10:17something else that would further
  330. 10:19benefit this build even better. Now, the
  331. 10:21artifact is huge here. It does a ton of
  332. 10:23heavy lifting. This is the tablet of
  333. 10:24ruin. First off, you have dielectric.
  334. 10:26Defeating those arc debuff targets
  335. 10:28grants bolt charge. This is how we add
  336. 10:29bolt charge into the build and when we
  337. 10:31ascend into the air, we're applying that
  338. 10:33jolt debuff to everything, right? And
  339. 10:35then rapidly defeating those arc debuff
  340. 10:36targets spawns an over power and heals a
  341. 10:38small portion of your health. So, we get
  342. 10:40extra healing from this. But, this is
  343. 10:41where you see those bolt charge going
  344. 10:43off from my melee ability over and over
  345. 10:45because we are ascending into groups of
  346. 10:47enemies. So, you should be jolting
  347. 10:49pretty much everything. You'll take
  348. 10:50volatile marksman. Rapid void weapon
  349. 10:53final blows grant volatile rounds. Well,
  350. 10:55since we're using dead messenger, this
  351. 10:57is happening all the time because you're
  352. 10:59getting those rapid final blows so
  353. 11:01easily with that weapon. And then
  354. 11:02volatile detonations grant class ability
  355. 11:04energy. So, now another source that
  356. 11:06you're stacking to get that class
  357. 11:07ability back even quicker and you're
  358. 11:09just getting constant volatile rounds on
  359. 11:11our dead messenger because of this. We
  360. 11:13pair that with maligned harvest. Rapidly
  361. 11:15applying volatile causes your next
  362. 11:17instance of void weapon damage, which is
  363. 11:19dead messenger, to create a weakening
  364. 11:20burst. Since we're rapidly applying this
  365. 11:22all the time, we're getting this
  366. 11:24weakening burst all the time. And then
  367. 11:26the last part here is applying weaken
  368. 11:27provides a small void overshield. So,
  369. 11:29this is what's re-genning your void
  370. 11:31overshield over and over just firing off
  371. 11:33your weapon. And when you apply that
  372. 11:35weaken up here from the smoke bomb, this
  373. 11:37constant weakening source from the snare
  374. 11:39bomb is just over and over giving you
  375. 11:41void overshield back. Snare bomb lasts
  376. 11:44about 5 to 6 seconds on the field.
  377. 11:45You're ascending every about 10 seconds.
  378. 11:48So you're throwing this out. It's only
  379. 11:50not on the field like 4 seconds, which
  380. 11:52means all the time that this is
  381. 11:53weakening different enemies that walk
  382. 11:55into it, you're just constantly regening
  383. 11:57the void overshield. So these two are
  384. 11:59really strong with Dead Messenger and
  385. 12:01that melee ability that we're using.
  386. 12:02Next we're going to pair in Horde
  387. 12:04Shuttle and two shreds. So Horde Shuttle
  388. 12:06is damaging unravel targets with a
  389. 12:08weapon occasionally spawns a threadling
  390. 12:10and those threadlings sever targets that
  391. 12:12they damage. Well, how do we apply
  392. 12:13unravel that I went over earlier? That
  393. 12:15is the grapple grenade. Grappling in and
  394. 12:17punching something it applies unravel to
  395. 12:19that target. When we damage that target
  396. 12:21with our Dead Messenger up here, right?
  397. 12:23It's going to spread that unravel debuff
  398. 12:25throughout the entire groups of enemies.
  399. 12:27Which means now when we're firing off
  400. 12:28Dead Messenger, spawning threadlings
  401. 12:30from enemies occasionally and when those
  402. 12:32threadlings damage a target, it's
  403. 12:34severing them. Which then plays into two
  404. 12:36shreds. Defeating a severed target
  405. 12:38creates a hotspot of strand energy which
  406. 12:40you gain woven mail to nearby allies for
  407. 12:42a short duration. This lasts 10 seconds
  408. 12:44and since you've applied unravel to
  409. 12:46pretty much everything, we're triggering
  410. 12:48these hotspots all over the place
  411. 12:50because those threadlings are popping
  412. 12:51out and damaging enemies. And let's say
  413. 12:53for whatever reason you're not even
  414. 12:56getting the sever from the threadlings,
  415. 12:58right? Popping off.
  416. 13:00That's where we're using Facet of
  417. 13:02Solitude. So unlike a barrier champion,
  418. 13:04when I land a couple precision hits with
  419. 13:06my commemoration and I break their
  420. 13:08barrier champion shield, I have severed
  421. 13:10them from this. Then I kill them with
  422. 13:11Dead Messenger as you see in the video
  423. 13:13and that procs your woven mail. So two
  424. 13:15different ways to be instantly procking
  425. 13:18woven mail from enemies you defeat. The
  426. 13:20last two we'll take as Flashover and
  427. 13:21Defibrillating Blast. This plays both
  428. 13:23into jolt and bolt charge. So when we
  429. 13:25stun a champion, we get maximum stacks
  430. 13:27of bolt charge. In high-end content,
  431. 13:29you're always dealing with champions.
  432. 13:30And then damaging targets with bolt
  433. 13:32charge bolts jolts them and heals you.
  434. 13:34So, another source to apply jolt to
  435. 13:36enemies, and it heals you. And we
  436. 13:38already went over how much we're doing
  437. 13:39with jolt, with shock and clear, with
  438. 13:41our stuff up above. I don't need to keep
  439. 13:43going over that. And then we take
  440. 13:44flashover. When you gain maximum bolt
  441. 13:46charge, you also become amplified, which
  442. 13:48isn't very important because we're
  443. 13:49already always amplified. But the
  444. 13:51lightning bolts deal more damage, and
  445. 13:52this is a 50% damage increase. So, just
  446. 13:55a lot more damage against a champion and
  447. 13:57a lot more damage against targets that
  448. 13:59you're dealing with. Now, down here I
  449. 14:00did list the armor set. Literally
  450. 14:02anything will make the build better. I'm
  451. 14:04not joking. You could run any armor set
  452. 14:06you want. And then let's talk about the
  453. 14:08exotic class item here, which I probably
  454. 14:10should have talked about earlier in the
  455. 14:11video, but that is Spirit of Foetracer,
  456. 14:13which is when you deal damage to a
  457. 14:15target with an ability that matches your
  458. 14:18subclass and your super, you're getting
  459. 14:20a 25% damage increase to any of those
  460. 14:23weapons. This means that every time
  461. 14:25smoke bomb is damaging targets over and
  462. 14:27over, which you're doing all the time
  463. 14:28because you're ascending and throwing it
  464. 14:30down, you're getting that damage buff to
  465. 14:32Dead Messenger and A Commemoration. So,
  466. 14:34this is a 25% damage buff that you're
  467. 14:36getting just from throwing that snare
  468. 14:38bomb out all the time. You're getting
  469. 14:39the damage buff from radiant, which is
  470. 14:4220%. You're getting that extra damage
  471. 14:44buff from the void weapon surges down
  472. 14:46here. You're getting the extra damage
  473. 14:48buff from the weapon stat, close to 30%
  474. 14:51if you're pushing it up high enough. So,
  475. 14:53a ton of different ways to stack these
  476. 14:55damage buffs that I went over earlier in
  477. 14:56the video. And that's not including all
  478. 14:58the random stuff going off and hitting
  479. 15:00things like jolts, bolt charge, unravel,
  480. 15:04volatile rounds, weakening, all the
  481. 15:06different things, threadlings. I mean,
  482. 15:08there's just a ton going on. And then
  483. 15:09lastly, you want to take Spirit of the
  484. 15:11Wormhusk. Now, Spirit of the Wormhusk is
  485. 15:13probably been overlooked a little bit,
  486. 15:15and it's not very good when it comes to
  487. 15:17the normal exotic. But with the Spirit
  488. 15:19of Wormhusk on the prismatic subclass
  489. 15:22and the Exotic Class Items, what
  490. 15:24Wormhusk is doing is essentially, if you
  491. 15:26get rapid final blows, it's giving you
  492. 15:29times one, times two, times three of the
  493. 15:31Wormhusk. And when you use your class
  494. 15:33ability, each one gives you a different
  495. 15:35buff. Essentially, what it's doing just
  496. 15:37at the bare minimum to make it easy for
  497. 15:39you, you will pretty much always have a
  498. 15:41cure times three with this, and you will
  499. 15:43always have restoration procking times
  500. 15:46one for about six seconds. The reason
  501. 15:48for this is it's very easy to keep up
  502. 15:50three times stacks of Spirit of the
  503. 15:52Wormhusk because we are using Dead
  504. 15:54Messenger. We can get these rapid final
  505. 15:57blows over and over very easily with
  506. 15:59this weapon because one, it's so strong
  507. 16:01at base, and then two, we're stacking
  508. 16:03all the different damage buffs that I
  509. 16:05already went over and the debuffs.
  510. 16:08So, it's very easy to get the multiple
  511. 16:10final blows that you need for Spirit of
  512. 16:12the Wormhusk to be procking. So, every
  513. 16:13time you're ascending into the air,
  514. 16:15you're procking cure times three, and
  515. 16:17you're procking restoration times one
  516. 16:19for six seconds. And guess what? You're
  517. 16:21getting your class ability back in about
  518. 16:2310 seconds. So, you're pretty much
  519. 16:25always procking Spirit of the Wormhusk
  520. 16:27times three because you're getting so
  521. 16:29many multi-blows with your Dead
  522. 16:32Messenger. So, I know this was a longer
  523. 16:34video. I just wanted to go over
  524. 16:35everything and cover it very in-depth
  525. 16:37with you guys because this truly is the
  526. 16:40god mode hunter up here that I listed it
  527. 16:42as because that's what it feels like
  528. 16:43when you're playing this build. The core
  529. 16:45gameplay loop is very simple. As you
  530. 16:47walk into a group of enemies, chuck that
  531. 16:49snare bomb out, it'll instantly weaken
  532. 16:51and disorient them. Which means they're
  533. 16:53not firing at you. So, then you can
  534. 16:54grapple in and punch them and apply that
  535. 16:56unravel debuff. So, as soon as you throw
  536. 16:58this, grapple in and punch them, then
  537. 17:00just ascend into the air. This procs a
  538. 17:02ton of different stuff for you that we
  539. 17:04already went over. Then just go into
  540. 17:05using your Dead Messenger. And then all
  541. 17:07you're going to do is throw your snare
  542. 17:08bomb again because Ascension gave you it
  543. 17:11back, and then you're have Ascension
  544. 17:12back within about 10 seconds, and you
  545. 17:14use Ascension, and you You alternate
  546. 17:15between these two abilities while using
  547. 17:17your Dead Messenger. You can add in the
  548. 17:19grapple melee as much as you want, but
  549. 17:21you only need to use it maybe one or two
  550. 17:23times to make sure Unravel is spreading
  551. 17:25throughout groups of enemies. Then it's
  552. 17:26back to just this melee and the
  553. 17:28Ascension and Dead Messenger and that's
  554. 17:30it. Everything else is proccing and
  555. 17:32working on its own just because all of
  556. 17:34this is procced with our weapons and the
  557. 17:36abilities that we're using. Same with
  558. 17:37Frostees' damage buff, same with
  559. 17:39Wormhusk's healing. It's all activating
  560. 17:42through all the just these normal little
  561. 17:43things we're doing. So hopefully you
  562. 17:45guys found this video helpful. I hope
  563. 17:46you enjoyed it. Thank you so much for
  564. 17:48watching and I hope you give this build
  565. 17:49a try because it really is that good.
  566. 17:51I'll see you guys all in the next video.
  567. 17:52Have a great rest of your day.

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