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5 Millwork Section & Elevation Design Mistakes (and How to Fix Them) — Transcript

by Rayon Academy · 4,029 words · 643 segments · language en · Watch on YouTube

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  1. 0:00Millwork drawings can look perfectly
  2. 0:01clean and planned, but the second that
  3. 0:03you switch to section or elevation,
  4. 0:05things fall apart. The shelves don't
  5. 0:07line up, the cabinet heights feel off,
  6. 0:09and suddenly the design that looked
  7. 0:10perfect on paper doesn't quite work in
  8. 0:12reality. If you design custom cabinetry,
  9. 0:15built-ins, or wardrobes, you've probably
  10. 0:17encountered at least one [music] of
  11. 0:18these problems. In this video, I will
  12. 0:20walk you through five common mistakes
  13. 0:21designers make when documenting that
  14. 0:23millwork, and show you [music] simple
  15. 0:25ways to fix them so your drawings are
  16. 0:27clearer, faster to produce, and easier
  17. 0:30for fabricators and clients to
  18. 0:31understand.
  19. 0:34Millwork design is all about precision,
  20. 0:37from [music] cabinet proportions and
  21. 0:38shelf spacing to panel alignment and
  22. 0:40material breaks. [music] The details
  23. 0:42matter, and those details rarely reveal
  24. 0:45themselves in plan alone. That's why
  25. 0:47sections and elevations are essential
  26. 0:49when designing [music] millwork. In this
  27. 0:51tutorial, we'll look at five common
  28. 0:52mistakes that designers make when
  29. 0:54documenting millwork, and I'll
  30. 0:55demonstrate practical ways to avoid them
  31. 0:57using Rayon, so your drawing stay
  32. 0:59consistent, [music] accurate, and
  33. 1:01presentation ready. If you'd like to
  34. 1:03follow along while watching, you can try
  35. 1:04Rayon [music] for free by clicking the
  36. 1:06link down below in the description.
  37. 1:07Let's start with the first mistake.
  38. 1:09Diving right into mistake number one, a
  39. 1:11common [music] mistake in millwork
  40. 1:12design is relying too heavily on just
  41. 1:15the plan view. Now, while plan [music]
  42. 1:17views are useful for a layout, they do
  43. 1:19not tell you much about how the
  44. 1:20cabinetry actually works vertically.
  45. 1:23This can obviously lead to issues
  46. 1:24[music] like shelves spaced too tightly,
  47. 1:26wardrobes that don't accommodate hanging
  48. 1:28clothes, or cabinet heights that feel
  49. 1:30awkward in the space. And the fix is
  50. 1:32simple. Just always review millwork in
  51. 1:34section view as well.
  52. 1:36>> [music]
  53. 1:36>> Sections allow you to verify important
  54. 1:38vertical relationships like shelf
  55. 1:40spacing, cabinet heights, countertop
  56. 1:43levels, and appliance clearances. And by
  57. 1:45checking these early, you make sure that
  58. 1:47the millwork is both functional and
  59. 1:49comfortable to use. [music]
  60. 1:50So, here you can see in our Rayon
  61. 1:52drawing, we've got
  62. 1:54a top plan of this
  63. 1:55>> [music]
  64. 1:56>> um wardrobe
  65. 1:58as well as an elevation which obviously
  66. 2:00[music] tells the story a little bit
  67. 2:02better and even some section cuts over
  68. 2:04here um, which kind of slice through
  69. 2:06[music] it and tell the story even
  70. 2:08further um, which makes it much easier
  71. 2:10for a contractor and even a client to
  72. 2:12[music] understand.
  73. 2:13So, here you can see again um, we've got
  74. 2:17just like a top view [music] of this
  75. 2:19plan and then this elevation is kind of
  76. 2:21aligned with it and so here this is
  77. 2:24where we can kind of start adding some
  78. 2:25more like vertical dimensions for
  79. 2:26instance if we wanted to [music]
  80. 2:28um, understand the height between uh,
  81. 2:31shelves here we can just grab our
  82. 2:33dimension tool and I'm going to make
  83. 2:35sure it's on loop [music] because I like
  84. 2:36to add all of my dimensions in kind of a
  85. 2:38string. Um, and then we're just going to
  86. 2:41basically select the dimension and click
  87. 2:44and then select the next [music]
  88. 2:45dimension we want to take and click
  89. 2:47and the next dimension we want to take
  90. 2:49and click [music] and you can see that
  91. 2:50this is information that you would not
  92. 2:52get from just the floor plan. So, we're
  93. 2:55almost done with our string here. We'll
  94. 2:56do this one last [music] large one
  95. 2:59and click. And then we'll hit done and I
  96. 3:01don't really worry too much about how
  97. 3:03crazy these look because I already
  98. 3:05actually have a dimension style created
  99. 3:08that I can just pick [music] the style
  100. 3:10of that dimension and voila now all of
  101. 3:13my dimension strings here match the
  102. 3:15other ones in the drawing as well. Now,
  103. 3:18of course
  104. 3:19>> [music]
  105. 3:19>> standards are going to vary by project
  106. 3:22um, and also just like location um, but
  107. 3:25there are benchmarks and best practices
  108. 3:27that are important um, there are certain
  109. 3:29clearances [music]
  110. 3:30uh, that you should follow and um, all
  111. 3:33these things are really important to
  112. 3:35>> [music]
  113. 3:35>> utilize elevations and sections for.
  114. 3:38Now, while we're seeing all of these
  115. 3:39drawings kind of together on this one
  116. 3:41[music] canvas this leads me into issue
  117. 3:43number two. This issue often appears in
  118. 3:45millwork documentation [music] and it is
  119. 3:47inconsistent alignment between drawings.
  120. 3:50Cabinet tops, shelves and panel joints
  121. 3:52easily drift, and even a slight drift
  122. 3:55matters, especially in millwork design.
  123. 3:57>> [music]
  124. 3:58>> Um these drifts happen between plans,
  125. 3:59elevations, and sections, and if they're
  126. 4:01not tied to a clear reference line, then
  127. 4:03it is [music]
  128. 4:05it's not good. Again, this might seem
  129. 4:06minor on screen, but it can create real
  130. 4:09confusion during the [music] fabrication
  131. 4:11and installation process. So, the
  132. 4:13solution is to just anchor your drawings
  133. 4:14to a clear grid [music] or reference
  134. 4:16system by aligning your millwork to
  135. 4:18consistent lines like floor level,
  136. 4:20cabinet tops, shelf [music] heights, and
  137. 4:22panel breaks, you ensure that everything
  138. 4:23stays coordinated across every single
  139. 4:25[music] view. So, we have all of our
  140. 4:28views kind of working in this um one
  141. 4:30model canvas, but to kind of [music]
  142. 4:31connect them to each other, we can add
  143. 4:33in a grid system. So, back into our
  144. 4:36layers over here, we're just going to
  145. 4:37create a new layer called
  146. 4:40guidelines.
  147. 4:41And this is where we're just going to
  148. 4:42place some grid guidelines. Now, of
  149. 4:44course, I already have these drawings
  150. 4:46[music]
  151. 4:46um started and pretty well developed,
  152. 4:48but this is also helpful even from the
  153. 4:51beginning of the project, when [music]
  154. 4:52you're just drawing in plan to start
  155. 4:53adding these guidelines um so that will
  156. 4:56help you uh start drawing your
  157. 4:57elevations, and then that will help you
  158. 4:59start drawing your sections, and they
  159. 5:00all kind of connect to each other.
  160. 5:01>> [music]
  161. 5:02>> So, all we need to do is go down here to
  162. 5:03shapes and click guideline. Um again, I
  163. 5:06like to be on that loop, so I can just
  164. 5:07click, click, click. Let's start with
  165. 5:09our vertical guidelines because we want
  166. 5:11to connect our floor plan to elevation
  167. 5:13first.
  168. 5:14>> [music]
  169. 5:14>> So, all I'm going to do is just click on
  170. 5:16the important corners. So,
  171. 5:18you know, my edges are important, so
  172. 5:19click, click. You can see that that drew
  173. 5:21two guidelines for me.
  174. 5:23Um it looks like [music] these are
  175. 5:24probably important, right? So, this is
  176. 5:27the thickness
  177. 5:29of these [music] vertical panels.
  178. 5:31And I think that's probably um good for
  179. 5:35for at least the start. [music] Now, we
  180. 5:37can also add in some horizontal ones
  181. 5:39while we're here, so I can just click
  182. 5:41the horizontal, and then we can start
  183. 5:42connecting [music] the elevation to the
  184. 5:44sections. So, again, the important
  185. 5:46corners, so top and bottom are usually
  186. 5:48>> [music]
  187. 5:49>> first on my list, and then um I like to
  188. 5:51just kind of move down the line. So,
  189. 5:53[music]
  190. 5:53um I'm just clicking basically anywhere
  191. 5:56that I know that I'm going to need to
  192. 5:57draw something in section. And again, I
  193. 5:59already have my section drawing drawn,
  194. 6:01um but [music] this can be super useful
  195. 6:03um
  196. 6:04from the beginning of the project.
  197. 6:07So, let's hit done. I do need to go in
  198. 6:09here and adjust one of these, [music] so
  199. 6:11I'll just double click. I do need to go
  200. 6:13in here and adjust one of these cuz it
  201. 6:14didn't quite snap. So, I'm just going to
  202. 6:17click on the guideline and bring it
  203. 6:18down.
  204. 6:19So, now you can see that that easily
  205. 6:21connects [music] to our sections, and um
  206. 6:24that's going to be super useful when
  207. 6:25you're drawing from scratch because
  208. 6:28um
  209. 6:29now you can just kind of snap to these
  210. 6:31guidelines when you start um drawing
  211. 6:33your sections or elevations. Now, if
  212. 6:35these are a little hard for you to see,
  213. 6:37you can also select all of the
  214. 6:39guidelines that you just drew, and
  215. 6:41[music] we can change the style of them.
  216. 6:43So, under stroke, I can make these Let's
  217. 6:45make them like [music] purplish color,
  218. 6:47and now you can see them super well. Um
  219. 6:50and since we have these on their own
  220. 6:51layer, you can easily toggle them on and
  221. 6:53off as [music] well. So, just make sure
  222. 6:55that you are you don't have your
  223. 6:57guidelines set to your current layer,
  224. 6:59and then you'll see this eyeball that
  225. 7:00you can turn on [music] and off, which
  226. 7:02makes it super super helpful. And again,
  227. 7:04this just makes sure that all of your
  228. 7:05drawings are aligned with each other at
  229. 7:07all times. Now, I'm going to go ahead
  230. 7:09and turn those guidelines off, and let's
  231. 7:11talk about mistake number three. [music]
  232. 7:13So, another common challenge in millwork
  233. 7:16documentation is using inconsistent
  234. 7:17blocks for cabinetry [music] components
  235. 7:19across drawings. When designing custom
  236. 7:22millwork systems like wardrobes, kitchen
  237. 7:24cabinetry, media units, or built-in
  238. 7:26storage, [music] designers often rely on
  239. 7:28blocks for elements such as base
  240. 7:30cabinets, tall units, drawers, shelves,
  241. 7:33doors, panels, and integrated
  242. 7:35appliances. [music] And many of these
  243. 7:36blocks come from different online
  244. 7:38sources. Um so, it's actually really
  245. 7:40difficult to find matching
  246. 7:41representations for plan, elevation, and
  247. 7:43section views [music] of the same
  248. 7:45millwork element. Now, as a result, a
  249. 7:47cabinet might look right [music] in
  250. 7:49plan, but it looks a little bit
  251. 7:50different in elevation or section, which
  252. 7:53can then make the drawing set feel a
  253. 7:54little bit inconsistent, and again,
  254. 7:56harder for fabricators to [music]
  255. 7:57interpret. So, the alternative to that
  256. 8:00is redrawing each cabinet component
  257. 8:02manually, which quickly becomes [music]
  258. 8:04time-consuming and unnecessary in my
  259. 8:06opinion, especially when documenting
  260. 8:08large millwork systems with many
  261. 8:10repeating elements like cabinetry.
  262. 8:12[music]
  263. 8:13Now, the better approach is to use a
  264. 8:15coordinated millwork block library. With
  265. 8:17Rayon's block library, millwork elements
  266. 8:19like base cabinets, [music] tall
  267. 8:20cabinets, shelving units, drawer
  268. 8:22modules, doors, panels,
  269. 8:25they all come with aligned plan,
  270. 8:27elevation, and section views, so three
  271. 8:28different views for each block, [music]
  272. 8:30helping you keep your documentation
  273. 8:31clean, consistent, and much faster to
  274. 8:34[music] produce. So, let's take a look
  275. 8:35at Rayon's block library.
  276. 8:37Um right now we are over here in layers,
  277. 8:39so let's click down to blocks. And uh
  278. 8:42you [music] can see if you click in
  279. 8:43libraries here, if you click libraries
  280. 8:44here as well, you'll see there's a nice
  281. 8:46categorization um of different blocks
  282. 8:49[music] here in Rayon. Um for millwork
  283. 8:52design, a lot of those are going to be
  284. 8:53[music] like under kitchen. Um there's a
  285. 8:56lot of different base cabinetry. You can
  286. 8:58see that this uh wardrobe design that
  287. 9:00we're doing is a little bit more like
  288. 9:01open shelf [music] bespoke design. Um
  289. 9:04so,
  290. 9:05this design is mainly made up of [music]
  291. 9:07just uh shapes
  292. 9:09in Rayon here. Um
  293. 9:11but, there are plenty of uh you know,
  294. 9:14base cabinets. [music] If I type in
  295. 9:15cabinets
  296. 9:17and go to blocks here, um you can see
  297. 9:20that there are tons of like, let's
  298. 9:22[music] see here, this is like a file
  299. 9:23cabinet, but just to show you, um tons
  300. 9:26of different uh blocks that have top,
  301. 9:28side, and front view. [music] So, um all
  302. 9:31these are going to be aligned with each
  303. 9:32other in scale um and easily just drag
  304. 9:35and drop into the project. Now, again,
  305. 9:37this is more of a bespoke design, but
  306. 9:39just to kind of show you how this works.
  307. 9:41Um let's add in a little laundry basket
  308. 9:43>> [music]
  309. 9:43>> uh just to show how a laundry basket
  310. 9:45could fit in this area that we have
  311. 9:47selected um as open storage for [music]
  312. 9:49laundry.
  313. 9:51So, if I just type in basket, um we are
  314. 9:54going to select Let's select
  315. 9:58uh this laundry [music] basket right
  316. 9:59here. So, we'll hit open. You can see
  317. 10:01that we've got a top and a front view
  318. 10:03for this one.
  319. 10:04Um
  320. 10:05the front view can obviously work in
  321. 10:06side view as well because this is a
  322. 10:08circular basket.
  323. 10:09>> [music]
  324. 10:09>> So, what I'm going to do is start in my
  325. 10:11floor plan, and we'll grab our top view.
  326. 10:13Just drag and drop that over.
  327. 10:15And we'll place that right there.
  328. 10:18So, [music] that's our top view. And
  329. 10:20then additionally, we can drag and drop
  330. 10:23our front view
  331. 10:24>> [music]
  332. 10:24>> into the elevation. So,
  333. 10:27looks like that brought in my top view,
  334. 10:28[music] too, which we don't need. Um
  335. 10:30but, we can just place this basket right
  336. 10:32here in elevation and just kind of
  337. 10:34confirm [music]
  338. 10:35um how that height works. Now, you might
  339. 10:37see that, and you might think, "Okay, we
  340. 10:38need to adjust the size of um
  341. 10:41>> [music]
  342. 10:41>> these shelves a little bit more." Or
  343. 10:43like, "No, that looks great." It helps
  344. 10:45with that visual other than just in
  345. 10:46floor plan [music]
  346. 10:47to be able to see how this actually
  347. 10:49works in elevation in the real world.
  348. 10:52Now, the cool thing [music] about Ryans
  349. 10:54library, it doesn't just have laundry
  350. 10:55basket. Like I said,
  351. 10:57it has um tons of cabinetry [music] and
  352. 11:00appliances. Um there are a lot of basic
  353. 11:02blocks as well as more like
  354. 11:04uh parametric, [music]
  355. 11:06like more detailed um blocks. And then
  356. 11:08you can also use their AI chat over
  357. 11:10[music] here to uh generate your own CAD
  358. 11:13blocks as well, which is super cool.
  359. 11:15Now, another cool thing is that if you
  360. 11:17do find that there are blocks that you
  361. 11:18[music] tend to use on every single
  362. 11:19project, you can actually create your
  363. 11:21own um custom block library within Ryan
  364. 11:24uh to be able to easily access those on
  365. 11:26projects. And if you're [music]
  366. 11:27interested in learning about that, you
  367. 11:28can just pop over to our YouTube
  368. 11:30channel. There's a lot more information
  369. 11:31there.
  370. 11:32Moving on to mistake number four, which
  371. 11:34[music] is presenting millwork to
  372. 11:36clients only using technical line
  373. 11:38drawings. Now, let's just go to our
  374. 11:41original import of this project. This is
  375. 11:44just our original CAD import. This
  376. 11:46[music] does not tell me I'm I'm a
  377. 11:47designer and this barely tells me
  378. 11:49anything. So, you can imagine from a
  379. 11:51contractor standpoint or even a client
  380. 11:53standpoint that, you know, they look at
  381. 11:55this and they're like, "What am I
  382. 11:56looking at? I have no idea." So, that's
  383. 11:58kind of why it's important [music] to uh
  384. 12:00stylize these drawings so they're a
  385. 12:02little bit easier to understand. Now,
  386. 12:04while these drawings, you know, are
  387. 12:06necessary for construction, they don't
  388. 12:08necessarily communicate like that
  389. 12:10finished materialized design intent
  390. 12:13[music] look very clearly, right? It's
  391. 12:15difficult for clients to imagine the
  392. 12:17difference between, you know, a material
  393. 12:19like oak veneer, [music] painted
  394. 12:20cabinetry, or stone panels when
  395. 12:22everything just appears as like black
  396. 12:24and white simple outlines.
  397. 12:26>> [music]
  398. 12:27>> And like I said, the solution is to
  399. 12:28apply a visual style. Using Rayon style
  400. 12:31library, you can quickly [music] add
  401. 12:33textures, materials, and graphic styles
  402. 12:35that make millwork elevations feel much
  403. 12:37closer to the final result.
  404. 12:39>> [music]
  405. 12:39>> And this helps clients understand the
  406. 12:40design more clearly and make decisions
  407. 12:42with confidence. Now, popping back into
  408. 12:44our [music] actual stylized drawing, you
  409. 12:47can see here that even with just a
  410. 12:48simple uh color variation, you can kind
  411. 12:52of get a sense of depth, right? And
  412. 12:54we've also got like some shadows kind of
  413. 12:55indicated here. So, you can get a little
  414. 12:57bit more of an idea even without like
  415. 12:59any textures or materials. Now, of
  416. 13:01course, you can add textures and
  417. 13:03materials and let me just go ahead and
  418. 13:05show you how you can do [music] that
  419. 13:06using the styles here in Rayon. So,
  420. 13:08we'll pop back to our uh DWG import and
  421. 13:11this is where I can show you this. So,
  422. 13:13in order to add a style um
  423. 13:16to [music] anything on here, we're going
  424. 13:18to grab our rectangle tool. You can also
  425. 13:20use your zone tool. There's a couple
  426. 13:21different ways to do this.
  427. 13:23And let's, for [music] instance, just
  428. 13:25we're going to indicate this particular
  429. 13:27these particular upper uh cabinets as
  430. 13:30[music] some form of wood. So, we're
  431. 13:32just going to kind of trace and snap
  432. 13:34this rectangle. And once we have that,
  433. 13:36we'll go over to our styles and under
  434. 13:39fill,
  435. 13:40you can either just [music] add a simple
  436. 13:42color kind of like that other drawing,
  437. 13:44a gradient,
  438. 13:46or [music] in this case we're going to
  439. 13:47add a texture. And we're just going to
  440. 13:48look for like a wood texture. And I
  441. 13:51don't see a great wood texture in the
  442. 13:53textures already provided here. So, I'm
  443. 13:55actually going to
  444. 13:57>> [music]
  445. 13:57>> go all the way over to image and click
  446. 13:59upload and we're going to go find an
  447. 14:01image that I've already saved to my
  448. 14:02desktop [music] to use as our wood
  449. 14:04material.
  450. 14:08Okay, so here I have uploaded my image
  451. 14:10and you can see if I zoom in here, it's
  452. 14:12got this nice little
  453. 14:14wood texture to [music] it. Now, if I
  454. 14:17want to kind of move this behind these
  455. 14:19lines so it looks a little bit more
  456. 14:21understandable [music] like from the
  457. 14:23standpoint of how you can actually open
  458. 14:24this cabinet. We can find the layer with
  459. 14:27these lines on [music] it.
  460. 14:30Which is right here. And then all we
  461. 14:32need to do is just bring our rectangle
  462. 14:34[music]
  463. 14:35down below those. So, then that way it
  464. 14:38reads a little bit better. So, once you
  465. 14:40kind of have one of these cabinets
  466. 14:42established, you can either copy paste
  467. 14:45and continue that process all over or if
  468. 14:48you already have
  469. 14:50like [music] rectangles drawn in place
  470. 14:51for all these, you can just actually
  471. 14:53click that rectangle and then I drop
  472. 14:55your new style and it will just apply it
  473. 14:56[music]
  474. 14:57to that cabinet. So, if I select all
  475. 14:59these
  476. 15:00and do that.
  477. 15:02Now, that's starting [music] to kind of
  478. 15:04explain a little bit more about this
  479. 15:06design, right? And again, you don't need
  480. 15:08to do a wood material or realistic
  481. 15:09material, you can just do colors easily.
  482. 15:12It's just going to tell the story a
  483. 15:13little bit better than a black and white
  484. 15:14drawing will. And if you [music] do like
  485. 15:16the style that you created, you can
  486. 15:17always click the plus button and say
  487. 15:19save style and I can just call that like
  488. 15:22oak cabinet and then that way [music] I
  489. 15:23can easily access that later as well if
  490. 15:26I need to. Now, the last mistake that I
  491. 15:28want to discuss [music] here is handling
  492. 15:30every step of the design workflow by
  493. 15:32yourself manually. Millwork projects
  494. 15:34often involve multiple iterations and
  495. 15:37presentation visuals [music] which can
  496. 15:38take a lot of time to produce from
  497. 15:40scratch. Now, instead of doing
  498. 15:41everything manually, you can use AI
  499. 15:43tools to extend the value [music] of
  500. 15:44your drawings. With AI, you can generate
  501. 15:47quick visualizations,
  502. 15:49>> [music]
  503. 15:49>> explore different design options, turn
  504. 15:51technical drawings into presentation
  505. 15:52ready visuals so much faster and this
  506. 15:55allows you to focus more on design
  507. 15:56decisions instead of repetitive
  508. 15:58>> [music]
  509. 15:59>> unnecessary drafting work. So, let's
  510. 16:01take a look at the AI panel that is
  511. 16:02built right into Rayon.
  512. 16:05So, if I go over here to my AI chat,
  513. 16:06>> [music]
  514. 16:07>> um what we can do is we can actually I'm
  515. 16:09going to go ahead and turn off my
  516. 16:11annotations
  517. 16:12and we'll go back to our AI panel and
  518. 16:15we're going to just take a screenshot of
  519. 16:16this elevation and then we're going to
  520. 16:18ask it to [music] create axon for us.
  521. 16:21So, what that's going to do is basically
  522. 16:23create a little 3D model representing
  523. 16:26this elevation without us having to
  524. 16:27actually do [music] any of the 3D
  525. 16:29modeling.
  526. 16:30Now, in order to do that, we just need
  527. 16:31to hit the plus button, add screenshot,
  528. 16:33[music] and we'll take just a little
  529. 16:35screenshot of our elevation.
  530. 16:38You can also add in
  531. 16:39the floor plan as well as the sections.
  532. 16:42>> [music]
  533. 16:42>> Sometimes it's just the AI understands
  534. 16:44it a little bit better if you just do
  535. 16:45the elevation.
  536. 16:47>> [music]
  537. 16:47>> And then once we have that, we'll just
  538. 16:48click tools and generate axonometry and
  539. 16:52we don't even have to prompt it
  540. 16:53anything. We just hit send and it's
  541. 16:54going to
  542. 16:55>> [music]
  543. 16:55>> do the work for us. And now the cool
  544. 16:56thing is that after it does that,
  545. 16:59we can actually apply a style to it as
  546. 17:01well. We can either make it, you know,
  547. 17:04more of a clay style which would be more
  548. 17:07focusing on the 3D [music]
  549. 17:09geometry of the design instead of the
  550. 17:12materials
  551. 17:13or we can do more of like a realistic
  552. 17:15render style which is just going to add
  553. 17:17some, [music] you know,
  554. 17:19reflectivity and shadow and light and a
  555. 17:21little bit more realism. So, let's go
  556. 17:23ahead [music] and hit preview here. And
  557. 17:25you can see that it basically took
  558. 17:27exactly that elevation and made a 3D
  559. 17:30axon [music] out of it. And this is kind
  560. 17:32of why I turned off my annotations
  561. 17:33because it does
  562. 17:35pretty accurately display anything that
  563. 17:39it sees in [music] your screenshot. So,
  564. 17:40you can even see like you know, if I
  565. 17:42wanted to turn off the cabinet
  566. 17:44that little V here or
  567. 17:47even some of my dimensions, it it kind
  568. 17:49of starts interpreting those into
  569. 17:51[music]
  570. 17:52the axon. But, you know what? That's
  571. 17:54fine for now. We're just going to say
  572. 17:55insert image and now we have a 3D
  573. 17:58representation without having to
  574. 17:59actually go do any of the 3D work
  575. 18:01ourselves. And then, like I said, we can
  576. 18:03select this image that we have just
  577. 18:04created. We'll say use selected image
  578. 18:07and then we're going to [music] go apply
  579. 18:08a style. So, under tools we'll go to
  580. 18:10stylize and I'll say realistic and it's
  581. 18:12going to do its best [music] to
  582. 18:14interpret this design as a realistic
  583. 18:18wardrobe. And over here, if we just hit
  584. 18:21preview, you can see that it pretty much
  585. 18:22took
  586. 18:23exactly what we had. It looks like it
  587. 18:25applied a wood material.
  588. 18:27It added just a little bit more light
  589. 18:29and shadow, reflectivity.
  590. 18:31>> [music]
  591. 18:31>> So, if you like that, you can say insert
  592. 18:33image and again, it's not perfect, but I
  593. 18:36also did not have to go do the 3D
  594. 18:37modeling of this. So,
  595. 18:39>> [music]
  596. 18:39>> this is especially helpful, I think,
  597. 18:40more in like concept phase or even like
  598. 18:43earlier on when you're just kind of
  599. 18:45trying to get client buy-in, this
  600. 18:47[music] tool can be super helpful. So
  601. 18:49then, to wrap things up, let's go back
  602. 18:51to our full presentation here. Here is
  603. 18:54the final presentation. I'm just back in
  604. 18:56my presentation canvas here and this is
  605. 18:58just kind of where we have all of our
  606. 19:00drawings docked as well as our little
  607. 19:02axon and even some inspiration.
  608. 19:05And the cool thing about this is that
  609. 19:06you can go the traditional route and
  610. 19:09just export PDF [music] images of this
  611. 19:12and just present it as an actual
  612. 19:13presentation, email it, whatever.
  613. 19:16Um, or my preference is to actually
  614. 19:18generate a URL presentation and you can
  615. 19:21literally just send the link to the
  616. 19:22client um, and they can view it as a
  617. 19:24true presentation and even comment on
  618. 19:26it. Um, so it makes that process a
  619. 19:28little bit more interactive. [music]
  620. 19:30So, there is our end-to-end uh, millwork
  621. 19:33project created in Rayon and if you want
  622. 19:36to learn more about some of the uh,
  623. 19:38tools that I did not deep dive into you
  624. 19:40can visit our YouTube channel [music] to
  625. 19:42learn more. So, those are the five
  626. 19:44common millwork and elevation mistakes
  627. 19:46and exactly how to avoid them. [music]
  628. 19:47By paying attention to these details,
  629. 19:49you can create drawings that are
  630. 19:50clearer, more coordinated, and much
  631. 19:52easier for contractors and clients
  632. 19:54[music] to understand. And if you'd like
  633. 19:55to speed up your millwork workflow, from
  634. 19:57blocks and grids to styles and
  635. 19:59AI-powered visuals, [music] you can try
  636. 20:01Rayon for free. Just click the link
  637. 20:02below in the description to get started.
  638. 20:04And if you enjoyed this tutorial, then
  639. 20:06make sure you like and subscribe [music]
  640. 20:07for more design workflows and
  641. 20:09documentation tips for interior
  642. 20:10designers and architects. See you next
  643. 20:12time.

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