YouTube2Text

5 Fundamental Market Forces Driving TCG Prices - One Piece, Pokemon and More — Transcript

by One Piece of Insight · 5,798 words · 837 segments · language en · Watch on YouTube

Full transcript

  1. 0:00Hello and welcome to One Piece of
  2. 0:01Insight. In today's video, we will be
  3. 0:04looking at five fundamental forces that
  4. 0:06move markets and set prices in TCGs and
  5. 0:10frankly across all their collectibles as
  6. 0:12well. As always, this isn't financial
  7. 0:14advice, but let's go ahead and jump
  8. 0:15right in. Okay, so why should I care
  9. 0:18about these fundamental forces? Well,
  10. 0:20the answer is if you care at all about
  11. 0:21understanding why your cards in your
  12. 0:23collection are worth what they are,
  13. 0:26these are the forces that shape that.
  14. 0:27So, understanding that will help you to
  15. 0:29better understand why things are priced
  16. 0:31certain ways and help you to find value.
  17. 0:33It will also help you to avoid falling
  18. 0:34into traps because sometimes these
  19. 0:37market conditions create traps that
  20. 0:39people who don't know better fall into
  21. 0:41and end up losing a lot of money and
  22. 0:42having a bad time while collecting.
  23. 0:44It also helps you to maximize what you
  24. 0:46value, right? So, understanding what
  25. 0:47people are really paying for and that
  26. 0:50you have a choice not to pay for those
  27. 0:51things can help you to maximize your own
  28. 0:53collecting journey. And then finally,
  29. 0:56we're going to look at a lot of
  30. 0:57Bulbasaur cards and everybody loves
  31. 0:59Bulbasaur, so you should stay tuned just
  32. 1:01for that if no other reason. First,
  33. 1:03we're going to talk about scarcity.
  34. 1:05What distinguishes collectibles from
  35. 1:07basically anything else that you can go
  36. 1:08to a store and buy is that they are
  37. 1:10fundamentally limited in some
  38. 1:12significant sense and that generates
  39. 1:14value. So, in order to have this
  40. 1:16conversation, we have to start at the
  41. 1:17very beginning, which was Beanie Babies.
  42. 1:20Now, obviously Beanie Babies were a toy
  43. 1:22and there have been plenty of toys
  44. 1:23before, so why did these become
  45. 1:26collectible shortly after release? And
  46. 1:29the people behind Beanie Babies did
  47. 1:30something really, really fascinating.
  48. 1:32They decided to retire certain Beanie
  49. 1:35Babies and say, "We're no longer going
  50. 1:37to make these." That then sent a signal
  51. 1:39that this is now a scarce product and
  52. 1:41that caused people to want to buy them,
  53. 1:43it caused them to FOMO, and it caused
  54. 1:45prices to go up, right? So, this has
  55. 1:47become essentially the blueprint if
  56. 1:48you're a printing a TCG for how you
  57. 1:51maintain a balance between having enough
  58. 1:54scarcity for people to be interested,
  59. 1:56but not having a product be so scarce
  60. 1:59that you actually can't collect it and
  61. 2:01the game just dies because product is
  62. 2:03totally unavailable. So, let's compare
  63. 2:05these two Yamato cards cuz I think this
  64. 2:06is really, really interesting. So, on
  65. 2:08the left we have this Yamato card that
  66. 2:11is a serialized card to 5,000.
  67. 2:13You know, I think this card is
  68. 2:14fantastic, but because there is a serial
  69. 2:17number on it, that sends a signal that
  70. 2:19the card is extremely scarce. Now, if we
  71. 2:22compare it to the Yamato gold leader
  72. 2:24next to this one, my estimate is that
  73. 2:26the Yamato gold leader has significantly
  74. 2:28less than 500 cards. So, we're talking
  75. 2:30about the Yamato on the left, even
  76. 2:32though it's serialized, potentially
  77. 2:33having 10 times as many cards
  78. 2:36in population as the one on the right,
  79. 2:38and yet the one on the left is selling
  80. 2:39for like twice as much as the one on the
  81. 2:41right. Now, obviously there's some
  82. 2:43artistic preferences. I personally like
  83. 2:45the art on the left one much better.
  84. 2:47It's a prize card that makes it special,
  85. 2:49all of those things. But, I do think
  86. 2:51that fundamental to the difference in
  87. 2:53value between these two cards is that
  88. 2:55one has a number on it that says, "Hey,
  89. 2:57this is scarce and we're not making any
  90. 2:59more." and the other one doesn't. I also
  91. 3:01want to talk about what happens when you
  92. 3:02don't have scarcity. And this is how a
  93. 3:04lot of TCGs end up not doing very well.
  94. 3:07So, Lorcana, Star Wars Unlimited, when
  95. 3:09they first came out, they were very
  96. 3:11popular and there was not enough product
  97. 3:13to meet the initial demand, which was
  98. 3:15both genuine demand and sort of scalper
  99. 3:17based demand, right? So, in both cases
  100. 3:19product shot up a ton very quickly. And
  101. 3:22so, the companies responded by saying,
  102. 3:23"Hey, there's a ton of genuine demand
  103. 3:25for our product, so we should just print
  104. 3:27a ton of it." Well, what eventually
  105. 3:29happened by the time you got to like set
  106. 3:31three was it turned out that the demand,
  107. 3:33the genuine demand, was not as high as
  108. 3:35they thought and now there was more
  109. 3:37product than there was demand. So, what
  110. 3:39does that do? Well, that causes prices
  111. 3:42to go down. That causes stores to cut
  112. 3:43prices even further because they need to
  113. 3:45get that money back so they can spend it
  114. 3:47on other inventory, and that makes the
  115. 3:49game look bad, right? That sends a
  116. 3:51signal to collectors, "Hey, this isn't
  117. 3:54very good. There's not going to be a
  118. 3:55sustainable collector market for this,
  119. 3:57so I should just not buy into it." Even
  120. 3:59though I think that both of these are
  121. 4:01good games, and I think that both have
  122. 4:03decent prospects long-term, because they
  123. 4:05printed too much too early, it sent a
  124. 4:06signal to collectors that it wasn't
  125. 4:08scarce, and therefore it shouldn't be
  126. 4:10valuable.
  127. 4:11You know, Pokémon is another interesting
  128. 4:12case here, because while Pokémon is
  129. 4:14obviously going through the roof right
  130. 4:16now, this wasn't always the case in
  131. 4:17modern sets. You know, Obsidian Flames
  132. 4:20when it first came out, you could get
  133. 4:21boxes for like $85. They were
  134. 4:24everywhere. And even though there was
  135. 4:26still good demand for Pokémon, because
  136. 4:28the amount of product exceeded the
  137. 4:30amount of genuine demand, there weren't
  138. 4:32scalpers. There wasn't an incentive for
  139. 4:34people to come in and buy this product
  140. 4:36and sell it at a premium. And so prices
  141. 4:38sat. But as soon as the switch turned
  142. 4:40on, that suddenly it felt like there
  143. 4:41wasn't enough product for demand, that
  144. 4:44then artificially increased the demand,
  145. 4:46causing the prices to spiral upward. And
  146. 4:49so understanding how scarcity plays a
  147. 4:51role in these prices can help us to
  148. 4:53avoid falling into these traps. Obsidian
  149. 4:56Flames was the same quality set when it
  150. 4:58was $80 as it is now that it's $400. And
  151. 5:01I think that's important to understand.
  152. 5:03So what are our main takeaways from
  153. 5:04this? So the first thing is is that TCGs
  154. 5:06are designed to make you FOMO. In the
  155. 5:09same way that a bag of potato chips is
  156. 5:10designed to make you keep eating as many
  157. 5:12chips as you can so that you buy more,
  158. 5:14everything about how TCGs are designed
  159. 5:17are trying to get you to FOMO into
  160. 5:19spending more money. That's their
  161. 5:21business model. That's the business
  162. 5:22model of everybody who works in the TCG
  163. 5:24space.
  164. 5:25The next thing is that value is only
  165. 5:27real because people agree that value is
  166. 5:29real. And this is true of any market,
  167. 5:32right? But it is really, really
  168. 5:33important to understand for TCGs. When
  169. 5:36something is very expensive, the reason
  170. 5:38it's very expensive is because people
  171. 5:40agree that it's very expensive. If
  172. 5:42market conditions ever change and people
  173. 5:44suddenly stop agreeing that it's
  174. 5:46expensive, then the price will go down a
  175. 5:48lot. If suddenly more people agree that
  176. 5:51it should be more expensive, then the
  177. 5:52price will go up.
  178. 5:54The important thing to know about this
  179. 5:56though is that when we're talking about
  180. 5:57very, very scarce items, a very small
  181. 6:00number of people are going to determine
  182. 6:02what the price actually is. So, if we
  183. 6:04talk about an altar where there are
  184. 6:0620,000 of these, you know,
  185. 6:08the population of people who are going
  186. 6:10to buy those 20,000 cards essentially
  187. 6:12get to set the market price. But when
  188. 6:14there's only a population of two, the
  189. 6:17two or three people that are interested
  190. 6:19in those items are going to set the
  191. 6:21price, and they have a massive amount of
  192. 6:23control over what those prices are going
  193. 6:25to be. So, that means that there's
  194. 6:26upside, but it also means that if two of
  195. 6:29those people decide to go do something
  196. 6:31else for a while, those prices could
  197. 6:32fall a ton. And so, I think that's
  198. 6:34important to understand. That also means
  199. 6:36that value can change at any time, both
  200. 6:38for the better or for the worse.
  201. 6:40And then finally, there's an opportunity
  202. 6:41to embrace less scarce options. So, if
  203. 6:43you don't actually care about scarcity,
  204. 6:46if you don't care about competing in the
  205. 6:47rat race of rarity or card quality, then
  206. 6:51you can get tremendous value by choosing
  207. 6:53to move in the opposite direction and
  208. 6:55embrace things that are less scarce,
  209. 6:57either cards that are less rare or lower
  210. 7:00quality versions of those cards. The
  211. 7:02second thing I want to talk about is
  212. 7:03hoarding. And hoarding is
  213. 7:06really one of the causes of scarcity,
  214. 7:08but it's also a result of scarcity, and
  215. 7:10I'll explain what I mean. For those who
  216. 7:12aren't in the United States, a few years
  217. 7:13ago there was a big cyber ransomware
  218. 7:15attack on Colonial Pipeline, which
  219. 7:18transfers oil up and down the East
  220. 7:19Coast. And so, there was a fear that we
  221. 7:22were going to run out of gas if the
  222. 7:25cyber attack went on too long. So, what
  223. 7:27did people do? Based on that fear, they
  224. 7:29went and they filled up all their
  225. 7:30vehicles, and they bought a whole bunch
  226. 7:31of extra gas, and so gas stations ran
  227. 7:34out of gas.
  228. 7:35Was there actually a restriction of
  229. 7:37supply? No, not at all. There was just
  230. 7:40an increase in demand because of fear,
  231. 7:42right? And fundamentally, that's what
  232. 7:44hoarding is. It's saying that I'm afraid
  233. 7:46that something is going to become scarce
  234. 7:49or therefore more valued, and so I'm
  235. 7:51going to try to take as much of it as I
  236. 7:53can. And so I want to draw a distinction
  237. 7:55between things that are hard to find and
  238. 7:58things that are actually rare. So let's
  239. 8:00talk about Pokémon. Three of the most
  240. 8:02popular sets in recent memory are 151,
  241. 8:05Prismatic Evolutions, and Ascended
  242. 8:07Heroes. If you have been going to big
  243. 8:10box stores or any store really trying to
  244. 8:12find them,
  245. 8:13chances are you haven't, and if you have
  246. 8:15found them, you found them at
  247. 8:16significant marked up prices. You know,
  248. 8:18people often feel frustrated that the
  249. 8:19Pokémon company isn't producing more to
  250. 8:21meet this demand. That's actually not
  251. 8:24the problem. Pokémon right now is like a
  252. 8:26clogged hose. People have figured out
  253. 8:29how to intervene earlier in the
  254. 8:31distribution chain to pull the majority
  255. 8:34of supply out of circulation before it
  256. 8:37ever actually gets to the folks who want
  257. 8:39to consume it and to rip it. So it's not
  258. 8:42that there is genuine scarcity for these
  259. 8:44products, it's that in all likelihood
  260. 8:47there are people with warehouses of
  261. 8:49these sitting on them as investments and
  262. 8:52it's never actually making it to
  263. 8:53consumers. And so that restriction of
  264. 8:55supply, that hoarding, is what's driving
  265. 8:58prices up rather than genuine demand.
  266. 9:01I understand why people like these sets,
  267. 9:04but I will say that I think they are
  268. 9:05much higher risk than people give them
  269. 9:07credit for because if prices ever do go
  270. 9:09down, and those folks decide to try to
  271. 9:12release some of that hoard, there will
  272. 9:14be a flood of product that enters the
  273. 9:17market because I think there is way more
  274. 9:18product out there for these boxes than
  275. 9:20most people realize. The other thing
  276. 9:22I'll say, too, is that sometimes we
  277. 9:24hoard things because we don't want to
  278. 9:26feel scarce, we want to feel abundant.
  279. 9:28The reason that I collect sealed product
  280. 9:30is because when I was a kid, I have
  281. 9:32these memories of like going to a card
  282. 9:34shop and buying like one or two Pokémon
  283. 9:36packs, and it being like the most
  284. 9:38exciting thing. And so, the idea that I
  285. 9:40could have like an entire box just
  286. 9:44sealed in my house, that if I ever
  287. 9:46decided I could just walk up to it and
  288. 9:48open it, it feels like abundance in a
  289. 9:51way that's really, really good. And it
  290. 9:52makes me feel like I've sort of like
  291. 9:54validated that younger version of
  292. 9:56myself, and it is some version of
  293. 9:58success. And I think that's a large part
  294. 10:00of the reason why a lot of people
  295. 10:01collect sealed, because they know they
  296. 10:02could go open it if they want to, even
  297. 10:05if they're not going to actually do
  298. 10:06that. So, you know, I'm not saying that
  299. 10:08people are only hoarding product and and
  300. 10:10keeping it sealed because, you know,
  301. 10:12they're scalpers or they're trying to
  302. 10:14flip it or, you know, they're long-term
  303. 10:16investors or any of that. But, I do
  304. 10:18think we need to understand how much
  305. 10:20product is being kept sealed uh and how
  306. 10:22that is fundamentally affecting market
  307. 10:24prices. Although, I will say I think
  308. 10:26this is way less of a problem in One
  309. 10:27Piece than it is for Pokémon. I think
  310. 10:29One Piece genuinely does not have enough
  311. 10:31supply for the amount of natural demand
  312. 10:33that exists. Pokémon, on the other hand,
  313. 10:34I feel much more concerned about.
  314. 10:36Another principle of hoarding that I
  315. 10:38want you to be aware of is that
  316. 10:39sometimes
  317. 10:41owners will buy duplicates in order to
  318. 10:43keep prices high. So, this happens in a
  319. 10:45couple of different ways. I first
  320. 10:47learned about this concept through
  321. 10:49collecting of art, which is that there
  322. 10:51are Warhol fans who own a lot of pieces
  323. 10:53of Warhols, who basically will never let
  324. 10:56one sell below X price. Because if one
  325. 11:01ever sells below a certain price, that
  326. 11:03would devalue their collection in such a
  327. 11:05significant way that it is less costly
  328. 11:08for them to just buy the other one to
  329. 11:09maintain the price as it is. So, let's
  330. 11:12talk about One Piece cards and an easy
  331. 11:13way to see how this works. So, if we
  332. 11:15imagine this gold SP Chopper, right?
  333. 11:18You know, right now it's probably going
  334. 11:19for around $2,000. So, you're a big
  335. 11:21collector, you have all 26 of these gold
  336. 11:24SPs, and it's a big bet in your
  337. 11:26collection that you've made. You see an
  338. 11:28auction about to end in 5 minutes for a
  339. 11:30gold SP Chopper, and it's at $800. You
  340. 11:34already have one. You don't necessarily
  341. 11:35need another one. You don't necessarily
  342. 11:37want another one. But, you're afraid
  343. 11:40that if this suddenly sells for $800,
  344. 11:43that doesn't just reduce the value of
  345. 11:45your Chopper, that may reduce the value
  346. 11:47of all the rest of your gold SPs in a
  347. 11:50way that is going to cost you way more
  348. 11:52than $800 in value for your set or even
  349. 11:56$2,000 in value of your collection. And
  350. 11:59so, it may make logical economic sense
  351. 12:01for that person to bid that up to $2,000
  352. 12:05to buy it rather than to let it sell for
  353. 12:07well below its price because that would
  354. 12:09devalue their existing collection. So,
  355. 12:12this is not a thing that happens when
  356. 12:13there's a tremendous supply of product,
  357. 12:16right? And this is why I used the gold
  358. 12:17leaders as an example. But, when there
  359. 12:19is very limited supply, it's relatively
  360. 12:21easy for a small number of collectors to
  361. 12:23be able to maintain a price floor to
  362. 12:26ensure that their collection doesn't
  363. 12:28fall below a certain level. And then, of
  364. 12:30course, another form of hoarding is the
  365. 12:32buyouts that we see all the time in the
  366. 12:35One Piece TCG. You know, I have the
  367. 12:37Santa Chopper here. Recently, it went
  368. 12:38from $70. I just checked today, it's up
  369. 12:40to like $300,
  370. 12:42which I personally think is bananas. You
  371. 12:44know, as I've said before, I think the
  372. 12:46difference between the gold SPs and the
  373. 12:48gift collection is that there is a good
  374. 12:50amount of gift collection out there that
  375. 12:51can come in and backfill
  376. 12:53if people ever stop putting pressure on
  377. 12:55these prices. You know, if they relent
  378. 12:58in trying to buy them all up, I do think
  379. 13:00we'll eventually see prices come back
  380. 13:01down. But, who knows? As I said, people
  381. 13:03get to decide what the value of
  382. 13:04something is. So, if enough people see
  383. 13:06$300 and think, "Yeah, I guess that's
  384. 13:08reasonable." Maybe it won't fall down,
  385. 13:10right? That's the challenge with all of
  386. 13:11this. Okay, so what are our main
  387. 13:13takeaways from hoarding? Well, the first
  388. 13:14thing is only buy what you actually
  389. 13:16want, right? I mean, I think this is
  390. 13:17just a generally good rule, but don't
  391. 13:20participate in the hoarding problem.
  392. 13:22Like, when you are going to buy
  393. 13:23something that you already have, think
  394. 13:25about whether it's something you
  395. 13:26actually want or whether you're engaging
  396. 13:28in what is essentially hoarding
  397. 13:29behavior. I would also keep in mind that
  398. 13:31hard to find does not mean rare, right?
  399. 13:33There are a lot of things that a lot of
  400. 13:35them have been produced, but for
  401. 13:36whatever reason they're not getting to
  402. 13:37the end consumer, and so you want to be
  403. 13:39mindful of that. You know, I think
  404. 13:40collectors often seek a feeling of
  405. 13:42abundance. I think that's why we target
  406. 13:44things that are scarce,
  407. 13:45uh, because having it and having them
  408. 13:47not be scarce to us makes us feel
  409. 13:49abundant. Same thing with sealed
  410. 13:50product. You know, it's much easier to
  411. 13:52enforce prices on rare items. So, when
  412. 13:54we see buyouts that has large
  413. 13:56populations, there's a much better
  414. 13:58chance that the price is going to fall
  415. 13:59on that than these, you know, scarcer
  416. 14:02items where there's less product that's
  417. 14:04going to come in to backfill and
  418. 14:05undercut at lower prices. And that is
  419. 14:07why buyouts rarely stick unless the
  420. 14:09product are actually very scarce. So, if
  421. 14:12you see a product that has a large
  422. 14:13population start to run up, I definitely
  423. 14:15recommend waiting for it to come back
  424. 14:17down because most of the time it will.
  425. 14:19Okay, now we're going to talk about
  426. 14:20price discrimination. So, price
  427. 14:22discrimination is essentially offering
  428. 14:24the same type of product at different
  429. 14:27prices so that you can catch a full
  430. 14:29spectrum of people's willingness to pay
  431. 14:31for a given item. So, let's take the
  432. 14:33Bubble Zoro here. It's an amazing card.
  433. 14:35There's a lot of demand for Bubble Zoro,
  434. 14:36and the people who demand Bubble Zoros
  435. 14:39have different price points. You know,
  436. 14:41I'm really interested in the Bubble
  437. 14:43Zoro, but I wouldn't be willing to pay
  438. 14:45more than $750, that's for sure. Whereas
  439. 14:48there's other people for whom money is
  440. 14:50no object, and Zoro is their favorite
  441. 14:52character, and so they are happy to
  442. 14:54spend oodles of money to get the card
  443. 14:56that they want. And so, coming up with
  444. 14:58these conditions to distinguish between
  445. 15:01different types of cards, and have them
  446. 15:03at different price points, enables folks
  447. 15:05with different budgets to be able to
  448. 15:07participate in the same card. And so,
  449. 15:09this is where grading comes into this,
  450. 15:11right? And so, I included here a scale
  451. 15:14from PSA 9 to raw to PSA 10 to BGS 10
  452. 15:19all the way up to BGS black label. All
  453. 15:21of these grading standards are intended
  454. 15:24to create subdivisions of scarcity to
  455. 15:26appeal to different folks with different
  456. 15:28budgets. And so, what you've done is
  457. 15:30you've taken a product that actually
  458. 15:32isn't that scarce, but by grading it,
  459. 15:34you've increased its scarcity by
  460. 15:36subdividing it into categories that are
  461. 15:38appropriate for different budgets. Now,
  462. 15:40obviously, like this is an example of
  463. 15:42how it works with one card, but we can
  464. 15:44also see it if we look at different
  465. 15:46tiers of the same character, but of
  466. 15:48different types of cards, right?
  467. 15:50So, Bandai deliberately structures its
  468. 15:52game this way to maximize price
  469. 15:55discrimination, so that the maximum
  470. 15:57number of people end up having the
  471. 15:58ability to buy into their game. You
  472. 16:00know, on the left, you have the lowest
  473. 16:02priced alt arts, right? Then you have
  474. 16:04leaders, which tend to be a little bit
  475. 16:05more expensive. You have SPs, which tend
  476. 16:07to be more expensive than that. You have
  477. 16:09mangas, which tend to be more expensive
  478. 16:11than that. And then you have special
  479. 16:12mangas, which tend to be the most
  480. 16:13expensive. All of these may appeal to,
  481. 16:16you know, many people broadly, but in
  482. 16:18terms of the relationship between price
  483. 16:21and willingness to pay, they appeal to
  484. 16:23different groups. If you're a new
  485. 16:24collector, if you don't have a lot of
  486. 16:25budget, you know, maybe the Luffy you
  487. 16:27want to target is the one on the left.
  488. 16:29If you have a massive budget, if you're
  489. 16:30obsessed with this, if Luffy is your
  490. 16:32favorite character of all time, maybe
  491. 16:34you want to target the red manga. And
  492. 16:35so, this allows lots of different people
  493. 16:38to participate in the game and in the
  494. 16:41act of collecting simultaneously without
  495. 16:44devaluing the other. Because that's the
  496. 16:46challenge. If I ask you to pay $5,000
  497. 16:49for something and you pay for it, and
  498. 16:51then I turn around and offer it to
  499. 16:52somebody else for only $500, because
  500. 16:55they were only willing to pay $500, that
  501. 16:58fundamentally devalues
  502. 17:01what you paid for it. That means that
  503. 17:03the item that you paid $5,000 for is no
  504. 17:05longer worth 5,000, it's worth 500. So,
  505. 17:07that's not a great business model. So,
  506. 17:09the idea is to try to figure out how you
  507. 17:11can maximize the number of people who
  508. 17:13can buy into something without harming
  509. 17:15the people who are going to spend a lot
  510. 17:16of money on it. And I think Bandai has
  511. 17:18done a really good job of doing that
  512. 17:19here. And so, I think the takeaways from
  513. 17:22this are, number one, you can collect on
  514. 17:24any budget, right? The game is designed
  515. 17:27to be collected and to be played on any
  516. 17:29budget. Now, Bandai doesn't always do an
  517. 17:30amazing job of making playable cards
  518. 17:32cheap. I think that's something that
  519. 17:34they could stand to improve. Like,
  520. 17:35there's no reason that like a Kuma
  521. 17:37should be $100 just because a lot of
  522. 17:39people want to play it. But from a
  523. 17:40collectibility perspective, I think they
  524. 17:42do a very good job of having different
  525. 17:45characters at different price points
  526. 17:46with different artistic styles, so that
  527. 17:48regardless of your budget, you can find
  528. 17:50something that you want.
  529. 17:51Another takeaway here is to, again, only
  530. 17:53pay for what you care about. Like, the
  531. 17:56reason why the manga
  532. 17:58is expensive is they gave it an artistic
  533. 18:01treatment that people really like, but
  534. 18:02they also marketed as the top chase
  535. 18:04card. And the reason the red manga is
  536. 18:06like seven times more expensive than
  537. 18:07that is because they gave it a slightly
  538. 18:10different treatment, and because they
  539. 18:11marketed it as like the ultimate chase
  540. 18:13card. So, if you don't care about those
  541. 18:15things, buy an SP, buy a leader, buy an
  542. 18:17alt art. You'll still really enjoy them.
  543. 18:19And then finally,
  544. 18:20I can't underscore this enough. Price
  545. 18:22discrimination is critical for market
  546. 18:24health. One of the biggest concerns that
  547. 18:26I've had about One Piece in terms of its
  548. 18:28long-term sustainability from a
  549. 18:30collectibility perspective is that it's
  550. 18:32not doing an amazing job of targeting
  551. 18:35young collectors, new collectors,
  552. 18:37collectors with smaller budgets. If you
  553. 18:39go to a card show, you see these like
  554. 18:41incredibly expensive four, five-figure
  555. 18:43slabs, but there's no like $2 binder
  556. 18:47that a kid could pick up a card from
  557. 18:49their favorite character, right? There's
  558. 18:50no like bulk discount slab bin that
  559. 18:53someone could rifle through and find a
  560. 18:55cool card that they had never seen
  561. 18:56before. And so, I do think while One
  562. 18:58Piece has the tools to do that, I think
  563. 19:00it hasn't quite found that balance yet.
  564. 19:01And so, I think we need to do a better
  565. 19:03job as a community in enabling this type
  566. 19:05of price discrimination, you know,
  567. 19:07whether you're a vendor or whether
  568. 19:08you're a collector. Um, I think that's
  569. 19:10really important for long-term market
  570. 19:12health. So, the next concept I want to
  571. 19:13share is that of a Veblen good. Now,
  572. 19:15you've probably never heard of a Veblen
  573. 19:16good, but I do think the concept is
  574. 19:18something that you'll be somewhat
  575. 19:19familiar with. And it's the idea that
  576. 19:21things are desired because they are
  577. 19:23expensive. Separate from their quality,
  578. 19:26separate from their art, separate from
  579. 19:28anything else, the sheer fact that they
  580. 19:31are expensive makes them prestigious and
  581. 19:33therefore desirable. So, if you've ever
  582. 19:35wondered how you see a chart like this
  583. 19:38on TCGPlayer where a card goes from
  584. 19:40being $400
  585. 19:41up to 1,100 or frankly even $1,600 now,
  586. 19:46I think as in the case of this first
  587. 19:47anniversary Luffy,
  588. 19:49the way that happens is
  589. 19:52some people start buying it and the
  590. 19:53price goes up. And then other people see
  591. 19:56that the price has gone up and they
  592. 19:58think, "Huh,
  593. 20:00this price is going up. I wonder if it's
  594. 20:01going to go up further. I've been
  595. 20:03thinking about buying this card, maybe I
  596. 20:04better buy it now in case I don't get
  597. 20:07another chance. Or, hmm, this price
  598. 20:09seems to be going up. This seems like
  599. 20:11this might be a good investment play.
  600. 20:13I'm going to buy this now before it goes
  601. 20:14up."
  602. 20:15And then the price goes up further. And
  603. 20:17then more people get attention because
  604. 20:19people like me talk about it and they
  605. 20:22say, "Hey, I better get this while I
  606. 20:25still can." Or, "This seems like a
  607. 20:26really good investment play." Right? And
  608. 20:28that's how you get the parabolic nature
  609. 20:31of this chart. It's because when
  610. 20:33something becomes more expensive, it
  611. 20:35sends a signal to us that it has been
  612. 20:37undervalued and that it is a valuable
  613. 20:40thing that people should want and then
  614. 20:41suddenly it becomes more desirable.
  615. 20:43Right? The same person that wouldn't
  616. 20:45have bought this at $400 is now willing
  617. 20:48to pay $1,400 for it because it is more
  618. 20:51valuable. This is exactly the same thing
  619. 20:53that I was talking about with those
  620. 20:54Obsidian Flame boxes.
  621. 20:56They were $85 or even $80 in some cases
  622. 20:59and yet people didn't want to buy them
  623. 21:01because the low price sent a signal that
  624. 21:03it wasn't desirable.
  625. 21:05But then
  626. 21:07when the prices went up, suddenly it
  627. 21:09sent a signal that it was desirable and
  628. 21:10so more people actually wanted and so
  629. 21:13fundamental to the way prices work in
  630. 21:15TCGs is that when something is
  631. 21:17expensive, it sends a signal to
  632. 21:19collectors that it's desirable and that
  633. 21:21in turn increases its desirability. I
  634. 21:23can't think of a better example of this
  635. 21:25than the Logan Paul Illustrator Pikachu.
  636. 21:28You know, I think Logan Paul is kind of
  637. 21:29a marketing genius. He paid more than
  638. 21:32anybody should have justifiably paid for
  639. 21:34this when he first bought it. But I
  640. 21:36think he recognized that by overpaying
  641. 21:38for it and paying the most anyone had
  642. 21:40ever paid for a Pokémon card, that made
  643. 21:42it famous. And then he leveraged that
  644. 21:45fame into making it even more famous and
  645. 21:47then he turned around and sold it for
  646. 21:48$16 million and made a huge profit,
  647. 21:50right? Was the person paying $16 million
  648. 21:53for a PSA 10 Illustrator Pikachu? No.
  649. 21:57They were paying $16 million for the
  650. 21:59famous card that Logan Paul put in a
  651. 22:01necklace and wore around his neck a ton.
  652. 22:03I think Logan Paul fundamentally
  653. 22:04understood the concept of the Veblen
  654. 22:06good and that by increasing the prestige
  655. 22:09and making it more famous, he was
  656. 22:10increasing the value even if he did
  657. 22:12nothing to actually change the
  658. 22:13fundamental nature of the card. So what
  659. 22:15are our takeaways from this? So the
  660. 22:16first is that high-end cards are luxury
  661. 22:18goods, right? Like just like luxury
  662. 22:21shoes or luxury clothes, you know, the
  663. 22:24price does not necessarily always
  664. 22:25reflect the quality. It tends to reflect
  665. 22:27the status and what it signals about you
  666. 22:30that you're able to afford it. And so
  667. 22:32that means prices can change quickly.
  668. 22:34You know, in the same way that like if a
  669. 22:36fashion brand falls out of favor and
  670. 22:38people don't like it anymore, the
  671. 22:40price of their clothes are going to go
  672. 22:41down a lot, right? Because there's
  673. 22:42nothing fundamental holding those prices
  674. 22:44up. You know, if public opinion suddenly
  675. 22:47turns on a card or turns on a set,
  676. 22:49prices could fall pretty quickly. On the
  677. 22:51other hand, if as with the first
  678. 22:53anniversary collection, people discover
  679. 22:55it, you can see that the price goes up
  680. 22:58quickly and that suddenly snowballs into
  681. 23:00more demand and then the price has shot
  682. 23:01up a ton. That's something that we see
  683. 23:03happen all the time in TCGs. So, I think
  684. 23:05we have to recognize the volatility
  685. 23:07inherent in these things, and I think
  686. 23:09anything that has rapidly increased in
  687. 23:11price quickly is going to be even more
  688. 23:13volatile because of this principle. I
  689. 23:15would also keep in mind, too, that even
  690. 23:18previous floors that we've seen, while
  691. 23:19we tend to think that prices won't go
  692. 23:21below those floors, because of this
  693. 23:23effect, if something goes down below the
  694. 23:25floor, it will send a signal that you
  695. 23:28should be very afraid of this card
  696. 23:30because there isn't enough demand, and
  697. 23:31that will cause people to be more afraid
  698. 23:34and to sell the card, right? And so, we
  699. 23:35have these snowball effects in both
  700. 23:37directions. And then the final thing I
  701. 23:38want to talk about are transaction
  702. 23:40costs. So, let's just talk through an
  703. 23:42example of essentially why our cards and
  704. 23:45our collections are not as valuable as
  705. 23:47we think they are. Okay. So, many of you
  706. 23:49probably heard that there was a
  707. 23:51record-breaking sale of OP-01 Blue
  708. 23:53Bottoms at Golden recently. Uh it sold
  709. 23:56for $73,200,
  710. 23:58right? So, if a person were looking in
  711. 24:01their Collector app and has a box of
  712. 24:03OP-01 Blue Bottoms, they're probably
  713. 24:05thinking, "Hey, mine's worth $73,000
  714. 24:07now. Isn't that awesome?" But the truth
  715. 24:10is is that it really isn't, and I'm
  716. 24:11going to walk through why. So,
  717. 24:13let's break down that $73,000. Well,
  718. 24:15first, the seller needed to buy the
  719. 24:16physical good, right? Even if you bought
  720. 24:18it when it was new, it still cost you
  721. 24:19something. That's fine. You're paying
  722. 24:21sales tax, you're paying to store it. If
  723. 24:23something's really, really valuable,
  724. 24:25chances are you're paying insurance on
  725. 24:26it, right? So, that's a cost that you're
  726. 24:27not going to get back. But the big thing
  727. 24:29I want to talk about here are
  728. 24:30consignment fees. So, for those who
  729. 24:32don't know how auctions work, the hammer
  730. 24:34price, so the amount that the box was
  731. 24:37actually bid up to, was $60,000, but the
  732. 24:40buyer then needed to pay a premium on
  733. 24:43top of that to the auction house. So,
  734. 24:45this $73,000 price, for starters,
  735. 24:47$13,200
  736. 24:49went straight to the auction house in
  737. 24:51the form of buyer's premium. So, the
  738. 24:52maximum that the person who sold it was
  739. 24:55going to get was $60,000.
  740. 24:57But then auction houses typically also
  741. 24:59charge a seller's premium. The seller's
  742. 25:02premium can range from anywhere between
  743. 25:040% and 20% depending on the value of the
  744. 25:06good and the negotiation. So I have no
  745. 25:09idea what the seller's percentage was on
  746. 25:11this, but it is possible that this
  747. 25:14person, if they paid a 20% seller's
  748. 25:16commission, only got $48,000 for this
  749. 25:18case. And so the reason I'm sharing this
  750. 25:20is that all of these things are really,
  751. 25:22really relevant to understanding what
  752. 25:23our collections are actually worth. You
  753. 25:25know, we are now in an ecosystem that is
  754. 25:28designed to tell us that these things
  755. 25:30are investments and that our collections
  756. 25:33are like stock portfolios, right? But
  757. 25:35the truth is is that, you know, assets
  758. 25:37aren't as valuable as we think because
  759. 25:39of all of these transaction costs.
  760. 25:41Unlike a stock where we could just say,
  761. 25:42"Hey, my collection hit, you know,
  762. 25:45$50,000. That's a lot. I'm just going to
  763. 25:47sell it and press a button and liquidate
  764. 25:49it." You can't actually do that with
  765. 25:50cards, right? If you just tried to do
  766. 25:51that, you're probably going to take 60%.
  767. 25:53And so that's the harsh reality that the
  768. 25:55numbers that we're seeing in our apps
  769. 25:58don't actually reflect what we would get
  770. 25:59if we tried to sell it. You know, it
  771. 26:01also means the cards are at best
  772. 26:03moderately liquid. You know, if you
  773. 26:04needed cash today, like, you know, 60%
  774. 26:08is probably what you're going to get.
  775. 26:09Maybe if you have something amazing and
  776. 26:11you know some people, maybe you could
  777. 26:12get up to 80%, but the faster you need
  778. 26:15to sell things, the more of a haircut
  779. 26:17you're going to take on prices.
  780. 26:19And then finally, everything about the
  781. 26:21ecosystem that we play in is designed to
  782. 26:23convince us that these are investments
  783. 26:25and that these are valuable. So this has
  784. 26:28both a positive and a negative effect,
  785. 26:29right? As I said earlier, things are
  786. 26:31valuable because we're agreed they're
  787. 26:33valuable. And so
  788. 26:35creating an ecosystem that reinforces
  789. 26:37this idea that things are valuable will
  790. 26:39help to make them valuable, right? But
  791. 26:42on the other hand, I think it sometimes
  792. 26:43gives us a mistaken impression of what
  793. 26:44our collections are actually worth and
  794. 26:46can negatively affect our behavior if we
  795. 26:48aren't careful. So I think the main
  796. 26:50takeaway here is that we want to be
  797. 26:51honest with ourselves about how much our
  798. 26:53collections are actually worth and how
  799. 26:55hard it is to sell things. And this
  800. 26:56brings us back to buy the stuff that you
  801. 26:59care the most about, right? Because, you
  802. 27:01know, as I talked about in the previous
  803. 27:02video, I felt pretty confident that EBO2
  804. 27:05was going to go up significantly in
  805. 27:06price because it was undervalued, but I
  806. 27:08didn't buy any more EBO2. And the main
  807. 27:10reason was I didn't want any more of it
  808. 27:12in my collection. And even though I was
  809. 27:14confident it was going to go up, it's
  810. 27:16not easy to sell, right? It was going to
  811. 27:18have to go up 20 30%
  812. 27:20for me to be even 100% confident that I
  813. 27:22was going to break even trying to move
  814. 27:24it, right? So, understanding those
  815. 27:25transaction costs helps us to make
  816. 27:27better decisions about curating our
  817. 27:29collection. So, that's all I have for
  818. 27:31today. As always, if you found this
  819. 27:32helpful, please like, give us a comment,
  820. 27:34tell you what you agree with, what you
  821. 27:36disagree with. And if you haven't yet,
  822. 27:38please subscribe. Also, if you're
  823. 27:39looking at picking up any of the cards
  824. 27:40in the video or otherwise, we have our
  825. 27:43TCGplayer affiliate link and we also
  826. 27:45have our eBay storefront where I keep a
  827. 27:47curated list of cards that I'm
  828. 27:48interested in and cards that I like. Um,
  829. 27:51obviously you're under no obligation to
  830. 27:52purchase. If you do buy something, we
  831. 27:54get a small commission, which is
  832. 27:55awesome, but mostly I want people to
  833. 27:57have access to sort of what I'm thinking
  834. 27:59about even if they choose not to buy
  835. 28:00there. So, with that, thank you so much
  836. 28:02for your time and I will see you in the
  837. 28:04next one.

About this transcript

This page contains the full transcript of 5 Fundamental Market Forces Driving TCG Prices - One Piece, Pokemon and More by One Piece of Insight, generated from the public captions YouTube serves with the video. The transcript has 5,798 words across 837 segments, with the original timestamps preserved so you can click any line to jump to that moment in the embedded player.

What you can do with it

Use the transcript to take notes, quote the speaker, build a study guide, generate a summary with ChatGPT or Claude via the YouTube Summary tool, or export it as a timed subtitle file with YouTube to SRT. You can also re-open it in the transcriber to translate the transcript into 100+ languages.

Free YouTube transcript tool

YouTube2Text is a free YouTube transcript generator — no signup, no daily limit. Paste any YouTube link and get the full transcript instantly, with timestamps, click-to-jump, translation to 100+ languages, AI prompts for ChatGPT, Claude, and Gemini, and exports to TXT, SRT, VTT, or Markdown.